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- But more importantly—
- Have you figured out the true nature of my detainment ability? If not, this is it for you.
- Ainz activated the same ability as before.
- Aura of Despair I (fear).
- There were five levels to this ability:
- I caused fear.
- II caused panic.
- III caused confusion.
- IV caused madness.
- V caused instadeath.
- Fear was a status ailment that debuffed all sorts of functions.
- Panic was a strong version of fear that demanded full-speed flight—which meant that the target couldn’t take any combat actions.
- Confusion was literal. Unless it was cured, the confusion would continue for a set time period.
- And madness was a particularly troublesome negative status effect that lasted. With magic or other treatment administered by a third party, it would never go away.
- It goes without saying that instadeath meant death.
- The effect changed in that way as the level increased.
- Of these, the one Ainz used was fear. He activated it just for a moment and then canceled it. By doing that, Ainz created a gap between what his opponent’s brain thought it was doing and what the opponent’s body was actually doing. That induced a feeling of being frozen.
- ***
- Volume 10, Chapter 3.4
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