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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Model1 = Instance.new("Model")
- Model2 = Instance.new("Model")
- UnionOperation3 = Instance.new("UnionOperation")
- UnionOperation4 = Instance.new("UnionOperation")
- UnionOperation5 = Instance.new("UnionOperation")
- UnionOperation6 = Instance.new("UnionOperation")
- UnionOperation7 = Instance.new("UnionOperation")
- UnionOperation8 = Instance.new("UnionOperation")
- UnionOperation9 = Instance.new("UnionOperation")
- UnionOperation10 = Instance.new("UnionOperation")
- Part11 = Instance.new("Part")
- CylinderMesh12 = Instance.new("CylinderMesh")
- Part13 = Instance.new("Part")
- CylinderMesh14 = Instance.new("CylinderMesh")
- Sound15 = Instance.new("Sound")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- CylinderMesh18 = Instance.new("CylinderMesh")
- Sound19 = Instance.new("Sound")
- Part20 = Instance.new("Part")
- CylinderMesh21 = Instance.new("CylinderMesh")
- Part22 = Instance.new("Part")
- SpecialMesh23 = Instance.new("SpecialMesh")
- Part24 = Instance.new("Part")
- CylinderMesh25 = Instance.new("CylinderMesh")
- Texture26 = Instance.new("Texture")
- Texture27 = Instance.new("Texture")
- Texture28 = Instance.new("Texture")
- Texture29 = Instance.new("Texture")
- Texture30 = Instance.new("Texture")
- ManualWeld31 = Instance.new("ManualWeld")
- Model32 = Instance.new("Model")
- Part33 = Instance.new("Part")
- CylinderMesh34 = Instance.new("CylinderMesh")
- UnionOperation35 = Instance.new("UnionOperation")
- Part36 = Instance.new("Part")
- BlockMesh37 = Instance.new("BlockMesh")
- UnionOperation38 = Instance.new("UnionOperation")
- Part39 = Instance.new("Part")
- CylinderMesh40 = Instance.new("CylinderMesh")
- Part41 = Instance.new("Part")
- CylinderMesh42 = Instance.new("CylinderMesh")
- Part43 = Instance.new("Part")
- SpecialMesh44 = Instance.new("SpecialMesh")
- Part45 = Instance.new("Part")
- SpecialMesh46 = Instance.new("SpecialMesh")
- Part47 = Instance.new("Part")
- CylinderMesh48 = Instance.new("CylinderMesh")
- WedgePart49 = Instance.new("WedgePart")
- Part50 = Instance.new("Part")
- BlockMesh51 = Instance.new("BlockMesh")
- Part52 = Instance.new("Part")
- CylinderMesh53 = Instance.new("CylinderMesh")
- Part54 = Instance.new("Part")
- SpecialMesh55 = Instance.new("SpecialMesh")
- UnionOperation56 = Instance.new("UnionOperation")
- WedgePart57 = Instance.new("WedgePart")
- Part58 = Instance.new("Part")
- CylinderMesh59 = Instance.new("CylinderMesh")
- Part60 = Instance.new("Part")
- SpecialMesh61 = Instance.new("SpecialMesh")
- UnionOperation62 = Instance.new("UnionOperation")
- Part63 = Instance.new("Part")
- CylinderMesh64 = Instance.new("CylinderMesh")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- WedgePart67 = Instance.new("WedgePart")
- Part68 = Instance.new("Part")
- CylinderMesh69 = Instance.new("CylinderMesh")
- UnionOperation70 = Instance.new("UnionOperation")
- WedgePart71 = Instance.new("WedgePart")
- Part72 = Instance.new("Part")
- SpecialMesh73 = Instance.new("SpecialMesh")
- Part74 = Instance.new("Part")
- CylinderMesh75 = Instance.new("CylinderMesh")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- CylinderMesh79 = Instance.new("CylinderMesh")
- UnionOperation80 = Instance.new("UnionOperation")
- ManualWeld81 = Instance.new("ManualWeld")
- UnionOperation82 = Instance.new("UnionOperation")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- CylinderMesh85 = Instance.new("CylinderMesh")
- Part86 = Instance.new("Part")
- CylinderMesh87 = Instance.new("CylinderMesh")
- UnionOperation88 = Instance.new("UnionOperation")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- CylinderMesh91 = Instance.new("CylinderMesh")
- UnionOperation92 = Instance.new("UnionOperation")
- UnionOperation93 = Instance.new("UnionOperation")
- UnionOperation94 = Instance.new("UnionOperation")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Part98 = Instance.new("Part")
- CylinderMesh99 = Instance.new("CylinderMesh")
- UnionOperation100 = Instance.new("UnionOperation")
- ManualWeld101 = Instance.new("ManualWeld")
- Part102 = Instance.new("Part")
- SpecialMesh103 = Instance.new("SpecialMesh")
- Part104 = Instance.new("Part")
- WedgePart105 = Instance.new("WedgePart")
- Part106 = Instance.new("Part")
- SpecialMesh107 = Instance.new("SpecialMesh")
- Part108 = Instance.new("Part")
- CylinderMesh109 = Instance.new("CylinderMesh")
- Part110 = Instance.new("Part")
- CylinderMesh111 = Instance.new("CylinderMesh")
- Part112 = Instance.new("Part")
- Part113 = Instance.new("Part")
- CylinderMesh114 = Instance.new("CylinderMesh")
- Part115 = Instance.new("Part")
- Part116 = Instance.new("Part")
- CylinderMesh117 = Instance.new("CylinderMesh")
- Part118 = Instance.new("Part")
- SpecialMesh119 = Instance.new("SpecialMesh")
- UnionOperation120 = Instance.new("UnionOperation")
- Model121 = Instance.new("Model")
- Part122 = Instance.new("Part")
- SpecialMesh123 = Instance.new("SpecialMesh")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- CylinderMesh126 = Instance.new("CylinderMesh")
- Part127 = Instance.new("Part")
- CylinderMesh128 = Instance.new("CylinderMesh")
- Part129 = Instance.new("Part")
- CylinderMesh130 = Instance.new("CylinderMesh")
- Part131 = Instance.new("Part")
- CylinderMesh132 = Instance.new("CylinderMesh")
- Part133 = Instance.new("Part")
- CylinderMesh134 = Instance.new("CylinderMesh")
- Part135 = Instance.new("Part")
- CylinderMesh136 = Instance.new("CylinderMesh")
- Part137 = Instance.new("Part")
- CylinderMesh138 = Instance.new("CylinderMesh")
- Model139 = Instance.new("Model")
- Part140 = Instance.new("Part")
- CylinderMesh141 = Instance.new("CylinderMesh")
- Part142 = Instance.new("Part")
- CylinderMesh143 = Instance.new("CylinderMesh")
- UnionOperation144 = Instance.new("UnionOperation")
- Weld145 = Instance.new("Weld")
- Part146 = Instance.new("Part")
- SpecialMesh147 = Instance.new("SpecialMesh")
- Weld148 = Instance.new("Weld")
- UnionOperation149 = Instance.new("UnionOperation")
- Model150 = Instance.new("Model")
- Part151 = Instance.new("Part")
- CylinderMesh152 = Instance.new("CylinderMesh")
- Part153 = Instance.new("Part")
- CylinderMesh154 = Instance.new("CylinderMesh")
- UnionOperation155 = Instance.new("UnionOperation")
- Part156 = Instance.new("Part")
- SpecialMesh157 = Instance.new("SpecialMesh")
- UnionOperation158 = Instance.new("UnionOperation")
- Model159 = Instance.new("Model")
- Part160 = Instance.new("Part")
- CylinderMesh161 = Instance.new("CylinderMesh")
- Sound162 = Instance.new("Sound")
- Sound163 = Instance.new("Sound")
- NumberValue164 = Instance.new("NumberValue")
- NumberValue165 = Instance.new("NumberValue")
- NumberValue166 = Instance.new("NumberValue")
- PointLight167 = Instance.new("PointLight")
- BillboardGui168 = Instance.new("BillboardGui")
- ImageLabel169 = Instance.new("ImageLabel")
- Script170 = Instance.new("Script")
- UnionOperation171 = Instance.new("UnionOperation")
- UnionOperation172 = Instance.new("UnionOperation")
- UnionOperation173 = Instance.new("UnionOperation")
- UnionOperation174 = Instance.new("UnionOperation")
- UnionOperation175 = Instance.new("UnionOperation")
- UnionOperation176 = Instance.new("UnionOperation")
- UnionOperation177 = Instance.new("UnionOperation")
- Part178 = Instance.new("Part")
- BlockMesh179 = Instance.new("BlockMesh")
- Decal180 = Instance.new("Decal")
- Part181 = Instance.new("Part")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- SpecialMesh184 = Instance.new("SpecialMesh")
- Part185 = Instance.new("Part")
- BlockMesh186 = Instance.new("BlockMesh")
- Decal187 = Instance.new("Decal")
- Part188 = Instance.new("Part")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- BlockMesh192 = Instance.new("BlockMesh")
- Part193 = Instance.new("Part")
- BlockMesh194 = Instance.new("BlockMesh")
- Part195 = Instance.new("Part")
- BlockMesh196 = Instance.new("BlockMesh")
- Part197 = Instance.new("Part")
- BlockMesh198 = Instance.new("BlockMesh")
- Part199 = Instance.new("Part")
- Part200 = Instance.new("Part")
- WedgePart201 = Instance.new("WedgePart")
- SpecialMesh202 = Instance.new("SpecialMesh")
- WedgePart203 = Instance.new("WedgePart")
- WedgePart204 = Instance.new("WedgePart")
- WedgePart205 = Instance.new("WedgePart")
- WedgePart206 = Instance.new("WedgePart")
- WedgePart207 = Instance.new("WedgePart")
- WedgePart208 = Instance.new("WedgePart")
- UnionOperation209 = Instance.new("UnionOperation")
- UnionOperation210 = Instance.new("UnionOperation")
- UnionOperation211 = Instance.new("UnionOperation")
- UnionOperation212 = Instance.new("UnionOperation")
- UnionOperation213 = Instance.new("UnionOperation")
- UnionOperation214 = Instance.new("UnionOperation")
- UnionOperation215 = Instance.new("UnionOperation")
- UnionOperation216 = Instance.new("UnionOperation")
- UnionOperation217 = Instance.new("UnionOperation")
- UnionOperation218 = Instance.new("UnionOperation")
- UnionOperation219 = Instance.new("UnionOperation")
- UnionOperation220 = Instance.new("UnionOperation")
- UnionOperation221 = Instance.new("UnionOperation")
- Part222 = Instance.new("Part")
- UnionOperation223 = Instance.new("UnionOperation")
- UnionOperation224 = Instance.new("UnionOperation")
- UnionOperation225 = Instance.new("UnionOperation")
- UnionOperation226 = Instance.new("UnionOperation")
- UnionOperation227 = Instance.new("UnionOperation")
- UnionOperation228 = Instance.new("UnionOperation")
- UnionOperation229 = Instance.new("UnionOperation")
- UnionOperation230 = Instance.new("UnionOperation")
- UnionOperation231 = Instance.new("UnionOperation")
- UnionOperation232 = Instance.new("UnionOperation")
- UnionOperation233 = Instance.new("UnionOperation")
- UnionOperation234 = Instance.new("UnionOperation")
- UnionOperation235 = Instance.new("UnionOperation")
- UnionOperation236 = Instance.new("UnionOperation")
- UnionOperation237 = Instance.new("UnionOperation")
- UnionOperation238 = Instance.new("UnionOperation")
- UnionOperation239 = Instance.new("UnionOperation")
- UnionOperation240 = Instance.new("UnionOperation")
- UnionOperation241 = Instance.new("UnionOperation")
- UnionOperation242 = Instance.new("UnionOperation")
- UnionOperation243 = Instance.new("UnionOperation")
- UnionOperation244 = Instance.new("UnionOperation")
- UnionOperation245 = Instance.new("UnionOperation")
- UnionOperation246 = Instance.new("UnionOperation")
- UnionOperation247 = Instance.new("UnionOperation")
- UnionOperation248 = Instance.new("UnionOperation")
- UnionOperation249 = Instance.new("UnionOperation")
- UnionOperation250 = Instance.new("UnionOperation")
- UnionOperation251 = Instance.new("UnionOperation")
- UnionOperation252 = Instance.new("UnionOperation")
- UnionOperation253 = Instance.new("UnionOperation")
- UnionOperation254 = Instance.new("UnionOperation")
- UnionOperation255 = Instance.new("UnionOperation")
- UnionOperation256 = Instance.new("UnionOperation")
- UnionOperation257 = Instance.new("UnionOperation")
- UnionOperation258 = Instance.new("UnionOperation")
- Part259 = Instance.new("Part")
- WedgePart260 = Instance.new("WedgePart")
- WedgePart261 = Instance.new("WedgePart")
- Part262 = Instance.new("Part")
- CylinderMesh263 = Instance.new("CylinderMesh")
- Part264 = Instance.new("Part")
- Part265 = Instance.new("Part")
- Part266 = Instance.new("Part")
- Part267 = Instance.new("Part")
- Part268 = Instance.new("Part")
- SpecialMesh269 = Instance.new("SpecialMesh")
- ManualWeld270 = Instance.new("ManualWeld")
- Part271 = Instance.new("Part")
- Part272 = Instance.new("Part")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Part279 = Instance.new("Part")
- Part280 = Instance.new("Part")
- Part281 = Instance.new("Part")
- BlockMesh282 = Instance.new("BlockMesh")
- Part283 = Instance.new("Part")
- Part284 = Instance.new("Part")
- Part285 = Instance.new("Part")
- Part286 = Instance.new("Part")
- Part287 = Instance.new("Part")
- Part288 = Instance.new("Part")
- Part289 = Instance.new("Part")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- BlockMesh292 = Instance.new("BlockMesh")
- WedgePart293 = Instance.new("WedgePart")
- SpecialMesh294 = Instance.new("SpecialMesh")
- WedgePart295 = Instance.new("WedgePart")
- SpecialMesh296 = Instance.new("SpecialMesh")
- WedgePart297 = Instance.new("WedgePart")
- WedgePart298 = Instance.new("WedgePart")
- WedgePart299 = Instance.new("WedgePart")
- UnionOperation300 = Instance.new("UnionOperation")
- UnionOperation301 = Instance.new("UnionOperation")
- UnionOperation302 = Instance.new("UnionOperation")
- UnionOperation303 = Instance.new("UnionOperation")
- UnionOperation304 = Instance.new("UnionOperation")
- UnionOperation305 = Instance.new("UnionOperation")
- UnionOperation306 = Instance.new("UnionOperation")
- UnionOperation307 = Instance.new("UnionOperation")
- UnionOperation308 = Instance.new("UnionOperation")
- UnionOperation309 = Instance.new("UnionOperation")
- UnionOperation310 = Instance.new("UnionOperation")
- UnionOperation311 = Instance.new("UnionOperation")
- UnionOperation312 = Instance.new("UnionOperation")
- UnionOperation313 = Instance.new("UnionOperation")
- UnionOperation314 = Instance.new("UnionOperation")
- UnionOperation315 = Instance.new("UnionOperation")
- UnionOperation316 = Instance.new("UnionOperation")
- UnionOperation317 = Instance.new("UnionOperation")
- UnionOperation318 = Instance.new("UnionOperation")
- Part319 = Instance.new("Part")
- CylinderMesh320 = Instance.new("CylinderMesh")
- Part321 = Instance.new("Part")
- CylinderMesh322 = Instance.new("CylinderMesh")
- Part323 = Instance.new("Part")
- CylinderMesh324 = Instance.new("CylinderMesh")
- Part325 = Instance.new("Part")
- CylinderMesh326 = Instance.new("CylinderMesh")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- Part329 = Instance.new("Part")
- Part330 = Instance.new("Part")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- Part333 = Instance.new("Part")
- Part334 = Instance.new("Part")
- Part335 = Instance.new("Part")
- Part336 = Instance.new("Part")
- Part337 = Instance.new("Part")
- SpecialMesh338 = Instance.new("SpecialMesh")
- Part339 = Instance.new("Part")
- Part340 = Instance.new("Part")
- Part341 = Instance.new("Part")
- Part342 = Instance.new("Part")
- BlockMesh343 = Instance.new("BlockMesh")
- Decal344 = Instance.new("Decal")
- Part345 = Instance.new("Part")
- Part346 = Instance.new("Part")
- Part347 = Instance.new("Part")
- Part348 = Instance.new("Part")
- Part349 = Instance.new("Part")
- Part350 = Instance.new("Part")
- Part351 = Instance.new("Part")
- BlockMesh352 = Instance.new("BlockMesh")
- Part353 = Instance.new("Part")
- BlockMesh354 = Instance.new("BlockMesh")
- Part355 = Instance.new("Part")
- Part356 = Instance.new("Part")
- Part357 = Instance.new("Part")
- Part358 = Instance.new("Part")
- BlockMesh359 = Instance.new("BlockMesh")
- Part360 = Instance.new("Part")
- Part361 = Instance.new("Part")
- BlockMesh362 = Instance.new("BlockMesh")
- Decal363 = Instance.new("Decal")
- Part364 = Instance.new("Part")
- SpecialMesh365 = Instance.new("SpecialMesh")
- Part366 = Instance.new("Part")
- Part367 = Instance.new("Part")
- WedgePart368 = Instance.new("WedgePart")
- SpecialMesh369 = Instance.new("SpecialMesh")
- WedgePart370 = Instance.new("WedgePart")
- SpecialMesh371 = Instance.new("SpecialMesh")
- WedgePart372 = Instance.new("WedgePart")
- SpecialMesh373 = Instance.new("SpecialMesh")
- WedgePart374 = Instance.new("WedgePart")
- SpecialMesh375 = Instance.new("SpecialMesh")
- WedgePart376 = Instance.new("WedgePart")
- SpecialMesh377 = Instance.new("SpecialMesh")
- WedgePart378 = Instance.new("WedgePart")
- WedgePart379 = Instance.new("WedgePart")
- WedgePart380 = Instance.new("WedgePart")
- WedgePart381 = Instance.new("WedgePart")
- Part382 = Instance.new("Part")
- WedgePart383 = Instance.new("WedgePart")
- WedgePart384 = Instance.new("WedgePart")
- UnionOperation385 = Instance.new("UnionOperation")
- Part386 = Instance.new("Part")
- CylinderMesh387 = Instance.new("CylinderMesh")
- SpotLight388 = Instance.new("SpotLight")
- Part389 = Instance.new("Part")
- CylinderMesh390 = Instance.new("CylinderMesh")
- SpotLight391 = Instance.new("SpotLight")
- Weld392 = Instance.new("Weld")
- Weld393 = Instance.new("Weld")
- Part394 = Instance.new("Part")
- Part395 = Instance.new("Part")
- Part396 = Instance.new("Part")
- Part397 = Instance.new("Part")
- Part398 = Instance.new("Part")
- Part399 = Instance.new("Part")
- Part400 = Instance.new("Part")
- Part401 = Instance.new("Part")
- Part402 = Instance.new("Part")
- UnionOperation403 = Instance.new("UnionOperation")
- VehicleSeat404 = Instance.new("VehicleSeat")
- Script405 = Instance.new("Script")
- Script406 = Instance.new("Script")
- HopperBin407 = Instance.new("HopperBin")
- ObjectValue408 = Instance.new("ObjectValue")
- LocalScript409 = Instance.new("LocalScript")
- ScreenGui410 = Instance.new("ScreenGui")
- Frame411 = Instance.new("Frame")
- TextLabel412 = Instance.new("TextLabel")
- Frame413 = Instance.new("Frame")
- TextLabel414 = Instance.new("TextLabel")
- ScreenGui415 = Instance.new("ScreenGui")
- ImageLabel416 = Instance.new("ImageLabel")
- ObjectValue417 = Instance.new("ObjectValue")
- Frame418 = Instance.new("Frame")
- TextButton419 = Instance.new("TextButton")
- ImageLabel420 = Instance.new("ImageLabel")
- LocalScript421 = Instance.new("LocalScript")
- ImageButton422 = Instance.new("ImageButton")
- ImageLabel423 = Instance.new("ImageLabel")
- ImageButton424 = Instance.new("ImageButton")
- ImageLabel425 = Instance.new("ImageLabel")
- Script426 = Instance.new("Script")
- Model427 = Instance.new("Model")
- Part428 = Instance.new("Part")
- Part429 = Instance.new("Part")
- Part430 = Instance.new("Part")
- Weld431 = Instance.new("Weld")
- Part432 = Instance.new("Part")
- Part433 = Instance.new("Part")
- VehicleSeat434 = Instance.new("VehicleSeat")
- Script435 = Instance.new("Script")
- HopperBin436 = Instance.new("HopperBin")
- LocalScript437 = Instance.new("LocalScript")
- Script438 = Instance.new("Script")
- BlockMesh439 = Instance.new("BlockMesh")
- Script440 = Instance.new("Script")
- Sound441 = Instance.new("Sound")
- Sound442 = Instance.new("Sound")
- ScreenGui443 = Instance.new("ScreenGui")
- TextLabel444 = Instance.new("TextLabel")
- TextLabel445 = Instance.new("TextLabel")
- TextLabel446 = Instance.new("TextLabel")
- TextLabel447 = Instance.new("TextLabel")
- TextLabel448 = Instance.new("TextLabel")
- TextLabel449 = Instance.new("TextLabel")
- TextLabel450 = Instance.new("TextLabel")
- TextLabel451 = Instance.new("TextLabel")
- TextLabel452 = Instance.new("TextLabel")
- TextLabel453 = Instance.new("TextLabel")
- TextLabel454 = Instance.new("TextLabel")
- TextLabel455 = Instance.new("TextLabel")
- ImageLabel456 = Instance.new("ImageLabel")
- TextLabel457 = Instance.new("TextLabel")
- Script458 = Instance.new("Script")
- Script459 = Instance.new("Script")
- Weld460 = Instance.new("Weld")
- Part461 = Instance.new("Part")
- BlockMesh462 = Instance.new("BlockMesh")
- Smoke463 = Instance.new("Smoke")
- BodyAngularVelocity464 = Instance.new("BodyAngularVelocity")
- BodyGyro465 = Instance.new("BodyGyro")
- BodyVelocity466 = Instance.new("BodyVelocity")
- ManualWeld467 = Instance.new("ManualWeld")
- ManualWeld468 = Instance.new("ManualWeld")
- ManualWeld469 = Instance.new("ManualWeld")
- Model470 = Instance.new("Model")
- NumberValue471 = Instance.new("NumberValue")
- Script472 = Instance.new("Script")
- Script473 = Instance.new("Script")
- NumberValue474 = Instance.new("NumberValue")
- NumberValue475 = Instance.new("NumberValue")
- NumberValue476 = Instance.new("NumberValue")
- NumberValue477 = Instance.new("NumberValue")
- NumberValue478 = Instance.new("NumberValue")
- NumberValue479 = Instance.new("NumberValue")
- StringValue480 = Instance.new("StringValue")
- NumberValue481 = Instance.new("NumberValue")
- Part482 = Instance.new("Part")
- CylinderMesh483 = Instance.new("CylinderMesh")
- Part484 = Instance.new("Part")
- BrickColorValue485 = Instance.new("BrickColorValue")
- Script486 = Instance.new("Script")
- Script487 = Instance.new("Script")
- Part488 = Instance.new("Part")
- SurfaceGui489 = Instance.new("SurfaceGui")
- TextLabel490 = Instance.new("TextLabel")
- ClickDetector491 = Instance.new("ClickDetector")
- Model0.Name = "M4 Sherman"
- Model0.Parent = mas
- Model1.Name = "Vehicle"
- Model1.Parent = Model0
- Model2.Name = "Gun"
- Model2.Parent = Model1
- UnionOperation3.Name = "Mantlet"
- UnionOperation3.Parent = Model2
- UnionOperation3.CFrame = CFrame.new(42.6456642, 11.6739731, 90.4096222, 1, -0.000221114256, 2.36187361e-07, 2.7713233e-07, 0.000185175595, -1, 0.000221114198, 1, 0.000185175653)
- UnionOperation3.Orientation = Vector3.new(90, -0.00999999978, 0)
- UnionOperation3.Position = Vector3.new(42.6456642, 11.6739731, 90.4096222)
- UnionOperation3.Rotation = Vector3.new(89.9899979, 0, 0.00999999978)
- UnionOperation3.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation3.Size = Vector3.new(1.76782298, 3.19899344, 0.841828883)
- UnionOperation3.Anchored = true
- UnionOperation3.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation3.CanCollide = false
- UnionOperation3.Material = Enum.Material.Metal
- UnionOperation3.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation3.UsePartColor = true
- UnionOperation4.Name = "Mantlet"
- UnionOperation4.Parent = Model2
- UnionOperation4.CFrame = CFrame.new(42.8135376, 11.6743708, 92.4291229, 1, -0.000221114256, 2.36187361e-07, 2.7713233e-07, 0.000185175595, -1, 0.000221114198, 1, 0.000185175653)
- UnionOperation4.Orientation = Vector3.new(90, -0.00999999978, 0)
- UnionOperation4.Position = Vector3.new(42.8135376, 11.6743708, 92.4291229)
- UnionOperation4.Rotation = Vector3.new(89.9899979, 0, 0.00999999978)
- UnionOperation4.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation4.Size = Vector3.new(2.1887908, 2.86220145, 0.841828704)
- UnionOperation4.Anchored = true
- UnionOperation4.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation4.CanCollide = false
- UnionOperation4.Material = Enum.Material.Metal
- UnionOperation4.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation4.UsePartColor = true
- UnionOperation5.Name = "Mantlet"
- UnionOperation5.Parent = Model2
- UnionOperation5.CFrame = CFrame.new(42.8137817, 11.6321983, 91.5037384, 1, -0.000221114256, 2.36187361e-07, 2.7713233e-07, 0.000185175595, -1, 0.000221114198, 1, 0.000185175653)
- UnionOperation5.Orientation = Vector3.new(90, -0.00999999978, 0)
- UnionOperation5.Position = Vector3.new(42.8137817, 11.6321983, 91.5037384)
- UnionOperation5.Rotation = Vector3.new(89.9899979, 0, 0.00999999978)
- UnionOperation5.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation5.Size = Vector3.new(1.09437609, 2.69385242, 0.757418036)
- UnionOperation5.Anchored = true
- UnionOperation5.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation5.CanCollide = false
- UnionOperation5.Material = Enum.Material.Metal
- UnionOperation5.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation5.UsePartColor = true
- UnionOperation6.Name = "Mantlet"
- UnionOperation6.Parent = Model2
- UnionOperation6.CFrame = CFrame.new(43.024395, 11.674036, 90.662262, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation6.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation6.Position = Vector3.new(43.024395, 11.674036, 90.662262)
- UnionOperation6.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation6.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation6.Size = Vector3.new(0.673463285, 0.673462331, 0.673463166)
- UnionOperation6.Anchored = true
- UnionOperation6.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation6.CanCollide = false
- UnionOperation6.Material = Enum.Material.Metal
- UnionOperation6.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation6.UsePartColor = true
- UnionOperation7.Name = "BarrelMain"
- UnionOperation7.Parent = Model2
- UnionOperation7.CFrame = CFrame.new(42.8123016, 11.675292, 97.5764618, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation7.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation7.Position = Vector3.new(42.8123016, 11.675292, 97.5764618)
- UnionOperation7.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation7.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation7.Size = Vector3.new(0.673469543, 0.673463821, 8.4509697)
- UnionOperation7.Anchored = true
