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- Categories:
- - Commands
- - Donation Booster INFO
- - Pickaxe Booster INFO
- - Sword Booster INFO
- - Scoreboard
- - Config
- NOTE: Please create your own chat designs and colors. I'm terrible with that stuff!
- ---------------------- Donation Booster Commands ----------------------
- /DonationBooster add {playername} {number} {time}
- - This command can only be sent through console or an OPPED player
- - {number} is the x
- So, it would add example, x3 boost for him if entered 3 there
- - {time} is in seconds
- - If the player already had any boosts, Remove them and make this one the main
- - Broadcast in chat saying that the user specified has gained what x boost and how long he has it for.
- /DonationBooster remove {playername} {all -/ time}
- - This command can only be sent through console or an OPPED player
- - If {all} is used, it would remove any boost that the player has
- - If {time} is used, it remove the select time
- - {time} is in seconds
- - If the player doesn't have as much time as entered list the amount the player has in {Days:Hours:Minutes:Seconds}
- /DonationBooster check -/ {playername}
- - If a non OP uses this, list the amount the player has in {Days:Hours:Minutes:Seconds}
- - if a OP uses this command with {playername} at the end, list the amount the player has in {Days:Hours:Minutes:Seconds}
- ---------------------- Pickaxe Booster Commands ----------------------
- /PickaxeBoost add {playername} {number} {time}
- - This command can only be sent through console or an OPPED player
- - {number} is the x
- So, it would add example, x3 boost for him if entered 3 there
- - {time} is in seconds
- - If the player already had any boosts, Remove them and make this one the main
- - Broadcast in chat saying that the user specified has gained what x boost and how long he has it for.
- /PickaxeBoost remove {playername} {all -/ time}
- - This command can only be sent through console or an OPPED player
- - If {all} is used, it would remove any boost that the player has
- - If {time} is used, it remove the select time
- - {time} is in seconds
- - If the player doesn't have as much time as entered list the amount the player has in {Days:Hours:Minutes:Seconds}
- /PickaxeBoost check -/ {playername}
- - If a non OP uses this, list the amount the player has in {Days:Hours:Minutes:Seconds}
- - if a OP uses this command with {playername} at the end, list the amount the player has in {Days:Hours:Minutes:Seconds}
- /name
- - If using a pickaxe that has certain enchants on it (set in config)
- Set a UUID for this specific pickaxe
- - Naming a pickaxe basically enables a leveling system for it
- - A player cannot name a pickaxe twice
- - The pickaxe will only worked with the player that named it
- - Another player can not name a pickaxe already named by someone else
- ---------------------- Sword Booster Commands ----------------------
- /SwordBoost add {playername} {numis command can only be sent through console or an OPPED player
- - {number} is the xber} {time}
- - Th
- So, it would add example, x3 boost for him if entered 3 there
- - {time} is in seconds
- - If the player already had any boosts, Remove them and make this one the main
- - Broadcast in chat saying that the user specified has gained what x boost and how long he has it for.
- /SwordBoost remove {playername} {all -/ time}
- - This command can only be sent through console or an OPPED player
- - If {all} is used, it would remove any boost that the player has
- - If {time} is used, it remove the select time
- - {time} is in seconds
- - If the player doesn't have as much time as entered list the amount the player has in {Days:Hours:Minutes:Seconds}
- /SwordBoost check -/ {playername}
- - If a non OP uses this, list the amount the player has in {Days:Hours:Minutes:Seconds}
- - if a OP uses this command with {playername} at the end, list the amount the player has in {Days:Hours:Minutes:Seconds}
- ---------------------- Donation Booster Info ----------------------
- Donation booster is basically a ranking system for players to get donation ranks for free
- The players must complete goals set in the config and gain ranks from doing so. (Ranks also set in the config)
- A player cannot be downgraded from a rank
- Examples: If in the config the player had to mine 1000 blocks, 2 hours of play time and 3 pvp kills
- Once he completed all of those it would automatically set him the first rank in the config and broadcast in chat of him doing so
- and we he needs to do next for the next rank But, that's where the commands come in above.
- If the player had a 2x booster instead of mining 1 thousand blocks, 2 hours of play time and 3 pvp kills
- he would have to mine 500 blocks, 1 hour of play time and 2 pvp kills (always go the highest number if un even
- ---------------------- Pickaxe Booster Info ----------------------
- Pickaxe Booster is basically a ranking system for the players pickaxe
- It's so each player can get a better pickaxe in game from mining with it in game
- Each time the player ranks up it broadcasts it in chat and informs him what he needs to mine for the next rank
- Each time the player ranks his pickaxe up, the enchants will get better each time he ranks up the sword
- A player may only rank up a pickaxe with specific enchants (so he can't start ranking up a pickaxe that is already
- incredibly OP)
- All of this info will be in the config below)
- When the player is holding a pickaxe that he has named the scoreboard will have a bar that lights up (more info in scoreboard)
- ---------------------- Sword Booster Info ----------------------
- Sword Booster is basically a point system for any sword in game.
