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Wolf_Senpai

GTA V Carcols.meta In detail

May 4th, 2018
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  1. <Item>
  2.       <id value=""/> <!-- PLACE AN ID HERE. -->
  3.       <name></name> <!-- NAME THE CARCOL. DOESN'T MATTER ON THE NAME -->
  4.       <timeMultiplier value="1.00000000"/>
  5.       <lightFalloffMax value="10.00000000"/> <!-- These two values create the environmental Lighting -->
  6.       <lightFalloffExponent value="10.00000000"/> <!-- These two values create the environmental Lighting -->
  7.       <lightInnerConeAngle value="2.29061000"/>
  8.       <lightOuterConeAngle value="70.00000000"/>
  9.       <lightOffset value="0.00000000"/>
  10.       <textureName>VehicleLight_sirenlight</textureName> <!-- LEAVE THIS -->
  11.       <sequencerBpm value="700"/> <!-- Change depending on the speed you want -->
  12.       <leftHeadLight> <!-- These sequences control the Headlights and tailights. Don't use the headlights or tails if you have Extralights 1-4 enabled -->
  13.        <sequencer value="0"/>
  14.      </leftHeadLight>
  15.      <rightHeadLight>
  16.        <sequencer value="0"/>
  17.      </rightHeadLight>
  18.      <leftTailLight>
  19.        <sequencer value="0"/>
  20.      </leftTailLight>
  21.      <rightTailLight>
  22.        <sequencer value="0"/>
  23.      </rightTailLight>
  24.      <leftHeadLightMultiples value="1"/> <!-- These control how many times the Corona flashes in the sequence. -->
  25.       <rightHeadLightMultiples value="1"/>
  26.       <leftTailLightMultiples value="1"/>
  27.       <rightTailLightMultiples value="1"/>
  28.       <useRealLights value="true"/>
  29.       <sirens>
  30.               <!-- siren 1 -->
  31.         <Item>
  32.           <rotation>
  33.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  34.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  35.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  36.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  37.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  38.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  39.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  40.           </rotation>
  41.           <flashiness>
  42.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  43.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  44.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  45.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  46.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  47.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  48.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  49.           </flashiness>
  50.           <corona>
  51.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  52.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  53.             <pull value="0.00000000"/> <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]-->
  54.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  55.           </corona>
  56.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  57.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  58.           <lightGroup value="1"/> <!-- Never used this before. -->
  59.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  60.           <scale value="true"/> <!-- Leave this alone -->
  61.           <scaleFactor value="2"/> <!-- Leave this alone -->
  62.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  63.           <light value="true"/> <!-- Leave this alone -->
  64.           <spotLight value="false"/> <!-- never used -->
  65.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  66.         </Item>
  67.                 <!-- siren 2 -->
  68.         <Item>
  69.           <rotation>
  70.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  71.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  72.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  73.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  74.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  75.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  76.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  77.           </rotation>
  78.           <flashiness>
  79.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  80.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  81.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  82.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  83.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  84.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  85.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  86.           </flashiness>
  87.           <corona>
  88.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  89.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  90.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  91.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  92.           </corona>
  93.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  94.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  95.           <lightGroup value="1"/> <!-- Never used this before. -->
  96.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  97.           <scale value="true"/> <!-- Leave this alone -->
  98.           <scaleFactor value="2"/> <!-- Leave this alone -->
  99.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  100.           <light value="true"/> <!-- Leave this alone -->
  101.           <spotLight value="false"/> <!-- never used -->
  102.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  103.         </Item>
  104.                 <!-- siren 3 -->
  105.         <Item>
  106.           <rotation>
  107.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  108.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  109.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  110.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  111.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  112.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  113.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  114.           </rotation>
  115.           <flashiness>
  116.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  117.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  118.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  119.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  120.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  121.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  122.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  123.           </flashiness>
  124.           <corona>
  125.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  126.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  127.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  128.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  129.           </corona>
  130.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  131.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  132.           <lightGroup value="1"/> <!-- Never used this before. -->
  133.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  134.           <scale value="true"/> <!-- Leave this alone -->
  135.           <scaleFactor value="2"/> <!-- Leave this alone -->
  136.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  137.           <light value="true"/> <!-- Leave this alone -->
  138.           <spotLight value="false"/> <!-- never used -->
  139.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  140.         </Item>
  141.                 <!-- siren 4 -->
  142.         <Item>
  143.           <rotation>
  144.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  145.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  146.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  147.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  148.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  149.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  150.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  151.           </rotation>
  152.           <flashiness>
  153.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  154.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  155.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  156.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  157.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  158.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  159.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  160.           </flashiness>
  161.           <corona>
  162.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  163.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  164.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  165.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  166.           </corona>
  167.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  168.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  169.           <lightGroup value="1"/> <!-- Never used this before. -->
  170.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  171.           <scale value="true"/> <!-- Leave this alone -->
  172.           <scaleFactor value="2"/> <!-- Leave this alone -->
  173.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  174.           <light value="true"/> <!-- Leave this alone -->
  175.           <spotLight value="false"/> <!-- never used -->
  176.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  177.         </Item>
  178.                 <!-- siren 5 -->
  179.         <Item>
  180.           <rotation>
  181.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  182.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  183.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  184.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  185.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  186.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  187.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  188.           </rotation>
  189.           <flashiness>
