Advertisement
Guest User

Untitled

a guest
Jun 18th, 2018
70
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.46 KB | None | 0 0
  1. -R SKILL If Io is interrupted during the ult channel, he loses it and it forever becomes "BREAK RELOCATE"
  2. -R SKILL If Io links, ults somewhere, then dies, his tethered ally returns to the original spot immediately. If io then ults somewhere, links someone, THEN returns, the non-io will go to the first link location it seems.
  3. -Q SKILL Tether seems to give mana when Overcharge is off, but if it is on it doesn't give mana?
  4. -Q SKILL Tether does not always give linked targets HP/MP even if Overcharge is active. Happens more often when swapping between many targets it seems.
  5. -Q SKILL If io teethers, ults somewhere, then dies, his tethered ally returns to the original spot immediately. If io then ults somewhere, tethers someone, then RETURNS, (assuming it's the same person), Io's Tether-target will go to the first "tether cast location" it seems.
  6. -Q SKILL While tethered, Io can get slowed
  7. -Q SKILL While tethered, Io does not stay at whatever movement speed his link target is at, especially if they go above 550. (RIP io + bloodseeker especially)
  8. -D SKILL Sometimes after death, the D skill doesn't swap between the two modes correctly.
  9. -Q SKILL If tethered target (or Io) breaks the tether, Overcharge will remain on the tethered target.
  10. -W SKILL Spirits increase enemy movement speed, instead of slowing them.
  11. -Q SKILL Tether does not display the Health/Mana Amp
  12. -E SKILL Procs Pugna Ward?
  13. -Q SKILL Tether does not specify what the -100 slow is for.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement