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Jul 28th, 2014
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  1. 02:05:26: CLR host plugin strings not found, dynamically loading 4 strings
  2. 02:05:26: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
  3. 02:05:26: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
  4. 02:05:26: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
  5. 02:05:26: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
  6. 02:05:26: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
  7. 02:05:26: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
  8. 02:05:27: CLRHost:: Could not find/load browser settings at location C:\Users\Ignacio\AppData\Roaming\OBS\pluginData\browser.json
  9. 02:05:27: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
  10. 02:05:34: Open Broadcaster Software v0.625b - 32bit (´・ω・`)
  11. 02:05:34: -------------------------------
  12. 02:05:34: CPU Name: Intel(R) Core(TM) i7-4800MQ CPU @ 2.70GHz
  13. 02:05:34: CPU Speed: 2694MHz
  14. 02:05:34: Physical Memory: 4095MB Total, 4095MB Free
  15. 02:05:34: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  16. 02:05:34: monitor 1: pos={0, 0}, size={1920, 1080}
  17. 02:05:34: Windows Version: 6.2 Build 9200
  18. 02:05:34: Aero is Enabled
  19. 02:05:34: -------------------------------
  20. 02:05:34: OBS Modules:
  21. 02:05:34: Base Address Module
  22. 02:05:34: 00050000 OBS.exe
  23. 02:05:34: 628B0000 OBSApi.dll
  24. 02:05:34: 626F0000 CLRHostPlugin.dll
  25. 02:05:34: 61E70000 DShowPlugin.dll
  26. 02:05:34: 61EB0000 GraphicsCapture.dll
  27. 02:05:34: 61E40000 NoiseGate.dll
  28. 02:05:34: 61E20000 PSVPlugin.dll
  29. 02:05:34: ------------------------------------------
  30. 02:05:34: Adapter 1
  31. 02:05:34: Video Adapter: NVIDIA GeForce GTX 870M
  32. 02:05:34: Video Adapter Dedicated Video Memory: 3129987072
  33. 02:05:34: Video Adapter Shared System Memory: 1164914688
  34. 02:05:34: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  35. 02:05:34: ------------------------------------------
  36. 02:05:34: Adapter 2
  37. 02:05:34: Video Adapter: NVIDIA GeForce GTX 870M
  38. 02:05:34: Video Adapter Dedicated Video Memory: 3129987072
  39. 02:05:34: Video Adapter Shared System Memory: 1164914688
  40. 02:05:34: =====Stream Start: 2014-07-28, 02:05:34===============================================
  41. 02:05:34: Multithreaded optimizations: On
  42. 02:05:34: Base resolution: 1920x1080
  43. 02:05:34: Output resolution: 1920x1080
  44. 02:05:34: ------------------------------------------
  45. 02:05:34: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  46. 02:05:34: ------------------------------------------
  47. 02:05:34: Audio Format: 48000 Hz
  48. 02:05:34: ------------------------------------------
  49. 02:05:34: Audio Channels: 2 Ch
  50. 02:05:34: Playback device Default
  51. 02:05:34: ------------------------------------------
  52. 02:05:34: Using desktop audio input: Headset Earphone (Afterglow Universal Wireless Gaming Headset)
  53. 02:05:34: Global Audio time adjust: 0
  54. 02:05:34: ------------------------------------------
  55. 02:05:34: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  56. 02:05:34: Using Mic QPC timestamps
  57. 02:05:35: Mic time offset: 0
  58. 02:05:35: ------------------------------------------
  59. 02:05:35: Audio Encoding: AAC
  60. 02:05:35: bitrate: 128
  61. 02:05:35: Using text output
  62. 02:05:35: Using text output
  63. 02:05:35: Using bitmap image
  64. 02:05:35: ------------------------------------------
  65. 02:05:35: device: BisonCam, NB Pro,
  66. 02:05:35: device id \\?\usb#vid_5986&pid_014c&mi_00#7&158f908b&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  67. 02:05:35: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  68. 02:05:35: use buffering: true - 0, fourCC: 'MJPG'
  69. 02:05:35: audio device: Disable,
  70. 02:05:35: audio device id Disabled,
  71. 02:05:35: audio time offset 0,
  72. 02:05:35:
  73. 02:05:36: Using directshow input
  74. 02:05:36: Using graphics capture
  75. 02:05:36: Scene buffering time set to 700
  76. 02:05:36: ------------------------------------------
  77. 02:05:36: Video Encoding: x264
  78. 02:05:36: fps: 30
  79. 02:05:36: width: 1920, height: 1080
  80. 02:05:36: preset: veryfast
  81. 02:05:36: profile: main
  82. 02:05:36: keyint: 60
  83. 02:05:36: CBR: yes
  84. 02:05:36: CFR: yes
  85. 02:05:36: max bitrate: 3500
  86. 02:05:36: buffer size: 3500
  87. 02:05:36: ------------------------------------------
  88. 02:05:36: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
  89. 02:05:37: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  90. 02:05:37: CLRHost:: Browser 1: Status message:
  91. 02:05:38: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  92. 02:05:47: Total frames encoded: 323, total frames duplicated: 3 (0.93%)
  93. 02:05:47: Total frames rendered: 348, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  94. 02:05:47:
  95. 02:05:47: Profiler time results:
  96. 02:05:47:
  97. 02:05:47: ==============================================================
  98. 02:05:47: video thread frame - [100%] [avg time: 2.177 ms] [children: 35.7%] [unaccounted: 64.3%]
  99. 02:05:47: | scene->Preprocess - [29.5%] [avg time: 0.643 ms]
  100. 02:05:47: | GPU download and conversion - [6.16%] [avg time: 0.134 ms] [children: 5.24%] [unaccounted: 0.919%]
  101. 02:05:47: | | flush - [4%] [avg time: 0.087 ms]
  102. 02:05:47: | | CopyResource - [0.781%] [avg time: 0.017 ms]
  103. 02:05:47: | | conversion to 4:2:0 - [0.459%] [avg time: 0.01 ms]
  104. 02:05:47: Convert444Threads - [100%] [avg time: 1.579 ms] [children: 99.4%] [unaccounted: 0.57%]
  105. 02:05:47: | Convert444toNV12 - [99.4%] [avg time: 1.57 ms]
  106. 02:05:47: encoder thread frame - [100%] [avg time: 2.5 ms] [children: 0.16%] [unaccounted: 99.8%]
  107. 02:05:47: | sending stuff out - [0.16%] [avg time: 0.004 ms]
  108. 02:05:47: ==============================================================
  109. 02:05:47:
  110. 02:05:47:
  111. 02:05:47: Profiler CPU results:
  112. 02:05:47:
  113. 02:05:47: ==============================================================
  114. 02:05:47: video thread frame - [cpu time: avg 1.661 ms, total 578.125 ms] [avg calls per frame: 1]
  115. 02:05:47: | scene->Preprocess - [cpu time: avg 0.359 ms, total 125 ms] [avg calls per frame: 1]
  116. 02:05:47: | GPU download and conversion - [cpu time: avg 0.044 ms, total 15.625 ms] [avg calls per frame: 1]
  117. 02:05:47: | | flush - [cpu time: avg 0.044 ms, total 15.625 ms] [avg calls per frame: 1]
  118. 02:05:47: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  119. 02:05:47: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  120. 02:05:47: Convert444Threads - [cpu time: avg 1.422 ms, total 921.875 ms] [avg calls per frame: 2]
  121. 02:05:47: | Convert444toNV12 - [cpu time: avg 1.422 ms, total 921.875 ms] [avg calls per frame: 2]
  122. 02:05:47: encoder thread frame - [cpu time: avg 1.838 ms, total 593.75 ms] [avg calls per frame: 1]
  123. 02:05:47: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  124. 02:05:47: ==============================================================
  125. 02:05:47:
  126. 02:05:47: =====Stream End: 2014-07-28, 02:05:47=================================================
  127. 02:05:48: =====Stream Start: 2014-07-28, 02:05:48===============================================
  128. 02:05:48: Multithreaded optimizations: On
  129. 02:05:48: Base resolution: 1920x1080
  130. 02:05:48: Output resolution: 1920x1080
  131. 02:05:48: ------------------------------------------
  132. 02:05:48: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  133. 02:05:48: ------------------------------------------
  134. 02:05:48: Audio Format: 48000 Hz
  135. 02:05:48: ------------------------------------------
  136. 02:05:48: Audio Channels: 2 Ch
  137. 02:05:48: Playback device Default
  138. 02:05:48: ------------------------------------------
  139. 02:05:48: Using desktop audio input: Headset Earphone (Afterglow Universal Wireless Gaming Headset)
  140. 02:05:48: Global Audio time adjust: 0
  141. 02:05:48: ------------------------------------------
  142. 02:05:48: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  143. 02:05:48: Using Mic QPC timestamps
  144. 02:05:48: Mic time offset: 0
  145. 02:05:48: ------------------------------------------
  146. 02:05:48: Audio Encoding: AAC
  147. 02:05:48: bitrate: 128
  148. 02:05:48: Using text output
  149. 02:05:48: Using text output
  150. 02:05:48: Using bitmap image
  151. 02:05:48: ------------------------------------------
  152. 02:05:48: device: BisonCam, NB Pro,
  153. 02:05:48: device id \\?\usb#vid_5986&pid_014c&mi_00#7&158f908b&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  154. 02:05:48: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  155. 02:05:48: use buffering: true - 0, fourCC: 'MJPG'
