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- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\mason\Documents\HammerMaps\FirstMap.vmf
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...Brush 1050: WARNING, microbrush
- Brush 1254: WARNING, microbrush
- Brush 1322: WARNING, microbrush
- Brush 1594: WARNING, microbrush
- Brush 1798: WARNING, microbrush
- Brush 1866: WARNING, microbrush
- 5Brush 506: WARNING, microbrush
- Brush 710: WARNING, microbrush
- Brush 778: WARNING, microbrush
- Brush 2138: WARNING, microbrush
- Brush 2342: WARNING, microbrush
- Brush 2410: WARNING, microbrush
- ...6...7...8...9...10WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (-16392.000000, 16392.000000, 16400.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 0.000000, -15888.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (0.000000, 16392.000000, 16400.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 9216.000000, -15888.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (9216.000000, 16392.000000, 16400.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 13312.000000, -15888.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (13312.000000, 16392.000000, 16400.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 15360.000000, -15888.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16392.000000, 16400.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 16384.000000, -15888.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, -15888.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (15360.000000, 16384.000000, -15888.000000))
- WARNING: BSP node with unbounded volume (material: <NO BRUSH>, near (16384.000000, 15360.000000, -15888.000000))
- WARNING: BSP node with unbounded volume (material: METAL/METALFLOOR003A, near (15360.000000, 15360.000000, -15888.000000))
- WARNING: BSP node with unbounded volume (material: TOOLS/TOOLSSKYBOX, near (16384.000000, 16384.000000, 16400.000000))
- 8 threads
- reading c:\users\mason\documents\hammermaps\FirstMap.bsp
- Error opening c:\users\mason\documents\hammermaps\FirstMap.bsp
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\FirstMap.bsp
- Error opening c:\users\mason\documents\hammermaps\FirstMap.bsp
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\mason\Documents\HammerMaps\FirstMap.vmf
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...Brush 1254: WARNING, microbrush
- Brush 1050: WARNING, microbrush
- Brush 1798: WARNING, microbrush
- Brush 1594: WARNING, microbrush
- 5Brush 710: WARNING, microbrush
- Brush 506: WARNING, microbrush
- Brush 2342: WARNING, microbrush
- Brush 2138: WARNING, microbrush
- ...6...7...8...9...100...1...2...3...4...Brush 1254: WARNING, microbrush
- Brush 1050: WARNING, microbrush
- Brush 1798: WARNING, microbrush
- Brush 1594: WARNING, microbrush
- 5Brush 710: WARNING, microbrush
- Brush 506: WARNING, microbrush
- Brush 2342: WARNING, microbrush
- Brush 2138: WARNING, microbrush
- ...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing C:\Users\mason\Documents\HammerMaps\FirstMap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (2) (168660 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 32 texinfos to 19
- Reduced 9 texdatas to 8 (231 bytes to 190)
- Writing C:\Users\mason\Documents\HammerMaps\FirstMap.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\FirstMap.bsp
- reading c:\users\mason\documents\hammermaps\FirstMap.prt
- 1167 portalclusters
- 2406 numportals
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Optimized: 147 visible clusters (0.01%)
- Total clusters visible: 1333889
- Average clusters visible: 1143
- Building PAS...
