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mpschorr

Untitled

Sep 18th, 2019
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  1. command /mutechat:
  2. trigger:
  3. player has permission "chat.mute":
  4. if {chat.muted} is true:
  5. broadcast "&f[&7&lRoad&f&lPvP]&f=====&f&lChat Unmuted By %player%&f=====[&7&lRoadPvP&f]"
  6. set {chat.muted} to false
  7. else if {chat.muted} is false:
  8. set {chat.muted} to true
  9. broadcast "&f[&7&lRoad&f&lPvP]&f=====&f&lChat Muted By %player%&f=====[&7&lRoadPvP&f]"
  10. command /clearchat:
  11. trigger:
  12. player has permission "chat.clear":
  13. loop 300 times:
  14. broadcast " "
  15. broadcast "&f[&7&lRoad&f&lPvP]&f=====&f&lChat Cleared By %player%&f=====[&7&lRoadPvP&f]"
  16. on chat:
  17. if player has permission "chat.mutebypass":
  18.  
  19. else:
  20. cancel event
  21. message "&cChat is muted right now!
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