  156. 02:05:48: audio device: Disable,
  157. 02:05:48: audio device id Disabled,
  158. 02:05:48: audio time offset 0,
  159. 02:05:48:
  160. 02:05:48: Using directshow input
  161. 02:05:48: Using graphics capture
  162. 02:05:48: Scene buffering time set to 700
  163. 02:05:48: ------------------------------------------
  164. 02:05:48: Video Encoding: x264
  165. 02:05:48: fps: 30
  166. 02:05:48: width: 1920, height: 1080
  167. 02:05:48: preset: veryfast
  168. 02:05:48: profile: main
  169. 02:05:48: keyint: 60
  170. 02:05:48: CBR: yes
  171. 02:05:48: CFR: yes
  172. 02:05:48: max bitrate: 3500
  173. 02:05:48: buffer size: 3500
  174. 02:05:48: ------------------------------------------
  175. 02:05:48: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
  176. 02:05:48: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  177. 02:05:49: CLRHost:: Browser 2: Status message:
  178. 02:05:49: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  179. 02:05:49: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  180. 02:05:52: Total frames encoded: 73, total frames duplicated: 1 (1.37%)
  181. 02:05:52: Total frames rendered: 99, number of late frames: 1 (1.01%) (it's okay for some frames to be late)
  182. 02:05:52:
  183. 02:05:52: Profiler time results:
  184. 02:05:52:
  185. 02:05:52: ==============================================================
  186. 02:05:52: video thread frame - [100%] [avg time: 3.422 ms] [children: 25.6%] [unaccounted: 74.4%]
  187. 02:05:52: | scene->Preprocess - [21.4%] [avg time: 0.732 ms]
  188. 02:05:52: | GPU download and conversion - [4.24%] [avg time: 0.145 ms] [children: 3.83%] [unaccounted: 0.409%]
  189. 02:05:52: | | flush - [3.19%] [avg time: 0.109 ms]
  190. 02:05:52: | | CopyResource - [0.555%] [avg time: 0.019 ms]
  191. 02:05:52: | | conversion to 4:2:0 - [0.0877%] [avg time: 0.003 ms]
  192. 02:05:52: Convert444Threads - [100%] [avg time: 1.686 ms] [children: 99.4%] [unaccounted: 0.593%]
  193. 02:05:52: | Convert444toNV12 - [99.4%] [avg time: 1.676 ms]
  194. 02:05:52: encoder thread frame - [100%] [avg time: 3.23 ms] [children: 0.0929%] [unaccounted: 99.9%]
  195. 02:05:52: | sending stuff out - [0.0929%] [avg time: 0.003 ms]
  196. 02:05:52: ==============================================================
  197. 02:05:52:
  198. 02:05:52:
  199. 02:05:52: Profiler CPU results:
  200. 02:05:52:
  201. 02:05:52: ==============================================================
  202. 02:05:52: video thread frame - [cpu time: avg 2.209 ms, total 218.75 ms] [avg calls per frame: 1]
  203. 02:05:52: | scene->Preprocess - [cpu time: avg 0.315 ms, total 31.25 ms] [avg calls per frame: 1]
  204. 02:05:52: | GPU download and conversion - [cpu time: avg 0.315 ms, total 31.25 ms] [avg calls per frame: 1]
  205. 02:05:52: | | flush - [cpu time: avg 0.157 ms, total 15.625 ms] [avg calls per frame: 1]
  206. 02:05:52: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  207. 02:05:52: | | conversion to 4:2:0 - [cpu time: avg 0.211 ms, total 15.625 ms] [avg calls per frame: 1]
  208. 02:05:52: Convert444Threads - [cpu time: avg 2.744 ms, total 406.25 ms] [avg calls per frame: 2]
  209. 02:05:52: | Convert444toNV12 - [cpu time: avg 2.744 ms, total 406.25 ms] [avg calls per frame: 2]
  210. 02:05:52: encoder thread frame - [cpu time: avg 3.424 ms, total 250 ms] [avg calls per frame: 1]
  211. 02:05:52: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  212. 02:05:52: ==============================================================
  213. 02:05:52:
  214. 02:05:52: =====Stream End: 2014-07-28, 02:05:52=================================================
  215. 02:06:22: =====Stream Start: 2014-07-28, 02:06:22===============================================
  216. 02:06:22: Multithreaded optimizations: On
  217. 02:06:22: Base resolution: 1920x1080
  218. 02:06:22: Output resolution: 1920x1080
  219. 02:06:22: ------------------------------------------
  220. 02:06:22: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  221. 02:06:22: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  222. 02:06:22: ------------------------------------------
  223. 02:06:22: Audio Format: 48000 Hz
  224. 02:06:22: ------------------------------------------
  225. 02:06:22: Audio Channels: 2 Ch
  226. 02:06:22: Playback device Default
  227. 02:06:22: ------------------------------------------
  228. 02:06:22: Using desktop audio input: Headset Earphone (Afterglow Universal Wireless Gaming Headset)