- Average clusters audible: 1167
- visdatasize:349678 compressed from 354768
- writing c:\users\mason\documents\hammermaps\FirstMap.bsp
- 1 minute, 17 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\FirstMap.bsp
- 12176 faces
- 22380568 square feet [3222801664.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 12176 patches before subdivision
- 625680 patches after subdivision
- 0 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 52152680, max 10114
- transfer lists: 397.9 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(0, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<0.5172 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 487/8192 5844/98304 ( 5.9%)
- brushsides 9610/65536 76880/524288 (14.7%)
- planes 12730/65536 254600/1310720 (19.4%)
- vertexes 12931/65536 155172/786432 (19.7%)
- nodes 3928/65536 125696/2097152 ( 6.0%)
- texinfos 19/12288 1368/884736 ( 0.2%)
- texdata 8/2048 256/65536 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 12176/65536 681856/3670016 (18.6%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 500/65536 28000/3670016 ( 0.8%)
- leaves 3930/65536 125760/2097152 ( 6.0%)
- leaffaces 12320/65536 24640/131072 (18.8%)
- leafbrushes 4533/65536 9066/131072 ( 6.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 51402/512000 205608/2048000 (10.0%)
- edges 26268/256000 105072/1024000 (10.3%)
- LDR worldlights 0/8192 0/720896 ( 0.0%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 108/32768 1080/327680 ( 0.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 1371/65536 2742/131072 ( 2.1%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 79854380/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 349678/16777216 ( 2.1%)
- entdata [variable] 348/393216 ( 0.1%)
- LDR ambient table 3930/65536 15720/262144 ( 6.0%)
- HDR ambient table 3930/65536 15720/262144 ( 6.0%)
- LDR leaf ambient 1167/65536 32676/1835008 ( 1.8%)
- HDR leaf ambient 3930/65536 110040/1835008 ( 6.0%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211546/0 ( 0.0%)
- physics [variable] 168660/4194304 ( 4.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 25217
- Writing c:\users\mason\documents\hammermaps\FirstMap.bsp
- 1 minute, 0 seconds elapsed
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\mason\Documents\HammerMaps\FirstMap.vmf
- Brush 14832: no visible sides on brush
- Brush 14832: no visible sides on brush
- Brush 14832: no visible sides on brush
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4..Brush 13942: WARNING, microbrush
- Brush 26730: WARNING, microbrush
- Brush 26800: WARNING, microbrush
- Brush 27010: WARNING, microbrush
- Brush 39919: WARNING, microbrush
- Brush 27420: WARNING, microbrush
- Brush 27422: WARNING, microbrush
- Brush 28252: WARNING, microbrush
- Brush 28322: WARNING, microbrush
- Brush 46279: WARNING, microbrush
- Brush 29387: WARNING, microbrush
- Brush 45162: WARNING, microbrush
- .Brush 1254: WARNING, microbrush
- Brush 1050: WARNING, microbrush
- Brush 14024: WARNING, microbrush
- Brush 27684: WARNING, microbrush
- Brush 42075: WARNING, microbrush
- Brush 28632: WARNING, microbrush
- Brush 28871: WARNING, microbrush
- Brush 28939: WARNING, microbrush
- Brush 29009: WARNING, microbrush
- Brush 1798: WARNING, microbrush
- Brush 1594: WARNING, microbrush
- Brush 33411: WARNING, microbrush
- Brush 30000: WARNING, microbrush
- Brush 30137: WARNING, microbrush
- Brush 30347: WARNING, microbrush
- 5Brush 710: WARNING, microbrush
- Brush 506: WARNING, microbrush
- Brush 2342: WARNING, microbrush
- Brush 2138: WARNING, microbrush
- ...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (139.3 -895.8 8200.7)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 30137:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (119.4 -867.4 8201.3)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 30137:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (149.1 -892.7 8192.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 30000:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (159.0 -917.5 8199.1)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 30000:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (185.7 -931.5 8210.9)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 30000:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (188.8 -937.0 8212.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 30000:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (0.0 -1284.8 8239.6)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 28252:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (14.7 -1281.9 8256.0)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 28252:
- *** Suppressing further FindPortalSide errors.... ***
- 0...1...2...3...4..Brush 13942: WARNING, microbrush
- Brush 26730: WARNING, microbrush
- Brush 26800: WARNING, microbrush
- Brush 27010: WARNING, microbrush
- Brush 39919: WARNING, microbrush
- Brush 27420: WARNING, microbrush
- Brush 27422: WARNING, microbrush
- Brush 28252: WARNING, microbrush
- Brush 28322: WARNING, microbrush
- Brush 46279: WARNING, microbrush
- Brush 29387: WARNING, microbrush
- Brush 45162: WARNING, microbrush
- .Brush 1254: WARNING, microbrush
- Brush 1050: WARNING, microbrush
- Brush 14024: WARNING, microbrush
- Brush 27684: WARNING, microbrush
- Brush 42075: WARNING, microbrush
- Brush 28632: WARNING, microbrush
- Brush 28871: WARNING, microbrush
