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G4U55

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Jul 25th, 2019
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  1. Update v2.8:
  2.  
  3. Fixed War Wind freezing for spear users without Atlantis
  4. Increased chance of unique items in Atlantis chests
  5. Added level requirements to Atlantis unique thrown weapons
  6. Reduced First Disciple pursuit distance
  7. Fixed Triton Witches not getting their MI staves
  8. Fixed requirements on Allfather and Freya torsos and greaves
  9. Tweaked pet equip that may become visible in MP
  10. Changed art on Mudman accessories
  11. Removed "ice shard" name from First Disciple rock hand grab
  12. Fixed Merfolk Fighters using their left hand
  13. Merfolk Fighters learned to use Shield Bash
  14. Fixed Serpentoid equipment on mages and mounted
  15. Added Unholy Beacons as a new enemy
  16. Fixed icon of Sigurd's Cloak skill
  17. Fixed augmented masteries on Gem of the Serpent Priest
  18. and Tartarian Armlets
  19. Fixed Lifedrain - Cascade not increasing damage at the ultimate level
  20. Removed screen shakes from water creature death effects
  21. Fixed low attribute requirements of thrown MI weapons
  22. Tweaked some unique item levels to improve drop distribution
  23. Upgraded resists of ghostly priests from 'undead' to 'ghost'.
  24. Tweaked size of xsq24 chest
  25. Minor fix to Core Dweller
  26. Reduced damage of Triton lightning rods
  27. Reduced number of spear users among Merfolk and Potamoi
  28. Tweaked PGB radius on level 16
  29. Reduced volume of Basilisk sounds
  30. Fixed Hades dropping relics from the next difficulty
  31. Fixed missing properties on Serpentscale Mail
  32. Fixed requirements and value of Enforcer's Bracers
  33. Centaur armor is now consistently "light" (no dex req) on all difficulties
  34. Windswept Packs are now consistently dex-based on all difficulties
  35. Deathwing helmets are now consistently dex-based on all difficulties
  36. Reduced excessive armor on normal Mummy MIs
  37. Gamma is now working in DX11
  38. Fixed crash related to volume options in GOG version of the game
  39. Fixed an issue where the main menu screen sometimes would remain black after starting the game with the Atlantis backdrop
  40. Fixed issues at startup that could lead to game crashes
  41. Fix crash when playing in a language with CJK characters
  42. The cinematic menu now picks correct language trailers if they do exist
  43. Fixed Persephone sometimes not being placed correctly while chained
  44. Fixed Hotbar keybinds symbols not corresponding to the bound button
  45. Holding down now works for skills in the hot slot bar
  46. Fixed bug where rapidly clicking a skill could give you more levels than intended
  47. Improved Meteor skill so it is more likely to hits the ground
  48. Improved the way the game responds to alt-tab
  49. Fixed bug where animations sometimes failed to trigger events/drops (e.g. Eye of Chaos)
  50. Libyan Satyr Camp textures now have lower saturation.
  51. Fixed Projectile model for several 1hRanged weapons
  52. Fix switched Bitmaps of Michanismos and Shark Spine bows
  53. Updated arts and textures on several items
  54. Updated art on The Fomorian and Grim Companion
  55. Added some random enemies to Tartarus boss arena.
  56. Fixed fog in Atlantis District 2
  57. Mollusk Turrets appear in Malta caves and Atlantis Wilderness/City
  58. Changed POI's in Necropolis
  59. Added day/night layer near Odysseus in Elysium
  60. Fixed some collision bugs
  61. Built new arena for Tartarus (Arena 15)
  62. Rebuilt pathing on Orient
  63. Fixed the bug where Atlantis NPC symbols are visible without the expansion.
  64. Added "device_gadirobelisk_01t" to necropolis/tombs
  65. Chests placement adjusted
  66. Tweaked torches and lights in Gylfis settlement
  67. Restored Mistletoe Shrine in Nerthus Sanctuary
  68. Fixes to the character getting stuck in Tartarus arenas
  69. Collision bug in Atlas mountains fixed.
  70. Experience potion effect can no longer be dispelled
  71. Reduced low-end damage of Arc Discharge
  72. Made pet bonus on Svalinn a direct effect
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