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- on connect:
- if {antybot::%player%} is not set:
- kick player due to "&3AntyBot%nl%&9Zostales zweryfikowany!%nl%&3%nl%&aWejdz ponownie do gry!"
- set {antybot::%player%} to true
- set {timeout::antybot::%player%} to 30
- add player to {checking::bot::*}
- else:
- if {timeout::antybot::%player%} is more than 0:
- kick player due to "&3AntyBot%nl%&7Musisz jeszcze odczekac: &6%{timeout::antybot::%player%}% &cs"
- every 1 second:
- loop {checking::bot::*}:
- if {timeout::antybot::%loop-value%} is more than 0:
- remove 1 from {timeout::antybot::%loop-value%}
- on connect:
- if {bot::%player%} is not set:
- set {bot::%player%} to true
- add player to {pinging::*}
- kick player due to "&3AntyBot%nl%&aAby wejsc na nasz serwer musisz wykonac ponizsze wymagania:%nl%&e- &7Dodaj serwer do listy serwerów%nl%&e- &7Zpinguj serwer"
- else:
- if {joinallow::%player%} is not set:
- kick player due to "&3AntyBot%nl%&aAby wejsc na nasz serwer musisz wykonac ponizsze wymagania:%nl%&e- &7Dodaj serwer do listy serwerów%nl%&e- &7Zpinguj serwer"
- on server ping:
- loop {pinging::*}:
- set {joinallow::%loop-value%} to true
- on quit:
- clear {joinallow::%player%}
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