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MulungSkills

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Nov 17th, 2019
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  1. - Multiplier buffs may not properly show on your range, but will apply properly in your final damage.
  2. - Critical multiplier buffs multiply both your maximum and minimum critical damage.
  3. - All damage is halved, but enemy HP is also halved.
  4. - Buff duration applies to buffs you give to party members. However, it does not work on beginner skills, runes, Hyper Skills and soul weapons.
  5.  
  6.  
  7. All
  8. -----------
  9. - Booster - breaks the attack speed cap
  10. - Epic Adventure/For Liberty/Glory of the Guardians/Princess's Vow/Heroic Memories - Changed to ATT/M.ATT % and +20 all stat
  11. - Map warp skills (such as Elven Blessing) - Cooldown removed
  12. - Binding skills - prevent monsters from using skills, but does not prevent attacks
  13. - Runes - Duration is 5 minutes but have a cooldown of 30 minutes
  14. - Dice Roll skills - Level 200+ characters cannot roll a 1 or 2, and Double Down always occurs for classes that have it, and max level characters cannot roll a 6, and if you have over 500k HP, you cannot roll a 3, and if you have over 100% critical, you cannot roll a 4
  15. - Decent Mystic Door - Magic Rock requirement removed
  16. Damage over Time (DoT) skills - Includes critical rate and average critical damage in the damage
  17.  
  18. Beginner classes
  19. -----------
  20. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  21. - Every 1-5 levels from level 70 to 250, a new skill will be obtained.
  22. - Custom Hypers are also available for these classes, and vary between the beginner classes.
  23. - Warring States Manifesto - 7 second cooldown
  24.  
  25. Hero
  26. -----------
  27. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  28.  
  29. - Panic - adjusted to take 5 orbs maximum, duration lowered, chance to activate increased to 100% at max level
  30. - Raging Blow, Rush - Gives a darkness effect when not in Enrage
  31. - Enrage - removed damage, critical rate and minimum critical damage buff
  32. - Valhalla - Duration unlimited, cooldown removed, ATT removed, adds 2.0x multiplier, status resistance changed to 30%, adds 45% critical rate, 30% maximum critical damage and 50% minimum critical damage, +1 attack speed
  33. - Booster - Gives 1 more weapon speed
  34. - Self Recovery - Heals 1.5% HP, 2% MP at max level
  35.  
  36. Paladin
  37. -----------
  38. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  39. - After level 200, +1 mob count to skills that hit multiple enemies
  40.  
  41. - Divine Shield - ATT moved to Parashock Guard
  42. - Element Charge - You do not have to switch charges to accumulate the count, lasts for 2 minute
  43. - Void Elemental - Damage % changed to Attack %, added elemental reset effect 90% chance, 1.9x damage
  44. - Booster - Gives 2 more weapon speed
  45. - Smite Shield - Cooldown changed to 30 seconds
  46. - Blast - Duration unlimited
  47. - Heaven's Hammer - Cooldown divided by 3
  48.  
  49. Dark Knight
  50. -----------
  51. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  52.  
  53. - Nightshade Explosion - Cooldown halved
  54. - Gungnir's Descent - Cooldown removed
  55. - Cross Surge - 2.8x damage at max level, gives full damage at all HP levels
  56. - Sacrifice - Doubled defense ignore, duration quadrupled, does not consume Beholder, +15% min & max critical damage
  57. - Booster - Gives 2 more weapon speed
  58.  
  59. F/P Archmage
  60. -----------
  61. - Flame Haze - Damage over Time, speed debuff and untouchable debuff removed, cooldown reduced to 5 seconds
  62. - Paralyze - Damage over Time stacks twice, speed debuff and untouchable debuff added
  63. - Infinity - Gives more Stance (100% at all levels)
  64. - Ifrit- Infinite duration, +20% status resistance, +15% critical rate
  65. - Booster - Gives 3 more weapon speed
  66. - Megiddo Flame - When this is on cooldown, when using any attack, has a 50% chance to spawn Megiddo Flame on affected enemies
  67. - Megiddo Flame - 25% to proc -> 30% to proc
  68. - Meteor Shower - When on cooldown, 100% process rate for attack
  69.  
