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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- BlockMesh2 = Instance.new("BlockMesh")
- Part3 = Instance.new("Part")
- BlockMesh4 = Instance.new("BlockMesh")
- Part5 = Instance.new("Part")
- BlockMesh6 = Instance.new("BlockMesh")
- Part7 = Instance.new("Part")
- BlockMesh8 = Instance.new("BlockMesh")
- Model9 = Instance.new("Model")
- UnionOperation10 = Instance.new("UnionOperation")
- Script11 = Instance.new("Script")
- SpawnLocation12 = Instance.new("SpawnLocation")
- Decal13 = Instance.new("Decal")
- Fire14 = Instance.new("Fire")
- Script15 = Instance.new("Script")
- Sound16 = Instance.new("Sound")
- Model17 = Instance.new("Model")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Smoke20 = Instance.new("Smoke")
- Script21 = Instance.new("Script")
- Model22 = Instance.new("Model")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- BlockMesh29 = Instance.new("BlockMesh")
- Weld30 = Instance.new("Weld")
- Part31 = Instance.new("Part")
- BlockMesh32 = Instance.new("BlockMesh")
- Weld33 = Instance.new("Weld")
- Part34 = Instance.new("Part")
- BlockMesh35 = Instance.new("BlockMesh")
- Weld36 = Instance.new("Weld")
- Part37 = Instance.new("Part")
- BlockMesh38 = Instance.new("BlockMesh")
- Weld39 = Instance.new("Weld")
- Part40 = Instance.new("Part")
- BlockMesh41 = Instance.new("BlockMesh")
- Part42 = Instance.new("Part")
- BlockMesh43 = Instance.new("BlockMesh")
- Part44 = Instance.new("Part")
- BlockMesh45 = Instance.new("BlockMesh")
- Part46 = Instance.new("Part")
- BlockMesh47 = Instance.new("BlockMesh")
- Weld48 = Instance.new("Weld")
- Part49 = Instance.new("Part")
- BlockMesh50 = Instance.new("BlockMesh")
- Weld51 = Instance.new("Weld")
- Part52 = Instance.new("Part")
- BlockMesh53 = Instance.new("BlockMesh")
- Weld54 = Instance.new("Weld")
- Part55 = Instance.new("Part")
- BlockMesh56 = Instance.new("BlockMesh")
- Weld57 = Instance.new("Weld")
- Part58 = Instance.new("Part")
- BlockMesh59 = Instance.new("BlockMesh")
- Part60 = Instance.new("Part")
- BlockMesh61 = Instance.new("BlockMesh")
- Part62 = Instance.new("Part")
- BlockMesh63 = Instance.new("BlockMesh")
- Part64 = Instance.new("Part")
- BlockMesh65 = Instance.new("BlockMesh")
- Weld66 = Instance.new("Weld")
- Part67 = Instance.new("Part")
- BlockMesh68 = Instance.new("BlockMesh")
- Weld69 = Instance.new("Weld")
- Part70 = Instance.new("Part")
- BlockMesh71 = Instance.new("BlockMesh")
- Weld72 = Instance.new("Weld")
- Part73 = Instance.new("Part")
- BlockMesh74 = Instance.new("BlockMesh")
- Weld75 = Instance.new("Weld")
- Part76 = Instance.new("Part")
- BlockMesh77 = Instance.new("BlockMesh")
- Part78 = Instance.new("Part")
- BlockMesh79 = Instance.new("BlockMesh")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- Weld82 = Instance.new("Weld")
- Part83 = Instance.new("Part")
- BlockMesh84 = Instance.new("BlockMesh")
- Weld85 = Instance.new("Weld")
- Part86 = Instance.new("Part")
- BlockMesh87 = Instance.new("BlockMesh")
- Weld88 = Instance.new("Weld")
- Part89 = Instance.new("Part")
- BlockMesh90 = Instance.new("BlockMesh")
- Weld91 = Instance.new("Weld")
- Part92 = Instance.new("Part")
- BlockMesh93 = Instance.new("BlockMesh")
- Part94 = Instance.new("Part")
- BlockMesh95 = Instance.new("BlockMesh")
- Part96 = Instance.new("Part")
- BlockMesh97 = Instance.new("BlockMesh")
- Weld98 = Instance.new("Weld")
- Part99 = Instance.new("Part")
- BlockMesh100 = Instance.new("BlockMesh")
- Weld101 = Instance.new("Weld")
- Part102 = Instance.new("Part")
- BlockMesh103 = Instance.new("BlockMesh")
- Weld104 = Instance.new("Weld")
- Part105 = Instance.new("Part")
- BlockMesh106 = Instance.new("BlockMesh")
- Weld107 = Instance.new("Weld")
- Part108 = Instance.new("Part")
- BlockMesh109 = Instance.new("BlockMesh")
- Part110 = Instance.new("Part")
- BlockMesh111 = Instance.new("BlockMesh")
- Part112 = Instance.new("Part")
- BlockMesh113 = Instance.new("BlockMesh")
- Weld114 = Instance.new("Weld")
- Part115 = Instance.new("Part")
- BlockMesh116 = Instance.new("BlockMesh")
- Weld117 = Instance.new("Weld")
- Part118 = Instance.new("Part")
- BlockMesh119 = Instance.new("BlockMesh")
- Weld120 = Instance.new("Weld")
- Part121 = Instance.new("Part")
- BlockMesh122 = Instance.new("BlockMesh")
- Weld123 = Instance.new("Weld")
- Part124 = Instance.new("Part")
- BlockMesh125 = Instance.new("BlockMesh")
- Part126 = Instance.new("Part")
- BlockMesh127 = Instance.new("BlockMesh")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(-77.7855072, 30.3601875, 16.280098, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part1.Orientation = Vector3.new(90, -90, 0)
- Part1.Position = Vector3.new(-77.7855072, 30.3601875, 16.280098)
- Part1.Rotation = Vector3.new(90, 0, 90)
- Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part1.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part1.Anchored = true
- Part1.BackSurface = Enum.SurfaceType.Weld
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Really black")
- Part1.RightSurface = Enum.SurfaceType.Weld
- Part1.TopSurface = Enum.SurfaceType.Weld
- Part1.brickColor = BrickColor.new("Really black")
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.formFactor = Enum.FormFactor.Plate
- BlockMesh2.Parent = Part1
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(62.9145088, 30.3601875, 17.1800919, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part3.Orientation = Vector3.new(90, -90, 0)
- Part3.Position = Vector3.new(62.9145088, 30.3601875, 17.1800919)
- Part3.Rotation = Vector3.new(90, 0, 90)
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part3.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part3.Anchored = true
- Part3.BackSurface = Enum.SurfaceType.Weld
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.RightSurface = Enum.SurfaceType.Weld
- Part3.TopSurface = Enum.SurfaceType.Weld
- Part3.brickColor = BrickColor.new("Really black")
- Part3.FormFactor = Enum.FormFactor.Plate
- Part3.formFactor = Enum.FormFactor.Plate
- BlockMesh4.Parent = Part3
- Part5.Parent = Model0
- Part5.CFrame = CFrame.new(-46.5855103, 30.3601875, -228.219925, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part5.Orientation = Vector3.new(90, -90, 0)
- Part5.Position = Vector3.new(-46.5855103, 30.3601875, -228.219925)
- Part5.Rotation = Vector3.new(90, 0, 90)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part5.Anchored = true
- Part5.BackSurface = Enum.SurfaceType.Weld
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.RightSurface = Enum.SurfaceType.Weld
- Part5.TopSurface = Enum.SurfaceType.Weld
- Part5.brickColor = BrickColor.new("Really black")
- Part5.FormFactor = Enum.FormFactor.Plate
- Part5.formFactor = Enum.FormFactor.Plate
- BlockMesh6.Parent = Part5
- Part7.Parent = Model0
