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  1. Mono path[0] = 'Q:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'Q:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
  8. Vendor:
  9. VRAM: 8011 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.107 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.473400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 5:31:40 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 8 worker threads for Enlighten.
  31. Thread -> id: 2bb4 -> priority: 1
  32. Thread -> id: 2bfc -> priority: 1
  33. Thread -> id: 4730 -> priority: 1
  34. Thread -> id: 98c -> priority: 1
  35. Thread -> id: 40e4 -> priority: 1
  36. Thread -> id: 24e8 -> priority: 1
  37. Thread -> id: 4648 -> priority: 1
  38. Thread -> id: f20 -> priority: 1
  39. Fallback handler could not load library Q:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  40. Fallback handler could not load library Q:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  41. Fallback handler could not load library Q:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  42. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  43.  
  44. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174312.
  45. Total: 306.321600 ms (FindLiveObjects: 10.224600 ms CreateObjectMapping: 9.149500 ms MarkObjects: 286.416500 ms DeleteObjects: 0.530900 ms)
  46.  
  47. Tamer ID: 242090
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 8 Unused Serialized files (Serialized files now loaded: 2)
  52.  
  53. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193450.
  54. Total: 307.697600 ms (FindLiveObjects: 10.045900 ms CreateObjectMapping: 7.833300 ms MarkObjects: 289.179700 ms DeleteObjects: 0.638100 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  57.  
  58. Unloading 450 unused Assets to reduce memory usage. Loaded Objects now: 199717.
  59. Total: 318.631600 ms (FindLiveObjects: 10.124200 ms CreateObjectMapping: 16.886600 ms MarkObjects: 290.874200 ms DeleteObjects: 0.746500 ms)
  60.  
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  62.  
  63. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206892.
  64. Total: 321.297800 ms (FindLiveObjects: 10.682600 ms CreateObjectMapping: 15.637300 ms MarkObjects: 294.202100 ms DeleteObjects: 0.775500 ms)
  65.  
  66. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  67.  
  68. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 211491.
  69. Total: 314.322300 ms (FindLiveObjects: 10.670600 ms CreateObjectMapping: 8.661100 ms MarkObjects: 294.157400 ms DeleteObjects: 0.832900 ms)
  70.  
  71. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  72.  
  73. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211586.
  74. Total: 311.921400 ms (FindLiveObjects: 11.496600 ms CreateObjectMapping: 7.809200 ms MarkObjects: 292.277600 ms DeleteObjects: 0.337600 ms)
  75.  
  76. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  77.  
  78. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 219366.
  79. Total: 317.766400 ms (FindLiveObjects: 11.220100 ms CreateObjectMapping: 11.164300 ms MarkObjects: 294.683300 ms DeleteObjects: 0.698200 ms)
  80.  
  81. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  82.  
  83. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224858.
  84. Total: 321.960700 ms (FindLiveObjects: 11.561900 ms CreateObjectMapping: 10.616500 ms MarkObjects: 299.402600 ms DeleteObjects: 0.379100 ms)
  85.  
  86. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  87.  
  88. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230941.
  89. Total: 324.300700 ms (FindLiveObjects: 11.880600 ms CreateObjectMapping: 10.741300 ms MarkObjects: 301.044100 ms DeleteObjects: 0.634400 ms)
  90.  
  91. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  92.  
  93. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 238238.
  94. Total: 324.505400 ms (FindLiveObjects: 12.154500 ms CreateObjectMapping: 10.949800 ms MarkObjects: 301.037500 ms DeleteObjects: 0.363200 ms)
  95.  
  96. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  97.  
  98. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238238.
  99. Total: 328.107200 ms (FindLiveObjects: 12.025400 ms CreateObjectMapping: 14.979700 ms MarkObjects: 300.769000 ms DeleteObjects: 0.332800 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 238238.
  104. Total: 331.491600 ms (FindLiveObjects: 13.178000 ms CreateObjectMapping: 17.038500 ms MarkObjects: 300.936100 ms DeleteObjects: 0.338800 ms)
  105.  
  106. Unloading 3 Unused Serialized files (Serialized files now loaded: 11)
  107.  
  108. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 238258.
  109. Total: 326.749000 ms (FindLiveObjects: 12.932200 ms CreateObjectMapping: 11.273100 ms MarkObjects: 302.191800 ms DeleteObjects: 0.351500 ms)
  110.  
  111. Unloading 6 Unused Serialized files (Serialized files now loaded: 15)
  112.  
  113. Unloading 841 unused Assets to reduce memory usage. Loaded Objects now: 240733.
  114. Total: 329.170800 ms (FindLiveObjects: 13.042600 ms CreateObjectMapping: 10.950300 ms MarkObjects: 304.237800 ms DeleteObjects: 0.939400 ms)
  115.  
  116. Unloading 5 Unused Serialized files (Serialized files now loaded: 15)
  117.  
  118. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 240759.
  119. Total: 324.989700 ms (FindLiveObjects: 12.396400 ms CreateObjectMapping: 11.383800 ms MarkObjects: 300.947500 ms DeleteObjects: 0.261700 ms)
  120.  
  121. Unloading 0 Unused Serialized files (Serialized files now loaded: 15)
  122.  
  123. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 240759.
  124. Total: 325.306700 ms (FindLiveObjects: 13.605200 ms CreateObjectMapping: 11.558100 ms MarkObjects: 299.871100 ms DeleteObjects: 0.272000 ms)
  125.  
  126. Close Time: 1/23/2020 5:32:23 PM
  127.  
  128. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  129.  
  130. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Een blokkeerbewerking is onderbroken door een aanroep naar WSACancelBlockingCall.
  131. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  132. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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