  70. I/L Archmage
  71. -----------
  72. - After level 200, +1 mob count to skills that hit multiple enemies
  73.  
  74. - Chilling Step - +40% process rate (100% at max level) and 30 seconds duration
  75. - Infinity - Gives more Stance (100% at all levels)
  76. - Arcane Aim - 2.8x critical multiplier
  77. - Elquines - Infinite duration, 10% magic attack, 20% ignore defense
  78. - Blizzard - When on cooldown, 100% process rate for attack
  79. - Lightning Sphere, Chain Lightning, Blizzard (final attack) - Contributes to freezing stack
  80. - Lightning Sphere- gives 120% damage when using it.
  81. - Chain Lightning - 400% DoT at master level, gives a 30% M.DEF debuff
  82. - Booster - Also increases weapon speed further by 4 stages
  83. - Freezing Crush - All stacks occur at once
  84. - Freezing Breath - Cooldown divided by 4
  85.  
  86. Bishop
  87. -----------
  88. - Big Bang - defense ignore removed; charge removal buff duration tripled
  89. - Infinity - Gives more Stance (100% at all levels)
  90. - Bahamut - Infinite duration, gives 100% element reset
  91. - Blessed Ensemble - Infinite duration, gives full buff regardless of party member amount
  92. - Arcane Aim - 2.4x critical multiplier, gives 50% defense ignore
  93. - Booster - Gives 5 more weapon speed
  94. - Angelic Vengeance - +10% M.ATT
  95. - Heal - Debuff duration tripled by 30
  96.  
  97. Bowmaster
  98. -----------
  99. - After level 200, +1 mob count to skills that hit multiple enemies
  100.  
  101. - Illusion Step - Evade chance is passive, 2.5x damage
  102. - Binding Shot - Duration doubled
  103. - Flame Surge - Duration 6x (30 seconds at max level)
  104. - Arrow Platter (Turret) - Is now a buff, affected by buff duration, does not trigger Damage Reflect
  105. - Enchanted Quiver - Gives all 3 effects, duration 6x, cooldown removed, Magic Arrows activation chance increased to 100%
  106. - Armor Break - Effect removed, gives 7% defense ignore per failure to activate and 70% defense ignore when it does activate
  107. - Booster - Gives 2 more weapon speed
  108. - Concentration - Duration unlimited, cooldown removed
  109. - Hurricane - Gives 120% damage when using it
  110. - Focused Fury - Always gives a set amount of status resistance after it is activated once, resists a status in between cooldowns
  111.  
  112. Marksman
  113. -----------
  114. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  115. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that triples your attack count, gives you 0.4x damage. It is an ON/OFF skill.
  116.  
  117. - Illusion Step - Evade chance is passive, blinds enemies at a low chance
  118. - Vital Hunter - Removed skill
  119. - Reckless Hunt: Crossbow - Gives 15% critical minimum damage, gives 1.6x multiplier
  120. - Net Toss - +30% chance of success
  121. - Bullseye - +20% critical rate, +40% minimum critical damage, +35% ignore defense, unlimited duration, cooldown removed
  122. - Long Range True Shot - Cooldown halved
  123. - Arrow Illusion - HP x50, duration tripled
  124. - Booster - Also increases weapon speed further by 2 stages
  125.  
  126. Night Lord
  127. -----------
  128. - Shadow Stars - Only takes up 1 star
  129. - Shadow Partner - Visual effect removed, unlimited duration, doubles lines and gives a 0.8x multiplier
  130. - Bleed Dart - Duration multiplied by 6, +20% ATT
  131. - Sudden Raid - Cooldown divided by 4
  132. - Assassin's Mark - +40% activation chance
  133. - Death Star - Cooldown set to 2 seconds
  134. - Booster - Increases attack speed by 1 more
  135.  
  136. Shadower
  137. -----------
  138. - Shadow Partner - Visual effect removed, unlimited duration, triples lines and gives a 0.4x multiplier
  139. - Shadower's Instinct - Duration doubled to 240 seconds, this buff gives 1.66x per killing point
  140. - Flip the Coin - Damage % changed to Attack %
  141. - Sudden Raid - Cooldown divided by 4
  142. - Assassinate - Does not remove killing points
  143. - Booster - Increases attack speed by 1 more
  144. - Veil of Shadow - Cooldown changed to 15 seconds
  145. - Steal - Adds the buff automatically for bosses
  146. - Dark Sight - Self-buffs no longer expire while in Dark Sight (they will blink forever)
  147.  