  190.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  191.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  192.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  193.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  194.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  195.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  196.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  197.           </flashiness>
  198.           <corona>
  199.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  200.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  201.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  202.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  203.           </corona>
  204.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  205.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  206.           <lightGroup value="1"/> <!-- Never used this before. -->
  207.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  208.           <scale value="true"/> <!-- Leave this alone -->
  209.           <scaleFactor value="2"/> <!-- Leave this alone -->
  210.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  211.           <light value="true"/> <!-- Leave this alone -->
  212.           <spotLight value="false"/> <!-- never used -->
  213.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  214.         </Item>
  215.                 <!-- siren 6 -->
  216.         <Item>
  217.           <rotation>
  218.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  219.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  220.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  221.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  222.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  223.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  224.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  225.           </rotation>
  226.           <flashiness>
  227.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  228.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  229.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  230.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  231.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  232.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  233.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  234.           </flashiness>
  235.           <corona>
  236.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  237.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  238.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  239.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  240.           </corona>
  241.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  242.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  243.           <lightGroup value="1"/> <!-- Never used this before. -->
  244.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  245.           <scale value="true"/> <!-- Leave this alone -->
  246.           <scaleFactor value="2"/> <!-- Leave this alone -->
  247.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  248.           <light value="true"/> <!-- Leave this alone -->
  249.           <spotLight value="false"/> <!-- never used -->
  250.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  251.         </Item>
  252.                 <!-- siren 7 -->
  253.         <Item>
  254.           <rotation>
  255.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  256.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  257.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  258.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  259.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  260.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  261.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  262.           </rotation>
  263.           <flashiness>
  264.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  265.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  266.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  267.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  268.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  269.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  270.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  271.           </flashiness>
  272.           <corona>
  273.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  274.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  275.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  276.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  277.           </corona>
  278.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  279.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  280.           <lightGroup value="1"/> <!-- Never used this before. -->
  281.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  282.           <scale value="true"/> <!-- Leave this alone -->
  283.           <scaleFactor value="2"/> <!-- Leave this alone -->
  284.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  285.           <light value="true"/> <!-- Leave this alone -->
  286.           <spotLight value="false"/> <!-- never used -->
  287.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  288.         </Item>
  289.                 <!-- siren 8 -->
  290.         <Item>
  291.           <rotation>
  292.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  293.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  294.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  295.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  296.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  297.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  298.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  299.           </rotation>
  300.           <flashiness>
  301.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  302.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  303.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  304.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  305.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  306.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  307.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  308.           </flashiness>
  309.           <corona>
  310.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  311.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  312.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  313.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  314.           </corona>
  315.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  316.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  317.           <lightGroup value="1"/> <!-- Never used this before. -->
  318.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  319.           <scale value="true"/> <!-- Leave this alone -->
  320.           <scaleFactor value="2"/> <!-- Leave this alone -->
  321.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  322.           <light value="true"/> <!-- Leave this alone -->
  323.           <spotLight value="false"/> <!-- never used -->
  324.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  325.         </Item>
  326.                 <!-- siren 9 -->
  327.         <Item>
  328.           <rotation>
  329.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  330.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  331.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  332.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  333.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  334.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  335.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  336.           </rotation>
  337.           <flashiness>
  338.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  339.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  340.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  341.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  342.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  343.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  344.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  345.           </flashiness>
  346.           <corona>
  347.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  348.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  349.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  350.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  351.           </corona>
  352.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  353.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  354.           <lightGroup value="1"/> <!-- Never used this before. -->
  355.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  356.           <scale value="true"/> <!-- Leave this alone -->
  357.           <scaleFactor value="2"/> <!-- Leave this alone -->
  358.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  359.           <light value="true"/> <!-- Leave this alone -->
  360.           <spotLight value="false"/> <!-- never used -->
  361.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  362.         </Item>
  363.                 <!-- siren 10 -->
  364.         <Item>
  365.           <rotation>
  366.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  367.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  368.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  369.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  370.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  371.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  372.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  373.           </rotation>
  374.           <flashiness>
  375.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  376.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  377.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  378.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  379.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  380.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  381.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  382.           </flashiness>
  383.           <corona>
  384.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  385.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  386.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  387.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  388.           </corona>
  389.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  390.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  391.           <lightGroup value="1"/> <!-- Never used this before. -->
  392.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  393.           <scale value="true"/> <!-- Leave this alone -->
  394.           <scaleFactor value="2"/> <!-- Leave this alone -->
  395.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  396.           <light value="true"/> <!-- Leave this alone -->
  397.           <spotLight value="false"/> <!-- never used -->
  398.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  399.         </Item>
  400.                 <!-- siren 11 -->
  401.         <Item>
  402.           <rotation>
  403.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  404.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  405.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  406.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  407.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  408.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  409.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  410.           </rotation>
  411.           <flashiness>
  412.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  413.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  414.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  415.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  416.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  417.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  418.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  419.           </flashiness>
  420.           <corona>
  421.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  422.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  423.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  424.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  425.           </corona>
  426.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  427.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  428.           <lightGroup value="1"/> <!-- Never used this before. -->
  429.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  430.           <scale value="true"/> <!-- Leave this alone -->
  431.           <scaleFactor value="2"/> <!-- Leave this alone -->
  432.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  433.           <light value="true"/> <!-- Leave this alone -->
  434.           <spotLight value="false"/> <!-- never used -->
  435.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  436.         </Item>
  437.                 <!-- siren 12 -->
  438.         <Item>
  439.           <rotation>
  440.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  441.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  442.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  443.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  444.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  445.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  446.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  447.           </rotation>
  448.           <flashiness>
  449.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  450.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  451.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  452.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  453.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  454.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  455.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  456.           </flashiness>
  457.           <corona>
  458.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  459.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  460.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  461.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  462.           </corona>
  463.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  464.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  465.           <lightGroup value="1"/> <!-- Never used this before. -->
  466.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  467.           <scale value="true"/> <!-- Leave this alone -->
  468.           <scaleFactor value="2"/> <!-- Leave this alone -->
  469.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  470.           <light value="true"/> <!-- Leave this alone -->
  471.           <spotLight value="false"/> <!-- never used -->
  472.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  473.         </Item>
  474.                 <!-- siren 13 -->
  475.         <Item>
  476.           <rotation>
  477.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  478.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  479.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  480.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  481.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  482.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  483.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  484.           </rotation>
  485.           <flashiness>
  486.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  487.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  488.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  489.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  490.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  491.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  492.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  493.           </flashiness>
  494.           <corona>
  495.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  496.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  497.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  498.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  499.           </corona>
  500.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  501.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  502.           <lightGroup value="1"/> <!-- Never used this before. -->
  503.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  504.           <scale value="true"/> <!-- Leave this alone -->
  505.           <scaleFactor value="2"/> <!-- Leave this alone -->
  506.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  507.           <light value="true"/> <!-- Leave this alone -->
  508.           <spotLight value="false"/> <!-- never used -->
  509.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  510.         </Item>
  511.                 <!-- siren 14 -->
  512.         <Item>
  513.           <rotation>
  514.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  515.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  516.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  517.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  518.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  519.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  520.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  521.           </rotation>
  522.           <flashiness>
  523.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  524.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  525.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  526.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  527.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  528.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  529.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  530.           </flashiness>
  531.           <corona>
  532.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  533.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  534.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  535.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  536.           </corona>
  537.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  538.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  539.           <lightGroup value="1"/> <!-- Never used this before. -->
  540.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  541.           <scale value="true"/> <!-- Leave this alone -->
  542.           <scaleFactor value="2"/> <!-- Leave this alone -->
  543.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  544.           <light value="true"/> <!-- Leave this alone -->
  545.           <spotLight value="false"/> <!-- never used -->
  546.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  547.         </Item>
  548.                 <!-- siren 15 -->
  549.         <Item>
  550.           <rotation>
  551.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  552.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  553.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  554.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  555.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  556.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  557.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  558.           </rotation>
  559.           <flashiness>
  560.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  561.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  562.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  563.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  564.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  565.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  566.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  567.           </flashiness>
  568.           <corona>
  569.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  570.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  571.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  572.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  573.           </corona>
  574.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  575.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  576.           <lightGroup value="1"/> <!-- Never used this before. -->
  577.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  578.           <scale value="true"/> <!-- Leave this alone -->
  579.           <scaleFactor value="2"/> <!-- Leave this alone -->
  580.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  581.           <light value="true"/> <!-- Leave this alone -->