- Part7.CFrame = CFrame.new(199.114517, 30.3601875, -130.71991, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part7.Orientation = Vector3.new(90, -90, 0)
- Part7.Position = Vector3.new(199.114517, 30.3601875, -130.71991)
- Part7.Rotation = Vector3.new(90, 0, 90)
- Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part7.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part7.Anchored = true
- Part7.BackSurface = Enum.SurfaceType.Weld
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Really black")
- Part7.RightSurface = Enum.SurfaceType.Weld
- Part7.TopSurface = Enum.SurfaceType.Weld
- Part7.brickColor = BrickColor.new("Really black")
- Part7.FormFactor = Enum.FormFactor.Plate
- Part7.formFactor = Enum.FormFactor.Plate
- BlockMesh8.Parent = Part7
- Model9.Parent = Model0
- UnionOperation10.Parent = Model9
- UnionOperation10.CFrame = CFrame.new(36.2115135, 110.901917, -76.5414581, -3.38748068e-05, -1, 4.173661e-05, -0.707076252, -5.56143914e-06, -0.707137287, 0.707137287, -5.34648279e-05, -0.707076252)
- UnionOperation10.Orientation = Vector3.new(45, 180, -90)
- UnionOperation10.Position = Vector3.new(36.2115135, 110.901917, -76.5414581)
- UnionOperation10.Rotation = Vector3.new(135, 0, 90)
- UnionOperation10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- UnionOperation10.Size = Vector3.new(92.1998978, 3.68859482, 92.1999512)
- UnionOperation10.Anchored = true
- UnionOperation10.BrickColor = BrickColor.new("Really black")
- UnionOperation10.brickColor = BrickColor.new("Really black")
- Script11.Parent = UnionOperation10
- table.insert(cors,sandbox(Script11,function()
- while true do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.fromEulerAnglesXYZ(0,0.05,0)
- wait()
- end
- end))
- SpawnLocation12.Name = "Normal spawn"
- SpawnLocation12.Parent = Model9
- SpawnLocation12.CFrame = CFrame.new(-63.2653275, 24.0000191, -57.7049103, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- SpawnLocation12.Orientation = Vector3.new(0, 180, 0)
- SpawnLocation12.Position = Vector3.new(-63.2653275, 24.0000191, -57.7049103)
- SpawnLocation12.Rotation = Vector3.new(-180, 0, -180)
- SpawnLocation12.Size = Vector3.new(6, 1.20000005, 6)
- SpawnLocation12.Anchored = true
- SpawnLocation12.BackSurface = Enum.SurfaceType.Weld
- SpawnLocation12.BottomSurface = Enum.SurfaceType.Weld
- SpawnLocation12.FrontSurface = Enum.SurfaceType.Weld
- SpawnLocation12.LeftSurface = Enum.SurfaceType.Weld
- SpawnLocation12.RightSurface = Enum.SurfaceType.Weld
- SpawnLocation12.TopSurface = Enum.SurfaceType.Smooth
- Decal13.Parent = SpawnLocation12
- Decal13.Texture = "rbxasset://Textures/SpawnLocation.png"
- Decal13.Face = Enum.NormalId.Top
- Fire14.Parent = SpawnLocation12
- Fire14.Color = Color3.new(1, 0.6, 0)
- Fire14.Enabled = false
- Fire14.Size = 30
- Fire14.Heat = 25
- Fire14.SecondaryColor = Color3.new(1, 0, 0)
- Fire14.size = 30
- Script15.Name = "admins"
- Script15.Parent = Fire14
- table.insert(cors,sandbox(Script15,function()
- function Spread(part)
- check = part:findFirstChild("Fire")
- if check == nil then
- script.Parent:Clone().Parent = part
- elseif check ~= nil then
- check.Size = check.Size + 1
- check.Heat = check.Heat +1
- end
- end
- script.Parent.Parent.Touched:connect(Spread)
- end))
- Sound16.Name = "Cough"
- Sound16.Parent = Model9
- Sound16.Looped = true
- Sound16.Playing = true
- Sound16.SoundId = "rbxassetid://1307300918"
- Sound16.Volume = 10
- Model17.Parent = Model9
- Part18.Parent = Model17
- Part18.CFrame = CFrame.new(-74.3891449, 27.0000191, -61.1000099, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part18.Position = Vector3.new(-74.3891449, 27.0000191, -61.1000099)
- Part18.Color = Color3.new(0.156863, 0.498039, 0.278431)
- Part18.Transparency = 1
- Part18.Size = Vector3.new(1, 7.20000029, 1)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.BrickColor = BrickColor.new("Dark green")
- Part18.CanCollide = false
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part18.brickColor = BrickColor.new("Dark green")
- Part19.Parent = Model17
- Part19.CFrame = CFrame.new(-59.6891289, 22.8000031, -44.7499924, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.Position = Vector3.new(-59.6891289, 22.8000031, -44.7499924)
- Part19.Transparency = 1
- Part19.Size = Vector3.new(30.3999901, 1.20000005, 33.6999969)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.Reflectance = 0.30000001192093
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Smoke20.Parent = Part19
- Smoke20.Color = Color3.new(0, 0.4, 0)
- Smoke20.Size = 15
- Smoke20.Opacity = 1
- Smoke20.RiseVelocity = 25
- Script21.Parent = Part19
- table.insert(cors,sandbox(Script21,function()
- --Kill OnTouch :P
- function onTouch(part)
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- if (humanoid ~= nil) then -- if a humanoid exists, then
- humanoid.Health = 0 -- damage the humanoid
- end
- end
- script.Parent.Touched:connect(onTouch)
- --Made By XxAtrocity
- end))
- Model22.Parent = Model17
- Part23.Parent = Model22
- Part23.CFrame = CFrame.new(-83.6999817, 36.7000198, -49.6500282, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part23.Position = Vector3.new(-83.6999817, 36.7000198, -49.6500282)
- Part23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part23.Transparency = 0.69999998807907
- Part23.Size = Vector3.new(2.20000005, 29.1999969, 43.6999779)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Really black")
- Part23.Material = Enum.Material.Glass
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Really black")
- Part24.Parent = Model22
- Part24.CFrame = CFrame.new(-41.2500038, 36.5000191, -49.6500282, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.Position = Vector3.new(-41.2500038, 36.5000191, -49.6500282)
- Part24.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part24.Transparency = 0.69999998807907
- Part24.Size = Vector3.new(2.5, 29.1999969, 43.6999779)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Really black")
- Part24.Material = Enum.Material.Glass
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Really black")
- Part25.Parent = Model22
- Part25.CFrame = CFrame.new(-62.9500237, 36.9500389, -29.1000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part25.Position = Vector3.new(-62.9500237, 36.9500389, -29.1000061)
- Part25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part25.Transparency = 0.69999998807907
- Part25.Size = Vector3.new(40.8999977, 28.8999996, 2)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Really black")
- Part25.Material = Enum.Material.Glass
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Really black")
- Part26.Parent = Model22
- Part26.CFrame = CFrame.new(-62.9500237, 36.5500183, -70.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(-62.9500237, 36.5500183, -70.5)
- Part26.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part26.Transparency = 0.69999998807907