  148. Dual Blade
  149. -----------
  150. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill. It does not stack with Mirror Image.
  151. - After level 200, you get another nameless skill that allows you to use Mirrored Target without having Mirror Image up.
  152.  
  153. - Mirror Image - Damage halved, is now a toggle skill
  154. - Final Cut - Duration doubled
  155. - Sudden Raid - Cooldown divided by 4
  156. - Advanced Dark Sight - Processes when you attack, chance to remain in Dark Sight increased to 100%, Pet buffs no longer expire while in Dark Sight (they will blink forever)
  157. - Thorns - Gives Stance (100% at level 30), 2.0x damage
  158. - Hidden Blade - duration unlimited, cooldown removed, +15% critical rate, damage removed and changed to 20% attack
  159. - Mirrored Target - HP x50
  160. - Asura's Anger - Cooldown reduced to 30 seconds, does not trigger damage reflect, +20% ATT while using
  161. - Booster - Increases attack speed by 1 more
  162.  
  163. Buccaneer
  164. -----------
  165. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage.
  166.  
  167. - Stimulating Conversation - Cooldown removed, duration tripled
  168. - Admiral's Wings - Gives 1.7x damage, critical rate (40% at max level), ignore defense (60% at max level), also gives a Stun Mastery -buff that allows you to stun monsters
  169. - Time Leap - Cooldown changed from 1500 seconds to 600 seconds
  170. - Stun Mastery - Removed skill
  171. - Typhoon Crush - Removed skill
  172. - Unity of Power - Duration tripled, gives all stacks at once
  173. - Booster - Also increases weapon speed further by 2 stages
  174.  
  175. Corsair
  176. -----------
  177. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that triples your attack count, gives you 0.7x damage.
  178.  
  179. - Infinity Bullet - Takes up 1 bullet
  180. - Jolly Roger - Gives more Stance (100% at max level), 2.2x damage, 20% minimum and maximum critical damage and +20% ATT
  181. - Quickdraw - Automatically processes
  182. - Ugly Bomb - Cooldown set to 2 seconds
  183. - Whaler's Potion - Duration doubled
  184. - Rapid Fire - 120% damage, 30% minimum and maximum critical damage when used
  185. - Brain Scrambler - CD removed
  186. - Ahoy Mateys - All effects are on at once, but damage taken buff is removed, unlimited (?) duration
  187. - Broadside - Gives 120% damage when using it
  188. - Gun Booster - Also increases weapon speed further by 2 stages
  189.  
  190. Cannon Master
  191. -----------
  192. - Pirate's Spirit - Added 2.2x damage, 50% ignore defense, 20% ATT, 30% maximum and minimum critical damage, gives more Stance (100% at level 30)
  193. - Booster - Increases attack speed by 3 more
  194. - Monkey Militia - Gives 15% status resistance
  195. - Monkey Fury - Gives -20% W.DEF debuff and DoT doubled
  196. - Buck Shot - Unlimited duration
  197. - Barrel Roulette - Cooldown removed
  198. - Rolling Rainbow - Duration tripled
  199.  
  200. Jett
  201. -----------
  202. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  203.  
  204. - High Gravity - Gives more Stance (100% at level 30), 2.1x damage
  205. - Planet Buster- Cooldown removed
  206. - Starforce Salvo - Gives 120% damage, 50% ATT, 30% minimum and maximum critical damage when using it
  207. - Turret Deployment - Duration tripled
  208. - Slipstream Suit - Duration increased by 30 seconds
  209. - Bionic Maximizer - Gives double the damage taken buff, double duration
  210. - Booster - Also increases weapon speed further by 3 stages
  211. - Rapid Fire - +30% damage when used
  212.  
  213. Dawn Warrior
  214. -----------
  215. - At level 200+, you get a nameless skill in the Beginner Tab that casts fully charged Styx Crossing.
  216.  
