Awooslayer699

e

Apr 12th, 2019
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  1. local char = owner.Character
  2.  
  3. local BillboardGui = Instance.new("BillboardGui")
  4. local TextLabel = Instance.new("TextLabel")
  5.  
  6. BillboardGui.Name = "tag"
  7. BillboardGui.Parent = char.Head
  8. BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  9. BillboardGui.AlwaysOnTop = false
  10. BillboardGui.ExtentsOffset = Vector3.new(0, 3, 0)
  11. BillboardGui.LightInfluence = 1
  12. BillboardGui.Size = UDim2.new(0, 200, 0, 50)
  13.  
  14. TextLabel.Parent = BillboardGui
  15. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  16. TextLabel.BackgroundTransparency = 1
  17. TextLabel.Size = UDim2.new(0, 200, 0, 50)
  18. TextLabel.Font = Enum.Font.SourceSans
  19. TextLabel.Text = "Normal"
  20. TextLabel.TextColor3 = Color3.new(6, 127, 0)
  21. TextLabel.TextScaled = true
  22. TextLabel.TextSize = 14
  23. TextLabel.TextWrapped = true
  24.  
  25. local pe = Instance.new("ParticleEmitter", char["Left Arm"])
  26. pe.Size = NumberSequence.new(1)
  27. pe.EmissionDirection = "Bottom"
  28. pe.Lifetime = NumberRange.new(0.1)
  29. pe.Rate = 1000
  30. pe.Speed = NumberRange.new(0)
  31. char["Left Arm"].Transparency = 1
  32. local p = Instance.new("Part",char)
  33. p.Name = "Arm"
  34. p.Size = char["Left Arm"].Size
  35. p.BrickColor = BrickColor.new("Really black")
  36. p.BottomSurface = Enum.SurfaceType.Smooth
  37. p.TopSurface = Enum.SurfaceType.Smooth
  38. local w = Instance.new("Weld",char)
  39. w.Part1 = char["Left Arm"]
  40. w.Part0 = p
  41.  
  42. local a = Instance.new("Part",char)
  43. a.Shape = "Cylinder"
  44. a.Size = Vector3.new(0.2, 1, 1)
  45. a.BrickColor = BrickColor.new("Really red")
  46. a.BottomSurface = Enum.SurfaceType.Smooth
  47. a.TopSurface = Enum.SurfaceType.Smooth
  48. local w1 = Instance.new("Weld",char)
  49. w1.C1 = CFrame.new(0.932784796, 0, 0, 4.47034836e-08, 0.99999994, 0, -0.99999994, 4.47034836e-08, 0, 0, 0, 1)
  50. w1.Part0 = char["Left Arm"]
  51. w1.Part1 = a
  52.  
  53. for i,v in pairs(char:GetChildren()) do
  54. if v.ClassName == "Accessory" then
  55. if not(v.Handle == nil) then
  56. local h = v.Handle
  57. local p1 = h.AccessoryWeld.Part0
  58. local p2 = h.AccessoryWeld.Part1
  59. local w = Instance.new("Weld",char)
  60. w.C0 = h.AccessoryWeld.C0
  61. w.C1 = h.AccessoryWeld.C1
  62. h.Parent = char
  63. wait(0.000000000000000000001)
  64. w.Part0 = p1
  65. w.Part1 = p2
  66. end
  67. end
  68. end
  69.  
  70. char.Animate:Destroy()
  71.  
  72. local mus = nil
  73.  
  74. local hum = char:FindFirstChildOfClass("Humanoid")
  75.  
  76. local idleanim = Instance.new("Animation")
  77. idleanim.Name = "Roblox Idle Animation"
  78. idleanim.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  79. local idleanimplay = hum:LoadAnimation(idleanim)
  80. idleanimplay:Play()
  81.  
  82.  
  83. local shota = Instance.new("Animation")
  84. shota.Name = "shot"
  85. shota.AnimationId = "http://www.roblox.com/asset/?id=128853357"
  86. local sp = hum:LoadAnimation(shota)
  87.  
  88. if not(char:FindFirstChild("Animate") == nil) then
  89. char.Animate:Destroy()
  90. end
  91.  
  92. hum.WalkSpeed = 13
  93.  
  94. warn("Script made by Subaru112")
  95. warn("Moves in output soon")
  96.  
  97. mus = Instance.new("Sound",char)
  98. mus.SoundId = "rbxassetid://"
  99. mus.Volume = 1
  100. mus.Pitch = 1.1
  101.  
  102. mus2 = Instance.new("Sound",char)
  103. mus2.SoundId = "rbxassetid://"
  104. mus2.Volume = 1
  105. mus2.Pitch = 0.3
  106.  
  107. mus3 = Instance.new("Sound",char)
  108. mus3.Volume = 1
  109. mus3.Pitch = 1
  110.  
  111. local transforming = false
  112.  
  113. --This script is made by Subaru112.
  114.  
  115. local plr = owner
  116. local char = plr.Character
  117. local hum = char:FindFirstChildOfClass("Humanoid")
  118. local remote = Instance.new("RemoteEvent", char)
  119. remote.Name = "ReplicationEvent"
  120. local client = NLS([==[
  121. local mouse = game:GetService("Players").LocalPlayer:GetMouse()
  122. local remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  123. spawn(function()
  124. while game:GetService("RunService").Heartbeat:Wait() do
  125. remote = game:GetService("Players").LocalPlayer.Character:WaitForChild("ReplicationEvent")
  126. end
  127. end)
  128. game:GetService("UserInputService").InputBegan:Connect(function(input, isTyping)
  129. if isTyping == false and input.UserInputType == Enum.UserInputType.Keyboard then
  130. remote:FireServer(1, input.KeyCode)
  131. end
  132. end)
  133. mouse.Button1Down:Connect(function()
  134. remote:FireServer(2)
  135. end)
  136. remote.OnClientEvent:Connect(function()
  137. game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position, Vector3.new(mouse.Hit.Position.X, game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position.Y, mouse.Hit.Position.Z))
  138. end)
  139. ]==], char)
  140. local RS = char.Torso["Right Shoulder"]
  141. local LS = char.Torso["Left Shoulder"]
  142. local RH = char.Torso["Right Hip"]
  143. local LH = char.Torso["Left Hip"]
  144. local rootj = char.HumanoidRootPart.RootJoint
  145. local throwbutton = false
  146. local throw = false
  147. local normalanim = true
  148. local attackd = false
  149. local animpose = "Idle"
  150. local timepos = 0
  151. local timepos2 = 0
  152. local sine = 0
  153. local RSnor = RS.C0
  154. local LSnor = LS.C0
  155. local RHnor = RH.C0
  156. local LHnor = LH.C0
  157. local RSnor2 = RS.C1
  158. local LSnor2 = LS.C1
  159. local RHnor2 = RH.C1
  160. local LHnor2 = LH.C1
  161. local rootjnor = rootj.C0
  162. local song = 614032233
  163. local move = Instance.new("StringValue",char)
  164. move.Value = "true"
  165. local mode = Instance.new("StringValue",char)
  166. mode.Value = "normal"
  167. local shotid = 1311235374
  168.  
  169. ---------------------------------
  170. -------------Attacks-------------
  171. ---------------------------------
  172.  
  173. remote.OnServerEvent:Connect(function(Player, number, key)
  174. if number == 1 and plr.Name == Player.Name and attackd == false then
  175.  
  176. if key == Enum.KeyCode.N then
  177. mode.Value = "normal"
  178. song = 614032233
  179. TextLabel.Text = "Normal"
  180. TextLabel.TextColor3 = Color3.new(6, 127, 0)
  181. end
  182.  
  183. if key == Enum.KeyCode.M then
  184. mode.Value = "insane"
  185. song = 227076986
  186. TextLabel.Text = "Insane"
  187. TextLabel.TextColor3 = Color3.new(255, 255, 255)
  188. end
  189.  
  190. if key == Enum.KeyCode.P then
  191. mode.Value = "murderer"
  192. song = 407749940
  193. TextLabel.Text = "Murderer"
  194. TextLabel.TextColor3 = Color3.new(255, 0, 0)
  195. end
  196.  
  197. if key == Enum.KeyCode.L then
  198. mode.Value = "funnyguy"
  199. song = 1165415989
  200. TextLabel.Text = "Funny guy xd"
  201. TextLabel.TextColor3 = Color3.new(114, 199, 255)
  202. end
  203.  
  204. if key == Enum.KeyCode.K then
  205. mode.Value = "gone"
  206. song = 601069330
  207. TextLabel.Text = "You are gone!"
  208. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  209. end
  210.  
  211. if key == Enum.KeyCode.J then
  212. mode.Value = "ftd"
  213. song = 474074203
  214. mus3.TimePosition = 0
  215. TextLabel.Text = "I'll never forget this day"
  216. TextLabel.TextColor3 = Color3.new(170, 34, 255)
  217. attackd = true
  218. normalanim = false
  219. hum.WalkSpeed = 0
  220. hum.JumpPower = 0
  221. sp:play()
  222. wait(0.5)
  223. char["Left Arm"].Transparency = 0
  224. p.Transparency = 1
  225. a.Transparency = 1
  226. local p2 = Instance.new("Part",workspace)
  227. p2.Name = "Arm"
  228. p2.Size = char["Left Arm"].Size
  229. p2.BrickColor = BrickColor.new("Really black")
  230. p2.BottomSurface = Enum.SurfaceType.Smooth
  231. p2.TopSurface = Enum.SurfaceType.Smooth
  232. p2.CFrame = char["Left Arm"].CFrame
  233. p2.CanCollide = false
  234.  
  235. local a2 = Instance.new("Part",workspace)
  236. a2.Shape = "Cylinder"
  237. a2.Size = Vector3.new(0.2, 1, 1)
  238. a2.BrickColor = BrickColor.new("Really red")
  239. a2.CanCollide = false
  240. a2.BottomSurface = Enum.SurfaceType.Smooth
  241. a2.TopSurface = Enum.SurfaceType.Smooth
  242. local w12 = Instance.new("Weld",char)
  243. w12.C1 = CFrame.new(0.932784796, 0, 0, 4.47034836e-08, 0.99999994, 0, -0.99999994, 4.47034836e-08, 0, 0, 0, 1)
  244. w12.Part0 = p2
  245. w12.Part1 = a2
  246.  
  247. p2.CFrame = char["Left Arm"].CFrame
  248. p2.Velocity = char.HumanoidRootPart.CFrame.LookVector * 70
  249. wait(0.1)
  250. p2.CanCollide = true
  251. a2.CanCollide = true
  252. wait(3)
  253. a.Size = Vector3.new(1.2, 0.7, 0.7)
  254. p2:Destroy()
  255. a2:Destroy()
  256. wait(0.1)
  257. p.BrickColor = BrickColor.new("White")
  258. a.BrickColor = BrickColor.new("Alder")
  259.  
  260. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  261. p.Transparency = p.Transparency - 0.1
  262. a.Transparency = a.Transparency - 0.1
  263. wait(0.1)
  264. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  265. p.Transparency = p.Transparency - 0.1
  266. a.Transparency = a.Transparency - 0.1
  267. wait(0.1)
  268. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  269. p.Transparency = p.Transparency - 0.1
  270. a.Transparency = a.Transparency - 0.1
  271. wait(0.1)
  272. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  273. p.Transparency = p.Transparency - 0.1
  274. a.Transparency = a.Transparency - 0.1
  275. wait(0.1)
  276. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  277. p.Transparency = p.Transparency - 0.1
  278. a.Transparency = a.Transparency - 0.1
  279. wait(0.1)
  280. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  281. p.Transparency = p.Transparency - 0.1
  282. a.Transparency = a.Transparency - 0.1
  283. wait(0.1)
  284. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  285. p.Transparency = p.Transparency - 0.1
  286. a.Transparency = a.Transparency - 0.1
  287. wait(0.1)
  288. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  289. p.Transparency = p.Transparency - 0.1
  290. a.Transparency = a.Transparency - 0.1
  291. wait(0.1)
  292. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  293. p.Transparency = p.Transparency - 0.1
  294. a.Transparency = a.Transparency - 0.1
  295. wait(0.1)
  296. char["Left Arm"].Transparency = 1
  297. p.Transparency = 0
  298. a.Transparency = 0
  299. attackd = false
  300. normalanim = true
  301. hum.WalkSpeed = 13
  302. hum.JumpPower = 50
  303. end
  304.  
  305. if key == Enum.KeyCode.H then
  306. mode.Value = "radio"
  307. transforming = true
  308. song = 723652641
  309. mus3.TimePosition = 0
  310. TextLabel.Text = "Glitchy"
  311. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  312. attackd = true
  313. normalanim = false
  314. hum.WalkSpeed = 0
  315. hum.JumpPower = 0
  316. wait(0.5)
  317. char["Left Arm"].Transparency = 0
  318. p.Transparency = 1
  319. a.Transparency = 1
  320. local p2 = Instance.new("Part",char)
  321. p2.Name = "Arm"
  322. p2.Size = char["Left Arm"].Size
  323. p2.BrickColor = BrickColor.new("Really black")
  324. p2.BottomSurface = Enum.SurfaceType.Smooth
  325. p2.TopSurface = Enum.SurfaceType.Smooth
  326. p2.CFrame = char["Left Arm"].CFrame
  327. p2.CanCollide = false
  328.  
  329. local a2 = Instance.new("Part",char)
  330. a2.Shape = "Cylinder"
  331. a2.Size = Vector3.new(0.2, 1, 1)
  332. a2.BrickColor = BrickColor.new("Really red")
  333. a2.CanCollide = false
  334. a2.BottomSurface = Enum.SurfaceType.Smooth
  335. a2.TopSurface = Enum.SurfaceType.Smooth
  336. local w12 = Instance.new("Weld",char)
  337. w12.C1 = CFrame.new(0.932784796, 0, 0, 4.47034836e-08, 0.99999994, 0, -0.99999994, 4.47034836e-08, 0, 0, 0, 1)
  338. w12.Part0 = p2
  339. w12.Part1 = a2
  340.  
  341. p2.CFrame = char["Left Arm"].CFrame
  342. local bd = Instance.new("BodyPosition",p2)
  343. bd.Position = p2.Position + Vector3.new(0,4,0)
  344.  
  345. wait(3)
  346.  
  347. local mesh = Instance.new("BlockMesh",char.Head)
  348. local mesh2 = Instance.new("BlockMesh",char.Torso)
  349. local mesh3 = Instance.new("BlockMesh",char["Left Arm"])
  350. local mesh4 = Instance.new("BlockMesh",char["Right Arm"])
  351. local mesh5 = Instance.new("BlockMesh",char["Left Leg"])
  352. local mesh6 = Instance.new("BlockMesh",char["Right Leg"])
  353.  
  354. for i,v in pairs(char:GetChildren()) do
  355. if v.ClassName == "Part" then
  356. v.Material = "Neon"
  357. end
  358. end
  359.  
  360. for i = 1,10 do
  361. wait(0.0001)
  362. local num1 = math.random(-1,1)
  363. local num2 = math.random(-1,1)
  364. local num3 = math.random(-1,1)
  365.  
  366. local num4 = math.random(-1,1)
  367. local num5 = math.random(-1,1)
  368. local num6 = math.random(-1,1)
  369.  
  370. mesh.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  371. mesh2.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  372. mesh3.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  373. mesh4.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  374. mesh5.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  375. mesh6.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  376. end
  377.  
  378. for i,v in pairs(char:GetChildren()) do
  379. if v.ClassName == "Part" then
  380. v.Material = "Plastic"
  381. end
  382. end
  383.  
  384.  
  385. mesh:Destroy()
  386. mesh2:Destroy()
  387. mesh3:Destroy()
  388. mesh4:Destroy()
  389. mesh5:Destroy()
  390. mesh6:Destroy()
  391.  
  392. wait(0.1)
  393. bd.Position = p2.Position + Vector3.new(0,1000,0)
  394. wait(0.1)
  395. a.Size = Vector3.new(0.5, 0.7, 0.7)
  396. p2:Destroy()
  397. a2:Destroy()
  398. wait(0.1)
  399. p.BrickColor = BrickColor.new("Lime green")
  400. a.BrickColor = BrickColor.new("Really black")
  401.  