- UnionOperation7.BrickColor = BrickColor.new("Grime")
- UnionOperation7.Material = Enum.Material.Metal
- UnionOperation7.brickColor = BrickColor.new("Grime")
- UnionOperation8.Name = "Mantlet"
- UnionOperation8.Parent = Model2
- UnionOperation8.CFrame = CFrame.new(42.8400955, 11.5069542, 94.1567307, 3.08264061e-05, 1, -0.000219004243, -0.98978436, -7.1244483e-07, -0.142572343, -0.142572328, 0.000221161958, 0.98978442)
- UnionOperation8.Orientation = Vector3.new(8.19999981, -0.00999999978, -90)
- UnionOperation8.Position = Vector3.new(42.8400955, 11.5069542, 94.1567307)
- UnionOperation8.Rotation = Vector3.new(8.19999981, -0.00999999978, -90)
- UnionOperation8.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation8.Size = Vector3.new(2.21637678, 1.20000291, 1.3687408)
- UnionOperation8.Anchored = true
- UnionOperation8.BrickColor = BrickColor.new("Grime")
- UnionOperation8.CanCollide = false
- UnionOperation8.Material = Enum.Material.Metal
- UnionOperation8.brickColor = BrickColor.new("Grime")
- UnionOperation9.Name = "Barrel"
- UnionOperation9.Parent = Model2
- UnionOperation9.CFrame = CFrame.new(42.8072662, 11.6839256, 94.9981155, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- UnionOperation9.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation9.Position = Vector3.new(42.8072662, 11.6839256, 94.9981155)
- UnionOperation9.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation9.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation9.Size = Vector3.new(1.20000029, 0.794913471, 1)
- UnionOperation9.Anchored = true
- UnionOperation9.BrickColor = BrickColor.new("Grime")
- UnionOperation9.CanCollide = false
- UnionOperation9.Material = Enum.Material.Metal
- UnionOperation9.brickColor = BrickColor.new("Grime")
- UnionOperation10.Name = "Barrel"
- UnionOperation10.Parent = Model2
- UnionOperation10.CFrame = CFrame.new(42.8401222, 11.6216402, 94.1703949, 1, -0.000221129128, 2.21521773e-07, 2.62416705e-07, 0.000184936885, -1, 0.000221129085, 1, 0.000184936929)
- UnionOperation10.Orientation = Vector3.new(90, -0.00999999978, 0)
- UnionOperation10.Position = Vector3.new(42.8401222, 11.6216402, 94.1703949)
- UnionOperation10.Rotation = Vector3.new(89.9899979, 0, 0.00999999978)
- UnionOperation10.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation10.Size = Vector3.new(2.79998946, 0.989393294, 2.00711918)
- UnionOperation10.Anchored = true
- UnionOperation10.BrickColor = BrickColor.new("Grime")
- UnionOperation10.CanCollide = false
- UnionOperation10.Material = Enum.Material.Metal
- UnionOperation10.brickColor = BrickColor.new("Grime")
- Part11.Name = "Barrel"
- Part11.Parent = Model2
- Part11.CFrame = CFrame.new(41.8075256, 11.7864017, 94.4978867, 1, -0.000221129128, 2.21521773e-07, 2.62416705e-07, 0.000184936885, -1, 0.000221129085, 1, 0.000184936929)
- Part11.Orientation = Vector3.new(90, -0.00999999978, 0)
- Part11.Position = Vector3.new(41.8075256, 11.7864017, 94.4978867)
- Part11.Rotation = Vector3.new(89.9899979, 0, 0.00999999978)
- Part11.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part11.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Black")
- Part11.CanCollide = false
- Part11.Material = Enum.Material.Metal
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Black")
- Part11.FormFactor = Enum.FormFactor.Custom
- Part11.formFactor = Enum.FormFactor.Custom
- CylinderMesh12.Parent = Part11
- CylinderMesh12.Scale = Vector3.new(1, 0.100000001, 1)
- Part13.Name = "Coax MG"
- Part13.Parent = Model2
- Part13.CFrame = CFrame.new(43.9157524, 11.7648268, 94.6490784, 1, 0.000222423434, -3.24707969e-07, 3.65895374e-07, -0.000185175595, 1, 0.000222423361, -1, -0.000185175668)
- Part13.Orientation = Vector3.new(-90, -0.00999999978, 0)
- Part13.Position = Vector3.new(43.9157524, 11.7648268, 94.6490784)
- Part13.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- Part13.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part13.Size = Vector3.new(0.586138487, 0.400000036, 0.39075914)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Weld
- Part13.BrickColor = BrickColor.new("Black")
- Part13.CanCollide = false
- Part13.FrontSurface = Enum.SurfaceType.Weld
- Part13.Material = Enum.Material.Metal
- Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part13.brickColor = BrickColor.new("Black")
- Part13.FormFactor = Enum.FormFactor.Custom
- Part13.formFactor = Enum.FormFactor.Custom
- CylinderMesh14.Parent = Part13
- CylinderMesh14.Scale = Vector3.new(0.5, 0.841829002, 0.5)
- Sound15.Parent = Part13
- Sound15.Pitch = 2
- Sound15.PlaybackSpeed = 2
- Sound15.SoundId = "http://roblox.com/asset/?id=204025351"
- Sound15.Volume = 0.20000000298023
- Part16.Name = "Camera"
- Part16.Parent = Model2
- Part16.CFrame = CFrame.new(42.7762756, 13.123044, 95.1130676, -1, -3.61365892e-05, -1.76894337e-05, -3.61334169e-05, 1, -0.000179318668, 1.76959129e-05, -0.000179318027, -1)
- Part16.Orientation = Vector3.new(0.00999999978, -180, 0)
- Part16.Position = Vector3.new(42.7762756, 13.123044, 95.1130676)
- Part16.Rotation = Vector3.new(179.990005, 0, 180)
- Part16.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part16.Transparency = 1
- Part16.Size = Vector3.new(0.200000003, 0.222872496, 0.222872555)
- Part16.Anchored = true
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.BrickColor = BrickColor.new("Brick yellow")
- Part16.CanCollide = false
- Part16.Material = Enum.Material.Metal
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.brickColor = BrickColor.new("Brick yellow")
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.formFactor = Enum.FormFactor.Custom
- Part17.Name = "Muzzle"
- Part17.Parent = Model2
- Part17.CFrame = CFrame.new(42.814724, 11.6793499, 101.902084, -1, 6.59178738e-07, -3.94433209e-06, -3.94420886e-06, 0.000186620848, 1, 6.59914804e-07, 1, -0.000186620848)
- Part17.Orientation = Vector3.new(-90, -180, 0)
- Part17.Position = Vector3.new(42.814724, 11.6793499, 101.902084)
- Part17.Rotation = Vector3.new(-90.0100021, 0, -180)
- Part17.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part17.Transparency = 1
- Part17.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Sand green")
- Part17.CanCollide = false
- Part17.Material = Enum.Material.Metal
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Sand green")
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.formFactor = Enum.FormFactor.Custom
- CylinderMesh18.Parent = Part17
- CylinderMesh18.Scale = Vector3.new(1, 1, 0.800000012)
- Sound19.Parent = Part17
- Sound19.SoundId = "http://www.roblox.com/asset?id=147043479"
- Sound19.Volume = 1
- Part20.Name = "RecoilTube"
- Part20.Parent = Model2
- Part20.CFrame = CFrame.new(42.7761536, 11.7116365, 95.5020752, -1.5871492e-06, -7.00259852e-06, 1, 1, 0.000179861745, 1.58840862e-06, -0.00017986176, 1, 7.00231294e-06)
- Part20.Orientation = Vector3.new(0, 90, 89.9899979)
- Part20.Position = Vector3.new(42.7761536, 11.7116365, 95.5020752)
- Part20.Rotation = Vector3.new(89.9899979, 90, 0)
- Part20.Color = Color3.new(0.843137, 0.772549, 0.603922)
- Part20.Transparency = 1
- Part20.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part20.Anchored = true
- Part20.BackSurface = Enum.SurfaceType.Universal
- Part20.BottomSurface = Enum.SurfaceType.Universal
- Part20.BrickColor = BrickColor.new("Brick yellow")
- Part20.CanCollide = false
- Part20.FrontSurface = Enum.SurfaceType.Universal
- Part20.LeftSurface = Enum.SurfaceType.Universal
- Part20.Material = Enum.Material.Metal
- Part20.TopSurface = Enum.SurfaceType.Universal
- Part20.brickColor = BrickColor.new("Brick yellow")
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.formFactor = Enum.FormFactor.Custom
- CylinderMesh21.Parent = Part20
- CylinderMesh21.Scale = Vector3.new(1, 1, 0.699999988)
- Part22.Name = "Flash"
- Part22.Parent = Model2
- Part22.CFrame = CFrame.new(42.8046684, 11.6828022, 101.805008, 4.1446172e-05, -1.88004433e-05, -1, -1, 0.000181017138, -4.14495735e-05, 0.000181017924, 1, -1.879294e-05)
- Part22.Orientation = Vector3.new(0, -90, -89.9899979)
- Part22.Position = Vector3.new(42.8046684, 11.6828022, 101.805008)
- Part22.Rotation = Vector3.new(89.9899979, -90, 0)
- Part22.Color = Color3.new(0.854902, 0.521569, 0.254902)
- Part22.Transparency = 1
- Part22.Size = Vector3.new(0.400000036, 3.6058526, 0.400000006)
- Part22.Anchored = true
- Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.BrickColor = BrickColor.new("Bright orange")
- Part22.CanCollide = false
- Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.Material = Enum.Material.SmoothPlastic
- Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.brickColor = BrickColor.new("Bright orange")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- SpecialMesh23.Parent = Part22
- SpecialMesh23.MeshType = Enum.MeshType.Sphere
- Part24.Name = "Coax MG2"
- Part24.Parent = Model2
- Part24.CFrame = CFrame.new(43.8534088, 11.3209581, 94.1873169, 0.999999762, 0.000756662397, -0.000232223218, -0.000232173363, -6.59937432e-05, -1, -0.000756677764, 0.999999762, -6.58180434e-05)
- Part24.Orientation = Vector3.new(90, 0.0399999991, 0)
- Part24.Position = Vector3.new(43.8534088, 11.3209581, 94.1873169)
- Part24.Rotation = Vector3.new(90, -0.00999999978, -0.0399999991)
- Part24.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part24.Transparency = 1
- Part24.Size = Vector3.new(0.499999881, 0.599999905, 0.499999881)
- Part24.Anchored = true
- Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.BrickColor = BrickColor.new("Earth green")
- Part24.CanCollide = false
- Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.Material = Enum.Material.Concrete
- Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.brickColor = BrickColor.new("Earth green")
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.formFactor = Enum.FormFactor.Custom
- CylinderMesh25.Parent = Part24
- Texture26.Parent = Part24
- Texture26.Texture = "http://www.roblox.com/asset/?id=252111967"
- Texture26.Face = Enum.NormalId.Top
- Texture27.Parent = Part24
- Texture27.Texture = "http://www.roblox.com/asset/?id=252111967"
- Texture27.Face = Enum.NormalId.Left
- Texture28.Parent = Part24
- Texture28.Texture = "http://www.roblox.com/asset/?id=252111967"
- Texture29.Parent = Part24
- Texture29.Texture = "http://www.roblox.com/asset/?id=252111967"
- Texture29.Face = Enum.NormalId.Right
- Texture30.Parent = Part24
- Texture30.Texture = "http://www.roblox.com/asset/?id=252111967"
- Texture30.Face = Enum.NormalId.Back
- ManualWeld31.Name = "Coax MG2-to-MG Strong Joint"
- ManualWeld31.Parent = Part24
- ManualWeld31.C0 = CFrame.new(-0.24999994, 0.299999952, 0.24999994, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld31.C1 = CFrame.new(-0.251281738, -0.83102417, 0.269252777, -1.00000036, -4.4316228e-05, 0.000821094029, 0.000821095076, -1.64657995e-05, 1.00000083, -4.43034223e-05, 1.00000238, 1.64998492e-05)
- ManualWeld31.Part0 = Part24
- Model32.Name = "Turret"
- Model32.Parent = Model1
- Part33.Name = "Greater Rounded Cylinder"
- Part33.Parent = Model32
- Part33.CFrame = CFrame.new(43.2340698, 13.6410179, 90.3109131, -2.42021059e-07, 0.000240357622, -1, 1, -0.000179354727, -2.85130341e-07, -0.000179354785, -1, -0.000240357564)
- Part33.Orientation = Vector3.new(0, -90.0100021, 90.0100021)
- Part33.Position = Vector3.new(43.2340698, 13.6410179, 90.3109131)
- Part33.Rotation = Vector3.new(-90.0100021, -90, 0)
- Part33.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part33.Size = Vector3.new(0.200000003, 0.600000143, 0.200000003)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Grime")
- Part33.CanCollide = false
- Part33.Material = Enum.Material.Metal
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Grime")
- Part33.FormFactor = Enum.FormFactor.Custom
- Part33.formFactor = Enum.FormFactor.Custom
- CylinderMesh34.Parent = Part33
- UnionOperation35.Parent = Model32
- UnionOperation35.CFrame = CFrame.new(44.0734901, 14.0014935, 92.7705231, 1.90292582e-07, -0.000240480033, -1, -1, 0.000179384559, -2.33430995e-07, 0.000179384602, 1, -0.000240479989)
- UnionOperation35.Orientation = Vector3.new(0, -90.0100021, -89.9899979)
- UnionOperation35.Position = Vector3.new(44.0734901, 14.0014935, 92.7705231)
- UnionOperation35.Rotation = Vector3.new(89.9899979, -90, 0)
- UnionOperation35.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation35.Size = Vector3.new(0.600000024, 0.400000066, 0.600000024)
- UnionOperation35.Anchored = true
- UnionOperation35.BrickColor = BrickColor.new("Grime")
- UnionOperation35.CanCollide = false
- UnionOperation35.Material = Enum.Material.Metal
- UnionOperation35.brickColor = BrickColor.new("Grime")
- Part36.Parent = Model32
- Part36.CFrame = CFrame.new(44.4334221, 13.6513329, 92.0114212, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part36.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part36.Position = Vector3.new(44.4334221, 13.6513329, 92.0114212)
- Part36.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part36.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
- Part36.Anchored = true
- Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.CanCollide = false
- Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.Material = Enum.Material.SmoothPlastic
- Part36.Reflectance = 0.40000000596046
- Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.FormFactor = Enum.FormFactor.Custom
- Part36.formFactor = Enum.FormFactor.Custom
- BlockMesh37.Parent = Part36
- BlockMesh37.Scale = Vector3.new(0.100000001, 0.5, 0.800000012)
- UnionOperation38.Parent = Model32
- UnionOperation38.CFrame = CFrame.new(42.8333778, 13.6413498, 92.0503311, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- UnionOperation38.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- UnionOperation38.Position = Vector3.new(42.8333778, 13.6413498, 92.0503311)
- UnionOperation38.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- UnionOperation38.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation38.Size = Vector3.new(0.999999821, 0.200000048, 0.999999881)
- UnionOperation38.Anchored = true
- UnionOperation38.BrickColor = BrickColor.new("Grime")
- UnionOperation38.CanCollide = false
- UnionOperation38.Material = Enum.Material.Metal
- UnionOperation38.brickColor = BrickColor.new("Grime")
- Part39.Name = "Greater Rounded Cylinder"
- Part39.Parent = Model32
- Part39.CFrame = CFrame.new(43.7335968, 14.1014671, 92.550293, 2.12229622e-07, -1, 0.000221251583, -1, -2.51902264e-07, -0.000179310067, 0.000179310111, -0.000221251539, -1)
- Part39.Orientation = Vector3.new(0.00999999978, 179.990005, -90)
- Part39.Position = Vector3.new(43.7335968, 14.1014671, 92.550293)
- Part39.Rotation = Vector3.new(179.990005, 0.00999999978, 90)
- Part39.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part39.Size = Vector3.new(0.400000006, 0.400000006, 0.200000003)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Grime")
- Part39.CanCollide = false
- Part39.Material = Enum.Material.Metal
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Grime")
- Part39.FormFactor = Enum.FormFactor.Custom
- Part39.formFactor = Enum.FormFactor.Custom
- CylinderMesh40.Parent = Part39
- Part41.Name = "Greater Rounded Cylinder"
- Part41.Parent = Model32
- Part41.CFrame = CFrame.new(44.0736122, 14.0014324, 92.4255447, 1.90292582e-07, -0.000240480033, -1, -1, 0.000179384559, -2.33430995e-07, 0.000179384602, 1, -0.000240479989)
- Part41.Orientation = Vector3.new(0, -90.0100021, -89.9899979)
- Part41.Position = Vector3.new(44.0736122, 14.0014324, 92.4255447)
- Part41.Rotation = Vector3.new(89.9899979, -90, 0)
- Part41.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part41.Size = Vector3.new(0.200000033, 0.289999992, 0.200000003)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.BrickColor = BrickColor.new("Grime")
- Part41.CanCollide = false
- Part41.Material = Enum.Material.Metal
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.brickColor = BrickColor.new("Grime")
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.formFactor = Enum.FormFactor.Custom
- CylinderMesh42.Parent = Part41
- Part43.Parent = Model32
- Part43.CFrame = CFrame.new(44.0735168, 14.0014935, 92.670517, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part43.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part43.Position = Vector3.new(44.0735168, 14.0014935, 92.670517)
- Part43.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part43.Size = Vector3.new(0.200000003, 0.599999964, 0.600000024)
- Part43.Anchored = true
- Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.CanCollide = false
- Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.Material = Enum.Material.SmoothPlastic
- Part43.Reflectance = 0.60000002384186
- Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part43.FormFactor = Enum.FormFactor.Custom
- Part43.formFactor = Enum.FormFactor.Custom
- SpecialMesh44.Parent = Part43
- SpecialMesh44.MeshType = Enum.MeshType.Sphere
- Part45.Parent = Model32
- Part45.CFrame = CFrame.new(44.0735321, 14.0014591, 92.5703812, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part45.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part45.Position = Vector3.new(44.0735321, 14.0014591, 92.5703812)
- Part45.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part45.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part45.Size = Vector3.new(0.400000036, 0.599999964, 0.600000024)
- Part45.Anchored = true
- Part45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.BrickColor = BrickColor.new("Grime")
- Part45.CanCollide = false
- Part45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.Material = Enum.Material.Metal
- Part45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part45.brickColor = BrickColor.new("Grime")
- Part45.FormFactor = Enum.FormFactor.Custom
- Part45.formFactor = Enum.FormFactor.Custom
- SpecialMesh46.Parent = Part45
- SpecialMesh46.MeshType = Enum.MeshType.Sphere
- Part47.Name = "Greater Rounded Cylinder"
- Part47.Parent = Model32
- Part47.CFrame = CFrame.new(43.5334969, 13.8514385, 92.550293, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part47.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part47.Position = Vector3.new(43.5334969, 13.8514385, 92.550293)
- Part47.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part47.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part47.Size = Vector3.new(0.400000006, 0.600000024, 0.200000003)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.BrickColor = BrickColor.new("Grime")
- Part47.CanCollide = false
- Part47.Material = Enum.Material.Metal
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Grime")
- Part47.FormFactor = Enum.FormFactor.Custom
- Part47.formFactor = Enum.FormFactor.Custom
- CylinderMesh48.Parent = Part47
- WedgePart49.Name = "Triangle"
- WedgePart49.Parent = Model32
- WedgePart49.CFrame = CFrame.new(41.4335938, 13.851408, 92.3105011, -1, 0.000221065071, 8.89749998e-08, -1.2980874e-07, -0.000184713674, -1, -0.000221065042, -1, 0.000184713688)
- WedgePart49.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart49.Position = Vector3.new(41.4335938, 13.851408, 92.3105011)
- WedgePart49.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart49.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart49.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- WedgePart49.Anchored = true
- WedgePart49.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart49.BrickColor = BrickColor.new("Grime")
- WedgePart49.CanCollide = false
- WedgePart49.Material = Enum.Material.Metal
- WedgePart49.brickColor = BrickColor.new("Grime")
- WedgePart49.FormFactor = Enum.FormFactor.Custom
- WedgePart49.formFactor = Enum.FormFactor.Custom
- Part50.Parent = Model32
- Part50.CFrame = CFrame.new(41.4335785, 13.7514324, 92.4104843, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part50.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part50.Position = Vector3.new(41.4335785, 13.7514324, 92.4104843)
- Part50.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part50.Size = Vector3.new(0.200000003, 0.400000006, 0.600000024)
- Part50.Anchored = true
- Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.CanCollide = false
- Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.Material = Enum.Material.SmoothPlastic
- Part50.Reflectance = 0.40000000596046
- Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.formFactor = Enum.FormFactor.Custom
- BlockMesh51.Parent = Part50
- BlockMesh51.Scale = Vector3.new(0.100000001, 0.5, 0.800000012)
- Part52.Name = "Greater Rounded Cylinder"
- Part52.Parent = Model32
- Part52.CFrame = CFrame.new(42.8333778, 13.6413498, 92.0503311, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part52.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part52.Position = Vector3.new(42.8333778, 13.6413498, 92.0503311)
- Part52.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part52.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part52.Size = Vector3.new(0.799999833, 0.200000003, 0.999999821)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Grime")
- Part52.CanCollide = false
- Part52.Material = Enum.Material.Metal
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Grime")
- Part52.FormFactor = Enum.FormFactor.Custom
- Part52.formFactor = Enum.FormFactor.Custom
- CylinderMesh53.Parent = Part52
- Part54.Parent = Model32
- Part54.CFrame = CFrame.new(43.5334282, 14.1514263, 92.5502167, 0.000240506619, -4.49270573e-07, 1, -0.000185026307, 1, 4.93770642e-07, -1, -0.000185026409, 0.000240506532)
- Part54.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part54.Position = Vector3.new(43.5334282, 14.1514263, 92.5502167)
- Part54.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part54.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part54.Anchored = true
- Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.BrickColor = BrickColor.new("Grime")
- Part54.CanCollide = false
- Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.Material = Enum.Material.Metal
- Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part54.brickColor = BrickColor.new("Grime")
- Part54.FormFactor = Enum.FormFactor.Custom
- Part54.formFactor = Enum.FormFactor.Custom
- SpecialMesh55.Parent = Part54
- SpecialMesh55.MeshType = Enum.MeshType.Sphere
- UnionOperation56.Parent = Model32
- UnionOperation56.CFrame = CFrame.new(40.6975441, 14.0148277, 90.3161774, 0.000240357636, -0.86601156, -0.500023901, -0.000184937191, -0.500023961, 0.86601156, -1, -0.000115679461, -0.000280342298)
- UnionOperation56.Orientation = Vector3.new(-60, -90.0299988, -179.979996)
- UnionOperation56.Position = Vector3.new(40.6975441, 14.0148277, 90.3161774)
- UnionOperation56.Rotation = Vector3.new(-90.0199966, -30, 89.9800034)
- UnionOperation56.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation56.Size = Vector3.new(2.27058268, 0.18000564, 1.12921047)
- UnionOperation56.Anchored = true
- UnionOperation56.BrickColor = BrickColor.new("Grime")
- UnionOperation56.CanCollide = false
- UnionOperation56.Material = Enum.Material.Metal
- UnionOperation56.brickColor = BrickColor.new("Grime")
- WedgePart57.Name = "Triangle"
- WedgePart57.Parent = Model32
- WedgePart57.CFrame = CFrame.new(44.4334869, 13.6513042, 91.9112625, -1, 0.000221065071, 8.89749998e-08, -1.2980874e-07, -0.000184713674, -1, -0.000221065042, -1, 0.000184713688)
- WedgePart57.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart57.Position = Vector3.new(44.4334869, 13.6513042, 91.9112625)
- WedgePart57.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart57.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart57.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- WedgePart57.Anchored = true
- WedgePart57.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart57.BrickColor = BrickColor.new("Grime")
- WedgePart57.CanCollide = false
- WedgePart57.Material = Enum.Material.Metal
- WedgePart57.brickColor = BrickColor.new("Grime")
- WedgePart57.FormFactor = Enum.FormFactor.Custom
- WedgePart57.formFactor = Enum.FormFactor.Custom
- Part58.Name = "Greater Rounded Cylinder"
- Part58.Parent = Model32
- Part58.CFrame = CFrame.new(44.4334869, 13.4513187, 91.9112625, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part58.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part58.Position = Vector3.new(44.4334869, 13.4513187, 91.9112625)
- Part58.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part58.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part58.Size = Vector3.new(1, 0.200000003, 1)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Grime")
