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- Patch 1.14 (15 December 2017)
- GENERAL
- - A certain trader will now appear in Everlight after he has been rescued
- - When not siding with hunters in "Legacy of Destruction", player will now be able to attack them
- - Enabled "Form Squad" button
- BUG FIXES
- - Fixed another Undergast dialogue issue (The World Within)
- - Fixed active hero abilities resetting after loading a game
- - Fixed hero stats sometimes not updating correctly on item swap
- - Fixed unreachable chests on Mulandir & The Golden Road
- - Fixed hide helmets option not working for companions in some cases
- - Fixed weapon "Firewielder's Legacy" damage not scaling correctly
- - Fixed an issue with "The Legacy of Destruction" caused by the player leaving in the middle of a dialogue
- - Fixed several potential issues in dialogues which could break if the player had the wrong party members
- - Fixed an issue that did not move player out of the RTS in the foot of barga gor map
- - Fixed some missing quest markers
- - Fixed potential dialogue issues in Farlorn's Hope
- - Fixed potential crash when applying a blueprint that reduces construction costs for a building upgrade
- BALANCING
- - Campaign: Artefact enemies slightly stronger, some ability changes, XP gain balanced
- - Campaign: Increased health of late game creeps
- - Campaign: Reduced cast time of Undead Tormented Mage
- Patch 1.13 (14 December 2017)
- GENERAL
- Late game enemy RTS heroes in campaign reworked
- BUG FIXES
- Fixed several issues related to "The Legacy of Destruction" quest
- Fixed an issue where a dialogue for "The Final Test" would not trigger
- Fixed "The Engineer" quest not updating upon acquiring a certain item
- Fixed an issue that would cause the main quest to get stuck in the Old-Haalayash Elves Mission
- Fixed an issue that would not allow the player to leave to Monastery Ruins
- Fixed issue with a repeating cutscene on The Eye
- Fixed some RTS related issues on The Eye
- Fixed crash bug because of faulty faction manager
- Fixed rare crash regarding creature conditions
- Fixed a bug where spell consequences were not applied in the right order leading to wrong spell outcomes
- Newly added creep spells and perks are now correctly transfered to older savegames
- Patch 1.12 (13 December 2017)
- GENERAL
- New item graphics
- Heroes are preselected when entering a new map
- BUG FIXES
- Fixed a questlog bug in Aonir's Blade when the player did not choose any side
- Fixed a dialogue bug that would stop an intro dialogue in the final mission
- Fixed a dialogue bug that would stop an important dialogue in The Nexus
- Fixed a dialogue bug that would stop the player from completing The Golden Road
- Fixed player not being able to talk to some NPCs for Corrupted Hearts quest
- Fixed essential NPCs for the Corrupted Hearts quest not being immortal
- Fixed player not being able to turn in Fragments of the Phoenix after collecting all of them
- Fixed player not being able to talk to Undergast for the "The World Within" quest
- Fixed player being permanently uncontrollable after talking to Angar after making certain story choices
- Fixed several issues causing your companion's personal quests to become stuck
- Fixed workers having issues approaching fish resource deposits after loading a savegame
- Fixed selection frame remaining visible when casting spell while dragging
- Fixed incorrect directions being displayed when trying to turn certain pillars
- Fixed savegames in Iskander Wilds where Angar is missing
- Fixed item "Noria's Command" to now apply its bonus to all weapons
- Fixed rare bug that could lead to factions not being correctly restored after loading a game
- Fixed possible memory corrupting bug that could lead to crashed or desyncs
- Fixed players being able to travel directly from Unknown Island to Iskander Wilds (unfortunately you will have to load a savegame from the Unknown Island or before if you were affected by this bug)
- T3 Enemy RTS units damage in campaign scales properly to difficulty levels now
- Fixed an issue that would cause the game to crash immediately on startup on certain systems
- BALANCING
- Reworked most enemy RTS heroes in campaign
- Efficiency of Leadership Auras reduced
- Clarity: Reduced amount of focus gained when the effect triggers. The effect can now also only trigger every 2 seconds.
