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HolyDeath3000

Elex dxgi log 0.8.65 RTSS Disabled

Jan 15th, 2018
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  1. 01/15/2018 21:05:47.668: dxgi.log created
  2. -------------------------------------------------------------------------------------------
  3. 01/15/2018 21:05:47.762: >> (ELEX.exe) [dxgi.dll] <<
  4. 01/15/2018 21:05:47.762: Loading user preferences from dxgi.ini... done!
  5. -------------------------------------------------------------------------------------------
  6. 01/15/2018 21:05:47.762: Working Directory: C:\Games\GOG Galaxy\Games\ELEX\system
  7. 01/15/2018 21:05:47.762: System Directory: C:\WINDOWS\system32
  8. 01/15/2018 21:05:47.762: Loading default dxgi.dll: (C:\WINDOWS\system32\dxgi.dll)
  9. -------------------------------------------------------------------------------------------
  10. 01/15/2018 21:05:47.777: [Window Mgr] [!] > First Call: GetSystemMetrics_Detour
  11. 01/15/2018 21:05:47.777: [Window Mgr] [!] > First Call: GetWindowLongPtrW_Detour
  12. 01/15/2018 21:05:47.777: [Window Mgr] [!] > First Call: GetWindowLongW_Detour
  13. 01/15/2018 21:05:47.777: [Window Mgr] [!] > First Call: SetWindowLongPtrW_Detour
  14. 01/15/2018 21:05:47.777: [Window Mgr] [!] > First Call: SetWindowPos_Detour
  15. 01/15/2018 21:05:47.793: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory1, 00000000051B0B00h) -- [ ELEX.exe , tid=0x2198 ]
  16. 01/15/2018 21:05:47.793: [API Detect] <!> [ Bootstrapping DXGI (dxgi.dll) ] <!>
  17. 01/15/2018 21:05:47.793: [ DXGI ] Importing CreateDXGIFactory{1|2}
  18. 01/15/2018 21:05:47.793: [ DXGI ] ================================
  19. 01/15/2018 21:05:47.793: [ DXGI 1.0 ] CreateDXGIFactory: ( C:\WINDOWS\system32\dxgi.dll ) + 18d00h
  20. 01/15/2018 21:05:47.793: [ DXGI 1.1 ] CreateDXGIFactory1: ( C:\WINDOWS\system32\dxgi.dll ) + 17f00h
  21. 01/15/2018 21:05:47.793: [ DXGI 1.3 ] CreateDXGIFactory2: ( C:\WINDOWS\system32\dxgi.dll ) + 53a0h
  22. 01/15/2018 21:05:47.793: [DX11TexMgr] Enumerating injectable... 0 files (0.0 MiB)
  23. 01/15/2018 21:05:47.793: [ D3D 11 ] Importing D3D11CreateDevice[AndSwapChain]
  24. 01/15/2018 21:05:47.793: [ D3D 11 ] =========================================
  25. 01/15/2018 21:05:47.824: [ D3D 11 ] D3D11CreateDevice: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 531a0h { Hooked }
  26. 01/15/2018 21:05:47.824: [ D3D 11 ] D3D11CreateDeviceAndSwapChain: ( C:\WINDOWS\SYSTEM32\d3d11.dll ) + 53030h { Hooked }
  27. 01/15/2018 21:05:47.824: [ DXGI ] Installing DXGI Hooks
  28. 01/15/2018 21:05:47.824: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
  29. 01/15/2018 21:05:47.855: [ DXGI ] [!] CreateDXGIFactory2 (0x80000000, IDXGIFactory, 0000000006ABF7C8h) -- [ d3d11.dll < D3D11CoreCreateDevice>, tid=0x1ecc ]
  30. 01/15/2018 21:05:47.855: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory2_Import (Flags, riid, ppFactory) >
