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- Option "ribparse" "string varsubst" ["$"]
- IfBegin "!defined(RMSTREE)"
- Option "user" "string RMSTREE" ["/opt/pixar/RenderManForMaya-21.2-maya2017"]
- IfEnd
- Option "searchpath" "shader" ["../../maya/projects/RfM_osl:@"]
- Option "searchpath" "rixplugin" ["${RMSTREE}/lib/shaders:../../maya/projects/RfM_ris:@"]
- Option "searchpath" "texture" ["../textures:@"]
- Option "searchpath" "archive" ["../archives:Cutter_Help/templates/Rib:custom_templates/Rib"]
- #Option "statistics" "endofframe" [1]
- Hider "raytrace" "int incremental" [1] "int minsamples" [100] "int maxsamples" [512] "float darkfalloff" [0.025]
- Integrator "PxrPathTracer" "PxrPathTracer" "int maxPathLength" [10] "int allowCaustics" [1]
- PixelVariance 0.05
- #Format 960 540 1
- Format 1920 1080 1
- Display "untitled" "it" "rgba"
- Projection "perspective" "fov" [20]
- DepthOfField 2.7 1 15.5 # f-stop, constant 1, focal distance
- ##========================================================================
- Translate -1.5 -2.5 15
- #Rotate -30 0 0 0
- Rotate -10 1 0 0
- Rotate 25 0 1 0
- Scale 1 1 -1
- DisplayFilter "PxrBackgroundDisplayFilter" "background" "color backgroundColor" [.1 .1 .1]
- WorldBegin
- Bxdf "PxrSurface" "PxrSurface5"
- "float diffuseGain" [1.0]
- "color diffuseColor" [0.5 0.5 0.5]
- "int diffuseDoubleSided" [1]
- "color specularFaceColor" [0 0 0]
- "float specularRoughness" [0.2]
- "int specularDoubleSided" [0]
- "float presence" [1]
- TransformBegin
- # Scale 4 4 4
- # ReadArchive "cutrAxes.rib"
- TransformEnd
- #Three-Point Lights ================
- ReadArchive "lights/three_point_lighting.rib"
- #Volumetric Light =================
- #ReadArchive "lights/volumetric.rib"
- #Teapot Body ======================
- AttributeBegin
- Rotate -15 0 1 0
- Translate -1.2 -1.15 -.9
- ReadArchive "materials/copper_material.rib"
- ReadArchive "geo/teapot_body.rib"
- AttributeEnd
- ##############################NECK V2####################
- # ReadArchive "geo/neck_v2.rib"
- #########################################################
- #Cups =============================
- AttributeBegin
- Translate 1 -.15 -2.3
- ReadArchive "geo/cup.rib"
- AttributeEnd
- #Plate ====================
- AttributeBegin
- Translate 1 -1.36 -2.3
- ReadArchive "materials/copper_material.rib"
- ReadArchive "geo/plate.rib"
- AttributeEnd
- #Table ============================
- AttributeBegin
- ReadArchive "materials/table_wood.rib"
- ReadArchive "geo/table.rib"
- AttributeEnd
- #Tea Mat ==========================
- AttributeBegin
- ReadArchive "geo/tea_mat.rib"
- AttributeEnd
- #Background =======================
- AttributeBegin
- Illuminate "PxrRectLightShape2" 1
- Illuminate "PxrRectLightShape1" 0
- ReadArchive "materials/background_color.rib"
- AttributeBegin
- Translate 0 -5 -10
- AttributeBegin
- Translate -25 3 -3
- Rotate 90 0 1 0
- #Rotate 90 1 0 0
- #Cylinder 3 0 50 -90
- AttributeEnd
- AttributeBegin
- Translate 1 3 -6
- Scale 60 20 30
- Rotate -90 1 0 0
- Polygon "P" [-0.5 0 -0.5 -0.5 0 0.5 0.5 0 0.5 0.5 0 -0.5]
- "st" [0 0 0 1 1 1 1 0]
- AttributeEnd
- # AttributeBegin
- # Scale 50 1 50
- # Polygon "P" [-0.5 0 -0.5 -0.5 0 0.5 0.5 0 0.5 0.5 0 -0.5]
- # "st" [0 0 0 1 1 1 1 0]
- # AttributeEnd
- AttributeEnd
- AttributeEnd
- WorldEnd
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