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  1. Categories:
  2. - Commands
  3. - Donation Booster INFO
  4. - Pickaxe Booster INFO
  5. - Sword Booster INFO
  6. - Scoreboard
  7. - Config
  8.  
  9.  
  10. NOTE: Please create your own chat designs and colors. I'm terrible with that stuff!
  11.  
  12. ---------------------- Donation Booster Commands ----------------------
  13.  
  14.  
  15.  
  16. /DonationBooster add {playername} {number} {time}
  17. - This command can only be sent through console or an OPPED player
  18. - {number} is the x
  19. So, it would add example, x3 boost for him if entered 3 there
  20. - {time} is in seconds
  21. - If the player already had any boosts, Remove them and make this one the main
  22. - Broadcast in chat saying that the user specified has gained what x boost and how long he has it for.
  23.  
  24. /DonationBooster remove {playername} {all -/ time}
  25. - This command can only be sent through console or an OPPED player
  26. - If {all} is used, it would remove any boost that the player has
  27. - If {time} is used, it remove the select time
  28. - {time} is in seconds
  29. - If the player doesn't have as much time as entered list the amount the player has in {Days:Hours:Minutes:Seconds}
  30.  
  31. /DonationBooster check -/ {playername}
  32. - If a non OP uses this, list the amount the player has in {Days:Hours:Minutes:Seconds}
  33. - if a OP uses this command with {playername} at the end, list the amount the player has in {Days:Hours:Minutes:Seconds}
  34.  
  35.  
  36.  
  37. ---------------------- Pickaxe Booster Commands ----------------------
  38.  
  39.  
  40. /PickaxeBoost add {playername} {number} {time}
  41. - This command can only be sent through console or an OPPED player
  42. - {number} is the x
  43. So, it would add example, x3 boost for him if entered 3 there
  44. - {time} is in seconds
  45. - If the player already had any boosts, Remove them and make this one the main
  46. - Broadcast in chat saying that the user specified has gained what x boost and how long he has it for.
  47.  
  48. /PickaxeBoost remove {playername} {all -/ time}
  49. - This command can only be sent through console or an OPPED player
  50. - If {all} is used, it would remove any boost that the player has
  51. - If {time} is used, it remove the select time
  52. - {time} is in seconds
  53. - If the player doesn't have as much time as entered list the amount the player has in {Days:Hours:Minutes:Seconds}
  54.  
  55. /PickaxeBoost check -/ {playername}
  56. - If a non OP uses this, list the amount the player has in {Days:Hours:Minutes:Seconds}
  57. - if a OP uses this command with {playername} at the end, list the amount the player has in {Days:Hours:Minutes:Seconds}
  58.  
  59. /name
  60. - If using a pickaxe that has certain enchants on it (set in config)
  61. Set a UUID for this specific pickaxe
  62. - Naming a pickaxe basically enables a leveling system for it
  63. - A player cannot name a pickaxe twice
  64. - The pickaxe will only worked with the player that named it
  65. - Another player can not name a pickaxe already named by someone else
  66.  
  67.  
  68.  
  69. ---------------------- Sword Booster Commands ----------------------
  70.  
  71.  
  72. /SwordBoost add {playername} {numis command can only be sent through console or an OPPED player
  73. - {number} is the xber} {time}
  74. - Th
  75. So, it would add example, x3 boost for him if entered 3 there
  76. - {time} is in seconds
  77. - If the player already had any boosts, Remove them and make this one the main
  78. - Broadcast in chat saying that the user specified has gained what x boost and how long he has it for.
  79.  
  80. /SwordBoost remove {playername} {all -/ time}
  81. - This command can only be sent through console or an OPPED player
  82. - If {all} is used, it would remove any boost that the player has
  83. - If {time} is used, it remove the select time
  84. - {time} is in seconds
  85. - If the player doesn't have as much time as entered list the amount the player has in {Days:Hours:Minutes:Seconds}
  86.  
  87. /SwordBoost check -/ {playername}
  88. - If a non OP uses this, list the amount the player has in {Days:Hours:Minutes:Seconds}
  89. - if a OP uses this command with {playername} at the end, list the amount the player has in {Days:Hours:Minutes:Seconds}
  90.  