- Brush 28939: WARNING, microbrush
- Brush 29009: WARNING, microbrush
- Brush 1798: WARNING, microbrush
- Brush 1594: WARNING, microbrush
- Brush 33411: WARNING, microbrush
- Brush 30000: WARNING, microbrush
- Brush 30137: WARNING, microbrush
- Brush 30347: WARNING, microbrush
- 5Brush 710: WARNING, microbrush
- Brush 506: WARNING, microbrush
- Brush 2342: WARNING, microbrush
- Brush 2138: WARNING, microbrush
- ...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\mason\Documents\HammerMaps\FirstMap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (362140 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 37 texinfos to 23
- Reduced 11 texdatas to 10 (278 bytes to 237)
- Writing C:\Users\mason\Documents\HammerMaps\FirstMap.bsp
- 2 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\FirstMap.bsp
- reading c:\users\mason\documents\hammermaps\FirstMap.prt
- 1283 portalclusters
- 2759 numportals
- 0...1...2...3...4...5...6...7...8...9...100
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4..Brush 13942: WARNING, microbrush
- Brush 45162: WARNING, microbrush
- Brush 46279: WARNING, microbrush
- .Brush 28632: WARNING, microbrush
- Brush 28871: WARNING, microbrush
- Brush 33411: WARNING, microbrush
- 5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (169.5 -1169.0 8192.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 45162:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (149.1 -1208.0 8201.1)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 45162:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (188.8 -1174.9 8198.3)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 45162:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (174.8 -1193.6 8202.3)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 45162:
- 0...1...2...3...4..Brush 13942: WARNING, microbrush
- Brush 45162: WARNING, microbrush
- Brush 46279: WARNING, microbrush
- .Brush 28632: WARNING, microbrush
- Brush 28871: WARNING, microbrush
- Brush 33411: WARNING, microbrush
- 5...6...7...8...9...10
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (169.6 -1168.7 8192.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 45162:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (150.0 -1207.3 8200.9)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 45162:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (199.3 -1155.7 8195.0)
- Leaf 0 contents: CONTENTS_SOLID
- Leaf 1 contents:
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs: Brush 45162:
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (362812 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 47 texinfos to 31
- Reduced 11 texdatas to 10 (278 bytes to 237)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 1314 portalclusters
- 2884 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 11202 visible clusters (0.67%)
- Total clusters visible: 1680640
- Average clusters visible: 1279
- Building PAS...
- Average clusters audible: 1314
- visdatasize:443090 compressed from 441504
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 0 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 14374 faces
- 5 degenerate faces
- 22617318 square feet [3256893696.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 14369 patches before subdivision
- 652677 patches after subdivision
- 12 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 69670738, max 10932
- transfer lists: 531.5 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(321, 448, 691)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(16, 16, 19)
- Build Patch/Sample Hash Table(s).....Done<0.6057 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 8 of 10 (80% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1151/8192 13812/98304 (14.1%)
- brushsides 24886/65536 199088/524288 (38.0%)
- planes 29462/65536 589240/1310720 (45.0%)
- vertexes 15967/65536 191604/786432 (24.4%)
- nodes 4686/65536 149952/2097152 ( 7.2%)
- texinfos 31/12288 2232/884736 ( 0.3%)
- texdata 10/2048 320/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 14374/65536 804944/3670016 (21.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1020/65536 57120/3670016 ( 1.6%)
- leaves 4688/65536 150016/2097152 ( 7.2%)
- leaffaces 14555/65536 29110/131072 (22.2%)
- leafbrushes 5596/65536 11192/131072 ( 8.5%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 62912/512000 251648/2048000 (12.3%)
- edges 32722/256000 130888/1024000 (12.8%)
- LDR worldlights 12/8192 1056/720896 ( 0.1%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 203/32768 2030/327680 ( 0.6%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 2625/65536 5250/131072 ( 4.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 83666860/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 443090/16777216 ( 2.6%)
- entdata [variable] 1317/393216 ( 0.3%)
- LDR ambient table 4688/65536 18752/262144 ( 7.2%)
- HDR ambient table 4688/65536 18752/262144 ( 7.2%)
- LDR leaf ambient 1632/65536 45696/1835008 ( 2.5%)
- HDR leaf ambient 4688/65536 131264/1835008 ( 7.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211546/0 ( 0.0%)
- physics [variable] 362812/4194304 ( 8.7%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 30260
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 minutes, 17 seconds elapsed
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...10**** leaked ****
- Entity light (-132.00 716.00 8364.00) leaked!