  229. 02:06:22: Global Audio time adjust: 0
  230. 02:06:22: ------------------------------------------
  231. 02:06:22: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  232. 02:06:22: Using Mic QPC timestamps
  233. 02:06:22: Mic time offset: 0
  234. 02:06:22: ------------------------------------------
  235. 02:06:22: Audio Encoding: AAC
  236. 02:06:22: bitrate: 128
  237. 02:06:22: Using text output
  238. 02:06:22: Using text output
  239. 02:06:22: Using bitmap image
  240. 02:06:22: ------------------------------------------
  241. 02:06:22: device: BisonCam, NB Pro,
  242. 02:06:22: device id \\?\usb#vid_5986&pid_014c&mi_00#7&158f908b&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
  243. 02:06:22: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-333333
  244. 02:06:22: use buffering: true - 0, fourCC: 'MJPG'
  245. 02:06:22: audio device: Disable,
  246. 02:06:22: audio device id Disabled,
  247. 02:06:22: audio time offset 0,
  248. 02:06:22:
  249. 02:06:23: Using directshow input
  250. 02:06:23: Using graphics capture
  251. 02:06:23: Scene buffering time set to 700
  252. 02:06:23: ------------------------------------------
  253. 02:06:23: Video Encoding: x264
  254. 02:06:23: fps: 30
  255. 02:06:23: width: 1920, height: 1080
  256. 02:06:23: preset: veryfast
  257. 02:06:23: profile: main
  258. 02:06:23: keyint: 60
  259. 02:06:23: CBR: yes
  260. 02:06:23: CFR: yes
  261. 02:06:23: max bitrate: 3500
  262. 02:06:23: buffer size: 3500
  263. 02:06:23: ------------------------------------------
  264. 02:06:23: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
  265. 02:06:23: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  266. 02:06:23: CLRHost:: Browser 3: Status message:
  267. 02:06:23: CLRHost:: BrowserRenderHandler::OnPaint failed to create texture
  268. 02:06:26: Total frames encoded: 85, total frames duplicated: 0 (0.00%)
  269. 02:06:26: Total frames rendered: 111, number of late frames: 1 (0.90%) (it's okay for some frames to be late)
  270. 02:06:26:
  271. 02:06:26: Profiler time results:
  272. 02:06:26:
  273. 02:06:26: ==============================================================
  274. 02:06:26: video thread frame - [100%] [avg time: 2.497 ms] [children: 37%] [unaccounted: 63%]
  275. 02:06:26: | scene->Preprocess - [28%] [avg time: 0.699 ms]
  276. 02:06:26: | GPU download and conversion - [9.05%] [avg time: 0.226 ms] [children: 7.85%] [unaccounted: 1.2%]
  277. 02:06:26: | | flush - [6.65%] [avg time: 0.166 ms]
  278. 02:06:26: | | CopyResource - [1%] [avg time: 0.025 ms]
  279. 02:06:26: | | conversion to 4:2:0 - [0.2%] [avg time: 0.005 ms]
  280. 02:06:26: Convert444Threads - [100%] [avg time: 3.021 ms] [children: 99.6%] [unaccounted: 0.397%]
  281. 02:06:26: | Convert444toNV12 - [99.6%] [avg time: 3.009 ms]
  282. 02:06:26: encoder thread frame - [100%] [avg time: 3.884 ms] [children: 0.129%] [unaccounted: 99.9%]
  283. 02:06:26: | sending stuff out - [0.129%] [avg time: 0.005 ms]
  284. 02:06:26: ==============================================================
  285. 02:06:26:
  286. 02:06:26:
  287. 02:06:26: Profiler CPU results:
  288. 02:06:26:
  289. 02:06:26: ==============================================================
  290. 02:06:26: video thread frame - [cpu time: avg 1.266 ms, total 140.625 ms] [avg calls per frame: 1]
  291. 02:06:26: | scene->Preprocess - [cpu time: avg 0.422 ms, total 46.875 ms] [avg calls per frame: 1]
  292. 02:06:26: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  293. 02:06:26: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  294. 02:06:26: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  295. 02:06:26: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  296. 02:06:26: Convert444Threads - [cpu time: avg 3.27 ms, total 562.5 ms] [avg calls per frame: 2]
  297. 02:06:26: | Convert444toNV12 - [cpu time: avg 3.27 ms, total 562.5 ms] [avg calls per frame: 2]
  298. 02:06:26: encoder thread frame - [cpu time: avg 3.86 ms, total 328.125 ms] [avg calls per frame: 1]
  299. 02:06:26: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  300. 02:06:26: ==============================================================
  301. 02:06:26:
  302. 02:06:26: =====Stream End: 2014-07-28, 02:06:26=================================================
  303. 02:06:47: CLR host plugin instance deleted; removing dynamically loaded localization strings
  304.  