- Part26.Size = Vector3.new(40.8999977, 28.8999996, 2)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.BrickColor = BrickColor.new("Really black")
- Part26.Material = Enum.Material.Glass
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part26.brickColor = BrickColor.new("Really black")
- Part27.Parent = Model22
- Part27.CFrame = CFrame.new(-62.4000053, 21.6000195, -49.6499901, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part27.Position = Vector3.new(-62.4000053, 21.6000195, -49.6499901)
- Part27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part27.Transparency = 0.69999998807907
- Part27.Size = Vector3.new(44.7999992, 1, 43.6999931)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Really black")
- Part27.Material = Enum.Material.Glass
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Really black")
- Part28.Parent = Model0
- Part28.CFrame = CFrame.new(230.913315, 67.2401581, 69.1401138, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part28.Orientation = Vector3.new(90, -90, 0)
- Part28.Position = Vector3.new(230.913315, 67.2401581, 69.1401138)
- Part28.Rotation = Vector3.new(90, 0, 90)
- Part28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part28.Size = Vector3.new(92.1998444, 3.68799376, 18.43997)
- Part28.Anchored = true
- Part28.BackSurface = Enum.SurfaceType.Weld
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Really black")
- Part28.RightSurface = Enum.SurfaceType.Weld
- Part28.TopSurface = Enum.SurfaceType.Weld
- Part28.brickColor = BrickColor.new("Really black")
- Part28.FormFactor = Enum.FormFactor.Plate
- Part28.formFactor = Enum.FormFactor.Plate
- BlockMesh29.Parent = Part28
- Weld30.Parent = Part28
- Weld30.C0 = CFrame.new(0, 0, 9.21998501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld30.C1 = CFrame.new(18.4399929, -2.69169541e-05, -8.97231803e-06, 0, 1.96450856e-10, -1, 1.92812877e-10, 1, -1.96450856e-10, 1, 1.92812877e-10, 0)
- Weld30.Part0 = Part28
- Weld30.Part1 = Part34
- Weld30.part1 = Part34
- Part31.Parent = Model0
- Part31.CFrame = CFrame.new(230.91185, 104.120041, 96.8000183, 5.11618964e-05, -0.99999994, 1.38777878e-17, -3.78782546e-20, 3.92901711e-10, 1, -1, -5.11612307e-05, -1.00507058e-14)
- Part31.Orientation = Vector3.new(-90, 90, 0)
- Part31.Position = Vector3.new(230.91185, 104.120041, 96.8000183)
- Part31.Rotation = Vector3.new(-90, 0, 90)
- Part31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part31.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part31.Anchored = true
- Part31.BackSurface = Enum.SurfaceType.Weld
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.BrickColor = BrickColor.new("Really black")
- Part31.RightSurface = Enum.SurfaceType.Weld
- Part31.TopSurface = Enum.SurfaceType.Weld
- Part31.brickColor = BrickColor.new("Really black")
- Part31.FormFactor = Enum.FormFactor.Plate
- Part31.formFactor = Enum.FormFactor.Plate
- BlockMesh32.Parent = Part31
- Weld33.Parent = Part31
- Weld33.C0 = CFrame.new(18.43997, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld33.C1 = CFrame.new(9.21988201, 8.07508623e-05, 9.21992683, -1, 1.96450856e-10, 0, -1.96450856e-10, 1, -1.92812877e-10, 0, 1.92812877e-10, -1)
- Weld33.Part0 = Part31
- Weld33.Part1 = Part42
- Weld33.part1 = Part42
- Part34.Parent = Model0
- Part34.CFrame = CFrame.new(230.913284, 39.5801811, 69.1401291, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part34.Orientation = Vector3.new(0, 0, 90)
- Part34.Position = Vector3.new(230.913284, 39.5801811, 69.1401291)
- Part34.Rotation = Vector3.new(0, 0, 90)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part34.Anchored = true
- Part34.BackSurface = Enum.SurfaceType.Weld
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.RightSurface = Enum.SurfaceType.Weld
- Part34.TopSurface = Enum.SurfaceType.Weld
- Part34.brickColor = BrickColor.new("Really black")
- Part34.FormFactor = Enum.FormFactor.Plate
- Part34.formFactor = Enum.FormFactor.Plate
- BlockMesh35.Parent = Part34
- Weld36.Parent = Part34
- Weld36.C0 = CFrame.new(0, 0, -9.21998501, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld36.C1 = CFrame.new(18.4400158, -0.000197390997, -9.21999454, 0, 1.92812877e-10, -1, -1.96450856e-10, 1, -1.92812877e-10, 1, -1.96450856e-10, 0)
- Weld36.Part0 = Part34
- Weld36.Part1 = Part44
- Weld36.part1 = Part44
- Part37.Parent = Model0
- Part37.CFrame = CFrame.new(230.911804, 39.5801353, 105.989899, -1.38777878e-17, -0.99999994, 5.11618964e-05, -1, 3.92901711e-10, -3.78782546e-20, 1.00507058e-14, -5.11612307e-05, -1)
- Part37.Orientation = Vector3.new(0, 180, -90)
- Part37.Position = Vector3.new(230.911804, 39.5801353, 105.989899)
- Part37.Rotation = Vector3.new(180, 0, 90)
- Part37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part37.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part37.Anchored = true
- Part37.BackSurface = Enum.SurfaceType.Weld
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Really black")
- Part37.RightSurface = Enum.SurfaceType.Weld
- Part37.TopSurface = Enum.SurfaceType.Weld
- Part37.brickColor = BrickColor.new("Really black")
- Part37.FormFactor = Enum.FormFactor.Plate
- Part37.formFactor = Enum.FormFactor.Plate
- BlockMesh38.Parent = Part37
- Weld39.Parent = Part37
- Weld39.C0 = CFrame.new(-18.43997, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld39.C1 = CFrame.new(36.8497581, -0.000376837357, 9.22003937, -1, 1.92812877e-10, 0, -1.92812877e-10, 1, 1.96450856e-10, 0, -1.96450856e-10, -1)
- Weld39.Part0 = Part37
- Weld39.Part1 = Part28
- Weld39.part1 = Part28
- Part40.Parent = Model0
- Part40.CFrame = CFrame.new(230.9151, 94.9001312, 32.2601547, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part40.Orientation = Vector3.new(0, 0, 90)
- Part40.Position = Vector3.new(230.9151, 94.9001312, 32.2601547)
- Part40.Rotation = Vector3.new(0, 0, 90)
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part40.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part40.Anchored = true
- Part40.BackSurface = Enum.SurfaceType.Weld
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Really black")
- Part40.RightSurface = Enum.SurfaceType.Weld
- Part40.TopSurface = Enum.SurfaceType.Weld
- Part40.brickColor = BrickColor.new("Really black")
- Part40.FormFactor = Enum.FormFactor.Plate
- Part40.formFactor = Enum.FormFactor.Plate
- BlockMesh41.Parent = Part40
- Part42.Parent = Model0
- Part42.CFrame = CFrame.new(230.913345, 94.9001312, 69.1401596, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part42.Orientation = Vector3.new(0, 0, 90)
- Part42.Position = Vector3.new(230.913345, 94.9001312, 69.1401596)
- Part42.Rotation = Vector3.new(0, 0, 90)
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part42.Anchored = true
- Part42.BackSurface = Enum.SurfaceType.Weld
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Really black")
- Part42.RightSurface = Enum.SurfaceType.Weld
- Part42.TopSurface = Enum.SurfaceType.Weld