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (127204 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 54 texinfos to 38
- Reduced 12 texdatas to 11 (318 bytes to 277)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 0 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- LoadPortals: couldn't read c:\users\mason\documents\hammermaps\firstmap.prt
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- No vis information, direct lighting only.
- 33752 faces
- 8 degenerate faces
- 45867572 square feet [6604930048.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 14 direct lights
- 0...1...2...3...4...5...6...7...8...9...10Build Patch/Sample Hash Table(s).....Done<1.4008 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 8 of 10 (80% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 409/8192 4908/98304 ( 5.0%)
- brushsides 4307/65536 34456/524288 ( 6.6%)
- planes 3302/65536 66040/1310720 ( 5.0%)
- vertexes 34864/65536 418368/786432 (53.2%)
- nodes 6745/65536 215840/2097152 (10.3%)
- texinfos 38/12288 2736/884736 ( 0.3%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 33752/65536 1890112/3670016 (51.5%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1029/65536 57624/3670016 ( 1.6%)
- leaves 6747/65536 215904/2097152 (10.3%)
- leaffaces 34346/65536 68692/131072 (52.4%)
- leafbrushes 3471/65536 6942/131072 ( 5.3%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 142076/512000 568304/2048000 (27.7%)
- edges 72041/256000 288164/1024000 (28.1%)
- LDR worldlights 14/8192 1232/720896 ( 0.2%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 390/32768 3900/327680 ( 1.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5436/65536 10872/131072 ( 8.3%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 193810748/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 1871/393216 ( 0.5%)
- LDR ambient table 6747/65536 26988/262144 (10.3%)
- HDR ambient table 6747/65536 26988/262144 (10.3%)
- LDR leaf ambient 34683/65536 971124/1835008 (52.9%)
- HDR leaf ambient 6747/65536 188916/1835008 (10.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211546/0 ( 0.0%)
- physics [variable] 127204/4194304 ( 3.0%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 70546
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 minutes, 35 seconds elapsed
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (519756 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 338 texinfos to 246
- Reduced 12 texdatas to 11 (299 bytes to 258)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 3101 portalclusters
- 7348 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 144287 visible clusters (1.96%)
- Total clusters visible: 7351190
- Average clusters visible: 2370
- Building PAS...
- Average clusters audible: 3101
- visdatasize:2200521 compressed from 2431184
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 3 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 23165 faces
- 4 degenerate faces
- 22613430 square feet [3256333824.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 23161 patches before subdivision
- 660807 patches after subdivision
- 1680 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 106869034, max 10996
- transfer lists: 815.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(3743525, 3617918, 2837814)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(107508, 86137, 65403)
- Build Patch/Sample Hash Table(s).....Done<0.6621 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 1436 of 1438 (99% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 1/1024 48/49152 ( 0.1%)
- brushes 1065/8192 12780/98304 (13.0%)
- brushsides 9403/65536 75224/524288 (14.3%)
- planes 3746/65536 74920/1310720 ( 5.7%)
- vertexes 29734/65536 356808/786432 (45.4%)
- nodes 7297/65536 233504/2097152 (11.1%)
- texinfos 246/12288 17712/884736 ( 2.0%)
- texdata 11/2048 352/65536 ( 0.5%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 23165/65536 1297240/3670016 (35.3%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5074/65536 284144/3670016 ( 7.7%)
- leaves 7299/65536 233568/2097152 (11.1%)
- leaffaces 23290/65536 46580/131072 (35.5%)
- leafbrushes 4991/65536 9982/131072 ( 7.6%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 121439/512000 485756/2048000 (23.7%)
- edges 63695/256000 254780/1024000 (24.9%)
- LDR worldlights 1680/8192 147840/720896 (20.5%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 255/32768 2550/327680 ( 0.8%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 3270/65536 6540/131072 ( 5.0%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 83845952/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2200521/16777216 (13.1%)
- entdata [variable] 42877/393216 (10.9%)
- LDR ambient table 7299/65536 29196/262144 (11.1%)
- HDR ambient table 7299/65536 29196/262144 (11.1%)
- LDR leaf ambient 12372/65536 346416/1835008 (18.9%)
- HDR leaf ambient 7299/65536 204372/1835008 (11.1%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211546/0 ( 0.0%)
- physics [variable] 519756/4194304 (12.4%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 52905
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 6 minutes, 39 seconds elapsed
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (548524 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 480 texinfos to 322
- Reduced 17 texdatas to 15 (425 bytes to 344)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 2961 portalclusters
- 7235 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 246511 visible clusters (3.35%)
- Total clusters visible: 7349618
- Average clusters visible: 2482
- Building PAS...
