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- ツ ai = AnimationSequence
- ツ bd = AudioEffect
- ✈ bb[] instruments = bd.d
- ✈ int start = bd.v
- ✈ int end = bd.r
- ツ bo = AudioEnvelope
- ✈ int amplitude = bo.m
- ✈ int max = bo.k
- ✈ int ticks = bo.n
- ✈ int start = bo.r
- ✈ int phaseIndex = bo.i
- ✈ int step = bo.g
- ✈ int end = bo.z
- ✈ int[] phases = bo.v
- ツ bb = AudioInstrument
- ✈ bo pitchEnvelope = bb.a
- ✈ int[] oscillatorPitch = bb.m
- ツ cn = Boundary
- ✈ int uid = cn.i * -2051919887
- ✈ int sceneY = cn.v * -2097589959
- ✈ int sceneX = cn.d * -2125835859
- ✈ int level = cn.a * 329673587
- ✈ cj entity = cn.t
- ツ cg = BoundaryDecor
- ✈ int uid = cg.m * -762597453
- ✈ int sceneY = cg.v * 683392913
- ✈ int sceneX = cg.d * 1381052407
- ✈ int level = cg.a * -78445199
- ✈ cj entity = cg.i
- ツ db = Buffer
- ✈ int caret = db.d * -14041083
- ✈ byte[] payload = db.a
- ✈ void writeLEShort = dz.aj(int, int)
- ✈ void writeShort = dz.aj(int, int)
- ツ gt = Cache
- ✈ go table = gt.r
- ✈ ga queue = gt.z
- ツ es = CacheIndex
- ツ fm = CacheReferenceTable
- ツ et = Canvas
- ツ f = ClanMate
- ✈ int world = f.v * -820262091
- ✈ String name = f.d
- ✈ byte rank = f.r
- ツ he = ClassStructure
- ✈ byte[][][] methodArgs = he.i
- ✈ Method[] methods = he.n
- ✈ Field[] fields = he.z
- ツ client = Client
- ✈ int packetId = k.iz * 2051110053
- ✈ int mouseX = eq.n * 1190273929
- ✈ gh pendingSpawns = client.ha
- ✈ int pendingClickY = eq.k * 1193824625
- ✈ bn getItemDefinition = at.d(int, byte) [1]
- ✈ int mouseY = eq.i * -1938959205
- ✈ int[] interfaceHeights = client.lg
- ✈ int destinationX = client.mj * -520774365
- ✈ j mouseRecorder = fy.l
- ✈ int destinationY = client.mk * 378876797
- ✈ int selectedRegionTileY = ct.ax
- ✈ int viewportHeight = client.oq * -1888115999
- ✈ int selectedRegionTileX = ct.aq
- ✈ int pendingClickX = eq.m * 528895935
- ✈ String password = av.al
- ✈ int[][][] tileHeights = t.a
- ✈ boolean loadWorlds = o.a(int) [-1321636967]
- ✈ boolean membersWorld = bn.t
- ✈ int engineCycle = client.e * -125267049
- ✈ int[] interfaceWidths = client.li
- ✈ int[] menuSecondaryArgs = client.hi
- ✈ int cursorState = client.gc * -1468497829
- ✈ int[] tempVarps = fb.d
- ✈ int energy = client.jh * 1574380397
- ✈ int clanMateCount = eg.ma * -9759789
- ✈ byte[][][] sceneRenderRules = t.d
- ✈ Canvas canvas = ch.qi
- ✈ int friendCount = client.os * -489092355
- ✈ ah getObjectDefinition = fy.d(int, byte) [1]
- ✈ v[] players = client.gw
- ✈ int[] npcIndices = client.cr
- ✈ dz packet = client.cm
- ✈ int spellTargetFlags = an.ii * -1345446461
- ✈ int menuWidth = co.hd * 1970825013
- ✈ int viewportScale = client.oo * 79240981
- ✈ void insertMenuItem = i.ch(String, String, int, int, int, int, int) [-1473226775]
- ✈ int baseSceneX = m.di * -1522136415
