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- Initialize engine version: 5.5.2p2 (03f34082a9c0)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 10.0]
- Renderer: Intel(R) HD Graphics (ID=0x46)
- Vendor: Intel
- VRAM: 667 MB
- Driver: 8.15.10.2993
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.Purchasing.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.Purchasing.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Facebook.Unity.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Facebook.Unity.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Facebook.Unity.Arcade.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Facebook.Unity.Arcade.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\FacebookNamedPipeClient.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\FacebookNamedPipeClient.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Facebook.Unity.Settings.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Facebook.Unity.Settings.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\SampleClassLibrary.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\SampleClassLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UniPasteBoardPlugin.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UniPasteBoardPlugin.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\ChannelPurchase.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\ChannelPurchase.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityStore.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityStore.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.CrashLog.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\UnityEngine.CrashLog.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Purchasing.Common.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Purchasing.Common.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Stores.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Stores.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Apple.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Apple.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\FacebookStore.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\FacebookStore.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Security.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Security.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Tizen.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\Tizen.dll into Unity Child Domain
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\winrt.dll (this message is harmless)
- Loading C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\winrt.dll into Unity Child Domain
- - Completed reload, in 0.324 seconds
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\System.dll (this message is harmless)
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- <RI> Initialized touch support.
- UnloadTime: 2.298541 ms
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 1872.
- Total: 0.752578 ms (FindLiveObjects: 0.205948 ms CreateObjectMapping: 0.138197 ms MarkObjects: 0.345300 ms DeleteObjects: 0.061207 ms)
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\System.Xml.dll (this message is harmless)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
- Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 2083.
- Total: 1.872786 ms (FindLiveObjects: 0.307960 ms CreateObjectMapping: 0.199019 ms MarkObjects: 1.227993 ms DeleteObjects: 0.137042 ms)
- 76561198351979207 14000000CB994C224D3311F3C7125917010010019A76C2591800000001000000020000001F865656000000002BB3000001000000B20000003200000004000000C712591701001001DE8E06001F8656560802A8C000000000F83EB85978EED3590100BC5B0100000000008A5CAAD7BEDBFB63FD8227F82C7EBBC3653CBCE42341EA8572F10DEB5FB491B479C3490C96C1E5C2CED9B64533D799F2A976CE8B1A86CB33805FAC49E4AA8863C64E2ACAA0DE857DEE5CE6708511880D00BE27E7561692DDC1C9C6B3DE8B5ACACF8493F8BBC8176511D922549E92241569B65D75797481C1962EB93590DF5927
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 1)
- Unloading 292 unused Assets to reduce memory usage. Loaded Objects now: 2331.
- Total: 2.671944 ms (FindLiveObjects: 0.243673 ms CreateObjectMapping: 0.182851 ms MarkObjects: 2.057947 ms DeleteObjects: 0.187086 ms)
- Platform assembly: C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Managed\System.Configuration.dll (this message is harmless)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 8)
- Unloading 844 unused Assets to reduce memory usage. Loaded Objects now: 3088.
- Total: 5.635680 ms (FindLiveObjects: 0.575886 ms CreateObjectMapping: 0.267540 ms MarkObjects: 4.171712 ms DeleteObjects: 0.619001 ms)
- Unloading 2 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 2910.
- Total: 6.590359 ms (FindLiveObjects: 0.347995 ms CreateObjectMapping: 0.286403 ms MarkObjects: 5.494403 ms DeleteObjects: 0.460016 ms)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Fireball
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: War Cry
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Spin Kick
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: War Cry
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: War Cry
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 19760 unused Assets to reduce memory usage. Loaded Objects now: 4306.
- Total: 231.711945 ms (FindLiveObjects: 3.394496 ms CreateObjectMapping: 6.213107 ms MarkObjects: 16.316914 ms DeleteObjects: 205.786667 ms)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 9)
- Unloading 13977 unused Assets to reduce memory usage. Loaded Objects now: 4309.
- Total: 106.186386 ms (FindLiveObjects: 2.507570 ms CreateObjectMapping: 3.439921 ms MarkObjects: 16.538260 ms DeleteObjects: 83.699486 ms)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: War Cry
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Auto Cast
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Dragon's Breath
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Healing Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
- at UIRect.get_cachedTransform () [0x00000] in <filename unknown>:0
- at UIRect.get_parent () [0x00000] in <filename unknown>:0
- at UIRect.get_root () [0x00000] in <filename unknown>:0
- at UILabel.ProcessText (Boolean legacyMode, Boolean full) [0x00000] in <filename unknown>:0
- at UILabel.ProcessAndRequest () [0x00000] in <filename unknown>:0
- at UILabel.set_text (System.String value) [0x00000] in <filename unknown>:0
- at UIEffectItem.OnEffectUpdated () [0x00000] in <filename unknown>:0
- at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
- at Effect.Update (.ComEffect e) [0x00000] in <filename unknown>:0
- at Entity.UpdateEffect (.ComEffect e) [0x00000] in <filename unknown>:0
- at Entity.ApplyStatusEffects (.ComEntityUpdate entityUpdate) [0x00000] in <filename unknown>:0
- at Entity.HandleSpellImpactFrame (.KeyframeSpellData spellData, Int32 totalImpacts, Single statDeltaPercent) [0x00000] in <filename unknown>:0
- at Entity.HandleSpellImpactFrame (Int32 totalImpacts, Single statDeltaPercent) [0x00000] in <filename unknown>:0
- at EntityAssetData.OnSpellImpact (System.String impactData) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.Component:get_transform ()
- at UIRect.get_cachedTransform () [0x00000] in <filename unknown>:0
- at UIRect.get_root () [0x00000] in <filename unknown>:0
- at UILabel.ProcessText (Boolean legacyMode, Boolean full) [0x00000] in <filename unknown>:0
- at UILabel.ProcessAndRequest () [0x00000] in <filename unknown>:0
- at UILabel.set_text (System.String value) [0x00000] in <filename unknown>:0
- at UIEffectItem.OnEffectUpdated () [0x00000] in <filename unknown>:0
- at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
- at Effect.Update (.ComEffect e) [0x00000] in <filename unknown>:0
- at Entity.UpdateEffect (.ComEffect e) [0x00000] in <filename unknown>:0
- at Entity.ApplyStatusEffects (.ComEntityUpdate entityUpdate) [0x00000] in <filename unknown>:0
- at Entity.HandleSpellImpactFrame (.KeyframeSpellData spellData, Int32 totalImpacts, Single statDeltaPercent) [0x00000] in <filename unknown>:0
- at Entity.HandleSpellImpactFrame (Int32 totalImpacts, Single statDeltaPercent) [0x00000] in <filename unknown>:0
- at EntityAssetData.OnSpellImpact (System.String impactData) [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Animation passed in less impacts than exist on the timeline! Skill: Dragon's Breath
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Dragon's Breath
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Dragon's Breath
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Scorpion Tail Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Healing Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Mana Shield
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Healing Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Auto Cast
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: War Cry
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Auto Attack
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Auto Cast
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Auto Cast
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Healing Potion
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Auto Attack
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Poison Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Healing Potion
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Dragon's Breath
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Scorpion Tail Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Guardian Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Scorpion Tail Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Magic Shockwave
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Lightning Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Rending Cut
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- d3d11: failed to create 2D texture id=10197 width=1024 height=1024 mips=1 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10197 [D3D error was 80070057]
- (Filename: Line: 520)
- d3d11: failed to create 2D texture id=10199 width=1024 height=1024 mips=1 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10199 [D3D error was 80070057]
- (Filename: Line: 520)