- Average clusters audible: 2961
- visdatasize:2094204 compressed from 2226672
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 22858 faces
- 4 degenerate faces
- 23124712 square feet [3329958400.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 22854 patches before subdivision
- 684610 patches after subdivision
- 1574 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 120665022, max 11191
- transfer lists: 920.6 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(299725, 318840, 321059)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(23931, 22678, 19479)
- Build Patch/Sample Hash Table(s).....Done<0.7474 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 1208 of 1330 (90% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 1139/8192 13668/98304 (13.9%)
- brushsides 10225/65536 81800/524288 (15.6%)
- planes 4196/65536 83920/1310720 ( 6.4%)
- vertexes 30098/65536 361176/786432 (45.9%)
- nodes 7068/65536 226176/2097152 (10.8%)
- texinfos 322/12288 23184/884736 ( 2.6%)
- texdata 15/2048 480/65536 ( 0.7%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 22858/65536 1280048/3670016 (34.9%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5339/65536 298984/3670016 ( 8.1%)
- leaves 7073/65536 226336/2097152 (10.8%)
- leaffaces 22989/65536 45978/131072 (35.1%)
- leafbrushes 5201/65536 10402/131072 ( 7.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 122462/512000 489848/2048000 (23.9%)
- edges 64336/256000 257344/1024000 (25.1%)
- LDR worldlights 1574/8192 138512/720896 (19.2%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 365/32768 3650/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 6249/65536 12498/131072 ( 9.5%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 95043476/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2094204/16777216 (12.5%)
- entdata [variable] 65788/393216 (16.7%)
- LDR ambient table 7073/65536 28292/262144 (10.8%)
- HDR ambient table 7073/65536 28292/262144 (10.8%)
- LDR leaf ambient 13021/65536 364588/1835008 (19.9%)
- HDR leaf ambient 7073/65536 198044/1835008 (10.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 211831/0 ( 0.0%)
- physics [variable] 548524/4194304 (13.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 53457
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 5 minutes, 16 seconds elapsed
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (550132 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 486 texinfos to 323
- Reduced 20 texdatas to 17 (517 bytes to 389)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 2973 portalclusters
- 7262 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 248133 visible clusters (3.35%)
- Total clusters visible: 7414652
- Average clusters visible: 2493
- Building PAS...
- Average clusters audible: 2973
- visdatasize:2107815 compressed from 2235696
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 22908 faces
- 4 degenerate faces
- 22892004 square feet [3296448512.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 22904 patches before subdivision
- 686758 patches after subdivision
- 1574 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 123773877, max 11228
- transfer lists: 944.3 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(309682, 327395, 325316)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(24410, 23074, 19650)
- Build Patch/Sample Hash Table(s).....Done<0.6869 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 1208 of 1330 (90% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 1144/8192 13728/98304 (14.0%)
- brushsides 10258/65536 82064/524288 (15.7%)
- planes 4216/65536 84320/1310720 ( 6.4%)
- vertexes 30188/65536 362256/786432 (46.1%)
- nodes 7091/65536 226912/2097152 (10.8%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 22908/65536 1282848/3670016 (35.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5342/65536 299152/3670016 ( 8.2%)
- leaves 7096/65536 227072/2097152 (10.8%)
- leaffaces 23066/65536 46132/131072 (35.2%)
- leafbrushes 5214/65536 10428/131072 ( 8.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 122732/512000 490928/2048000 (24.0%)
- edges 64485/256000 257940/1024000 (25.2%)
- LDR worldlights 1574/8192 138512/720896 (19.2%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 376/32768 3760/327680 ( 1.1%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 6393/65536 12786/131072 ( 9.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 94965092/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2107815/16777216 (12.6%)
- entdata [variable] 62524/393216 (15.9%)
- LDR ambient table 7096/65536 28384/262144 (10.8%)
- HDR ambient table 7096/65536 28384/262144 (10.8%)
- LDR leaf ambient 13177/65536 368956/1835008 (20.1%)
- HDR leaf ambient 7096/65536 198688/1835008 (10.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 212155/0 ( 0.0%)
- physics [variable] 550132/4194304 (13.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 53617
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 6 minutes, 23 seconds elapsed
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (550133 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 486 texinfos to 323
- Reduced 20 texdatas to 17 (530 bytes to 398)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 2973 portalclusters
- 7262 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 248133 visible clusters (3.35%)
- Total clusters visible: 7414652
- Average clusters visible: 2493
- Building PAS...
