Advertisement
matekaOSF2

SPF

Dec 18th, 2020
2,802
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 78.99 KB | None | 0 0
  1. return(function(SuperPowerFightingSimulator_h,SuperPowerFightingSimulator_n,SuperPowerFightingSimulator_p)local SuperPowerFightingSimulator_k=string.char;local SuperPowerFightingSimulator_e=string.sub;local SuperPowerFightingSimulator_o=table.concat;local SuperPowerFightingSimulator_l=math.ldexp;local SuperPowerFightingSimulator_s=getfenv or function()return _ENV end;local SuperPowerFightingSimulator_m=select;local SuperPowerFightingSimulator_g=unpack or table.unpack;local SuperPowerFightingSimulator_i=tonumber;local function SuperPowerFightingSimulator_q(SuperPowerFightingSimulator_h)local SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_g="","",{}local SuperPowerFightingSimulator_d=256;local SuperPowerFightingSimulator_f={}for SuperPowerFightingSimulator_a=0,SuperPowerFightingSimulator_d-1 do SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_k(SuperPowerFightingSimulator_a)end;local SuperPowerFightingSimulator_a=1;local function SuperPowerFightingSimulator_j()local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_i(SuperPowerFightingSimulator_e(SuperPowerFightingSimulator_h,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_a),36)SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a+1;local SuperPowerFightingSimulator_c=SuperPowerFightingSimulator_i(SuperPowerFightingSimulator_e(SuperPowerFightingSimulator_h,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_a+SuperPowerFightingSimulator_b-1),36)SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a+SuperPowerFightingSimulator_b;return SuperPowerFightingSimulator_c end;SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_k(SuperPowerFightingSimulator_j())SuperPowerFightingSimulator_g[1]=SuperPowerFightingSimulator_b;while SuperPowerFightingSimulator_a<#SuperPowerFightingSimulator_h do local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_j()if SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a]then SuperPowerFightingSimulator_c=SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a]else SuperPowerFightingSimulator_c=SuperPowerFightingSimulator_b..SuperPowerFightingSimulator_e(SuperPowerFightingSimulator_b,1,1)end;SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_d]=SuperPowerFightingSimulator_b..SuperPowerFightingSimulator_e(SuperPowerFightingSimulator_c,1,1)SuperPowerFightingSimulator_g[#SuperPowerFightingSimulator_g+1],SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_d+1 end;return table.concat(SuperPowerFightingSimulator_g)end;local SuperPowerFightingSimulator_j=SuperPowerFightingSimulator_q('24225827525B25427525826326525T26125B25227926Z26125K26N26125Q25M25X26727E24T27926M26125O25S27P26525K26126026N25K25V25Q26526327E27G27526M25L25U27L27N27P27E25727926K25S26525H27M25R25B25627926X25M26125U25K28Q24W28K25L25Q26725W26525R26126T28025T25B25527926G28625X25U25B25027928325Q28W26325K25W25B25128T25U26029226525U27Q25B28J27526K25R25H29427P25B25327H27C26125R27U26628529I29K2A325V29725X26025V29I29T27526Y25Q2AL28425V29Q29C29L29Y25K2652A927926O25V26726525S28L28N27M29S27927329528626728025Q25B24Y2BF2BH2652BJ27M27126026028127727926J26525X25K27F27925S25V26526025R25K25Q29H2632A127926S25K25K25O27I2C224D27925W2CH25O25R23Q24324325O29628026629H24226725V25T24328625N24326D26V25L23X26L23S23Z26Z2C327526P26525Z26126J29H2AO25N25B25B27H26H26T2B42DH2DJ26127L2BJ25X2AP2CE2AS26525Q25T2CC2AZ27527129N29628R2BO2AD28Y2EE27526L25L2EG28Q2782AS25X29N2BX27525U26125G2C228S27526G25V26326325S27E29D2752CV2EQ28Q2AR25826J28525Z25R2CV2A024827926T25T25O2852B228X24C27225L25X25S2602CC25R24C24429F2C025U2CC24C2EB2612962452DV2582CK2BG2FU26029N29I2BN2752CK26W2AD27Q29V2B12FA2BF28M25R25R26Q2AC2ES25826K2E52C22AJ25826P2AD25W2GZ25Q2C22EO2582GV27D29J28K2AL2C12E129I2DR27527225V25G2HE2EZ2612F42FN2H82EI2582FL2872AD2E92582BG2EG2EY2582592792DG25826Y2EQ2DY27M28V25Q2792752F627523L2I52IG25824C2752I62IQ2IG2HK2IM2IL2IP2IU2I62IW27628A2I92IB28F2IE2IM2II2582IK2IY2792IO2IL2IR2I72IU2IZ2IV2IG2JA2JA2GX2IA29N2J62IG2742IU2JC2JJ2JU2JA2IM25A2JI2792JA2A22582GX2EU2EW2HV2C92CB25U2CD2HA2622DN25B2902752BZ2C126Y2852GD2FV25B24S2CF25L25T29Y25V2AN26M25V2AX2H72EX2BF2AT2GW2IT2EU25N2JJ24R27924U2L82JE27524K2582JY2IM23S2K32LJ2752542IT24O2IL2LA25828S2LG2IN24Q2LR2LW2IT25828J2HA2792H22IM28S29K2JY2EY28S2LO2JA2LM2792MA2LD2LW2JA24C24L2LW28S27824U27529K2J72752M52LF2582MN2LZ2LW2752JC28J2N02IG2MP2IU28J2JY2JY2KP2MK2MW25626T2IL2782I62JY2MC2LL2IV23W2K02792LT2JM2IB2GX2HC2612M42IG2K22IG2JT2NL2NL2MH2IW2NF2IU2JY2JW2JH2IT2HV28U28W2EH2II2EK2EG2I82JN2IC27N27M2IM2NV2LO2JS2IX2IN2O32OP2IM2LY2O42JG2MT2O52JZ21F2IG2702OV2JH2752MV2OU2MY2752N62MT2MV2782LY2P82582782JY2MV2DR2O02LJ2DR2PH2IH2PF2IU2DR29D2PH2L82NE2JB26P2PP2PG2MU2MR2582MQ2PP2LS2OR2PS2LW2JC29D29D28J2JC2Q528S2QD2LW2M328J2IT2MV29K2FB2MV29T2J124U26Z25827G2AA27923M2MW27G2IY26X2582M327524G25829T2HA2MV27G2KG2Q02582AA24X2L92752902GI2RC2RF24Z2IU29T2RF2I624C2492QT2PP2KP2RR2RD2RT27S2562432RX24F2JI2NH2582S32I62S524A2IL2RW2AA27G2MN24C29T2AA2AA24V2752452RX2P92LQ2902OM2MU28S2RP2JB2752RF2RF24P2RC2RM2LV2IM2KP2OX2RF2N82IG2RB2LT2582902O22JC2RF2902L82MV2RM2LE2IM2RL2MT2SG2582BN2RF2MJ24U2SZ2KP24M2IU2BN2KP2JY2JC2RM2TR2RC27S24N2IU2RM27S2U02752KP2U32MV2MN2R52T32Q02UA25827S2UD2752SK24H2IG26U2UK2582SK2M72IO2MV2JD2752CM2Q12UB2UP27524I2Q02562UW2UY2IY2V02Q227924S2PV2V52MN2UE25824J2IU2SK2NV2752LO2SR2M126Q2SB29T2L82BN2JC23Z2582MJ2T22LR2IO2TW2OU2LG2VB2IM2VB2W12VC2L82TW2IY2JY2SZ2IG2NB2Q02QS2O22S52WK2MU2TH2582VB24U2402UT2JI2JC2SK2SK24E2OR2WX2S62X02WU2FJ2792SK2SR2RG2VO2PP27925Y2LP2L82L82VB2TO2LE2LV2RS2RX2LE2MJ2792FJ2L82752MJ2S525W2SB2RS2R52U62SA24A27S2R52652IL24B2PF2IT2Y42S82IT2NS2RQ2XX2582XZ25824A2472582R52YC2582442Y72792YM2XU2XW2YK2582LV2SM2RW2UP2U624627523V2582RM2R52UP2WI2L82692IL2NG2IT2ZA2I62WI2MN26C2ZB2YP2752ZI2RQ29T2MN2RM2YJ2QR2582LO2WT2MR2IO2SZ2PJ2MT2WQ2792RM2792VB2QV2IW2MN2SZ2I62VI2VK2P72WU2JY2412X32SK2742WW2X42IG2UU2ZT2XB27525F2VT2582L82RV2IN2RS2W02582SM2V72582TW2PV2W62NY2UZ2792WA29D2WC2IV2WF2M42NC2MN25G2ZJ2S5311H310A2WP310C2752VY2SK2FB2582LI2VP2792S521C310S2L827S2VX2VZ2YV27931112TW29D2O231012PE310431182IG311A3112311C2582WG3124311F25821L311I2IT312M2IY2NK2JH');local SuperPowerFightingSimulator_a=(bit or bit32);local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_a and SuperPowerFightingSimulator_a.bxor or function(SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_b)local SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_d,SuperPowerFightingSimulator_e=1,0,10 while SuperPowerFightingSimulator_a>0 and SuperPowerFightingSimulator_b>0 do local SuperPowerFightingSimulator_e,SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_a%2,SuperPowerFightingSimulator_b%2 if SuperPowerFightingSimulator_e~=SuperPowerFightingSimulator_f then SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_d+SuperPowerFightingSimulator_c end SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_c=(SuperPowerFightingSimulator_a-SuperPowerFightingSimulator_e)/2,(SuperPowerFightingSimulator_b-SuperPowerFightingSimulator_f)/2,SuperPowerFightingSimulator_c*2 end if SuperPowerFightingSimulator_a<SuperPowerFightingSimulator_b then SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_b end while SuperPowerFightingSimulator_a>0 do local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a%2 if SuperPowerFightingSimulator_b>0 then SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_d+SuperPowerFightingSimulator_c end SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_c=(SuperPowerFightingSimulator_a-SuperPowerFightingSimulator_b)/2,SuperPowerFightingSimulator_c*2 end return SuperPowerFightingSimulator_d end local function SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_c)if SuperPowerFightingSimulator_c then local SuperPowerFightingSimulator_a=(SuperPowerFightingSimulator_b/2^(SuperPowerFightingSimulator_a-1))%2^((SuperPowerFightingSimulator_c-1)-(SuperPowerFightingSimulator_a-1)+1);return SuperPowerFightingSimulator_a-SuperPowerFightingSimulator_a%1;else local SuperPowerFightingSimulator_a=2^(SuperPowerFightingSimulator_a-1);return(SuperPowerFightingSimulator_b%(SuperPowerFightingSimulator_a+SuperPowerFightingSimulator_a)>=SuperPowerFightingSimulator_a)and 1 or 0;end;end;local SuperPowerFightingSimulator_a=1;local function SuperPowerFightingSimulator_b()local SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_f,SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_h(SuperPowerFightingSimulator_j,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_a+3);SuperPowerFightingSimulator_c=SuperPowerFightingSimulator_d(SuperPowerFightingSimulator_c,188)SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_d(SuperPowerFightingSimulator_b,188)SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_d(SuperPowerFightingSimulator_f,188)SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_d(SuperPowerFightingSimulator_e,188)SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a+4;return(SuperPowerFightingSimulator_e*16777216)+(SuperPowerFightingSimulator_f*65536)+(SuperPowerFightingSimulator_b*256)+SuperPowerFightingSimulator_c;end;local function SuperPowerFightingSimulator_i()local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_d(SuperPowerFightingSimulator_h(SuperPowerFightingSimulator_j,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_a),188);SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a+1;return SuperPowerFightingSimulator_b;end;local function SuperPowerFightingSimulator_f()local SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_h(SuperPowerFightingSimulator_j,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_a+2);SuperPowerFightingSimulator_c=SuperPowerFightingSimulator_d(SuperPowerFightingSimulator_c,188)SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_d(SuperPowerFightingSimulator_b,188)SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a+2;return(SuperPowerFightingSimulator_b*256)+SuperPowerFightingSimulator_c;end;local function SuperPowerFightingSimulator_t()local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_b();local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_b();local SuperPowerFightingSimulator_e=1;local SuperPowerFightingSimulator_d=(SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_a,1,20)*(2^32))+SuperPowerFightingSimulator_d;local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_a,21,31);local SuperPowerFightingSimulator_a=((-1)^SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_a,32));if(SuperPowerFightingSimulator_b==0)then if(SuperPowerFightingSimulator_d==0)then return SuperPowerFightingSimulator_a*0;else SuperPowerFightingSimulator_b=1;SuperPowerFightingSimulator_e=0;end;elseif(SuperPowerFightingSimulator_b==2047)then return(SuperPowerFightingSimulator_d==0)and(SuperPowerFightingSimulator_a*(1/0))or(SuperPowerFightingSimulator_a*(0/0));end;return