- d3d11: failed to create 2D texture id=10221 width=512 height=512 mips=10 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10221 [D3D error was 80070057]
- (Filename: Line: 520)
- d3d11: failed to create 2D texture id=10223 width=512 height=512 mips=10 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10223 [D3D error was 80070057]
- (Filename: Line: 520)
- Animation passed in less impacts than exist on the timeline! Skill: Vorpal Strike
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- d3d11: failed to create 2D texture id=10243 width=512 height=512 mips=10 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10243 [D3D error was 80070057]
- (Filename: Line: 520)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- Animation passed in less impacts than exist on the timeline! Skill: Whirlwind
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- d3d11: failed to create 2D texture id=10271 width=1024 height=1024 mips=11 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10271 [D3D error was 80070057]
- (Filename: Line: 520)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 27 aa 1), error 0x8007000e
- (Filename: Line: 359)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 27 aa 1), error 0x8007000e
- (Filename: Line: 359)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 27 aa 1), error 0x8007000e
- (Filename: Line: 359)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 27 aa 1), error 0x8007000e
- (Filename: Line: 359)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- d3d11: failed to create 2D texture id=10307 width=512 height=512 mips=10 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10307 [D3D error was 80070057]
- (Filename: Line: 520)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 27 aa 1), error 0x8007000e
- (Filename: Line: 359)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- d3d11: failed to create 2D texture id=10315 width=512 height=512 mips=10 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10315 [D3D error was 80070057]
- (Filename: Line: 520)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 27 aa 1), error 0x8007000e
- (Filename: Line: 359)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- d3d11: failed to create 2D texture id=10327 width=512 height=512 mips=10 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10327 [D3D error was 80070057]
- (Filename: Line: 520)
- D3D11: Failed to create RenderTexture (1024 x 1024 fmt 27 aa 1), error 0x8007000e
- (Filename: Line: 359)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- d3d11: failed to create 2D texture id=10335 width=512 height=512 mips=10 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10335 [D3D error was 80070057]
- (Filename: Line: 520)
- Animation passed in less impacts than exist on the timeline! Skill: Auto Cast
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- d3d11: failed to create 2D texture id=10351 width=512 height=512 mips=10 dxgifmt=71 [D3D error was 8007000e]
- (Filename: Line: 501)
- d3d11: failed to create 2D texture shader resource view id=10351 [D3D error was 80070057]
- (Filename: Line: 520)
- d3d11: failed to create staging 2D texture w=1024 h=1024 d3dfmt=28 [8007000e]
- DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 5592408.
- DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 5592408.
- DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 5592408.
- DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 5592408.
- DynamicHeapAllocator out of memory - Could not get memory for large allocation 5592408!
- Could not allocate memory: System out of memory!
- Trying to allocate: 5592408B with 16 alignment. MemoryLabel: Texture
- Allocation happend at: Line:464 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 152832372B | peak: 0B | reserved: 171350272B
- [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B
- [ ALLOC_GFX ] used: 267833612B | peak: 0B | reserved: 292203248B
- [ ALLOC_CACHEOBJECTS ] used: 4523216B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 1605696B | peak: 0B | reserved: 4194304B
- [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3244032B
- Could not allocate memory: System out of memory!
- Trying to allocate: 5592408B with 16 alignment. MemoryLabel: Texture
- Allocation happend at: Line:464 in
- Memory overview
- [ ALLOC_DEFAULT ] used: 152832372B | peak: 0B | reserved: 171350272B
- [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B
- [ ALLOC_GFX ] used: 267833612B | peak: 0B | reserved: 292203248B
- [ ALLOC_CACHEOBJECTS ] used: 4523216B | peak: 0B | reserved: 10485760B
- [ ALLOC_TYPETREE ] used: 1605696B | peak: 0B | reserved: 4194304B
- [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B
- [ ALLOC_TEMP_THREAD ] used: 32768B | peak: 0B | reserved: 3244032B
- (Filename: Line: 996)
- Crash!!!