  402. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  403. p.Transparency = p.Transparency - 0.1
  404. a.Transparency = a.Transparency - 0.1
  405. wait(0.1)
  406. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  407. p.Transparency = p.Transparency - 0.1
  408. a.Transparency = a.Transparency - 0.1
  409. wait(0.1)
  410. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  411. p.Transparency = p.Transparency - 0.1
  412. a.Transparency = a.Transparency - 0.1
  413. wait(0.1)
  414. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  415. p.Transparency = p.Transparency - 0.1
  416. a.Transparency = a.Transparency - 0.1
  417. wait(0.1)
  418. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  419. p.Transparency = p.Transparency - 0.1
  420. a.Transparency = a.Transparency - 0.1
  421. wait(0.1)
  422. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  423. p.Transparency = p.Transparency - 0.1
  424. a.Transparency = a.Transparency - 0.1
  425. wait(0.1)
  426. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  427. p.Transparency = p.Transparency - 0.1
  428. a.Transparency = a.Transparency - 0.1
  429. wait(0.1)
  430. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  431. p.Transparency = p.Transparency - 0.1
  432. a.Transparency = a.Transparency - 0.1
  433. wait(0.1)
  434. char["Left Arm"].Transparency = char["Left Arm"].Transparency + 0.1
  435. p.Transparency = p.Transparency - 0.1
  436. a.Transparency = a.Transparency - 0.1
  437. wait(0.1)
  438. char["Left Arm"].Transparency = 1
  439. p.Transparency = 0
  440. a.Transparency = 0
  441. attackd = false
  442. normalanim = true
  443. hum.WalkSpeed = 13
  444. hum.JumpPower = 50
  445. transforming = false
  446. end
  447.  
  448. if key == Enum.KeyCode.Z then
  449. if attackd == false then
  450. if mode.Value == "radio" then
  451. attackd = true
  452. normalanim = false
  453. hum.WalkSpeed = 4
  454. sp:play()
  455. wait(0.5)
  456. mus:Play()
  457. mus.TimePosition = 0.1
  458. local bull5 = Instance.new("Part",workspace)
  459. bull5.Shape = "Ball"
  460. bull5.Name = "Bullet"
  461. bull5.BrickColor = BrickColor.new("Really blue")
  462. bull5.Size = Vector3.new(2,2,2)
  463. bull5.Transparency = 0.5
  464. bull5.CanCollide = false
  465. bull5.CFrame = char.Torso.CFrame
  466. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  467. bull5.Touched:Connect(function(hit)
  468. if hit.Parent then
  469. local character = hit.Parent
  470. if not(character == char or hit.Name == "Bullet") then
  471. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  472.  
  473. for i,hit in pairs(character:GetChildren()) do
  474. if hit.ClassName == "Part" or hit.ClassName == "MeshPart" then
  475. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  476. hit.CanCollide = false
  477. hit.BrickColor = BrickColor.new("Really black")
  478. end
  479. end
  480. end
  481.  
  482. for i,hit in pairs(character:GetChildren()) do
  483. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  484. if not(hit.Parent == workspace) then
  485.  
  486. for i,v in pairs(hit:GetChildren()) do
  487. if v.ClassName == "Decal" then
  488. v:Destroy()
  489. end
  490. end
  491.  
  492. if hit.ClassName == "MeshPart" then
  493. hit.TextureID = ""
  494. end
  495.  
  496. for i,v in pairs(hit:GetChildren()) do
  497. for i,s in pairs(v:GetChildren()) do
  498. if s.ClassName == "FileMesh" or s.ClassName == "SpecialMesh" then
  499. s.TextureId = ""
  500. end
  501. end
  502. if v.ClassName == "FileMesh" or v.ClassName == "SpecialMesh" then
  503. v.TextureId = ""
  504. end
  505. end
  506.  
  507. for i,v in pairs(hit:GetChildren()) do
  508. if v.ClassName == "Decal" then
  509. v:Destroy()
  510. end
  511. end
  512.  
  513. hit.Parent = workspace
  514. hit.CanCollide = false
  515. hit.Anchored = true
  516. hit.BrickColor = BrickColor.new("Really black")
  517.  
  518. for i = 1,100 do
  519. game:GetService("RunService").Heartbeat:Wait()
  520. local num1 = math.random(-1,1)
  521. local num2 = math.random(-1,1)
  522.  
  523. hit.CFrame = hit.CFrame + Vector3.new(num1,0,num2)
  524. hit.Transparency = hit.Transparency + 0.010
  525. end
  526.  
  527. hit:Destroy()
  528.  
  529. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  530. if hit.ClassName == "MeshPart" then
  531. hit.TextureID = ""
  532. end
  533.  
  534. for i,v in pairs(hit:GetChildren()) do
  535. if v.ClassName == "Decal" then
  536. v:Destroy()
  537. end
  538. end
  539.  
  540. end
  541. end
  542. end
  543. end
  544. end
  545. end
  546. end
  547. end)
  548. wait(0.5)
  549. normalanim = true
  550. hum.WalkSpeed = 13
  551. attackd = false
  552. sp:Stop()
  553. end
  554. end
  555.  
  556.  
  557.  
  558. if attackd == false then
  559. if mode.Value == "ftd" then
  560. attackd = true
  561. normalanim = false
  562. hum.WalkSpeed = 4
  563. sp:play()
  564. wait(0.5)
  565. mus:Play()
  566. mus.TimePosition = 0.1
  567. local bull5 = Instance.new("Part",workspace)
  568. bull5.Shape = "Ball"
  569. bull5.Name = "Bullet"
  570. bull5.BrickColor = BrickColor.new("Really blue")
  571. bull5.Size = Vector3.new(2,2,2)
  572. bull5.Transparency = 0.5
  573. bull5.CanCollide = false
  574. bull5.CFrame = char.Torso.CFrame
  575. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  576. bull5.Touched:Connect(function(hit)
  577. if hit.Parent then
  578. local character = hit.Parent
  579. if not(character == char or hit.Name == "Bullet") then
  580. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  581.  
  582. hit.Parent = workspace
  583. hit.BrickColor = BrickColor.new("Alder")
  584. hit.Anchored = true
  585. hit.CanCollide = false
  586.  
  587. for i,v in pairs(hit:GetChildren()) do
  588. if v.ClassName == "Decal" then
  589. v:Destroy()
  590. end
  591. end
  592.  
  593. for i = 1,20 do
  594. game:GetService("RunService").Heartbeat:Wait()
  595. hit.CFrame = hit.CFrame + Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1))
  596. hit.Transparency = hit.Transparency + 0.05
  597. end
  598.  
  599. hit:Destroy()
  600.  
  601. for i,hit in pairs(character:GetChildren()) do
  602. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  603. if not(hit.Parent == workspace) then
  604.  
  605. for i,v in pairs(hit:GetChildren()) do
  606. if v.ClassName == "Decal" then
  607. v:Destroy()
  608. end
  609. end
  610.  
  611. if hit.ClassName == "MeshPart" then
  612. hit.TextureID = ""
  613. end
  614.  
  615. for i,v in pairs(hit:GetChildren()) do
  616. for i,s in pairs(v:GetChildren()) do
  617. if s.ClassName == "FileMesh" or s.ClassName == "SpecialMesh" then
  618. s.TextureId = ""
  619. end
  620. end
  621. if v.ClassName == "FileMesh" or v.ClassName == "SpecialMesh" then
  622. v.TextureId = ""
  623. end
  624. end
  625.  
  626. for i,v in pairs(hit:GetChildren()) do
  627. if v.ClassName == "Decal" then
  628. v:Destroy()
  629. end
  630. end
  631.  
  632. hit.Parent = workspace
  633. hit.BrickColor = BrickColor.new("Alder")
  634. hit.Anchored = true
  635. hit.CanCollide = false
  636.  
  637. for i = 1,20 do
  638. game:GetService("RunService").Heartbeat:Wait()
  639. hit.CFrame = hit.CFrame + Vector3.new(math.random(-1,1), math.random(-1,1), math.random(-1,1))
  640. hit.Transparency = hit.Transparency + 0.05
  641. end
  642.  
  643. hit:Destroy()
  644.  
  645. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  646. if hit.ClassName == "MeshPart" then
  647. hit.TextureID = ""
  648. end
  649.  
  650. for i,v in pairs(hit:GetChildren()) do
  651. if v.ClassName == "Decal" then
  652. v:Destroy()
  653. end
  654. end
  655.  
  656. end
  657. end
  658. end
  659. end
  660. end
  661. end
  662. end
  663. end)
  664. wait(0.5)
  665. normalanim = true
  666. hum.WalkSpeed = 13
  667. attackd = false
  668. sp:Stop()
  669. end
  670. end
  671.  
  672. if attackd == false then
  673. if mode.Value == "gone" then
  674. attackd = true
  675. normalanim = false
  676. hum.WalkSpeed = 4
  677. sp:play()
  678. wait(0.5)
  679. mus:Play()
  680. mus.TimePosition = 0.1
  681. local bull5 = Instance.new("Part",workspace)
  682. bull5.Shape = "Ball"
  683. bull5.Name = "Bullet"
  684. bull5.BrickColor = BrickColor.new("Really red")
  685. bull5.Size = Vector3.new(2,2,2)
  686. bull5.Transparency = 0.5
  687. bull5.CanCollide = false
  688. bull5.CFrame = char.Torso.CFrame
  689. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  690. bull5.Touched:Connect(function(hit)
  691. if hit.Parent then
  692. local character = hit.Parent
  693. if not(character == char or hit.Name == "Bullet") then
  694. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  695.  
  696. hit.Parent = workspace
  697. local num1 = math.random(-50,50)
  698. local num2 = math.random(1,50)
  699. local num3 = math.random(-50,50)
  700.  
  701. hit:BreakJoints()
  702. hit.Anchored = false
  703. hit.CanCollide = true
  704. hit.Material = "Neon"
  705. hit.BrickColor = BrickColor.new("Really red")
  706. hit.Transparency = 0.7
  707. hit.Reflectance = 0.9
  708. hit.Velocity = Vector3.new(num1, num2, num3)
  709.  
  710. for i,hit in pairs(character:GetChildren()) do
  711.  
  712. if hit.Parent.ClassName == "Accessory" then
  713. for i,v in pairs(hit:GetChildren()) do
  714. if v.ClassName == "Part" then
  715. v.Parent = workspace
  716. local num1 = math.random(-50,50)
  717. local num2 = math.random(1,50)
  718. local num3 = math.random(-50,50)
  719.  
  720.  
  721. v.Parent = workspace
  722. v:BreakJoints()
  723. v.Anchored = false
  724. v.CanCollide = true
  725. v.Material = "Neon"
  726. v.BrickColor = BrickColor.new("Really red")
  727. v.Transparency = 0.7
  728. v.Reflectance = 0.9
  729. v.Velocity = Vector3.new(num1, num2, num3)
  730.  
  731. end
  732. for i,s in pairs(v:GetChildren()) do
  733. if s.ClassName == "FileMesh" or s.ClassName == "SpecialMesh" then
  734. s.TextureId = ""
  735. end
  736. end
  737. if v.ClassName == "FileMesh" or v.ClassName == "SpecialMesh" then
  738. v.TextureId = ""
  739. end
  740. end
  741. end
  742.  
  743. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  744. if not(hit.Parent == workspace) then
  745. local num1 = math.random(-50,50)
  746. local num2 = math.random(1,50)
  747. local num3 = math.random(-50,50)
  748.  
  749. if hit.ClassName == "MeshPart" then
  750. hit.TextureID = ""
  751. end
  752.  
  753. for i,v in pairs(hit:GetChildren()) do
  754. for i,s in pairs(v:GetChildren()) do
  755. if s.ClassName == "FileMesh" or s.ClassName == "SpecialMesh" then
  756. s.TextureId = ""
  757. end
  758. end
  759. if v.ClassName == "FileMesh" or v.ClassName == "SpecialMesh" then
  760. v.TextureId = ""
  761. end
  762. end
  763.  
  764. hit.Parent = workspace
  765. hit:BreakJoints()
  766. hit.Anchored = false
  767. hit.CanCollide = true
  768. hit.Material = "Neon"
  769. hit.BrickColor = BrickColor.new("Really red")
  770. hit.Transparency = 0.7
  771. hit.Reflectance = 0.9
  772. hit.Velocity = Vector3.new(num1, num2, num3)
  773.  
  774. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  775. if hit.ClassName == "MeshPart" then
  776. hit.TextureID = ""
  777. end
  778.  
  779. hit.Parent = workspace
  780. local num1 = math.random(-50,50)
  781. local num2 = math.random(1,50)
  782. local num3 = math.random(-50,50)
  783.  
  784. hit:BreakJoints()
  785. hit.Anchored = false
  786. hit.CanCollide = true
  787. hit.Material = "Neon"
  788. hit.BrickColor = BrickColor.new("Really red")
  789. hit.Transparency = 0.7
  790. hit.Reflectance = 0.9
  791. hit.Velocity = Vector3.new(num1, num2, num3)
  792. end
  793. end
  794. end
  795. end
  796. end
  797. end
  798. end
  799. end)
  800. wait(0.5)
  801. normalanim = true
  802. hum.WalkSpeed = 13
  803. attackd = false
  804. sp:Stop()
  805. end
  806. end
  807.  
  808. if mode.Value == "funnyguy" then
  809. if attackd == false then
  810. attackd = true
  811. normalanim = false
  812. hum.WalkSpeed = 4
  813. sp:play()
  814. wait(0.5)
  815. mus:Play()
  816. mus.TimePosition = 0.1
  817. local bull5 = Instance.new("Part",char)
  818. bull5.Shape = "Ball"
  819. bull5.Name = "Bullet"
  820. bull5.BrickColor = BrickColor.new("Hot pink")
  821. bull5.Material = "Neon"
  822. bull5.Size = Vector3.new(1,1,1)
  823. bull5.CanCollide = false
  824. bull5.CFrame = char.Torso.CFrame
  825. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  826. bull5.Touched:Connect(function(hit)
  827. if hit.Parent then
  828. local character = hit.Parent
  829. if not(character == char or hit.Name == "Bullet") then
  830. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  831. local human = character:FindFirstChildOfClass("Humanoid")
  832. if human then
  833. if character:FindFirstChild("TRAP") == nil then
  834. local tr = Instance.new("ObjectValue",character)
  835. tr.Name = "TRAP"
  836. for i,v in pairs(character:GetChildren()) do
  837. if v.ClassName == "BodyColors" or v.ClassName == "Pants" or v.ClassName == "Shirt" or v.ClassName == "ShirtGraphic" or v.ClassName == "Hat" or v.ClassName == "Accessory" or v.ClassName == "CharacterMesh" then
  838. v:Destroy()
  839. end
  840. end
  841. local ps = math.random(1,6)
  842. local p = Instance.new("Pants",character)
  843. p.Name = "Pants"
  844. p.PantsTemplate = ""
  845. local s = Instance.new("Shirt",character)
  846. s.Name = "Shirt"
  847.  
  848. if ps == 1 then
  849. p.PantsTemplate = "rbxassetid://56903591"
  850. end
  851.  
  852. if ps == 2 then
  853. p.PantsTemplate = "rbxassetid://745334066"
  854. s.ShirtTemplate = "rbxassetid://242933637"
  855. end
  856.  
  857. if ps == 3 then
  858. p.PantsTemplate = "rbxassetid://1340645290"
  859. s.ShirtTemplate = "rbxassetid://1238151974"
  860. end
  861.  
  862. if ps == 4 then
  863. p.PantsTemplate = "rbxassetid://460147365"
  864. s.ShirtTemplate = "rbxassetid://583471131"
  865. end
  866.  
  867. if ps == 5 then
  868. p.PantsTemplate = "rbxassetid://45541243"
  869. end
  870.  
  871. if ps == 6 then
  872. p.PantsTemplate = "rbxassetid://41162775"
  873. end
  874.  
  875. local bd = Instance.new("BodyColors",character)
  876. bd.Name = "Body Colors"
  877. bd.HeadColor = BrickColor.new("Light orange")
  878. bd.TorsoColor = BrickColor.new("Light orange")
  879. bd.RightArmColor = BrickColor.new("Light orange")
  880. bd.LeftArmColor = BrickColor.new("Light orange")
  881. bd.RightLegColor = BrickColor.new("Light orange")
  882. bd.LeftLegColor = BrickColor.new("Light orange")
  883.  
