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Sep 22nd, 2016
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  1. ツ ai = AnimationSequence
  2.  
  3. ツ bd = AudioEffect
  4. ✈ bb[] instruments = bd.d
  5. ✈ int start = bd.v
  6. ✈ int end = bd.r
  7.  
  8. ツ bo = AudioEnvelope
  9. ✈ int amplitude = bo.m
  10. ✈ int max = bo.k
  11. ✈ int ticks = bo.n
  12. ✈ int start = bo.r
  13. ✈ int phaseIndex = bo.i
  14. ✈ int step = bo.g
  15. ✈ int end = bo.z
  16. ✈ int[] phases = bo.v
  17.  
  18. ツ bb = AudioInstrument
  19. ✈ bo pitchEnvelope = bb.a
  20. ✈ int[] oscillatorPitch = bb.m
  21.  
  22. ツ cn = Boundary
  23. ✈ int uid = cn.i * -2051919887
  24. ✈ int sceneY = cn.v * -2097589959
  25. ✈ int sceneX = cn.d * -2125835859
  26. ✈ int level = cn.a * 329673587
  27. ✈ cj entity = cn.t
  28.  
  29. ツ cg = BoundaryDecor
  30. ✈ int uid = cg.m * -762597453
  31. ✈ int sceneY = cg.v * 683392913
  32. ✈ int sceneX = cg.d * 1381052407
  33. ✈ int level = cg.a * -78445199
  34. ✈ cj entity = cg.i
  35.  
  36. ツ db = Buffer
  37. ✈ int caret = db.d * -14041083
  38. ✈ byte[] payload = db.a
  39. ✈ void writeLEShort = dz.aj(int, int)
  40. ✈ void writeShort = dz.aj(int, int)
  41.  
  42. ツ gt = Cache
  43. ✈ go table = gt.r
  44. ✈ ga queue = gt.z
  45.  
  46. ツ es = CacheIndex
  47.  
  48. ツ fm = CacheReferenceTable
  49.  
  50. ツ et = Canvas
  51.  
  52. ツ f = ClanMate
  53. ✈ int world = f.v * -820262091
  54. ✈ String name = f.d
  55. ✈ byte rank = f.r
  56.  
  57. ツ he = ClassStructure
  58. ✈ byte[][][] methodArgs = he.i
  59. ✈ Method[] methods = he.n
  60. ✈ Field[] fields = he.z
  61.  
  62. ツ client = Client
  63. ✈ int packetId = k.iz * 2051110053
  64. ✈ int mouseX = eq.n * 1190273929
  65. ✈ gh pendingSpawns = client.ha
  66. ✈ int pendingClickY = eq.k * 1193824625
  67. ✈ bn getItemDefinition = at.d(int, byte) [1]
  68. ✈ int mouseY = eq.i * -1938959205
  69. ✈ int[] interfaceHeights = client.lg
  70. ✈ int destinationX = client.mj * -520774365
  71. ✈ j mouseRecorder = fy.l
  72. ✈ int destinationY = client.mk * 378876797
  73. ✈ int selectedRegionTileY = ct.ax
  74. ✈ int viewportHeight = client.oq * -1888115999
  75. ✈ int selectedRegionTileX = ct.aq
  76. ✈ int pendingClickX = eq.m * 528895935
  77. ✈ String password = av.al
  78. ✈ int[][][] tileHeights = t.a
  79. ✈ boolean loadWorlds = o.a(int) [-1321636967]
  80. ✈ boolean membersWorld = bn.t
  81. ✈ int engineCycle = client.e * -125267049
  82. ✈ int[] interfaceWidths = client.li
  83. ✈ int[] menuSecondaryArgs = client.hi
  84. ✈ int cursorState = client.gc * -1468497829
  85. ✈ int[] tempVarps = fb.d
  86. ✈ int energy = client.jh * 1574380397
  87. ✈ int clanMateCount = eg.ma * -9759789
  88. ✈ byte[][][] sceneRenderRules = t.d
  89. ✈ Canvas canvas = ch.qi