SuperPowerFightingSimulator_l(SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_b-1023)*(SuperPowerFightingSimulator_e+(SuperPowerFightingSimulator_d/(2^52)));end;local SuperPowerFightingSimulator_q=SuperPowerFightingSimulator_b;local function SuperPowerFightingSimulator_l(SuperPowerFightingSimulator_b)local SuperPowerFightingSimulator_c;if(not SuperPowerFightingSimulator_b)then SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_q();if(SuperPowerFightingSimulator_b==0)then return'';end;end;SuperPowerFightingSimulator_c=SuperPowerFightingSimulator_e(SuperPowerFightingSimulator_j,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_a+SuperPowerFightingSimulator_b-1);SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a+SuperPowerFightingSimulator_b;local SuperPowerFightingSimulator_b={}for SuperPowerFightingSimulator_a=1,#SuperPowerFightingSimulator_c do SuperPowerFightingSimulator_b[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_k(SuperPowerFightingSimulator_d(SuperPowerFightingSimulator_h(SuperPowerFightingSimulator_e(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_a)),188))end return SuperPowerFightingSimulator_o(SuperPowerFightingSimulator_b);end;local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_b;local function SuperPowerFightingSimulator_r(...)return{...},SuperPowerFightingSimulator_m('#',...)end local function SuperPowerFightingSimulator_j()local SuperPowerFightingSimulator_h={};local SuperPowerFightingSimulator_d={};local SuperPowerFightingSimulator_a={};local SuperPowerFightingSimulator_k={[#{{713;533;555;250};{17;440;198;99};}]=SuperPowerFightingSimulator_d,[#{"1 + 1 = 111";{536;917;254;688};"1 + 1 = 111";}]=nil,[#{"1 + 1 = 111";"1 + 1 = 111";{372;628;696;860};"1 + 1 = 111";}]=SuperPowerFightingSimulator_a,[#{"1 + 1 = 111";}]=SuperPowerFightingSimulator_h,};local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_b()local SuperPowerFightingSimulator_e={}for SuperPowerFightingSimulator_c=1,SuperPowerFightingSimulator_a do local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_i();local SuperPowerFightingSimulator_a;if(SuperPowerFightingSimulator_b==2)then SuperPowerFightingSimulator_a=(SuperPowerFightingSimulator_i()~=0);elseif(SuperPowerFightingSimulator_b==1)then SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_t();elseif(SuperPowerFightingSimulator_b==3)then SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_l();end;SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_c]=SuperPowerFightingSimulator_a;end;for SuperPowerFightingSimulator_a=1,SuperPowerFightingSimulator_b()do SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_a-1]=SuperPowerFightingSimulator_j();end;SuperPowerFightingSimulator_k[3]=SuperPowerFightingSimulator_i();for SuperPowerFightingSimulator_j=1,SuperPowerFightingSimulator_b()do local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_i();if(SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_a,1,1)==0)then local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_a,2,3);local SuperPowerFightingSimulator_g=SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_a,4,6);local SuperPowerFightingSimulator_a={SuperPowerFightingSimulator_f(),SuperPowerFightingSimulator_f(),nil,nil};if(SuperPowerFightingSimulator_d==0)then SuperPowerFightingSimulator_a[3]=SuperPowerFightingSimulator_f();SuperPowerFightingSimulator_a[4]=SuperPowerFightingSimulator_f();elseif(SuperPowerFightingSimulator_d==1)then SuperPowerFightingSimulator_a[3]=SuperPowerFightingSimulator_b();elseif(SuperPowerFightingSimulator_d==2)then SuperPowerFightingSimulator_a[3]=SuperPowerFightingSimulator_b()-(2^16)elseif(SuperPowerFightingSimulator_d==3)then SuperPowerFightingSimulator_a[3]=SuperPowerFightingSimulator_b()-(2^16)SuperPowerFightingSimulator_a[4]=SuperPowerFightingSimulator_f();end;if(SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_g,1,1)==1)then SuperPowerFightingSimulator_a[2]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_a[2]]end if(SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_g,2,2)==1)then SuperPowerFightingSimulator_a[3]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_a[3]]end if(SuperPowerFightingSimulator_c(SuperPowerFightingSimulator_g,3,3)==1)then SuperPowerFightingSimulator_a[4]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_a[4]]end SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_j]=SuperPowerFightingSimulator_a;end end;return SuperPowerFightingSimulator_k;end;local function SuperPowerFightingSimulator_o(SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_h,SuperPowerFightingSimulator_i)SuperPowerFightingSimulator_a=(SuperPowerFightingSimulator_a==true and SuperPowerFightingSimulator_j())or SuperPowerFightingSimulator_a;return(function(...)local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_a[1];local SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[3];local SuperPowerFightingSimulator_q=SuperPowerFightingSimulator_a[2];local SuperPowerFightingSimulator_k=SuperPowerFightingSimulator_r local SuperPowerFightingSimulator_b=1;local SuperPowerFightingSimulator_f=-1;local SuperPowerFightingSimulator_l={};local SuperPowerFightingSimulator_r={...};local SuperPowerFightingSimulator_m=SuperPowerFightingSimulator_m('#',...)