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- package me.mrdj.attractor.blocks;
- import java.util.List;
- import java.util.Random;
- import me.mrdj.attractor.Attractor;
- import net.minecraft.block.material.Material;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.client.util.ITooltipFlag;
- import net.minecraft.item.Item;
- import net.minecraft.item.ItemStack;
- import net.minecraft.world.World;
- /**
- *
- * @author Dj
- */
- public class BlockAttractor extends BlockBaseDj
- {
- public BlockAttractor() {
- super("attractor", Material.DRAGON_EGG, Attractor.MODID);
- setHarvestLevel("pickaxe", 3);
- setHardness(10);
- }
- @Override
- public Item getItemDropped(IBlockState state, Random rand, int fortune)
- {
- return Item.getItemFromBlock(this);
- }
- @Override
- public int quantityDropped(IBlockState state, int fortune, Random random)
- {
- return 1;
- }
- @Override
- public void addInformation(ItemStack stack, World player, List<String> tooltip, ITooltipFlag advanced)
- {
- tooltip.add("Waddup");
- tooltip.add("Boi");
- }
- @Override
- public boolean isOpaqueCube(IBlockState state)
- {
- return false;
- }
- }
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