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- — Rename the repository to 'laser_challenge_simulation'
- — Rename the launch 'competition_simulation.launch' to 'challenge_world.launch'
- — Rename the world 'competition_world' to 'challenge_world'
- — Rename the world 'test' to 'camera_test.world'
- — Rename the model 'arena_spawn' to 'arena'
- — Rename 'box_1_spawn' to 'spawn_box1' (same thing to the land_base)
- — Rename the model 'land_base' to 'landing_platform'
- — Correct the name of the models (remove uppercase, and put the authors)
- — Comment the .gitignore
- — Remove unnecessary comments from the CMakeLists.txt
- — Write version and license type on the package.xml
- — Write the README.MD using Markdown (please, do not use HTML)
- — Add description on the Github
- — Rename the organization to lowercase (could name to pirate-org/laser_challenge_simulation)
- It would be nice to know what is the difference between spawn the models into the world and already put the models on the .world file.
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