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MadPack 2 Beta 10 Changelog

Kehaan Jan 4th, 2015 (edited) 1,004 Never
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  1. Beta 10 Changelog - ETA: Unknown - https://twitter.com/KehaanDK - https://twitter.com/Jbams01
  2. This file have last been edited: 8 January
  3.  
  4. Added Realistic Pain-1.2-1.7.10
  5. - Thanks https://twitter.com/pauljoda :)
  6.  
  7. Updated forge-1.7.10-10.13.2.1277-universal
  8. - Bug fixes
  9.  
  10. Updated buildcraft-6.2.6
  11. - We used a very old Buildcraft so this brings a lot of new content and bug fixes
  12. - Please use NEI to see all the new things
  13.  
  14. Updated EnderIO-1.7.10-2.2.6.317
  15. - Add Buffer. Comes in 4 types: Item, Power, Omni, Creative.
  16.     - Used to be a small inventory/power storage with a large throughput.
  17.     - Can be used to "transform" between different conduit types.
  18.     - Creative buffer will pull/push infinite items/power.
  19.     - Can be painted and has connected textures with Chisel.
  20. - #32 Add connected photovoltaic panels. Will now form a multiblock and generate/emit power as a cohesive unit.
  21. - Add default recipe for the "Repair" enchant from Thaumcraft
  22. Changes
  23. - #1456 Wireless Charger can be deactivated with redstone
  24. - Add support for old and new chisel versions
  25. - Add farming support for cocoa (hilburn)
  26. - Add farming support for mana beans - disabled by default (hilburn)
  27. - Add farming station support for giant mushrooms (hilburn)
  28. - Add a percentage tooltip to the grinding ball remaining bar
  29. - **REMOVE AE2 rv1 SUPPORT COMPLETELY**
  30. - Farm axe detection should now support most modded axes
  31. - Add ExNihilo recipes to SAG mill default recipes (MatthiasM2)
  32. - Add "modes" for SAG mill bonuses, allow you to disable the main output bonus (MatthiasM2)
  33. - Add whitelist for hoes supported by farming station
  34. - #1490 Add SAG mill recipe for charged certus quartz crystals
  35. Bugs
  36. - Fix a nasty typo in the last build that prevented all machines from pushing items
  37. - Remove debug spam from photovoltaics
  38. - Fix obelisk hovering item being stuttery
  39. - Fix farm not using hoes once they are damaged (hilburn)
  40. - Fix broken mana bean config (hilburn)
  41. - #1447 Capacitor bank render glitch when restitching textures
  42. - Fix obelisk bounds
  43. - Fix soulbound enchant being missing when ID set to -1
  44. - #1466 Fix travel anchor teleport being one block off in certain directions
  45. - #1436 Fix crash when painted block placed at y=0
  46. - #1489 Fix farming station trying to harvest certain non-bush blocks above berry bushes
  47. - #1500 Fix dupe bug with infernal mobs and killer joe
  48. - Fix small capacitor bank bug causing 2x as much power to be pulled as expected in some situations
  49. - #1501 Fix travel anchor dropping in creative
  50. - #1445 Fix cap banks refusing to be set to input mode when connected to certain blocks
  51. - Fix crash when tons (thousands) of cap banks edited at once.
  52. - #1416 Fix advanced item filter not matching some bees properly (hilburn)
  53. - Fix obelisk hovering item rendering being broken in fast graphics mode
  54. - Fix grinding ball duration bar not rendering sometimes
  55. - Fix fill gauge connecting on creative capacitor banks
  56.  
  57. Updated Carpenter's Blocks v3.3.4.2 - MC 1.7.10
  58. - Added IWrappableBlock interface to API for better block control when being used as a cover. (Reika)
  59. - Fixed block step sounds not working correctly when other players walk on Carpenter's Blocks
  60.  
  61. Updated immibis-core-59.0.5
  62. - Bug fixes
  63.  
  64. Updated industrialcraft-2-2.2.658-experimental-api
  65. - Bug fixes (Needed for Mekanism) (This is NOT the mod)
  66.  
  67. Updated LycanitesMobsComplete 1.10.8.3 [1.7.10]
  68. - New World Events Added: Eruption, Winters Grasp, Blade Flurry and Black Plague!
  69. - Improvement: Leaves on trees will now also spawn Ents!
  70. - Improvement: Lobbers no longer melt blocks. This functionality will be
  71. added back in the future as a unique ability for the rare Umber Lobber.
  72. - Improvement: Rare Mobs such as the Celestial Geonach will now display
  73. boss health bars. While they are not official bosses of this mod, they
  74. are by vanilla standards of boss difficulty.
  75. - Improvement: Mobs will now check the ground light level when spawning in
  76. mid air, this means that large rooms with lights only of the ground
  77. should no longer spawn flying mobs in mid ait as the ground light level
  78. is now used not the mid air light level.