- Part42.brickColor = BrickColor.new("Really black")
- Part42.FormFactor = Enum.FormFactor.Plate
- Part42.formFactor = Enum.FormFactor.Plate
- BlockMesh43.Parent = Part42
- Part44.Parent = Model0
- Part44.CFrame = CFrame.new(230.914505, 30.3601875, 41.4801102, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part44.Orientation = Vector3.new(90, -90, 0)
- Part44.Position = Vector3.new(230.914505, 30.3601875, 41.4801102)
- Part44.Rotation = Vector3.new(90, 0, 90)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part44.Anchored = true
- Part44.BackSurface = Enum.SurfaceType.Weld
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.RightSurface = Enum.SurfaceType.Weld
- Part44.TopSurface = Enum.SurfaceType.Weld
- Part44.brickColor = BrickColor.new("Really black")
- Part44.FormFactor = Enum.FormFactor.Plate
- Part44.formFactor = Enum.FormFactor.Plate
- BlockMesh45.Parent = Part44
- Part46.Parent = Model0
- Part46.CFrame = CFrame.new(-104.186691, 67.2401581, -218.859924, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part46.Orientation = Vector3.new(90, -90, 0)
- Part46.Position = Vector3.new(-104.186691, 67.2401581, -218.859924)
- Part46.Rotation = Vector3.new(90, 0, 90)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Size = Vector3.new(92.1998444, 3.68799376, 18.43997)
- Part46.Anchored = true
- Part46.BackSurface = Enum.SurfaceType.Weld
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.RightSurface = Enum.SurfaceType.Weld
- Part46.TopSurface = Enum.SurfaceType.Weld
- Part46.brickColor = BrickColor.new("Really black")
- Part46.FormFactor = Enum.FormFactor.Plate
- Part46.formFactor = Enum.FormFactor.Plate
- BlockMesh47.Parent = Part46
- Weld48.Parent = Part46
- Weld48.C0 = CFrame.new(0, 0, 9.21998501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld48.C1 = CFrame.new(18.4399929, -2.69169541e-05, -8.97231803e-06, 0, 1.96450856e-10, -1, 1.92812877e-10, 1, -1.96450856e-10, 1, 1.92812877e-10, 0)
- Weld48.Part0 = Part46
- Weld48.Part1 = Part52
- Weld48.part1 = Part52
- Part49.Parent = Model0
- Part49.CFrame = CFrame.new(-104.188156, 104.120041, -191.200012, 5.11618964e-05, -0.99999994, 1.38777878e-17, -3.78782546e-20, 3.92901711e-10, 1, -1, -5.11612307e-05, -1.00507058e-14)
- Part49.Orientation = Vector3.new(-90, 90, 0)
- Part49.Position = Vector3.new(-104.188156, 104.120041, -191.200012)
- Part49.Rotation = Vector3.new(-90, 0, 90)
- Part49.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part49.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part49.Anchored = true
- Part49.BackSurface = Enum.SurfaceType.Weld
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Really black")
- Part49.RightSurface = Enum.SurfaceType.Weld
- Part49.TopSurface = Enum.SurfaceType.Weld
- Part49.brickColor = BrickColor.new("Really black")
- Part49.FormFactor = Enum.FormFactor.Plate
- Part49.formFactor = Enum.FormFactor.Plate
- BlockMesh50.Parent = Part49
- Weld51.Parent = Part49
- Weld51.C0 = CFrame.new(18.43997, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld51.C1 = CFrame.new(9.21988201, 8.07508623e-05, 9.21992683, -1, 1.96450856e-10, 0, -1.96450856e-10, 1, -1.92812877e-10, 0, 1.92812877e-10, -1)
- Weld51.Part0 = Part49
- Weld51.Part1 = Part60
- Weld51.part1 = Part60
- Part52.Parent = Model0
- Part52.CFrame = CFrame.new(-104.186722, 39.5801811, -218.859909, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part52.Orientation = Vector3.new(0, 0, 90)
- Part52.Position = Vector3.new(-104.186722, 39.5801811, -218.859909)
- Part52.Rotation = Vector3.new(0, 0, 90)
- Part52.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part52.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part52.Anchored = true
- Part52.BackSurface = Enum.SurfaceType.Weld
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Really black")
- Part52.RightSurface = Enum.SurfaceType.Weld
- Part52.TopSurface = Enum.SurfaceType.Weld
- Part52.brickColor = BrickColor.new("Really black")
- Part52.FormFactor = Enum.FormFactor.Plate
- Part52.formFactor = Enum.FormFactor.Plate
- BlockMesh53.Parent = Part52
- Weld54.Parent = Part52
- Weld54.C0 = CFrame.new(0, 0, -9.21998501, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld54.C1 = CFrame.new(18.4400158, -0.000197390997, -9.21999454, 0, 1.92812877e-10, -1, -1.96450856e-10, 1, -1.92812877e-10, 1, -1.96450856e-10, 0)
- Weld54.Part0 = Part52
- Weld54.Part1 = Part62
- Weld54.part1 = Part62
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(-104.188202, 39.5801353, -182.010132, -1.38777878e-17, -0.99999994, 5.11618964e-05, -1, 3.92901711e-10, -3.78782546e-20, 1.00507058e-14, -5.11612307e-05, -1)
- Part55.Orientation = Vector3.new(0, 180, -90)
- Part55.Position = Vector3.new(-104.188202, 39.5801353, -182.010132)
- Part55.Rotation = Vector3.new(180, 0, 90)
- Part55.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part55.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part55.Anchored = true
- Part55.BackSurface = Enum.SurfaceType.Weld
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Really black")
- Part55.RightSurface = Enum.SurfaceType.Weld
- Part55.TopSurface = Enum.SurfaceType.Weld
- Part55.brickColor = BrickColor.new("Really black")
- Part55.FormFactor = Enum.FormFactor.Plate
- Part55.formFactor = Enum.FormFactor.Plate
- BlockMesh56.Parent = Part55
- Weld57.Parent = Part55
- Weld57.C0 = CFrame.new(-18.43997, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld57.C1 = CFrame.new(36.8497581, -0.000376837357, 9.22003937, -1, 1.92812877e-10, 0, -1.92812877e-10, 1, 1.96450856e-10, 0, -1.96450856e-10, -1)
- Weld57.Part0 = Part55
- Weld57.Part1 = Part46
- Weld57.part1 = Part46
- Part58.Parent = Model0
- Part58.CFrame = CFrame.new(-104.184898, 94.9001312, -255.739883, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part58.Orientation = Vector3.new(0, 0, 90)
- Part58.Position = Vector3.new(-104.184898, 94.9001312, -255.739883)
- Part58.Rotation = Vector3.new(0, 0, 90)
- Part58.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part58.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part58.Anchored = true
- Part58.BackSurface = Enum.SurfaceType.Weld
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Really black")
- Part58.RightSurface = Enum.SurfaceType.Weld
- Part58.TopSurface = Enum.SurfaceType.Weld
- Part58.brickColor = BrickColor.new("Really black")
- Part58.FormFactor = Enum.FormFactor.Plate
- Part58.formFactor = Enum.FormFactor.Plate
- BlockMesh59.Parent = Part58
- Part60.Parent = Model0
- Part60.CFrame = CFrame.new(-104.186661, 94.9001312, -218.859879, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part60.Orientation = Vector3.new(0, 0, 90)
- Part60.Position = Vector3.new(-104.186661, 94.9001312, -218.859879)
- Part60.Rotation = Vector3.new(0, 0, 90)
- Part60.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part60.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part60.Anchored = true
