TTHelvianTT

Engineer

Jun 30th, 2017
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  1. Starting Equipment: Scrap Bag, Hammer
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  3. Starting Skills:
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  5. Clockwork Goblins: The Engineer creates a small, clockwork minion to send towards the enemy. The minion doesn't attack on its own, but explodes on the Engineer's command, dealing minor damage to a target. (Scrap: 1. Cannot be salvaged.)
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  7. Scrap: The Engineer collects scrap from salvaged equipment, and begins with 3 stacks of scrap. Full plate grants 2 scrap, while other sources of scrap grant 1 stack. The Engineer may haul up to 5 stacks of scrap.
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  9. Scrap is stored into a heavy bag, which can be used as a bludgeoning weapon. The more scrap, the more damage.
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  12. Level 2:
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  14. Wall: The Engineer creates a wall for allies to hide behind. (1 Scrap=5x5 wall. Not salvageable. )
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  16. Level 3:
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  18. Clockwork Soldier: The Engineer creates a Clockwork soldier that serves him. The Clockwork soldier stands about as tall as a man, and wields a weapon of the engineer's choice. (Scrap: 2. Can be salvaged for 1 scrap.)
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  20. Level 4:
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  22. Cannon: The Engineer creates a mighty cannon that he and his allies can use for defense. The Cannon can be used up to 3 times before its makeshift nature gets the best of it, collapsing into a heap of scrap. (Scrap: 3, can be salvaged for 2 scrap.)
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  25. Level 5
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  27. Factory: The Engineer creates a small pocket factory that begins to generate clockwork goblins over time. Each round, a Clockwork goblin is made by the factory. After 2 rounds, the factory will also produce a clockwork soldier. The Factory detonates after 5 rounds, creating an explosion of scrap metal that deals heavy damage to any target around it.
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  29. (Scrap: 4. Only one factory may be active at once. Salvaged for 2 scrap.)
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