- Average clusters audible: 2973
- visdatasize:2107815 compressed from 2235696
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 22908 faces
- 4 degenerate faces
- 22892004 square feet [3296448512.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 22904 patches before subdivision
- 686758 patches after subdivision
- 1574 direct lights
- 0
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (550133 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 477 texinfos to 323
- Reduced 20 texdatas to 17 (530 bytes to 398)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 2974 portalclusters
- 7265 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 248486 visible clusters (3.35%)
- Total clusters visible: 7420042
- Average clusters visible: 2494
- Building PAS...
- Average clusters audible: 2974
- visdatasize:2108668 compressed from 2236448
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 22910 faces
- 4 degenerate faces
- 22892000 square feet [3296448000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 22906 patches before subdivision
- 686766 patches after subdivision
- 1574 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 123778351, max 11229
- transfer lists: 944.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(309636, 327354, 325296)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(24410, 23073, 19649)
- Build Patch/Sample Hash Table(s).....Done<0.5507 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 1208 of 1330 (90% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 1144/8192 13728/98304 (14.0%)
- brushsides 10226/65536 81808/524288 (15.6%)
- planes 4152/65536 83040/1310720 ( 6.3%)
- vertexes 30191/65536 362292/786432 (46.1%)
- nodes 7092/65536 226944/2097152 (10.8%)
- texinfos 323/12288 23256/884736 ( 2.6%)
- texdata 17/2048 544/65536 ( 0.8%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 22910/65536 1282960/3670016 (35.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5340/65536 299040/3670016 ( 8.1%)
- leaves 7097/65536 227104/2097152 (10.8%)
- leaffaces 23059/65536 46118/131072 (35.2%)
- leafbrushes 5214/65536 10428/131072 ( 8.0%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 122739/512000 490956/2048000 (24.0%)
- edges 64486/256000 257944/1024000 (25.2%)
- LDR worldlights 1574/8192 138512/720896 (19.2%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 378/32768 3780/327680 ( 1.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 6396/65536 12792/131072 ( 9.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 94967144/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2108668/16777216 (12.6%)
- entdata [variable] 62525/393216 (15.9%)
- LDR ambient table 7097/65536 28388/262144 (10.8%)
- HDR ambient table 7097/65536 28388/262144 (10.8%)
- LDR leaf ambient 13186/65536 369208/1835008 (20.1%)
- HDR leaf ambient 7097/65536 198716/1835008 (10.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 212167/0 ( 0.0%)
- physics [variable] 550133/4194304 (13.1%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 53627
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 5 minutes, 22 seconds elapsed
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (2)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (551979 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 480 texinfos to 324
- Reduced 21 texdatas to 18 (545 bytes to 413)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 2974 portalclusters
- 7260 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 248486 visible clusters (3.35%)
- Total clusters visible: 7420044
- Average clusters visible: 2494
- Building PAS...
- Average clusters audible: 2974
- visdatasize:2108668 compressed from 2236448
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 3 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 22909 faces
- 4 degenerate faces
- 22892000 square feet [3296448000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 22905 patches before subdivision
- 686815 patches after subdivision
- 1574 direct lights
- 0...1...2...3...4...5...6...7...8...9...100
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (551915 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 480 texinfos to 324
- Reduced 21 texdatas to 18 (561 bytes to 422)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 2974 portalclusters
- 7260 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 248486 visible clusters (3.35%)
- Total clusters visible: 7420044
- Average clusters visible: 2494
- Building PAS...