  217. - Nimble Finger Booster - Also increases weapon speed further by 2 stages
  218. - Soul Forge - Unlimited duration
  219. - Soul Pledge - Also gives 2.3x damage, +20% status resistance, +20% minimum and maximum critical damage, +10% critical rate, more -Stance, unlimited duration
  220. - Styx Crossing - Cooldown reduced to 6 seconds
  221. - Rising Sun, Master of the Sword - Damage % changed to Attack %
  222. - True Sight - Replaced with a buff that gives the mob debuff for any given attack you do
  223.  
  224. Blaze Wizard
  225. -----------
  226. - Blazing Extinction - Does not activate Damage Reflect
  227. - Ignition - Gives 2.9x critical multiplier, 50% M.ATT, 20% critical rate, damage over time duration halved
  228. - Booster - +3 attack speeds
  229. - Flame Barrier - Duration increased to 75 seconds at max level
  230. - Orbital Flame - Speed increased greatly
  231. - Burning Conduit - Cooldown removed
  232. - Phoenix Run - 100% HP recovery, unlimited duration, cooldown activates when skill activates
  233. - Towering Inferno - Cooldown 60 seconds -> 10 seconds
  234. - Cataclysm - Cooldown divided by 3
  235. - Dragon Blaze - Cooldown divided by 10
  236.  
  237. Wind Archer
  238. -----------
  239. - After level 200, +1 mob count to skills that hit multiple enemies
  240.  
  241. - Trifling Whim - 60% more chance to activate
  242. - Storm Bringer - 70% more chance to activate
  243. - Albatross Max - 1.5x multiplier, 20% more ignore defense
  244. - Emerald Flower - HP x50
  245. - Monsoon - Cooldown halved
  246. - Song of Heaven - +120% damage when used, 15% min & crit. dmg when used
  247.  
  248. Night Walker
  249. -----------
  250. - After level 200, +1 mob count to skills that hit multiple enemies
  251.  
  252. - Shadow Bats - Healing halved, hits the same monster if no other monsters are nearby
  253. - Dominion - Cooldown halved, invincibility removed
  254. - Vitality Siphon - HP and defense boosts quintupled, but only goes up to 2 stacks instead of 10
  255. - Dark Servant - effect removed, gives 0.9x multiplier with double attack count, stacks with Shadow Illusion
  256. - Booster - +1 attack speed
  257. - Dark Omen - Cooldown reduced by 4 seconds
  258. - Spirit Projection - Only takes up 1 star
  259. - Shadow Illusion - Cooldown halved
  260.  
  261. Thunder Breaker
  262. -----------
  263. - Electric Charge - Cooldown removed, unlimited duration, effect removed and replaced with a doubling of attack count and a 0.7x multiplier
  264. - Link Mastery - Gives 100% Stance
  265. - Primal Bolt - Duration unlimited
  266. - Ironclad - Damage % tripled and changed to Attack %
  267. - Typhoon - Damage % changed to Attack %
  268. - Booster - Increases attack speed by 1 more
  269. - Seawall - +10% status resistance, +15% critical, 1.8x multiplier, +10% ATT
  270.  
  271. Aran
  272. -----------
  273. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  274. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that triples your attack count, gives you 0.4x damage. It is an ON/OFF skill.
  275.  
  276. - Polearm Booster - Also increases weapon speed further by 1 stage
  277. - Might - ATT removed, unlimited duration
  278. - Combo Recharge - gives a buff of 10% ATT, 2.2x damage, unlimited duration
  279.  
  280. Evan
  281. -----------
  282. - Flame Wheel - Gives more Damage over Time (6% -> 324% at master level)
  283. - Onyx Will - Stance increased to 100%
  284. - Magic Resistance- Duration doubled
  285. - Blessing of the Onyx- Gives 3.5x critical, 50% ignore defense, 50% magic attack
  286. - Blaze - 400% DoT at master level and -30% M.DEF debuff
  287. - Dragon Fury - Skill removed
  288. - Magic Booster - +2 attack speed more
  289. - Magic Shield - Cooldown removed, duration tripled
  290. - Summon Onyx Dragon - Duration unlimited
  291. - Frenzied Soul - Cooldown removed, duration multiplied by 6
  292. - Soul Stone - Cooldown halved
  293. - Dragon Spark - Activation increased further
  294.  
  295. Mercedes
  296. -----------
  297. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  298.  