- Part60.BackSurface = Enum.SurfaceType.Weld
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Really black")
- Part60.RightSurface = Enum.SurfaceType.Weld
- Part60.TopSurface = Enum.SurfaceType.Weld
- Part60.brickColor = BrickColor.new("Really black")
- Part60.FormFactor = Enum.FormFactor.Plate
- Part60.formFactor = Enum.FormFactor.Plate
- BlockMesh61.Parent = Part60
- Part62.Parent = Model0
- Part62.CFrame = CFrame.new(-104.185501, 30.3601875, -246.519928, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part62.Orientation = Vector3.new(90, -90, 0)
- Part62.Position = Vector3.new(-104.185501, 30.3601875, -246.519928)
- Part62.Rotation = Vector3.new(90, 0, 90)
- Part62.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part62.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part62.Anchored = true
- Part62.BackSurface = Enum.SurfaceType.Weld
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Really black")
- Part62.RightSurface = Enum.SurfaceType.Weld
- Part62.TopSurface = Enum.SurfaceType.Weld
- Part62.brickColor = BrickColor.new("Really black")
- Part62.FormFactor = Enum.FormFactor.Plate
- Part62.formFactor = Enum.FormFactor.Plate
- BlockMesh63.Parent = Part62
- Part64.Parent = Model0
- Part64.CFrame = CFrame.new(199.113327, 67.2401581, -103.059898, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part64.Orientation = Vector3.new(90, -90, 0)
- Part64.Position = Vector3.new(199.113327, 67.2401581, -103.059898)
- Part64.Rotation = Vector3.new(90, 0, 90)
- Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part64.Size = Vector3.new(92.1998444, 3.68799376, 18.43997)
- Part64.Anchored = true
- Part64.BackSurface = Enum.SurfaceType.Weld
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Really black")
- Part64.RightSurface = Enum.SurfaceType.Weld
- Part64.TopSurface = Enum.SurfaceType.Weld
- Part64.brickColor = BrickColor.new("Really black")
- Part64.FormFactor = Enum.FormFactor.Plate
- Part64.formFactor = Enum.FormFactor.Plate
- BlockMesh65.Parent = Part64
- Weld66.Parent = Part64
- Weld66.C0 = CFrame.new(0, 0, 9.21998501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld66.C1 = CFrame.new(18.4399929, -2.69169541e-05, -8.97231803e-06, 0, 1.96450856e-10, -1, 1.92812877e-10, 1, -1.96450856e-10, 1, 1.92812877e-10, 0)
- Weld66.Part0 = Part64
- Weld66.Part1 = Part70
- Weld66.part1 = Part70
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(199.111862, 104.120041, -75.3999939, 5.11618964e-05, -0.99999994, 1.38777878e-17, -3.78782546e-20, 3.92901711e-10, 1, -1, -5.11612307e-05, -1.00507058e-14)
- Part67.Orientation = Vector3.new(-90, 90, 0)
- Part67.Position = Vector3.new(199.111862, 104.120041, -75.3999939)
- Part67.Rotation = Vector3.new(-90, 0, 90)
- Part67.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part67.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part67.Anchored = true
- Part67.BackSurface = Enum.SurfaceType.Weld
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Really black")
- Part67.RightSurface = Enum.SurfaceType.Weld
- Part67.TopSurface = Enum.SurfaceType.Weld
- Part67.brickColor = BrickColor.new("Really black")
- Part67.FormFactor = Enum.FormFactor.Plate
- Part67.formFactor = Enum.FormFactor.Plate
- BlockMesh68.Parent = Part67
- Weld69.Parent = Part67
- Weld69.C0 = CFrame.new(18.43997, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld69.C1 = CFrame.new(9.21988201, 8.07508623e-05, 9.21992683, -1, 1.96450856e-10, 0, -1.96450856e-10, 1, -1.92812877e-10, 0, 1.92812877e-10, -1)
- Weld69.Part0 = Part67
- Weld69.Part1 = Part78
- Weld69.part1 = Part78
- Part70.Parent = Model0
- Part70.CFrame = CFrame.new(199.113297, 39.5801811, -103.059883, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part70.Orientation = Vector3.new(0, 0, 90)
- Part70.Position = Vector3.new(199.113297, 39.5801811, -103.059883)
- Part70.Rotation = Vector3.new(0, 0, 90)
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part70.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part70.Anchored = true
- Part70.BackSurface = Enum.SurfaceType.Weld
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Really black")
- Part70.RightSurface = Enum.SurfaceType.Weld
- Part70.TopSurface = Enum.SurfaceType.Weld
- Part70.brickColor = BrickColor.new("Really black")
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.formFactor = Enum.FormFactor.Plate
- BlockMesh71.Parent = Part70
- Weld72.Parent = Part70
- Weld72.C0 = CFrame.new(0, 0, -9.21998501, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld72.C1 = CFrame.new(18.4400158, -0.000197390997, -9.21999454, 0, 1.92812877e-10, -1, -1.96450856e-10, 1, -1.92812877e-10, 1, -1.96450856e-10, 0)
- Weld72.Part0 = Part70
- Weld72.Part1 = Part7
- Weld72.part1 = Part7
- Part73.Parent = Model0
- Part73.CFrame = CFrame.new(199.111816, 39.5801353, -66.2101135, -1.38777878e-17, -0.99999994, 5.11618964e-05, -1, 3.92901711e-10, -3.78782546e-20, 1.00507058e-14, -5.11612307e-05, -1)
- Part73.Orientation = Vector3.new(0, 180, -90)
- Part73.Position = Vector3.new(199.111816, 39.5801353, -66.2101135)
- Part73.Rotation = Vector3.new(180, 0, 90)
- Part73.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part73.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part73.Anchored = true
- Part73.BackSurface = Enum.SurfaceType.Weld
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Really black")
- Part73.RightSurface = Enum.SurfaceType.Weld
- Part73.TopSurface = Enum.SurfaceType.Weld
- Part73.brickColor = BrickColor.new("Really black")
- Part73.FormFactor = Enum.FormFactor.Plate
- Part73.formFactor = Enum.FormFactor.Plate
- BlockMesh74.Parent = Part73
- Weld75.Parent = Part73
- Weld75.C0 = CFrame.new(-18.43997, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld75.C1 = CFrame.new(36.8497581, -0.000376837357, 9.22003937, -1, 1.92812877e-10, 0, -1.92812877e-10, 1, 1.96450856e-10, 0, -1.96450856e-10, -1)
- Weld75.Part0 = Part73
- Weld75.Part1 = Part64
- Weld75.part1 = Part64
- Part76.Parent = Model0
- Part76.CFrame = CFrame.new(199.115112, 94.9001312, -139.93985, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part76.Orientation = Vector3.new(0, 0, 90)
- Part76.Position = Vector3.new(199.115112, 94.9001312, -139.93985)
- Part76.Rotation = Vector3.new(0, 0, 90)
- Part76.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part76.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part76.Anchored = true
- Part76.BackSurface = Enum.SurfaceType.Weld
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Really black")
- Part76.RightSurface = Enum.SurfaceType.Weld
- Part76.TopSurface = Enum.SurfaceType.Weld
- Part76.brickColor = BrickColor.new("Really black")
- Part76.FormFactor = Enum.FormFactor.Plate
- Part76.formFactor = Enum.FormFactor.Plate
- BlockMesh77.Parent = Part76
- Part78.Parent = Model0
