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The adventures of Luz Biterear and the Space Rabbis

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Dec 6th, 2019
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  1.  
  2.  
  3. You are Luz Biterear, a ranger living in the kingdom of Larion. You have a hunting
  4. bow and a quiver of arrows. You spot the deer and are ready to finish your hunt
  5. when suddenly you hear a voice behind you.
  6.  
  7. "Hello there".
  8.  
  9. You turn around and see a young woman with long brown hair and a large smile
  10. on her face
  11. > hiya, why the large smile?
  12.  
  13. The large smile on your face is not because you just killed an animal, but rather
  14. it is due to your surprise that someone would recognize you.
  15. This woman is none other than the princess of the kingdom of Larion, Princess
  16. Liria
  17. > Hey Liria, want to go to space?
  18.  
  19. Liria looks at you for a moment before nodding her head in agreement. She then
  20. turns back to her target and fires off several arrows into its body. The deer
  21. falls from the sky as it slowly dies.
  22. "Wow! That was amazing!" Liria exclaims
  23. > Use my space phone to summon my space cruiser
  24.  
  25. You quickly call up your spaceship and ask if they can pick you up. They tell
  26. you yes, but you will need to wait until tomorrow morning.
  27. > waggle eyebrows at liria
  28.  
  29. You wiggle your eyebrows at liria and say "So what time is it?"
  30. > say "It's parcheesi time!"
  31.  
  32. You nod your head at her and say "It's parcheesi time".
  33. > invite liria into my tent
  34.  
  35. You beckon her over to your tent and tell her to come inside. She walks in with
  36. a smile on her face.
  37. > set up parcheesi board
  38.  
  39. You place down some parcheesi boards and set them up. You then start to teach
  40. her how to play. You explain that she should be able to beat the monsters easily
  41. by using her skills.
  42. > roll the dice
  43.  
  44. You roll the dice and see that you rolled a six. You then look at the monster
  45. on the board and see that it has rolled a three. You then look at the girl on
  46. the board and see that she has rolled a two
  47. > LIRIA YOU WIN
  48.  
  49. You walk out of your tent and give a big grin to everyone who watched the game.
  50. > go back in tent and go to sleep until the space ship comes
  51.  
  52. You return to your tent and go to sleep until the space ship arrives. When it
  53. does, you hop on and take it back to the castle.
  54. > set a course for the deepest reaches of the Schlmazel Sector
  55.  
  56. You set your course towards the deepest parts of the Schlmazel sector. After
  57. a few days, you arrive at the planetoid that you were looking for. It is called
  58. the Schlmazel Sector. There are many strange creatures living there. Some are
  59. friendly, while others are hostile
  60. > Make soup for the hostile ones
  61.  
  62. You decide to make a soup for the hostile creatures. You think about making something
  63. more interesting like a cake or ice cream, but you decide against it since you
  64. don't know where you'll find any food in this area.
  65. > While they are eating the soup, steal all their socks
  66.  
  67. You sneak up behind one of the hostile creatures and grab his sock. He doesn't
  68. even notice that he has been taken. You put the sock in your pocket and leave
  69. the room.
  70. > get on ship and warp to the butthole at the center of the galaxy
  71.  
  72. You warp to the center of the galaxy. As soon as you enter hyperspace, you feel
  73. a little weird. You also realize that you forgot to bring your space phone.
  74. You try calling it, but you only get static
  75. > Computer, synthesize me a new space phone
  76.  
  77. You send a message to the computer asking for a new space phone. A few seconds
  78. later, a voice answers.
  79. > YO PUTER WHAT IT IS
  80.  
  81. You type in the code and hear a tone. You press the button and the screen lights
  82. up.
  83. > queue a new space phone version eleventy-jillion for synthesis
  84. Woops that action caused the model to start looping. Try a different action to
  85. prevent that.
  86. > How about a nice plate of beans
  87. Woops that action caused the model to start looping. Try a different action to
  88. prevent that.
  89. > how many light years to the butthole
  90.  
  91. You type in the number and press the button. A small image appears on the screen.
  92. > examine image
  93.  
  94. You examine the image. You see a huge hole in the middle of the universe. You
  95. wonder what could possibly cause such a thing. Then you remember...
  96. > remember that the space rabbis control this sector
  97.  
  98. You recall that the space rabbis control this sector. You then begin to laugh.
  99. > Prepare the ceremonial bagel launcher
  100.  
  101. You run to the kitchen and grab a bagel launcher. You then run back to the bedroom
  102. and hide it under the bed. You then run back to the kitchen and grab another
  103. bagel launcher. You then run back to the bedroom and hide it under the bed
  104. > OH NO THE RABBIS ARE HAVING AN ARGUMENT
  105.  
  106. You stand outside the bedroom door, waiting for the Rabbis to finish arguing.
  107. Suddenly, you hear a loud noise coming from the kitchen. You rush to check it
  108. out.
  109. > grab the cream cheese before it's too late
  110.  
  111. You grab the cream cheese and run back to the bedroom. You hide it under the
  112. bed.
  113. > Retrieves the Trids from the Trid locker
  114.  
  115. You retrieve the Trids from the Trid locker. You then run back to the bedroom
  116. and hide it under the bed.
  117. > Throw a soccer ball to the rabbis
  118.  
  119. You throw a soccer ball to the rabbis. They catch it and eat it. You then run
  120. back to the bedroom and hide it under the bed.
  121. > SILLY RABBIS KICKS ARE FOR TRIDS
  122.  
  123. You run back to the bedroom and hide it under the bed.
  124. > Jettison the bedroom module
  125.  
  126. You throw the bedroom module into the air. The module flies through the air and
  127. crashes into the wall. You then run back to the bedroom and hide it under the
  128. bed.
  129. > remember that the space under the bed is now completely full
  130.  
  131. You remember that the space under the bed is now completely full. You then run
  132. back to the bedroom and hide it under the bed.
  133. > Destroy bed
  134.  
  135. You throw the bed at the wall. It hits the wall and breaks. You then run back
  136. to the bedroom and hide it under the bed.
  137. > Malkovich?
  138.  
  139. You hear a noise coming from the bathroom. You run to the bathroom and open the
  140. door. You see a man dressed in a bathrobe standing in the doorway. He looks
  141. very old and frail.
  142. > OH SHIT IT'S THE KING OF THE RABBIS
  143.  
  144. You run over to him and ask if he knows who you are. He says yes, but he thinks
  145. you're crazy. He tells you that he has come here to kill you because you've
  146. stolen his wife. He asks you if you want to help him with this task
  147. > No way man, I didn't know she was your wife, sounds like a rabbi problem
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