  90. ✈ int friendCount = client.os * -489092355
  91. ✈ ah getObjectDefinition = fy.d(int, byte) [1]
  92. ✈ v[] players = client.gw
  93. ✈ int[] npcIndices = client.cr
  94. ✈ dz packet = client.cm
  95. ✈ int spellTargetFlags = an.ii * -1345446461
  96. ✈ int menuWidth = co.hd * 1970825013
  97. ✈ int viewportScale = client.oo * 79240981
  98. ✈ void insertMenuItem = i.ch(String, String, int, int, int, int, int) [-1473226775]
  99. ✈ int baseSceneX = m.di * -1522136415
  100. ✈ int baseSceneY = au.dt * 368866195
  101. ✈ int[] menuPrimaryArgs = client.iw
  102. ✈ String latestSelectedItemName = client.il
  103. ✈ String[] playerActions = client.he
  104. ✈ String[] menuActions = client.iq
  105. ✈ int pendingMouseY = eq.z * -1779848985
  106. ✈ cw graphicsProvider = db.qv
  107. ✈ int pendingMouseX = eq.r * -648503575
  108. ✈ as[] worlds = as.z
  109. ✈ int menuRowCount = client.hc * -2021048979
  110. ✈ String currentDomain = bj.bw
  111. ✈ boolean menuOpen = client.hs
  112. ✈ int canvasHeight = cp.qc * -1544477485
  113. ✈ int rights = client.jc * 854680517
  114. ✈ int socketState = client.cg * 572654653
  115. ✈ int viewportWidth = client.oa * 1117975283
  116. ✈ int cameraY = m.fk * 2131460659
  117. ✈ boolean spellSelected = client.ip
  118. ✈ int cameraZ = dz.fa * -1290438763
  119. ✈ int mapRotation = client.fs * -785362135
  120. ✈ int cameraX = fy.fl * -1838974537
  121. ✈ bd[] audioEffects = client.ns
  122. ✈ ad getNpcDefinition = ah.a(int, int) [1545760525]
  123. ✈ gh[][][] pickableNodeDeques = client.hb
  124. ✈ String clanChatOwner = client.ms
  125. ✈ String loginResponse1 = av.ax
  126. ✈ int ignoreCount = client.os * -489092355
  127. ✈ String loginResponse3 = av.aw
  128. ✈ String loginResponse2 = av.at
  129. ✈ int[] levels = client.hw
  130. ✈ ax[] npcs = client.ch
  131. ✈ go itemTables = w.a
  132. ✈ int currentWorld = client.r * -398931515
  133. ✈ int loginState = av.ao * 1790711239
  134. ✈ dk[] collisionMaps = client.w
  135. ✈ f[] clanMates = ff.mx
  136. ✈ int onCursorCount = dp.bq
  137. ✈ int playerIndex = client.ga * -173366373
  138. ✈ fm getReferenceTable = aj.j(int, boolean, boolean, boolean, int) [0]
  139. ✈ int[] onCursorUids = dp.bp
  140. ✈ String[] menuTargets = client.ij
  141. ✈ ct sceneGraph = b.da
  142. ✈ long lastClickTime = eq.x
  143. ✈ int cameraYaw = av.fv * 1800890507
  144. ✈ int[] interfacePositionsY = client.ls
  145. ✈ String clanChatName = client.mf
  146. ✈ int[] interfacePositionsX = client.lz
  147. ✈ int latestSelectedItemIndex = h.ie * -1928193751
  148. ✈ int audioEffectCount = client.cc * 602564487
  149. ✈ hu[] grandExchangeOffers = client.pp
  150. ✈ int canvasWidth = fn.qd * 1981613059
  151. ✈ void processAction = br.bb(int, int, int, int, String, String, int, int, byte) [1]
