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  1. # for players (gonna post this somewhere, idk where)
  2.  
  3. the google sheet is locked for now and over the next few days, additional change requests will be recorded in a google doc (not sheet) most likely.
  4.  
  5. - info:
  6.  
  7. - when this process is done, all cards on the sheet should get a realm line on their cards.
  8.  
  9. - Teiados has great lore, go check it out. Don't forget that the tone your cards set impacts the future of the game. If Realms are all violent and angry, the game will eventually become like that, and we will develop it in that direction. Seriously
  10.  
  11. - like we said in the new lore restrictions doc you guys have two weeks to finalize this, but we're releasing realms in the next day or two so we'll probably do the batch we have here. clear tasks we should do in the next couple weeks:
  12.  
  13. - someone do this
  14.  
  15. - vannarad, wonderstar casino, and duskmyr did not have any cards, please send us a list. Maybe someone accidentally deleted them?
  16.  
  17. - AESTHETICA: What does "self contained archetype" mean as a bullet point?
  18.  
  19. - Frogelot and Wooleyland are not getting a tooltip because they haven't been written yet. Bgg has some lore in discord but its over 300 characters.
  20.  
  21. - Fully untouched potential realms (the main creators, listed after the realm topic here, deserve to write some lore and name the realm, even if they have to step away for a while; if really uninterested i could write something. Me and alec are discussing the process for taking over an 'abandoned realm.'
  22. - Robots -- feathers + pio
  23. - Demons -- everyone kinda touched this
  24. - Fish -- bgg
  25.  
  26. - the only realm to fully complete age 2 is enterra (plants). if you guys want, please provide an incursion level and we will add it to the singleplayer content we're making
  27.  
  28. - this may make you unhappy
  29.  
  30. - as stated in the doc here https://docs.google.com/document/d/1ZwyaZmAv-O5LpD6w7PEcHoknu7ffnY6pFkFY5Pfa3bU/edit#heading=h.5wbh6hwuwpwr small realms do not get age rewards, such as tooltips.
  31.  
  32. - tutela, mysthem, walnacht, AESTHETICA are not getting tooltips yet because they haven't completed age 1, and aren't within 1 card of doing so. (Our policy was that 1 card of leeway was our limit, but we are Ok with 2)
  33.  
  34. - Wanderstar X7 and Legendary Recruits are Small Realms and don't get tooltips. https://docs.google.com/document/d/1ZwyaZmAv-O5LpD6w7PEcHoknu7ffnY6pFkFY5Pfa3bU/edit# There is also no reason for them to have card creator tips, as they cannot be added to.
  35.  
  36. - Duskmyr's lore is a sentence fragment, needs to be more if we would put it in. also no cards, which is OK, you can squat as an admin. Imp of leeching seems like it would fit in duskmyr?
  37.  
  38. i changed this
  39.  
  40. - now that there are no lore restrictions on ages, tutela does not need to have characters split among two ages. moved a card from age 2 to 1
  41.  
  42. - Aych'piel needs two more commons before additional cards can get into their realm. Other cards will be limbo'd until then
  43.  
  44. - I made some grammar and rewording changes in lore, tell me if i messed something up. Sometimes I didn't fully understand what it was trying to say.
  45.  
  46. - i like the idea of sisters being the 4 mythics in seal of elementary, however a major reason mythics are at the end of an age is to encourage people to fill in the missing spots and not just print 3 mythics. we will make ry'vn and ri'vy (or any two of them) mythics for now as a compromise (It's a compromise because the second age is only half done) and when the third age is finished we can change ro'li to be its mythic.
  47.  
  48. - i rewrote most bullet points for grammar consistency and brevity. see:
  49.  
  50. (Partially for Nick to refer back to layer) Bullet points formatting. These bullet points are generally formatted like:
  51.  
  52. - Thing you want to communicate: "Syntax example"
  53.  
  54. - For this specific tribe, they have X effect: "Pineapples: Duelist"
  55.  
  56. - This tribe is common here: "Pineapple tribe" or "Pineapple and Apple tribes"
  57.  
  58. - Mostly or only this affinity: "Strength"
  59.  
  60. - This affinity, plus a secondary: "Strength, Spirit secondary"
  61.  
  62. - This realm has lots of X keyword, or things which work directly with X keyword, such as units with Duelist get +1/+1: "Duelist synergy"
  63.  
  64. - "Optional": you don't have to say this. these are a list of themes which end up looking like this https://cdn.discordapp.com/attachments/488529497508020244/531317673229942789/Screenshot_50.png please don't consider them hard rules which need to be marked as optional or not and veto cards. be nice
  65.  
  66.  
  67.  
  68.  
  69. -----------------------------------
  70.  
  71. # for alec
  72. make these mythic:
  73. https://files.collective.gg/p/cards/38be3ca0-77dd-11e9-955b-cbaf6dba3aed-s.png
  74. https://files.collective.gg/p/cards/e805cad0-ee9d-11e8-9aa0-6505e14c53a5-s.png
  75. https://files.collective.gg/p/cards/52355cb0-5d4b-11e9-b569-6b99f5628edc-m.png
  76. https://files.collective.gg/p/cards/b311de90-2651-11e9-bc6c-cd258c42b312-m.png
  77. https://files.collective.gg/p/cards/68504010-ac24-11e8-bc26-a1203ed7b3cc-s.png
  78. https://files.collective.gg/p/cards/506f5990-2820-11e9-9e17-112c4fdad4f8-s.png
  79.  
  80. - an optional discord link in the card creator tooltip could be a cool idea. might not scale if we have a link to a dutch nazi discord in our game, but cool for the first 10,000 DAU
  81.  
  82. - what do you think about this restriction: if a realm is abandoned due to its admin leaving and nobody who worked on it wants to take it over, then anyone can make a card for that realm and if it gets in the game they get the option to take over the realm. what i want to know is, is it possible for someone to make a card for some random realm with only 3 cards in it (does it show up in the dropdown)? i guess they can type it in
  83.  
  84. - we need to talk about 'realm members,' they get a flat 1000g reward when an age is finished. we can split 8k up among all contributors or we can make a different system where people are "really" members or something. realm members also get the golden emoji. (not the admins -- admins literally have no in game connection)
  85.  
  86. - i'm kinda worried about enforcing rarity restrictions, i already dont give enough of a shit to make sure they fit rarities and i know that at least one realm doesn't have enough commons. possible ways to track:
  87. - a realm-based filter system in the Collection would help us and other players notice these
  88. - idk how hard it would be but if we have a cards age as well as its realm in the db, it should be sort of easy to do a validation check which spits out errors for an age like "only two uncommons in aesthetica age 2," and ideal would be it warns us before friday stream. if you do this don't forget that an age with 8 commons is fine but 8 uncommons is not fine, rarity restrictions are a ceiling on rarity.
  89. - ach'typel we need to watch very closely, they literally are not allowed to add more high rarity cards until they fill out their missing 2 commons.
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