- ✈ int baseSceneY = au.dt * 368866195
- ✈ int[] menuPrimaryArgs = client.iw
- ✈ String latestSelectedItemName = client.il
- ✈ String[] playerActions = client.he
- ✈ String[] menuActions = client.iq
- ✈ int pendingMouseY = eq.z * -1779848985
- ✈ cw graphicsProvider = db.qv
- ✈ int pendingMouseX = eq.r * -648503575
- ✈ as[] worlds = as.z
- ✈ int menuRowCount = client.hc * -2021048979
- ✈ String currentDomain = bj.bw
- ✈ boolean menuOpen = client.hs
- ✈ int canvasHeight = cp.qc * -1544477485
- ✈ int rights = client.jc * 854680517
- ✈ int socketState = client.cg * 572654653
- ✈ int viewportWidth = client.oa * 1117975283
- ✈ int cameraY = m.fk * 2131460659
- ✈ boolean spellSelected = client.ip
- ✈ int cameraZ = dz.fa * -1290438763
- ✈ int mapRotation = client.fs * -785362135
- ✈ int cameraX = fy.fl * -1838974537
- ✈ bd[] audioEffects = client.ns
- ✈ ad getNpcDefinition = ah.a(int, int) [1545760525]
- ✈ gh[][][] pickableNodeDeques = client.hb
- ✈ String clanChatOwner = client.ms
- ✈ String loginResponse1 = av.ax
- ✈ int ignoreCount = client.os * -489092355
- ✈ String loginResponse3 = av.aw
- ✈ String loginResponse2 = av.at
- ✈ int[] levels = client.hw
- ✈ ax[] npcs = client.ch
- ✈ go itemTables = w.a
- ✈ int currentWorld = client.r * -398931515
- ✈ int loginState = av.ao * 1790711239
- ✈ dk[] collisionMaps = client.w
- ✈ f[] clanMates = ff.mx
- ✈ int onCursorCount = dp.bq
- ✈ int playerIndex = client.ga * -173366373
- ✈ fm getReferenceTable = aj.j(int, boolean, boolean, boolean, int) [0]
- ✈ int[] onCursorUids = dp.bp
- ✈ String[] menuTargets = client.ij
- ✈ ct sceneGraph = b.da
- ✈ long lastClickTime = eq.x
- ✈ int cameraYaw = av.fv * 1800890507
- ✈ int[] interfacePositionsY = client.ls
- ✈ String clanChatName = client.mf
- ✈ int[] interfacePositionsX = client.lz
- ✈ int latestSelectedItemIndex = h.ie * -1928193751
- ✈ int audioEffectCount = client.cc * 602564487
- ✈ hu[] grandExchangeOffers = client.pp
- ✈ int canvasWidth = fn.qd * 1981613059
- ✈ void processAction = br.bb(int, int, int, int, String, String, int, int, byte) [1]
- ✈ int level = ap.gg * 1611751211
- ✈ int connectionState = client.o * 1388499779
- ✈ int weight = client.ju * 1567288485
- ✈ int hintArrowNpcIndex = client.aa * -929638775
- ✈ int[] experiences = client.hu
- ✈ gh projectileDeque = client.hv
- ✈ int[] menuTertiaryArgs = client.hz
- ✈ int hintArrowX = client.av * 1340976913
- ✈ int mapScale = client.eu * -1856869393
- ✈ int hintArrowY = client.ao * -1452538735
- ✈ int menuHeight = cj.hf * -1486058355
- ✈ int[] currentLevels = client.hj
- ✈ void setWorld = dw.k(as, int) [1897953188]
- ✈ int clickX = eq.j * 239630439
- ✈ int clickY = eq.q * -1298499335
- ✈ int mapOffset = client.em * 1764175437
- ✈ int[] varps = fb.v
- ✈ go interfaceNodes = client.ia