-1;local SuperPowerFightingSimulator_j={};local SuperPowerFightingSimulator_c={};for SuperPowerFightingSimulator_a=0,SuperPowerFightingSimulator_m do if(SuperPowerFightingSimulator_a>=SuperPowerFightingSimulator_e)then SuperPowerFightingSimulator_l[SuperPowerFightingSimulator_a-SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_r[SuperPowerFightingSimulator_a+1];else SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_r[SuperPowerFightingSimulator_a+#{{14;169;756;925};}];end;end;local SuperPowerFightingSimulator_m=SuperPowerFightingSimulator_m-SuperPowerFightingSimulator_e+1 local SuperPowerFightingSimulator_a;local SuperPowerFightingSimulator_e;while true do SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[1];if SuperPowerFightingSimulator_e<=38 then if SuperPowerFightingSimulator_e<=18 then if SuperPowerFightingSimulator_e<=8 then if SuperPowerFightingSimulator_e<=3 then if SuperPowerFightingSimulator_e<=1 then if SuperPowerFightingSimulator_e==0 then local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2]local SuperPowerFightingSimulator_d,SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_k(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_b+1,SuperPowerFightingSimulator_a[3])))SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_a+SuperPowerFightingSimulator_b-1 local SuperPowerFightingSimulator_a=0;for SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b]=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_a];end;else local SuperPowerFightingSimulator_f;local SuperPowerFightingSimulator_j;local SuperPowerFightingSimulator_h;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_h=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_h;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_j={SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1])};SuperPowerFightingSimulator_f=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e,SuperPowerFightingSimulator_a[4]do SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_f+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_j[SuperPowerFightingSimulator_f];end SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;elseif SuperPowerFightingSimulator_e==2 then local SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_a[2];local SuperPowerFightingSimulator_d={};for SuperPowerFightingSimulator_a=1,#SuperPowerFightingSimulator_j do local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_j[SuperPowerFightingSimulator_a];for SuperPowerFightingSimulator_b=0,#SuperPowerFightingSimulator_a do local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[SuperPowerFightingSimulator_b];local SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_b[1];local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_b[2];if SuperPowerFightingSimulator_e==SuperPowerFightingSimulator_c and SuperPowerFightingSimulator_a>=SuperPowerFightingSimulator_f then SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_a];SuperPowerFightingSimulator_b[1]=SuperPowerFightingSimulator_d;end;end;end;else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;elseif SuperPowerFightingSimulator_e<=5 then if SuperPowerFightingSimulator_e>4 then local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_b+1,SuperPowerFightingSimulator_a[3]))else SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]][SuperPowerFightingSimulator_a[3]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2],SuperPowerFightingSimulator_a[3]do SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=nil;end;SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;elseif SuperPowerFightingSimulator_e<=6 then local SuperPowerFightingSimulator_j;local SuperPowerFightingSimulator_l,SuperPowerFightingSimulator_m;local SuperPowerFightingSimulator_h;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_h=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_h;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=(SuperPowerFightingSimulator_a[3]~=0);SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_l,SuperPowerFightingSimulator_m=SuperPowerFightingSimulator_k(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3])))SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_m+SuperPowerFightingSimulator_e-1 SuperPowerFightingSimulator_j=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_j=SuperPowerFightingSimulator_j+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_l[SuperPowerFightingSimulator_j];end;SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_f))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]()SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_h=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_h;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))elseif SuperPowerFightingSimulator_e>7 then local SuperPowerFightingSimulator_j;local SuperPowerFightingSimulator_i;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_i=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_i;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_e+SuperPowerFightingSimulator_m-1;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_j=SuperPowerFightingSimulator_l[SuperPowerFightingSimulator_a-SuperPowerFightingSimulator_e];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_j;end;SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_f))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];do return end;else local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1])SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];do return end;end;elseif SuperPowerFightingSimulator_e<=13 then if SuperPowerFightingSimulator_e<=10 then if SuperPowerFightingSimulator_e==9 then