  152. ✈ int level = ap.gg * 1611751211
  153. ✈ int connectionState = client.o * 1388499779
  154. ✈ int weight = client.ju * 1567288485
  155. ✈ int hintArrowNpcIndex = client.aa * -929638775
  156. ✈ int[] experiences = client.hu
  157. ✈ gh projectileDeque = client.hv
  158. ✈ int[] menuTertiaryArgs = client.hz
  159. ✈ int hintArrowX = client.av * 1340976913
  160. ✈ int mapScale = client.eu * -1856869393
  161. ✈ int hintArrowY = client.ao * -1452538735
  162. ✈ int menuHeight = cj.hf * -1486058355
  163. ✈ int[] currentLevels = client.hj
  164. ✈ void setWorld = dw.k(as, int) [1897953188]
  165. ✈ int clickX = eq.j * 239630439
  166. ✈ int clickY = eq.q * -1298499335
  167. ✈ int mapOffset = client.em * 1764175437
  168. ✈ int[] varps = fb.v
  169. ✈ go interfaceNodes = client.ia
  170. ✈ boolean lowMemory = client.m
  171. ✈ v player = r.hg
  172. ✈ ft[][] interfaces = ft.a
  173. ✈ an getVarpbit = f.d(int, byte) [33]
  174. ✈ hy font_p12full = a.cv
  175. ✈ byte clanChatRank = ch.mh
  176. ✈ cr getItemSprite = em.x(int, int, int, int, int, boolean, int) [526846965]
  177. ✈ int currentWorldMask = client.z * 1548972151
  178. ✈ int hintArrowType = client.aq * -1250677919
  179. ✈ int menuY = q.hy * -2006896331
  180. ✈ int menuX = cx.hx * -2143898817
  181. ✈ int itemSelectionState = client.if * -854387553
  182. ✈ int[] menuOpcodes = client.iu
  183. ✈ er socket = cw.co
  184. ✈ int mouseIdleTime = client.ac * -1285781921
  185. ✈ int cameraPitch = o.fn * 308537325
  186. ✈ String username = av.ab
  187.  
  188. ツ dk = CollisionMap
  189. ✈ int[][] flags = dk.at
  190.  
  191. ツ gb = DoublyNode
  192. ✈ gb nextDoubly = gb.ct
  193. ✈ gb previousDoubly = gb.cn
  194.  
  195. ツ u = DynamicObject
  196. ✈ int sceneY = u.t * 1491100043
  197. ✈ int orientation = u.v * -1874023967
  198. ✈ int sceneX = u.z * -1596935487
  199. ✈ int level = u.r * 1272880135
  200. ✈ int id = u.a * 490801151
  201. ✈ int type = u.d * -1209192413
  202.  
  203. ツ cj = Entity
  204. ✈ int height = cj.cj * 16595453
  205.  
  206. ツ cy = EntityMarker
  207. ✈ int uid = cy.u * -324064097
  208. ✈ int endSceneX = cy.v * -743780759
  209. ✈ int sceneY = cy.g * -1793440127
  210. ✈ int sceneX = cy.n * 942441481
  211. ✈ int level = cy.a * 1587795339
  212. ✈ int endSceneY = cy.r * 882007089
  213. ✈ cj entity = cy.z
  214. ✈ int height = cy.d * 1003454913
  215.  
  216. ツ fi = FileSystem
  217. ✈ es index = fi.v
  218. ✈ byte[] buffer = fi.d
  219. ✈ fm table = fi.r
  220.  
  221. ツ hy = Font
  222.  
  223. ツ hu = GrandExchangeOffer
  224. ✈ int itemId = hu.d * -2082528611
  225. ✈ int transferred = hu.z * 734411763
  226. ✈ int itemQuantity = hu.r * -313402433
  227. ✈ int spent = hu.t * -1207493511
  228. ✈ int itemPrice = hu.v * 793461637
  229. ✈ byte state = hu.a
  230.  