- ✈ boolean lowMemory = client.m
- ✈ v player = r.hg
- ✈ ft[][] interfaces = ft.a
- ✈ an getVarpbit = f.d(int, byte) [33]
- ✈ hy font_p12full = a.cv
- ✈ byte clanChatRank = ch.mh
- ✈ cr getItemSprite = em.x(int, int, int, int, int, boolean, int) [526846965]
- ✈ int currentWorldMask = client.z * 1548972151
- ✈ int hintArrowType = client.aq * -1250677919
- ✈ int menuY = q.hy * -2006896331
- ✈ int menuX = cx.hx * -2143898817
- ✈ int itemSelectionState = client.if * -854387553
- ✈ int[] menuOpcodes = client.iu
- ✈ er socket = cw.co
- ✈ int mouseIdleTime = client.ac * -1285781921
- ✈ int cameraPitch = o.fn * 308537325
- ✈ String username = av.ab
- ツ dk = CollisionMap
- ✈ int[][] flags = dk.at
- ツ gb = DoublyNode
- ✈ gb nextDoubly = gb.ct
- ✈ gb previousDoubly = gb.cn
- ツ u = DynamicObject
- ✈ int sceneY = u.t * 1491100043
- ✈ int orientation = u.v * -1874023967
- ✈ int sceneX = u.z * -1596935487
- ✈ int level = u.r * 1272880135
- ✈ int id = u.a * 490801151
- ✈ int type = u.d * -1209192413
- ツ cj = Entity
- ✈ int height = cj.cj * 16595453
- ツ cy = EntityMarker
- ✈ int uid = cy.u * -324064097
- ✈ int endSceneX = cy.v * -743780759
- ✈ int sceneY = cy.g * -1793440127
- ✈ int sceneX = cy.n * 942441481
- ✈ int level = cy.a * 1587795339
- ✈ int endSceneY = cy.r * 882007089
- ✈ cj entity = cy.z
- ✈ int height = cy.d * 1003454913
- ツ fi = FileSystem
- ✈ es index = fi.v
- ✈ byte[] buffer = fi.d
- ✈ fm table = fi.r
- ツ hy = Font
- ツ hu = GrandExchangeOffer
- ✈ int itemId = hu.d * -2082528611
- ✈ int transferred = hu.z * 734411763
- ✈ int itemQuantity = hu.r * -313402433
- ✈ int spent = hu.t * -1207493511
- ✈ int itemPrice = hu.v * 793461637
- ✈ byte state = hu.a
- ツ aa = GraphicsObject
- ✈ int sceneY = aa.t * 1805414549
- ✈ int sceneX = aa.r * -1843970837
- ✈ int level = aa.v * -1688330865
- ✈ int id = aa.a * 968598363
- ✈ int height = aa.z * -508155855
- ツ cw = GraphicsProvider
- ✈ Image image = cw.t
- ✈ void drawGame = cw.d(Graphics, int, int, int) [0]
- ✈ int[] buffer = cw.v
- ツ ce = GraphicsProviderImpl
- ✈ Component target = ce.a
- ツ ac = HealthBar
- ✈ gg hitsplats = ac.r
- ✈ ae definition = ac.v
- ツ ae = HealthBarDefinition
- ツ s = Hitbar
- ✈ int health = s.d * -1424209265
- ✈ int cycle = s.a * 620413611
- ツ ca = Identikit
- ✈ int id = ca.t
- ✈ boolean showing = ca.k
- ツ gp = IdentityTable
- ✈ int[] contents = gp.a
- ツ ft = InterfaceComponent
- ✈ ft parent = ft.cm
- ✈ ft[] components = ft.ef
- ✈ boolean explicitlyHidden = ft.ar
- ✈ int modelId = ft.bs * -1972408603
- ✈ int relativeY = ft.ac * 1325962889
- ✈ int relativeX = ft.f * 494439979
- ✈ int[] itemIds = ft.ey
- ✈ int type = ft.q * -412640469
- ✈ int boundsIndex = ft.eq * -697966423
- ✈ int xPadding = ft.cb * 663052487
- ✈ int[] itemStackSizes = ft.ed
- ✈ int yPadding = ft.ch * -1581252847