- Part58.CanCollide = false
- Part58.Material = Enum.Material.Metal
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Grime")
- Part58.FormFactor = Enum.FormFactor.Custom
- Part58.formFactor = Enum.FormFactor.Custom
- CylinderMesh59.Parent = Part58
- Part60.Parent = Model32
- Part60.CFrame = CFrame.new(44.0736389, 14.0014, 92.2904663, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part60.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part60.Position = Vector3.new(44.0736389, 14.0014, 92.2904663)
- Part60.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part60.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part60.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part60.Anchored = true
- Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.BrickColor = BrickColor.new("Grime")
- Part60.CanCollide = false
- Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.Material = Enum.Material.Metal
- Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part60.brickColor = BrickColor.new("Grime")
- Part60.FormFactor = Enum.FormFactor.Custom
- Part60.formFactor = Enum.FormFactor.Custom
- SpecialMesh61.Parent = Part60
- SpecialMesh61.MeshType = Enum.MeshType.Sphere
- UnionOperation62.Parent = Model32
- UnionOperation62.CFrame = CFrame.new(43.3989067, 14.0148277, 90.3167953, 0.000240312263, 0.866011918, -0.500023305, -0.000185041499, -0.500023305, -0.866011918, -1, 0.000300638349, 4.00864155e-05)
- UnionOperation62.Orientation = Vector3.new(60, -90, -179.979996)
- UnionOperation62.Position = Vector3.new(43.3989067, 14.0148277, 90.3167953)
- UnionOperation62.Rotation = Vector3.new(90, -30, -89.9800034)
- UnionOperation62.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation62.Size = Vector3.new(2.27293873, 0.180005342, 1.21372771)
- UnionOperation62.Anchored = true
- UnionOperation62.BrickColor = BrickColor.new("Grime")
- UnionOperation62.CanCollide = false
- UnionOperation62.Material = Enum.Material.Metal
- UnionOperation62.brickColor = BrickColor.new("Grime")
- Part63.Name = "Greater Rounded Cylinder"
- Part63.Parent = Model32
- Part63.CFrame = CFrame.new(41.1335983, 13.6513958, 92.2104874, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part63.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part63.Position = Vector3.new(41.1335983, 13.6513958, 92.2104874)
- Part63.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part63.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part63.Size = Vector3.new(0.400000036, 0.200000003, 0.400000006)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Grime")
- Part63.CanCollide = false
- Part63.Material = Enum.Material.Metal
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Grime")
- Part63.FormFactor = Enum.FormFactor.Custom
- Part63.formFactor = Enum.FormFactor.Custom
- CylinderMesh64.Parent = Part63
- Part65.Parent = Model32
- Part65.CFrame = CFrame.new(46.3564453, 11.3406019, 88.3800735, -0.499778479, -2.64417463e-06, 0.866153419, -0.00016029198, 1, -8.94371697e-05, -0.866163194, -0.000183537268, -0.499784172)
- Part65.Orientation = Vector3.new(0.00999999978, 119.989998, -0.00999999978)
- Part65.Position = Vector3.new(46.3564453, 11.3406019, 88.3800735)
- Part65.Rotation = Vector3.new(179.990005, 60.0099983, 180)
- Part65.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part65.Size = Vector3.new(1.20000017, 1.20000005, 0.400000006)
- Part65.Anchored = true
- Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.BrickColor = BrickColor.new("Grime")
- Part65.CanCollide = false
- Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.Material = Enum.Material.Metal
- Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part65.brickColor = BrickColor.new("Grime")
- Part65.FormFactor = Enum.FormFactor.Custom
- Part65.formFactor = Enum.FormFactor.Custom
- Part66.Parent = Model32
- Part66.CFrame = CFrame.new(42.9050789, 11.6403427, 86.9444962, 0.000240357607, -2.40777979e-07, 1, -0.0001849369, 1, 2.85228964e-07, -1, -0.000184936958, 0.000240357549)
- Part66.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part66.Position = Vector3.new(42.9050789, 11.6403427, 86.9444962)
- Part66.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part66.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part66.Size = Vector3.new(1.60000014, 2.20000005, 3.80000019)
- Part66.Anchored = true
- Part66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.BrickColor = BrickColor.new("Grime")
- Part66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.Material = Enum.Material.Metal
- Part66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part66.brickColor = BrickColor.new("Grime")
- Part66.FormFactor = Enum.FormFactor.Custom
- Part66.formFactor = Enum.FormFactor.Custom
- WedgePart67.Name = "Triangle"
- WedgePart67.Parent = Model32
- WedgePart67.CFrame = CFrame.new(40.6045799, 11.6404343, 87.4440155, 9.33295397e-08, 0.000240103793, 1, -1, -0.000178058326, 1.36082022e-07, 0.000178058355, -1, 0.000240103764)
- WedgePart67.Orientation = Vector3.new(0, 89.9899979, -90.0100021)
- WedgePart67.Position = Vector3.new(40.6045799, 11.6404343, 87.4440155)
- WedgePart67.Rotation = Vector3.new(-90.0100021, 90, 0)
- WedgePart67.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart67.Size = Vector3.new(2.20000005, 2.60000014, 0.800000012)
- WedgePart67.Anchored = true
- WedgePart67.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart67.BrickColor = BrickColor.new("Grime")
- WedgePart67.Material = Enum.Material.Metal
- WedgePart67.brickColor = BrickColor.new("Grime")
- WedgePart67.FormFactor = Enum.FormFactor.Custom
- WedgePart67.formFactor = Enum.FormFactor.Custom
- Part68.Name = "Greater Rounded Cylinder"
- Part68.Parent = Model32
- Part68.CFrame = CFrame.new(40.833847, 13.6410179, 90.3103256, -2.42021059e-07, 0.000240357622, -1, 1, -0.000179354727, -2.85130341e-07, -0.000179354785, -1, -0.000240357564)
- Part68.Orientation = Vector3.new(0, -90.0100021, 90.0100021)
- Part68.Position = Vector3.new(40.833847, 13.6410179, 90.3103256)
- Part68.Rotation = Vector3.new(-90.0100021, -90, 0)
- Part68.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part68.Size = Vector3.new(0.200000003, 0.600000143, 0.200000003)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Grime")
- Part68.CanCollide = false
- Part68.Material = Enum.Material.Metal
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Grime")
- Part68.FormFactor = Enum.FormFactor.Custom
- Part68.formFactor = Enum.FormFactor.Custom
- CylinderMesh69.Parent = Part68
- UnionOperation70.Parent = Model32
- UnionOperation70.CFrame = CFrame.new(42.8994675, 12.9407301, 88.7443161, 0.000240357607, -4.49285153e-07, 1, -0.000184966702, 1, 4.937433e-07, -1, -0.000184966804, 0.00024035752)
- UnionOperation70.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation70.Position = Vector3.new(42.8994675, 12.9407301, 88.7443161)
- UnionOperation70.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation70.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation70.Size = Vector3.new(1.60000014, 0.800001025, 4.79000044)
- UnionOperation70.Anchored = true
- UnionOperation70.BrickColor = BrickColor.new("Grime")
- UnionOperation70.Material = Enum.Material.Metal
- UnionOperation70.brickColor = BrickColor.new("Grime")
- WedgePart71.Name = "Triangle"
- WedgePart71.Parent = Model32
- WedgePart71.CFrame = CFrame.new(45.2043114, 11.6404343, 87.445015, 1.07457581e-08, 0.000240327805, -1, 1, -0.000179056689, -3.22865432e-08, -0.000179056689, -1, -0.000240327805)
- WedgePart71.Orientation = Vector3.new(0, -90.0100021, 90.0100021)
- WedgePart71.Position = Vector3.new(45.2043114, 11.6404343, 87.445015)
- WedgePart71.Rotation = Vector3.new(-90.0100021, -90, 0)
- WedgePart71.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart71.Size = Vector3.new(2.20000005, 2.60000014, 0.800000012)
- WedgePart71.Anchored = true
- WedgePart71.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart71.BrickColor = BrickColor.new("Grime")
- WedgePart71.Material = Enum.Material.Metal
- WedgePart71.brickColor = BrickColor.new("Grime")
- WedgePart71.FormFactor = Enum.FormFactor.Custom
- WedgePart71.formFactor = Enum.FormFactor.Custom
- Part72.Parent = Model32
- Part72.CFrame = CFrame.new(42.8331604, 13.4415264, 92.9502411, -2.42021059e-07, -0.000240357622, 1, 1, 0.000179354727, 2.85130341e-07, -0.000179354785, 1, 0.000240357564)
- Part72.Orientation = Vector3.new(0, 89.9899979, 89.9899979)
- Part72.Position = Vector3.new(42.8331604, 13.4415264, 92.9502411)
- Part72.Rotation = Vector3.new(89.9899979, 90, 0)
- Part72.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part72.Size = Vector3.new(1, 0.400000006, 1)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Grime")
- Part72.CanCollide = false
- Part72.Material = Enum.Material.Metal
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Grime")
- Part72.FormFactor = Enum.FormFactor.Custom
- Part72.formFactor = Enum.FormFactor.Custom
- SpecialMesh73.Parent = Part72
- SpecialMesh73.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh73.Scale = Vector3.new(0.600000024, 0.400000006, 1)
- SpecialMesh73.MeshType = Enum.MeshType.FileMesh
- Part74.Name = "Greater Rounded Cylinder"
- Part74.Parent = Model32
- Part74.CFrame = CFrame.new(44.5986481, 13.550869, 89.5760956, 3.14467798e-07, -0.707249224, -0.706964314, -1, 0.000126575003, -0.000127070845, 0.000179354785, 0.706964254, -0.707249224)
- Part74.Orientation = Vector3.new(0.00999999978, -135.009995, -89.9899979)
- Part74.Position = Vector3.new(44.5986481, 13.550869, 89.5760956)
- Part74.Rotation = Vector3.new(179.990005, -44.9900017, 90)
- Part74.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part74.Size = Vector3.new(0.400000006, 0.600000024, 0.200000003)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Grime")
- Part74.CanCollide = false
- Part74.Material = Enum.Material.Metal
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Grime")
- Part74.FormFactor = Enum.FormFactor.Custom
- Part74.formFactor = Enum.FormFactor.Custom
- CylinderMesh75.Parent = Part74
- Part76.Parent = Model32
- Part76.CFrame = CFrame.new(42.9033775, 11.8154583, 93.8341675, 0.000203299365, 0.000128204541, 1, -0.534405828, 0.845228136, 2.82296924e-07, -0.845228076, -0.534405828, 0.000240347566)
- Part76.Orientation = Vector3.new(0, 89.9899979, -32.2999992)
- Part76.Position = Vector3.new(42.9033775, 11.8154583, 93.8341675)
- Part76.Rotation = Vector3.new(-32.2999992, 90, 0)
- Part76.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part76.Size = Vector3.new(0.200000003, 2, 3.4000001)
- Part76.Anchored = true
- Part76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.BrickColor = BrickColor.new("Grime")
- Part76.CanCollide = false
- Part76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.Material = Enum.Material.Metal
- Part76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part76.brickColor = BrickColor.new("Grime")
- Part76.FormFactor = Enum.FormFactor.Custom
- Part76.formFactor = Enum.FormFactor.Custom
- Part77.Parent = Model32
- Part77.CFrame = CFrame.new(41.9051056, 12.9403629, 86.8439026, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part77.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part77.Position = Vector3.new(41.9051056, 12.9403629, 86.8439026)
- Part77.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part77.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part77.Size = Vector3.new(1.39999998, 0.400000036, 0.600000024)
- Part77.Anchored = true
- Part77.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.BrickColor = BrickColor.new("Grime")
- Part77.CanCollide = false
- Part77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.Material = Enum.Material.Metal
- Part77.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part77.brickColor = BrickColor.new("Grime")
- Part77.FormFactor = Enum.FormFactor.Custom
- Part77.formFactor = Enum.FormFactor.Custom
- Part78.Name = "Greater Rounded Cylinder"
- Part78.Parent = Model32
- Part78.CFrame = CFrame.new(43.5334167, 13.4514427, 92.5503464, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part78.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part78.Position = Vector3.new(43.5334167, 13.4514427, 92.5503464)
- Part78.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part78.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part78.Size = Vector3.new(0.400000006, 0.200000003, 0.400000006)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Grime")
- Part78.CanCollide = false
- Part78.Material = Enum.Material.Metal
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Grime")
- Part78.FormFactor = Enum.FormFactor.Custom
- Part78.formFactor = Enum.FormFactor.Custom
- CylinderMesh79.Parent = Part78
- UnionOperation80.Parent = Model32
- UnionOperation80.CFrame = CFrame.new(42.8686218, 11.8910465, 90.5463867, -1, -2.22253988e-07, 0.000221129158, -2.62405763e-07, 1, -0.000181576121, -0.000221129114, -0.000181576164, -1)
- UnionOperation80.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation80.Position = Vector3.new(42.8686218, 11.8910465, 90.5463867)
- UnionOperation80.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation80.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation80.Size = Vector3.new(8.52999878, 3.29999924, 8.40847015)
- UnionOperation80.Anchored = true
- UnionOperation80.BrickColor = BrickColor.new("Grime")
- UnionOperation80.CanCollide = false
- UnionOperation80.Material = Enum.Material.Metal
- UnionOperation80.brickColor = BrickColor.new("Grime")
- ManualWeld81.Name = "Union-to-Part Strong Joint"
- ManualWeld81.Parent = UnionOperation80
- ManualWeld81.C0 = CFrame.new(4.26499939, -1.64999962, 4.20423508, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld81.C1 = CFrame.new(4.31080627, 0.247557163, -4.25105286, -1.91839936e-05, 1, 3.58996863e-06, 1.9290983e-08, 3.58996908e-06, -1, -1, -1.91839936e-05, -1.93598524e-08)
- ManualWeld81.Part0 = UnionOperation80
- ManualWeld81.Part1 = UnionOperation403
- ManualWeld81.part1 = UnionOperation403
- UnionOperation82.Parent = Model32
- UnionOperation82.CFrame = CFrame.new(43.5051422, 12.1300888, 85.4944763, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- UnionOperation82.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- UnionOperation82.Position = Vector3.new(43.5051422, 12.1300888, 85.4944763)
- UnionOperation82.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- UnionOperation82.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation82.Size = Vector3.new(0.400000006, 0.200000033, 0.400000006)
- UnionOperation82.Anchored = true
- UnionOperation82.BrickColor = BrickColor.new("Grime")
- UnionOperation82.CanCollide = false
- UnionOperation82.Material = Enum.Material.Metal
- UnionOperation82.brickColor = BrickColor.new("Grime")
- Part83.Parent = Model32
- Part83.CFrame = CFrame.new(41.4336319, 13.6513958, 92.2105484, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part83.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part83.Position = Vector3.new(41.4336319, 13.6513958, 92.2105484)
- Part83.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part83.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part83.Size = Vector3.new(0.400000006, 0.200000003, 0.600000024)
- Part83.Anchored = true
- Part83.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.BrickColor = BrickColor.new("Grime")
- Part83.CanCollide = false
- Part83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.Material = Enum.Material.Metal
- Part83.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part83.brickColor = BrickColor.new("Grime")
- Part83.FormFactor = Enum.FormFactor.Custom
- Part83.formFactor = Enum.FormFactor.Custom
- Part84.Name = "Greater Rounded Cylinder"
- Part84.Parent = Model32
- Part84.CFrame = CFrame.new(41.7338104, 13.6513958, 92.2106552, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part84.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part84.Position = Vector3.new(41.7338104, 13.6513958, 92.2106552)
- Part84.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part84.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part84.Size = Vector3.new(0.400000036, 0.200000003, 0.400000006)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Grime")
- Part84.CanCollide = false
- Part84.Material = Enum.Material.Metal
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Grime")
- Part84.FormFactor = Enum.FormFactor.Custom
- Part84.formFactor = Enum.FormFactor.Custom
- CylinderMesh85.Parent = Part84
- Part86.Name = "Greater Rounded Cylinder"
- Part86.Parent = Model32
- Part86.CFrame = CFrame.new(44.4047394, 13.4403324, 86.5244675, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part86.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part86.Position = Vector3.new(44.4047394, 13.4403324, 86.5244675)
- Part86.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part86.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part86.Size = Vector3.new(0.400000006, 1.39999998, 0.200000003)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Grime")
- Part86.CanCollide = false
- Part86.Material = Enum.Material.Metal
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Grime")
- Part86.FormFactor = Enum.FormFactor.Custom
- Part86.formFactor = Enum.FormFactor.Custom
- CylinderMesh87.Parent = Part86
- UnionOperation88.Parent = Model32
- UnionOperation88.CFrame = CFrame.new(44.4046059, 12.9404249, 87.044487, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- UnionOperation88.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- UnionOperation88.Position = Vector3.new(44.4046059, 12.9404249, 87.044487)
- UnionOperation88.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- UnionOperation88.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation88.Size = Vector3.new(0.800000072, 0.400000453, 0.999999762)
- UnionOperation88.Anchored = true
- UnionOperation88.BrickColor = BrickColor.new("Grime")
- UnionOperation88.CanCollide = false
- UnionOperation88.Material = Enum.Material.Metal
- UnionOperation88.brickColor = BrickColor.new("Grime")
- Part89.Parent = Model32
- Part89.CFrame = CFrame.new(46.2698212, 12.0406418, 88.4299164, -0.499778479, -2.64417463e-06, 0.866153419, -0.00016029198, 1, -8.94371697e-05, -0.866163194, -0.000183537268, -0.499784172)
- Part89.Orientation = Vector3.new(0.00999999978, 119.989998, -0.00999999978)
- Part89.Position = Vector3.new(46.2698212, 12.0406418, 88.4299164)
- Part89.Rotation = Vector3.new(179.990005, 60.0099983, 180)
- Part89.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part89.Size = Vector3.new(0.800000131, 0.200000003, 0.200000003)
- Part89.Anchored = true
- Part89.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.BrickColor = BrickColor.new("Grime")
- Part89.CanCollide = false
- Part89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.Material = Enum.Material.Metal
- Part89.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part89.brickColor = BrickColor.new("Grime")
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.formFactor = Enum.FormFactor.Custom
- Part90.Name = "Greater Rounded Cylinder"
- Part90.Parent = Model32
- Part90.CFrame = CFrame.new(46.3564606, 11.9406395, 88.3799286, -2.42031973e-07, -0.499778271, -0.866153598, 1, -0.000155468879, 8.94274854e-05, -0.000179354785, -0.866163373, 0.499783963)
- Part90.Orientation = Vector3.new(-0.00999999978, -60.0099983, 90.0100021)
- Part90.Position = Vector3.new(46.3564606, 11.9406395, 88.3799286)
- Part90.Rotation = Vector3.new(-0.00999999978, -60.0099983, 90)
- Part90.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part90.Size = Vector3.new(0.400000006, 0.800000012, 0.400000036)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Grime")
- Part90.CanCollide = false
- Part90.Material = Enum.Material.Metal
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Grime")
- Part90.FormFactor = Enum.FormFactor.Custom
- Part90.formFactor = Enum.FormFactor.Custom
- CylinderMesh91.Parent = Part90
- UnionOperation92.Parent = Model32
- UnionOperation92.CFrame = CFrame.new(44.4047394, 12.9403028, 86.5444489, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- UnionOperation92.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- UnionOperation92.Position = Vector3.new(44.4047394, 12.9403028, 86.5444489)
- UnionOperation92.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- UnionOperation92.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation92.Size = Vector3.new(0.800000072, 0.400000036, 0.800000072)
- UnionOperation92.Anchored = true
- UnionOperation92.BrickColor = BrickColor.new("Grime")
- UnionOperation92.CanCollide = false
- UnionOperation92.Material = Enum.Material.Metal
- UnionOperation92.brickColor = BrickColor.new("Grime")
- UnionOperation93.Parent = Model32
- UnionOperation93.CFrame = CFrame.new(42.9003029, 13.0404301, 87.0441208, -1, 0.000221158989, 8.89795118e-08, -1.29830596e-07, -0.000184713674, -1, -0.00022115896, -1, 0.000184713688)
- UnionOperation93.Orientation = Vector3.new(90, 179.990005, 0)
- UnionOperation93.Position = Vector3.new(42.9003029, 13.0404301, 87.0441208)
- UnionOperation93.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- UnionOperation93.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation93.Size = Vector3.new(4.91655588, 1.80000031, 0.599999905)
- UnionOperation93.Anchored = true
- UnionOperation93.BrickColor = BrickColor.new("Grime")
- UnionOperation93.Material = Enum.Material.Metal
- UnionOperation93.brickColor = BrickColor.new("Grime")
- UnionOperation94.Parent = Model32
- UnionOperation94.CFrame = CFrame.new(42.0184937, 13.6093121, 90.29319, -1, -2.37961743e-07, 0.000221114242, -2.77128692e-07, 1, -0.000177134425, -0.000221114198, -0.000177134483, -1)
- UnionOperation94.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation94.Position = Vector3.new(42.0184937, 13.6093121, 90.29319)
- UnionOperation94.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation94.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation94.Size = Vector3.new(2.62737536, 0.197509885, 2.62737513)
- UnionOperation94.Anchored = true
- UnionOperation94.BrickColor = BrickColor.new("Grime")
- UnionOperation94.CanCollide = false
- UnionOperation94.Material = Enum.Material.Metal
- UnionOperation94.brickColor = BrickColor.new("Grime")
- Part95.Parent = Model32
- Part95.CFrame = CFrame.new(43.5049667, 11.8402042, 86.1945572, 0.000240357607, -2.40777979e-07, 1, -0.0001849369, 1, 2.85228964e-07, -1, -0.000184936958, 0.000240357549)
- Part95.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part95.Position = Vector3.new(43.5049667, 11.8402042, 86.1945572)
- Part95.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part95.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part95.Size = Vector3.new(0.200000003, 0.600000024, 0.600000024)
- Part95.Anchored = true
- Part95.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.BrickColor = BrickColor.new("Grime")
- Part95.CanCollide = false
- Part95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.Material = Enum.Material.Metal
- Part95.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part95.brickColor = BrickColor.new("Grime")
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.formFactor = Enum.FormFactor.Custom
- Part96.Parent = Model32
- Part96.CFrame = CFrame.new(44.9871826, 11.1402855, 86.7378769, -0.955839753, 1.49105608e-06, -0.293888599, 5.42883681e-05, 1, -0.000171493288, 0.293888599, -0.000179874813, -0.955839753)
- Part96.Orientation = Vector3.new(0.00999999978, -162.910004, 0)
- Part96.Position = Vector3.new(44.9871826, 11.1402855, 86.7378769)
- Part96.Rotation = Vector3.new(179.990005, -17.0900002, -180)
- Part96.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part96.Size = Vector3.new(0.400000006, 0.400000006, 0.200000003)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Grime")
- Part96.CanCollide = false
- Part96.Material = Enum.Material.Metal
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Grime")
- Part96.FormFactor = Enum.FormFactor.Custom
- Part96.formFactor = Enum.FormFactor.Custom
- SpecialMesh97.Parent = Part96
- SpecialMesh97.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh97.Scale = Vector3.new(0.5, 0.400000006, 1)
- SpecialMesh97.MeshType = Enum.MeshType.FileMesh
- Part98.Name = "Greater Rounded Cylinder"
- Part98.Parent = Model32