- Part78.CFrame = CFrame.new(199.113358, 94.9001312, -103.059853, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part78.Orientation = Vector3.new(0, 0, 90)
- Part78.Position = Vector3.new(199.113358, 94.9001312, -103.059853)
- Part78.Rotation = Vector3.new(0, 0, 90)
- Part78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part78.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part78.Anchored = true
- Part78.BackSurface = Enum.SurfaceType.Weld
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Really black")
- Part78.RightSurface = Enum.SurfaceType.Weld
- Part78.TopSurface = Enum.SurfaceType.Weld
- Part78.brickColor = BrickColor.new("Really black")
- Part78.FormFactor = Enum.FormFactor.Plate
- Part78.formFactor = Enum.FormFactor.Plate
- BlockMesh79.Parent = Part78
- Part80.Parent = Model0
- Part80.CFrame = CFrame.new(-46.5867043, 67.2401581, -200.559921, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part80.Orientation = Vector3.new(90, -90, 0)
- Part80.Position = Vector3.new(-46.5867043, 67.2401581, -200.559921)
- Part80.Rotation = Vector3.new(90, 0, 90)
- Part80.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part80.Size = Vector3.new(92.1998444, 3.68799376, 18.43997)
- Part80.Anchored = true
- Part80.BackSurface = Enum.SurfaceType.Weld
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Really black")
- Part80.RightSurface = Enum.SurfaceType.Weld
- Part80.TopSurface = Enum.SurfaceType.Weld
- Part80.brickColor = BrickColor.new("Really black")
- Part80.FormFactor = Enum.FormFactor.Plate
- Part80.formFactor = Enum.FormFactor.Plate
- BlockMesh81.Parent = Part80
- Weld82.Parent = Part80
- Weld82.C0 = CFrame.new(0, 0, 9.21998501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld82.C1 = CFrame.new(18.4399929, -2.69169541e-05, -8.97231803e-06, 0, 1.96450856e-10, -1, 1.92812877e-10, 1, -1.96450856e-10, 1, 1.92812877e-10, 0)
- Weld82.Part0 = Part80
- Weld82.Part1 = Part86
- Weld82.part1 = Part86
- Part83.Parent = Model0
- Part83.CFrame = CFrame.new(-46.5881729, 104.120041, -172.900024, 5.11618964e-05, -0.99999994, 1.38777878e-17, -3.78782546e-20, 3.92901711e-10, 1, -1, -5.11612307e-05, -1.00507058e-14)
- Part83.Orientation = Vector3.new(-90, 90, 0)
- Part83.Position = Vector3.new(-46.5881729, 104.120041, -172.900024)
- Part83.Rotation = Vector3.new(-90, 0, 90)
- Part83.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part83.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part83.Anchored = true
- Part83.BackSurface = Enum.SurfaceType.Weld
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Really black")
- Part83.RightSurface = Enum.SurfaceType.Weld
- Part83.TopSurface = Enum.SurfaceType.Weld
- Part83.brickColor = BrickColor.new("Really black")
- Part83.FormFactor = Enum.FormFactor.Plate
- Part83.formFactor = Enum.FormFactor.Plate
- BlockMesh84.Parent = Part83
- Weld85.Parent = Part83
- Weld85.C0 = CFrame.new(18.43997, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld85.C1 = CFrame.new(9.21988201, 8.07508623e-05, 9.21992683, -1, 1.96450856e-10, 0, -1.96450856e-10, 1, -1.92812877e-10, 0, 1.92812877e-10, -1)
- Weld85.Part0 = Part83
- Weld85.Part1 = Part94
- Weld85.part1 = Part94
- Part86.Parent = Model0
- Part86.CFrame = CFrame.new(-46.5867348, 39.5801811, -200.559906, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part86.Orientation = Vector3.new(0, 0, 90)
- Part86.Position = Vector3.new(-46.5867348, 39.5801811, -200.559906)
- Part86.Rotation = Vector3.new(0, 0, 90)
- Part86.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part86.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part86.Anchored = true
- Part86.BackSurface = Enum.SurfaceType.Weld
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Really black")
- Part86.RightSurface = Enum.SurfaceType.Weld
- Part86.TopSurface = Enum.SurfaceType.Weld
- Part86.brickColor = BrickColor.new("Really black")
- Part86.FormFactor = Enum.FormFactor.Plate
- Part86.formFactor = Enum.FormFactor.Plate
- BlockMesh87.Parent = Part86
- Weld88.Parent = Part86
- Weld88.C0 = CFrame.new(0, 0, -9.21998501, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld88.C1 = CFrame.new(18.4400158, -0.000197390997, -9.21999454, 0, 1.92812877e-10, -1, -1.96450856e-10, 1, -1.92812877e-10, 1, -1.96450856e-10, 0)
- Weld88.Part0 = Part86
- Weld88.Part1 = Part5
- Weld88.part1 = Part5
- Part89.Parent = Model0
- Part89.CFrame = CFrame.new(-46.5882149, 39.5801353, -163.710144, -1.38777878e-17, -0.99999994, 5.11618964e-05, -1, 3.92901711e-10, -3.78782546e-20, 1.00507058e-14, -5.11612307e-05, -1)
- Part89.Orientation = Vector3.new(0, 180, -90)
- Part89.Position = Vector3.new(-46.5882149, 39.5801353, -163.710144)
- Part89.Rotation = Vector3.new(180, 0, 90)
- Part89.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part89.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part89.Anchored = true
- Part89.BackSurface = Enum.SurfaceType.Weld
- Part89.BottomSurface = Enum.SurfaceType.Smooth
- Part89.BrickColor = BrickColor.new("Really black")
- Part89.RightSurface = Enum.SurfaceType.Weld
- Part89.TopSurface = Enum.SurfaceType.Weld
- Part89.brickColor = BrickColor.new("Really black")
- Part89.FormFactor = Enum.FormFactor.Plate
- Part89.formFactor = Enum.FormFactor.Plate
- BlockMesh90.Parent = Part89
- Weld91.Parent = Part89
- Weld91.C0 = CFrame.new(-18.43997, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld91.C1 = CFrame.new(36.8497581, -0.000376837357, 9.22003937, -1, 1.92812877e-10, 0, -1.92812877e-10, 1, 1.96450856e-10, 0, -1.96450856e-10, -1)
- Weld91.Part0 = Part89
- Weld91.Part1 = Part80
- Weld91.part1 = Part80
- Part92.Parent = Model0
- Part92.CFrame = CFrame.new(-46.5849113, 94.9001312, -237.43988, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part92.Orientation = Vector3.new(0, 0, 90)
- Part92.Position = Vector3.new(-46.5849113, 94.9001312, -237.43988)
- Part92.Rotation = Vector3.new(0, 0, 90)
- Part92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part92.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part92.Anchored = true
- Part92.BackSurface = Enum.SurfaceType.Weld
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Really black")
- Part92.RightSurface = Enum.SurfaceType.Weld
- Part92.TopSurface = Enum.SurfaceType.Weld
- Part92.brickColor = BrickColor.new("Really black")
- Part92.FormFactor = Enum.FormFactor.Plate
- Part92.formFactor = Enum.FormFactor.Plate
- BlockMesh93.Parent = Part92
- Part94.Parent = Model0
- Part94.CFrame = CFrame.new(-46.5866776, 94.9001312, -200.559875, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part94.Orientation = Vector3.new(0, 0, 90)
- Part94.Position = Vector3.new(-46.5866776, 94.9001312, -200.559875)
- Part94.Rotation = Vector3.new(0, 0, 90)
- Part94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part94.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part94.Anchored = true