- Avatar: Cooldown increased to 30 seconds from 15 seconds
- Patch 1.11 (13 December 2017)
- GENERAL
- Added more unique items and item icons
- Localization fixes and updates
- Drastically reduced memory usage when playing for extended periods of time (unless Asset Caching is set to "Always" in which case you probably don't care anyways)
- BUG FIXES
- Fixed a cutscene during "An Uneasy Alliance" not ending with certain hero party configurations
- Fixed consumable item slot of hero possibly being locked by accident
- Fixed a lose condition in Iskander Wilds
- Fixed factions in Mulandir turning hostile in rare occasions
- Fixed some bosses being instantly killable with certain weapons
- Call to arms now applies the correct effect on all ranks
- Fixed hands of characters disappearing when equipping certain armors
- Fixed an issue that would cause infinite dialogues in Barga Gor
- Fixed an issue that would cause an instant defeat upon returing to The Unknown Island
- Fixed various inspections
- Fixed an issue with the player-selected faction on The Eye
- Fixed an issue that stopped the player from completing The Golden Road
- Fixed various issues that would not allow progress on Aonir's Blade side quests
- Fixed an issue on Windwall Foothills that stopped the main quest from progressing
- Fixed heroes not spawning when leaving the temple on The Unknown Island
- Fixed an issue that would not allow players to finish an important quest on Scorching Desert: Oasis
- Fixed various other quest-related issues
- Patch 1.10 (12 December 2017)
- Fixed several quest-related bugs (Prodigal Son, Rift)
- Fixed Human Architect sometimes not appearing
- Fixed transport pathfinding on Fortress Stoneguard skirmish map
- Fixed loadings screen sometimes getting stuck in multiplayer sessions
- Patch 1.09 (11 December 2017)
- GENERAL
- Some higher quality helmet item prices reduced in campaign
- Orb useable item prices reduced in campaign
- Slight adjustments to Raze ability
- BUG FIXES
- Fixed "Olive Branch" quest (If you already talked to the messenger, the quest will update the next time you are in Mulandir)
- Fixed not being able to talk to a required NPC for "Going on the Offensive" quest if you were too nice to him
- Fixed crash when using "Create Stone I / II / III" ability
- Fixed consumables sometimes not triggering their cooldown correctly
- Fixed certain abilities not being removed from action groups after a corresponding quest was finished
- Several fixes and improved communication of quest targets for the "Corrupted Hearts" quest
- Fixed some item attribute bonuses not being applied correctly under certain circumstances
- Characters are now replaced if their saved position got invalid because patches made the area unreachable
- Fixed missing gender-specific voice lines in German audio
- Fixed heroes not auto attacking on Unknown Island
- Fixed Human Architect on Iskander Wilds level
- Fixed prices of Trader perks not being applied
- Fixed hair not being acquirable for "The Elixir" quest (you may have to talk to the target twice in order for the dialogue to reset)
- Fixed crash that could sometimes occur in pause menu
- Fixed starting with wrong faction (e.g. as enemy) or only seeing a black map after loading a savegame
- Misc other minor quest fixes
- Patch 1.08 (10 December 2017)
- GENERAL
- Highlight particle effect of loot containers will now remain active until the container is empty
- BUG FIXES
- Fixed an issue with the "Terror from the Deep" quest
- Fixed an issue with certain Dragon Hunters refusing to die
- Fixed missing collision for building in Everlight
- Patch 1.07 (10 December 2017)
- GENERAL
- When playing co-op, only the host can now control the character creator
- BUG FIXES
- "The Elixir" quest can now be completed
- Fixed "No Rest for the Wicked" issue when defeating some enemies in the wrong order
- Lost Trader in Farlorn's Hope now has correct inventory
- Patch 1.06 (10 December 2017)
- BUG FIXES
- Quest The Refugees: Fixed "fix" for not being able to talk to Clara
- Quest Prodigal Son: Fixed Ibertus not being interactable in old savegames without reloading
- Fixed workers getting stuck in inescapable area next to capitol on Aonirs Blade
- Fixed another bug related to the "The Elixir" quest NOTE: If you acquire one of the items but drop/sell it before finishing the quest, the quest tracker may not show the quest anymore or you may not be able to talk to Rohesia. Once you have all the required items in your inventory again, the tracker will update and you will be able to talk to her.
- Patch 1.05 (09 December 2017)
- GENERAL
- Decreased RTS difficulty on later campaign maps, especially on Easy and Normal difficulty
- Various minor fixes and improvements to english voice overs
- Changelog now only opens on game start if there are new changes
- Improved starting gear selection for heroes with low dexterity
- Slightly reduced savegame file size
- BUG FIXES
- Fixed "A Macabre Market" quest (targets now turn hostile when they should)
- Fixed incorrectly placed quest marker for "Lingering Hope" quest
- Added additional means to acquire a certain ingredient required for "The Elixir"
- Fixed Isgrimm's armor upgrades not being applied (if you already tried to upgrade him, the upgrade will be applied once you bring him the materials for the next level)
- Fixed a possible issue that could prevent a dialogue with Arlan Finrior from being started
- Fixed an issue that could prevent you from progressing in the "The Refugees" quest line if a building was placed in an unfortunate spot
- Fixed a potential issue that did not allow players to talk to a story-relevant person in Everlight
- Fixed an issue that gave player a story-option in Hybernian Ruins that they did not yet unlock
- MULTIPLAYER BALANCING
- Judgement: Increased cast time significantly.
- Judgement: Reduced cast range significantly.
- Judgement: Decreased damage output slightly.
- Patch 1.04 (08 December 2017)
- Fixed several quest related bugs
- Fixed loot bags not being clickable when dropped too close to a building
- Multiplayer chat history will now be cleared when entering a new session
- Fixed timing on some death animations
- Patch 1.03 (08 December 2017)
- Crash fixes
- Savegame-related fixes
- Minor performance improvements
- Patch 1.02a
- BUG FIXES
- Fixed (another) issue preventing co-op players from proceeding past Fortress Vastel: Burial Caverns in the prologue
- Fixed an issue involving "The Refugees" quest. We recommend restarting the game from a savegame made BEFORE entering the level for this quest. (Your most recent savegame will most likely work, too, but just to be safe.)
- Summons of Phantasm and Doppelganger Ability now wear armor
- Fixed some quests occasionally being displayed multiple times in the quest tracker
- Fixed screen remaining black during a certain dialogue
- Fixed birds flying sideways
- MULTIPLAYER BALANCING
- Reduced the focus costs of Fan of Knives from 10 to 5.
- Slightly increased the damage of Whirlwind.
- Increased the time-out for "Retaliate" from 3/2/1s to 6/4/3s.
- "Giantsbane": can now only affect up to 3 targets at a time.
- "Giantsbane": reduced block chance from 5% to 0%.
- Increased the block chance for 1h Sword and Hammer from 5% to 10%.
- Judgement now does full damage at level two but only affects up to 4 targets.
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