  231. ツ aa = GraphicsObject
  232. ✈ int sceneY = aa.t * 1805414549
  233. ✈ int sceneX = aa.r * -1843970837
  234. ✈ int level = aa.v * -1688330865
  235. ✈ int id = aa.a * 968598363
  236. ✈ int height = aa.z * -508155855
  237.  
  238. ツ cw = GraphicsProvider
  239. ✈ Image image = cw.t
  240. ✈ void drawGame = cw.d(Graphics, int, int, int) [0]
  241. ✈ int[] buffer = cw.v
  242.  
  243. ツ ce = GraphicsProviderImpl
  244. ✈ Component target = ce.a
  245.  
  246. ツ ac = HealthBar
  247. ✈ gg hitsplats = ac.r
  248. ✈ ae definition = ac.v
  249.  
  250. ツ ae = HealthBarDefinition
  251.  
  252. ツ s = Hitbar
  253. ✈ int health = s.d * -1424209265
  254. ✈ int cycle = s.a * 620413611
  255.  
  256. ツ ca = Identikit
  257. ✈ int id = ca.t
  258. ✈ boolean showing = ca.k
  259.  
  260. ツ gp = IdentityTable
  261. ✈ int[] contents = gp.a
  262.  
  263. ツ ft = InterfaceComponent
  264. ✈ ft parent = ft.cm
  265. ✈ ft[] components = ft.ef
  266. ✈ boolean explicitlyHidden = ft.ar
  267. ✈ int modelId = ft.bs * -1972408603
  268. ✈ int relativeY = ft.ac * 1325962889
  269. ✈ int relativeX = ft.f * 494439979
  270. ✈ int[] itemIds = ft.ey
  271. ✈ int type = ft.q * -412640469
  272. ✈ int boundsIndex = ft.eq * -697966423
  273. ✈ int xPadding = ft.cb * 663052487
  274. ✈ int[] itemStackSizes = ft.ed
  275. ✈ int yPadding = ft.ch * -1581252847
  276. ✈ int uid = ft.u * -259533109
  277. ✈ int borderThickness = ft.aj * -1451051987
  278. ✈ int fontId = ft.bw * -1575634065
  279. ✈ String text = ft.ba
  280. ✈ int contentType = ft.b * 2120079477
  281. ✈ int shadowColor = ft.bg * 2027925139
  282. ✈ int height = ft.af * 2052900649
  283. ✈ int parentUid = ft.aa * -1083076475
  284. ✈ int componentIndex = ft.j * -1491059695
  285. ✈ int spriteId = ft.ae * 532265671
  286. ✈ int insetX = ft.av * -2010655413
  287. ✈ int insetY = ft.ao * -2098099957
  288. ✈ int materialId = ft.ay * -1018297467
  289. ✈ int textColor = ft.at * -111884601
  290. ✈ int itemId = ft.eu * -122643581
  291. ✈ String selectedAction = ft.ca
  292. ✈ int width = ft.as * -743868103
  293. ✈ int itemStackSize = ft.eg * 726178443
  294. ✈ String[] actions = ft.cz
  295. ✈ String[] tableActions = ft.cq
  296.  
  297. ツ r = InterfaceNode
  298. ✈ int id = r.a * -1530175081
  299. ✈ int state = r.d * 1045368621
  300.  
  301. ツ bn = ItemDefinition
  302. ✈ String[] groundActions = bn.as
  303. ✈ String name = bn.j
  304. ✈ int id = bn.x * -827967369
  305. ✈ String[] actions = bn.af
  306.  
  307. ツ w = ItemTable
  308. ✈ int[] ids = w.d
  309. ✈ int[] stackSizes = w.v
  310.  
  311. ツ dp = Model
  312. ✈ int[] zVertices = dp.i
  313. ✈ int[] yTriangles = dp.k
  314. ✈ int[] xTriangles = dp.m
  315. ✈ int[] xVertices = dp.t
  316. ✈ int[] zTriangles = dp.x
  317. ✈ int[] yVertices = dp.n
  318.  