- SymInit: Symbol-SearchPath: '.;C:\Program Files\Steam\steamapps\common\AdventureQuest3D;C:\Program Files\Steam\steamapps\common\AdventureQuest3D;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'hp'
- OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1
- C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d.exe:aq3d.exe (00CC0000), size: 18898944 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d.exe', fileVersion: 5.5.2.62272
- C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (779A0000), size: 1318912 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23807
- C:\Windows\system32\kernel32.dll:kernel32.dll (77680000), size: 872448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.23775
- C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (75B80000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.23775
- C:\Windows\system32\HID.DLL:HID.DLL (74230000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\msvcrt.dll:msvcrt.dll (77B40000), size: 704512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744
- C:\Windows\system32\USER32.dll:USER32.dll (770D0000), size: 823296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.23594
- C:\Windows\system32\GDI32.dll:GDI32.dll (75FD0000), size: 319488 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.23807
- C:\Windows\system32\LPK.dll:LPK.dll (760D0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7601.23807
- C:\Windows\system32\USP10.dll:USP10.dll (75DA0000), size: 643072 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.23807
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- C:\Windows\system32\ole32.dll:ole32.dll (771A0000), size: 1429504 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 6.1.7601.23775
- C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (75EA0000), size: 663552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.23816
- C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (76DC0000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (76020000), size: 659456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7601.23807
- C:\Windows\SYSTEM32\sechost.dll:sechost.dll (77660000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7601.18869
- C:\Windows\system32\SHELL32.dll:SHELL32.dll (760E0000), size: 12894208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 6.1.7601.23806
- C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (59E50000), size: 819200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385
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- C:\Windows\system32\DDRAW.dll:DDRAW.dll (59D30000), size: 946176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DDRAW.dll', fileVersion: 6.1.7600.16385
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- C:\Windows\system32\CFGMGR32.dll:CFGMGR32.dll (75A70000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CFGMGR32.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\OLEAUT32.dll:OLEAUT32.dll (775C0000), size: 593920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OLEAUT32.dll', fileVersion: 6.1.7601.23775
- C:\Windows\system32\DEVOBJ.dll:DEVOBJ.dll (75B40000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DEVOBJ.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dwmapi.dll:dwmapi.dll (741F0000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dwmapi.dll', fileVersion: 6.1.7601.18917
- C:\Windows\system32\WINMM.dll:WINMM.dll (74100000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINMM.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\WS2_32.dll:WS2_32.dll (77B00000), size: 217088 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.23451
- C:\Windows\system32\NSI.dll:NSI.dll (76D80000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\IMM32.dll:IMM32.dll (75BE0000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IMM32.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\MSCTF.dll:MSCTF.dll (77310000), size: 839680 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSCTF.dll', fileVersion: 6.1.7601.23572
- C:\Windows\system32\DNSAPI.dll:DNSAPI.dll (75160000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\DNSAPI.dll', fileVersion: 6.1.7601.17570
- C:\Windows\system32\IPHLPAPI.DLL:IPHLPAPI.DLL (73810000), size: 114688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\IPHLPAPI.DLL', fileVersion: 6.1.7601.17514
- C:\Windows\system32\WINNSI.DLL:WINNSI.DLL (737F0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINNSI.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\WINHTTP.dll:WINHTTP.dll (71C40000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINHTTP.dll', fileVersion: 6.1.7601.23451
- C:\Windows\system32\webio.dll:webio.dll (71A80000), size: 327680 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\webio.dll', fileVersion: 6.1.7601.23375
- C:\Program Files\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (50420000), size: 1249280 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\gameoverlayrenderer.dll', fileVersion: 4.12.93.61
- C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (77300000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PSAPI.DLL', fileVersion: 6.1.7600.16385
- C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Mono\mono.dll:mono.dll (10000000), size: 2297856 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Mono\mono.dll', fileVersion: 1.0.0.1