- Part98.CFrame = CFrame.new(44.4047394, 16.1403427, 86.5240021, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part98.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part98.Position = Vector3.new(44.4047394, 16.1403427, 86.5240021)
- Part98.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part98.Size = Vector3.new(0.400000006, 4, 0.200000003)
- Part98.Anchored = true
- Part98.BottomSurface = Enum.SurfaceType.Smooth
- Part98.BrickColor = BrickColor.new("Black")
- Part98.CanCollide = false
- Part98.TopSurface = Enum.SurfaceType.Smooth
- Part98.brickColor = BrickColor.new("Black")
- Part98.FormFactor = Enum.FormFactor.Custom
- Part98.formFactor = Enum.FormFactor.Custom
- CylinderMesh99.Parent = Part98
- CylinderMesh99.Scale = Vector3.new(1, 1, 0.5)
- UnionOperation100.Parent = Model32
- UnionOperation100.CFrame = CFrame.new(42.8659973, 10.7410221, 90.6505432, -1, -2.22247394e-07, 0.000221129158, -2.62405763e-07, 1, -0.000181605923, -0.000221129114, -0.000181605967, -1)
- UnionOperation100.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation100.Position = Vector3.new(42.8659973, 10.7410221, 90.6505432)
- UnionOperation100.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation100.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation100.Size = Vector3.new(8.5234623, 1.00000417, 8.52345943)
- UnionOperation100.Anchored = true
- UnionOperation100.BrickColor = BrickColor.new("Grime")
- UnionOperation100.CanCollide = false
- UnionOperation100.Material = Enum.Material.Metal
- UnionOperation100.brickColor = BrickColor.new("Grime")
- ManualWeld101.Name = "Union-to-Part Strong Joint"
- ManualWeld101.Parent = UnionOperation100
- ManualWeld101.C0 = CFrame.new(4.26173115, -0.500002086, 4.26172972, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld101.C1 = CFrame.new(4.26436615, 0.247510433, -4.2503891, -1.91839936e-05, 1, 3.56016676e-06, 1.9290983e-08, 3.56016722e-06, -1, -1, -1.91839936e-05, -1.93592804e-08)
- ManualWeld101.Part0 = UnionOperation100
- ManualWeld101.Part1 = UnionOperation403
- ManualWeld101.part1 = UnionOperation403
- Part102.Parent = Model32
- Part102.CFrame = CFrame.new(40.8225899, 11.1402817, 86.7369232, -0.955708683, -1.14709258e-06, 0.294314355, -5.40328292e-05, 1, -0.000171559892, -0.294314414, -0.000179863913, -0.955708623)
- Part102.Orientation = Vector3.new(0.00999999978, 162.880005, 0)
- Part102.Position = Vector3.new(40.8225899, 11.1402817, 86.7369232)
- Part102.Rotation = Vector3.new(179.990005, 17.1200008, 180)
- Part102.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part102.Size = Vector3.new(0.400000006, 0.400000006, 0.200000003)
- Part102.Anchored = true
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.BrickColor = BrickColor.new("Grime")
- Part102.CanCollide = false
- Part102.Material = Enum.Material.Metal
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.brickColor = BrickColor.new("Grime")
- Part102.FormFactor = Enum.FormFactor.Custom
- Part102.formFactor = Enum.FormFactor.Custom
- SpecialMesh103.Parent = Part102
- SpecialMesh103.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh103.Scale = Vector3.new(0.5, 0.400000006, 1)
- SpecialMesh103.MeshType = Enum.MeshType.FileMesh
- Part104.Parent = Model32
- Part104.CFrame = CFrame.new(43.5050964, 11.8301344, 85.6945572, 0.000240357607, -2.40777979e-07, 1, -0.0001849369, 1, 2.85228964e-07, -1, -0.000184936958, 0.000240357549)
- Part104.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part104.Position = Vector3.new(43.5050964, 11.8301344, 85.6945572)
- Part104.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part104.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part104.Size = Vector3.new(0.800000012, 0.400000036, 0.400000036)
- Part104.Anchored = true
- Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.BrickColor = BrickColor.new("Grime")
- Part104.CanCollide = false
- Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.Material = Enum.Material.Metal
- Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part104.brickColor = BrickColor.new("Grime")
- Part104.FormFactor = Enum.FormFactor.Custom
- Part104.formFactor = Enum.FormFactor.Custom
- WedgePart105.Name = "Triangle"
- WedgePart105.Parent = Model32
- WedgePart105.CFrame = CFrame.new(44.9847488, 12.9403925, 86.9446793, 2.67344973e-07, 1, -0.000220975169, -1, 3.06921947e-07, 0.000179101422, 0.00017910148, 0.000220975111, 1)
- WedgePart105.Orientation = Vector3.new(-0.00999999978, -0.00999999978, -90)
- WedgePart105.Position = Vector3.new(44.9847488, 12.9403925, 86.9446793)
- WedgePart105.Rotation = Vector3.new(-0.00999999978, -0.00999999978, -90)
- WedgePart105.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart105.Size = Vector3.new(0.400000036, 0.360000014, 0.800000012)
- WedgePart105.Anchored = true
- WedgePart105.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart105.BrickColor = BrickColor.new("Grime")
- WedgePart105.CanCollide = false
- WedgePart105.Material = Enum.Material.Metal
- WedgePart105.brickColor = BrickColor.new("Grime")
- WedgePart105.FormFactor = Enum.FormFactor.Custom
- WedgePart105.formFactor = Enum.FormFactor.Custom
- Part106.Parent = Model32
- Part106.CFrame = CFrame.new(45.0937538, 13.551055, 90.4954987, 0.707249343, 2.56337717e-06, 0.706964254, -0.000130587956, 1, 0.000127014689, -0.706964314, -0.000182152056, 0.707249284)
- Part106.Orientation = Vector3.new(-0.00999999978, 44.9900017, -0.00999999978)
- Part106.Position = Vector3.new(45.0937538, 13.551055, 90.4954987)
- Part106.Rotation = Vector3.new(-0.00999999978, 44.9900017, 0)
- Part106.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part106.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
- Part106.Anchored = true
- Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.BrickColor = BrickColor.new("Grime")
- Part106.CanCollide = false
- Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.Material = Enum.Material.Metal
- Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part106.brickColor = BrickColor.new("Grime")
- Part106.FormFactor = Enum.FormFactor.Custom
- Part106.formFactor = Enum.FormFactor.Custom
- SpecialMesh107.Parent = Part106
- SpecialMesh107.MeshType = Enum.MeshType.Sphere
- Part108.Name = "Greater Rounded Cylinder"
- Part108.Parent = Model32
- Part108.CFrame = CFrame.new(44.8817482, 13.4510479, 90.5661392, 0.707249343, -2.53810413e-06, -0.706964254, -0.000130573026, -1, -0.000127035542, -0.706964254, 0.000182156262, -0.707249343)
- Part108.Orientation = Vector3.new(0.00999999978, -135.009995, -179.990005)
- Part108.Position = Vector3.new(44.8817482, 13.4510479, 90.5661392)
- Part108.Rotation = Vector3.new(179.990005, -44.9900017, 0)
- Part108.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part108.Size = Vector3.new(1.60000014, 0.200000003, 1.60000014)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Grime")
- Part108.CanCollide = false
- Part108.Material = Enum.Material.Metal
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Grime")
- Part108.FormFactor = Enum.FormFactor.Custom
- Part108.formFactor = Enum.FormFactor.Custom
- CylinderMesh109.Parent = Part108
- Part110.Name = "Greater Rounded Cylinder"
- Part110.Parent = Model32
- Part110.CFrame = CFrame.new(45.3053703, 13.5510235, 90.2831879, 3.14467798e-07, -0.707249224, -0.706964314, -1, 0.000126575003, -0.000127070845, 0.000179354785, 0.706964254, -0.707249224)
- Part110.Orientation = Vector3.new(0.00999999978, -135.009995, -89.9899979)
- Part110.Position = Vector3.new(45.3053703, 13.5510235, 90.2831879)
- Part110.Rotation = Vector3.new(179.990005, -44.9900017, 90)
- Part110.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part110.Size = Vector3.new(0.400000006, 0.600000024, 0.200000003)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Grime")
- Part110.CanCollide = false
- Part110.Material = Enum.Material.Metal
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Grime")
- Part110.FormFactor = Enum.FormFactor.Custom
- Part110.formFactor = Enum.FormFactor.Custom
- CylinderMesh111.Parent = Part110
- Part112.Parent = Model32
- Part112.CFrame = CFrame.new(44.5985069, 13.4510174, 90.2830811, -0.706922948, -3.01905015e-06, 0.70729059, -0.000130971734, 1, -0.00012663519, -0.70729059, -0.000182156393, -0.706922948)
- Part112.Orientation = Vector3.new(0.00999999978, 134.990005, -0.00999999978)
- Part112.Position = Vector3.new(44.5985069, 13.4510174, 90.2830811)
- Part112.Rotation = Vector3.new(179.990005, 45.0099983, 180)
- Part112.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part112.Size = Vector3.new(0.800000012, 0.200000003, 1.60000014)
- Part112.Anchored = true
- Part112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.BrickColor = BrickColor.new("Grime")
- Part112.CanCollide = false
- Part112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.Material = Enum.Material.Metal
- Part112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part112.brickColor = BrickColor.new("Grime")
- Part112.FormFactor = Enum.FormFactor.Custom
- Part112.formFactor = Enum.FormFactor.Custom
- Part113.Name = "Greater Rounded Cylinder"
- Part113.Parent = Model32
- Part113.CFrame = CFrame.new(45.1645508, 13.55093, 89.7176361, 2.93403872e-07, 0.70692277, -0.707290828, -1, 0.000126989646, 0.000126508749, 0.000179250521, 0.707290769, 0.70692277)
- Part113.Orientation = Vector3.new(-0.00999999978, -45.0099983, -89.9899979)
- Part113.Position = Vector3.new(45.1645508, 13.55093, 89.7176361)
- Part113.Rotation = Vector3.new(-0.00999999978, -45.0099983, -90)
- Part113.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part113.Size = Vector3.new(0.400000006, 1.20000005, 0.400000036)
- Part113.Anchored = true
- Part113.BottomSurface = Enum.SurfaceType.Smooth
- Part113.BrickColor = BrickColor.new("Grime")
- Part113.CanCollide = false
- Part113.Material = Enum.Material.Metal
- Part113.TopSurface = Enum.SurfaceType.Smooth
- Part113.brickColor = BrickColor.new("Grime")
- Part113.FormFactor = Enum.FormFactor.Custom
- Part113.formFactor = Enum.FormFactor.Custom
- CylinderMesh114.Parent = Part113
- Part115.Parent = Model32
- Part115.CFrame = CFrame.new(45.196167, 13.4509249, 89.6859055, 0.707249343, 2.56337057e-06, 0.706964254, -0.000130587956, 1, 0.000127014689, -0.706964314, -0.000182152056, 0.707249284)
- Part115.Orientation = Vector3.new(-0.00999999978, 44.9900017, -0.00999999978)
- Part115.Position = Vector3.new(45.196167, 13.4509249, 89.6859055)
- Part115.Rotation = Vector3.new(-0.00999999978, 44.9900017, 0)
- Part115.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part115.Size = Vector3.new(0.490000039, 0.200000003, 1.20000005)
- Part115.Anchored = true
- Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.BrickColor = BrickColor.new("Grime")
- Part115.CanCollide = false
- Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.Material = Enum.Material.Metal
- Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part115.brickColor = BrickColor.new("Grime")
- Part115.FormFactor = Enum.FormFactor.Custom
- Part115.formFactor = Enum.FormFactor.Custom
- Part116.Name = "Greater Rounded Cylinder"
- Part116.Parent = Model32
- Part116.CFrame = CFrame.new(44.3159943, 13.4509544, 90.0002136, 0.707249343, -2.53810413e-06, -0.706964254, -0.000130573026, -1, -0.000127035542, -0.706964254, 0.000182156262, -0.707249343)
- Part116.Orientation = Vector3.new(0.00999999978, -135.009995, -179.990005)
- Part116.Position = Vector3.new(44.3159943, 13.4509544, 90.0002136)
- Part116.Rotation = Vector3.new(179.990005, -44.9900017, 0)
- Part116.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part116.Size = Vector3.new(1.60000014, 0.200000003, 1.60000014)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Grime")
- Part116.CanCollide = false
- Part116.Material = Enum.Material.Metal
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Grime")
- Part116.FormFactor = Enum.FormFactor.Custom
- Part116.formFactor = Enum.FormFactor.Custom
- CylinderMesh117.Parent = Part116
- Part118.Parent = Model32
- Part118.CFrame = CFrame.new(44.3866119, 13.55093, 89.7881927, 0.707249343, 2.56337717e-06, 0.706964254, -0.000130587956, 1, 0.000127014689, -0.706964314, -0.000182152056, 0.707249284)
- Part118.Orientation = Vector3.new(-0.00999999978, 44.9900017, -0.00999999978)
- Part118.Position = Vector3.new(44.3866119, 13.55093, 89.7881927)
- Part118.Rotation = Vector3.new(-0.00999999978, 44.9900017, 0)
- Part118.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part118.Size = Vector3.new(0.400000006, 0.200000003, 0.200000003)
- Part118.Anchored = true
- Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.BrickColor = BrickColor.new("Grime")
- Part118.CanCollide = false
- Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.Material = Enum.Material.Metal
- Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part118.brickColor = BrickColor.new("Grime")
- Part118.FormFactor = Enum.FormFactor.Custom
- Part118.formFactor = Enum.FormFactor.Custom
- SpecialMesh119.Parent = Part118
- SpecialMesh119.MeshType = Enum.MeshType.Sphere
- UnionOperation120.Parent = Model32
- UnionOperation120.CFrame = CFrame.new(42.8647461, 11.5589561, 94.1160889, -2.38589237e-05, -1, 0.000220350514, -0.993160605, -2.03167519e-06, -0.116756774, 0.116756774, -0.000221629132, -0.993160486)
- UnionOperation120.Orientation = Vector3.new(6.69999981, 179.990005, -90)
- UnionOperation120.Position = Vector3.new(42.8647461, 11.5589561, 94.1160889)
- UnionOperation120.Rotation = Vector3.new(173.300003, 0.00999999978, 90)
- UnionOperation120.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation120.Size = Vector3.new(2.43256617, 2.64305878, 1.16370082)
- UnionOperation120.Anchored = true
- UnionOperation120.BrickColor = BrickColor.new("Grime")
- UnionOperation120.CanCollide = false
- UnionOperation120.Material = Enum.Material.Metal
- UnionOperation120.brickColor = BrickColor.new("Grime")
- Model121.Name = "Hull"
- Model121.Parent = Model1
- Part122.Parent = Model121
- Part122.CFrame = CFrame.new(47.4207268, 8.51303291, 98.7658081, -0.000240368783, -2.40687029e-07, -1, 0.000184892197, 1, -2.85129346e-07, 1, -0.000184892255, -0.000240368725)
- Part122.Orientation = Vector3.new(0, -90.0100021, 0.00999999978)
- Part122.Position = Vector3.new(47.4207268, 8.51303291, 98.7658081)
- Part122.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part122.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part122.Size = Vector3.new(0.399999857, 0.400000036, 0.200000003)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.BrickColor = BrickColor.new("Grime")
- Part122.CanCollide = false
- Part122.Material = Enum.Material.Metal
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.brickColor = BrickColor.new("Grime")
- Part122.FormFactor = Enum.FormFactor.Custom
- Part122.formFactor = Enum.FormFactor.Custom
- SpecialMesh123.Parent = Part122
- SpecialMesh123.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh123.Scale = Vector3.new(0.699999988, 0.699999988, 1)
- SpecialMesh123.MeshType = Enum.MeshType.FileMesh
- Part124.Parent = Model121
- Part124.CFrame = CFrame.new(38.6737175, 6.49298239, 101.815041, -1, 0.000110737368, -0.000191300569, -3.56683984e-07, -0.866264105, -0.499586314, -0.000221039678, -0.499586254, 0.866264224)
- Part124.Orientation = Vector3.new(29.9699993, -0.00999999978, -180)
- Part124.Position = Vector3.new(38.6737175, 6.49298239, 101.815041)
- Part124.Rotation = Vector3.new(29.9699993, -0.00999999978, -179.990005)
- Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part124.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part124.Anchored = true
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.BrickColor = BrickColor.new("Black")
- Part124.Material = Enum.Material.Metal
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.brickColor = BrickColor.new("Black")
- Part124.FormFactor = Enum.FormFactor.Custom
- Part124.formFactor = Enum.FormFactor.Custom
- Part125.Name = "Greater Rounded Cylinder"
- Part125.Parent = Model121
- Part125.CFrame = CFrame.new(44.6196251, 9.8104229, 95.9654999, 1, 1.47946303e-05, 0.000280279695, 1.48516037e-05, -1, -0.000203270611, 0.000280276668, 0.000203274758, -1)
- Part125.Orientation = Vector3.new(0.00999999978, 179.979996, 180)
- Part125.Position = Vector3.new(44.6196251, 9.8104229, 95.9654999)
- Part125.Rotation = Vector3.new(179.990005, 0.0199999996, 0)
- Part125.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part125.Size = Vector3.new(1, 0.200000003, 1)
- Part125.Anchored = true
- Part125.BottomSurface = Enum.SurfaceType.Smooth
- Part125.BrickColor = BrickColor.new("Grime")
- Part125.CanCollide = false
- Part125.Material = Enum.Material.Metal
- Part125.TopSurface = Enum.SurfaceType.Smooth
- Part125.brickColor = BrickColor.new("Grime")
- Part125.FormFactor = Enum.FormFactor.Custom
- Part125.formFactor = Enum.FormFactor.Custom
- CylinderMesh126.Parent = Part125
- Part127.Name = "Greater Rounded Cylinder"
- Part127.Parent = Model121
- Part127.CFrame = CFrame.new(39.2615662, 10.0698214, 96.2274094, -6.26924957e-05, -0.0002321051, 1, 0.965972543, -0.258644611, 5.26508131e-07, 0.258644581, 0.965972602, 0.000240422218)
- Part127.Orientation = Vector3.new(0, 89.9899979, 104.989998)
- Part127.Position = Vector3.new(39.2615662, 10.0698214, 96.2274094)
- Part127.Rotation = Vector3.new(104.989998, 90, 0)
- Part127.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part127.Size = Vector3.new(0.400000006, 1.20000005, 0.400000006)
- Part127.Anchored = true
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.BrickColor = BrickColor.new("Grime")
- Part127.CanCollide = false
- Part127.Material = Enum.Material.Metal
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.brickColor = BrickColor.new("Grime")
- Part127.FormFactor = Enum.FormFactor.Custom
- Part127.formFactor = Enum.FormFactor.Custom
- CylinderMesh128.Parent = Part127
- Part129.Name = "Greater Rounded Cylinder"
- Part129.Parent = Model121
- Part129.CFrame = CFrame.new(46.5202026, 10.0670185, 96.2213058, -6.24424138e-05, -0.000232108447, 1, 0.965972722, -0.258644223, 2.84157579e-07, 0.258644223, 0.965972662, 0.00024036078)
- Part129.Orientation = Vector3.new(0, 89.9899979, 104.989998)
- Part129.Position = Vector3.new(46.5202026, 10.0670185, 96.2213058)
- Part129.Rotation = Vector3.new(104.989998, 90, 0)
- Part129.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part129.Size = Vector3.new(0.400000006, 1.20000005, 0.400000006)
- Part129.Anchored = true
- Part129.BottomSurface = Enum.SurfaceType.Smooth
- Part129.BrickColor = BrickColor.new("Grime")
- Part129.CanCollide = false
- Part129.Material = Enum.Material.Metal
- Part129.TopSurface = Enum.SurfaceType.Smooth
- Part129.brickColor = BrickColor.new("Grime")
- Part129.FormFactor = Enum.FormFactor.Custom
- Part129.formFactor = Enum.FormFactor.Custom
- CylinderMesh130.Parent = Part129
- Part131.Name = "Greater Rounded Cylinder"
- Part131.Parent = Model121
- Part131.CFrame = CFrame.new(40.3949471, 8.07278252, 99.5728836, 1, 0.000221129128, -2.21521773e-07, 2.62416705e-07, -0.000184936885, 1, 0.000221129085, -1, -0.000184936929)
- Part131.Orientation = Vector3.new(-90, -0.00999999978, 0)
- Part131.Position = Vector3.new(40.3949471, 8.07278252, 99.5728836)
- Part131.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- Part131.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part131.Size = Vector3.new(0.800000012, 0.200000003, 0.639999986)
- Part131.Anchored = true
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.BrickColor = BrickColor.new("Black")
- Part131.Material = Enum.Material.Metal
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.brickColor = BrickColor.new("Black")
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.formFactor = Enum.FormFactor.Custom
- CylinderMesh132.Parent = Part131
- Part133.Name = "Greater Rounded Cylinder"
- Part133.Parent = Model121
- Part133.CFrame = CFrame.new(41.0202675, 9.81042099, 95.9646912, 1, 1.47946303e-05, 0.000280279695, 1.48516037e-05, -1, -0.000203270611, 0.000280276668, 0.000203274758, -1)
- Part133.Orientation = Vector3.new(0.00999999978, 179.979996, 180)
- Part133.Position = Vector3.new(41.0202675, 9.81042099, 95.9646912)
- Part133.Rotation = Vector3.new(179.990005, 0.0199999996, 0)
- Part133.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part133.Size = Vector3.new(1, 0.200000003, 1)
- Part133.Anchored = true
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.BrickColor = BrickColor.new("Grime")
- Part133.CanCollide = false
- Part133.Material = Enum.Material.Metal
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.brickColor = BrickColor.new("Grime")
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.formFactor = Enum.FormFactor.Custom
- CylinderMesh134.Parent = Part133
- Part135.Name = "Greater Rounded Cylinder"
- Part135.Parent = Model121
- Part135.CFrame = CFrame.new(40.394989, 8.08270073, 99.1728668, 1, 0.000221129128, -2.21521773e-07, 2.62416705e-07, -0.000184936885, 1, 0.000221129085, -1, -0.000184936929)
- Part135.Orientation = Vector3.new(-90, -0.00999999978, 0)
- Part135.Position = Vector3.new(40.394989, 8.08270073, 99.1728668)
- Part135.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- Part135.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part135.Size = Vector3.new(0.800000012, 0.600000024, 0.800000012)
- Part135.Anchored = true
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.BrickColor = BrickColor.new("Grime")
- Part135.Material = Enum.Material.Metal
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.brickColor = BrickColor.new("Grime")
- Part135.FormFactor = Enum.FormFactor.Custom
- Part135.formFactor = Enum.FormFactor.Custom
- CylinderMesh136.Parent = Part135
- Part137.Name = "Greater Rounded Cylinder"
- Part137.Parent = Model121
- Part137.CFrame = CFrame.new(42.9035683, 9.97039604, 96.2646942, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part137.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part137.Position = Vector3.new(42.9035683, 9.97039604, 96.2646942)
- Part137.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part137.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part137.Size = Vector3.new(1.20000005, 0.200000003, 1.20000005)
- Part137.Anchored = true
- Part137.BottomSurface = Enum.SurfaceType.Smooth
- Part137.BrickColor = BrickColor.new("Grime")
- Part137.CanCollide = false
- Part137.Material = Enum.Material.Metal
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.brickColor = BrickColor.new("Grime")
- Part137.FormFactor = Enum.FormFactor.Custom
- Part137.formFactor = Enum.FormFactor.Custom
- CylinderMesh138.Parent = Part137
- Model139.Parent = Model121
- Part140.Name = "Greater Rounded Cylinder"
- Part140.Parent = Model139
- Part140.CFrame = CFrame.new(46.7203789, 8.01315498, 99.3659363, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part140.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part140.Position = Vector3.new(46.7203789, 8.01315498, 99.3659363)
- Part140.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part140.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part140.Size = Vector3.new(0.400000006, 0.600000024, 0.400000036)
- Part140.Anchored = true
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.BrickColor = BrickColor.new("Grime")
- Part140.CanCollide = false
- Part140.Material = Enum.Material.Metal
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.brickColor = BrickColor.new("Grime")
- Part140.FormFactor = Enum.FormFactor.Custom
- Part140.formFactor = Enum.FormFactor.Custom
- CylinderMesh141.Parent = Part140
- Part142.Name = "Greater Rounded Cylinder"
- Part142.Parent = Model139
- Part142.CFrame = CFrame.new(46.7203789, 8.41314697, 99.3657837, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part142.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part142.Position = Vector3.new(46.7203789, 8.41314697, 99.3657837)
- Part142.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part142.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part142.Size = Vector3.new(0.400000006, 0.200000003, 0.200000033)
- Part142.Anchored = true
- Part142.BottomSurface = Enum.SurfaceType.Smooth
- Part142.BrickColor = BrickColor.new("Grime")
- Part142.CanCollide = false
- Part142.Material = Enum.Material.Metal
- Part142.TopSurface = Enum.SurfaceType.Smooth
- Part142.brickColor = BrickColor.new("Grime")
- Part142.FormFactor = Enum.FormFactor.Custom
- Part142.formFactor = Enum.FormFactor.Custom
- CylinderMesh143.Parent = Part142
- UnionOperation144.Parent = Model139
