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Jun 27th, 2017
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  1. PROJ_FMiniB2:
  2. spell-class: ".instant.ParticleProjectileSpell"
  3. projectile-velocity: 20
  4. hit-radius: 1
  5. cooldown: 35
  6. particle-name: flame
  7. particle-horizontal-spread: 0.1
  8. particle-vertical-spread: 0.1
  9. tick-interval: 0.5
  10. special-effect-interval: .5
  11. particle-count: 100
  12. max-duration: 15000
  13. projectile-gravity: 0
  14. max-distance: 40
  15. particle-speed: 0.000001
  16. hit-players: true
  17. target-players: true
  18. spell: MULTI_minifbullet
  19. cost:
  20. - mana 15
  21. str-cost: "20 mana"
  22. effects:
  23. eff1:
  24. position: special
  25. effect: effectlib
  26. effectlib:
  27. class: SphereEffect
  28. particle: REDSTONE
  29. iterations: 1
  30. radius: .3
  31. particles: 130
  32. period: 1
  33. visibleRange: 625
  34. color: FF0000
  35. eff21:
  36. position: special
  37. effect: effectlib
  38. effectlib:
  39. class: SphereEffect
  40. particle: REDSTONE
  41. iterations: 1
  42. radius: .3
  43. particles: 130
  44. period: 1
  45. visibleRange: 625
  46. color: F78F2B
  47. eff2:
  48. position: special
  49. special-effect-interval: 0.1
  50. effect: effectlib
  51. effectlib:
  52. class: SphereEffect
  53. particle: ITEM_CRACK
  54. material: REDSTONE
  55. iterations: 1
  56. radius: .2
  57. particles: 50
  58. period: 1
  59. visibleRange: 625
  60. endbreath:
  61. position: delayed
  62. effect: particles
  63. particle-name: fire
  64. horiz-spread: 0.8
  65. vert-spread: 0.8
  66. speed: 0.2
  67. count: 40
  68. y-offset: 0
  69. sound2:
  70. position: special
  71. effect: sound
  72. sound: fire.fire
  73. volume: 1.0
  74. pitch: 0.1
  75. sound4:
  76. position: caster
  77. effect: sound
  78. sound: entity.blaze.shoot
  79. volume: 1.0
  80. pitch: 2
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