- C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (752A0000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.23451
- C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (757D0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7601.23816
- C:\Windows\System32\wship6.dll:wship6.dll (75290000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\uxtheme.dll:uxtheme.dll (74610000), size: 262144 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 6.1.7600.16385
- C:\Program Files\360\Total Security\safemon\safemon.dll:safemon.dll (69AC0000), size: 1556480 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\360\Total Security\safemon\safemon.dll', fileVersion: 8.4.0.1420
- C:\Windows\system32\NETAPI32.dll:NETAPI32.dll (73E10000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NETAPI32.dll', fileVersion: 6.1.7601.17887
- C:\Windows\system32\netutils.dll:netutils.dll (73E00000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\netutils.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\srvcli.dll:srvcli.dll (754F0000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\srvcli.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\wkscli.dll:wkscli.dll (73DF0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wkscli.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\profapi.dll:profapi.dll (758C0000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\profapi.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\d3d11.dll:d3d11.dll (70CA0000), size: 1527808 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d11.dll', fileVersion: 6.2.9200.16570
- C:\Windows\system32\dxgi.dll:dxgi.dll (70E20000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dxgi.dll', fileVersion: 6.2.9200.16492
- C:\Windows\system32\WINTRUST.dll:WINTRUST.dll (75910000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WINTRUST.dll', fileVersion: 6.1.7601.23769
- C:\Windows\system32\CRYPT32.dll:CRYPT32.dll (75940000), size: 1183744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPT32.dll', fileVersion: 6.1.7601.23769
- C:\Windows\system32\MSASN1.dll:MSASN1.dll (758B0000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSASN1.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\igd10umd32.dll:igd10umd32.dll (6FB50000), size: 8310784 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\igd10umd32.dll', fileVersion: 8.15.10.2993
- C:\Windows\system32\D3Dx10_40.dll:D3Dx10_40.dll (70AC0000), size: 458752 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\D3Dx10_40.dll', fileVersion: 9.24.950.2656
- C:\Windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (77530000), size: 536576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385
- C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (5F5A0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbemcomn.dll:wbemcomn.dll (5FD70000), size: 376832 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbemcomn.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\CRYPTSP.dll:CRYPTSP.dll (752E0000), size: 94208 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTSP.dll', fileVersion: 6.1.7601.23471
- C:\Windows\system32\rsaenh.dll:rsaenh.dll (75070000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\RpcRtRemote.dll:RpcRtRemote.dll (75840000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RpcRtRemote.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (5F450000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (5F6C0000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7601.17514
- C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (5F5B0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385
- C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (74290000), size: 233472 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 6.1.7601.17514
- C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (74650000), size: 1003520 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.7601.17514
- C:\Windows\system32\wdmaud.drv:wdmaud.drv (6BAF0000), size: 196608 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514
- C:\Windows\system32\ksuser.dll:ksuser.dll (6BAE0000), size: 16384 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7601.19091
- C:\Windows\system32\AVRT.dll:AVRT.dll (74280000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (73C10000), size: 221184 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.23471
- C:\Windows\system32\msacm32.drv:msacm32.drv (6BAD0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385
- C:\Windows\system32\MSACM32.dll:MSACM32.dll (6BAB0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\midimap.dll:midimap.dll (6BAA0000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (074C0000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0
- C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (73140000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7600.16385
- C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (73120000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7601.17970
- C:\Windows\system32\SspiCli.dll:SspiCli.dll (75760000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SspiCli.dll', fileVersion: 6.1.7601.23816
- C:\Windows\system32\credssp.dll:credssp.dll (74F30000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.23816