  299. - Ignis' Roar - Gives 2.2x damage and 30% defense ignore, gives all stacks at once
  300. - Wrath of Enreal - Cooldown is 1 second and can be reduced by linking any skill; cooldown removed for level 225+ players
  301. - Unicorn Spike, Legendary Spear - Cooldown removed
  302. - Unicorn Spike, Lightning Edge, Spikes Royale - 6x duration
  303. - Booster - +1 attack speed
  304. - Advanced Final Attack - Chance increased
  305. - Elemental Knights - Cooldown removed, unlimited duration
  306. - Elvish Blessing - ON/OFF, cooldown removed
  307. - Ishtar's Ring - +120% total damage when used, +30% maximum/minimum critical, +50% ATT when used
  308.  
  309. Phantom
  310. -----------
  311. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  312. - Unstealable skills: Shadower Instinct, multiplier buffs
  313.  
  314. - Impeccable Memory (All) - Cooldown removed
  315. - Judgment Draw - Auto-attacks
  316. - Priere d'Aria - Damage % changed to Attack %, 2.6x multiplier
  317. - Rose Carte Finale - Cooldown reduced to 30 seconds
  318. - Milles Aiguilles - +120% total damage when used
  319. - Booster - Increases attack speed by 1 more
  320. - Final Judgment Draw - Duration 6x, cooldown removed
  321.  
  322. Shade
  323. -----------
  324. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  325. - After level 200, gain +50 speed, +20 jump, +30 max. speed passively
  326.  
  327. - Spirit Bond Max - Damage % changed to Attack %, cooldown removed, duration increased to 5 minutes, gives +1 more attack speed
  328. - Spirit Ward - Effect removed, gives 1.6x damage, 45% critical rate, 25% status resistance, duration increased to 3 minutes, cooldown removed
  329. - Critical Insight - Skill removed
  330. - Spirit Trap - Cooldown changed to 120 seconds at max level
  331. - Death Mark - Cooldown changed to 5 seconds
  332. - Spirit Frenzy - Gives 120% damage to itself when used, +15% min & max critical damage when used
  333. - Fire Fox Spirits - +90% chance to activate, separate from the actual chance to activate
  334.  
  335. Luminous
  336. -----------
  337. - KMS system of Light and Darkness. There is no cooldown on changing modes, but you cannot control it; it changes modes for you when you use a certain affinity's skills.
  338. - Increased gauge increments when you attack more enemies or when you attack bosses.
  339.  
  340. - Lunar Tide - Conditions changed (you get critical rate if you have less than 80% critical rate without the buff, damage otherwise)
  341. - Morning Star - Cooldown removed
  342. - Booster - Increases attack speed by 3 more
  343. - Dark Crescendo - Increases count based on how many mobs were hit, or if you attack a boss
  344. - Arcane Pitch - Gives 3.3x critical, 30% M.ATT and 20% critical rate
  345. - Equilibrium - Lasts for 10 more seconds
  346. - Armageddon - Cooldown divided by 3
  347.  
  348. Demon Slayer
  349. -----------
  350. - Gets a nameless skill at level 200 that activates Infernal Concussion's explosion.
  351.  
  352. - Insult to Injury - Skill removed (due to a bug) -- extra critical rate given to Dark Metamorphosis
  353. - Blue Blood - ON/OFF, cooldown removed, visual effect removed, doubles lines and gives a 0.7x multiplier
  354. - Dark Metamorphosis - Gives Damage % changed to Attack %, 2.2x damage, 20% maximum/minimum critical damage, 30% critical rate
  355. - Carrion Breath - DoT multiplied by 2, gives +200% total damage when used
  356. - Booster - +1 attack speed
  357. - Leech Aura - Heals every 5 seconds instead of every 15
  358. - Black-hearted Strength - Status resistance halved (30% at max level)
  359. - Boundless Rage - cooldown reduced to 120 secs from 180, +20% attack
  360.  
  361. Demon Avenger
  362. -----------
  363. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.60x damage. It is an ON/OFF skill.
  364. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that triples your attack count, gives you 0.35x damage. It is an ON/OFF skill.
  365. - After level 200, +1 mob count to skills that hit multiple enemies
  366.  