- Part94.BackSurface = Enum.SurfaceType.Weld
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Really black")
- Part94.RightSurface = Enum.SurfaceType.Weld
- Part94.TopSurface = Enum.SurfaceType.Weld
- Part94.brickColor = BrickColor.new("Really black")
- Part94.FormFactor = Enum.FormFactor.Plate
- Part94.formFactor = Enum.FormFactor.Plate
- BlockMesh95.Parent = Part94
- Part96.Parent = Model0
- Part96.CFrame = CFrame.new(62.9133148, 67.2401581, 44.8400955, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part96.Orientation = Vector3.new(90, -90, 0)
- Part96.Position = Vector3.new(62.9133148, 67.2401581, 44.8400955)
- Part96.Rotation = Vector3.new(90, 0, 90)
- Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part96.Size = Vector3.new(92.1998444, 3.68799376, 18.43997)
- Part96.Anchored = true
- Part96.BackSurface = Enum.SurfaceType.Weld
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Really black")
- Part96.RightSurface = Enum.SurfaceType.Weld
- Part96.TopSurface = Enum.SurfaceType.Weld
- Part96.brickColor = BrickColor.new("Really black")
- Part96.FormFactor = Enum.FormFactor.Plate
- Part96.formFactor = Enum.FormFactor.Plate
- BlockMesh97.Parent = Part96
- Weld98.Parent = Part96
- Weld98.C0 = CFrame.new(0, 0, 9.21998501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld98.C1 = CFrame.new(18.4399929, -2.69169541e-05, -8.97231803e-06, 0, 1.96450856e-10, -1, 1.92812877e-10, 1, -1.96450856e-10, 1, 1.92812877e-10, 0)
- Weld98.Part0 = Part96
- Weld98.Part1 = Part102
- Weld98.part1 = Part102
- Part99.Parent = Model0
- Part99.CFrame = CFrame.new(62.9118462, 104.120041, 72.5, 5.11618964e-05, -0.99999994, 1.38777878e-17, -3.78782546e-20, 3.92901711e-10, 1, -1, -5.11612307e-05, -1.00507058e-14)
- Part99.Orientation = Vector3.new(-90, 90, 0)
- Part99.Position = Vector3.new(62.9118462, 104.120041, 72.5)
- Part99.Rotation = Vector3.new(-90, 0, 90)
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part99.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part99.Anchored = true
- Part99.BackSurface = Enum.SurfaceType.Weld
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.BrickColor = BrickColor.new("Really black")
- Part99.RightSurface = Enum.SurfaceType.Weld
- Part99.TopSurface = Enum.SurfaceType.Weld
- Part99.brickColor = BrickColor.new("Really black")
- Part99.FormFactor = Enum.FormFactor.Plate
- Part99.formFactor = Enum.FormFactor.Plate
- BlockMesh100.Parent = Part99
- Weld101.Parent = Part99
- Weld101.C0 = CFrame.new(18.43997, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld101.C1 = CFrame.new(9.21988201, 8.07508623e-05, 9.21992683, -1, 1.96450856e-10, 0, -1.96450856e-10, 1, -1.92812877e-10, 0, 1.92812877e-10, -1)
- Weld101.Part0 = Part99
- Weld101.Part1 = Part110
- Weld101.part1 = Part110
- Part102.Parent = Model0
- Part102.CFrame = CFrame.new(62.9132843, 39.5801811, 44.8401108, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part102.Orientation = Vector3.new(0, 0, 90)
- Part102.Position = Vector3.new(62.9132843, 39.5801811, 44.8401108)
- Part102.Rotation = Vector3.new(0, 0, 90)
- Part102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part102.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part102.Anchored = true
- Part102.BackSurface = Enum.SurfaceType.Weld
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Really black")
- Part102.RightSurface = Enum.SurfaceType.Weld
- Part102.TopSurface = Enum.SurfaceType.Weld
- Part102.brickColor = BrickColor.new("Really black")
- Part102.FormFactor = Enum.FormFactor.Plate
- Part102.formFactor = Enum.FormFactor.Plate
- BlockMesh103.Parent = Part102
- Weld104.Parent = Part102
- Weld104.C0 = CFrame.new(0, 0, -9.21998501, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld104.C1 = CFrame.new(18.4400158, -0.000197390997, -9.21999454, 0, 1.92812877e-10, -1, -1.96450856e-10, 1, -1.92812877e-10, 1, -1.96450856e-10, 0)
- Weld104.Part0 = Part102
- Weld104.Part1 = Part3
- Weld104.part1 = Part3
- Part105.Parent = Model0
- Part105.CFrame = CFrame.new(62.9118042, 39.5801353, 81.6898804, -1.38777878e-17, -0.99999994, 5.11618964e-05, -1, 3.92901711e-10, -3.78782546e-20, 1.00507058e-14, -5.11612307e-05, -1)
- Part105.Orientation = Vector3.new(0, 180, -90)
- Part105.Position = Vector3.new(62.9118042, 39.5801353, 81.6898804)
- Part105.Rotation = Vector3.new(180, 0, 90)
- Part105.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part105.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part105.Anchored = true
- Part105.BackSurface = Enum.SurfaceType.Weld
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.BrickColor = BrickColor.new("Really black")
- Part105.RightSurface = Enum.SurfaceType.Weld
- Part105.TopSurface = Enum.SurfaceType.Weld
- Part105.brickColor = BrickColor.new("Really black")
- Part105.FormFactor = Enum.FormFactor.Plate
- Part105.formFactor = Enum.FormFactor.Plate
- BlockMesh106.Parent = Part105
- Weld107.Parent = Part105
- Weld107.C0 = CFrame.new(-18.43997, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld107.C1 = CFrame.new(36.8497581, -0.000376837357, 9.22003937, -1, 1.92812877e-10, 0, -1.92812877e-10, 1, 1.96450856e-10, 0, -1.96450856e-10, -1)
- Weld107.Part0 = Part105
- Weld107.Part1 = Part96
- Weld107.part1 = Part96
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(62.9151077, 94.9001312, 7.96013641, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part108.Orientation = Vector3.new(0, 0, 90)
- Part108.Position = Vector3.new(62.9151077, 94.9001312, 7.96013641)
- Part108.Rotation = Vector3.new(0, 0, 90)
- Part108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part108.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part108.Anchored = true
- Part108.BackSurface = Enum.SurfaceType.Weld
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Really black")
- Part108.RightSurface = Enum.SurfaceType.Weld
- Part108.TopSurface = Enum.SurfaceType.Weld
- Part108.brickColor = BrickColor.new("Really black")
- Part108.FormFactor = Enum.FormFactor.Plate
- Part108.formFactor = Enum.FormFactor.Plate
- BlockMesh109.Parent = Part108
- Part110.Parent = Model0
- Part110.CFrame = CFrame.new(62.9133415, 94.9001312, 44.8401413, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part110.Orientation = Vector3.new(0, 0, 90)
- Part110.Position = Vector3.new(62.9133415, 94.9001312, 44.8401413)
- Part110.Rotation = Vector3.new(0, 0, 90)
- Part110.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part110.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part110.Anchored = true
- Part110.BackSurface = Enum.SurfaceType.Weld
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Really black")
- Part110.RightSurface = Enum.SurfaceType.Weld
- Part110.TopSurface = Enum.SurfaceType.Weld
- Part110.brickColor = BrickColor.new("Really black")
- Part110.FormFactor = Enum.FormFactor.Plate
- Part110.formFactor = Enum.FormFactor.Plate
- BlockMesh111.Parent = Part110