- C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (74D90000), size: 20480 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385
- C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Plugins\CSteamworks.dll:CSteamworks.dll (562C0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\AdventureQuest3D\aq3d_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0
- C:\Program Files\Steam\steamapps\common\AdventureQuest3D\steam_api.dll:steam_api.dll (546D0000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamapps\common\AdventureQuest3D\steam_api.dll', fileVersion: 2.89.45.4
- C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL:WLIDNSP.DLL (705F0000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL', fileVersion: 7.250.4311.0
- C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (705E0000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385
- C:\Program Files\Steam\steamclient.dll:steamclient.dll (371C0000), size: 11440128 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steamclient.dll', fileVersion: 4.12.93.61
- C:\Windows\system32\imagehlp.dll:imagehlp.dll (76D90000), size: 176128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\imagehlp.dll', fileVersion: 6.1.7601.18288
- C:\Program Files\Steam\tier0_s.dll:tier0_s.dll (59110000), size: 1142784 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\tier0_s.dll', fileVersion: 4.12.93.61
- C:\Program Files\Steam\vstdlib_s.dll:vstdlib_s.dll (56360000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\vstdlib_s.dll', fileVersion: 4.12.93.61
- C:\Windows\system32\Secur32.dll:Secur32.dll (75620000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.23816
- C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (731D0000), size: 229376 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283
- C:\Program Files\Steam\steam.dll:steam.dll (155A0000), size: 1298432 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\steam.dll'
- C:\Program Files\Steam\Steam2.dll:Steam2.dll (2F9B0000), size: 2887680 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\Steam2.dll', fileVersion: 2.0.2117.156
- C:\Windows\system32\NLAapi.dll:NLAapi.dll (73AD0000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NLAapi.dll', fileVersion: 6.1.7601.17964
- C:\Windows\system32\napinsp.dll:napinsp.dll (71A30000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\napinsp.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\pnrpnsp.dll:pnrpnsp.dll (71990000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\pnrpnsp.dll', fileVersion: 6.1.7600.16385
- C:\Windows\System32\winrnr.dll:winrnr.dll (71980000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\winrnr.dll', fileVersion: 6.1.7600.16385
- C:\Windows\system32\wshbth.dll:wshbth.dll (71970000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wshbth.dll', fileVersion: 6.1.7601.17514
- C:\Program Files\Steam\DbgHelp.dll:DbgHelp.dll (157D0000), size: 1134592 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\DbgHelp.dll', fileVersion: 6.7.5.0
- C:\Program Files\Steam\CSERHelper.dll:CSERHelper.dll (55620000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Steam\CSERHelper.dll', fileVersion: 4.50.0.0
- ========== OUTPUTING STACK TRACE ==================
- 0x0144C39F (aq3d) physx::shdfnd::Foundation::getErrorMutex
- ERROR: SymGetSymFromAddr64, GetLastError: 'Poging om toegang te verkrijgen tot ongeldig adres.' (Address: 00DCFA66)
- 0x00DCFA66 (aq3d)
- ERROR: SymGetSymFromAddr64, GetLastError: 'Poging om toegang te verkrijgen tot ongeldig adres.' (Address: 00DCFCD3)
- 0x00DCFCD3 (aq3d)
- 0x00FA8AAF (aq3d) physx::shdfnd::Allocator::`default constructor closure'
- 0x05943AFD (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Texture2D:Internal_Create (UnityEngine.Texture2D,int,int,UnityEngine.TextureFormat,bool,bool,intptr)
- 0x05943AAB (Mono JIT Code) UnityEngine.Texture2D:.ctor (int,int,UnityEngine.TextureFormat,bool)
- 0x05943A79 (Mono JIT Code) PlayerAssetController:Init (EntityAsset)
- 0x1C46B5AE (Mono JIT Code) Entity:SetupAssetController ()
- 0x1C46ADA9 (Mono JIT Code) Entity:buildController ()
- 0x1C46AA6E (Mono JIT Code) NPC:Load (UnityEngine.Transform,UnityEngine.Camera)
- 0x0598D36C (Mono JIT Code) Game:onReceiveResponse (Response)
- 0x0598B446 (Mono JIT Code) AEC:OnResponseReceived (Response)
- 0x058B868E (Mono JIT Code) AEC:Update ()
- 0x0589A289 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
- 0x100F172A (mono) mono_set_defaults
- 0x1005D839 (mono) mono_runtime_invoke
- 0x00F2E78E (aq3d) physx::shdfnd::Foundation::getPAUtils
- 0x00F55D4A (aq3d) physx::shdfnd::Foundation::getTempAllocMutex
- 0x00F4CA7E (aq3d) physx::shdfnd::Foundation::getPAUtils
- 0x00F4E7B1 (aq3d) physx::shdfnd::Foundation::getPAUtils
- 0x00E74027 (aq3d) physx::shdfnd::ErrorHandler::getMaxCallbackNum
- 0x0137C587 (aq3d) physx::shdfnd::Allocator::`default constructor closure'
- 0x0141B718 (aq3d) physx::shdfnd::Foundation::getErrorMutex
- 0x01453FD8 (aq3d) physx::shdfnd::Foundation::getErrorMutex
- 0x776CEF8C (kernel32) BaseThreadInitThunk
- 0x77A0367A (ntdll) RtlInitializeExceptionChain
- 0x77A0364D (ntdll) RtlInitializeExceptionChain
- ========== END OF STACKTRACE ===========
- **** Crash! ****
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1be0 -> priority: 1
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