  91.  
  92.  
  93. ---------------------- Donation Booster Info ----------------------
  94.  
  95.  
  96. Donation booster is basically a ranking system for players to get donation ranks for free
  97. The players must complete goals set in the config and gain ranks from doing so. (Ranks also set in the config)
  98. A player cannot be downgraded from a rank
  99.  
  100. Examples: If in the config the player had to mine 1000 blocks, 2 hours of play time and 3 pvp kills
  101. Once he completed all of those it would automatically set him the first rank in the config and broadcast in chat of him doing so
  102. and we he needs to do next for the next rank But, that's where the commands come in above.
  103.  
  104. If the player had a 2x booster instead of mining 1 thousand blocks, 2 hours of play time and 3 pvp kills
  105. he would have to mine 500 blocks, 1 hour of play time and 2 pvp kills (always go the highest number if un even
  106.  
  107.  
  108.  
  109.  
  110. ---------------------- Pickaxe Booster Info ----------------------
  111.  
  112.  
  113. Pickaxe Booster is basically a ranking system for the players pickaxe
  114. It's so each player can get a better pickaxe in game from mining with it in game
  115.  
  116. Each time the player ranks up it broadcasts it in chat and informs him what he needs to mine for the next rank
  117. Each time the player ranks his pickaxe up, the enchants will get better each time he ranks up the sword
  118.  
  119. A player may only rank up a pickaxe with specific enchants (so he can't start ranking up a pickaxe that is already
  120. incredibly OP)
  121.  
  122. All of this info will be in the config below)
  123.  
  124. When the player is holding a pickaxe that he has named the scoreboard will have a bar that lights up (more info in scoreboard)
  125.  
  126.  
  127.  
  128.  
  129. ---------------------- Sword Booster Info ----------------------
  130.  
  131.  
  132. Sword Booster is basically a point system for any sword in game.
  133. The basics is you kill someone and take 10 points from them.
  134. Once you reach enough points you rankup and it runs a command
  135.  
  136. If you have a booster instead of taking 10 points from them it would
  137. boost from whatever you have so
  138.  
  139. If you have a x3 booster you'd take 30 points if they have it
  140.  
  141.  
  142.  
  143.  
  144. ---------------------- Scoreboard Info ----------------------
  145.  
  146.  
  147. List of Variables
  148. - <money> (the amount of money the player has)
  149. - <online> (the amount of players that are online)
  150. - <Rank> (lists the players current rank) - This is the players actual rank (A-Free) since it's prison
  151. - <NextRank> (The next donator rank the player will receive when he completes the rewards)
  152. - <PickaxeBar> (This is the bar that will light up when he has a named pickaxe in his hand)
  153. - <SwordPoints>(Shows the sword points of the player)
  154.  
  155.  
  156.  
  157. Examples:
  158. The PickaxeBar variable will look like ||||||||| or whatever on the scoreboard and when he is holding a named pickaxe
  159. that bar will keep doing like a rainbow color so it acts as it's lighting up
  160.  
  161. The SwordPoints variable shows how many points the player has
  162.  
  163.  
  164.  
  165.  
  166.  
  167. Scoreboard.yml (this is where I will edit the scoreboard)
  168.  
  169.  
  170.  
  171. Title: "&b&lOP Prison Server"
  172. 1: "" (nothing because it will act a space)
  173. 2: "&7Money: &8<money>"
  174. 3: ""
  175. 4: "&7Online: &8<online>"
  176. 5: ""
  177. 6: "&7 Next Rank"
  178. 7: " - &b<NextRank>"
  179. 8: ""
  180. 9: "&7 Pickaxe Bar"
  181. 10: " - &b<PickaxeBar">
  182. 11: ""
  183. 12: "&7 Sword Points"
  184. 13: " - &b<SwordPoints>"
  185.  
  186.  
  187.  
  188.  
  189. ---------------------- Config Info ----------------------
  190.  
  191.  
  192. Database:
  193. host: ""
  194. user: ""
  195. password: ""
  196. port: ""
  197. db: ""
  198.  
  199.  
  200. #Blocks
  201. #- mean the player needs to mine that many blocks
  202.  
  203. #PlayTime
  204. #- is how long the player needs to play, (includes minute, hour, day, week
  205.  
  206. #Kills
  207. #- means how many kills the player needs (counts only as player kills)
  208.  
  209. #Commands
  210. #- list of commands when player completes all rewards
  211.  
  212. #Note you don't have to use blocks playtime and kills all at once.
  213.  
  214. Rankups:
  215. - Donor:
  216. Blocks: 500
  217. PlayTime: 10minute
  218. Kills: 5
  219. Commands:
  220. - '/give %player% diamond 10'
  221. - '/eco give %player% 100'
  222. - '/manuaddsub %player% Donor'
  223.  
  224. - Vip
  225. Blocks: 1000
  226. PlayTime: 25minutes
  227. Kills: 10
  228. Commands:
  229. - '/give %player% diamond 20'
  230. - '/eco give %player% 150'
  231. - '/manuaddsub %player% vip'
  232.  
  233. - Elite
  234. Blocks: 1500
  235. PlayTime: 1hour
  236. Kills: 10
  237. Commands:
  238. - '/give %player% diamond 30'
  239. - '/eco give %player% 200'
  240. - '/manuaddsub %player% elite'
  241.  
  242. - Legend
  243. Blocks: 2500
  244. PlayTime: 1day
  245. Kills: 15
  246. Commands:
  247. - '/give %player% diamond 40'
  248. - '/eco give %player% 250'
  249. - '/manuaddsub %player% legend'
  250.  
  251. - Knight
  252. Blocks: 3500
  253. PlayTime: 1week
  254. Kills: 20
  255. Commands:
  256. - '/give %player% diamond 50'
  257. - '/eco give %player% 300'
  258. - '/manuaddsub %player% knight'
  259.  
  260.  
  261. #Player starts off level 0
  262. #Commands run when player reaches the level needed
  263. #The enchants chosen get added to the players pickaxe when upgraded
  264. PickaxeRanks:
  265. Starting-Enchants: #(The pickaxe must have these enchants to NAME it)
  266. - Efficiency: 4
  267. - Unbreaking: 3
  268. - Fortune: 2
  269.  
  270. 1: 500 #(How many blocks the player needs to mine to rankup) (the 1 means level)
  271. Commands:
  272. - '/give %player% diamond 10' #Commands for when player reaches the level on his pickaxe
  273. efficiency: 1 #This means if the player reaches level 1 it will add 1 more efficiency to his pickaxe
  274.  
  275. 2: 1000
  276. Commands:
  277. - '/eco give %player% 1000'
  278. - '/kit vip %player%'
  279. efficiency: 3
  280. unbreaking: 4
  281.  
  282. 3: 1500
  283. Commands:
  284. - '/eco give %player% 2000'
  285. - '/kit elite %player%'
  286. CustomEnchant: Explosion/Emerald/Lucky #List of custom enchants listed in another page
  287.  
  288. #See how level 3 is empty? On some levels you can choose them not to receive anything
  289.  
  290.  
  291. #Commands run when player reaches the level needed
  292. #The enchants chosen get added to the players sword when upgraded
  293. SwordRanks:
  294. StarterPoints:
  295. - 100 #How many points the player will start off in
  296.  
  297. PointsPerKill:
  298. - 10
  299. # When you kill someone you take 10 points away from them, if they don't have 10 points take nothing
  300. # If you have a boost (Example x2) it would take 20 points away from them if they don't have 20 points take nothing
  301.  
  302. Levels:
  303. 1: 0 # (1 Starting rank)
  304. 2: 100 # (You need 100 points go get level 2
  305. Commands:
  306. - '/kit vip %player%' # So when the player reaches level 2 it will run commands)
  307. 3: 200
  308. Commands:
  309. - '/kit elite %player%'
  310. 4: 300
  311. CommandS:
  312. - ''
  313.  
  314. #Sometimes it wont run any commands.
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