- UnionOperation144.CFrame = CFrame.new(46.7203789, 8.8731699, 99.3657532, 1, 0.000221129128, -2.21528367e-07, 2.62416705e-07, -0.000184907083, 1, 0.000221129085, -1, -0.000184907127)
- UnionOperation144.Orientation = Vector3.new(-90, -0.00999999978, 0)
- UnionOperation144.Position = Vector3.new(46.7203789, 8.8731699, 99.3657532)
- UnionOperation144.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- UnionOperation144.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation144.Size = Vector3.new(0.800000072, 0.200000048, 0.800000072)
- UnionOperation144.Anchored = true
- UnionOperation144.BrickColor = BrickColor.new("Black")
- UnionOperation144.CanCollide = false
- UnionOperation144.Material = Enum.Material.Metal
- UnionOperation144.brickColor = BrickColor.new("Black")
- Weld145.Parent = UnionOperation144
- Weld145.C0 = CFrame.new(0, -0.100000024, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Weld145.C1 = CFrame.new(-7.62939453e-06, 0.100028992, 0.100014687, 1, 1.27897611e-13, 4.36557457e-11, 4.36557457e-11, 1.84809323e-09, -1, -1.27897692e-13, 1, 1.84809323e-09)
- Weld145.Part0 = UnionOperation144
- Weld145.Part1 = Part386
- Weld145.part1 = Part386
- Part146.Parent = Model139
- Part146.CFrame = CFrame.new(46.7203789, 8.8731699, 99.3657532, 0.000240357607, -2.40690667e-07, 1, -0.000184907098, 1, 2.8513449e-07, -1, -0.000184907156, 0.000240357549)
- Part146.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part146.Position = Vector3.new(46.7203789, 8.8731699, 99.3657532)
- Part146.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part146.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
- Part146.Anchored = true
- Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.CanCollide = false
- Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.Material = Enum.Material.SmoothPlastic
- Part146.Reflectance = 0.60000002384186
- Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part146.FormFactor = Enum.FormFactor.Custom
- Part146.formFactor = Enum.FormFactor.Custom
- SpecialMesh147.Parent = Part146
- SpecialMesh147.MeshType = Enum.MeshType.Sphere
- Weld148.Parent = Part146
- Weld148.C0 = CFrame.new(-0.100000001, 0, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Weld148.C1 = CFrame.new(-9.53674316e-06, 0.100028992, 0.100014687, 1, -1.91618277e-08, -1.92289153e-05, -1.92289153e-05, 1.8189894e-09, -1, 1.91618632e-08, 1, 1.81862092e-09)
- Weld148.Part0 = Part146
- Weld148.Part1 = Part386
- Weld148.part1 = Part386
- UnionOperation149.Parent = Model139
- UnionOperation149.CFrame = CFrame.new(46.720417, 8.87313652, 99.2219391, 1, 0.000221129128, -2.21528367e-07, 2.62416705e-07, -0.000184907083, 1, 0.000221129085, -1, -0.000184907127)
- UnionOperation149.Orientation = Vector3.new(-90, -0.00999999978, 0)
- UnionOperation149.Position = Vector3.new(46.720417, 8.87313652, 99.2219391)
- UnionOperation149.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- UnionOperation149.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation149.Size = Vector3.new(0.800000072, 0.312763572, 0.80000031)
- UnionOperation149.Anchored = true
- UnionOperation149.BrickColor = BrickColor.new("Grime")
- UnionOperation149.CanCollide = false
- UnionOperation149.Material = Enum.Material.Metal
- UnionOperation149.brickColor = BrickColor.new("Grime")
- Model150.Parent = Model121
- Part151.Name = "Greater Rounded Cylinder"
- Part151.Parent = Model150
- Part151.CFrame = CFrame.new(39.1212463, 8.01315308, 99.3642044, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part151.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part151.Position = Vector3.new(39.1212463, 8.01315308, 99.3642044)
- Part151.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part151.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part151.Size = Vector3.new(0.400000006, 0.600000024, 0.400000036)
- Part151.Anchored = true
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.BrickColor = BrickColor.new("Grime")
- Part151.CanCollide = false
- Part151.Material = Enum.Material.Metal
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.brickColor = BrickColor.new("Grime")
- Part151.FormFactor = Enum.FormFactor.Custom
- Part151.formFactor = Enum.FormFactor.Custom
- CylinderMesh152.Parent = Part151
- Part153.Name = "Greater Rounded Cylinder"
- Part153.Parent = Model150
- Part153.CFrame = CFrame.new(39.1212311, 8.41314507, 99.3641357, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part153.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part153.Position = Vector3.new(39.1212311, 8.41314507, 99.3641357)
- Part153.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part153.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part153.Size = Vector3.new(0.400000006, 0.200000003, 0.200000033)
- Part153.Anchored = true
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.BrickColor = BrickColor.new("Grime")
- Part153.CanCollide = false
- Part153.Material = Enum.Material.Metal
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.brickColor = BrickColor.new("Grime")
- Part153.FormFactor = Enum.FormFactor.Custom
- Part153.formFactor = Enum.FormFactor.Custom
- CylinderMesh154.Parent = Part153
- UnionOperation155.Parent = Model150
- UnionOperation155.CFrame = CFrame.new(39.1211967, 8.87316895, 99.3640747, 1, 0.000221129128, -2.21528367e-07, 2.62416705e-07, -0.000184907083, 1, 0.000221129085, -1, -0.000184907127)
- UnionOperation155.Orientation = Vector3.new(-90, -0.00999999978, 0)
- UnionOperation155.Position = Vector3.new(39.1211967, 8.87316895, 99.3640747)
- UnionOperation155.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- UnionOperation155.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation155.Size = Vector3.new(0.800000072, 0.200000048, 0.800000072)
- UnionOperation155.Anchored = true
- UnionOperation155.BrickColor = BrickColor.new("Black")
- UnionOperation155.CanCollide = false
- UnionOperation155.Material = Enum.Material.Metal
- UnionOperation155.brickColor = BrickColor.new("Black")
- Part156.Parent = Model150
- Part156.CFrame = CFrame.new(39.1211967, 8.87316895, 99.3640747, 0.000240357607, -2.40690667e-07, 1, -0.000184907098, 1, 2.8513449e-07, -1, -0.000184907156, 0.000240357549)
- Part156.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part156.Position = Vector3.new(39.1211967, 8.87316895, 99.3640747)
- Part156.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part156.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
- Part156.Anchored = true
- Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.CanCollide = false
- Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.Material = Enum.Material.SmoothPlastic
- Part156.Reflectance = 0.60000002384186
- Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part156.FormFactor = Enum.FormFactor.Custom
- Part156.formFactor = Enum.FormFactor.Custom
- SpecialMesh157.Parent = Part156
- SpecialMesh157.MeshType = Enum.MeshType.Sphere
- UnionOperation158.Parent = Model150
- UnionOperation158.CFrame = CFrame.new(39.121254, 8.87313461, 99.2202988, 1, 0.000221129128, -2.21528367e-07, 2.62416705e-07, -0.000184907083, 1, 0.000221129085, -1, -0.000184907127)
- UnionOperation158.Orientation = Vector3.new(-90, -0.00999999978, 0)
- UnionOperation158.Position = Vector3.new(39.121254, 8.87313461, 99.2202988)
- UnionOperation158.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- UnionOperation158.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation158.Size = Vector3.new(0.800000072, 0.312763572, 0.80000031)
- UnionOperation158.Anchored = true
- UnionOperation158.BrickColor = BrickColor.new("Grime")
- UnionOperation158.CanCollide = false
- UnionOperation158.Material = Enum.Material.Metal
- UnionOperation158.brickColor = BrickColor.new("Grime")
- Model159.Name = "GunIgnore"
- Model159.Parent = Model121
- Part160.Name = "Barrel"
- Part160.Parent = Model159
- Part160.CFrame = CFrame.new(40.3947411, 8.08288383, 100.288025, 1, -0.000222344679, 3.81008704e-07, 4.22174907e-07, 0.000185145807, -1, 0.000222344606, 1, 0.000185145895)
- Part160.Orientation = Vector3.new(90, -0.00999999978, 0)
- Part160.Position = Vector3.new(40.3947411, 8.08288383, 100.288025)
- Part160.Rotation = Vector3.new(89.9899979, 0, 0.00999999978)
- Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part160.Size = Vector3.new(0.400000006, 1.01019442, 0.400000006)
- Part160.Anchored = true
- Part160.BottomSurface = Enum.SurfaceType.Weld
- Part160.BrickColor = BrickColor.new("Black")
- Part160.CanCollide = false
- Part160.FrontSurface = Enum.SurfaceType.Weld
- Part160.Material = Enum.Material.Metal
- Part160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part160.brickColor = BrickColor.new("Black")
- Part160.FormFactor = Enum.FormFactor.Custom
- Part160.formFactor = Enum.FormFactor.Custom
- CylinderMesh161.Parent = Part160
- CylinderMesh161.Scale = Vector3.new(0.5, 1, 0.5)
- Sound162.Name = "Fire"
- Sound162.Parent = Part160
- Sound162.SoundId = "http://roblox.com/asset/?id=205152888"
- Sound162.Volume = 1
- Sound163.Name = "Triger"
- Sound163.Parent = Part160
- Sound163.Pitch = 20
- Sound163.PlaybackSpeed = 20
- Sound163.SoundId = "http://roblox.com/asset/?id=10209859"
- Sound163.Volume = 0
- NumberValue164.Name = "Ammo"
- NumberValue164.Parent = Part160
- NumberValue164.Value = 100
- NumberValue165.Name = "Clips"
- NumberValue165.Parent = Part160
- NumberValue165.Value = 10
- NumberValue166.Name = "MAXclips"
- NumberValue166.Parent = Part160
- NumberValue166.Value = 10
- PointLight167.Parent = Part160
- PointLight167.Color = Color3.new(1, 1, 0)
- PointLight167.Enabled = false
- BillboardGui168.Name = "Light"
- BillboardGui168.Parent = Part160
- BillboardGui168.Size = UDim2.new(1.5, 0, 1.5, 0)
- BillboardGui168.Active = true
- ImageLabel169.Name = "Light"
- ImageLabel169.Parent = BillboardGui168
- ImageLabel169.Position = UDim2.new(-0.5, 0, -0.5, 0)
- ImageLabel169.Visible = false
- ImageLabel169.Size = UDim2.new(2, 0, 2, 0)
- ImageLabel169.Active = true
- ImageLabel169.BackgroundColor = BrickColor.new("Light grey")
- ImageLabel169.BackgroundColor3 = Color3.new(0.756863, 0.752941, 0.764706)
- ImageLabel169.BackgroundTransparency = 1
- ImageLabel169.Image = "http://www.roblox.com/asset/?id=43708803"
- Script170.Parent = BillboardGui168
- table.insert(cors,sandbox(Script170,function()
- script.Parent.Adornee = script.Parent.Parent
- end))
- UnionOperation171.Parent = Model121
- UnionOperation171.CFrame = CFrame.new(38.6293907, 6.8877573, 101.473969, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation171.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation171.Position = Vector3.new(38.6293907, 6.8877573, 101.473969)
- UnionOperation171.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation171.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation171.Size = Vector3.new(1.89386749, 0.491286278, 2.01228333)
- UnionOperation171.Anchored = true
- UnionOperation171.BrickColor = BrickColor.new("Grime")
- UnionOperation171.CanCollide = false
- UnionOperation171.Material = Enum.Material.Metal
- UnionOperation171.brickColor = BrickColor.new("Grime")
- UnionOperation172.Parent = Model121
- UnionOperation172.CFrame = CFrame.new(40.6306267, 9.81145859, 95.9254532, 1, -2.1635044e-06, 0.000214990752, -2.12601481e-06, -1, -0.000174377681, 0.000214991116, 0.000174377215, -1)
- UnionOperation172.Orientation = Vector3.new(0.00999999978, 179.990005, -180)
- UnionOperation172.Position = Vector3.new(40.6306267, 9.81145859, 95.9254532)
- UnionOperation172.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- UnionOperation172.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation172.Size = Vector3.new(2.86221814, 0.168370396, 2.1887548)
- UnionOperation172.Anchored = true
- UnionOperation172.BrickColor = BrickColor.new("Grime")
- UnionOperation172.CanCollide = false
- UnionOperation172.Material = Enum.Material.Metal
- UnionOperation172.brickColor = BrickColor.new("Grime")
- UnionOperation172.UsePartColor = true
- UnionOperation173.Parent = Model121
- UnionOperation173.CFrame = CFrame.new(40.3948898, 8.08279324, 99.7029037, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- UnionOperation173.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation173.Position = Vector3.new(40.3948898, 8.08279324, 99.7029037)
- UnionOperation173.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation173.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation173.Size = Vector3.new(0.240000039, 0.752251863, 0.752246857)
- UnionOperation173.Anchored = true
- UnionOperation173.BrickColor = BrickColor.new("Grime")
- UnionOperation173.CanCollide = false
- UnionOperation173.Material = Enum.Material.Metal
- UnionOperation173.brickColor = BrickColor.new("Grime")
- UnionOperation174.Parent = Model121
- UnionOperation174.CFrame = CFrame.new(45.1737862, 9.81985283, 95.9264374, -1, -1.10512735e-06, 0.000220249887, -1.14389525e-06, 1, -0.000176017827, -0.000220249683, -0.000176018075, -1)
- UnionOperation174.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation174.Position = Vector3.new(45.1737862, 9.81985283, 95.9264374)
- UnionOperation174.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation174.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation174.Size = Vector3.new(2.86221814, 0.168370396, 2.1887548)
- UnionOperation174.Anchored = true
- UnionOperation174.BrickColor = BrickColor.new("Grime")
- UnionOperation174.CanCollide = false
- UnionOperation174.Material = Enum.Material.Metal
- UnionOperation174.brickColor = BrickColor.new("Grime")
- UnionOperation174.UsePartColor = true
- UnionOperation175.Parent = Model121
- UnionOperation175.CFrame = CFrame.new(42.9018135, 8.37438869, 98.7823486, 1, 0.000221129128, -2.21521773e-07, 2.62416705e-07, -0.000184936885, 1, 0.000221129085, -1, -0.000184936929)
- UnionOperation175.Orientation = Vector3.new(-90, -0.00999999978, 0)
- UnionOperation175.Position = Vector3.new(42.9018135, 8.37438869, 98.7823486)
- UnionOperation175.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- UnionOperation175.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation175.Size = Vector3.new(10.4386044, 3.56528568, 3.07727909)
- UnionOperation175.Anchored = true
- UnionOperation175.BrickColor = BrickColor.new("Grime")
- UnionOperation175.Material = Enum.Material.Metal
- UnionOperation175.brickColor = BrickColor.new("Grime")
- UnionOperation176.Name = "Part"
- UnionOperation176.Parent = Model121
- UnionOperation176.CFrame = CFrame.new(45.5110626, 9.78600788, 95.1699371, -1, -2.22688584e-07, 0.000221129128, -2.62296652e-07, 1, -0.000179117385, -0.000221129085, -0.000179117429, -1)
- UnionOperation176.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation176.Position = Vector3.new(45.5110626, 9.78600788, 95.1699371)
- UnionOperation176.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation176.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation176.Size = Vector3.new(5.21933889, 0.168369591, 4.20915031)
- UnionOperation176.Anchored = true
- UnionOperation176.BrickColor = BrickColor.new("Grime")
- UnionOperation176.CanCollide = false
- UnionOperation176.Material = Enum.Material.Metal
- UnionOperation176.brickColor = BrickColor.new("Grime")
- UnionOperation177.Name = "Part"
- UnionOperation177.Parent = Model121
- UnionOperation177.CFrame = CFrame.new(42.9019928, 9.17861938, 98.3179932, -1, -0.000110701847, 0.000191389874, -2.81275987e-07, 0.866264045, 0.499586344, -0.000221099312, 0.499586314, -0.866264045)
- UnionOperation177.Orientation = Vector3.new(-29.9699993, 179.990005, 0)
- UnionOperation177.Position = Vector3.new(42.9019928, 9.17861938, 98.3179932)
- UnionOperation177.Rotation = Vector3.new(-150.029999, 0.00999999978, 179.990005)
- UnionOperation177.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation177.Size = Vector3.new(2.35712051, 0.863023043, 2.95408344)
- UnionOperation177.Anchored = true
- UnionOperation177.BrickColor = BrickColor.new("Grime")
- UnionOperation177.Material = Enum.Material.Metal
- UnionOperation177.brickColor = BrickColor.new("Grime")
- Part178.Parent = Model121
- Part178.CFrame = CFrame.new(37.6899376, 8.36086845, 94.7104874, 1, 1.42727868e-06, -0.000221169423, 3.0972862e-07, 0.999969244, 0.00785353873, 0.000221173832, -0.00785354059, 0.999969125)
- Part178.Orientation = Vector3.new(-0.449999988, -0.00999999978, 0)
- Part178.Position = Vector3.new(37.6899376, 8.36086845, 94.7104874)
- Part178.Rotation = Vector3.new(-0.449999988, -0.00999999978, 0)
- Part178.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part178.Size = Vector3.new(0.200000003, 2.28773522, 2.59513664)
- Part178.Anchored = true
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Grime")
- Part178.CanCollide = false
- Part178.Material = Enum.Material.Metal
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Grime")
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.formFactor = Enum.FormFactor.Custom
- BlockMesh179.Parent = Part178
- BlockMesh179.Scale = Vector3.new(0.841828704, 1, 1)
- Decal180.Parent = Part178
- Decal180.Texture = "http://www.roblox.com/asset/?id=190441399"
- Decal180.Face = Enum.NormalId.Left
- Part181.Parent = Model121
- Part181.CFrame = CFrame.new(38.6742516, 6.67294455, 99.4597168, -0.000240342706, 2.55559058e-07, 1, 0.00018517561, -1, 3.0006467e-07, 1, 0.000185175668, 0.000240342648)
- Part181.Orientation = Vector3.new(0, 89.9899979, 179.990005)
- Part181.Position = Vector3.new(38.6742516, 6.67294455, 99.4597168)
- Part181.Rotation = Vector3.new(179.990005, 90, 0)
- Part181.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part181.Size = Vector3.new(2.55074239, 0.336731523, 1.72548473)
- Part181.Anchored = true
- Part181.BottomSurface = Enum.SurfaceType.Smooth
- Part181.BrickColor = BrickColor.new("Black")
- Part181.Material = Enum.Material.Metal
- Part181.TopSurface = Enum.SurfaceType.Smooth
- Part181.brickColor = BrickColor.new("Black")
- Part181.FormFactor = Enum.FormFactor.Custom
- Part181.formFactor = Enum.FormFactor.Custom
- Part182.Parent = Model121
- Part182.CFrame = CFrame.new(38.6739044, 6.67328072, 101.141724, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part182.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part182.Position = Vector3.new(38.6739044, 6.67328072, 101.141724)
- Part182.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part182.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part182.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part182.Anchored = true
- Part182.BottomSurface = Enum.SurfaceType.Smooth
- Part182.BrickColor = BrickColor.new("Black")
- Part182.Material = Enum.Material.Metal
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.brickColor = BrickColor.new("Black")
- Part182.FormFactor = Enum.FormFactor.Custom
- Part182.formFactor = Enum.FormFactor.Custom
- Part183.Parent = Model121
- Part183.CFrame = CFrame.new(38.4209404, 8.51303101, 98.7639084, -0.000240368783, -2.40687029e-07, -1, 0.000184892197, 1, -2.85129346e-07, 1, -0.000184892255, -0.000240368725)
- Part183.Orientation = Vector3.new(0, -90.0100021, 0.00999999978)
- Part183.Position = Vector3.new(38.4209404, 8.51303101, 98.7639084)
- Part183.Rotation = Vector3.new(-0.00999999978, -90, 0)
- Part183.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part183.Size = Vector3.new(0.399999857, 0.400000036, 0.200000003)
- Part183.Anchored = true
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.BrickColor = BrickColor.new("Grime")
- Part183.CanCollide = false
- Part183.Material = Enum.Material.Metal
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.brickColor = BrickColor.new("Grime")
- Part183.FormFactor = Enum.FormFactor.Custom
- Part183.formFactor = Enum.FormFactor.Custom
- SpecialMesh184.Parent = Part183
- SpecialMesh184.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh184.Scale = Vector3.new(0.699999988, 0.699999988, 1)
- SpecialMesh184.MeshType = Enum.MeshType.FileMesh
- Part185.Parent = Model121
- Part185.CFrame = CFrame.new(48.102459, 8.3609314, 95.0322266, -1, 1.44319233e-06, 0.000221214024, -2.94128938e-07, 0.999969184, -0.00785337575, -0.000221218535, -0.00785337575, -0.999969184)
- Part185.Orientation = Vector3.new(0.449999988, 179.990005, 0)
- Part185.Position = Vector3.new(48.102459, 8.3609314, 95.0322266)
- Part185.Rotation = Vector3.new(179.550003, 0.00999999978, -180)
- Part185.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part185.Size = Vector3.new(0.200000003, 2.28773522, 2.59513664)
- Part185.Anchored = true
- Part185.BottomSurface = Enum.SurfaceType.Smooth
- Part185.BrickColor = BrickColor.new("Grime")
- Part185.CanCollide = false
- Part185.Material = Enum.Material.Metal
- Part185.TopSurface = Enum.SurfaceType.Smooth
- Part185.brickColor = BrickColor.new("Grime")
- Part185.FormFactor = Enum.FormFactor.Custom
- Part185.formFactor = Enum.FormFactor.Custom
- BlockMesh186.Parent = Part185
- BlockMesh186.Scale = Vector3.new(0.841828704, 1, 1)
- Decal187.Parent = Part185
- Decal187.Texture = "http://www.roblox.com/asset/?id=190441399"
- Decal187.Face = Enum.NormalId.Left
- Part188.Parent = Model121
- Part188.CFrame = CFrame.new(39.1615257, 9.97320271, 96.2014465, 0.00023210526, -6.24419699e-05, 1, 0.258641809, 0.965973377, 2.85144466e-07, -0.965973258, 0.258641839, 0.000240357593)
- Part188.Orientation = Vector3.new(0, 89.9899979, 14.9899998)
- Part188.Position = Vector3.new(39.1615257, 9.97320271, 96.2014465)
- Part188.Rotation = Vector3.new(14.9899998, 90, 0)
- Part188.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part188.Size = Vector3.new(1.20000005, 0.600000024, 0.200000003)
- Part188.Anchored = true
- Part188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.BrickColor = BrickColor.new("Grime")
- Part188.CanCollide = false
- Part188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.Material = Enum.Material.Metal
- Part188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part188.brickColor = BrickColor.new("Grime")
- Part188.FormFactor = Enum.FormFactor.Custom
- Part188.formFactor = Enum.FormFactor.Custom
- Part189.Parent = Model121
- Part189.CFrame = CFrame.new(46.4201355, 9.87380981, 96.1696091, 0.000232105231, -6.24418535e-05, 1, 0.258641928, 0.965973318, 2.8501546e-07, -0.965973318, 0.258641928, 0.00024035752)
- Part189.Orientation = Vector3.new(0, 89.9899979, 14.9899998)
- Part189.Position = Vector3.new(46.4201355, 9.87380981, 96.1696091)
- Part189.Rotation = Vector3.new(14.9899998, 90, 0)
- Part189.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part189.Size = Vector3.new(1.20000005, 0.400000006, 0.200000003)
- Part189.Anchored = true
- Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part189.BrickColor = BrickColor.new("Grime")
- Part189.CanCollide = false
- Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part189.Material = Enum.Material.Metal
- Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part189.brickColor = BrickColor.new("Grime")
- Part189.FormFactor = Enum.FormFactor.Custom
- Part189.formFactor = Enum.FormFactor.Custom
- Part190.Parent = Model121
- Part190.CFrame = CFrame.new(46.6201248, 9.97036457, 96.195549, 0.000232105231, -6.24418535e-05, 1, 0.258641928, 0.965973318, 2.8501546e-07, -0.965973318, 0.258641928, 0.00024035752)
- Part190.Orientation = Vector3.new(0, 89.9899979, 14.9899998)
- Part190.Position = Vector3.new(46.6201248, 9.97036457, 96.195549)
- Part190.Rotation = Vector3.new(14.9899998, 90, 0)
- Part190.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part190.Size = Vector3.new(1.20000005, 0.600000024, 0.200000003)
- Part190.Anchored = true
- Part190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.BrickColor = BrickColor.new("Grime")
- Part190.CanCollide = false
- Part190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.Material = Enum.Material.Metal
- Part190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part190.brickColor = BrickColor.new("Grime")
- Part190.FormFactor = Enum.FormFactor.Custom
- Part190.formFactor = Enum.FormFactor.Custom
- Part191.Parent = Model121
- Part191.CFrame = CFrame.new(44.6195526, 10.0094299, 96.065239, 0.000181244293, 1.43524449e-05, 1, -0.000161095799, 1, -1.43232473e-05, -1, -0.000161093194, 0.000181246607)
- Part191.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part191.Position = Vector3.new(44.6195526, 10.0094299, 96.065239)
- Part191.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part191.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
- Part191.Anchored = true
- Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part191.CanCollide = false
- Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part191.Material = Enum.Material.SmoothPlastic
- Part191.Reflectance = 0.40000000596046
- Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part191.FormFactor = Enum.FormFactor.Custom
- Part191.formFactor = Enum.FormFactor.Custom
- BlockMesh192.Parent = Part191
- BlockMesh192.Scale = Vector3.new(0.100000001, 0.5, 0.800000012)
- Part193.Parent = Model121
- Part193.CFrame = CFrame.new(43.7040863, 9.97079277, 97.1840973, 0.000185164463, -2.61995268e-07, 1, -0.00018462431, 1, 2.96181128e-07, -1, -0.000184624354, 0.000185164405)
- Part193.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part193.Position = Vector3.new(43.7040863, 9.97079277, 97.1840973)
- Part193.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part193.Size = Vector3.new(0.200000003, 0.200000003, 0.800000012)
- Part193.Anchored = true
- Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part193.CanCollide = false
- Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part193.Material = Enum.Material.SmoothPlastic
- Part193.Reflectance = 0.40000000596046
- Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part193.FormFactor = Enum.FormFactor.Custom
- Part193.formFactor = Enum.FormFactor.Custom
- BlockMesh194.Parent = Part193
- BlockMesh194.Scale = Vector3.new(0.100000001, 0.5, 0.800000012)
- Part195.Parent = Model121
- Part195.CFrame = CFrame.new(41.0202522, 10.0094547, 96.0644836, 0.000181244293, 1.43524449e-05, 1, -0.000161095799, 1, -1.43232473e-05, -1, -0.000161093194, 0.000181246607)
- Part195.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part195.Position = Vector3.new(41.0202522, 10.0094547, 96.0644836)
- Part195.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part195.Size = Vector3.new(0.200000003, 0.200000003, 0.600000024)
- Part195.Anchored = true
- Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.CanCollide = false
- Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.Material = Enum.Material.SmoothPlastic
- Part195.Reflectance = 0.40000000596046
- Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part195.FormFactor = Enum.FormFactor.Custom
- Part195.formFactor = Enum.FormFactor.Custom
- BlockMesh196.Parent = Part195
- BlockMesh196.Scale = Vector3.new(0.100000001, 0.5, 0.800000012)
- Part197.Parent = Model121
- Part197.CFrame = CFrame.new(42.1041527, 9.97076607, 97.1838837, 0.000185164463, -2.61995268e-07, 1, -0.00018462431, 1, 2.96181128e-07, -1, -0.000184624354, 0.000185164405)
- Part197.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part197.Position = Vector3.new(42.1041527, 9.97076607, 97.1838837)
- Part197.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part197.Size = Vector3.new(0.200000003, 0.200000003, 0.800000012)
- Part197.Anchored = true
- Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part197.CanCollide = false
- Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part197.Material = Enum.Material.SmoothPlastic
- Part197.Reflectance = 0.40000000596046
- Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part197.FormFactor = Enum.FormFactor.Custom
- Part197.formFactor = Enum.FormFactor.Custom
- BlockMesh198.Parent = Part197
- BlockMesh198.Scale = Vector3.new(0.100000001, 0.5, 0.800000012)
- Part199.Parent = Model121
- Part199.CFrame = CFrame.new(39.361927, 9.87661457, 96.1756287, 0.00023210526, -6.24419699e-05, 1, 0.258641809, 0.965973377, 2.85144466e-07, -0.965973258, 0.258641839, 0.000240357593)
- Part199.Orientation = Vector3.new(0, 89.9899979, 14.9899998)
- Part199.Position = Vector3.new(39.361927, 9.87661457, 96.1756287)
- Part199.Rotation = Vector3.new(14.9899998, 90, 0)
- Part199.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part199.Size = Vector3.new(1.20000005, 0.400000006, 0.200000003)
- Part199.Anchored = true
- Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part199.BrickColor = BrickColor.new("Grime")
- Part199.CanCollide = false
- Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part199.Material = Enum.Material.Metal
- Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part199.brickColor = BrickColor.new("Grime")
- Part199.FormFactor = Enum.FormFactor.Custom
- Part199.formFactor = Enum.FormFactor.Custom
- Part200.Parent = Model121
- Part200.CFrame = CFrame.new(42.9036369, 9.97027302, 95.6646729, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part200.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part200.Position = Vector3.new(42.9036369, 9.97027302, 95.6646729)
- Part200.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part200.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part200.Size = Vector3.new(1.20000005, 0.200000003, 1.20000017)
- Part200.Anchored = true
- Part200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.BrickColor = BrickColor.new("Grime")
- Part200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.Material = Enum.Material.Metal
- Part200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part200.brickColor = BrickColor.new("Grime")
- Part200.FormFactor = Enum.FormFactor.Custom
- Part200.formFactor = Enum.FormFactor.Custom
- WedgePart201.Name = "Part"
- WedgePart201.Parent = Model121
- WedgePart201.CFrame = CFrame.new(39.6201324, 6.58905029, 101.057846, 1, -0.000221352675, 2.29143737e-07, 2.70132858e-07, 0.000185175595, -1, 0.000221352631, 1, 0.000185175639)
- WedgePart201.Orientation = Vector3.new(90, -0.00999999978, 0)
- WedgePart201.Position = Vector3.new(39.6201324, 6.58905029, 101.057846)
- WedgePart201.Rotation = Vector3.new(89.9899979, 0, 0.00999999978)
- WedgePart201.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart201.Size = Vector3.new(0.200000003, 1.51529217, 1.17856038)
- WedgePart201.Anchored = true
- WedgePart201.BrickColor = BrickColor.new("Grime")
- WedgePart201.CanCollide = false
- WedgePart201.Material = Enum.Material.Metal
- WedgePart201.brickColor = BrickColor.new("Grime")
- WedgePart201.FormFactor = Enum.FormFactor.Custom
- WedgePart201.formFactor = Enum.FormFactor.Custom
- SpecialMesh202.Parent = WedgePart201
- SpecialMesh202.Scale = Vector3.new(0.841828704, 1, 1)
- SpecialMesh202.MeshType = Enum.MeshType.Wedge
- WedgePart203.Name = "Triangle"
- WedgePart203.Parent = Model121
- WedgePart203.CFrame = CFrame.new(44.6196251, 10.0094271, 95.9654388, -1, 0.000280215114, 1.46741013e-05, -1.47191813e-05, -0.000160872791, -1, -0.000280212756, -1, 0.000160876909)
- WedgePart203.Orientation = Vector3.new(90, 179.979996, 0)
- WedgePart203.Position = Vector3.new(44.6196251, 10.0094271, 95.9654388)
- WedgePart203.Rotation = Vector3.new(89.9899979, 0, -179.979996)
- WedgePart203.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart203.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- WedgePart203.Anchored = true
- WedgePart203.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart203.BrickColor = BrickColor.new("Grime")
- WedgePart203.CanCollide = false
- WedgePart203.Material = Enum.Material.Metal
- WedgePart203.brickColor = BrickColor.new("Grime")
- WedgePart203.FormFactor = Enum.FormFactor.Custom
- WedgePart203.formFactor = Enum.FormFactor.Custom
- WedgePart204.Name = "Triangle"
- WedgePart204.Parent = Model121
- WedgePart204.CFrame = CFrame.new(42.104187, 9.97064018, 97.0841599, -1, 0.000284113281, 2.92481509e-05, -2.93005469e-05, -0.000184416218, -1, -0.000284107868, -1, 0.000184424527)
- WedgePart204.Orientation = Vector3.new(90, 179.979996, 0)
- WedgePart204.Position = Vector3.new(42.104187, 9.97064018, 97.0841599)
- WedgePart204.Rotation = Vector3.new(89.9899979, 0, -179.979996)
- WedgePart204.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart204.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003)
- WedgePart204.Anchored = true
- WedgePart204.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart204.BrickColor = BrickColor.new("Grime")
- WedgePart204.CanCollide = false
- WedgePart204.Material = Enum.Material.Metal
- WedgePart204.brickColor = BrickColor.new("Grime")
- WedgePart204.FormFactor = Enum.FormFactor.Custom
- WedgePart204.formFactor = Enum.FormFactor.Custom
- WedgePart205.Name = "Triangle"
- WedgePart205.Parent = Model121
- WedgePart205.CFrame = CFrame.new(41.0202675, 10.0094261, 95.9646606, -1, 0.000280215114, 1.46741013e-05, -1.47191813e-05, -0.000160872791, -1, -0.000280212756, -1, 0.000160876909)
- WedgePart205.Orientation = Vector3.new(90, 179.979996, 0)
- WedgePart205.Position = Vector3.new(41.0202675, 10.0094261, 95.9646606)
- WedgePart205.Rotation = Vector3.new(89.9899979, 0, -179.979996)
- WedgePart205.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart205.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- WedgePart205.Anchored = true
- WedgePart205.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart205.BrickColor = BrickColor.new("Grime")
- WedgePart205.CanCollide = false
- WedgePart205.Material = Enum.Material.Metal
- WedgePart205.brickColor = BrickColor.new("Grime")
- WedgePart205.FormFactor = Enum.FormFactor.Custom
- WedgePart205.formFactor = Enum.FormFactor.Custom
- WedgePart206.Name = "Triangle"
- WedgePart206.Parent = Model121
- WedgePart206.CFrame = CFrame.new(43.7041168, 9.9706707, 97.0845032, -1, 0.000284113281, 2.92481509e-05, -2.93005469e-05, -0.000184416218, -1, -0.000284107868, -1, 0.000184424527)
- WedgePart206.Orientation = Vector3.new(90, 179.979996, 0)
- WedgePart206.Position = Vector3.new(43.7041168, 9.9706707, 97.0845032)
- WedgePart206.Rotation = Vector3.new(89.9899979, 0, -179.979996)
- WedgePart206.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart206.Size = Vector3.new(0.800000012, 0.200000003, 0.200000003)
- WedgePart206.Anchored = true
- WedgePart206.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart206.BrickColor = BrickColor.new("Grime")
- WedgePart206.CanCollide = false
- WedgePart206.Material = Enum.Material.Metal
- WedgePart206.brickColor = BrickColor.new("Grime")
- WedgePart206.FormFactor = Enum.FormFactor.Custom
- WedgePart206.formFactor = Enum.FormFactor.Custom
- WedgePart207.Name = "Triangle"
- WedgePart207.Parent = Model121
- WedgePart207.CFrame = CFrame.new(46.1202545, 9.87381077, 96.1695404, -0.000231833314, -1, 5.7391986e-05, -0.258641899, 4.52268023e-06, -0.965973318, 0.965973318, -0.000238788751, -0.258641899)
- WedgePart207.Orientation = Vector3.new(75.0100021, 179.990005, -90)
- WedgePart207.Position = Vector3.new(46.1202545, 9.87381077, 96.1695404)
- WedgePart207.Rotation = Vector3.new(104.989998, 0, 90.0100021)
- WedgePart207.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart207.Size = Vector3.new(1.20000005, 0.400000006, 0.400000006)
- WedgePart207.Anchored = true
- WedgePart207.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart207.BrickColor = BrickColor.new("Grime")
- WedgePart207.CanCollide = false
- WedgePart207.Material = Enum.Material.Metal
- WedgePart207.brickColor = BrickColor.new("Grime")
- WedgePart207.FormFactor = Enum.FormFactor.Custom
- WedgePart207.formFactor = Enum.FormFactor.Custom
- WedgePart208.Name = "Triangle"
- WedgePart208.Parent = Model121
- WedgePart208.CFrame = CFrame.new(39.6617622, 9.87661266, 96.1757202, 0.000231819635, 1, 5.76553794e-05, 0.258641928, -4.26471934e-06, -0.965973258, -0.965973198, 0.000238843684, -0.258641928)
- WedgePart208.Orientation = Vector3.new(75.0100021, 179.990005, 90)
- WedgePart208.Position = Vector3.new(39.6617622, 9.87661266, 96.1757202)
- WedgePart208.Rotation = Vector3.new(104.989998, 0, -89.9899979)
- WedgePart208.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart208.Size = Vector3.new(1.20000005, 0.400000006, 0.400000006)
- WedgePart208.Anchored = true
- WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart208.BrickColor = BrickColor.new("Grime")
- WedgePart208.CanCollide = false
- WedgePart208.Material = Enum.Material.Metal
- WedgePart208.brickColor = BrickColor.new("Grime")
- WedgePart208.FormFactor = Enum.FormFactor.Custom
- WedgePart208.formFactor = Enum.FormFactor.Custom
- UnionOperation209.Name = "Part"
- UnionOperation209.Parent = Model121
- UnionOperation209.CFrame = CFrame.new(46.5641174, 4.54708767, 97.3460693, -1, -1.54220359e-07, 0.000221054623, -1.93917202e-07, 1, -0.000179579321, -0.000221054594, -0.000179579351, -1)
- UnionOperation209.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation209.Position = Vector3.new(46.5641174, 4.54708767, 97.3460693)
- UnionOperation209.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation209.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation209.Size = Vector3.new(2.86221814, 2.3150301, 4.20914268)
- UnionOperation209.Anchored = true
- UnionOperation209.BrickColor = BrickColor.new("Grime")
- UnionOperation209.CanCollide = false
- UnionOperation209.Material = Enum.Material.Metal
- UnionOperation209.brickColor = BrickColor.new("Grime")
- UnionOperation209.UsePartColor = true
- UnionOperation210.Name = "Part"
- UnionOperation210.Parent = Model121
- UnionOperation210.CFrame = CFrame.new(39.3693085, 4.54711819, 97.4290009, 1, -2.37520339e-07, -0.000221114242, 2.7713233e-07, 1, 0.000179147159, 0.000221114198, -0.000179147217, 1)
- UnionOperation210.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation210.Position = Vector3.new(39.3693085, 4.54711819, 97.4290009)
- UnionOperation210.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation210.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation210.Size = Vector3.new(2.86221814, 2.3150301, 4.20914268)
- UnionOperation210.Anchored = true
- UnionOperation210.BrickColor = BrickColor.new("Grime")
- UnionOperation210.CanCollide = false
- UnionOperation210.Material = Enum.Material.Metal
- UnionOperation210.brickColor = BrickColor.new("Grime")
- UnionOperation210.UsePartColor = true
- UnionOperation211.Name = "Part"
- UnionOperation211.Parent = Model121
- UnionOperation211.CFrame = CFrame.new(39.3707733, 4.54601526, 91.3718491, 1, -2.37520339e-07, -0.000221114242, 2.7713233e-07, 1, 0.000179147159, 0.000221114198, -0.000179147217, 1)
- UnionOperation211.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation211.Position = Vector3.new(39.3707733, 4.54601526, 91.3718491)
- UnionOperation211.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation211.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation211.Size = Vector3.new(2.86221814, 2.3150301, 4.20914268)
- UnionOperation211.Anchored = true
- UnionOperation211.BrickColor = BrickColor.new("Grime")
- UnionOperation211.CanCollide = false
- UnionOperation211.Material = Enum.Material.Metal
- UnionOperation211.brickColor = BrickColor.new("Grime")
- UnionOperation211.UsePartColor = true
- UnionOperation212.Name = "Part"
- UnionOperation212.Parent = Model121
- UnionOperation212.CFrame = CFrame.new(42.9014397, 7.06619263, 100.544746, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation212.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation212.Position = Vector3.new(42.9014397, 7.06619263, 100.544746)
- UnionOperation212.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation212.Color = Color3.new(0.470588, 0.564706, 0.509804)
- UnionOperation212.Size = Vector3.new(6.48208094, 0.283796936, 0.303368777)
- UnionOperation212.Anchored = true
- UnionOperation212.BrickColor = BrickColor.new("Sand green")
- UnionOperation212.Material = Enum.Material.Metal
- UnionOperation212.brickColor = BrickColor.new("Sand green")
- UnionOperation213.Name = "Part"
- UnionOperation213.Parent = Model121
- UnionOperation213.CFrame = CFrame.new(46.1820755, 6.09146452, 101.468117, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation213.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation213.Position = Vector3.new(46.1820755, 6.09146452, 101.468117)
- UnionOperation213.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation213.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation213.Size = Vector3.new(0.16836606, 2.08371925, 1.99623322)
- UnionOperation213.Anchored = true
- UnionOperation213.BrickColor = BrickColor.new("Grime")
- UnionOperation213.CanCollide = false
- UnionOperation213.Material = Enum.Material.Metal
- UnionOperation213.brickColor = BrickColor.new("Grime")
- UnionOperation214.Name = "Part"
- UnionOperation214.Parent = Model121
- UnionOperation214.CFrame = CFrame.new(46.565567, 4.54601717, 91.2892151, -1, -2.22138695e-07, 0.000221054623, -2.61740013e-07, 1, -0.000179147188, -0.000221054579, -0.000179147231, -1)
- UnionOperation214.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation214.Position = Vector3.new(46.565567, 4.54601717, 91.2892151)
- UnionOperation214.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation214.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation214.Size = Vector3.new(2.86221814, 2.3150301, 4.20914268)
- UnionOperation214.Anchored = true
- UnionOperation214.BrickColor = BrickColor.new("Grime")
- UnionOperation214.CanCollide = false
- UnionOperation214.Material = Enum.Material.Metal
- UnionOperation214.brickColor = BrickColor.new("Grime")
- UnionOperation214.UsePartColor = true
- UnionOperation215.Name = "Part"
- UnionOperation215.Parent = Model121
- UnionOperation215.CFrame = CFrame.new(39.6227493, 5.57695913, 90.1219177, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation215.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation215.Position = Vector3.new(39.6227493, 5.57695913, 90.1219177)
- UnionOperation215.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation215.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation215.Size = Vector3.new(0.168367594, 2.8622191, 22.0559158)
- UnionOperation215.Anchored = true
- UnionOperation215.BrickColor = BrickColor.new("Grime")
- UnionOperation215.Material = Enum.Material.Metal
- UnionOperation215.brickColor = BrickColor.new("Grime")
- UnionOperation216.Name = "Part"
- UnionOperation216.Parent = Model121
- UnionOperation216.CFrame = CFrame.new(46.1838303, 5.57696104, 90.1230316, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation216.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation216.Position = Vector3.new(46.1838303, 5.57696104, 90.1230316)
- UnionOperation216.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation216.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation216.Size = Vector3.new(0.168367982, 2.86221933, 22.0559158)
- UnionOperation216.Anchored = true
- UnionOperation216.BrickColor = BrickColor.new("Grime")
- UnionOperation216.Material = Enum.Material.Metal
- UnionOperation216.brickColor = BrickColor.new("Grime")
- UnionOperation217.Name = "Part"
- UnionOperation217.Parent = Model121
- UnionOperation217.CFrame = CFrame.new(42.9030876, 5.56079006, 93.7278748, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation217.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation217.Position = Vector3.new(42.9030876, 5.56079006, 93.7278748)
- UnionOperation217.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation217.Color = Color3.new(0.803922, 0.803922, 0.803922)
- UnionOperation217.Size = Vector3.new(6.39789867, 2.02039146, 15.4896479)
- UnionOperation217.Anchored = true
- UnionOperation217.BrickColor = BrickColor.new("Mid gray")
- UnionOperation217.CanCollide = false
- UnionOperation217.Material = Enum.Material.Metal
- UnionOperation217.brickColor = BrickColor.new("Mid gray")
- UnionOperation217.UsePartColor = true
- UnionOperation218.Name = "Part"
- UnionOperation218.Parent = Model121
- UnionOperation218.CFrame = CFrame.new(39.3722191, 4.54494476, 85.3153992, 1, -2.37520339e-07, -0.000221114242, 2.7713233e-07, 1, 0.000179147159, 0.000221114198, -0.000179147217, 1)
- UnionOperation218.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation218.Position = Vector3.new(39.3722191, 4.54494476, 85.3153992)
- UnionOperation218.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation218.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation218.Size = Vector3.new(2.86221814, 2.3150301, 4.20914268)
- UnionOperation218.Anchored = true
- UnionOperation218.BrickColor = BrickColor.new("Grime")
- UnionOperation218.CanCollide = false
- UnionOperation218.Material = Enum.Material.Metal
- UnionOperation218.brickColor = BrickColor.new("Grime")
- UnionOperation218.UsePartColor = true
- UnionOperation219.Name = "Part"
- UnionOperation219.Parent = Model121
- UnionOperation219.CFrame = CFrame.new(42.9045639, 9.7845993, 87.4573212, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation219.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation219.Position = Vector3.new(42.9045639, 9.7845993, 87.4573212)
- UnionOperation219.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation219.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation219.Size = Vector3.new(6.39790058, 0.168367982, 1.23374164)
- UnionOperation219.Anchored = true
- UnionOperation219.BrickColor = BrickColor.new("Grime")
- UnionOperation219.Material = Enum.Material.Metal
- UnionOperation219.brickColor = BrickColor.new("Grime")
- UnionOperation219.UsePartColor = true
- UnionOperation220.Name = "Seaty"
- UnionOperation220.Parent = Model121
- UnionOperation220.CFrame = CFrame.new(40.8832512, 6.44048786, 96.1783295, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation220.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation220.Position = Vector3.new(40.8832512, 6.44048786, 96.1783295)
- UnionOperation220.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation220.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation220.Size = Vector3.new(1.68365991, 2.00775671, 2.11061096)
- UnionOperation220.Anchored = true
- UnionOperation220.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation220.CanCollide = false
- UnionOperation220.Material = Enum.Material.Metal
- UnionOperation220.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation221.Name = "Seaty"
- UnionOperation221.Parent = Model121
- UnionOperation221.CFrame = CFrame.new(44.921154, 6.44054985, 96.1792145, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation221.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation221.Position = Vector3.new(44.921154, 6.44054985, 96.1792145)
- UnionOperation221.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation221.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation221.Size = Vector3.new(1.68365991, 2.00775671, 2.11061096)
- UnionOperation221.Anchored = true
- UnionOperation221.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation221.CanCollide = false
- UnionOperation221.Material = Enum.Material.Metal
- UnionOperation221.brickColor = BrickColor.new("Medium stone grey")
- Part222.Parent = Model121
- Part222.CFrame = CFrame.new(38.676651, 2.54894614, 91.216362, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part222.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part222.Position = Vector3.new(38.676651, 2.54894614, 91.216362)
- Part222.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part222.Transparency = 1
- Part222.Size = Vector3.new(1.72548616, 0.736731529, 16.1631145)
- Part222.Anchored = true
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.BrickColor = BrickColor.new("Black")
- Part222.CustomPhysicalProperties = 7.8499999, 0.100000001, 0.5, 1, 1
- Part222.Friction = 0.10000000149012
- Part222.Material = Enum.Material.Metal
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.brickColor = BrickColor.new("Black")
- Part222.FormFactor = Enum.FormFactor.Custom
- Part222.formFactor = Enum.FormFactor.Custom
- UnionOperation223.Parent = Model121
- UnionOperation223.CFrame = CFrame.new(40.3039246, 9.72923756, 85.9459076, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation223.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation223.Position = Vector3.new(40.3039246, 9.72923756, 85.9459076)
- UnionOperation223.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation223.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation223.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation223.Anchored = true
- UnionOperation223.BrickColor = BrickColor.new("Grime")
- UnionOperation223.CanCollide = false
- UnionOperation223.Material = Enum.Material.Metal
- UnionOperation223.brickColor = BrickColor.new("Grime")
- UnionOperation224.Parent = Model121
- UnionOperation224.CFrame = CFrame.new(47.027771, 5.81872129, 88.2693405, -1, -2.08847808e-07, 0.000221069524, -2.4853415e-07, 1, -0.000179519717, -0.00022106948, -0.00017951976, -1)
- UnionOperation224.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation224.Position = Vector3.new(47.027771, 5.81872129, 88.2693405)
