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- <Item>
- <id value=""/> <!-- PLACE AN ID HERE. -->
- <name></name> <!-- NAME THE CARCOL. DOESN'T MATTER ON THE NAME -->
- <timeMultiplier value="1.00000000"/>
- <lightFalloffMax value="10.00000000"/> <!-- These two values create the environmental Lighting -->
- <lightFalloffExponent value="10.00000000"/> <!-- These two values create the environmental Lighting -->
- <lightInnerConeAngle value="2.29061000"/>
- <lightOuterConeAngle value="70.00000000"/>
- <lightOffset value="0.00000000"/>
- <textureName>VehicleLight_sirenlight</textureName> <!-- LEAVE THIS -->
- <sequencerBpm value="700"/> <!-- Change depending on the speed you want -->
- <leftHeadLight> <!-- These sequences control the Headlights and tailights. Don't use the headlights or tails if you have Extralights 1-4 enabled -->
- <sequencer value="0"/>
- </leftHeadLight>
- <rightHeadLight>
- <sequencer value="0"/>
- </rightHeadLight>
- <leftTailLight>
- <sequencer value="0"/>
- </leftTailLight>
- <rightTailLight>
- <sequencer value="0"/>
- </rightTailLight>
- <leftHeadLightMultiples value="1"/> <!-- These control how many times the Corona flashes in the sequence. -->
- <rightHeadLightMultiples value="1"/>
- <leftTailLightMultiples value="1"/>
- <rightTailLightMultiples value="1"/>
- <useRealLights value="true"/>
- <sirens>
- <!-- siren 1 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]-->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 2 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 3 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 4 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 5 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 6 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 7 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 8 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 9 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 10 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 11 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 12 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 13 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 14 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 15 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 16 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 17 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 18 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 19 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- <!-- siren 20 -->
- <Item>
- <rotation>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- This controls the direction the rotor spins [Info from 11john11] -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </rotation>
- <flashiness>
- <delta value="0.00000000"/> <!-- Rotates the Dummy and mesh around. Use Delta sheet as guidance http://bit.ly/delta_reference -->
- <start value="0.00000000"/> <!-- This delays on when the light flashes i guess. Never used it. -->
- <speed value="0.00000000"/> <!-- Use this if you choose to turn SyncToBPM off. Similar to the BPM -->
- <sequencer value="0"/> <!-- This is your sequencer. Use this link as guidance. http://binaryconvert.com/convert_unsigned_int.html -->
- <multiples value="1"/> <!-- This control how many times the Corona flashes in the sequence. -->
- <direction value="false"/> <!-- Don't know what this does. Never experimented with it. -->
- <syncToBpm value="false"/> <!-- Turn this on if you want to Sync to BPM. Turn off if you want a different Speed. -->
- </flashiness>
- <corona>
- <intensity value="50.00000000"/> <!-- This controls how bright the corona is. -->
- <size value="0.00000000"/> <!-- This controls the size of the corona. -->
- <pull value="0.00000000"/> <!-- <!-- Controls the visibility of the corona so if you have, for example, a problem with coronas being visible through other car parts it should be set to somehting very low like from: <pull value="0.20000000"/> to: <pull value="0.02000000"/> [Info from 11john11]--> -->
- <faceCamera value="false"/> <!-- This makes the corona follow the camera. -->
- </corona>
- <color value="0xFFFFFFFF"/> <!-- This controls the color of the Corona. leave 0xFF, it will not work otherwise -->
- <intensity value="0.00000000"/> <!-- same as the other intensity. -->
- <lightGroup value="1"/> <!-- Never used this before. -->
- <rotate value="false"/> <!-- Toggle this to True if you want the Rotating lights to work. -->
- <scale value="true"/> <!-- Leave this alone -->
- <scaleFactor value="2"/> <!-- Leave this alone -->
- <flash value="false"/> <!-- Turn this to True if you want the light to flash instead of rotating. CAN ONLY HAVE ONE OR THE OTHER ENABLED -->
- <light value="true"/> <!-- Leave this alone -->
- <spotLight value="false"/> <!-- never used -->
- <castShadows value="true"/> <!-- Think this makes a shadow when light is obstructed by something. -->
- </Item>
- </sirens>
- </Item>
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