  79. - Improvement: As flying mobs have no path finding currently they can
  80. easily get stuck behind corners or pillars when chasing their target, to
  81. help combat this they will now randomly strafe left or right allowing
  82. them to eventually overcome some obstacles. The ultimate fix to this
  83. will be a flight pathfinder which is something I'll be looking into in
  84. the future.
  85. - Improvement: Increased the height of the Geonach bounding box.
  86. - Bug Fix: Mob Event graphics should now always render correctly, other changes to the GL blending were being made by other rending such as enchanted items causing the graphics to display incorrectly.
  87. - Bug Fix: Melee mobs are no longer able to attack when falling over dead!
  88. - Bug Fix: The Darkness (Grue) Spawn Type should no longer trigger if the player's feet are inside a solid block.
  89. - Bug Fix: Beholder Minions should now follow their masters correctly!
  90. - Bug Fix: The Darkness Spawn Type's Darkness Level will no longer go
  91. below 0, this caused an issue where the "The sounds seem to have
  92. stopped." message is being randomly spammed.
  93. - Major Bug Fix: Fixed a server crash in 1.10.8.2 where the boss health was trying to show on the server side.
  94.  
  95. Updated Mekanism-1.7.10-7.1.1.127
  96. - Tons of bug fixes
  97. Updated MekanismGenerators-1.7.10-7.1.1.127
  98. - Tons of bug fixes
  99. Updated MekanismTools-1.7.10-7.1.1.127
  100. - Tons of bug fixes
  101.  
  102. Updated OpenModsLib-1.7.10-0.6-snapshot-286
  103. - Bug fixes
  104.  
  105. Updated OpenBlocks-1.7.10-1.3-snapshot-535
  106. - Bug fixes
  107.  
  108. Updated Pam's HarvestCraft 1.7.10f
  109. - Added Config Option: Enable tofu as meat in recipes - Default: True
  110. - Added Config Option: Enable tofu as milk/cream in recipes - Default: True
  111. - Removed salt 'oreSalt' registry to stop issues with other mods
  112. - Added Spinach to MFR compatibility and Thaumcraft compatibility stuff
  113. - Added Thaumcraft aspects and Ore Dictionary 'grubBee' for bee grubs
  114. - Added Thaumcraft aspects for all new fishing items
  115. - Added Holiday cake block, item, and recipe
  116. - Added recipes for cooking all other fish into vanilla MC cooked fish
  117. - Added cooked clam, crab, crayfish, frog, octopus, scallop, shrimp, snail, and turtle items and recipes
  118. - Added Apple Cider, Bangers and Mash, Battered Sausage, Batter, Chorizo, Coleslaw, Energy Drink, Fried Onions, Meat Feast Pizza, Mince Pie, Onion Hamburger, Pepperoni, Pickled Onions, Pork Sausage, and Rasperry Trifle items and recipes
  119.  
  120. Updated QuarryPlus-1.7.10-2.0.1
  121. - Bug fixes and to work with newest Buildcraft
  122.  
  123. Updated witchery-1.7.10-0.21.2
  124. - TWEAK: Lowered altar power cost of using the Refined Evil ingredient, bringing Drop of Luck's total -Altar power cost to 5000ish.
  125. - TWEAK: Crafting page in the Witches' Brews books, now indicates that ritual circles can help with recipe costs.
  126. - TWEAK: Increased mutandis recipe to result in 6 items (up from 4).
  127. - TWEAK: Removed light opacity on ice fences, since the ground below them goes too dark (looks not so good).
  128. - TWEAK: Added NEI usage handler for Cauldron recipes.
  129. - TWEAK: Added several missing Thaumcraft aspects for the new items and blocks.
  130. - TWEAK: Added Italian translations for 0.21 features (thanks to valerioter).
  131. - TWEAK: Finished adding an entry for each effect listed in the Witches' Brews book.
  132. - TWEAK: Seer stone can now be used to show a player's skill and brew bottling.
  133. - FIX: NullRefereceExcpetion occurred when using EnderIO conduits to fill an empty cauldron with water.
  134. - FIX: Crafting recipes in the Cauldron were not taking into account the ritual circles as to when to show "powered" particles or when to begin. Resulting in the creation failing with a yellow effect, when the recipe power level was reached and no white circles were present (since the recipe costs 1.4x normal without the circles).
  135. - FIX: Bottling was not actually consuming altar power :S
  136.  
  137. Updated Jonbams Streaming Resourcepacks
  138. - No more xmas stuff - Blame JarnoVH
  139.  
  140. Celebrity monsters now spawn less
  141. Fixed Kehaan Derp with Mekanism Obsidian armor.... Thanks me.....
  142. Added text to the quest we added in last update - Thanks https://twitter.com/gooderness
  143. There is now 50% less "Stone" ore
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