- The basics is you kill someone and take 10 points from them.
- Once you reach enough points you rankup and it runs a command
- If you have a booster instead of taking 10 points from them it would
- boost from whatever you have so
- If you have a x3 booster you'd take 30 points if they have it
- ---------------------- Scoreboard Info ----------------------
- List of Variables
- - <money> (the amount of money the player has)
- - <online> (the amount of players that are online)
- - <Rank> (lists the players current rank) - This is the players actual rank (A-Free) since it's prison
- - <NextRank> (The next donator rank the player will receive when he completes the rewards)
- - <PickaxeBar> (This is the bar that will light up when he has a named pickaxe in his hand)
- - <SwordPoints>(Shows the sword points of the player)
- Examples:
- The PickaxeBar variable will look like ||||||||| or whatever on the scoreboard and when he is holding a named pickaxe
- that bar will keep doing like a rainbow color so it acts as it's lighting up
- The SwordPoints variable shows how many points the player has
- Scoreboard.yml (this is where I will edit the scoreboard)
- Title: "&b&lOP Prison Server"
- 1: "" (nothing because it will act a space)
- 2: "&7Money: &8<money>"
- 3: ""
- 4: "&7Online: &8<online>"
- 5: ""
- 6: "&7 Next Rank"
- 7: " - &b<NextRank>"
- 8: ""
- 9: "&7 Pickaxe Bar"
- 10: " - &b<PickaxeBar">
- 11: ""
- 12: "&7 Sword Points"
- 13: " - &b<SwordPoints>"
- ---------------------- Config Info ----------------------
- Database:
- host: ""
- user: ""
- password: ""
- port: ""
- db: ""
- #Blocks
- #- mean the player needs to mine that many blocks
- #PlayTime
- #- is how long the player needs to play, (includes minute, hour, day, week
- #Kills
- #- means how many kills the player needs (counts only as player kills)
- #Commands
- #- list of commands when player completes all rewards
- #Note you don't have to use blocks playtime and kills all at once.
- Rankups:
- - Donor:
- Blocks: 500
- PlayTime: 10minute
- Kills: 5
- Commands:
- - '/give %player% diamond 10'
- - '/eco give %player% 100'
- - '/manuaddsub %player% Donor'
- - Vip
- Blocks: 1000
- PlayTime: 25minutes
- Kills: 10
- Commands:
- - '/give %player% diamond 20'
- - '/eco give %player% 150'
- - '/manuaddsub %player% vip'
- - Elite
- Blocks: 1500
- PlayTime: 1hour
- Kills: 10
- Commands:
- - '/give %player% diamond 30'
- - '/eco give %player% 200'
- - '/manuaddsub %player% elite'
- - Legend
- Blocks: 2500
- PlayTime: 1day
- Kills: 15
- Commands:
- - '/give %player% diamond 40'
- - '/eco give %player% 250'
- - '/manuaddsub %player% legend'
- - Knight
- Blocks: 3500
- PlayTime: 1week
- Kills: 20
- Commands:
- - '/give %player% diamond 50'
- - '/eco give %player% 300'
- - '/manuaddsub %player% knight'
- #Player starts off level 0
- #Commands run when player reaches the level needed
- #The enchants chosen get added to the players pickaxe when upgraded
- PickaxeRanks:
- Starting-Enchants: #(The pickaxe must have these enchants to NAME it)
- - Efficiency: 4
- - Unbreaking: 3
- - Fortune: 2
- 1: 500 #(How many blocks the player needs to mine to rankup) (the 1 means level)
- Commands:
- - '/give %player% diamond 10' #Commands for when player reaches the level on his pickaxe
- efficiency: 1 #This means if the player reaches level 1 it will add 1 more efficiency to his pickaxe
- 2: 1000
- Commands:
- - '/eco give %player% 1000'
- - '/kit vip %player%'
- efficiency: 3
- unbreaking: 4
- 3: 1500
- Commands:
- - '/eco give %player% 2000'
- - '/kit elite %player%'
- CustomEnchant: Explosion/Emerald/Lucky #List of custom enchants listed in another page
- #See how level 3 is empty? On some levels you can choose them not to receive anything
- #Commands run when player reaches the level needed
- #The enchants chosen get added to the players sword when upgraded
- SwordRanks:
- StarterPoints:
- - 100 #How many points the player will start off in
- PointsPerKill:
- - 10
- # When you kill someone you take 10 points away from them, if they don't have 10 points take nothing
- # If you have a boost (Example x2) it would take 20 points away from them if they don't have 20 points take nothing
- Levels:
- 1: 0 # (1 Starting rank)
- 2: 100 # (You need 100 points go get level 2
- Commands:
- - '/kit vip %player%' # So when the player reaches level 2 it will run commands)
- 3: 200
- Commands:
- - '/kit elite %player%'
- 4: 300
- CommandS:
- - ''
- #Sometimes it wont run any commands.
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