  305.  
  306. Last game capture log:
  307. 2014-07-27, 23:14:15: we're booting up:
  308. 23:14:15: CaptureThread: attached to process javaw.exe
  309. 23:14:15: D3D9 Present
  310. 23:14:15: DXGI Present
  311. 23:14:15: GL Present
  312. 23:14:15: (half life scientist) everything.. seems to be in order
  313. 23:14:15: SwapBuffers(1342248717) Called
  314. 23:14:15: NV Capture available
  315. 23:14:15: FBO available
  316. 23:14:15: setting up gl data
  317. 23:14:15: share device: 544737744
  318. 23:14:15: share texture: 541203440
  319. 23:14:15: share device handle: 4087730862
  320. 23:14:15: share texture handle: 4087373186
  321. 23:14:15: DoGLGPUHook: success
  322. 23:14:15: wglSwapBuffers(1342248717) Called
  323. 23:14:17: ---------------------- Cleared OpenGL Capture ----------------------
  324. 23:14:17: wglSwapBuffers(1342248717) Called
  325. 23:14:17: setting up gl data
  326. 23:14:17: SwapBuffers(1342248717) Called
  327. 23:14:20: reacquiring gl due to resize...
  328. 23:14:20: share device: 690070176
  329. 23:14:20: share texture: 541197232
  330. 23:14:20: share device handle: 4199330462
  331. 23:14:20: share texture handle: 4199099538
  332. 23:14:20: DoGLGPUHook: success
  333. 01:39:28: stop requested, terminating gl capture
  334. 01:39:28: ---------------------- Cleared OpenGL Capture ----------------------
  335. 01:39:28: share device: 809556528
  336. 01:39:28: share texture: 541201200
  337. 01:39:28: share device handle: 3373198638
  338. 01:39:28: share texture handle: 2613062834
  339. 01:39:28: DoGLGPUHook: success
  340. 01:39:28: wglSwapBuffers(1342248717) Called
  341. 01:39:28: setting up gl data
  342. 01:39:28: SwapBuffers(1342248717) Called
  343. 01:40:48: stop requested, terminating gl capture
  344. 01:40:48: ---------------------- Cleared OpenGL Capture ----------------------
  345. 01:40:48: wglSwapBuffers(1342248717) Called
  346. 01:40:48: setting up gl data
  347. 01:45:04: SwapBuffers(1342248717) Called
  348. 01:47:43: share device: 809556528
  349. 01:47:43: share texture: 541198384
  350. 01:47:43: share device handle: 3373196446
  351. 01:47:43: share texture handle: 2613062834
  352. 01:47:43: DoGLGPUHook: success
  353. 01:49:29: stop requested, terminating gl capture
  354. 01:49:29: ---------------------- Cleared OpenGL Capture ----------------------
  355. 01:49:29: wglSwapBuffers(1342248717) Called
  356. 01:49:29: setting up gl data
  357. 01:54:20: SwapBuffers(1342248717) Called
  358. 02:02:00: stop requested, terminating gl capture
  359. 02:02:00: ---------------------- Cleared OpenGL Capture ----------------------
  360. 02:02:00: wglSwapBuffers(1342248717) Called
  361. 02:02:00: setting up gl data
  362. 02:02:43: SwapBuffers(1342248717) Called
  363. 02:04:50: wglDeleteContext Called
  364. 02:04:50: ---------------------- Cleared OpenGL Capture ----------------------
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