local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2];local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b+1]=SuperPowerFightingSimulator_d;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b]=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_a[4]];else local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2]local SuperPowerFightingSimulator_e={SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_b+1,SuperPowerFightingSimulator_f))};local SuperPowerFightingSimulator_d=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_a[4]do SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_d+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_d];end end;elseif SuperPowerFightingSimulator_e<=11 then local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]local SuperPowerFightingSimulator_d,SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_k(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a+1]))SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_b+SuperPowerFightingSimulator_a-1 local SuperPowerFightingSimulator_b=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];end;elseif SuperPowerFightingSimulator_e>12 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]][SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[4]];else local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_b+1,SuperPowerFightingSimulator_a[3]))end;elseif SuperPowerFightingSimulator_e<=15 then if SuperPowerFightingSimulator_e>14 then local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_b+1,SuperPowerFightingSimulator_a[3]))else SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];end;elseif SuperPowerFightingSimulator_e<=16 then if SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]then SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;elseif SuperPowerFightingSimulator_e==17 then if(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]==SuperPowerFightingSimulator_a[4])then SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;else SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[3]];end;elseif SuperPowerFightingSimulator_e<=28 then if SuperPowerFightingSimulator_e<=23 then if SuperPowerFightingSimulator_e<=20 then if SuperPowerFightingSimulator_e>19 then local SuperPowerFightingSimulator_f;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_f;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];do return end;else SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];end;elseif SuperPowerFightingSimulator_e<=21 then local SuperPowerFightingSimulator_f;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_f;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_f;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_f;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];elseif SuperPowerFightingSimulator_e>22 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[3]];else local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];if SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]then SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;end;elseif SuperPowerFightingSimulator_e<=25 then if SuperPowerFightingSimulator_e>24 then local SuperPowerFightingSimulator_f;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_f;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1])SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]][SuperPowerFightingSimulator_a[3]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[4]];else SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];end;elseif SuperPowerFightingSimulator_e<=26 then local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2]local SuperPowerFightingSimulator_e={SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b+1])};local SuperPowerFightingSimulator_d=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_a[4]do SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_d+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_d];end elseif SuperPowerFightingSimulator_e==27 then local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a+1])else local SuperPowerFightingSimulator_f;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]={};SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e];for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]do SuperPowerFightingSimulator_n(SuperPowerFightingSimulator_f,SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a])end;end;elseif SuperPowerFightingSimulator_e<=33 then if SuperPowerFightingSimulator_e<=30 then if SuperPowerFightingSimulator_e==29 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]][SuperPowerFightingSimulator_a[3]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[4]];else local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a+1])end;elseif SuperPowerFightingSimulator_e<=31 then local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_a[2]local SuperPowerFightingSimulator_e={SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d+1])};local SuperPowerFightingSimulator_b=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d,SuperPowerFightingSimulator_a[4]do SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_b];end elseif SuperPowerFightingSimulator_e>32 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];else local SuperPowerFightingSimulator_k=SuperPowerFightingSimulator_q[SuperPowerFightingSimulator_a[3]];local SuperPowerFightingSimulator_g;local