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- ModLoader.RegisterBlock(fossilStoneBlock);
- ModLoader.AddName(fossilStoneBlock, "Fossil");
- ToolUtils.registerBlocks(ToolUtils.Type.PICKAXE, new pj[] {
- fossilStoneBlock
- });
- ToolUtils.registerHarvester(ToolUtils.Type.PICKAXE, new fossilHarvester());
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