  319. ツ j = MouseRecorder
  320. ✈ int index = j.v * -668646775
  321. ✈ boolean enabled = j.a
  322.  
  323. ツ hr = Node
  324. ✈ hr next = hr.ez
  325. ✈ hr previous = hr.ec
  326. ✈ long key = hr.ev
  327.  
  328. ツ gh = NodeDeque
  329. ✈ hr head = gh.d
  330. ✈ hr next = gh.m()
  331. ✈ hr current = gh.i()
  332. ✈ hr tail = gh.a
  333.  
  334. ツ gg = NodeIterable
  335.  
  336. ツ go = NodeTable
  337. ✈ hr head = go.v
  338. ✈ int size = go.a
  339. ✈ hr tail = go.r
  340. ✈ hr[] buckets = go.d
  341. ✈ int index = go.z
  342.  
  343. ツ ax = Npc
  344. ✈ ad definition = ax.a
  345.  
  346. ツ ad = NpcDefinition
  347. ✈ ad transform = ad.n(int) [758714251]
  348. ✈ int varpIndex = ad.aa * -822426495
  349. ✈ String name = ad.t
  350. ✈ int id = ad.z * 1502367333
  351. ✈ int[] transformIds = ad.ap
  352. ✈ String[] actions = ad.s
  353.  
  354. ツ ah = ObjectDefinition
  355. ✈ boolean clipped1 = ah.l
  356. ✈ ah transform = ah.x(int) [690182204]
  357. ✈ int varpIndex = ah.ak * -397361413
  358. ✈ short[] newColors = ah.j
  359. ✈ String name = ah.x
  360. ✈ int mapFunction = ah.am * -1356955519
  361. ✈ int id = ah.g * -694335933
  362. ✈ int[] transformIds = ah.ah
  363. ✈ String[] actions = ah.af
  364. ✈ short[] colors = ah.u
  365. ✈ int clipType = ah.e * -1929965833
  366. ✈ boolean clipped = ah.ar
  367.  
  368. ツ dz = Packet
  369. ✈ void writeHeader = dz.iu(int, int) [0]
  370.  
  371. ツ ab = PathingEntity
  372. ✈ int subAnimationFrame = ab.bq * -841127973
  373. ✈ int orientation = ab.ch * -1225792331
  374. ✈ int queueSize = ab.ci * 76922069
  375. ✈ int animationFrame = ab.bd * -242450059
  376. ✈ int strictY = ab.af * 1994789083
  377. ✈ int targetIndex = ab.bl * -168107541
  378. ✈ int[] hitsplatCycles = ab.an
  379. ✈ int strictX = ab.as * 786088491
  380. ✈ gg healthBars = ab.bf
  381. ✈ int animation = ab.bo * 1806648945
  382.  
  383. ツ b = PendingSpawn
  384. ✈ int hitpoints = b.x * 253114145
  385. ✈ int sceneY = b.r * 995621983
  386. ✈ int orientation = b.g * 854792113
  387. ✈ int sceneX = b.v * 939246539
  388. ✈ int delay = b.k * -228334495
  389. ✈ int level = b.a * -1030834993
  390. ✈ int id = b.i * -1338959717
  391. ✈ int type = b.d * -1399406295
  392.  
  393. ツ ap = PickableNode
  394. ✈ int stackSize = ap.d * 1125822805
  395. ✈ int id = ap.a * -268952743
  396.  
  397. ツ v = Player
  398. ✈ int prayerIcon = v.r * 1959380753
  399. ✈ int skullIcon = v.v * 1875264367
  400. ✈ gu appearance = v.d
  401. ✈ String name = v.a
  402. ✈ int combatLevel = v.n * 1240326173
  403.  