  582.           <spotLight value="false"/> <!-- never used -->
  583.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  584.         </Item>
  585.                 <!-- siren 16 -->
  586.         <Item>
  587.           <rotation>
  588.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  589.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  590.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  591.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  592.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  593.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  594.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  595.           </rotation>
  596.           <flashiness>
  597.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  598.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  599.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  600.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  601.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  602.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  603.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  604.           </flashiness>
  605.           <corona>
  606.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  607.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  608.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  609.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  610.           </corona>
  611.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  612.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  613.           <lightGroup value="1"/> <!-- Never used this before. -->
  614.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  615.           <scale value="true"/> <!-- Leave this alone -->
  616.           <scaleFactor value="2"/> <!-- Leave this alone -->
  617.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  618.           <light value="true"/> <!-- Leave this alone -->
  619.           <spotLight value="false"/> <!-- never used -->
  620.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  621.         </Item>
  622.                 <!-- siren 17 -->
  623.         <Item>
  624.           <rotation>
  625.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  626.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  627.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  628.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  629.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  630.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  631.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  632.           </rotation>
  633.           <flashiness>
  634.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  635.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  636.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  637.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  638.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  639.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  640.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  641.           </flashiness>
  642.           <corona>
  643.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  644.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  645.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  646.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  647.           </corona>
  648.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  649.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  650.           <lightGroup value="1"/> <!-- Never used this before. -->
  651.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  652.           <scale value="true"/> <!-- Leave this alone -->
  653.           <scaleFactor value="2"/> <!-- Leave this alone -->
  654.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  655.           <light value="true"/> <!-- Leave this alone -->
  656.           <spotLight value="false"/> <!-- never used -->
  657.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  658.         </Item>
  659.                 <!-- siren 18 -->
  660.         <Item>
  661.           <rotation>
  662.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  663.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  664.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  665.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  666.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  667.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  668.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  669.           </rotation>
  670.           <flashiness>
  671.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  672.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  673.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  674.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  675.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  676.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  677.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  678.           </flashiness>
  679.           <corona>
  680.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  681.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  682.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  683.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  684.           </corona>
  685.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  686.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  687.           <lightGroup value="1"/> <!-- Never used this before. -->
  688.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  689.           <scale value="true"/> <!-- Leave this alone -->
  690.           <scaleFactor value="2"/> <!-- Leave this alone -->
  691.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  692.           <light value="true"/> <!-- Leave this alone -->
  693.           <spotLight value="false"/> <!-- never used -->
  694.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  695.         </Item>
  696.                 <!-- siren 19 -->
  697.         <Item>
  698.           <rotation>
  699.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  700.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  701.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  702.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  703.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  704.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  705.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  706.           </rotation>
  707.           <flashiness>
  708.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  709.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  710.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  711.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  712.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  713.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  714.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  715.           </flashiness>
  716.           <corona>
  717.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  718.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  719.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  720.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  721.           </corona>
  722.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  723.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  724.           <lightGroup value="1"/> <!-- Never used this before. -->
  725.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  726.           <scale value="true"/> <!-- Leave this alone -->
  727.           <scaleFactor value="2"/> <!-- Leave this alone -->
  728.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  729.           <light value="true"/> <!-- Leave this alone -->
  730.           <spotLight value="false"/> <!-- never used -->
  731.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  732.         </Item>
  733.                 <!-- siren 20 -->
  734.         <Item>
  735.           <rotation>
  736.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  737.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  738.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  739.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  740.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  741.             <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
  742.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  743.           </rotation>
  744.           <flashiness>
  745.             <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
  746.             <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
  747.             <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
  748.             <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
  749.             <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
  750.             <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
  751.             <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
  752.           </flashiness>
  753.           <corona>
  754.             <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
  755.             <size value="0.00000000"/> <!-- This controls the size of the corona. -->
  756.             <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
  757.             <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
  758.           </corona>
  759.           <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
  760.           <intensity value="0.00000000"/> <!-- same as the other intensity. -->
  761.           <lightGroup value="1"/> <!-- Never used this before. -->
  762.           <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
  763.           <scale value="true"/> <!-- Leave this alone -->
  764.           <scaleFactor value="2"/> <!-- Leave this alone -->
  765.           <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
  766.           <light value="true"/> <!-- Leave this alone -->
  767.           <spotLight value="false"/> <!-- never used -->
  768.           <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
  769.         </Item>
  770.       </sirens>
  771.     </Item>
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