ENGLISH PLAYER RULES:
English Reinforcements: You get reinforcements in each castle every 15 minutes if the castle was not destroyed and its king is still alive.
English Fyrd: When vikings approach a castle, Local militia(Fyrd) will arise at a nearby village to defend it.
English Vassal: If the english bring a housecarls near the starting towncenter of the Scots or the Irish, then this factions will become their vassals(Ally)
English Victory: The English win if no Viking leader is present south of Hadrian's wall after the 1 hour mark.
VIKING PLAYER RULES:
Viking Reinforcements: Each 10 minutes Elite Berserkers will spawn in Scandinavia(east). After 30 minutes, a large invasion force will also spawn at Scandinavia.
Viking Plunder: If the Vikings have Elite Berserkers next to a destroyed english castle, they loot 1200 gold.
Viking Alliance: Sacrifice 15 female villagers by bringing them to the skeletal woods in the far east to gain an alliance with the Irish. Or bring a monk with relic to the northern outpost to gain alliance with the Scots
Viking Victory: Destroy 6 English castles.
KINGDOM OF ALBA(SCOTS) PLAYER RULES:
Scottish Castles: Scots are the only faction who can build new castles, but these castles must be built in the de jure kingdom of Alba (North of Hadrian's wall)
Scottish King: After building the first Castle, a hero named "King Donald II" Will appear next to Donald's Tower
Scottish Reinforcement: After King Donald arrives, the scots revieve reinforcements every 10 minutes around Donald's Tower.
Scottish Victory: The Scots win by supporting the victory condition of the faction who allied them(Viking/English). If they haven't been allied, they win if they have 5 standing castles when the game ends.
GAELIC-NORSEMEN(IRISH) PLAYER RULES:
Irish Bloodlust: A hero called "Hyngwar" Will appear at the flag near the southern dock after the Irish have killed 30 Units
Irish Reinforcements: The Irish gain reinforcements near their southern dock every 10 minutes after Hyngwar appears.
Irish Victory: The Irish win by supporting the victory condition of the faction who allied them(Viking/English). If they haven't been allied, they win if they killed at least 150 units by the game's end.
New castles can not be built.
Each faction can only have 1 ally(No teams, Alliances are formed by events).
The Viking player wins once it destroyed 6 english castles.