- Average clusters audible: 2974
- visdatasize:2108668 compressed from 2236448
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 22909 faces
- 4 degenerate faces
- 22892000 square feet [3296448000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 22905 patches before subdivision
- 686815 patches after subdivision
- 1574 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 123782610, max 11228
- transfer lists: 944.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(309936, 327442, 325308)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(24501, 23098, 19651)
- Build Patch/Sample Hash Table(s).....Done<0.6451 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 1208 of 1330 (90% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 1149/8192 13788/98304 (14.0%)
- brushsides 10256/65536 82048/524288 (15.6%)
- planes 4166/65536 83320/1310720 ( 6.4%)
- vertexes 30209/65536 362508/786432 (46.1%)
- nodes 7105/65536 227360/2097152 (10.8%)
- texinfos 324/12288 23328/884736 ( 2.6%)
- texdata 18/2048 576/65536 ( 0.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 22909/65536 1282904/3670016 (35.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5340/65536 299040/3670016 ( 8.1%)
- leaves 7110/65536 227520/2097152 (10.8%)
- leaffaces 23060/65536 46120/131072 (35.2%)
- leafbrushes 5313/65536 10626/131072 ( 8.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 122735/512000 490940/2048000 (24.0%)
- edges 64497/256000 257988/1024000 (25.2%)
- LDR worldlights 1574/8192 138512/720896 (19.2%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 377/32768 3770/327680 ( 1.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 6393/65536 12786/131072 ( 9.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 94964020/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2108668/16777216 (12.6%)
- entdata [variable] 62525/393216 (15.9%)
- LDR ambient table 7110/65536 28440/262144 (10.8%)
- HDR ambient table 7110/65536 28440/262144 (10.8%)
- LDR leaf ambient 13173/65536 368844/1835008 (20.1%)
- HDR leaf ambient 7110/65536 199080/1835008 (10.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 212188/0 ( 0.0%)
- physics [variable] 551915/4194304 (13.2%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 53625
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 5 minutes, 27 seconds elapsed
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (551915 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 480 texinfos to 324
- Reduced 21 texdatas to 18 (561 bytes to 422)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 2974 portalclusters
- 7260 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 248486 visible clusters (3.35%)
- Total clusters visible: 7420044
- Average clusters visible: 2494
- Building PAS...
- Average clusters audible: 2974
- visdatasize:2108668 compressed from 2236448
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 22909 faces
- 4 degenerate faces
- 22892000 square feet [3296448000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 22905 patches before subdivision
- 686815 patches after subdivision
- 1574 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 123782610, max 11228
- transfer lists: 944.4 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(309936, 327442, 325308)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(24501, 23098, 19651)
- Build Patch/Sample Hash Table(s).....Done<0.6824 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 1208 of 1330 (90% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 1149/8192 13788/98304 (14.0%)
- brushsides 10256/65536 82048/524288 (15.6%)
- planes 4166/65536 83320/1310720 ( 6.4%)
- vertexes 30209/65536 362508/786432 (46.1%)
- nodes 7105/65536 227360/2097152 (10.8%)
- texinfos 324/12288 23328/884736 ( 2.6%)
- texdata 18/2048 576/65536 ( 0.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 22909/65536 1282904/3670016 (35.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5340/65536 299040/3670016 ( 8.1%)
- leaves 7110/65536 227520/2097152 (10.8%)
- leaffaces 23060/65536 46120/131072 (35.2%)
- leafbrushes 5313/65536 10626/131072 ( 8.1%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 122735/512000 490940/2048000 (24.0%)
- edges 64497/256000 257988/1024000 (25.2%)
- LDR worldlights 1574/8192 138512/720896 (19.2%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 377/32768 3770/327680 ( 1.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 6393/65536 12786/131072 ( 9.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 94964020/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2108668/16777216 (12.6%)
- entdata [variable] 62799/393216 (16.0%)
- LDR ambient table 7110/65536 28440/262144 (10.8%)
- HDR ambient table 7110/65536 28440/262144 (10.8%)
- LDR leaf ambient 13173/65536 368844/1835008 (20.1%)
- HDR leaf ambient 7110/65536 199080/1835008 (10.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 212188/0 ( 0.0%)
- physics [variable] 551915/4194304 (13.2%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 53625
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 5 minutes, 59 seconds elapsed
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading C:\Users\mason\Documents\HammerMaps\FirstMap.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing C:\Users\mason\Documents\HammerMaps\FirstMap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (1) (551915 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 480 texinfos to 324
- Reduced 21 texdatas to 18 (545 bytes to 413)
- Writing C:\Users\mason\Documents\HammerMaps\FirstMap.bsp
- 3 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\FirstMap.bsp
- reading c:\users\mason\documents\hammermaps\FirstMap.prt
- 2974 portalclusters
- 7260 numportals
- 0...1...2...3...4...5...6...7...8...9...100
- materialPath: D:\SteamLibrary\steamapps\common\GarrysMod\garrysmod\materials
- Loading c:\users\mason\documents\hammermaps\firstmap.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Could not locate 'GameData' key in d:\steamlibrary\steamapps\common\garrysmod\garrysmod\gameinfo.txt
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (1)
- writing c:\users\mason\documents\hammermaps\firstmap.prt...Building visibility clusters...