SuperPowerFightingSimulator_e={};SuperPowerFightingSimulator_g=SuperPowerFightingSimulator_p({},{__index=function(SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_a)local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_a];return SuperPowerFightingSimulator_a[1][SuperPowerFightingSimulator_a[2]];end,__newindex=function(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_b)local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_a]SuperPowerFightingSimulator_a[1][SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_b;end;});for SuperPowerFightingSimulator_f=1,SuperPowerFightingSimulator_a[4]do SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];if SuperPowerFightingSimulator_a[1]==33 then SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_f-1]={SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_a[3]};else SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_f-1]={SuperPowerFightingSimulator_h,SuperPowerFightingSimulator_a[3]};end;SuperPowerFightingSimulator_j[#SuperPowerFightingSimulator_j+1]=SuperPowerFightingSimulator_e;end;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_o(SuperPowerFightingSimulator_k,SuperPowerFightingSimulator_g,SuperPowerFightingSimulator_i);end;elseif SuperPowerFightingSimulator_e<=35 then if SuperPowerFightingSimulator_e==34 then local SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];local SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_a[4];local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_e+2 local SuperPowerFightingSimulator_e={SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1],SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d])};for SuperPowerFightingSimulator_a=1,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d+SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_a];end;local SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_e[1]if SuperPowerFightingSimulator_e then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d]=SuperPowerFightingSimulator_e SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;end;else local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_a+1,SuperPowerFightingSimulator_f))end;elseif SuperPowerFightingSimulator_e<=36 then local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_a[2]local SuperPowerFightingSimulator_e={SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_d+1,SuperPowerFightingSimulator_f))};local SuperPowerFightingSimulator_b=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d,SuperPowerFightingSimulator_a[4]do SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_b];end elseif SuperPowerFightingSimulator_e>37 then local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]()else SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];end;elseif SuperPowerFightingSimulator_e<=58 then if SuperPowerFightingSimulator_e<=48 then if SuperPowerFightingSimulator_e<=43 then if SuperPowerFightingSimulator_e<=40 then if SuperPowerFightingSimulator_e>39 then do return end;else local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2];local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b];for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_b+1,SuperPowerFightingSimulator_a[3]do SuperPowerFightingSimulator_n(SuperPowerFightingSimulator_d,SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a])end;end;elseif SuperPowerFightingSimulator_e<=41 then local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a+1])elseif SuperPowerFightingSimulator_e==42 then local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_a+1,SuperPowerFightingSimulator_f))else if(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]~=SuperPowerFightingSimulator_a[4])then SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;end;elseif SuperPowerFightingSimulator_e<=45 then if SuperPowerFightingSimulator_e==44 then local SuperPowerFightingSimulator_e;local SuperPowerFightingSimulator_h;local SuperPowerFightingSimulator_j,SuperPowerFightingSimulator_m;local SuperPowerFightingSimulator_l;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_l=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_l;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_l[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_j,SuperPowerFightingSimulator_m=SuperPowerFightingSimulator_k(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]))SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_m+SuperPowerFightingSimulator_e-1 SuperPowerFightingSimulator_h=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_h=SuperPowerFightingSimulator_h+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_j[SuperPowerFightingSimulator_h];end;SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_j={SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_f))};SuperPowerFightingSimulator_h=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e,SuperPowerFightingSimulator_a[4]do SuperPowerFightingSimulator_h=SuperPowerFightingSimulator_h+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_j[SuperPowerFightingSimulator_h];end SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];else local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]local SuperPowerFightingSimulator_d,SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_k(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a+1]))SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_b+SuperPowerFightingSimulator_a-1 local SuperPowerFightingSimulator_b=0;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];end;end;elseif SuperPowerFightingSimulator_e<=46 