  367. - HP damage ranges from 60% to 90%, instead of 70% to 100% (i.e. if you have 90% HP, you'll do full damage)
  368. - HP calculation for damage can go above HP cap; look at this HP in check command
  369. - All Stat % from Flames of Reincarnation and potential as well as Link Skills also apply to HP, but only to damage.
  370. - Sources that give more +STR than +HP (equipment, abilities, cards, etc.) will have the difference made up by giving to HP damage.
  371. - Ward Evil - Status resistance halved (30% at max level)
  372. - Overload Release - Unlimited duration
  373. - Booster - +2 attack speed
  374. - Thousand Sword - Cooldown halved
  375. - Blood Prison - Cooldown divided by 3
  376. - Nether Shield - At any time, your other Exceed attacks have an 25% proc for 2 shields -> 10% proc for 1 shield -> 5% proc for 2 shields chance to spawn two Nether Shields only on affected enemies
  377. - Boundless Rage - 180s cd -> 120s cd, +20% ATT
  378.  
  379. Battle Mage
  380. -----------
  381. - After level 200, +1 mob count to skills that hit multiple enemies
  382.  
  383. - Condemnation - Every hit on a boss increases the counter, cooldown between hits removed
  384. - Battle Rage - Does not lower amount of mobs hit
  385. - Battle Master - Gives 1.7x critical, 90% element reset, +8 attack count to Blow skills, duration unlimited
  386. - Booster - +1 more attack speed
  387. - Finishing Blow, Battle King Bar - Gives Dark Shock orbs
  388. - Draining Aura - Passively heals 1% HP per 4 seconds at max level
  389. - Draining, Dark, Hasty, Weakening Aura - If Blue Aura is active before using these, these stack but without a visual effect
  390. - Battle King Bar - Cooldown divided by 3
  391.  
  392. Wild Hunter
  393. -----------
  394. - Summon Jaguar - +50% stance
  395. - Wild Arrow Blast - +120% total damage, +10% ATT, +10% min & max crit damage while using
  396. - Jaguar Rampage - Cooldown divided by 3
  397. - Sonic Roar - Cooldown halved
  398. - Extended Magazine - Gives 1.6x damage
  399. - Silent Rampage - Cooldown removed, unlimited duration
  400.  
  401. Mechanic
  402. -----------
  403. - After level 200, +1 mob count to skills that hit multiple enemies
  404.  
  405. - Overclocking - Gives 1.9x damage, duration increased to 5 minutes, +10% ATT
  406. - Booster - +1 attack speed
  407. - Humanoid Mech - 20% min & max crit. dmg
  408. - Enhanced Support Unit H-EX - Range quadrupled, duration tripled
  409.  
  410. Xenon
  411. -----------
  412. - Offensive Matrix - Gives 10% more stance, gives 2.6x damage, duration 240 seconds at max level
  413. - Booster - Gives 2 more weapon speeds
  414. - Emergency Resupply - Gives twice the amount of energy
  415. - Efficiency Streamline - duration 240 seconds at max level
  416. - Virtual Projection - Visual effect removed, does not have an HP counter, doubles lines and gives a 0.7x multiplier
  417. - OOPArts Code - Duration x8, Damage % changed to Attack %, +30% minimum and maximum critical damage
  418. - Amaranth Generator - Duration changed to 30 seconds; when active, your attacks activate Pinpoint Salvo on affected enemies
  419.  
  420. Hayato
  421. -----------
  422. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  423. - At level 225, a skill is gained: Ice Dragon Strike
  424.  
  425. - Hitokiri Strike - Gives Falcon Dive's status effect
  426. - Willow Dodge - Does all stacks at once
  427. - Tornado Spin - Cooldown removed
  428. - Booster - Increases attack speed by 1 more
  429. - Summer Rain - Duration multiplied by 5, gives attack % instead of damage %, +30% ATT
  430. - God of Blades - Duration unlimited, cooldown removed, ATT removed, status resistance changed to 30%, adds 20% ATT, adds 45% critical rate, 20% maximum critical damage and 40% minimum critical damage, 2.0x damage
  431.  
  432. Kanna
  433. -----------
  434. - At level 225, a skill is gained: Frozen Advent, with 7 seconds of cooldown.
  435. - After level 200, +1 mob count to skills that hit multiple enemies
  436.  
  437. - Mana regeneration 8x for level 200+ characters. Max MP is equal to four times level at level 200+.
  438. - Fans are equipped in the secondary weapon slot and have all their potentials working at level 225
  439.  
  440. - Haku's Blessing (4th) - Gives M. Attack for both your fan and Haku's fan, grants additional 35% M.ATT, 20% critical rate, 3.0x critical, +25% status resistance, +100% element reset
  441. - Wrath of the Unseen - Gives 20% more Stance (100% total)
  442. - Booster - Gives 2 more attack speeds
  443. - Mighty Shikigami Blessing - Duration unlimited
  444. - Blossom Barrier - +50 seconds of duration
  445. - Veritable Pandemonium - Cooldown divided by 3
  446. - Shikigami Charm, Falling Sakura, Blossom Barrier, Demon's Fury - Cooldown removed
  447. - Orochi- Cooldown halved
  448. - Nimbus Curse - Cooldown at 10 seconds, not affected by cooldown reduction
  449. - Nine-tailed Fury - Duration multiplied by 5, damage % changed to M. Attack %
  450. - Vanquisher's Charm - +150% total damage, +50% M.ATT, +30% minimum/maximum critical damage when used
  451. - Binding Tempest - Cooldown removed, immobilizing removed
  452.  
  453. Ayame
  454. -----------
  455. - A Warrior-Pirate hybrid that wields common weapons, two-handed axes or two-handed blunt weapons, as well as shields.
  456. - You get 1 SP per 5 levels, but that 1 SP is enough to max a skill.
  457. - You can view skills, link skills and Hyper Skills by allocating SP to any skill. All active skills will be in the Beginner Tab.
  458. - Ayame's charge buff now loses half of it's current charge per death (instead of dropping down to 100 charge every death)
  459.  
  460. - Gunflower Blossom - Ultimate Range - cooldown divided by 3
  461. - Gunflower Blossom - Ice - cooldown set to 10 seconds
  462. - Iron Flower Gun - Mysterious Burst - cooldown removed, is now a toggle skill, damage halved when using this skill, delay every 10 hits
  463. - Cleansing Ring - Cooldown decreased every level (180 sec, 135 sec, 108 sec, 90 sec)
  464. - Overdrive Ring - Duration increased every level (9 sec, 14 sec, 21 sec, 30 sec)
  465.  
  466.  
  467. Mihile
  468. -----------
  469. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that doubles your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  470. - After level 200, you get two skills in the Beginner Tab: Empress's Prayer and Empress's Will
  471.  
  472. - Knight's Watch - Cooldown changed (90 seconds for level 2, 0 for level 3), duration changed (135 seconds for level 2, unlimited for level 3)
  473. - Stance - Gives more Stance (100% at level 30)
  474. - Roiling Soul - Unlimited duration, cooldown removed, hits 10 monsters, +20% critical rate more, increased minimum critical to 30%, also gives 30% maximum critical damage
  475. - Radiant Charge - 2.2x damage, unlimited duration, +3 attack speed
  476. - Four-Point Assault - Chance to debuff tripled
  477. - Final Attack - Chance to occur increased
  478. - Radiant Blast - Gives darkness effect at the same rate as Stun, chance to debuff tripled
  479. - Self Recovery - Heals 3% HP, 0.9% MP at max level
  480. - Sacred Light - Cooldown divided by 12
  481. - Righteous Indignation - Skill removed, buffs moved to Sacred Cube
  482. - Sacred Cube - Duration doubled, +30% damage, +20% critical rate
  483.  
  484. Kaiser
  485. -----------
  486. - Final Form - Booster effect increased, duration increased, damage removed, critical rate given to Catalyze
  487. - Catalyze - Damage % changed to Attack %, gives 100% stance, gives 1.6x damage
  488.  
  489. Angelic Buster
  490. -----------
  491. - After level 200, you get a nameless skill in your Beginner Tab. This skill gives a buff that triples your attack count, gives you 0.7x damage. It is an ON/OFF skill.
  492.  