- ✈ int uid = ft.u * -259533109
- ✈ int borderThickness = ft.aj * -1451051987
- ✈ int fontId = ft.bw * -1575634065
- ✈ String text = ft.ba
- ✈ int contentType = ft.b * 2120079477
- ✈ int shadowColor = ft.bg * 2027925139
- ✈ int height = ft.af * 2052900649
- ✈ int parentUid = ft.aa * -1083076475
- ✈ int componentIndex = ft.j * -1491059695
- ✈ int spriteId = ft.ae * 532265671
- ✈ int insetX = ft.av * -2010655413
- ✈ int insetY = ft.ao * -2098099957
- ✈ int materialId = ft.ay * -1018297467
- ✈ int textColor = ft.at * -111884601
- ✈ int itemId = ft.eu * -122643581
- ✈ String selectedAction = ft.ca
- ✈ int width = ft.as * -743868103
- ✈ int itemStackSize = ft.eg * 726178443
- ✈ String[] actions = ft.cz
- ✈ String[] tableActions = ft.cq
- ツ r = InterfaceNode
- ✈ int id = r.a * -1530175081
- ✈ int state = r.d * 1045368621
- ツ bn = ItemDefinition
- ✈ String[] groundActions = bn.as
- ✈ String name = bn.j
- ✈ int id = bn.x * -827967369
- ✈ String[] actions = bn.af
- ツ w = ItemTable
- ✈ int[] ids = w.d
- ✈ int[] stackSizes = w.v
- ツ dp = Model
- ✈ int[] zVertices = dp.i
- ✈ int[] yTriangles = dp.k
- ✈ int[] xTriangles = dp.m
- ✈ int[] xVertices = dp.t
- ✈ int[] zTriangles = dp.x
- ✈ int[] yVertices = dp.n
- ツ j = MouseRecorder
- ✈ int index = j.v * -668646775
- ✈ boolean enabled = j.a
- ツ hr = Node
- ✈ hr next = hr.ez
- ✈ hr previous = hr.ec
- ✈ long key = hr.ev
- ツ gh = NodeDeque
- ✈ hr head = gh.d
- ✈ hr next = gh.m()
- ✈ hr current = gh.i()
- ✈ hr tail = gh.a
- ツ gg = NodeIterable
- ツ go = NodeTable
- ✈ hr head = go.v
- ✈ int size = go.a
- ✈ hr tail = go.r
- ✈ hr[] buckets = go.d
- ✈ int index = go.z
- ツ ax = Npc
- ✈ ad definition = ax.a
- ツ ad = NpcDefinition
- ✈ ad transform = ad.n(int) [758714251]
- ✈ int varpIndex = ad.aa * -822426495
- ✈ String name = ad.t
- ✈ int id = ad.z * 1502367333
- ✈ int[] transformIds = ad.ap
- ✈ String[] actions = ad.s
- ツ ah = ObjectDefinition
- ✈ boolean clipped1 = ah.l
- ✈ ah transform = ah.x(int) [690182204]
- ✈ int varpIndex = ah.ak * -397361413
- ✈ short[] newColors = ah.j
- ✈ String name = ah.x
- ✈ int mapFunction = ah.am * -1356955519
- ✈ int id = ah.g * -694335933
- ✈ int[] transformIds = ah.ah
- ✈ String[] actions = ah.af
- ✈ short[] colors = ah.u
- ✈ int clipType = ah.e * -1929965833
- ✈ boolean clipped = ah.ar
- ツ dz = Packet
- ✈ void writeHeader = dz.iu(int, int) [0]
- ツ ab = PathingEntity
- ✈ int subAnimationFrame = ab.bq * -841127973
- ✈ int orientation = ab.ch * -1225792331
- ✈ int queueSize = ab.ci * 76922069
- ✈ int animationFrame = ab.bd * -242450059
- ✈ int strictY = ab.af * 1994789083
- ✈ int targetIndex = ab.bl * -168107541
- ✈ int[] hitsplatCycles = ab.an
- ✈ int strictX = ab.as * 786088491
- ✈ gg healthBars = ab.bf
- ✈ int animation = ab.bo * 1806648945
- ツ b = PendingSpawn