- done (0)
- Creating default LDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Creating default HDR cubemaps for env_cubemap using skybox materials:
- skybox/sky_day01_01*.vmt
- ! Run buildcubemaps in the engine to get the correct cube maps.
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (552307 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Water found with no water_lod_control entity, creating a default one.
- Compacting texture/material tables...
- Reduced 480 texinfos to 324
- Reduced 21 texdatas to 18 (545 bytes to 413)
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- 8 threads
- reading c:\users\mason\documents\hammermaps\firstmap.bsp
- reading c:\users\mason\documents\hammermaps\firstmap.prt
- 2974 portalclusters
- 7256 numportals
- 0...1...2...3...4...5...6...7...8...9...10Optimized: 246439 visible clusters (3.32%)
- Total clusters visible: 7422153
- Average clusters visible: 2495
- Building PAS...
- Average clusters audible: 2974
- visdatasize:2108970 compressed from 2236448
- writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 2 seconds elapsed
- [Reading texlights from 'lights.rad']
- [45 texlights parsed from 'lights.rad']
- Loading c:\users\mason\documents\hammermaps\firstmap.bsp
- 22913 faces
- 4 degenerate faces
- 22892000 square feet [3296448000.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 22909 patches before subdivision
- 686819 patches after subdivision
- 1574 direct lights
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10transfers 123820376, max 11228
- transfer lists: 944.7 megs
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #1 added RGB(309935, 327442, 325308)
- 0...1...2...3...4...5...6...7...8...9...10 Bounce #2 added RGB(24501, 23098, 19651)
- Build Patch/Sample Hash Table(s).....Done<0.5948 sec>
- 0...1...2...3...4...5...6...7...8...9...10FinalLightFace Done
- 1208 of 1330 (90% of) surface lights went in leaf ambient cubes.
- 0...1...2...3...4...5...6...7...8...9...10Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 4/1024 192/49152 ( 0.4%)
- brushes 1150/8192 13800/98304 (14.0%)
- brushsides 10262/65536 82096/524288 (15.7%)
- planes 4170/65536 83400/1310720 ( 6.4%)
- vertexes 30216/65536 362592/786432 (46.1%)
- nodes 7161/65536 229152/2097152 (10.9%)
- texinfos 324/12288 23328/884736 ( 2.6%)
- texdata 18/2048 576/65536 ( 0.9%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 22913/65536 1283128/3670016 (35.0%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 5340/65536 299040/3670016 ( 8.1%)
- leaves 7166/65536 229312/2097152 (10.9%)
- leaffaces 23064/65536 46128/131072 (35.2%)
- leafbrushes 6491/65536 12982/131072 ( 9.9%)
- areas 2/256 16/2048 ( 0.8%)
- surfedges 122751/512000 491004/2048000 (24.0%)
- edges 64505/256000 258020/1024000 (25.2%)
- LDR worldlights 1574/8192 138512/720896 (19.2%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 1/32768 12/393216 ( 0.0%)
- waterstrips 377/32768 3770/327680 ( 1.2%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 6393/65536 12786/131072 ( 9.8%)
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 94964052/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 2108970/16777216 (12.6%)
- entdata [variable] 62801/393216 (16.0%)
- LDR ambient table 7166/65536 28664/262144 (10.9%)
- HDR ambient table 7166/65536 28664/262144 (10.9%)
- LDR leaf ambient 13162/65536 368536/1835008 (20.1%)
- HDR leaf ambient 7166/65536 200648/1835008 (10.9%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/12 ( 8.3%)
- pakfile [variable] 212167/0 ( 0.0%)
- physics [variable] 552307/4194304 (13.2%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 0
- Total triangle count: 53633
- Writing c:\users\mason\documents\hammermaps\firstmap.bsp
- 5 minutes, 21 seconds elapsed
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