  493. - Iron Blossom - Gives 100% stance
  494. - Pretty Exaltation - Allows you to bypass Damage Reflection
  495. - Affinity Heart IV - Gives 1.3x multiplier, Damage % changed to Attack %
  496. - Trinity - Stacks damage twice as much, first hit has a doubled chance to activate Soul Seeker Expert
  497. - Finale Ribbon - Cooldown decreased by 15 seconds
  498. - Supernova - Cooldown decreased by 30 seconds
  499. - Melody Cross - Gives 3 more attack speeds
  500. - Soul Seeker - Delay removed, increased success rate to recreate
  501. - Soul Seeker Expert - Does not have a damage reduction
  502. - Soul Resonance - +120% damage when using
  503. - Final Contract - +10% ATT and +20 all stat
  504.  
  505. Zero
  506. -----------
  507. - The character starts at level 10 (instead of 100) and is able to use a red, weaker version of the Moon Strike combo (as either character) with the basic attack, for no cost. You get 280 STR at level 10 but you don't gain any AP until level 54.
  508.  
  509. - Alpha/Beta gets half the status resistance from Solid Body, but it will say otherwise in the stats window.
  510.  
  511. - Immune Barrier, Rhinne's Blessing (Link Skill) - Does not protect against OHKO skills
  512. - Immune Barrier, Divine Leer, Critical Bind, Armor Split, Time Generator - EXTERNAL EFFECTS are applicable as both characters, but has half chance to activate (passive effects are NOT shared)
  513. - Critical Bind - Bind effect removed, but critical rate and critical damage debuff on monsters applies for both Alpha and Beta
  514. - Divine Speed, Divine Force - Now stack with each other, +4 attack speeds, +10% critical rate
  515. - Doubletime - 1.3x multiplier, duration doubled
  516.  
  517. Beast Tamer
  518. -----------
  519. - Beast Tamers get +4 SP per level (level 10-200) and +7 SP per level (level 201-250)
  520.  
  521. - Majestic Trumpet - Can be stacked up to 6 times in one spot
  522. - Purr Zone - Duration doubled
  523. - Thunder Trail - Can be stacked 6 times in one spot, duration 5x
  524. - Meow Card (all) - Once you have points in Gold Meow Card, this activates Gold Meow Card instead, duration tripled
  525. - Bear Assault - Hits 10 monsters, gives 100% stance, lasts for unlimited duration, not removed upon changing animals, gives 3.0x critical, gives attack speed boost, +30% status resistance, +100% element reset
  526. - Razor Beak, Hawk Flock, Bird's Eye View, Raptor Talons - Not removed when you change animals, lasts for 15 minutes each
  527. - Three Point Pounce, Tornado Flight, Fishy Slap, Meow Card - Cooldown removed
  528. - Bro Attack - Changed to an ON/OFF skill, affects bosses, does not go away when changing form, tripled duration for summons, gives 2% total damage per leopard
  529.  
  530. Monster changes
  531. -----------
  532. - All monsters have increased defenses
  533. - Pierce system: You can do additional damage to level 201-250 mobs and receive less damage from them if you increase your "Pierce" stat in check by accomplishing various things or accumulating certain bonuses. (Find out how to increase it in the Tips board in FM)
  534.  
  535.  
  536. General information
  537. -----------
  538. - Zero's Link Skill: 115, 140, 165, 190, 215
  539. - Wild Hunter, Battle Mage, Mechanic: 110, 130, 150, 170, 190, 210
  540. - Ayame's Link Skills: 100, 140, 180, 230
  541. - Others: 100, 160, 210
  542.  
  543. - Also, there is no limit of 12 link skills; you can have as many as you like on one character. Linking also gives (or removes, if already given) the skill to all characters on the account.
  544.  
  545. - Ultimate Explorers are available. Talk to Neinheart as a level 150+ revamped Cygnus Knight or Mihile.
  546.  
  547. - Pierce system: You can do additional damage to level 201-250 mobs and receive less damage from them if you increase your "Pierce" stat by accomplishing various things or accumulating certain bonuses. (Find out how to increase it in the Tips board in FM)
  548.  
  549. - All jobs require mastery books (except Beast Tamer and Ayame). Maple Warrior is not available within Epic Mastery Books or Mastery Book 20/30, and must be hunted. (You can use Maple Warrior 20/30 on any job except Novas who have their own Nova Warrior book)
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