- Part112.Parent = Model0
- Part112.CFrame = CFrame.new(-77.7866974, 67.2401581, 43.9401016, -5.11618964e-05, -0.99999994, -1.38777878e-17, 3.78782546e-20, 3.92901711e-10, -1, 1, -5.11612307e-05, 1.00507058e-14)
- Part112.Orientation = Vector3.new(90, -90, 0)
- Part112.Position = Vector3.new(-77.7866974, 67.2401581, 43.9401016)
- Part112.Rotation = Vector3.new(90, 0, 90)
- Part112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part112.Size = Vector3.new(92.1998444, 3.68799376, 18.43997)
- Part112.Anchored = true
- Part112.BackSurface = Enum.SurfaceType.Weld
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Really black")
- Part112.RightSurface = Enum.SurfaceType.Weld
- Part112.TopSurface = Enum.SurfaceType.Weld
- Part112.brickColor = BrickColor.new("Really black")
- Part112.FormFactor = Enum.FormFactor.Plate
- Part112.formFactor = Enum.FormFactor.Plate
- BlockMesh113.Parent = Part112
- Weld114.Parent = Part112
- Weld114.C0 = CFrame.new(0, 0, 9.21998501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld114.C1 = CFrame.new(18.4399929, -2.69169541e-05, -8.97231803e-06, 0, 1.96450856e-10, -1, 1.92812877e-10, 1, -1.96450856e-10, 1, 1.92812877e-10, 0)
- Weld114.Part0 = Part112
- Weld114.Part1 = Part118
- Weld114.part1 = Part118
- Part115.Parent = Model0
- Part115.CFrame = CFrame.new(-77.7881622, 104.120041, 71.6000061, 5.11618964e-05, -0.99999994, 1.38777878e-17, -3.78782546e-20, 3.92901711e-10, 1, -1, -5.11612307e-05, -1.00507058e-14)
- Part115.Orientation = Vector3.new(-90, 90, 0)
- Part115.Position = Vector3.new(-77.7881622, 104.120041, 71.6000061)
- Part115.Rotation = Vector3.new(-90, 0, 90)
- Part115.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part115.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part115.Anchored = true
- Part115.BackSurface = Enum.SurfaceType.Weld
- Part115.BottomSurface = Enum.SurfaceType.Smooth
- Part115.BrickColor = BrickColor.new("Really black")
- Part115.RightSurface = Enum.SurfaceType.Weld
- Part115.TopSurface = Enum.SurfaceType.Weld
- Part115.brickColor = BrickColor.new("Really black")
- Part115.FormFactor = Enum.FormFactor.Plate
- Part115.formFactor = Enum.FormFactor.Plate
- BlockMesh116.Parent = Part115
- Weld117.Parent = Part115
- Weld117.C0 = CFrame.new(18.43997, 0, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Weld117.C1 = CFrame.new(9.21988201, 8.07508623e-05, 9.21992683, -1, 1.96450856e-10, 0, -1.96450856e-10, 1, -1.92812877e-10, 0, 1.92812877e-10, -1)
- Weld117.Part0 = Part115
- Weld117.Part1 = Part126
- Weld117.part1 = Part126
- Part118.Parent = Model0
- Part118.CFrame = CFrame.new(-77.7867279, 39.5801811, 43.9401169, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part118.Orientation = Vector3.new(0, 0, 90)
- Part118.Position = Vector3.new(-77.7867279, 39.5801811, 43.9401169)
- Part118.Rotation = Vector3.new(0, 0, 90)
- Part118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part118.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part118.Anchored = true
- Part118.BackSurface = Enum.SurfaceType.Weld
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Really black")
- Part118.RightSurface = Enum.SurfaceType.Weld
- Part118.TopSurface = Enum.SurfaceType.Weld
- Part118.brickColor = BrickColor.new("Really black")
- Part118.FormFactor = Enum.FormFactor.Plate
- Part118.formFactor = Enum.FormFactor.Plate
- BlockMesh119.Parent = Part118
- Weld120.Parent = Part118
- Weld120.C0 = CFrame.new(0, 0, -9.21998501, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld120.C1 = CFrame.new(18.4400158, -0.000197390997, -9.21999454, 0, 1.92812877e-10, -1, -1.96450856e-10, 1, -1.92812877e-10, 1, -1.96450856e-10, 0)
- Weld120.Part0 = Part118
- Weld120.Part1 = Part1
- Weld120.part1 = Part1
- Part121.Parent = Model0
- Part121.CFrame = CFrame.new(-77.788208, 39.5801353, 80.7898865, -1.38777878e-17, -0.99999994, 5.11618964e-05, -1, 3.92901711e-10, -3.78782546e-20, 1.00507058e-14, -5.11612307e-05, -1)
- Part121.Orientation = Vector3.new(0, 180, -90)
- Part121.Position = Vector3.new(-77.788208, 39.5801353, 80.7898865)
- Part121.Rotation = Vector3.new(180, 0, 90)
- Part121.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part121.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part121.Anchored = true
- Part121.BackSurface = Enum.SurfaceType.Weld
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.BrickColor = BrickColor.new("Really black")
- Part121.RightSurface = Enum.SurfaceType.Weld
- Part121.TopSurface = Enum.SurfaceType.Weld
- Part121.brickColor = BrickColor.new("Really black")
- Part121.FormFactor = Enum.FormFactor.Plate
- Part121.formFactor = Enum.FormFactor.Plate
- BlockMesh122.Parent = Part121
- Weld123.Parent = Part121
- Weld123.C0 = CFrame.new(-18.43997, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld123.C1 = CFrame.new(36.8497581, -0.000376837357, 9.22003937, -1, 1.92812877e-10, 0, -1.92812877e-10, 1, 1.96450856e-10, 0, -1.96450856e-10, -1)
- Weld123.Part0 = Part121
- Weld123.Part1 = Part112
- Weld123.part1 = Part112
- Part124.Parent = Model0
- Part124.CFrame = CFrame.new(-77.7849045, 94.9001312, 7.06014252, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part124.Orientation = Vector3.new(0, 0, 90)
- Part124.Position = Vector3.new(-77.7849045, 94.9001312, 7.06014252)
- Part124.Rotation = Vector3.new(0, 0, 90)
- Part124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part124.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part124.Anchored = true
- Part124.BackSurface = Enum.SurfaceType.Weld
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Really black")
- Part124.RightSurface = Enum.SurfaceType.Weld
- Part124.TopSurface = Enum.SurfaceType.Weld
- Part124.brickColor = BrickColor.new("Really black")
- Part124.FormFactor = Enum.FormFactor.Plate
- Part124.formFactor = Enum.FormFactor.Plate
- BlockMesh125.Parent = Part124
- Part126.Parent = Model0
- Part126.CFrame = CFrame.new(-77.7866669, 94.9001312, 43.9401474, 1.38777878e-17, -0.99999994, -5.11618964e-05, 1, 3.92901711e-10, 3.78782546e-20, -1.00507058e-14, -5.11612307e-05, 1)
- Part126.Orientation = Vector3.new(0, 0, 90)
- Part126.Position = Vector3.new(-77.7866669, 94.9001312, 43.9401474)
- Part126.Rotation = Vector3.new(0, 0, 90)
- Part126.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part126.Size = Vector3.new(36.87994, 3.68799376, 18.43997)
- Part126.Anchored = true
- Part126.BackSurface = Enum.SurfaceType.Weld
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Really black")
- Part126.RightSurface = Enum.SurfaceType.Weld
- Part126.TopSurface = Enum.SurfaceType.Weld
- Part126.brickColor = BrickColor.new("Really black")
- Part126.FormFactor = Enum.FormFactor.Plate
- Part126.formFactor = Enum.FormFactor.Plate
- BlockMesh127.Parent = Part126
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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