  884. if not(character.Head == nil) then
  885. for i,v in pairs(character.Head:GetChildren()) do
  886. if v.ClassName == "Decal" then
  887. v.Texture = "http://www.roblox.com/asset/?id=519735061"
  888. end
  889. end
  890. local hair = Instance.new("Part",character)
  891. hair.CanCollide = false
  892. hair.BottomSurface = Enum.SurfaceType.Smooth
  893. hair.TopSurface = Enum.SurfaceType.Smooth
  894. local num1 = math.random(0,255)
  895. local num2 = math.random(0,255)
  896. local num3 = math.random(0,255)
  897. hair.Color = Color3.new(num1,num2,num3)
  898. local hatr = math.random(1,7)
  899.  
  900. if hatr == 1 then
  901. print("1")
  902. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  903. local hm = Instance.new("SpecialMesh",hair)
  904. hm.Scale = Vector3.new(0.075000003, 0.0599999987, 0.0599999987)
  905. hm.MeshId = "rbxassetid://506240548"
  906. hm.MeshType = Enum.MeshType.FileMesh
  907. local w = Instance.new("ManualWeld",hair)
  908. w.Part0 = hair
  909. w.Part1 = character.Head
  910. w.C1 = CFrame.new(-7.62939453e-06, -1.19999862, 0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  911. end
  912.  
  913. if hatr == 2 then
  914. print("2")
  915. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  916. local hm = Instance.new("SpecialMesh",hair)
  917. hm.Scale = Vector3.new(0.0450000018, 0.0450000018, 0.0450000018)
  918. hm.MeshId = "rbxassetid://487000462"
  919. hm.MeshType = Enum.MeshType.FileMesh
  920. local w = Instance.new("ManualWeld",hair)
  921. w.Part0 = hair
  922. w.Part1 = character.Head
  923. w.C1 = CFrame.new(-7.62939453e-06, -0.799998999, 0.599994659, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  924. end
  925.  
  926. if hatr == 3 then
  927. print("3")
  928. hair.Size = Vector3.new(0.5, 0.400000006, 0.400000006)
  929. local hm = Instance.new("SpecialMesh",hair)
  930. hm.MeshId = "rbxassetid://164382853"
  931. hm.MeshType = Enum.MeshType.FileMesh
  932. local w = Instance.new("ManualWeld",hair)
  933. w.Part0 = hair
  934. w.Part1 = character.Head
  935. w.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  936. w.C1 = CFrame.new(-0.0500030518, -0.599999189, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  937. end
  938.  
  939. if hatr == 4 then
  940. print("4")
  941. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  942. local hm = Instance.new("SpecialMesh",hair)
  943. hm.Scale = Vector3.new(0.109999999, 0.0799999982, 0.0850000009)
  944. hm.MeshId = "rbxassetid://561963999"
  945. hm.MeshType = Enum.MeshType.FileMesh
  946. local w = Instance.new("ManualWeld",hair)
  947. w.Part0 = hair
  948. w.Part1 = character.Head
  949. w.C1 = CFrame.new(-1.52587891e-05, -1.69999814, 1.29998398, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  950. end
  951.  
  952. if hatr == 5 then
  953. print("5")
  954. hair.Size = Vector3.new(0.5, 0.400000006, 0.400000006)
  955. local hm = Instance.new("SpecialMesh",hair)
  956. hm.MeshId = "rbxassetid://437152207"
  957. hm.Scale = Vector3.new(0.0649999976, 0.0599999987, 0.0599999987)
  958. hm.MeshType = Enum.MeshType.FileMesh
  959. local w = Instance.new("ManualWeld",hair)
  960. w.Part0 = hair
  961. w.Part1 = character.Head
  962. w.C1 = CFrame.new(0.049987793, -1.19999862, 3.81469727e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  963. end
  964.  
  965. if hatr == 6 then
  966. print("6")
  967. hair.Size = Vector3.new(2.16, 2.367, 1.642)
  968. local hm = Instance.new("SpecialMesh",hair)
  969. hm.MeshId = "rbxassetid://527906256"
  970. hm.MeshType = Enum.MeshType.FileMesh
  971. hm.Scale = Vector3.new(0.07, 0.07, 0.07)
  972. local w = Instance.new("ManualWeld",hair)
  973. w.Part0 = hair
  974. w.Part1 = character.Head
  975. w.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  976. w.C1 = CFrame.new(0, 0, 0, -0.984807849, 0, 0.173648313, 0, 1, 0, -0.173648313, 0, -0.984807849)
  977. end
  978.  
  979. if hatr == 7 then
  980. print("7")
  981. hair.Size = Vector3.new(1.6, 1.08, 1.49)
  982. local hm = Instance.new("SpecialMesh",hair)
  983. hm.MeshId = "rbxassetid://1164734026"
  984. hm.MeshType = Enum.MeshType.FileMesh
  985. hm.Scale = Vector3.new(1.3, 1.4, 1.3)
  986. local w = Instance.new("ManualWeld",hair)
  987. w.Part0 = hair
  988. w.Part1 = character.Head
  989. w.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  990. w.C1 = CFrame.new(0, -1.4000001, 0, 0.98480773, 0, 0.173648134, 0, 1, 0, -0.173648134, 0, 0.98480773)
  991. end
  992.  
  993. end
  994. end
  995. end
  996. end
  997. end
  998. end
  999. end)
  1000. wait(0.5)
  1001. normalanim = true
  1002. hum.WalkSpeed = 13
  1003. attackd = false
  1004. sp:Stop()
  1005. end
  1006. end
  1007.  
  1008. if attackd == false then
  1009. if mode.Value == "insane" then
  1010. attackd = true
  1011. normalanim = false
  1012. hum.WalkSpeed = 4
  1013. sp:play()
  1014. wait(0.5)
  1015. mus:Play()
  1016. mus.TimePosition = 0.1
  1017. local bull5 = Instance.new("Part",char)
  1018. bull5.Shape = "Ball"
  1019. bull5.Name = "Bullet"
  1020. bull5.BrickColor = BrickColor.new("White")
  1021. bull5.Material = "Neon"
  1022. bull5.Size = Vector3.new(4,4,4)
  1023. bull5.CanCollide = false
  1024. bull5.CFrame = char.Torso.CFrame
  1025. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1026. bull5.Touched:Connect(function(hit)
  1027. if hit.Parent then
  1028. local character = hit.Parent
  1029. if not(character == char or hit.Name == "Bullet") then
  1030. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1031. hit.Parent = workspace
  1032. local num1 = math.random(-100,100)
  1033. local num2 = math.random(-1,100)
  1034. local num3 = math.random(-100,100)
  1035. local num4 = math.random(0.1,2)
  1036. local num5 = math.random(0.1,2)
  1037. local num6 = math.random(0.1,2)
  1038. hit:BreakJoints()
  1039. hit.Anchored = false
  1040. hit.CanCollide = true
  1041. hit.Transparency = 0
  1042. hit.Material = "Neon"
  1043. hit.BrickColor = BrickColor.new("White")
  1044. hit.Size = Vector3.new(num4, num5, num6)
  1045. hit.Velocity = Vector3.new(num1, num2, num3)
  1046. end
  1047. end
  1048. end
  1049. end)
  1050. wait(0.5)
  1051. normalanim = true
  1052. hum.WalkSpeed = 13
  1053. attackd = false
  1054. sp:Stop()
  1055. end
  1056. end
  1057.  
  1058. if mode.Value == "murderer" then
  1059. if attackd == false then
  1060. attackd = true
  1061. normalanim = false
  1062. hum.WalkSpeed = 4
  1063. sp:play()
  1064. wait(0.5)
  1065. mus:Play()
  1066. mus.TimePosition = 0.1
  1067. local bull = Instance.new("Part",char)
  1068. bull.Name = "Bullet"
  1069. bull.BrickColor = BrickColor.new("Really black")
  1070. bull.Size = Vector3.new(0.4, 3, 0.8)
  1071. bull.CanCollide = false
  1072. local m = Instance.new("SpecialMesh",bull)
  1073. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1074. m.TextureId = "http://www.roblox.com/asset/?id=121944805"
  1075. bull.CFrame = char.Torso.CFrame
  1076. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1077. bull.Touched:Connect(function(hit)
  1078. if hit.Parent then
  1079. local character = hit.Parent
  1080. if not(character == char or hit.Name == "Bullet") then
  1081. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1082. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  1083. bull:Destroy()
  1084. hit.Parent = workspace
  1085. hit.Name = "s"
  1086. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  1087. hit.CanCollide = true
  1088. local kn = Instance.new("Part",character)
  1089. kn.Name = "Bullet"
  1090. kn.Size = Vector3.new(0.4, 3, 0.8)
  1091. local w = Instance.new("Weld",kn)
  1092. w.Part0 = kn
  1093. local m = Instance.new("SpecialMesh",kn)
  1094. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1095. m.TextureId = "http://www.roblox.com/asset/?id=121944805"
  1096. w.Part1 = hit
  1097. w.C0 = CFrame.new(0, 1.20000005, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  1098. hit:MakeJoints()
  1099. end
  1100. end
  1101. end
  1102. end
  1103. end)
  1104. wait(0.5)
  1105. normalanim = true
  1106. hum.WalkSpeed = 13
  1107. attackd = false
  1108. sp:Stop()
  1109. end
  1110. end
  1111.  
  1112. if mode.Value == "pm" then
  1113. if attackd == false then
  1114. attackd = true
  1115. normalanim = false
  1116. wait(0.1)
  1117. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  1118. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  1119. RS.C1 = RS.C1:Lerp(RSnor2, 0.15)
  1120. LS.C1 = LS.C1:Lerp(LSnor2, 0.15)
  1121. hum.WalkSpeed = 4
  1122. sp:play()
  1123. wait(0.5)
  1124. mus:Play()
  1125. local bull = Instance.new("Part",char)
  1126. bull.Name = "Bullet"
  1127. bull.BrickColor = BrickColor.new("Really black")
  1128. bull.Size = Vector3.new(1.4, 3, 0.4)
  1129. bull.CanCollide = false
  1130. local m = Instance.new("SpecialMesh",bull)
  1131. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  1132. m.TextureId = "http://www.roblox.com/asset?id=145815673"
  1133. m.Scale = Vector3.new(1, 0.5, 0.5)
  1134. bull.CFrame = char.Torso.CFrame
  1135. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1136. bull.Touched:Connect(function(hit)
  1137. if hit.Parent then
  1138. local character = hit.Parent
  1139. if not(character == char or hit.Name == "Bullet") then
  1140. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1141. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  1142. bull:Destroy()
  1143. hit.Parent = workspace
  1144. hit.Name = "s"
  1145. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  1146. hit.CanCollide = true
  1147. local kn = Instance.new("Part",character)
  1148. kn.Name = "Bullet"
  1149. kn.Size = Vector3.new(0.4, 2, 0.4)
  1150. local w = Instance.new("Weld",kn)
  1151. w.Part0 = kn
  1152. local m = Instance.new("SpecialMesh",kn)
  1153. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  1154. m.TextureId = "http://www.roblox.com/asset?id=145815673"
  1155. m.Scale = Vector3.new(1, 0.5, 0.5)
  1156. w.Part1 = hit
  1157. w.C1 = CFrame.new(0, -0.800000012, 1, 1, 0, 0, 0, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329)
  1158. hit:MakeJoints()
  1159. end
  1160. end
  1161. end
  1162. end
  1163. end)
  1164. wait(0.5)
  1165. normalanim = true
  1166. hum.WalkSpeed = 13
  1167. attackd = false
  1168. sp:Stop()
  1169. end
  1170. end
  1171.  
  1172. if mode.Value == "normal" then
  1173. if attackd == false then
  1174. attackd = true
  1175. normalanim = false
  1176. hum.WalkSpeed = 4
  1177. sp:play()
  1178. wait(0.5)
  1179. mus:Play()
  1180. mus.TimePosition = 0.1
  1181. local bull = Instance.new("Part",char)
  1182. bull.Shape = "Ball"
  1183. bull.Name = "Bullet"
  1184. bull.BrickColor = BrickColor.new("Really black")
  1185. bull.Size = Vector3.new(1.5,1.5,1.5)
  1186. bull.CanCollide = false
  1187. bull.CFrame = char.Torso.CFrame
  1188. bull.Velocity = Vector3.new(0,5,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1189. bull.Touched:Connect(function(hit)
  1190. if hit.Parent then
  1191. local character = hit.Parent
  1192. if not(character == char or hit.Name == "Bullet") then
  1193. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1194. hit.Parent = workspace
  1195. hit.Anchored = false
  1196. hit.CanCollide = true
  1197. hit:BreakJoints()
  1198. end
  1199. end
  1200. end
  1201. end)
  1202. wait(0.5)
  1203. normalanim = true
  1204. hum.WalkSpeed = 13
  1205. attackd = false
  1206. sp:Stop()
  1207. end
  1208. end
  1209. end
  1210.  
  1211. if key == Enum.KeyCode.G then
  1212. if mode.Value == "gone" then
  1213. attackd = true
  1214. normalanim = false
  1215. hum.WalkSpeed = 4
  1216. sp:play()
  1217. wait(0.5)
  1218. mus:Play()
  1219. mus.TimePosition = 0.1
  1220. local bull5 = Instance.new("Part",workspace)
  1221. bull5.Shape = "Ball"
  1222. bull5.Name = "Bullet"
  1223. bull5.BrickColor = BrickColor.new("White")
  1224. bull5.Size = Vector3.new(2,2,2)
  1225. bull5.Transparency = 0.5
  1226. bull5.CanCollide = false
  1227. bull5.CFrame = char.Torso.CFrame
  1228. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  1229. bull5.Touched:Connect(function(hit)
  1230. if hit.Parent then
  1231. local character = hit.Parent
  1232. if not(character == char or hit.Name == "Bullet") then
  1233. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1234. local character = hit.Parent
  1235. bull5:Destroy()
  1236. for i = 1,70 do
  1237. wait(0.01)
  1238. for i,hit in pairs(character:GetChildren()) do
  1239. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  1240. if hit.Name == "LowerTorso" or hit.Name == "Torso" or hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" then
  1241. for i,s in pairs(hit:GetChildren()) do
  1242. s:Destroy()
  1243. end
  1244. hit.Anchored = true
  1245. hit.BrickColor = BrickColor.new("Really red")
  1246. hit.Material = "Neon"
  1247. hit.Transparency = hit.Transparency + i/100
  1248. end
  1249. end
  1250. end
  1251. end
  1252. for i,hit in pairs(character:GetChildren()) do
  1253. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  1254. if hit.Name == "LowerTorso" or hit.Name == "Torso" or hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" then
  1255. hit:Destroy()
  1256. end
  1257. end
  1258. end
  1259.  
  1260. end
  1261. end
  1262. end
  1263. end)
  1264. wait(0.5)
  1265. normalanim = true
  1266. hum.WalkSpeed = 13
  1267. attackd = false
  1268. sp:Stop()
  1269. end
  1270.  
  1271. if mode.Value == "normal" then
  1272. local bull4 = Instance.new("Part",char)
  1273. bull4.Name = "Bullet"
  1274. bull4.BrickColor = BrickColor.new("Really black")
  1275. bull4.Size = Vector3.new(4.2, 2.23, 2)
  1276. bull4.CanCollide = false
  1277. bull4.CFrame = char.Torso.CFrame
  1278. local me = Instance.new("SpecialMesh",bull4)
  1279. me.MeshId = "http://www.roblox.com/asset/?id=84302661"
  1280. me.TextureId = "http://www.roblox.com/asset/?id=84302759"
  1281. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  1282. wait(0.1)
  1283. bull4.CanCollide = true
  1284. bull4.Touched:Connect(function(hit)
  1285. if hit.Parent then
  1286. local character = hit.Parent
  1287. if not(character == char or hit.Name == "Bullet") then
  1288. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1289. hit.CFrame = hit.CFrame + Vector3.new(0,0.1,0)
  1290. end
  1291. end
  1292. end
  1293. end)
  1294. wait(4)
  1295. mus2.Volume = 1
  1296. mus2.TimePosition = 0.6
  1297. mus2.Pitch = 0.3
  1298. me:Destroy()
  1299. bull4.BrickColor = BrickColor.new("Really blue")
  1300. bull4.Anchored = true
  1301. bull4.CanCollide = false
  1302. bull4.Shape = "Ball"
  1303. bull4.Transparency = 0.8
  1304. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  1305. bull4.Parent = workspace
  1306. for i = 1,360 do
  1307. game:GetService("RunService").Heartbeat:Wait()
  1308. bull4.Size = bull4.Size + Vector3.new(0.1,0.1,0.1)
  1309. end
  1310. wait(0.2)
  1311. bull4.Anchored = false
  1312. bull4.CanCollide = false
  1313. wait(1)
  1314. mus2.Volume = 0
  1315. bull4:Destroy()
  1316. end
  1317. if mode.Value == "funnyguy" then
  1318. local bull4 = Instance.new("Part",char)
  1319. bull4.Name = "Bullet"
  1320. bull4.BrickColor = BrickColor.new("Really black")
  1321. bull4.Size = Vector3.new(2,2,2)
  1322. bull4.CanCollide = false
  1323. bull4.CFrame = char.Torso.CFrame
  1324. local me = Instance.new("SpecialMesh",bull4)
  1325. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  1326. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  1327. wait(0.1)
  1328. bull4.CanCollide = true
  1329. bull4.Touched:Connect(function(hit)
  1330. if hit.Parent then
  1331. local character = hit.Parent
  1332. if not(character == char or hit.Name == "Bullet") then
  1333. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1334. hit.Anchored = true
  1335. hit.BrickColor = BrickColor.new("Really black")
  1336. hit.CanCollide = true
  1337. hit.Parent = workspace
  1338. hit:MakeJoints()
  1339. wait(0.1)
  1340. hit.Anchored = false
  1341. end
  1342. end
  1343. end
  1344. end)
  1345. wait(4)
  1346. me:Destroy()
  1347. bull4.BrickColor = BrickColor.new("Really black")
  1348. bull4.Anchored = true
  1349. bull4.CanCollide = false
  1350. bull4.Shape = "Ball"
  1351. bull4.Transparency = 0.5
  1352. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  1353. bull4.Parent = workspace
  1354. for i = 1,360 do
  1355. game:GetService("RunService").Heartbeat:Wait()
  1356. bull4.Size = bull4.Size + Vector3.new(0.1,0.1,0.1)
  1357. end
  1358. wait(0.2)
  1359. bull4.Anchored = false
  1360. bull4.CanCollide = false
  1361. wait(1)
  1362. bull4:Destroy()
  1363. end
  1364. end
  1365.  
  1366. if key == Enum.KeyCode.C then
  1367. if mode.Value == "pm" then
  1368. if attackd == false then
  1369. attackd = true
  1370. normalanim = false
  1371. wait(0.1)
  1372. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  1373. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  1374. RS.C1 = RS.C1:Lerp(RSnor2, 0.15)
  1375. LS.C1 = LS.C1:Lerp(LSnor2, 0.15)
  1376. hum.WalkSpeed = 4
  1377. sp:play()
  1378. wait(0.5)
  1379. mus:Play()
  1380. local bull = Instance.new("Part",char)
  1381. bull.Name = "Bullet"
  1382. bull.BrickColor = BrickColor.new("White")
  1383. bull.Material = "Neon"
  1384. bull.Size = Vector3.new(1.4, 3, 0.4)
  1385. bull.CanCollide = false
  1386. local m = Instance.new("SpecialMesh",bull)
  1387. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  1388. m.Scale = Vector3.new(1, 0.5, 0.5)
  1389. bull.CFrame = char.Torso.CFrame
  1390. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1391. bull.Touched:Connect(function(hit)
  1392. if hit.Parent then
  1393. local character = hit.Parent
  1394. if not(character == char or hit.Name == "Bullet") then
  1395. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1396. if hit.Name == "LowerTorso" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "RightLowerArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "LeftUpperArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  1397. bull:Destroy()
  1398. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  1399. hit.CanCollide = true
  1400. local kn = Instance.new("Part",character)
  1401. kn.Name = "Bullet"
  1402. kn.Size = Vector3.new(0.4, 2, 0.4)
  1403. local w = Instance.new("Weld",kn)
  1404. w.Part0 = kn
  1405. local m = Instance.new("SpecialMesh",kn)
  1406. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  1407. kn.BrickColor = BrickColor.new("White")
  1408. kn.Material = "Neon"
  1409. m.Scale = Vector3.new(1, 0.5, 0.5)
  1410. w.Part1 = hit
  1411. w.C1 = CFrame.new(0, -0.800000012, 1, 1, 0, 0, 0, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329)
  1412. hit:MakeJoints()
  1413. for i,hit in pairs(character:GetChildren()) do
  1414. if hit.Name == "LowerTorso" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  1415. hit.Parent = workspace
  1416. local num1 = math.random(-100,100)
  1417. local num2 = math.random(-1,100)
  1418. local num3 = math.random(-100,100)
  1419. local num4 = math.random(0.1,2)
  1420. local num5 = math.random(0.1,2)
  1421. local num6 = math.random(0.1,2)
  1422. hit:BreakJoints()
  1423. hit.Anchored = false
  1424. hit.CanCollide = true
  1425. hit.Transparency = 0
  1426. hit.Material = "Neon"
  1427. hit.BrickColor = BrickColor.new("White")
  1428. hit.Size = Vector3.new(num4, num5, num6)
  1429. hit.Velocity = Vector3.new(num1, num2, num3)
  1430. end
  1431. end
  1432. end
  1433. end
  1434. end
  1435. end
  1436. end)
  1437. wait(0.5)
  1438. normalanim = true
  1439. hum.WalkSpeed = 13
  1440. attackd = false
  1441. sp:Stop()
  1442. end
  1443. end
  1444.  
  1445. if attackd == false then
  1446. if mode.Value == "gone" then
  1447. attackd = true
  1448. normalanim = false
  1449. hum.WalkSpeed = 4
  1450. sp:play()
  1451. wait(0.5)
  1452. mus:Play()
  1453. mus.TimePosition = 0.1
  1454. local bull5 = Instance.new("Part",workspace)
  1455. bull5.Shape = "Ball"
  1456. bull5.Name = "Bullet"
  1457. bull5.BrickColor = BrickColor.new("Really black")
  1458. bull5.Size = Vector3.new(2,2,2)
  1459. bull5.Transparency = 0.5
  1460. bull5.CanCollide = false
  1461. bull5.CFrame = char.Torso.CFrame
  1462. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  1463. bull5.Touched:Connect(function(hit)
  1464. if hit.Parent then
  1465. local character = hit.Parent
  1466. if not(character == char or hit.Name == "Bullet") then
  1467. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1468. if not(hit == bull5) then
  1469. if not(hit.Parent == workspace) then
  1470. if not(hit.Parent.Name == "Minion") then
  1471. bull5:Destroy()
  1472. if not(character:FindFirstChild("Head") == nil) then
  1473. local posX = character.Head.Position.X
  1474. local posY = character.Head.Position.Y
  1475. local posZ = character.Head.Position.Z
  1476. character.Head:Destroy()
  1477.  
  1478. for i,v in pairs(character:GetChildren()) do
  1479. v:Destroy()
  1480. end
  1481.  
  1482. local plr = owner
  1483. local m = Instance.new("Model", char)
  1484. m.Name = "Minion"
  1485. local h = Instance.new("Part",m)
  1486. h.Name = "Head"
  1487. local me = plr.Character.Head.Mesh:Clone()
  1488. me.Parent = h
  1489. h.Size = char.Head.Size
  1490. h:BreakJoints()
  1491. h.CanCollide = false
  1492. h.Position = Vector3.new(posX,posY,posZ)
  1493. local t = Instance.new("Part",m)
  1494. t.Name = "Torso"
  1495. t.Size = plr.Character.Torso.Size
  1496. t:BreakJoints()
  1497. t.CanCollide = false
  1498. t.Position = plr.Character.Torso.Position
  1499. t.Position = h.Position - Vector3.new(0, 2, 0)
  1500.  
  1501. local ra = Instance.new("Part",m)
  1502. ra.Name = "Right Arm"
  1503. ra.Size = plr.Character["Right Arm"].Size
  1504. ra:BreakJoints()
  1505. ra.Position = plr.Character["Right Arm"].Position
  1506. ra.Position = ra.Position + Vector3.new(0, 10, 0)
  1507.  
  1508. local la = Instance.new("Part",m)
  1509. la.Name = "Left Arm"
  1510. la.Size = plr.Character["Left Arm"].Size
  1511. la:BreakJoints()
  1512. la.Position = plr.Character["Left Arm"].Position
  1513. la.Position = la.Position + Vector3.new(0, 10, 0)
  1514.  
  1515. local ll = Instance.new("Part",m)
  1516. ll.Name = "Left Leg"
  1517. ll.Size = plr.Character["Left Leg"].Size
  1518. ll:BreakJoints()
  1519. ll.Position = plr.Character["Left Leg"].Position
  1520. ll.Position = ll.Position + Vector3.new(0, 10, 0)
  1521.  
  1522. local rl = Instance.new("Part",m)
  1523. rl.Name = "Right Leg"
  1524. rl.Size = plr.Character["Right Leg"].Size
  1525. rl:BreakJoints()
  1526. rl.Position = plr.Character["Right Leg"].Position
  1527. rl.Position = rl.Position + Vector3.new(0, 10, 0)
  1528.  
  1529. for i,v in pairs(m:GetChildren()) do
  1530. if v.ClassName == "Part" then
  1531. v.BrickColor = BrickColor.new("Really black")
  1532. end
  1533. v:BreakJoints()
  1534. end
  1535.  
  1536. local neck = Instance.new("Motor6D")
  1537. neck.Name = "Neck"
  1538. neck.Part0 = t
  1539. neck.Part1 = h
  1540. neck.Parent = t
  1541. neck.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1542. neck.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1543.  
  1544. local rs = Instance.new("Motor6D")
  1545. rs.Name = "Right Shoulder"
  1546. rs.Part0 = t
  1547. rs.Part1 = ra
  1548. rs.Parent = t
  1549. rs.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1550. rs.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1551.  
  1552. local ls = Instance.new("Motor6D")
  1553. ls.Name = "Left Shoulder"
  1554. ls.Part0 = t
  1555. ls.Part1 = la
  1556. ls.Parent = t
  1557. ls.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1558. ls.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1559.  
  1560. local lh = Instance.new("Motor6D")
  1561. lh.Name = "Left Hip"
  1562. lh.Part0 = t
  1563. lh.Part1 = ll
  1564. lh.Parent = t
  1565. lh.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1566. lh.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1567.  
  1568. local rh = Instance.new("Motor6D")
  1569. rh.Name = "Right Hip"
  1570. rh.Part0 = t
  1571. rh.Part1 = rl
  1572. rh.Parent = t
  1573. rh.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1574. rh.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1575.  
  1576. wait(0.000000000000001)
  1577.  
  1578. local hum = Instance.new("Humanoid", m)
  1579. hum.MaxHealth = 0
  1580. hum.Health = 0
  1581. hum.WalkSpeed = 15
  1582. hum.Name = "minion"
  1583.  
  1584. for i,v in pairs(character:GetChildren()) do
  1585. v:Destroy()
  1586. end
  1587. end
  1588. end
  1589. end
  1590. end
  1591. end
  1592. end
  1593. end
  1594. end)
  1595. wait(0.5)
  1596. normalanim = true
  1597. hum.WalkSpeed = 13
  1598. attackd = false
  1599. sp:Stop()
  1600. end
  1601. end
  1602.  
  1603. if attackd == false then
  1604. if mode.Value == "insane" then
  1605. attackd = true
  1606. normalanim = false
  1607. hum.WalkSpeed = 4
  1608. sp:play()
  1609. wait(0.5)
  1610. mus:Play()
  1611. mus.TimePosition = 0.1
  1612. local bull5 = Instance.new("Part",workspace)
  1613. bull5.Shape = "Block"
  1614. bull5.Name = "Bullet"
  1615. bull5.BrickColor = BrickColor.new("White")
  1616. bull5.Material = "Neon"
  1617. bull5.Size = Vector3.new(0.5,0.5,3)
  1618. bull5.CanCollide = false
  1619. bull5.CFrame = char.Torso.CFrame
  1620. bull5.Orientation = char.Torso.Orientation
  1621. local flame = Instance.new("Part",bull5)
  1622. flame.Size = Vector3.new(0.5,0.5,0.5)
  1623. flame.Transparency = 1
  1624. flame.Name = "Bullet"
  1625. local f = Instance.new("Fire",flame)
  1626. f.Heat = 1
  1627. f.Size = 1
  1628. local w = Instance.new("Weld",flame)
  1629. w.Part1 = bull5
  1630. w.Part0 = flame
  1631. w.C1 = CFrame.new(0, 0, -1.4000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1632. f.SecondaryColor = Color3.new(255,255,255)
  1633. f.Color = Color3.new(255,255,255)
  1634. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 100
  1635. wait(0.1)
  1636. bull5.CanCollide = true
  1637. bull5.Touched:Connect(function(hit)
  1638. if hit.Parent then
  1639. local character = hit.Parent
  1640. if not(character == char or hit.Name == "Bullet") then
  1641. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1642. for i,hit in pairs(character:GetChildren()) do
  1643. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  1644. if not(hit == flame or hit == bull5) then
  1645. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1646. hit.Parent = workspace
  1647. local num1 = math.random(-100,100)
  1648. local num2 = math.random(-1,100)
  1649. local num3 = math.random(-100,100)
  1650. local num4 = math.random(0.1,2)
  1651. local num5 = math.random(0.1,2)
  1652. local num6 = math.random(0.1,2)
  1653. hit:BreakJoints()
  1654. hit.Anchored = false
  1655. hit.CanCollide = true
  1656. hit.Transparency = 0
  1657. hit.Material = "Neon"
  1658. hit.BrickColor = BrickColor.new("White")
  1659. hit.Size = Vector3.new(num4, num5, num6)
  1660. hit.Velocity = Vector3.new(num1, num2, num3)
  1661. end
  1662. end
  1663. end
  1664. end
  1665. end
  1666. end
  1667. end
  1668. end)
  1669. wait(0.5)
  1670. normalanim = true
  1671. hum.WalkSpeed = 13
  1672. attackd = false
  1673. sp:Stop()
  1674. end
  1675. end
  1676.  
  1677. if mode.Value == "funnyguy" then
  1678. local bull4 = Instance.new("Part",char)
  1679. bull4.Name = "Bullet"
  1680. bull4.BrickColor = BrickColor.new("Really black")
  1681. bull4.Size = Vector3.new(2,2,2)
  1682. bull4.CanCollide = false
  1683. bull4.CFrame = char.Torso.CFrame
  1684. local me = Instance.new("SpecialMesh",bull4)
  1685. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  1686. me.TextureId = "rbxasset://textures/bombtex.png"
  1687. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  1688. wait(0.1)
  1689. bull4.CanCollide = true
  1690. bull4.Touched:Connect(function(v)
  1691. if v.Parent then
  1692. local character = v.Parent
  1693. if not(character == char or v.Name == "Bullet") then
  1694. if not(v.Name == "Base" or v.Name == "Baseplate") then
  1695. if v.ClassName == "MeshPart" then
  1696. v.TextureID = ""
  1697. end
  1698. if v.ClassName == "UnionOperation" or v.ClassName == "MeshPart" or v.ClassName == "Part" then
  1699. for i,n in pairs(v:GetChildren()) do
  1700. if n.ClassName == "SpecialMesh" then
  1701. n.TextureId = ""
  1702. end
  1703. end
  1704. if not(v.Name == "Base" or v.Name == "Baseplate") then
  1705. local num1 = math.random(1,255)
  1706. local num2 = math.random(1,255)
  1707. local num2 = math.random(1,255)
  1708. v.Material = "Plastic"
  1709. v.Color = Color3.new(num1,num2,num3)
  1710. end
  1711. end
  1712. if v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "CharacterMesh" then
  1713. v:Destroy()
  1714. end
  1715. end
  1716. end
  1717. end
  1718. end)
  1719. wait(4)
  1720. me:Destroy()
  1721. bull4.BrickColor = BrickColor.new("Lime green")
  1722. bull4.Anchored = true
  1723. bull4.CanCollide = false
  1724. bull4.Shape = "Ball"
  1725. bull4.Transparency = 0.5
  1726. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  1727. bull4.Parent = workspace
  1728. for i = 1,360 do
  1729. game:GetService("RunService").Heartbeat:Wait()
  1730. bull4.Size = bull4.Size + Vector3.new(0.2,0.2,0.2)
  1731. end
  1732. wait(0.2)
  1733. bull4.Anchored = false
  1734. bull4.CanCollide = false
  1735. wait(1)
  1736. bull4:Destroy()
  1737. end
  1738.  
  1739. if mode.Value == "murderer" then
  1740. if attackd == false then
  1741. attackd = true
  1742. normalanim = false
  1743. hum.WalkSpeed = 4
  1744. sp:play()
  1745. wait(0.5)
  1746. mus:Play()
  1747. mus.TimePosition = 0.1
  1748. local bull = Instance.new("Part",char)
  1749. bull.Name = "Bullet"
  1750. bull.BrickColor = BrickColor.new("Really black")
  1751. bull.Size = Vector3.new(0.4, 3, 0.8)
  1752. bull.CanCollide = false
  1753. local m = Instance.new("SpecialMesh",bull)
  1754. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1755. bull.Material = "Neon"
  1756. bull.BrickColor = BrickColor.new("White")
  1757. bull.CFrame = char.Torso.CFrame
  1758. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  1759. bull.Touched:Connect(function(hit)
  1760. if hit.Parent then
  1761. local character = hit.Parent
  1762. if not(character == char or hit.Name == "Bullet") then
  1763. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1764. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "LowerTorso" or hit.Name == "UpperTorso" and not(hit.Name == "s") then
  1765. bull:Destroy()
  1766. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  1767. hit.CanCollide = true
  1768. local kn = Instance.new("Part",character)
  1769. kn.Name = "Bullet"
  1770. kn.Size = Vector3.new(0.4, 3, 0.8)
  1771. local w = Instance.new("Weld",kn)
  1772. w.Part0 = kn
  1773. kn.Material = "Neon"
  1774. kn.BrickColor = BrickColor.new("White")
  1775. local m = Instance.new("SpecialMesh",kn)
  1776. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  1777. w.Part1 = hit
  1778. w.C0 = CFrame.new(0, 1.20000005, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  1779. wait(1)
  1780. local num1 = math.random(0.1,2)
  1781. local num2 = math.random(0.1,2)
  1782. local num3 = math.random(0.1,2)
  1783. local num4 = math.random(-100,100)
  1784. local num5 = math.random(1,100)
  1785. local num6 = math.random(-100,100)
  1786. hit.Parent = workspace
  1787. hit:BreakJoints()
  1788. hit.BrickColor = BrickColor.new("White")
  1789. hit.Material = "Neon"
  1790. hit.CanCollide = true
  1791. hit.Anchored = false
  1792. hit.Size = Vector3.new(num1,num2,num3)
  1793. hit.Velocity = Vector3.new(num4,num5,num6)
  1794. end
  1795. end
  1796. end
  1797. end
  1798. end)
  1799. wait(0.5)
  1800. normalanim = true
  1801. hum.WalkSpeed = 13
  1802. attackd = false
  1803. sp:Stop()
  1804. end
  1805. end
  1806. if attackd == false then
  1807. if mode.Value == "normal" then
  1808. attackd = true
  1809. normalanim = false
  1810. hum.WalkSpeed = 4
  1811. sp:play()
  1812. wait(0.5)
  1813. mus:Play()
  1814. mus.TimePosition = 0.1
  1815. local bull3 = Instance.new("Part",char)
  1816. bull3.Shape = "Ball"
  1817. bull3.Name = "Bullet"
  1818. bull3.BrickColor = BrickColor.new("Really black")
  1819. bull3.Size = Vector3.new(5,5,5)
  1820. bull3.CanCollide = false
  1821. bull3.CFrame = char.Torso.CFrame
  1822. bull3.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  1823. bull3.Touched:Connect(function(hit)
  1824. if hit.Parent then
  1825. local character = hit.Parent
  1826. if not(character == char or hit.Name == "Bullet") then
  1827. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1828. hit.Anchored = true
  1829. hit.BrickColor = BrickColor.new("Really black")
  1830. hit.CanCollide = true
  1831. hit.Parent = workspace
  1832. hit:MakeJoints()
  1833. wait(0.1)
  1834. hit.Anchored = false
  1835. end
  1836. end
  1837. end
  1838. end)
  1839. wait(0.5)
  1840. normalanim = true
  1841. hum.WalkSpeed = 13
  1842. attackd = false
  1843. sp:Stop()
  1844. end
  1845. end
  1846. end
  1847.  
  1848. if key == Enum.KeyCode.R then
  1849. if mode.Value == "insane" then
  1850. attackd = true
  1851. normalanim = false
  1852. hum.WalkSpeed = 4
  1853. sp:play()
  1854. wait(0.5)
  1855. mus:Play()
  1856. mus.TimePosition = 0.1
  1857. local bull5 = Instance.new("Part",workspace)
  1858. bull5.Shape = "Ball"
  1859. bull5.Name = "Bullet"
  1860. bull5.Material = "Marble"
  1861. bull5.BrickColor = BrickColor.new("Medium stone gray")
  1862. bull5.Size = Vector3.new(2,2,2)
  1863. bull5.Transparency = 0.5
  1864. bull5.CanCollide = false
  1865. bull5.CFrame = char.Torso.CFrame
  1866. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  1867. bull5.Touched:Connect(function(hit)
  1868. if hit.Parent then
  1869. local character = hit.Parent
  1870. if not(character == char or hit.Name == "Bullet") then
  1871. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1872. local character = hit.Parent
  1873. for i,hit in pairs(character:GetChildren()) do
  1874. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  1875. if hit.Name == "LowerTorso" or hit.Name == "Torso" or hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" then
  1876. hit.Anchored = false
  1877. hit.BrickColor = BrickColor.new("Medium stone gray")
  1878. hit.Material = "Marble"
  1879. hit.Parent = workspace
  1880. hit.CanCollide = true
  1881. end
  1882. end
  1883. end
  1884.  
  1885. end
  1886. end
  1887. end
  1888. end)
  1889. wait(0.5)
  1890. normalanim = true
  1891. hum.WalkSpeed = 13
  1892. attackd = false
  1893. sp:Stop()
  1894. end
  1895.  
  1896. if attackd == false then
  1897. if mode.Value == "normal" then
  1898. attackd = true
  1899. normalanim = false
  1900. hum.WalkSpeed = 4
  1901. sp:play()
  1902. wait(0.5)
  1903. mus:Play()
  1904. mus.TimePosition = 0.1
  1905. local bull3 = Instance.new("Part",char)
  1906. bull3.Shape = "Ball"
  1907. bull3.Name = "Bullet"
  1908. bull3.BrickColor = BrickColor.new("Baby blue")
  1909. bull3.Size = Vector3.new(2,2,2)
  1910. bull3.Material = "Ice"
  1911. bull3.CanCollide = false
  1912. bull3.CFrame = char.Torso.CFrame
  1913. bull3.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  1914. bull3.Touched:Connect(function(hit)
  1915. if hit.Parent then
  1916. local character = hit.Parent
  1917. if character:FindFirstChild("Bullfr") == nil then
  1918. if not(character == char or hit.Name == "Bullet") then
  1919. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  1920. local hum = character:FindFirstChildOfClass("Humanoid")
  1921. if hum then
  1922. local b = Instance.new("ObjectValue",character)
  1923. b.Name = "Bullfr"
  1924. for i,v in pairs(character:GetChildren()) do
  1925. if v.ClassName == "MeshPart" or v.ClassName == "Part" then
  1926. if not(v.Name == "Base" or v.Name == "Baseplate") then
  1927. v.Material = "Ice"
  1928. v.BrickColor = BrickColor.new("Baby blue")
  1929. v.CanCollide = true
  1930. v.Parent = workspace
  1931. v:MakeJoints()
  1932. v.Anchored = false
  1933. end
  1934. end
  1935. hit.Anchored = false
  1936. local prev
  1937. local parts = character:GetChildren()
  1938.  
  1939. for i = 1,#parts do
  1940. if (parts[i].className == "Part") then
  1941. if (prev ~= nil)then
  1942. local weld = Instance.new("Weld")
  1943. weld.Part0 = prev
  1944. weld.Part1 = parts[i]
  1945. weld.C0 = prev.CFrame:inverse()
  1946. weld.C1 = parts[i].CFrame:inverse()
  1947. weld.Parent = prev
  1948. end
  1949. prev = parts[i]
  1950. end
  1951. end
  1952.  
  1953. local prev2
  1954. local parts2 = character:GetChildren()
  1955.  
  1956. for i = 1,#parts2 do
  1957. if (parts2[i].className == "MeshPart") then
  1958. if (prev2 ~= nil)then
  1959. local weld = Instance.new("Weld")
  1960. weld.Part0 = prev2
  1961. weld.Part1 = parts2[i]
  1962. weld.C0 = prev2.CFrame:inverse()
  1963. weld.C1 = parts2[i].CFrame:inverse()
  1964. weld.Parent = prev2
  1965. end
  1966. prev2 = parts2[i]
  1967. end
  1968. end
  1969.  
  1970. end
  1971. end
  1972. end
  1973. end
  1974. end
  1975. end
  1976. end)
  1977. wait(0.5)
  1978. normalanim = true
  1979. hum.WalkSpeed = 13
  1980. attackd = false
  1981. sp:Stop()
  1982. end
  1983. end
  1984. end
  1985.  
  1986. if key == Enum.KeyCode.B then
  1987. if mode.Value == "murderer" then
  1988. mode.Value = "pm"
  1989. song = 900450645
  1990. TextLabel.Text = "Psycho Murderer"
  1991. TextLabel.TextColor3 = Color3.new(255, 0, 0)
  1992. end
  1993.  
  1994. if mode.Value == "gone" then
  1995.  
  1996. move.Value = "true"
  1997.  
  1998. end
  1999. if mode.Value == "normal" then
  2000. local bull4 = Instance.new("Part",char)
  2001. bull4.Name = "Bullet"
  2002. bull4.BrickColor = BrickColor.new("Really black")
  2003. bull4.Size = Vector3.new(2,2,2)
  2004. bull4.CanCollide = false
  2005. bull4.CFrame = char.Torso.CFrame
  2006. local me = Instance.new("SpecialMesh",bull4)
  2007. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2008. me.TextureId = "rbxasset://textures/bombtex.png"
  2009. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2010. wait(0.1)
  2011. bull4.CanCollide = true
  2012. bull4.Touched:Connect(function(hit)
  2013. if hit.Parent then
  2014. local character = hit.Parent
  2015. if not(character == char or hit.Name == "Bullet") then
  2016. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2017. hit.Parent = workspace
  2018. hit.Velocity = Vector3.new(0,50,0)
  2019. hit.CanCollide = true
  2020. hit.Anchored = false
  2021. end
  2022. end
  2023. end
  2024. end)
  2025. wait(4)
  2026. me:Destroy()
  2027. bull4.BrickColor = BrickColor.new("Alder")
  2028. bull4.Anchored = true
  2029. bull4.Shape = "Ball"
  2030. bull4.Transparency = 0.5
  2031. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  2032. bull4.Parent = workspace
  2033. for i = 1,360 do
  2034. game:GetService("RunService").Heartbeat:Wait()
  2035. bull4.Size = bull4.Size + Vector3.new(0.1,0.1,0.1)
  2036. end
  2037. wait(0.2)
  2038. bull4.Anchored = false
  2039. bull4.CanCollide = false
  2040. wait(1)
  2041. bull4:Destroy()
  2042. end
  2043. end
  2044.  
  2045. if key == Enum.KeyCode.F then
  2046. if mode.Value == "gone" then
  2047. attackd = true
  2048. normalanim = false
  2049. hum.WalkSpeed = 4
  2050. sp:play()
  2051. wait(0.5)
  2052. mus:Play()
  2053. mus.TimePosition = 0.1
  2054. local bull5 = Instance.new("Part",workspace)
  2055. bull5.Shape = "Ball"
  2056. bull5.Name = "Bullet"
  2057. bull5.BrickColor = BrickColor.new("White")
  2058. bull5.Size = Vector3.new(2,2,2)
  2059. bull5.Transparency = 0.5
  2060. bull5.CanCollide = false
  2061. bull5.CFrame = char.Torso.CFrame
  2062. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  2063. bull5.Touched:Connect(function(hit)
  2064. if hit.Parent then
  2065. local character = hit.Parent
  2066. if not(character == char or hit.Name == "Bullet") then
  2067. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2068. local character = hit.Parent
  2069. local k = Instance.new("Model",char)
  2070. for i,hit in pairs(character:GetChildren()) do
  2071. if hit.ClassName == "MeshPart" or hit.ClassName == "Part" then
  2072. if hit.Name == "LowerTorso" or hit.Name == "Torso" or hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" then
  2073. for i,f in pairs(hit:GetChildren()) do
  2074. f:Destroy()
  2075. end
  2076. local bdpos = Instance.new("BodyPosition",hit)
  2077. bdpos.Position = hit.Position + Vector3.new(math.random(-5,5),math.random(1,5),math.random(-5,5))
  2078. hit.Parent = k
  2079. hit.Name = "kill"
  2080. hit.Material = "Neon"
  2081. hit.BrickColor = BrickColor.new("White")
  2082. hit.Anchored = false
  2083. hit.CanCollide = true
  2084. hit:BreakJoints()
  2085. hit.Transparency = 0.53
  2086. end
  2087. end
  2088. end
  2089. wait(5)
  2090. k:Destroy()
  2091. end
  2092. end
  2093. end
  2094. end)
  2095. wait(0.5)
  2096. normalanim = true
  2097. hum.WalkSpeed = 13
  2098. attackd = false
  2099. sp:Stop()
  2100. end
  2101. if mode.Value == "funnyguy" then
  2102. local bull4 = Instance.new("Part",char)
  2103. bull4.Name = "Bullet"
  2104. bull4.BrickColor = BrickColor.new("Baby blue")
  2105. bull4.Size = Vector3.new(2,2,2)
  2106. bull4.CanCollide = false
  2107. bull4.CFrame = char.Torso.CFrame
  2108. local me = Instance.new("SpecialMesh",bull4)
  2109. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2110. me.TextureId = ""
  2111. bull4.Material = "Ice"
  2112. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2113. wait(0.1)
  2114. bull4.CanCollide = true
  2115. bull4.Touched:Connect(function(hit)
  2116. if hit.Parent then
  2117. local character = hit.Parent
  2118. if not(character == char or hit.Name == "Bullet") then
  2119. if character:FindFirstChild("Billfr") == nil then
  2120. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2121. local hum = character:FindFirstChildOfClass("Humanoid")
  2122. if hum then
  2123. local b = Instance.new("ObjectValue",character)
  2124. b.Name = "Bullfr"
  2125. for i,v in pairs(character:GetChildren()) do
  2126. if v.ClassName == "MeshPart" or v.ClassName == "Part" then
  2127. if not(v.Name == "Base" or v.Name == "Baseplate") then
  2128. v.Material = "Ice"
  2129. v.BrickColor = BrickColor.new("Baby blue")
  2130. v.CanCollide = true
  2131. v.Parent = workspace
  2132. v:MakeJoints()
  2133. v.Anchored = false
  2134. end
  2135. end
  2136. hit.Anchored = false
  2137. local prev
  2138. local parts = character:GetChildren()
  2139.  
  2140. for i = 1,#parts do
  2141. if (parts[i].className == "Part") then
  2142. if (prev ~= nil)then
  2143. local weld = Instance.new("Weld")
  2144. weld.Part0 = prev
  2145. weld.Part1 = parts[i]
  2146. weld.C0 = prev.CFrame:inverse()
  2147. weld.C1 = parts[i].CFrame:inverse()
  2148. weld.Parent = prev
  2149. end
  2150. prev = parts[i]
  2151. end
  2152. end
  2153.  
  2154. local prev2
  2155. local parts2 = character:GetChildren()
  2156.  
  2157. for i = 1,#parts2 do
  2158. if (parts2[i].className == "MeshPart") then
  2159. if (prev2 ~= nil)then
  2160. local weld = Instance.new("Weld")
  2161. weld.Part0 = prev2
  2162. weld.Part1 = parts2[i]
  2163. weld.C0 = prev2.CFrame:inverse()
  2164. weld.C1 = parts2[i].CFrame:inverse()
  2165. weld.Parent = prev2
  2166. end
  2167. prev2 = parts2[i]
  2168. end
  2169. end
  2170. end
  2171. end
  2172. end
  2173. end
  2174. end
  2175. end
  2176. end)
  2177. wait(1.5)
  2178. me:Destroy()
  2179. bull4.BrickColor = BrickColor.new("Baby blue")
  2180. bull4.Anchored = true
  2181. bull4.CanCollide = false
  2182. bull4.Shape = "Ball"
  2183. bull4.Transparency = 0.5
  2184. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  2185. bull4.Parent = workspace
  2186. for i = 1,400 do
  2187. game:GetService("RunService").Heartbeat:Wait()
  2188. bull4.Size = bull4.Size + Vector3.new(0.1,0.1,0.1)
  2189. end
  2190. wait(0.2)
  2191. bull4.Anchored = false
  2192. bull4.CanCollide = false
  2193. wait(1)
  2194. bull4:Destroy()
  2195. end
  2196.  
  2197.  
  2198. if mode.Value == "normal" then
  2199. local bull4 = Instance.new("Part",char)
  2200. bull4.Name = "Bullet"
  2201. bull4.BrickColor = BrickColor.new("Really black")
  2202. bull4.Size = Vector3.new(2,2,2)
  2203. bull4.CanCollide = false
  2204. bull4.CFrame = char.Torso.CFrame
  2205. local me = Instance.new("SpecialMesh",bull4)
  2206. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2207. me.TextureId = "rbxasset://textures/bombtex.png"
  2208. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2209. wait(0.1)
  2210. bull4.CanCollide = true
  2211. bull4.Touched:Connect(function(hit)
  2212. if hit.Parent then
  2213. local character = hit.Parent
  2214. if not(character == char or hit.Name == "Bullet") then
  2215. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2216. hit.Parent = workspace
  2217. hit.Velocity = Vector3.new(0,50,0)
  2218. hit.CanCollide = true
  2219. hit.Anchored = false
  2220. end
  2221. end
  2222. end
  2223. end)
  2224. wait(4)
  2225. me:Destroy()
  2226. bull4.BrickColor = BrickColor.new("Alder")
  2227. bull4.Anchored = true
  2228. bull4.Shape = "Ball"
  2229. bull4.Transparency = 0.5
  2230. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  2231. bull4.Parent = workspace
  2232. for i = 1,60 do
  2233. game:GetService("RunService").Heartbeat:Wait()
  2234. bull4.Size = bull4.Size + Vector3.new(1,1,1)
  2235. end
  2236. wait(0.2)
  2237. bull4.Anchored = false
  2238. bull4.CanCollide = false
  2239. wait(1)
  2240. bull4:Destroy()
  2241. end
  2242. end
  2243.  
  2244. if key == Enum.KeyCode.T then
  2245. if mode.Value == "normal" then
  2246. local bull6 = Instance.new("Part",char)
  2247. bull6.Name = "Bullet"
  2248. bull6.BrickColor = BrickColor.new("Really black")
  2249. bull6.Size = Vector3.new(4,4,4)
  2250. bull6.CanCollide = false
  2251. bull6.CFrame = char.Torso.CFrame
  2252. local me = Instance.new("SpecialMesh",bull6)
  2253. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2254. me.TextureId = "rbxasset://textures/bombtex.png"
  2255. me.Scale = Vector3.new(2,2,2)
  2256. bull6.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2257. wait(0.1)
  2258. bull6.CanCollide = true
  2259. bull6.Touched:Connect(function(hit)
  2260. if hit.Parent then
  2261. local character = hit.Parent
  2262. if not(character == char or hit.Name == "Bullet") then
  2263. if not(hit.Name == "Bullet") then
  2264. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2265. hit.Parent = workspace
  2266. hit.Velocity = Vector3.new(0,50,0)
  2267. hit.CanCollide = true
  2268. hit.Anchored = false
  2269. end
  2270. end
  2271. end
  2272. end
  2273. end)
  2274. wait(4)
  2275. me:Destroy()
  2276. bull6.Parent = workspace
  2277. bull6.BrickColor = BrickColor.new("Alder")
  2278. bull6.Anchored = true
  2279. bull6.Shape = "Ball"
  2280. bull6.Transparency = 0.5
  2281. bull6.CFrame = bull6.CFrame - Vector3.new(0,1,0)
  2282. bull6.Parent = workspace
  2283. for i = 1,600 do
  2284. game:GetService("RunService").Heartbeat:Wait()
  2285. bull6.Size = bull6.Size + Vector3.new(0.1,0.1,0.1)
  2286. end
  2287. wait(0.2)
  2288. bull6.Anchored = false
  2289. bull6.CanCollide = false
  2290. wait(1)
  2291. bull6:Destroy()
  2292. end
  2293. end
  2294.  
  2295.  
  2296. if key == Enum.KeyCode.V then
  2297. if mode.Value == "gone" then
  2298.  
  2299. move.Value = "false"
  2300.  
  2301. end
  2302.  
  2303. if mode.Value == "funnyguy" then
  2304. local bull4 = Instance.new("Part",char)
  2305. bull4.Name = "Bullet"
  2306. bull4.BrickColor = BrickColor.new("Magenta")
  2307. bull4.Size = Vector3.new(2,2,2)
  2308. bull4.CanCollide = false
  2309. bull4.CFrame = char.Torso.CFrame
  2310. local me = Instance.new("SpecialMesh",bull4)
  2311. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2312. bull4.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2313. wait(0.1)
  2314. bull4.CanCollide = true
  2315. bull4.Touched:Connect(function(hit)
  2316. if hit.Parent then
  2317. local character = hit.Parent
  2318.  
  2319. if not(character == char or hit.Name == "Bullet") then
  2320. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2321. local human = character:FindFirstChildOfClass("Humanoid")
  2322. if human then
  2323. if character:FindFirstChild("TRAP") == nil then
  2324. local tr = Instance.new("ObjectValue",character)
  2325. tr.Name = "TRAP"
  2326. for i,v in pairs(character:GetChildren()) do
  2327. if v.ClassName == "BodyColors" or v.ClassName == "Pants" or v.ClassName == "Shirt" or v.ClassName == "ShirtGraphic" or v.ClassName == "Hat" or v.ClassName == "Accessory" or v.ClassName == "CharacterMesh" then
  2328. v:Destroy()
  2329. end
  2330. end
  2331. local ps = math.random(1,6)
  2332. local p = Instance.new("Pants",character)
  2333. p.Name = "Pants"
  2334. p.PantsTemplate = ""
  2335. local s = Instance.new("Shirt",character)
  2336. s.Name = "Shirt"
  2337.  
  2338. if ps == 1 then
  2339. p.PantsTemplate = "rbxassetid://56903591"
  2340. end
  2341.  
  2342. if ps == 2 then
  2343. p.PantsTemplate = "rbxassetid://745334066"
  2344. s.ShirtTemplate = "rbxassetid://242933637"
  2345. end
  2346.  
  2347. if ps == 3 then
  2348. p.PantsTemplate = "rbxassetid://1340645290"
  2349. s.ShirtTemplate = "rbxassetid://1238151974"
  2350. end
  2351.  
  2352. if ps == 4 then
  2353. p.PantsTemplate = "rbxassetid://460147365"
  2354. s.ShirtTemplate = "rbxassetid://583471131"
  2355. end
  2356.  
  2357. if ps == 5 then
  2358. p.PantsTemplate = "rbxassetid://45541243"
  2359. end
  2360.  
  2361. if ps == 6 then
  2362. p.PantsTemplate = "rbxassetid://41162775"
  2363. end
  2364.  
  2365. local bd = Instance.new("BodyColors",character)
  2366. bd.Name = "Body Colors"
  2367. bd.HeadColor = BrickColor.new("Light orange")
  2368. bd.TorsoColor = BrickColor.new("Light orange")
  2369. bd.RightArmColor = BrickColor.new("Light orange")
  2370. bd.LeftArmColor = BrickColor.new("Light orange")
  2371. bd.RightLegColor = BrickColor.new("Light orange")
  2372. bd.LeftLegColor = BrickColor.new("Light orange")
  2373.  
  2374. if not(character.Head == nil) then
  2375. for i,v in pairs(character.Head:GetChildren()) do
  2376. if v.ClassName == "Decal" then
  2377. v.Texture = "http://www.roblox.com/asset/?id=519735061"
  2378. end
  2379. end
  2380. local hair = Instance.new("Part",character)
  2381. hair.CanCollide = false
  2382. hair.BottomSurface = Enum.SurfaceType.Smooth
  2383. hair.TopSurface = Enum.SurfaceType.Smooth
  2384. local num1 = math.random(0,255)
  2385. local num2 = math.random(0,255)
  2386. local num3 = math.random(0,255)
  2387. hair.Color = Color3.new(num1,num2,num3)
  2388. local hatr = math.random(1,7)
  2389.  
  2390. if hatr == 1 then
  2391. print("1")
  2392. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  2393. local hm = Instance.new("SpecialMesh",hair)
  2394. hm.Scale = Vector3.new(0.075000003, 0.0599999987, 0.0599999987)
  2395. hm.MeshId = "rbxassetid://506240548"
  2396. hm.MeshType = Enum.MeshType.FileMesh
  2397. local w = Instance.new("ManualWeld",hair)
  2398. w.Part0 = hair
  2399. w.Part1 = character.Head
  2400. w.C1 = CFrame.new(-7.62939453e-06, -1.19999862, 0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2401. end
  2402.  
  2403. if hatr == 2 then
  2404. print("2")
  2405. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  2406. local hm = Instance.new("SpecialMesh",hair)
  2407. hm.Scale = Vector3.new(0.0450000018, 0.0450000018, 0.0450000018)
  2408. hm.MeshId = "rbxassetid://487000462"
  2409. hm.MeshType = Enum.MeshType.FileMesh
  2410. local w = Instance.new("ManualWeld",hair)
  2411. w.Part0 = hair
  2412. w.Part1 = character.Head
  2413. w.C1 = CFrame.new(-7.62939453e-06, -0.799998999, 0.599994659, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2414. end
  2415.  
  2416. if hatr == 3 then
  2417. print("3")
  2418. hair.Size = Vector3.new(0.5, 0.400000006, 0.400000006)
  2419. local hm = Instance.new("SpecialMesh",hair)
  2420. hm.MeshId = "rbxassetid://164382853"
  2421. hm.MeshType = Enum.MeshType.FileMesh
  2422. local w = Instance.new("ManualWeld",hair)
  2423. w.Part0 = hair
  2424. w.Part1 = character.Head
  2425. w.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2426. w.C1 = CFrame.new(-0.0500030518, -0.599999189, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2427. end
  2428.  
  2429. if hatr == 4 then
  2430. print("4")
  2431. hair.Size = Vector3.new(0.400000006, 0.400000006, 0.400000006)
  2432. local hm = Instance.new("SpecialMesh",hair)
  2433. hm.Scale = Vector3.new(0.109999999, 0.0799999982, 0.0850000009)
  2434. hm.MeshId = "rbxassetid://561963999"
  2435. hm.MeshType = Enum.MeshType.FileMesh
  2436. local w = Instance.new("ManualWeld",hair)
  2437. w.Part0 = hair
  2438. w.Part1 = character.Head
  2439. w.C1 = CFrame.new(-1.52587891e-05, -1.69999814, 1.29998398, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2440. end
  2441.  
  2442. if hatr == 5 then
  2443. print("5")
  2444. hair.Size = Vector3.new(0.5, 0.400000006, 0.400000006)
  2445. local hm = Instance.new("SpecialMesh",hair)
  2446. hm.MeshId = "rbxassetid://437152207"
  2447. hm.Scale = Vector3.new(0.0649999976, 0.0599999987, 0.0599999987)
  2448. hm.MeshType = Enum.MeshType.FileMesh
  2449. local w = Instance.new("ManualWeld",hair)
  2450. w.Part0 = hair
  2451. w.Part1 = character.Head
  2452. w.C1 = CFrame.new(0.049987793, -1.19999862, 3.81469727e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2453. end
  2454.  
  2455. if hatr == 6 then
  2456. print("6")
  2457. hair.Size = Vector3.new(2.16, 2.367, 1.642)
  2458. local hm = Instance.new("SpecialMesh",hair)
  2459. hm.MeshId = "rbxassetid://527906256"
  2460. hm.MeshType = Enum.MeshType.FileMesh
  2461. hm.Scale = Vector3.new(0.07, 0.07, 0.07)
  2462. local w = Instance.new("ManualWeld",hair)
  2463. w.Part0 = hair
  2464. w.Part1 = character.Head
  2465. w.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2466. w.C1 = CFrame.new(0, 0, 0, -0.984807849, 0, 0.173648313, 0, 1, 0, -0.173648313, 0, -0.984807849)
  2467. end
  2468.  
  2469. if hatr == 7 then
  2470. print("7")
  2471. hair.Size = Vector3.new(1.6, 1.08, 1.49)
  2472. local hm = Instance.new("SpecialMesh",hair)
  2473. hm.MeshId = "rbxassetid://1164734026"
  2474. hm.MeshType = Enum.MeshType.FileMesh
  2475. hm.Scale = Vector3.new(1.3, 1.4, 1.3)
  2476. local w = Instance.new("ManualWeld",hair)
  2477. w.Part0 = hair
  2478. w.Part1 = character.Head
  2479. w.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2480. w.C1 = CFrame.new(0, -1.4000001, 0, 0.98480773, 0, 0.173648134, 0, 1, 0, -0.173648134, 0, 0.98480773)
  2481. end
  2482.  
  2483. end
  2484. end
  2485. end
  2486. end
  2487. end
  2488. end
  2489. end)
  2490. wait(4)
  2491. me:Destroy()
  2492. bull4.BrickColor = BrickColor.new("Hot pink")
  2493. bull4.Anchored = true
  2494. bull4.CanCollide = false
  2495. bull4.Shape = "Ball"
  2496. bull4.Transparency = 0.5
  2497. bull4.CFrame = bull4.CFrame - Vector3.new(0,1,0)
  2498. bull4.Parent = workspace
  2499. for i = 1,360 do
  2500. game:GetService("RunService").Heartbeat:Wait()
  2501. bull4.Size = bull4.Size + Vector3.new(0.2,0.2,0.2)
  2502. end
  2503. wait(0.2)
  2504. bull4.Anchored = false
  2505. bull4.CanCollide = false
  2506. wait(1)
  2507. bull4:Destroy()
  2508. end
  2509.  
  2510. if mode.Value == "murderer" then
  2511. if attackd == false then
  2512. attackd = true
  2513. normalanim = false
  2514. hum.WalkSpeed = 4
  2515. sp:play()
  2516. wait(0.5)
  2517. mus:Play()
  2518. mus.TimePosition = 0.1
  2519. local bull = Instance.new("Part",char)
  2520. bull.Name = "Bullet"
  2521. bull.BrickColor = BrickColor.new("Baby blue")
  2522. bull.Size = Vector3.new(0.4, 3, 0.8)
  2523. bull.CanCollide = false
  2524. local m = Instance.new("SpecialMesh",bull)
  2525. bull.Material = "Ice"
  2526. bull.BrickColor = BrickColor.new("White")
  2527. bull.CFrame = char.Torso.CFrame
  2528. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  2529. bull.Touched:Connect(function(hit)
  2530. if hit.Parent then
  2531. local character = hit.Parent
  2532. if not(character == char or hit.Name == "Bullet") then
  2533. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2534. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "LowerTorso" or hit.Name == "UpperTorso" and not(hit.Name == "s") then
  2535. bull:Destroy()
  2536. hit.Parent = workspace
  2537. hit.Name = "s"
  2538. hit:MakeJoints()
  2539. hit.Anchored = false
  2540. hit.CanCollide = true
  2541. hit.Material = "Ice"
  2542. hit.BrickColor = BrickColor.new("Baby blue")
  2543. local kn = Instance.new("Part",character)
  2544. kn.Name = "Bullet"
  2545. kn.Size = Vector3.new(0.4, 3, 0.8)
  2546. local w = Instance.new("Weld",kn)
  2547. w.Part0 = kn
  2548. kn.BrickColor = BrickColor.new("Baby blue")
  2549. kn.Material = "Ice"
  2550. local m = Instance.new("SpecialMesh",kn)
  2551. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  2552. w.Part1 = hit
  2553. w.C0 = CFrame.new(0, 1.20000005, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  2554. end
  2555. end
  2556. end
  2557. end
  2558. end)
  2559. wait(0.5)
  2560. normalanim = true
  2561. hum.WalkSpeed = 13
  2562. attackd = false
  2563. sp:Stop()
  2564. end
  2565. end
  2566.  
  2567. if attackd == false then
  2568. if mode.Value == "normal" then
  2569. attackd = true
  2570. normalanim = false
  2571. hum.WalkSpeed = 4
  2572. sp:play()
  2573. wait(0.5)
  2574. mus:Play()
  2575. mus.TimePosition = 0.1
  2576. local bull = Instance.new("Part",char)
  2577. bull.Shape = "Ball"
  2578. bull.Name = "Bullet"
  2579. bull.BrickColor = BrickColor.new("Really black")
  2580. bull.Size = Vector3.new(1,1,1)
  2581. bull.CanCollide = false
  2582. bull.CFrame = char.Torso.CFrame
  2583. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 1000
  2584. bull.Touched:Connect(function(hit)
  2585. if hit.Parent then
  2586. local character = hit.Parent
  2587. if not(character == char or hit.Name == "Bullet") then
  2588. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2589. hit.Size = hit.Size - Vector3.new(0.2,0.2,0.2)
  2590. hit.Parent = workspace
  2591. end
  2592. end
  2593. end
  2594. end)
  2595. wait(0.5)
  2596. normalanim = true
  2597. hum.WalkSpeed = 13
  2598. attackd = false
  2599. sp:Stop()
  2600. end
  2601. end
  2602. end
  2603.  
  2604. if key == Enum.KeyCode.X then
  2605.  
  2606. if mode.Value == "pm" then
  2607. if attackd == false then
  2608. attackd = true
  2609. normalanim = false
  2610. wait(0.1)
  2611. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  2612. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  2613. RS.C1 = RS.C1:Lerp(RSnor2, 0.15)
  2614. LS.C1 = LS.C1:Lerp(LSnor2, 0.15)
  2615. hum.WalkSpeed = 4
  2616. sp:play()
  2617. wait(0.5)
  2618. mus:Play()
  2619. local bull = Instance.new("Part",char)
  2620. bull.Name = "Bullet"
  2621. bull.BrickColor = BrickColor.new("Really red")
  2622. bull.Size = Vector3.new(1.4, 3, 0.4)
  2623. bull.CanCollide = false
  2624. local m = Instance.new("SpecialMesh",bull)
  2625. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  2626. m.Scale = Vector3.new(1, 0.5, 0.5)
  2627. bull.CFrame = char.Torso.CFrame
  2628. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  2629. bull.Touched:Connect(function(hit)
  2630. if hit.Parent then
  2631. local character = hit.Parent
  2632. if not(character == char or hit.Name == "Bullet") then
  2633. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2634. if hit.Name == "LowerTorso" or hit.Name == "Head" or hit.Name == "Torso" or hit.Name == "UpperTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" and not(hit.Name == "s") then
  2635. bull:Destroy()
  2636. hit.Parent = workspace
  2637. hit.Name = "s"
  2638. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  2639. hit.CanCollide = true
  2640. local kn = Instance.new("Part",character)
  2641. kn.Name = "Bullet"
  2642. kn.Size = Vector3.new(0.4, 2, 0.4)
  2643. kn.BrickColor = BrickColor.new("Really red")
  2644. local w = Instance.new("Weld",kn)
  2645. w.Part0 = kn
  2646. local m = Instance.new("SpecialMesh",kn)
  2647. m.MeshId = "http://www.roblox.com/asset?id=145815658"
  2648. m.Scale = Vector3.new(1, 0.5, 0.5)
  2649. w.Part1 = hit
  2650. w.C1 = CFrame.new(0, -0.800000012, 1, 1, 0, 0, 0, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329)
  2651. hit:MakeJoints()
  2652. end
  2653. end
  2654. end
  2655. end
  2656. end)
  2657. wait(0.5)
  2658. normalanim = true
  2659. hum.WalkSpeed = 13
  2660. attackd = false
  2661. sp:Stop()
  2662. end
  2663. end
  2664.  
  2665. if attackd == false then
  2666. if mode.Value == "radio" then
  2667. attackd = true
  2668. normalanim = false
  2669. hum.WalkSpeed = 4
  2670. sp:play()
  2671. wait(0.5)
  2672. mus:Play()
  2673. mus.TimePosition = 0.1
  2674. local bull5 = Instance.new("Part",workspace)
  2675. bull5.Shape = "Ball"
  2676. bull5.Name = "Bullet"
  2677. bull5.BrickColor = BrickColor.new("Really blue")
  2678. bull5.Size = Vector3.new(2,2,2)
  2679. bull5.Transparency = 0.5
  2680. bull5.CanCollide = false
  2681. bull5.CFrame = char.Torso.CFrame
  2682. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  2683. bull5.Touched:Connect(function(hit)
  2684. if hit.Parent then
  2685. local character = hit.Parent
  2686. if not(character == char or hit.Name == "Bullet") then
  2687. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2688.  
  2689.  
  2690.  
  2691. for i = 1,20 do
  2692. game:GetService("RunService").Heartbeat:Wait()
  2693. hit.CFrame = hit.CFrame + Vector3.new(math.random(-1,1), math.random(0.1,0.5), math.random(-1,1))
  2694. end
  2695.  
  2696.  
  2697. end
  2698. end
  2699. end
  2700. end)
  2701. wait(0.5)
  2702. normalanim = true
  2703. hum.WalkSpeed = 13
  2704. attackd = false
  2705. sp:Stop()
  2706. end
  2707. end
  2708.  
  2709.  
  2710. if attackd == false then
  2711. if mode.Value == "gone" then
  2712. attackd = true
  2713. normalanim = false
  2714. hum.WalkSpeed = 4
  2715. sp:play()
  2716. wait(0.5)
  2717. mus:Play()
  2718. mus.TimePosition = 0.1
  2719. local bull5 = Instance.new("Part",workspace)
  2720. bull5.Shape = "Ball"
  2721. bull5.Name = "Bullet"
  2722. bull5.BrickColor = BrickColor.new("Really black")
  2723. bull5.Size = Vector3.new(2,2,2)
  2724. bull5.Transparency = 0.5
  2725. bull5.CanCollide = false
  2726. bull5.CFrame = char.Torso.CFrame
  2727. bull5.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 600
  2728. bull5.Touched:Connect(function(hit)
  2729. if hit.Parent then
  2730. local character = hit.Parent
  2731. if not(character == char or hit.Name == "Bullet") then
  2732. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2733. if not(hit == bull5) then
  2734. if not(hit.Parent == workspace) then
  2735. hit.CanCollide = false
  2736. hit.Parent = workspace
  2737. hit.BrickColor = BrickColor.new("Really black")
  2738. hit.Anchored = true
  2739. hit.Transparency = 0.8
  2740. hit.Size = hit.Size + Vector3.new(0.1,0.1,0.1)
  2741.  
  2742. for i,v in pairs(character:GetChildren()) do
  2743. if not(v.Parent == workspace) then
  2744. if not(character:FindFirstChild("Head") == nil) then
  2745. local BillboardGui = Instance.new("BillboardGui")
  2746. local TextLabel = Instance.new("TextLabel")
  2747.  
  2748. BillboardGui.Name = "tag"
  2749. BillboardGui.Parent = character.Head
  2750. BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  2751. BillboardGui.AlwaysOnTop = true
  2752. BillboardGui.ExtentsOffset = Vector3.new(0, 3, 0)
  2753. BillboardGui.LightInfluence = 1
  2754. BillboardGui.Size = UDim2.new(0, 200, 0, 50)
  2755.  
  2756. TextLabel.Parent = BillboardGui
  2757. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  2758. TextLabel.BackgroundTransparency = 1
  2759. TextLabel.Size = UDim2.new(0, 200, 0, 50)
  2760. TextLabel.Font = Enum.Font.SourceSans
  2761. TextLabel.Text = "Forgotten"
  2762. TextLabel.TextColor3 = Color3.new(0, 0, 0)
  2763. TextLabel.TextScaled = true
  2764. TextLabel.TextSize = 14
  2765. TextLabel.TextWrapped = true
  2766. end
  2767. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  2768. v.CanCollide = false
  2769. v.Size = v.Size + Vector3.new(0.1,0.1,0.1)
  2770. v.Parent = workspace
  2771. v.BrickColor = BrickColor.new("Really black")
  2772. v.Anchored = true
  2773. v.Transparency = 0.8
  2774. end
  2775. end
  2776. end
  2777. end
  2778. end
  2779. end
  2780. end
  2781. end
  2782. end)
  2783. wait(0.5)
  2784. normalanim = true
  2785. hum.WalkSpeed = 13
  2786. attackd = false
  2787. sp:Stop()
  2788. end
  2789. end
  2790.  
  2791. if attackd == false then
  2792. if mode.Value == "funnyguy" then
  2793. attackd = true
  2794. normalanim = false
  2795. hum.WalkSpeed = 4
  2796. sp:play()
  2797. wait(0.5)
  2798. mus:Play()
  2799. mus.TimePosition = 0.1
  2800. local bull = Instance.new("Part",char)
  2801. bull.Shape = "Ball"
  2802. bull.Name = "Bullet"
  2803. bull.BrickColor = BrickColor.new("Really black")
  2804. bull.Size = Vector3.new(1.5,1.5,1.5)
  2805. bull.CanCollide = false
  2806. bull.CFrame = char.Torso.CFrame
  2807. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  2808. bull.Touched:Connect(function(hit)
  2809. if hit.Parent then
  2810. local character = hit.Parent
  2811. if not(character == char or hit.Name == "Bullet") then
  2812. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2813.  
  2814. for i,v in pairs(character:GetChildren()) do
  2815. if v.ClassName == "MeshPart" then
  2816. v.TextureID = ""
  2817. end
  2818. if v.ClassName == "UnionOperation" or v.ClassName == "MeshPart" or v.ClassName == "Part" then
  2819. for i,n in pairs(v:GetChildren()) do
  2820. if n.ClassName == "SpecialMesh" then
  2821. n.TextureId = ""
  2822. end
  2823. end
  2824. if not(v.Name == "Base" or v.Name == "Baseplate") then
  2825. local num1 = math.random(1,255)
  2826. local num2 = math.random(1,255)
  2827. local num2 = math.random(1,255)
  2828. v.Material = "Plastic"
  2829. v.Color = Color3.new(num1,num2,num3)
  2830. end
  2831. end
  2832. if v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "CharacterMesh" then
  2833. v:Destroy()
  2834. end
  2835. end
  2836. end
  2837. end
  2838. end
  2839. end)
  2840. wait(0.5)
  2841. normalanim = true
  2842. hum.WalkSpeed = 13
  2843. attackd = false
  2844. sp:Stop()
  2845. end
  2846. end
  2847.  
  2848. if mode.Value == "insane" then
  2849. local bull7 = Instance.new("Part",char)
  2850. bull7.Name = "Bullet"
  2851. bull7.BrickColor = BrickColor.new("Really black")
  2852. bull7.Size = Vector3.new(2,2,2)
  2853. bull7.CanCollide = false
  2854. bull7.CFrame = char.Torso.CFrame
  2855. local me = Instance.new("SpecialMesh",bull4)
  2856. me.MeshId = "rbxasset://fonts/timebomb.mesh"
  2857. me.TextureId = "rbxasset://textures/bombtex.png"
  2858. bull7.Velocity = Vector3.new(0,50,0) + char.HumanoidRootPart.CFrame.LookVector * 40
  2859. wait(0.1)
  2860. bull7.CanCollide = true
  2861. bull7.Touched:Connect(function(hit)
  2862. if hit.Parent then
  2863. local character = hit.Parent
  2864. if not(character == char or hit.Name == "Bullet") then
  2865. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2866. hit.Parent = workspace
  2867. local num1 = math.random(-100,100)
  2868. local num2 = math.random(-1,100)
  2869. local num3 = math.random(-100,100)
  2870. local num4 = math.random(0.1,2)
  2871. local num5 = math.random(0.1,2)
  2872. local num6 = math.random(0.1,2)
  2873. hit:BreakJoints()
  2874. hit.Anchored = false
  2875. hit.CanCollide = true
  2876. hit.Transparency = 0
  2877. hit.Material = "Neon"
  2878. hit.BrickColor = BrickColor.new("White")
  2879. hit.Size = Vector3.new(num4, num5, num6)
  2880. hit.Velocity = Vector3.new(num1, num2, num3)
  2881. end
  2882. end
  2883. end
  2884. end)
  2885. wait(2)
  2886. me:Destroy()
  2887. bull7.BrickColor = BrickColor.new("White")
  2888. bull7.Material = "Neon"
  2889. bull7.Anchored = true
  2890. bull7.CanCollide = false
  2891. bull7.Shape = "Ball"
  2892. bull7.Transparency = 0
  2893. bull7.CFrame = bull7.CFrame - Vector3.new(0,1,0)
  2894. bull7.Parent = workspace
  2895. for i = 1,360 do
  2896. game:GetService("RunService").Heartbeat:Wait()
  2897. bull7.Size = bull7.Size + Vector3.new(0.3,0.3,0.3)
  2898. end
  2899. wait(0.2)
  2900. bull7.Anchored = false
  2901. bull7.CanCollide = false
  2902. wait(1)
  2903. bull7:Destroy()
  2904. end
  2905. if mode.Value == "murderer" then
  2906. if attackd == false then
  2907. attackd = true
  2908. normalanim = false
  2909. hum.WalkSpeed = 4
  2910. sp:play()
  2911. wait(0.5)
  2912. mus:Play()
  2913. mus.TimePosition = 0.1
  2914. local bull = Instance.new("Part",char)
  2915. bull.Name = "Bullet"
  2916. bull.BrickColor = BrickColor.new("Really red")
  2917. bull.Size = Vector3.new(0.4, 3, 0.8)
  2918. bull.CanCollide = false
  2919. local m = Instance.new("SpecialMesh",bull)
  2920. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  2921. bull.CFrame = char.Torso.CFrame
  2922. bull.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 500
  2923. bull.Touched:Connect(function(hit)
  2924. if hit.Parent then
  2925. local character = hit.Parent
  2926. if not(character == char or hit.Name == "Bullet") then
  2927. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2928. if hit.Name == "LowerTorso" or hit.Name == "Right Arm" or hit.Name == "Left Arm" or hit.Name == "Left Leg" or hit.Name == "Right Leg" or hit.Name == "LeftHand" or hit.Name == "LeftLowerArm" or hit.Name == "LeftUpperArm" or hit.Name == "RightHand" or hit.Name == "RightUpperArm" or hit.Name == "RightLowerArm" or hit.Name == "LeftUpperLeg" or hit.Name == "LeftLowerLeg" or hit.Name == "LeftFoot" or hit.Name == "RightFoot" or hit.Name == "RightUpperLeg" or hit.Name == "RightLowerLeg" or hit.Name == "Head" or hit.Name == "UpperTorso" and not(hit.Name == "s") then
  2929. bull:Destroy()
  2930. hit.Parent = workspace
  2931. hit.Name = "s"
  2932. hit.Velocity = char.HumanoidRootPart.CFrame.LookVector * 40
  2933. hit.CanCollide = true
  2934. local kn = Instance.new("Part",character)
  2935. kn.Name = "Bullet"
  2936. kn.Size = Vector3.new(0.4, 3, 0.8)
  2937. local w = Instance.new("Weld",kn)
  2938. w.Part0 = kn
  2939. kn.BrickColor = BrickColor.new("Really red")
  2940. local m = Instance.new("SpecialMesh",kn)
  2941. m.MeshId = "http://www.roblox.com/asset/?id=121944778"
  2942. w.Part1 = hit
  2943. w.C0 = CFrame.new(0, 1.20000005, 0, 1, 0, 0, 0, 1.19248806e-08, -1, 0, 1, 1.19248806e-08)
  2944. hit:MakeJoints()
  2945. end
  2946. end
  2947. end
  2948. end
  2949. end)
  2950. wait(0.5)
  2951. normalanim = true
  2952. hum.WalkSpeed = 13
  2953. attackd = false
  2954. sp:Stop()
  2955. end
  2956. end
  2957. if attackd == false then
  2958. if mode.Value == "normal" then
  2959. attackd = true
  2960. normalanim = false
  2961. hum.WalkSpeed = 4
  2962. sp:play()
  2963. wait(0.5)
  2964. mus:Play()
  2965. mus.TimePosition = 0.1
  2966. local bull2 = Instance.new("Part",char)
  2967. bull2.Shape = "Ball"
  2968. bull2.Name = "Bullet"
  2969. bull2.BrickColor = BrickColor.new("Really red")
  2970. bull2.Size = Vector3.new(3,3,3)
  2971. bull2.CanCollide = false
  2972. bull2.CFrame = char.Torso.CFrame
  2973. bull2.Velocity = Vector3.new(0,15,0) + char.HumanoidRootPart.CFrame.LookVector * 300
  2974. bull2.Touched:Connect(function(hit)
  2975. if hit.Parent then
  2976. local character = hit.Parent
  2977. if not(character == char or hit.Name == "Bullet") then
  2978. if not(hit.Name == "Base" or hit.Name == "Baseplate") then
  2979.  
  2980. hit:Destroy()
  2981. end
  2982. end
  2983. end
  2984. end)
  2985. wait(0.5)
  2986. normalanim = true
  2987. hum.WalkSpeed = 13
  2988. attackd = false
  2989. sp:Stop()
  2990. end
  2991. end
  2992. end
  2993. end
  2994.  
  2995. end)
  2996.  
  2997. local timepos3 = 0
  2998.  
  2999. local sss = false
  3000.  
  3001. ---------------------------------
  3002. -----------Wrapping up-----------
  3003. ---------------------------------
  3004.  
  3005. while game:GetService("RunService").Heartbeat:Wait() do
  3006. if normalanim then
  3007. sine = sine + 1
  3008. end
  3009.  
  3010. if not(mode.Value == "ftd" or mode.Value == "radio") and sss == false then
  3011. p.BrickColor = BrickColor.new("Really black")
  3012. a.BrickColor = BrickColor.new("Really red")
  3013. a.Size = Vector3.new(0.2, 1, 1)
  3014. end
  3015.  
  3016. if not(transforming == true) then
  3017. remote:FireClient(plr)
  3018. end
  3019. hum.Health = 9999999999999999
  3020.  
  3021. for i,v in pairs(char:GetChildren()) do
  3022. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  3023. if not(v.Name == "Bullet") then
  3024. if sss == false then
  3025. v.Anchored = false
  3026. end
  3027. end
  3028. end
  3029. end
  3030.  
  3031. if move.Value == "true" then
  3032. for i,v in pairs(char:GetChildren()) do
  3033. if v.Name == "Minion" then
  3034. s = v
  3035. local larm = s:FindFirstChild("Left Arm")
  3036. local rarm = s:FindFirstChild("Right Arm")
  3037.  
  3038. function findNearestTorso(pos)
  3039. local list = game.Workspace:children()
  3040. local torso = nil
  3041. local dist = 100000000000000000000000000000000000000000
  3042. local temp = nil
  3043. local human = nil
  3044. local temp2 = nil
  3045. for x = 1, #list do
  3046. temp2 = list[x]
  3047. if (temp2.className == "Model") and (temp2 ~= s) and (temp2 ~= char) then
  3048. temp = temp2:FindFirstChild("Head")
  3049. h = temp2:FindFirstChildOfClass("Humanoid")
  3050. if (temp ~= nil) and (h ~= nil) and (h.Health > 0) then
  3051. s.minion.WalkSpeed = 15
  3052. if (temp.Position - pos).magnitude < dist then
  3053. torso = temp
  3054. dist = (temp.Position - pos).magnitude
  3055. end
  3056. end
  3057. end
  3058. end
  3059. return torso
  3060. end
  3061.  
  3062. local antibug = s:FindFirstChild("Torso")
  3063. if antibug ~= nil then
  3064. local antibug2 = s:FindFirstChild("minion")
  3065. if antibug2 ~= nil then
  3066. local target = findNearestTorso(antibug.Position)
  3067. if target ~= nil then
  3068. s.minion:MoveTo(target.Position, target)
  3069. s.minion.WalkSpeed = 15
  3070. end
  3071. end
  3072. end
  3073.  
  3074. if not(v:FindFirstChild("Torso") == nil) then
  3075. if move.Value == "true" then
  3076. function onTouched(fire)
  3077. local humn = fire.Parent:FindFirstChildOfClass("Humanoid")
  3078. if humn then
  3079. if not(humn.Name == "minion") then
  3080. local par = humn.Parent
  3081. if not(par == char) then
  3082. for i,s in pairs (humn.Parent:GetChildren()) do
  3083. if s.ClassName == "Part" then
  3084. for i,n in pairs(par:GetChildren()) do
  3085. if n.ClassName == "Part" or n.ClassName == "MeshPart" then
  3086. n.Anchored = true
  3087. n.BrickColor = BrickColor.new("Really black")
  3088. n.Transparency = 0.8
  3089. n.Parent = workspace
  3090. n.CanCollide = false
  3091. end
  3092. end
  3093. end
  3094. end
  3095. end
  3096. end
  3097. end
  3098. end
  3099. end
  3100. v.Torso.Touched:connect(onTouched)
  3101. end
  3102. end
  3103. end
  3104. end
  3105.  
  3106. if mode.Value == "radio" then
  3107. if sss == false then
  3108. local can = math.random(1,100)
  3109.  
  3110. if can == 20 then
  3111.  
  3112. local mesh = Instance.new("BlockMesh",char.Head)
  3113. local mesh2 = Instance.new("BlockMesh",char.Torso)
  3114. local mesh3 = Instance.new("BlockMesh",char["Left Arm"])
  3115. local mesh4 = Instance.new("BlockMesh",char["Right Arm"])
  3116. local mesh5 = Instance.new("BlockMesh",char["Left Leg"])
  3117. local mesh6 = Instance.new("BlockMesh",char["Right Leg"])
  3118.  
  3119. for i,v in pairs(char:GetChildren()) do
  3120. if v.ClassName == "Part" then
  3121. v.Material = "Neon"
  3122. end
  3123. end
  3124.  
  3125. for i = 1,10 do
  3126. wait(0.0001)
  3127. local num1 = math.random(-1,1)
  3128. local num2 = math.random(-1,1)
  3129. local num3 = math.random(-1,1)
  3130.  
  3131. local num4 = math.random(-1,1)
  3132. local num5 = math.random(-1,1)
  3133. local num6 = math.random(-1,1)
  3134.  
  3135. mesh.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  3136. mesh2.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  3137. mesh3.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  3138. mesh4.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  3139. mesh5.Offset = mesh.Offset + Vector3.new(num1,num2,num3)
  3140. mesh6.Offset = mesh2.Offset + Vector3.new(num4,num5,num6)
  3141. end
  3142.  
  3143. for i,v in pairs(char:GetChildren()) do
  3144. if v.ClassName == "Part" then
  3145. v.Material = "Plastic"
  3146. end
  3147. end
  3148.  
  3149.  
  3150. mesh:Destroy()
  3151. mesh2:Destroy()
  3152. mesh3:Destroy()
  3153. mesh4:Destroy()
  3154. mesh5:Destroy()
  3155. mesh6:Destroy()
  3156. end
  3157. end
  3158. end
  3159.  
  3160.  
  3161.  
  3162. function OnDeath()
  3163. sss = true
  3164. pe:Destroy()
  3165. BillboardGui:Destroy()
  3166. song = 0
  3167. hum:Destroy()
  3168.  
  3169. for i,v in pairs(char:GetChildren()) do
  3170. if v.ClassName == "Part" then
  3171. v.Material = "Neon"
  3172. v.Anchored = true
  3173. v.CanCollide = true
  3174. for i,s in pairs(v:GetChildren()) do
  3175. if s.ClassName == "SpecialMesh" then
  3176. s.TextureId = ""
  3177. end
  3178. end
  3179. end
  3180. end
  3181.  
  3182. local t = char.Torso
  3183.  
  3184. for i,v in pairs(char:GetChildren()) do
  3185. if v.ClassName == "Part" then
  3186. v.Parent = workspace
  3187. v.Anchored = true
  3188. v.Material = "Marble"
  3189. v.BrickColor = BrickColor.new("Medium stone gray")
  3190. v.CanCollide = true
  3191. v.CFrame = v.CFrame + Vector3.new(0,1,0)
  3192. end
  3193. end
  3194.  
  3195. local base = Instance.new("Part",workspace)
  3196. base.Material = "Marble"
  3197. base.Anchored = true
  3198. base.CFrame = t.CFrame - Vector3.new(0,3.5,0)
  3199.  
  3200.  
  3201. end
  3202. hum.Died:connect(OnDeath)
  3203.  
  3204. if hum == nil then
  3205. sss = true
  3206. pe:Destroy()
  3207. BillboardGui:Destroy()
  3208. song = 0
  3209. hum:Destroy()
  3210.  
  3211. for i,v in pairs(char:GetChildren()) do
  3212. if v.ClassName == "Part" then
  3213. v.Material = "Neon"
  3214. v.Anchored = true
  3215. v.CanCollide = true
  3216. for i,s in pairs(v:GetChildren()) do
  3217. if s.ClassName == "SpecialMesh" then
  3218. s.TextureId = ""
  3219. end
  3220. end
  3221. end
  3222. end
  3223.  
  3224. local t = char.Torso
  3225.  
  3226. for i,v in pairs(char:GetChildren()) do
  3227. if v.ClassName == "Part" then
  3228. v.Parent = workspace
  3229. v.Anchored = true
  3230. v.Material = "Marble"
  3231. v.BrickColor = BrickColor.new("Medium stone gray")
  3232. v.CanCollide = true
  3233. v.CFrame = v.CFrame + Vector3.new(0,1,0)
  3234. end
  3235. end
  3236.  
  3237. local base = Instance.new("Part",workspace)
  3238. base.Material = "Marble"
  3239. base.Anchored = true
  3240. base.CFrame = t.CFrame - Vector3.new(0,3.5,0)
  3241.  
  3242.  
  3243. end
  3244.  
  3245. if mus.Parent == char then
  3246. mus.SoundId = "rbxassetid://"..shotid
  3247. timepos = mus.TimePosition
  3248. if not(mode.Value == "pm") then
  3249. mus.Pitch = 1.1
  3250. mus.Volume = 1
  3251. end
  3252. if mode.Value == "pm" then
  3253. mus.Pitch = 1
  3254. mus.Volume = 2
  3255. end
  3256.  
  3257. else
  3258. mus = Instance.new("Sound", char)
  3259. mus.TimePosition = timepos
  3260. end
  3261.  
  3262. if mus3.Parent == char then
  3263. mus3.SoundId = "rbxassetid://"..song
  3264. mus3.Playing = true
  3265. if not(mode.Value == "ftd") then
  3266. mus3.Volume = 1
  3267. end
  3268. if mode.Value == "ftd" then
  3269. mus3.Volume = 0.5
  3270. end
  3271. mus3.Looped = true
  3272. timepos3 = mus3.TimePosition
  3273. else
  3274. mus3 = Instance.new("Sound", char)
  3275. mus3.TimePosition = timepos3
  3276. end
  3277.  
  3278. if not(mode.Value == "pm") then
  3279. shotid = 1311235374
  3280. end
  3281.  
  3282. if mode.Value == "pm" then
  3283. shotid = 711753382
  3284. end
  3285.  
  3286. if remote.Parent == char then
  3287. remote.Name = "ReplicationEvent"
  3288. else
  3289. remote = Instance.new("RemoteEvent", char)
  3290. end
  3291. local touchfloor = workspace:FindPartOnRay(Ray.new(char.HumanoidRootPart.CFrame.Position, ((CFrame.new(char.HumanoidRootPart.Position, char.HumanoidRootPart.Position - Vector3.new(0, 1, 0))).LookVector).Unit * 4), char)
  3292. if char.HumanoidRootPart.Velocity.Magnitude > 1 and touchfloor then
  3293. animpose = "Walking"
  3294. elseif char.HumanoidRootPart.Velocity.Y > 0.5 and touchfloor == nil then
  3295. animpose = "Jumping"
  3296. elseif char.HumanoidRootPart.Velocity.Y < 0.5 and touchfloor == nil then
  3297. animpose = "Falling"
  3298. else
  3299. animpose = "Idle"
  3300. end
  3301. if animpose == "Idle" and normalanim then
  3302. if mode.Value == "pm" then
  3303. RS.C0 = RS.C0:Lerp(CFrame.new(0.848735809, 0.679620743, 0.254655838, 0.338498712, 0.738355339, 0.58330965, 0.768441379, -0.574679315, 0.281499118, 0.543062329, 0.352952152, -0.761910915), 0.15)
  3304. LS.C0 = LS.C0:Lerp(CFrame.new(-1.01462555, 0.529279709, 0.280942917, 0.412421823, -0.621572852, -0.665999651, -0.716496646, -0.672819614, 0.184245646, -0.562619746, 0.401199639, -0.72284025), 0.15)
  3305.  
  3306. RS.C1 = RS.C1:Lerp(CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.15)
  3307. LS.C1 = LS.C1:Lerp(CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.15)
  3308. end
  3309.  
  3310. rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15)
  3311. if not(mode.Value == "radio" or mode.Value == "pm") then
  3312. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  3313. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  3314. RS.C1 = RS.C1:Lerp(RSnor2, 0.15)
  3315. LS.C1 = LS.C1:Lerp(LSnor2, 0.15)
  3316. end
  3317. if mode.Value == "radio" then
  3318. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0.3, 0, 0), 0.15)
  3319.  
  3320. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0.3, 0, 0), 0.15)
  3321. end
  3322. RH.C0 = RH.C0:Lerp(RHnor, 0.15)
  3323. LH.C0 = LH.C0:Lerp(LHnor, 0.15)
  3324. elseif animpose == "Walking" and normalanim then
  3325. if mode.Value == "pm" then
  3326. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  3327. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  3328. end
  3329.  
  3330. rootj.C0 = rootj.C0:Lerp(rootjnor, 0.15)
  3331. if not(mode.Value == "radio") then
  3332. RS.C0 = RS.C0:Lerp(RSnor, 0.15)
  3333. LS.C0 = LS.C0:Lerp(LSnor, 0.15)
  3334. end
  3335. RH.C0 = RH.C0:Lerp(RHnor, 0.15)
  3336. LH.C0 = LH.C0:Lerp(LHnor, 0.15)
  3337. if not(mode.Value == "radio") then
  3338. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  3339.  
  3340. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  3341. end
  3342.  
  3343. if mode.Value == "radio" then
  3344. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(0.3, 0, 0), 0.15)
  3345.  
  3346. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(0.3, 0, 0), 0.15)
  3347. end
  3348. RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  3349.  
  3350. -- legs
  3351. LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(0, 0, math.sin(sine / 5)), 0.1) - Vector3.new(0, rootj.C0.Position.Y / 20, 0)
  3352.  
  3353. elseif animpose == "Jumping" and normalanim then
  3354. rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(-0.5, 0, 0), 0.15)
  3355. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.3, 0, 0), 0.14)
  3356. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.3, 0, 0), 0.14)
  3357. RH.C0 = RH.C0:Lerp(RHnor, 0.15)
  3358. LH.C0 = LH.C0:Lerp(LHnor, 0.15)
  3359. elseif animpose == "Falling" and normalanim then
  3360. rootj.C0 = rootj.C0:Lerp(rootjnor * CFrame.Angles(0.5, 0, 0), 0.15)
  3361. RS.C0 = RS.C0:Lerp(RSnor * CFrame.Angles(-0.6, 0, 0), 0.14)
  3362. LS.C0 = LS.C0:Lerp(LSnor * CFrame.Angles(-0.6, 0, 0), 0.14)
  3363. RH.C0 = RH.C0:Lerp(RHnor * CFrame.Angles(-0.3, 0, 0), 0.10)
  3364. LH.C0 = LH.C0:Lerp(LHnor * CFrame.Angles(-0.3, 0, 0), 0.10)
  3365. end
  3366. end
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