  404. ツ gu = PlayerAppearance
  405. ✈ int[] ids = gu.d
  406. ✈ int[] equipmentIds = gu.a
  407. ✈ int transformedNpcId = gu.r * 326192107
  408.  
  409. ツ n = Projectile
  410. ✈ double speedZ = n.o
  411. ✈ double speedY = n.w
  412. ✈ double speedX = n.b
  413. ✈ int strictY = n.r * 2054300385
  414. ✈ int targetDistance = n.m * 1464396059
  415. ✈ double currentY = n.u
  416. ✈ int slope = n.g * 16261891
  417. ✈ int cycle = n.i * 447222939
  418. ✈ double heightOffset = n.y
  419. ✈ double speed = n.p
  420. ✈ int xRotation = n.s * -423530467
  421. ✈ double currentX = n.j
  422. ✈ int strictX = n.v * 149394487
  423. ✈ boolean inMotion = n.x
  424. ✈ int id = n.a * 862796633
  425. ✈ int yRotation = n.e * 388972925
  426. ✈ int height = n.z * -610652687
  427.  
  428. ツ ga = Queue
  429. ✈ gb root = ga.a
  430.  
  431. ツ fu = ReferenceTable
  432. ✈ gp entry = fu.r
  433. ✈ gp[] children = fu.m
  434. ✈ Object[][] buffer = fu.x
  435. ✈ byte[] unpack = fu.r(int, int, int[], int) [-675046233]
  436.  
  437. ツ ct = SceneGraph
  438. ✈ di[][][] tiles = ct.t
  439. ✈ cy[] tempMarkers = ct.g
  440.  
  441. ツ er = Socket
  442. ✈ void finalize0 = er.finalize()
  443. ✈ Socket base = er.v
  444.  
  445. ツ cr = Sprite
  446. ✈ int[] pixels = cr.a
  447. ✈ int width = cr.d * 1092901959
  448. ✈ int height = cr.v
  449.  
  450. ツ cf = TextureProvider
  451.  
  452. ツ ck = TextureProviderImpl
  453. ✈ fu table = ck.n
  454.  
  455. ツ di = Tile
  456. ✈ cn boundary = di.n
  457. ✈ int sceneY = di.v * -727967135
  458. ✈ int sceneX = di.d * -1058711825
  459. ✈ cg boundaryDecor = di.i
  460. ✈ cu decor = di.g
  461. ✈ int level = di.a * -1004703945
  462. ✈ cp paint = di.z
  463. ✈ cv model = di.t
  464. ✈ cy[] markers = di.x
  465.  
  466. ツ cu = TileDecor
  467. ✈ int uid = cu.z * -1392752369
  468. ✈ int sceneY = cu.v * 1961492443
  469. ✈ int sceneX = cu.d * -568982829
  470. ✈ int level = cu.a * -578936955
  471. ✈ cj entity = cu.r
  472.  
  473. ツ cv = TileModel
  474. ✈ boolean flatShade = cv.k
  475. ✈ int shape = cv.x
  476. ✈ int overlay = cv.q
  477. ✈ int rotation = cv.u
  478. ✈ int underlay = cv.j
  479.  
  480. ツ cp = TilePaint
  481. ✈ boolean flatShade = cp.t
  482. ✈ int texture = cp.z * 1914130807
  483. ✈ int rgb = cp.n * -1098720487
  484.  
  485. ツ an = Varpbit
  486. ✈ int varpIndex = an.v * -2101888595
  487. ✈ int lower = an.r * -2011038375
  488. ✈ int upper = an.z * -267050353
  489.  
  490. ツ fb = Varps
  491.  
  492. ツ as = World
  493. ✈ String activity = as.q
  494. ✈ String domain = as.j
  495. ✈ int location = as.w * -1630477671
  496. ✈ int id = as.k * -797882227
  497. ✈ int mask = as.x * 1157284435
  498. ✈ int population = as.u * -1935925357
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