  31. 01/15/2018 21:05:47.855: [ DXGI ] [!] D3D11CreateDevice (Flags=0x0) -- [ ELEX.exe , tid=0x2198 ]
  32. 01/15/2018 21:05:47.855: [ DXGI ] [!] D3D11CreateDeviceAndSwapChain (Flags=0x0) -- [ dxgi.dll < D3D11CreateDevice>, tid=0x2198 ]
  33. 01/15/2018 21:05:47.855: [ D3D 11 ] <~> Preferred Feature Level(s): <1> - 11_0
  34. 01/15/2018 21:05:47.996: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
  35. 01/15/2018 21:05:48.027: [Window Mgr] [!] > First Call: GetWindowLongA_Detour
  36. 01/15/2018 21:05:48.027: [ D3D 11 ] Hooking D3D11
  37. 01/15/2018 21:05:48.059: [DLL Loader] ( nvwgf2umx.dll ) loaded ' C:\Program Files\NVIDIA Corporation\Ansel\Tools\NvCameraWhitelisting64.dll' <LoadLibraryExW> { ' NVAPI_Thunk' }
  38. 01/15/2018 21:05:48.074: [ DXGI ] [@] Return: S_OK - < D3D11CreateDeviceAndSwapChain_Import ( pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, swap_chain_desc, ppSwapChain, &ret_device, &ret_level, ppImmediateContext ) >
  39. 01/15/2018 21:05:48.074: [ DXGI ] [!] IDXGIFactory5::CreateSwapChain (000000000E23CF70h, 000000000014F760h, 000000000014F708h) -- [ ELEX.exe , tid=0x2198 ]
  40. 01/15/2018 21:05:48.074: [ DXGI ] SwapChain: (800x600 @ 0.0 Hz - Scaling: Unspecified - Scanlines: Unspecified) - {Windowed} [1 Buffers] :: Flags=0x0002, SwapEffect: Discard
  41. 01/15/2018 21:05:48.074: [ DXGI ] >> Refresh Override (Requested: 0.000000, Using: 120)
  42. 01/15/2018 21:05:48.074: [ DXGI 1.2 ] >> Using Traditional Presentation Model [Waitable: No - 0 ms]
  43. 01/15/2018 21:05:48.074: [ DXGI ] [@] Return: S_OK - < CreateSwapChain_Original (This, pDevice, pDesc, ppSwapChain) >
  44. 01/15/2018 21:05:48.090: [ Timing ] Kernel resolution.: 15.625700 ms
  45. 01/15/2018 21:05:48.090: [ Timing ] New resolution....: 0.500300 ms
  46. 01/15/2018 21:05:48.090: [ SpecialK ] === Initialization Finished! ===
  47. 01/15/2018 21:05:48.092: [ DXGI ] [!] IDXGIOutput::GetDisplayModeList (00000000097EFEB0h, 28, 00, NumModes=148, 0000000007DBBA50h)) -- [ ELEX.exe , tid=0x2198 ]
  48. 01/15/2018 21:05:48.093: [ DXGI ] >> 148 modes (0 removed)
  49. 01/15/2018 21:05:48.094: [ DXGI ] [!] IDXGIOutput::FindClosestMatchingMode (00000000097EFEB0, 000000000014F9E0, 000000000014FA00, 0000000000000000) -- [ ELEX.exe , tid=0x2198 ]
  50. 01/15/2018 21:05:48.094: [ DXGI ] [?] Desired Mode: 1270x720@119.98 Hz, Format=DXGI_FORMAT_R8G8B8A8_UNORM, Scaling=DXGI_MODE_SCALING_UNSPECIFIED, Scanlines=DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED
  51. 01/15/2018 21:05:48.094: [ DXGI ] >> Refresh Override (Requested: 119.982002, Using: 120)
  52. 01/15/2018 21:05:48.096: [ DXGI ] [@] Return: S_OK - < FindClosestMatchingMode_Original (This, pModeToMatch, pClosestMatch, pConcernedDevice) >
  53. 01/15/2018 21:05:48.096: [ DXGI ] [#] Closest Match: 1280x720@119.98 Hz, Format=DXGI_FORMAT_R8G8B8A8_UNORM, Scaling=DXGI_MODE_SCALING_STRETCHED, Scanlines=DXGI_MODE_SCANLINE_ORDER_PROGRESSIVE
  54. 01/15/2018 21:05:48.096: [ NvAPI ] Initializing NVIDIA API (NvAPI)...