then local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1])SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];do return end;elseif SuperPowerFightingSimulator_e==47 then if SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]then SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;else do return end;end;elseif SuperPowerFightingSimulator_e<=53 then if SuperPowerFightingSimulator_e<=50 then if SuperPowerFightingSimulator_e>49 then local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_a+1,SuperPowerFightingSimulator_f))else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;elseif SuperPowerFightingSimulator_e<=51 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];elseif SuperPowerFightingSimulator_e==52 then for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2],SuperPowerFightingSimulator_a[3]do SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=nil;end;else if(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]==SuperPowerFightingSimulator_a[4])then SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;end;elseif SuperPowerFightingSimulator_e<=55 then if SuperPowerFightingSimulator_e>54 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]][SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[4]];else local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_a[2];local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d+1]=SuperPowerFightingSimulator_b;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d]=SuperPowerFightingSimulator_b[SuperPowerFightingSimulator_a[4]];end;elseif SuperPowerFightingSimulator_e<=56 then local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]()elseif SuperPowerFightingSimulator_e==57 then if(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]~=SuperPowerFightingSimulator_a[4])then SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];end;else SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=(SuperPowerFightingSimulator_a[3]~=0);end;elseif SuperPowerFightingSimulator_e<=68 then if SuperPowerFightingSimulator_e<=63 then if SuperPowerFightingSimulator_e<=60 then if SuperPowerFightingSimulator_e==59 then local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_a+SuperPowerFightingSimulator_m-1;for SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_f do local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_l[SuperPowerFightingSimulator_b-SuperPowerFightingSimulator_a];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b]=SuperPowerFightingSimulator_a;end;else local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_a+1,SuperPowerFightingSimulator_f))end;elseif SuperPowerFightingSimulator_e<=61 then local SuperPowerFightingSimulator_j;local SuperPowerFightingSimulator_i;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_h[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_i=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_i;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_e+SuperPowerFightingSimulator_m-1;for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_j=SuperPowerFightingSimulator_l[SuperPowerFightingSimulator_a-SuperPowerFightingSimulator_e];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_j;end;SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_f))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];do return end;elseif SuperPowerFightingSimulator_e>62 then for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2],SuperPowerFightingSimulator_a[3]do SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a]=nil;end;else local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2];local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b];for SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_b+1,SuperPowerFightingSimulator_a[3]do SuperPowerFightingSimulator_n(SuperPowerFightingSimulator_d,SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a])end;end;elseif SuperPowerFightingSimulator_e<=65 then if SuperPowerFightingSimulator_e==64 then local SuperPowerFightingSimulator_f;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]={};SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]={};SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_f;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_i[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_f;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))else local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a+1])end;elseif SuperPowerFightingSimulator_e<=66 then local SuperPowerFightingSimulator_k=SuperPowerFightingSimulator_q[SuperPowerFightingSimulator_a[3]];local SuperPowerFightingSimulator_g;local SuperPowerFightingSimulator_e={};SuperPowerFightingSimulator_g=SuperPowerFightingSimulator_p({},{__index=function(SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_a)local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_a];return SuperPowerFightingSimulator_a[1][SuperPowerFightingSimulator_a[2]];end,__newindex=function(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_b)local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_a]SuperPowerFightingSimulator_a[1][SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_b;end;});for SuperPowerFightingSimulator_f=1,SuperPowerFightingSimulator_a[4]do SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];if SuperPowerFightingSimulator_a[1]==33 then SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_f-1]={SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_a[3]};else SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_f-1]={SuperPowerFightingSimulator_h,SuperPowerFightingSimulator_a[3]};end;SuperPowerFightingSimulator_j[#SuperPowerFightingSimulator_j+1]=SuperPowerFightingSimulator_e;end;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_o(SuperPowerFightingSimulator_k,SuperPowerFightingSimulator_g,SuperPowerFightingSimulator_i);elseif SuperPowerFightingSimulator_e==67 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=(SuperPowerFightingSimulator_a[3]~=0);else local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2]local SuperPowerFightingSimulator_d,SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_k(SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_b+1,SuperPowerFightingSimulator_a[3])))SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_a+SuperPowerFightingSimulator_b-1 local SuperPowerFightingSimulator_a=0;for SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a+1;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b]=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_a];end;end;elseif SuperPowerFightingSimulator_e<=73 then if SuperPowerFightingSimulator_e<=70 then if SuperPowerFightingSimulator_e==69 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]={};else SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]={};end;elseif SuperPowerFightingSimulator_e<=71 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];elseif SuperPowerFightingSimulator_e==72 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]][SuperPowerFightingSimulator_a[3]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[4]];else local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_a[2];local SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_a[4];local SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_d+2 local SuperPowerFightingSimulator_d={SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d](SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_d+1],SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e])};for SuperPowerFightingSimulator_a=1,SuperPowerFightingSimulator_f do SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+SuperPowerFightingSimulator_a]=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_a];end;local SuperPowerFightingSimulator_d=SuperPowerFightingSimulator_d[1]if SuperPowerFightingSimulator_d then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_d SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[3];else SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;end;end;elseif SuperPowerFightingSimulator_e<=75 then if SuperPowerFightingSimulator_e==74 then local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_b+1,SuperPowerFightingSimulator_a[3]))else local SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_a[2];local SuperPowerFightingSimulator_d={};for SuperPowerFightingSimulator_a=1,#SuperPowerFightingSimulator_j do local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_j[SuperPowerFightingSimulator_a];for SuperPowerFightingSimulator_b=0,#SuperPowerFightingSimulator_a do local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[SuperPowerFightingSimulator_b];local SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[1];local SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a[2];if SuperPowerFightingSimulator_e==SuperPowerFightingSimulator_c and SuperPowerFightingSimulator_b>=SuperPowerFightingSimulator_f then SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b]=SuperPowerFightingSimulator_e[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_a[1]=SuperPowerFightingSimulator_d;end;end;end;end;elseif SuperPowerFightingSimulator_e<=76 then local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_a+SuperPowerFightingSimulator_m-1;for SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_a,SuperPowerFightingSimulator_f do local SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_l[SuperPowerFightingSimulator_b-SuperPowerFightingSimulator_a];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_b]=SuperPowerFightingSimulator_a;end;elseif SuperPowerFightingSimulator_e>77 then SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];else local SuperPowerFightingSimulator_f;local SuperPowerFightingSimulator_e;SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2];SuperPowerFightingSimulator_f=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e+1]=SuperPowerFightingSimulator_f;SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_f[SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_e=SuperPowerFightingSimulator_a[2]SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_e](SuperPowerFightingSimulator_g(SuperPowerFightingSimulator_c,SuperPowerFightingSimulator_e+1,SuperPowerFightingSimulator_a[3]))SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[3]][SuperPowerFightingSimulator_a[4]];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]={};SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;SuperPowerFightingSimulator_a=SuperPowerFightingSimulator_d[SuperPowerFightingSimulator_b];SuperPowerFightingSimulator_c[SuperPowerFightingSimulator_a[2]]=SuperPowerFightingSimulator_a[3];end;SuperPowerFightingSimulator_b=SuperPowerFightingSimulator_b+1;end;end);end;return SuperPowerFightingSimulator_o(true,{},SuperPowerFightingSimulator_s())();end)(string.byte,table.insert,setmetatable);
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement