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- function DeathMessage( id )
- {
- switch( id )
- {
- case 70: return "commited suicide.";
- case 39: return "died in a car crash.";
- case 31: return "burned to death.";
- case 14: return "choked to death.";
- case 43: return "drowned.";
- case 41: return "exploded.";
- case 51: return "exploded.";
- case 44: return "fell to death.";
- default: return "died.";
- }
- }
- function aPartReason( iReason )
- {
- switch( iReason )
- {
- case 0: return "has lost connection from the server.";
- case 1: return "has left the server.";
- case 2: return "has been kicked from the server.";
- case 3: return "'s game crashed.";
- }
- }
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