  55. 01/15/2018 21:05:48.098: [Window Mgr] [!] > First Call: ClipCursor_Detour
  56. 01/15/2018 21:05:48.098: [ DXGI ] [!] IDXGISwapChain::SetFullscreenState ({ Windowed }, 0000000000000000h) -- [ ELEX.exe , tid=0x2198 ]
  57. 01/15/2018 21:05:48.098: [ DXGI ] [@] Return: S_OK - < SetFullscreenState_Original (This, Fullscreen, pTarget) >
  58. 01/15/2018 21:05:48.100: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (1,798,598,fmt=28,0x00000002) -- [ ELEX.exe , tid=0x2198 ]
  59. 01/15/2018 21:05:48.100: [ DXGI ] [!] IDXGISwapChain::ResizeTarget ({ (1280x720@120.0 Hz),fmt=28,scaling=0x00,scanlines=0x00 }) -- [ ELEX.exe , tid=0x2198 ]
  60. 01/15/2018 21:05:48.100: [ DXGI ] >> Refresh Override (Requested: 119.982002, Using: 120)
  61. 01/15/2018 21:05:48.101: [ DXGI ] [!] IDXGISwapChain::ResizeBuffers (1,1278,718,fmt=28,0x00000002) -- [ ELEX.exe , tid=0x2198 ]
  62. 01/15/2018 21:05:48.101: [ DXGI ] [@] Return: S_OK - < ResizeBuffers_Original ( This, BufferCount, Width, Height, NewFormat, SwapChainFlags ) >
  63. 01/15/2018 21:05:48.103: [DLL Loader] ( dxgi.dll ) loaded ' C:\WINDOWS\system32\nvapi64.dll' <LoadLibraryExW> { ' ' }
  64. 01/15/2018 21:05:48.104: [ NvAPI ] NvAPI Init { Success }
  65. 01/15/2018 21:05:48.107: [ NvAPI ] >> NVIDIA Driver Version: 390.65
  66. 01/15/2018 21:05:48.107: [ NvAPI ] * Number of Installed NVIDIA GPUs: 0 { SLI: 'GeForce GTX 970' }
  67. 01/15/2018 21:05:48.107: [Hybrid GPU] NvOptimusEnablement..................: 0x01 (Max Perf.)
  68. 01/15/2018 21:05:48.107: [Hybrid GPU] AmdPowerXpressRequestHighPerformance.: 0x01 (High Perf.)
  69. 01/15/2018 21:05:48.108: [ Input ] Game uses XInput, installing input hooks...
  70. 01/15/2018 21:05:48.108: [ Input ] >> Hooking XInput 1.3
  71. 01/15/2018 21:05:48.122: [ DXGI ] [@] Return: S_OK - < ResizeTarget_Original (This, pNewNewTargetParameters) >
  72. 01/15/2018 21:05:48.310: [Input Mgr.] [!] > First Call: D3D11_Draw_Override
  73. 01/15/2018 21:05:48.312: [ CEGUI ] Enabling CEGUI: (C:\Users\markm\Documents\My Mods\SpecialK\CEGUI\bin\x64\CEGUIBase-0.dll)
  74. 01/15/2018 21:05:48.316: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIBase-0.dll' <LoadLibraryExA> { ' SK_DetourWindowProc2' }
  75. 01/15/2018 21:05:48.358: [DLL Loader] ( dxgi.dll ) loaded ' CEGUIDirect3D11Renderer-0.dll' <LoadLibraryExA> { ' SK_DetourWindowProc2' }
  76. 01/15/2018 21:05:48.412: [ DXGI ] [!] CreateDXGIFactory1 ( IDXGIFactory, 000000000014FA68h) -- [ dxgi.dll < CreateDXGIFactory>, tid=0x2198 ]
  77. 01/15/2018 21:05:48.412: [ DXGI ] [@] Return: S_OK - < CreateDXGIFactory1_Import (riid, ppFactory) >
  78. 01/15/2018 21:05:48.412: [ DXGI 1.4 ] $ Spawning Memory Budget Change Thread..: tid=0x29ac
  79. 01/15/2018 21:05:48.513: [ DXGI 1.4 ] % Setting up Budget Change Notification.: eid=0x000000000000045C, cookie=1
  80. 01/15/2018 21:05:48.513: [ DXGI 1.2 ] GPU Scheduling...: Pre-Emptive (DMA Buffer)
  81. 01/15/2018 21:05:48.513: [ DXGI 1.4 ] Local Memory.....: Node0 (Reserve: 0 / 1819 MiB - Budget: 21 / 3436 MiB)
  82. 01/15/2018 21:05:48.513: [ DXGI 1.4 ] Non-Local Memory.: Node0 (Reserve: 0 / 3876 MiB - Budget: 8 / 7345 MiB)
  83. 01/15/2018 21:05:48.516: [DLL Loader] ( binkw64.dll ) loaded ' DSOUND.DLL' < LoadLibraryA> { ' BinkOpenDirectSound' }
  84. 01/15/2018 21:05:48.534: [Window Mgr] [!] > First Call: GetWindowLongPtrA_Detour
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