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  1. C:\Users\Edwards\Documents\Projects\Voxels\src\engine>DedicatedServer -h
  2. Voxels Options:
  3. -h [ --help ] Show this message
  4. -W [ --game.worlds ] arg Worlds that this server should run.
  5. -G [ --game.main ] arg (=gametype_creative)
  6. The primary game plugin.
  7. --engine.log.config arg Log configuration file.
  8.  
  9. Directory Options:
  10. --dir.user arg The root user directory. Defaults to
  11. C:\Users\Edwards\AppData\Roaming\Voxels
  12. --dir.screenshots arg The directory for screenshots. Defaults to
  13. $(dir.user)/screenshots
  14. --dir.saves arg The directory for saved worlds. Defaults to
  15. $(dir.user)/saves
  16. --dir.mods arg Directories to load mods from. Defaults to
  17. $(dir.user)/mods
  18.  
  19. Server options:
  20. -P [ --server.port ] arg (=3125) Server port
  21. -I [ --server.ip ] arg (=0.0.0.0) Server IP address
  22. -N [ --server.name ] arg Server name
  23. --server.motd arg Server welcome message
  24. -d [ --server.fork ] Fork the server into a background process
  25. (daemon).
  26.  
  27. Administration options:
  28. --admin.ops arg Players with operator privilege on this
  29. server
  30. --admin.http.enabled Enables admin HTTP server.
  31. --admin.http.port arg (=8000) Admin HTTP port
  32. --admin.http.ip arg (=0.0.0.0) IP for the Admin HTTP server to listen on.
  33. --admin.telnet.enabled Enables admin telnet server.
  34. --admin.telnet.port arg (=8001) Admin telnet port
  35. --admin.telnet.ip arg (=127.0.0.1) IP for the Admin Telnet server to listen
  36. on.
  37. --admin.ssh.enabled Enabled admin ssh server.
  38. --admin.ssh.port arg (=8002) Admin SSH port
  39. --admin.ssh.ip arg (=127.0.0.1) IP for the Admin SSH server to listen on.
  40.  
  41.  
  42.  
  43.  
  44.  
  45. C:\Users\Edwards\Documents\Projects\Voxels\src\engine>Debug\VoxelClient_d -h
  46. Voxels Options:
  47. -h [ --help ] Show this message
  48. -W [ --game.worlds ] arg Worlds that this server should run.
  49. -G [ --game.main ] arg (=gametype_creative)
  50. The primary game plugin.
  51. --engine.log.config arg Log configuration file.
  52.  
  53. Directory Options:
  54. --dir.user arg The root user directory. Defaults to
  55. C:\Users\Edwards\AppData\Roaming\Voxels
  56. --dir.screenshots arg The directory for screenshots. Defaults to
  57. $(dir.user)/screenshots
  58. --dir.saves arg The directory for saved worlds. Defaults to
  59. $(dir.user)/saves
  60. --dir.mods arg Directories to load mods from. Defaults to
  61. $(dir.user)/mods
  62.  
  63. Client options:
  64. -V [ --client.vertres ] arg (=768) The vertical resolution for the client
  65. to run in.
  66. -H [ --client.horizres ] arg (=1024) The horizontal resolution for the
  67. client to run in.
  68. --client.windowed Forces the client to run in windowed
  69. mode.
  70. --client.vsync Turns on vsync.
  71. --client.autoconnect.host arg If specified, automatically connects to
  72. the IP
  73. --client.autoconnect.port arg (=3125) The autoconnect port to use.
  74.  
  75.  
  76. C:\Users\Edwards\Documents\Projects\Voxels\src\engine>
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