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- PROJ_FMiniB2:
- spell-class: ".instant.ParticleProjectileSpell"
- projectile-velocity: 20
- hit-radius: 1
- cooldown: 35
- particle-name: flame
- particle-horizontal-spread: 0.1
- particle-vertical-spread: 0.1
- tick-interval: 0.5
- special-effect-interval: .5
- particle-count: 100
- max-duration: 15000
- projectile-gravity: 0
- max-distance: 40
- particle-speed: 0.000001
- hit-players: true
- target-players: true
- spell: MULTI_minifbullet
- cost:
- - mana 15
- str-cost: "20 mana"
- effects:
- eff1:
- position: special
- effect: effectlib
- effectlib:
- class: SphereEffect
- particle: REDSTONE
- iterations: 1
- radius: .3
- particles: 130
- period: 1
- visibleRange: 625
- color: FF0000
- eff21:
- position: special
- effect: effectlib
- effectlib:
- class: SphereEffect
- particle: REDSTONE
- iterations: 1
- radius: .3
- particles: 130
- period: 1
- visibleRange: 625
- color: F78F2B
- eff2:
- position: special
- special-effect-interval: 0.1
- effect: effectlib
- effectlib:
- class: SphereEffect
- particle: ITEM_CRACK
- material: REDSTONE
- iterations: 1
- radius: .2
- particles: 50
- period: 1
- visibleRange: 625
- endbreath:
- position: delayed
- effect: particles
- particle-name: fire
- horiz-spread: 0.8
- vert-spread: 0.8
- speed: 0.2
- count: 40
- y-offset: 0
- sound2:
- position: special
- effect: sound
- sound: fire.fire
- volume: 1.0
- pitch: 0.1
- sound4:
- position: caster
- effect: sound
- sound: entity.blaze.shoot
- volume: 1.0
- pitch: 2
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