- ✈ int hitpoints = b.x * 253114145
- ✈ int sceneY = b.r * 995621983
- ✈ int orientation = b.g * 854792113
- ✈ int sceneX = b.v * 939246539
- ✈ int delay = b.k * -228334495
- ✈ int level = b.a * -1030834993
- ✈ int id = b.i * -1338959717
- ✈ int type = b.d * -1399406295
- ツ ap = PickableNode
- ✈ int stackSize = ap.d * 1125822805
- ✈ int id = ap.a * -268952743
- ツ v = Player
- ✈ int prayerIcon = v.r * 1959380753
- ✈ int skullIcon = v.v * 1875264367
- ✈ gu appearance = v.d
- ✈ String name = v.a
- ✈ int combatLevel = v.n * 1240326173
- ツ gu = PlayerAppearance
- ✈ int[] ids = gu.d
- ✈ int[] equipmentIds = gu.a
- ✈ int transformedNpcId = gu.r * 326192107
- ツ n = Projectile
- ✈ double speedZ = n.o
- ✈ double speedY = n.w
- ✈ double speedX = n.b
- ✈ int strictY = n.r * 2054300385
- ✈ int targetDistance = n.m * 1464396059
- ✈ double currentY = n.u
- ✈ int slope = n.g * 16261891
- ✈ int cycle = n.i * 447222939
- ✈ double heightOffset = n.y
- ✈ double speed = n.p
- ✈ int xRotation = n.s * -423530467
- ✈ double currentX = n.j
- ✈ int strictX = n.v * 149394487
- ✈ boolean inMotion = n.x
- ✈ int id = n.a * 862796633
- ✈ int yRotation = n.e * 388972925
- ✈ int height = n.z * -610652687
- ツ ga = Queue
- ✈ gb root = ga.a
- ツ fu = ReferenceTable
- ✈ gp entry = fu.r
- ✈ gp[] children = fu.m
- ✈ Object[][] buffer = fu.x
- ✈ byte[] unpack = fu.r(int, int, int[], int) [-675046233]
- ツ ct = SceneGraph
- ✈ di[][][] tiles = ct.t
- ✈ cy[] tempMarkers = ct.g
- ツ er = Socket
- ✈ void finalize0 = er.finalize()
- ✈ Socket base = er.v
- ツ cr = Sprite
- ✈ int[] pixels = cr.a
- ✈ int width = cr.d * 1092901959
- ✈ int height = cr.v
- ツ cf = TextureProvider
- ツ ck = TextureProviderImpl
- ✈ fu table = ck.n
- ツ di = Tile
- ✈ cn boundary = di.n
- ✈ int sceneY = di.v * -727967135
- ✈ int sceneX = di.d * -1058711825
- ✈ cg boundaryDecor = di.i
- ✈ cu decor = di.g
- ✈ int level = di.a * -1004703945
- ✈ cp paint = di.z
- ✈ cv model = di.t
- ✈ cy[] markers = di.x
- ツ cu = TileDecor
- ✈ int uid = cu.z * -1392752369
- ✈ int sceneY = cu.v * 1961492443
- ✈ int sceneX = cu.d * -568982829
- ✈ int level = cu.a * -578936955
- ✈ cj entity = cu.r
- ツ cv = TileModel
- ✈ boolean flatShade = cv.k
- ✈ int shape = cv.x
- ✈ int overlay = cv.q
- ✈ int rotation = cv.u
- ✈ int underlay = cv.j
- ツ cp = TilePaint
- ✈ boolean flatShade = cp.t
- ✈ int texture = cp.z * 1914130807
- ✈ int rgb = cp.n * -1098720487
- ツ an = Varpbit
- ✈ int varpIndex = an.v * -2101888595
- ✈ int lower = an.r * -2011038375
- ✈ int upper = an.z * -267050353
- ツ fb = Varps
- ツ as = World
- ✈ String activity = as.q
- ✈ String domain = as.j
- ✈ int location = as.w * -1630477671
- ✈ int id = as.k * -797882227
- ✈ int mask = as.x * 1157284435
- ✈ int population = as.u * -1935925357
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