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- on death of sheep:
- add 1 to {%attacker%.sheep}
- send actionbar "&b&l%attacker%が神聖なるsheep-kunを倒しました" to the all player
- If {%attacker%.sheep} is 50:
- broadcast "&9&l[%now%]%player%のsheep-kunキル数が50になったため逮捕します。(Lv2)"
- command /sheepkill:
- trigger:
- message "あなたは%{%player%.sheep}%体のsheep-kunを倒しました" to the player
- Variables:
- {%player%.sheep} = 0
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