- UnionOperation224.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation224.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation224.Size = Vector3.new(1.70026398, 1.38480973, 1.38482666)
- UnionOperation224.Anchored = true
- UnionOperation224.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation224.CanCollide = false
- UnionOperation224.Material = Enum.Material.Metal
- UnionOperation224.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation225.Parent = Model121
- UnionOperation225.CFrame = CFrame.new(47.228363, 3.64129305, 89.4806442, -1, -2.36968759e-07, 0.000221069538, -2.76579328e-07, 1, -0.000179176961, -0.000221069495, -0.000179177019, -1)
- UnionOperation225.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation225.Position = Vector3.new(47.228363, 3.64129305, 89.4806442)
- UnionOperation225.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation225.Size = Vector3.new(1.2204361, 2.18875766, 2.18875885)
- UnionOperation225.Anchored = true
- UnionOperation225.BrickColor = BrickColor.new("Black")
- UnionOperation225.CanCollide = false
- UnionOperation225.Material = Enum.Material.Metal
- UnionOperation225.brickColor = BrickColor.new("Black")
- UnionOperation226.Parent = Model121
- UnionOperation226.CFrame = CFrame.new(45.6049194, 9.86940861, 86.735527, 0.000240014881, 1, 4.30179426e-07, -0.000184788179, 4.74531362e-07, -1, -1, 0.000240014793, 0.000184788281)
- UnionOperation226.Orientation = Vector3.new(90, 89.9899979, 0)
- UnionOperation226.Position = Vector3.new(45.6049194, 9.86940861, 86.735527)
- UnionOperation226.Rotation = Vector3.new(89.9899979, 0, -89.9899979)
- UnionOperation226.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation226.Size = Vector3.new(1.00000429, 1.60000753, 0.400006115)
- UnionOperation226.Anchored = true
- UnionOperation226.BrickColor = BrickColor.new("Grime")
- UnionOperation226.CanCollide = false
- UnionOperation226.Material = Enum.Material.Metal
- UnionOperation226.brickColor = BrickColor.new("Grime")
- UnionOperation227.Parent = Model121
- UnionOperation227.CFrame = CFrame.new(42.7037506, 9.72924042, 85.9464722, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation227.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation227.Position = Vector3.new(42.7037506, 9.72924042, 85.9464722)
- UnionOperation227.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation227.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation227.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation227.Anchored = true
- UnionOperation227.BrickColor = BrickColor.new("Grime")
- UnionOperation227.CanCollide = false
- UnionOperation227.Material = Enum.Material.Metal
- UnionOperation227.brickColor = BrickColor.new("Grime")
- UnionOperation228.Parent = Model121
- UnionOperation228.CFrame = CFrame.new(38.7059135, 3.64309835, 99.2377319, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation228.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation228.Position = Vector3.new(38.7059135, 3.64309835, 99.2377319)
- UnionOperation228.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation228.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation228.Size = Vector3.new(1.22038269, 2.18875575, 2.1888504)
- UnionOperation228.Anchored = true
- UnionOperation228.BrickColor = BrickColor.new("Black")
- UnionOperation228.CanCollide = false
- UnionOperation228.Material = Enum.Material.Metal
- UnionOperation228.brickColor = BrickColor.new("Black")
- UnionOperation229.Parent = Model121
- UnionOperation229.CFrame = CFrame.new(37.7111435, 8.05986786, 89.2359085, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation229.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation229.Position = Vector3.new(37.7111435, 8.05986786, 89.2359085)
- UnionOperation229.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation229.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation229.Size = Vector3.new(0.200004578, 1.90760994, 2.60955811)
- UnionOperation229.Anchored = true
- UnionOperation229.BrickColor = BrickColor.new("Grime")
- UnionOperation229.CanCollide = false
- UnionOperation229.Material = Enum.Material.Metal
- UnionOperation229.brickColor = BrickColor.new("Grime")
- UnionOperation230.Parent = Model121
- UnionOperation230.CFrame = CFrame.new(38.831089, 5.81985235, 94.3251724, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation230.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation230.Position = Vector3.new(38.831089, 5.81985235, 94.3251724)
- UnionOperation230.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation230.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation230.Size = Vector3.new(1.70025635, 1.38481045, 1.38482666)
- UnionOperation230.Anchored = true
- UnionOperation230.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation230.CanCollide = false
- UnionOperation230.Material = Enum.Material.Metal
- UnionOperation230.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation231.Parent = Model121
- UnionOperation231.CFrame = CFrame.new(47.2274895, 3.64199638, 93.1822128, -1, -2.36968759e-07, 0.000221069538, -2.76579328e-07, 1, -0.000179176961, -0.000221069495, -0.000179177019, -1)
- UnionOperation231.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation231.Position = Vector3.new(47.2274895, 3.64199638, 93.1822128)
- UnionOperation231.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation231.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation231.Size = Vector3.new(1.22038269, 2.18875694, 2.18876648)
- UnionOperation231.Anchored = true
- UnionOperation231.BrickColor = BrickColor.new("Black")
- UnionOperation231.CanCollide = false
- UnionOperation231.Material = Enum.Material.Metal
- UnionOperation231.brickColor = BrickColor.new("Black")
- UnionOperation232.Parent = Model121
- UnionOperation232.CFrame = CFrame.new(38.738678, 5.32031345, 101.265488, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation232.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation232.Position = Vector3.new(38.738678, 5.32031345, 101.265488)
- UnionOperation232.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation232.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation232.Size = Vector3.new(1.59680939, 2.58736992, 2.58738708)
- UnionOperation232.Anchored = true
- UnionOperation232.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation232.CanCollide = false
- UnionOperation232.Material = Enum.Material.Metal
- UnionOperation232.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation232.UsePartColor = true
- UnionOperation233.Parent = Model121
- UnionOperation233.CFrame = CFrame.new(48.0838242, 8.0599041, 89.2378311, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation233.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation233.Position = Vector3.new(48.0838242, 8.0599041, 89.2378311)
- UnionOperation233.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation233.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation233.Size = Vector3.new(0.200004578, 1.90760994, 2.60955811)
- UnionOperation233.Anchored = true
- UnionOperation233.BrickColor = BrickColor.new("Grime")
- UnionOperation233.CanCollide = false
- UnionOperation233.Material = Enum.Material.Metal
- UnionOperation233.brickColor = BrickColor.new("Grime")
- UnionOperation234.Parent = Model121
- UnionOperation234.CFrame = CFrame.new(47.2260208, 3.64312935, 99.2392883, -1, -1.69046757e-07, 0.000221069582, -2.08752866e-07, 1, -0.00017960908, -0.000221069538, -0.000179609124, -1)
- UnionOperation234.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation234.Position = Vector3.new(47.2260208, 3.64312935, 99.2392883)
- UnionOperation234.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation234.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation234.Size = Vector3.new(1.22037506, 2.18875694, 2.18876648)
- UnionOperation234.Anchored = true
- UnionOperation234.BrickColor = BrickColor.new("Black")
- UnionOperation234.CanCollide = false
- UnionOperation234.Material = Enum.Material.Metal
- UnionOperation234.brickColor = BrickColor.new("Black")
- UnionOperation235.Parent = Model121
- UnionOperation235.CFrame = CFrame.new(39.6200447, 6.03030443, 101.475449, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation235.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation235.Position = Vector3.new(39.6200447, 6.03030443, 101.475449)
- UnionOperation235.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation235.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation235.Size = Vector3.new(0.168373108, 2.20632434, 2.01422119)
- UnionOperation235.Anchored = true
- UnionOperation235.BrickColor = BrickColor.new("Grime")
- UnionOperation235.CanCollide = false
- UnionOperation235.Material = Enum.Material.Metal
- UnionOperation235.brickColor = BrickColor.new("Grime")
- UnionOperation236.Parent = Model121
- UnionOperation236.CFrame = CFrame.new(48.083828, 9.19357109, 89.2439194, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation236.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation236.Position = Vector3.new(48.083828, 9.19357109, 89.2439194)
- UnionOperation236.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation236.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation236.Size = Vector3.new(0.199996948, 0.399987221, 2.60298157)
- UnionOperation236.Anchored = true
- UnionOperation236.BrickColor = BrickColor.new("Grime")
- UnionOperation236.CanCollide = false
- UnionOperation236.Material = Enum.Material.Metal
- UnionOperation236.brickColor = BrickColor.new("Grime")
- UnionOperation237.Parent = Model121
- UnionOperation237.CFrame = CFrame.new(38.7088737, 3.64083385, 87.0851517, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation237.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation237.Position = Vector3.new(38.7088737, 3.64083385, 87.0851517)
- UnionOperation237.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation237.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation237.Size = Vector3.new(1.2204361, 2.18875766, 2.18875885)
- UnionOperation237.Anchored = true
- UnionOperation237.BrickColor = BrickColor.new("Black")
- UnionOperation237.CanCollide = false
- UnionOperation237.Material = Enum.Material.Metal
- UnionOperation237.brickColor = BrickColor.new("Black")
- UnionOperation238.Parent = Model121
- UnionOperation238.CFrame = CFrame.new(42.9038048, 6.9994173, 90.5182114, -0.000240357607, -2.40752485e-07, -1, 0.000185145807, 1, -2.85253691e-07, 1, -0.000185145866, -0.000240357549)
- UnionOperation238.Orientation = Vector3.new(0, -90.0100021, 0.00999999978)
- UnionOperation238.Position = Vector3.new(42.9038048, 6.9994173, 90.5182114)
- UnionOperation238.Rotation = Vector3.new(-0.00999999978, -90, 0)
- UnionOperation238.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation238.Size = Vector3.new(23.7651539, 5.74127483, 10.4386911)
- UnionOperation238.Anchored = true
- UnionOperation238.BrickColor = BrickColor.new("Grime")
- UnionOperation238.Material = Enum.Material.Metal
- UnionOperation238.brickColor = BrickColor.new("Grime")
- UnionOperation238.UsePartColor = true
- UnionOperation239.Parent = Model121
- UnionOperation239.CFrame = CFrame.new(42.9039383, 8.43859673, 89.9532242, -0.000240357607, -2.40752485e-07, -1, 0.000185145807, 1, -2.85253691e-07, 1, -0.000185145866, -0.000240357549)
- UnionOperation239.Orientation = Vector3.new(0, -90.0100021, 0.00999999978)
- UnionOperation239.Position = Vector3.new(42.9039383, 8.43859673, 89.9532242)
- UnionOperation239.Rotation = Vector3.new(-0.00999999978, -90, 0)
- UnionOperation239.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation239.Size = Vector3.new(21.3824577, 2.86224341, 10.4385786)
- UnionOperation239.Anchored = true
- UnionOperation239.BrickColor = BrickColor.new("Grime")
- UnionOperation239.CanCollide = false
- UnionOperation239.Material = Enum.Material.Metal
- UnionOperation239.brickColor = BrickColor.new("Grime")
- UnionOperation240.Parent = Model121
- UnionOperation240.CFrame = CFrame.new(47.1971855, 6.88772869, 101.475891, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation240.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation240.Position = Vector3.new(47.1971855, 6.88772869, 101.475891)
- UnionOperation240.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation240.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation240.Size = Vector3.new(1.86386871, 0.491281509, 2.01225281)
- UnionOperation240.Anchored = true
- UnionOperation240.BrickColor = BrickColor.new("Grime")
- UnionOperation240.CanCollide = false
- UnionOperation240.Material = Enum.Material.Metal
- UnionOperation240.brickColor = BrickColor.new("Grime")
- UnionOperation241.Parent = Model121
- UnionOperation241.CFrame = CFrame.new(38.832489, 5.81875229, 88.2679596, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation241.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation241.Position = Vector3.new(38.832489, 5.81875229, 88.2679596)
- UnionOperation241.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation241.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation241.Size = Vector3.new(1.70026398, 1.38480973, 1.38482666)
- UnionOperation241.Anchored = true
- UnionOperation241.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation241.CanCollide = false
- UnionOperation241.Material = Enum.Material.Metal
- UnionOperation241.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation242.Parent = Model121
- UnionOperation242.CFrame = CFrame.new(47.2269249, 3.64242411, 95.5379562, -1, -1.69046757e-07, 0.000221069582, -2.08752866e-07, 1, -0.00017960908, -0.000221069538, -0.000179609124, -1)
- UnionOperation242.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation242.Position = Vector3.new(47.2269249, 3.64242411, 95.5379562)
- UnionOperation242.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation242.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation242.Size = Vector3.new(1.22038269, 2.18875575, 2.1888504)
- UnionOperation242.Anchored = true
- UnionOperation242.BrickColor = BrickColor.new("Black")
- UnionOperation242.CanCollide = false
- UnionOperation242.Material = Enum.Material.Metal
- UnionOperation242.brickColor = BrickColor.new("Black")
- UnionOperation243.Parent = Model121
- UnionOperation243.CFrame = CFrame.new(38.7074089, 3.64199543, 93.1808167, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation243.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation243.Position = Vector3.new(38.7074089, 3.64199543, 93.1808167)
- UnionOperation243.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation243.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation243.Size = Vector3.new(1.2204361, 2.18875766, 2.18875885)
- UnionOperation243.Anchored = true
- UnionOperation243.BrickColor = BrickColor.new("Black")
- UnionOperation243.CanCollide = false
- UnionOperation243.Material = Enum.Material.Metal
- UnionOperation243.brickColor = BrickColor.new("Black")
- UnionOperation244.Parent = Model121
- UnionOperation244.CFrame = CFrame.new(47.1324081, 5.32025433, 101.267273, -1, -6.66422295e-08, 0.000220860908, -1.06274655e-07, 1, -0.000179445167, -0.000220860893, -0.000179445182, -1)
- UnionOperation244.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation244.Position = Vector3.new(47.1324081, 5.32025433, 101.267273)
- UnionOperation244.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation244.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation244.Size = Vector3.new(1.59680939, 2.58736992, 2.58738708)
- UnionOperation244.Anchored = true
- UnionOperation244.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation244.CanCollide = false
- UnionOperation244.Material = Enum.Material.Metal
- UnionOperation244.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation244.UsePartColor = true
- UnionOperation245.Parent = Model121
- UnionOperation245.CFrame = CFrame.new(42.904911, 6.92287683, 86.2524872, -0.000240357607, -2.40752485e-07, -1, 0.000185145807, 1, -2.85253691e-07, 1, -0.000185145866, -0.000240357549)
- UnionOperation245.Orientation = Vector3.new(0, -90.0100021, 0.00999999978)
- UnionOperation245.Position = Vector3.new(42.904911, 6.92287683, 86.2524872)
- UnionOperation245.Rotation = Vector3.new(-0.00999999978, -90, 0)
- UnionOperation245.Color = Color3.new(0.803922, 0.803922, 0.803922)
- UnionOperation245.Size = Vector3.new(0.168401703, 5.55601168, 9.76510334)
- UnionOperation245.Anchored = true
- UnionOperation245.BrickColor = BrickColor.new("Mid gray")
- UnionOperation245.CanCollide = false
- UnionOperation245.Material = Enum.Material.Metal
- UnionOperation245.brickColor = BrickColor.new("Mid gray")
- UnionOperation245.UsePartColor = true
- UnionOperation246.Parent = Model121
- UnionOperation246.CFrame = CFrame.new(47.0263329, 5.81982231, 94.3264847, -1, -2.22691952e-07, 0.000221069524, -2.62289348e-07, 1, -0.000179117385, -0.00022106948, -0.000179117429, -1)
- UnionOperation246.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation246.Position = Vector3.new(47.0263329, 5.81982231, 94.3264847)
- UnionOperation246.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation246.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation246.Size = Vector3.new(1.70025635, 1.38481045, 1.38482666)
- UnionOperation246.Anchored = true
- UnionOperation246.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation246.CanCollide = false
- UnionOperation246.Material = Enum.Material.Metal
- UnionOperation246.brickColor = BrickColor.new("Medium stone grey")
- UnionOperation247.Parent = Model121
- UnionOperation247.CFrame = CFrame.new(42.9014244, 7.04565573, 100.53019, -0.000240357607, -2.40752485e-07, -1, 0.000185145807, 1, -2.85253691e-07, 1, -0.000185145866, -0.000240357549)
- UnionOperation247.Orientation = Vector3.new(0, -90.0100021, 0.00999999978)
- UnionOperation247.Position = Vector3.new(42.9014244, 7.04565573, 100.53019)
- UnionOperation247.Rotation = Vector3.new(-0.00999999978, -90, 0)
- UnionOperation247.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation247.Size = Vector3.new(0.371871114, 0.332731128, 6.56626463)
- UnionOperation247.Anchored = true
- UnionOperation247.BrickColor = BrickColor.new("Grime")
- UnionOperation247.Material = Enum.Material.Metal
- UnionOperation247.brickColor = BrickColor.new("Grime")
- UnionOperation248.Parent = Model121
- UnionOperation248.CFrame = CFrame.new(41.3038597, 9.72924042, 85.9461441, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation248.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation248.Position = Vector3.new(41.3038597, 9.72924042, 85.9461441)
- UnionOperation248.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation248.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation248.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation248.Anchored = true
- UnionOperation248.BrickColor = BrickColor.new("Grime")
- UnionOperation248.CanCollide = false
- UnionOperation248.Material = Enum.Material.Metal
- UnionOperation248.brickColor = BrickColor.new("Grime")
- UnionOperation249.Parent = Model121
- UnionOperation249.CFrame = CFrame.new(38.7068367, 3.64242411, 95.5363846, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation249.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation249.Position = Vector3.new(38.7068367, 3.64242411, 95.5363846)
- UnionOperation249.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation249.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation249.Size = Vector3.new(1.22037506, 2.18875694, 2.18876648)
- UnionOperation249.Anchored = true
- UnionOperation249.BrickColor = BrickColor.new("Black")
- UnionOperation249.CanCollide = false
- UnionOperation249.Material = Enum.Material.Metal
- UnionOperation249.brickColor = BrickColor.new("Black")
- UnionOperation250.Parent = Model121
- UnionOperation250.CFrame = CFrame.new(47.2288933, 3.6408329, 87.0865631, -1, -4.42741488e-09, 0.000221158989, -4.41561738e-08, 1, -0.000179638912, -0.000221158974, -0.000179638912, -1)
- UnionOperation250.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation250.Position = Vector3.new(47.2288933, 3.6408329, 87.0865631)
- UnionOperation250.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation250.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation250.Size = Vector3.new(1.22038269, 2.18875694, 2.18876648)
- UnionOperation250.Anchored = true
- UnionOperation250.BrickColor = BrickColor.new("Black")
- UnionOperation250.CanCollide = false
- UnionOperation250.Material = Enum.Material.Metal
- UnionOperation250.brickColor = BrickColor.new("Black")
- UnionOperation251.Parent = Model121
- UnionOperation251.CFrame = CFrame.new(41.7040405, 9.72927189, 85.9462509, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation251.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation251.Position = Vector3.new(41.7040405, 9.72927189, 85.9462509)
- UnionOperation251.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation251.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation251.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation251.Anchored = true
- UnionOperation251.BrickColor = BrickColor.new("Grime")
- UnionOperation251.CanCollide = false
- UnionOperation251.Material = Enum.Material.Metal
- UnionOperation251.brickColor = BrickColor.new("Grime")
- UnionOperation252.Parent = Model121
- UnionOperation252.CFrame = CFrame.new(42.3038368, 9.72924137, 85.946373, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation252.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation252.Position = Vector3.new(42.3038368, 9.72924137, 85.946373)
- UnionOperation252.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation252.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation252.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation252.Anchored = true
- UnionOperation252.BrickColor = BrickColor.new("Grime")
- UnionOperation252.CanCollide = false
- UnionOperation252.Material = Enum.Material.Metal
- UnionOperation252.brickColor = BrickColor.new("Grime")
- UnionOperation253.Parent = Model121
- UnionOperation253.CFrame = CFrame.new(38.7082939, 3.6412921, 89.4792252, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation253.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation253.Position = Vector3.new(38.7082939, 3.6412921, 89.4792252)
- UnionOperation253.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation253.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation253.Size = Vector3.new(1.22038269, 2.18875694, 2.18876648)
- UnionOperation253.Anchored = true
- UnionOperation253.BrickColor = BrickColor.new("Black")
- UnionOperation253.CanCollide = false
- UnionOperation253.Material = Enum.Material.Metal
- UnionOperation253.brickColor = BrickColor.new("Black")
- UnionOperation254.Parent = Model121
- UnionOperation254.CFrame = CFrame.new(42.8135719, 9.75140095, 92.3130264, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- UnionOperation254.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation254.Position = Vector3.new(42.8135719, 9.75140095, 92.3130264)
- UnionOperation254.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation254.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation254.Size = Vector3.new(5.99996948, 0.600000381, 9.39999962)
- UnionOperation254.Anchored = true
- UnionOperation254.BrickColor = BrickColor.new("Grime")
- UnionOperation254.CanCollide = false
- UnionOperation254.Material = Enum.Material.Metal
- UnionOperation254.brickColor = BrickColor.new("Grime")
- UnionOperation255.Parent = Model121
- UnionOperation255.CFrame = CFrame.new(42.9039421, 9.78506088, 89.9530716, -0.000240357607, -2.40752485e-07, -1, 0.000185145807, 1, -2.85253691e-07, 1, -0.000185145866, -0.000240357549)
- UnionOperation255.Orientation = Vector3.new(0, -90.0100021, 0.00999999978)
- UnionOperation255.Position = Vector3.new(42.9039421, 9.78506088, 89.9530716)
- UnionOperation255.Rotation = Vector3.new(-0.00999999978, -90, 0)
- UnionOperation255.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation255.Size = Vector3.new(6.22954035, 0.168367997, 10.438633)
- UnionOperation255.Anchored = true
- UnionOperation255.BrickColor = BrickColor.new("Grime")
- UnionOperation255.Material = Enum.Material.Metal
- UnionOperation255.brickColor = BrickColor.new("Grime")
- UnionOperation256.Parent = Model121
- UnionOperation256.CFrame = CFrame.new(42.9877281, 7.09179306, 89.7012253, -0.000240357607, -2.40752485e-07, -1, 0.000185145807, 1, -2.85253691e-07, 1, -0.000185145866, -0.000240357549)
- UnionOperation256.Orientation = Vector3.new(0, -90.0100021, 0.00999999978)
- UnionOperation256.Position = Vector3.new(42.9877281, 7.09179306, 89.7012253)
- UnionOperation256.Rotation = Vector3.new(-0.00999999978, -90, 0)
- UnionOperation256.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation256.Size = Vector3.new(21.2140942, 0.168370798, 10.2703114)
- UnionOperation256.Anchored = true
- UnionOperation256.BrickColor = BrickColor.new("Grime")
- UnionOperation256.Material = Enum.Material.Metal
- UnionOperation256.brickColor = BrickColor.new("Grime")
- UnionOperation257.Parent = Model121
- UnionOperation257.CFrame = CFrame.new(37.7111473, 9.19359589, 89.2420197, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation257.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation257.Position = Vector3.new(37.7111473, 9.19359589, 89.2420197)
- UnionOperation257.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation257.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation257.Size = Vector3.new(0.199996948, 0.399987221, 2.60298157)
- UnionOperation257.Anchored = true
- UnionOperation257.BrickColor = BrickColor.new("Grime")
- UnionOperation257.CanCollide = false
- UnionOperation257.Material = Enum.Material.Metal
- UnionOperation257.brickColor = BrickColor.new("Grime")
- UnionOperation258.Parent = Model121
- UnionOperation258.CFrame = CFrame.new(40.7038155, 9.72924042, 85.9460373, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation258.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation258.Position = Vector3.new(40.7038155, 9.72924042, 85.9460373)
- UnionOperation258.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation258.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation258.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation258.Anchored = true
- UnionOperation258.BrickColor = BrickColor.new("Grime")
- UnionOperation258.CanCollide = false
- UnionOperation258.Material = Enum.Material.Metal
- UnionOperation258.brickColor = BrickColor.new("Grime")
- Part259.Parent = Model121
- Part259.CFrame = CFrame.new(38.6789703, 3.46724606, 81.4776382, -1, -0.000114028335, 0.000189444181, -2.7713233e-07, 0.857415795, 0.514624238, -0.000221114198, 0.514624178, -0.857415855)
- Part259.Orientation = Vector3.new(-30.9699993, 179.990005, 0)
- Part259.Position = Vector3.new(38.6789703, 3.46724606, 81.4776382)
- Part259.Rotation = Vector3.new(-149.029999, 0.00999999978, 179.990005)
- Part259.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part259.Transparency = 1
- Part259.Size = Vector3.new(1.72548628, 0.736731529, 2.86221814)
- Part259.Anchored = true
- Part259.BottomSurface = Enum.SurfaceType.Smooth
- Part259.BrickColor = BrickColor.new("Black")
- Part259.Material = Enum.Material.Metal
- Part259.TopSurface = Enum.SurfaceType.Smooth
- Part259.brickColor = BrickColor.new("Black")
- Part259.FormFactor = Enum.FormFactor.Custom
- Part259.formFactor = Enum.FormFactor.Custom
- WedgePart260.Name = "Triangle"
- WedgePart260.Parent = Model121
- WedgePart260.CFrame = CFrame.new(47.1359596, 3.24911761, 101.233658, 1, -3.37067618e-08, 0.000221347073, 6.01927397e-09, -1, -0.00017947398, 0.000221347073, 0.000179473966, -1)
- WedgePart260.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- WedgePart260.Position = Vector3.new(47.1359596, 3.24911761, 101.233658)
- WedgePart260.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- WedgePart260.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart260.Transparency = 1
- WedgePart260.Size = Vector3.new(1.80000007, 2, 2.4000001)
- WedgePart260.Anchored = true
- WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart260.BrickColor = BrickColor.new("Grime")
- WedgePart260.Material = Enum.Material.Metal
- WedgePart260.brickColor = BrickColor.new("Grime")
- WedgePart260.FormFactor = Enum.FormFactor.Custom
- WedgePart260.formFactor = Enum.FormFactor.Custom
- WedgePart261.Name = "Triangle"
- WedgePart261.Parent = Model121
- WedgePart261.CFrame = CFrame.new(38.7411308, 3.24538469, 81.0315094, -1, 4.67695173e-07, -0.000221456983, -5.07361733e-07, -1, 0.000179116309, -0.000221456896, 0.00017911641, 1)
- WedgePart261.Orientation = Vector3.new(-0.00999999978, -0.00999999978, -180)
- WedgePart261.Position = Vector3.new(38.7411308, 3.24538469, 81.0315094)
- WedgePart261.Rotation = Vector3.new(-0.00999999978, -0.00999999978, -180)
- WedgePart261.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart261.Transparency = 1
- WedgePart261.Size = Vector3.new(1.80000007, 2, 3.20000005)
- WedgePart261.Anchored = true
- WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart261.BrickColor = BrickColor.new("Grime")
- WedgePart261.Material = Enum.Material.Metal
- WedgePart261.brickColor = BrickColor.new("Grime")
- WedgePart261.FormFactor = Enum.FormFactor.Custom
- WedgePart261.formFactor = Enum.FormFactor.Custom
- Part262.Name = "Greater Rounded Cylinder"
- Part262.Parent = Model121
- Part262.CFrame = CFrame.new(39.885376, 9.86943913, 86.834404, 1, 2.22756142e-07, 0.000221129128, 2.62416705e-07, -1, -0.000179354771, 0.000221129085, 0.000179354814, -1)
- Part262.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- Part262.Position = Vector3.new(39.885376, 9.86943913, 86.834404)
- Part262.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- Part262.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part262.Size = Vector3.new(1.20000005, 0.400000006, 1.20000005)
- Part262.Anchored = true
- Part262.BottomSurface = Enum.SurfaceType.Smooth
- Part262.BrickColor = BrickColor.new("Grime")
- Part262.CanCollide = false
- Part262.Material = Enum.Material.Metal
- Part262.TopSurface = Enum.SurfaceType.Smooth
- Part262.brickColor = BrickColor.new("Grime")
- Part262.FormFactor = Enum.FormFactor.Custom
- Part262.formFactor = Enum.FormFactor.Custom
- CylinderMesh263.Parent = Part262
- Part264.Parent = Model121
- Part264.CFrame = CFrame.new(47.1279716, 6.00006437, 102.309196, -1, 0.000191619605, -0.000110303998, -3.90000594e-07, -0.500416219, -0.865784943, -0.000221099282, -0.865785003, 0.500416219)
- Part264.Orientation = Vector3.new(59.9700012, -0.00999999978, -180)
- Part264.Position = Vector3.new(47.1279716, 6.00006437, 102.309196)
- Part264.Rotation = Vector3.new(59.9700012, -0.00999999978, -179.990005)
- Part264.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part264.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part264.Anchored = true
- Part264.BottomSurface = Enum.SurfaceType.Smooth
- Part264.BrickColor = BrickColor.new("Black")
- Part264.Material = Enum.Material.Metal
- Part264.TopSurface = Enum.SurfaceType.Smooth
- Part264.brickColor = BrickColor.new("Black")
- Part264.FormFactor = Enum.FormFactor.Custom
- Part264.formFactor = Enum.FormFactor.Custom
- Part265.Parent = Model121
- Part265.CFrame = CFrame.new(44.921051, 4.94054937, 96.4795456, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part265.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part265.Position = Vector3.new(44.921051, 4.94054937, 96.4795456)
- Part265.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part265.Size = Vector3.new(0.841828704, 0.946926117, 0.841828763)
- Part265.Anchored = true
- Part265.BottomSurface = Enum.SurfaceType.Weld
- Part265.TopSurface = Enum.SurfaceType.Weld
- Part265.FormFactor = Enum.FormFactor.Custom
- Part265.formFactor = Enum.FormFactor.Custom
- Part266.Parent = Model121
- Part266.CFrame = CFrame.new(38.6735764, 4.6532917, 102.307869, -1, 0.000191372848, 0.000110939669, -3.65080467e-07, 0.500098109, -0.865968823, -0.000221203634, -0.865968704, -0.500098109)
- Part266.Orientation = Vector3.new(59.9900017, 179.990005, 0)
- Part266.Position = Vector3.new(38.6735764, 4.6532917, 102.307869)
- Part266.Rotation = Vector3.new(120.010002, 0.00999999978, -179.990005)
- Part266.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part266.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part266.Anchored = true
- Part266.BottomSurface = Enum.SurfaceType.Smooth
- Part266.BrickColor = BrickColor.new("Black")
- Part266.Material = Enum.Material.Metal
- Part266.TopSurface = Enum.SurfaceType.Smooth
- Part266.brickColor = BrickColor.new("Black")
- Part266.FormFactor = Enum.FormFactor.Custom
- Part266.formFactor = Enum.FormFactor.Custom
- Part267.Parent = Model121
- Part267.CFrame = CFrame.new(38.676651, 2.34893513, 91.2163239, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part267.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part267.Position = Vector3.new(38.676651, 2.34893513, 91.2163239)
- Part267.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part267.Size = Vector3.new(1.72548616, 0.336731523, 16.1631145)
- Part267.Anchored = true
- Part267.BottomSurface = Enum.SurfaceType.Smooth
- Part267.BrickColor = BrickColor.new("Black")
- Part267.CustomPhysicalProperties = 7.8499999, 0.100000001, 0.5, 1, 1
- Part267.Friction = 0.10000000149012
- Part267.Material = Enum.Material.Metal
- Part267.TopSurface = Enum.SurfaceType.Smooth
- Part267.brickColor = BrickColor.new("Black")
- Part267.FormFactor = Enum.FormFactor.Custom
- Part267.formFactor = Enum.FormFactor.Custom
- Part268.Parent = Model121
- Part268.CFrame = CFrame.new(39.885376, 10.0694189, 86.8343964, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part268.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part268.Position = Vector3.new(39.885376, 10.0694189, 86.8343964)
- Part268.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part268.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part268.Size = Vector3.new(1.20000005, 0.400000006, 1.20000005)
- Part268.Anchored = true
- Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.BrickColor = BrickColor.new("Grime")
- Part268.CanCollide = false
- Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.Material = Enum.Material.Metal
- Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.brickColor = BrickColor.new("Grime")
- Part268.FormFactor = Enum.FormFactor.Custom
- Part268.formFactor = Enum.FormFactor.Custom
- SpecialMesh269.Parent = Part268
- SpecialMesh269.MeshType = Enum.MeshType.Sphere
- ManualWeld270.Name = "Part-to-Part Strong Joint"
- ManualWeld270.Parent = Part268
- ManualWeld270.C0 = CFrame.new(0.600000024, -0.200000003, 0.600000024, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- ManualWeld270.C1 = CFrame.new(2.41930771, 0.0849285126, 1.22220612, -1.9243349e-05, -1, -4.43919213e-09, -5.79148536e-06, 4.55063986e-09, -1, 1, -1.9243349e-05, -5.79148536e-06)
- ManualWeld270.Part0 = Part268
- ManualWeld270.Part1 = UnionOperation219
- ManualWeld270.part1 = UnionOperation219
- Part271.Parent = Model121
- Part271.CFrame = CFrame.new(47.1281433, 3.95346332, 101.706192, 0.000179335737, 0.000160008582, 1, -0.666904688, 0.745143056, 3.70563328e-07, -0.745143056, -0.666904688, 0.000240341251)
- Part271.Orientation = Vector3.new(0, 89.9899979, -41.8300018)
- Part271.Position = Vector3.new(47.1281433, 3.95346332, 101.706192)
- Part271.Rotation = Vector3.new(-41.8300018, 90, 0)
- Part271.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part271.Size = Vector3.new(1.16379809, 0.336731523, 1.72548628)
- Part271.Anchored = true
- Part271.BottomSurface = Enum.SurfaceType.Smooth
- Part271.BrickColor = BrickColor.new("Black")
- Part271.Material = Enum.Material.Metal
- Part271.TopSurface = Enum.SurfaceType.Smooth
- Part271.brickColor = BrickColor.new("Black")
- Part271.FormFactor = Enum.FormFactor.Custom
- Part271.formFactor = Enum.FormFactor.Custom
- Part272.Parent = Model121
- Part272.CFrame = CFrame.new(38.8551025, 9.75054264, 87.7700806, 0.259035856, 1.15210617e-06, 0.965867758, -0.000178567614, 1, 4.66971906e-05, -0.965867698, -0.000184568926, 0.259035885)
- Part272.Orientation = Vector3.new(0, 74.9899979, -0.00999999978)
- Part272.Position = Vector3.new(38.8551025, 9.75054264, 87.7700806)
- Part272.Rotation = Vector3.new(-0.00999999978, 74.9899979, 0)
- Part272.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part272.Size = Vector3.new(3.60000014, 0.600000024, 0.200000003)
- Part272.Anchored = true
- Part272.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.BrickColor = BrickColor.new("Grime")
- Part272.CanCollide = false
- Part272.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.Material = Enum.Material.Metal
- Part272.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part272.brickColor = BrickColor.new("Grime")
- Part272.FormFactor = Enum.FormFactor.Custom
- Part272.formFactor = Enum.FormFactor.Custom
- Part273.Parent = Model121
- Part273.CFrame = CFrame.new(47.130249, 6.67172003, 93.0675659, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part273.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part273.Position = Vector3.new(47.130249, 6.67172003, 93.0675659)
- Part273.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part273.Size = Vector3.new(1.72548628, 0.336731523, 10.2450562)
- Part273.Anchored = true
- Part273.BottomSurface = Enum.SurfaceType.Smooth
- Part273.BrickColor = BrickColor.new("Black")
- Part273.Material = Enum.Material.Metal
- Part273.TopSurface = Enum.SurfaceType.Smooth
- Part273.brickColor = BrickColor.new("Black")
- Part273.FormFactor = Enum.FormFactor.Custom
- Part273.formFactor = Enum.FormFactor.Custom
- Part274.Parent = Model121
- Part274.CFrame = CFrame.new(47.1288109, 6.67294598, 99.4613647, -0.000240342706, 2.55559058e-07, 1, 0.00018517561, -1, 3.0006467e-07, 1, 0.000185175668, 0.000240342648)
- Part274.Orientation = Vector3.new(0, 89.9899979, 179.990005)
- Part274.Position = Vector3.new(47.1288109, 6.67294598, 99.4613647)
- Part274.Rotation = Vector3.new(179.990005, 90, 0)
- Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part274.Size = Vector3.new(2.55074239, 0.336731523, 1.72548485)
- Part274.Anchored = true
- Part274.BottomSurface = Enum.SurfaceType.Smooth
- Part274.BrickColor = BrickColor.new("Black")
- Part274.Material = Enum.Material.Metal
- Part274.TopSurface = Enum.SurfaceType.Smooth
- Part274.brickColor = BrickColor.new("Black")
- Part274.FormFactor = Enum.FormFactor.Custom
- Part274.formFactor = Enum.FormFactor.Custom
- Part275.Parent = Model121
- Part275.CFrame = CFrame.new(38.6740761, 2.98257518, 100.575363, -1, 0.000141905999, 0.000169687453, -3.32567822e-07, 0.76614362, -0.642669439, -0.000221203605, -0.64266938, -0.76614362)
- Part275.Orientation = Vector3.new(39.9900017, 179.990005, 0)
- Part275.Position = Vector3.new(38.6740761, 2.98257518, 100.575363)
- Part275.Rotation = Vector3.new(140.009995, 0.00999999978, -179.990005)
- Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part275.Size = Vector3.new(1.72548628, 0.336731523, 1.82676852)
- Part275.Anchored = true
- Part275.BottomSurface = Enum.SurfaceType.Smooth
- Part275.BrickColor = BrickColor.new("Black")
- Part275.Material = Enum.Material.Metal
- Part275.TopSurface = Enum.SurfaceType.Smooth
- Part275.brickColor = BrickColor.new("Black")
- Part275.FormFactor = Enum.FormFactor.Custom
- Part275.formFactor = Enum.FormFactor.Custom
- Part276.Parent = Model121
- Part276.CFrame = CFrame.new(47.1279564, 4.65329361, 102.309456, -1, 0.000191372848, 0.000110939669, -3.65080467e-07, 0.500098109, -0.865968823, -0.000221203634, -0.865968704, -0.500098109)
- Part276.Orientation = Vector3.new(59.9900017, 179.990005, 0)
- Part276.Position = Vector3.new(47.1279564, 4.65329361, 102.309456)
- Part276.Rotation = Vector3.new(120.010002, 0.00999999978, -179.990005)
- Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part276.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part276.Anchored = true
- Part276.BottomSurface = Enum.SurfaceType.Smooth
- Part276.BrickColor = BrickColor.new("Black")
- Part276.Material = Enum.Material.Metal
- Part276.TopSurface = Enum.SurfaceType.Smooth
- Part276.brickColor = BrickColor.new("Black")
- Part276.FormFactor = Enum.FormFactor.Custom
- Part276.formFactor = Enum.FormFactor.Custom
- Part277.Parent = Model121
- Part277.CFrame = CFrame.new(42.8248901, 9.76927757, 86.1350174, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part277.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part277.Position = Vector3.new(42.8248901, 9.76927757, 86.1350174)
- Part277.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part277.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part277.Size = Vector3.new(0.200000003, 0.600000024, 7.15999985)
- Part277.Anchored = true
- Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.BrickColor = BrickColor.new("Grime")
- Part277.CanCollide = false
- Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.Material = Enum.Material.Metal
- Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.brickColor = BrickColor.new("Grime")
- Part277.FormFactor = Enum.FormFactor.Custom
- Part277.formFactor = Enum.FormFactor.Custom
- Part278.Parent = Model121
- Part278.CFrame = CFrame.new(38.6737328, 3.95343351, 101.704277, 0.000179335737, 0.000160008582, 1, -0.666904688, 0.745143056, 3.70563328e-07, -0.745143056, -0.666904688, 0.000240341251)
- Part278.Orientation = Vector3.new(0, 89.9899979, -41.8300018)
- Part278.Position = Vector3.new(38.6737328, 3.95343351, 101.704277)
- Part278.Rotation = Vector3.new(-41.8300018, 90, 0)
- Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part278.Size = Vector3.new(1.16379809, 0.336731523, 1.72548628)
- Part278.Anchored = true
- Part278.BottomSurface = Enum.SurfaceType.Smooth
- Part278.BrickColor = BrickColor.new("Black")
- Part278.Material = Enum.Material.Metal
- Part278.TopSurface = Enum.SurfaceType.Smooth
- Part278.brickColor = BrickColor.new("Black")
- Part278.FormFactor = Enum.FormFactor.Custom
- Part278.formFactor = Enum.FormFactor.Custom
- Part279.Parent = Model121
- Part279.CFrame = CFrame.new(40.8831253, 4.94052029, 96.4786453, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part279.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part279.Position = Vector3.new(40.8831253, 4.94052029, 96.4786453)
- Part279.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part279.Size = Vector3.new(0.841828704, 0.946926117, 0.841828763)
- Part279.Anchored = true
- Part279.BottomSurface = Enum.SurfaceType.Weld
- Part279.TopSurface = Enum.SurfaceType.Weld
- Part279.FormFactor = Enum.FormFactor.Custom
- Part279.formFactor = Enum.FormFactor.Custom
- Part280.Parent = Model121
- Part280.CFrame = CFrame.new(38.6735497, 5.32669163, 102.488297, -1, 0.000221144059, 3.52114e-07, -3.93071076e-07, -0.000185205412, -1, -0.000221143986, -1, 0.000185205485)
- Part280.Orientation = Vector3.new(90, 179.990005, 0)
- Part280.Position = Vector3.new(38.6735497, 5.32669163, 102.488297)
- Part280.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part280.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part280.Anchored = true
- Part280.BottomSurface = Enum.SurfaceType.Smooth
- Part280.BrickColor = BrickColor.new("Black")
- Part280.Material = Enum.Material.Metal
- Part280.TopSurface = Enum.SurfaceType.Smooth
- Part280.brickColor = BrickColor.new("Black")
- Part280.FormFactor = Enum.FormFactor.Custom
- Part280.formFactor = Enum.FormFactor.Custom
- Part281.Parent = Model121
- Part281.CFrame = CFrame.new(45.0529327, 6.37475586, 101.483887, 0.000140723583, 0.000203312346, 1, -0.804287672, 0.594240248, -7.63415301e-06, -0.594240248, -0.804287553, 0.000247145217)
- Part281.Orientation = Vector3.new(0, 89.9899979, -53.5400009)
- Part281.Position = Vector3.new(45.0529327, 6.37475586, 101.483887)
- Part281.Rotation = Vector3.new(-53.5400009, 90, 0)
- Part281.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part281.Transparency = 1
- Part281.Size = Vector3.new(0.200000003, 0.887735188, 0.795136571)
- Part281.Anchored = true
- Part281.BottomSurface = Enum.SurfaceType.Smooth
- Part281.BrickColor = BrickColor.new("Grime")
- Part281.CanCollide = false
- Part281.Material = Enum.Material.Metal
- Part281.TopSurface = Enum.SurfaceType.Smooth
- Part281.brickColor = BrickColor.new("Grime")
- Part281.FormFactor = Enum.FormFactor.Custom
- Part281.formFactor = Enum.FormFactor.Custom
- BlockMesh282.Parent = Part281
- BlockMesh282.Scale = Vector3.new(0.841828704, 1, 1)
- Part283.Parent = Model121
- Part283.CFrame = CFrame.new(47.1281204, 6.49292231, 101.816925, -1, 0.000110737368, -0.000191300569, -3.56683984e-07, -0.866264105, -0.499586314, -0.000221039678, -0.499586254, 0.866264224)
- Part283.Orientation = Vector3.new(29.9699993, -0.00999999978, -180)
- Part283.Position = Vector3.new(47.1281204, 6.49292231, 101.816925)
- Part283.Rotation = Vector3.new(29.9699993, -0.00999999978, -179.990005)
- Part283.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part283.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part283.Anchored = true
- Part283.BottomSurface = Enum.SurfaceType.Smooth
- Part283.BrickColor = BrickColor.new("Black")
- Part283.Material = Enum.Material.Metal
- Part283.TopSurface = Enum.SurfaceType.Smooth
- Part283.brickColor = BrickColor.new("Black")
- Part283.FormFactor = Enum.FormFactor.Custom
- Part283.formFactor = Enum.FormFactor.Custom
- Part284.Parent = Model121
- Part284.CFrame = CFrame.new(38.6758537, 6.6717782, 93.0661774, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part284.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part284.Position = Vector3.new(38.6758537, 6.6717782, 93.0661774)
- Part284.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part284.Size = Vector3.new(1.72548628, 0.336731523, 10.2450562)
- Part284.Anchored = true
- Part284.BottomSurface = Enum.SurfaceType.Smooth
- Part284.BrickColor = BrickColor.new("Black")
- Part284.Material = Enum.Material.Metal
- Part284.TopSurface = Enum.SurfaceType.Smooth
- Part284.brickColor = BrickColor.new("Black")
- Part284.FormFactor = Enum.FormFactor.Custom
- Part284.formFactor = Enum.FormFactor.Custom
- Part285.Parent = Model121
- Part285.CFrame = CFrame.new(47.1278915, 5.32666445, 102.489883, -1, 0.000221144059, 3.52114e-07, -3.93071076e-07, -0.000185205412, -1, -0.000221143986, -1, 0.000185205485)
- Part285.Orientation = Vector3.new(90, 179.990005, 0)
- Part285.Position = Vector3.new(47.1278915, 5.32666445, 102.489883)
- Part285.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- Part285.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part285.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part285.Anchored = true
- Part285.BottomSurface = Enum.SurfaceType.Smooth
- Part285.BrickColor = BrickColor.new("Black")
- Part285.Material = Enum.Material.Metal
- Part285.TopSurface = Enum.SurfaceType.Smooth
- Part285.brickColor = BrickColor.new("Black")
- Part285.FormFactor = Enum.FormFactor.Custom
- Part285.formFactor = Enum.FormFactor.Custom
- Part286.Parent = Model121
- Part286.CFrame = CFrame.new(38.6735764, 6.00009346, 102.307686, -1, 0.000191619605, -0.000110303998, -3.90000594e-07, -0.500416219, -0.865784943, -0.000221099282, -0.865785003, 0.500416219)
- Part286.Orientation = Vector3.new(59.9700012, -0.00999999978, -180)
- Part286.Position = Vector3.new(38.6735764, 6.00009346, 102.307686)
- Part286.Rotation = Vector3.new(59.9700012, -0.00999999978, -179.990005)
- Part286.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part286.Size = Vector3.new(1.72548616, 0.336731523, 0.816573977)
- Part286.Anchored = true
- Part286.BottomSurface = Enum.SurfaceType.Smooth
- Part286.BrickColor = BrickColor.new("Black")
- Part286.Material = Enum.Material.Metal
- Part286.TopSurface = Enum.SurfaceType.Smooth
- Part286.brickColor = BrickColor.new("Black")
- Part286.FormFactor = Enum.FormFactor.Custom
- Part286.formFactor = Enum.FormFactor.Custom
- Part287.Parent = Model121
- Part287.CFrame = CFrame.new(47.128418, 6.67325211, 101.14386, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part287.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part287.Position = Vector3.new(47.128418, 6.67325211, 101.14386)
- Part287.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part287.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part287.Size = Vector3.new(1.72548616, 0.336731523, 0.816573977)
- Part287.Anchored = true
- Part287.BottomSurface = Enum.SurfaceType.Smooth
- Part287.BrickColor = BrickColor.new("Black")
- Part287.Material = Enum.Material.Metal
- Part287.TopSurface = Enum.SurfaceType.Smooth
- Part287.brickColor = BrickColor.new("Black")
- Part287.FormFactor = Enum.FormFactor.Custom
- Part287.formFactor = Enum.FormFactor.Custom
- Part288.Parent = Model121
- Part288.CFrame = CFrame.new(38.6742516, 2.39135838, 99.6179428, 0.000238605688, 2.86254235e-05, 1, -0.120675936, 0.992691994, 3.77735518e-07, -0.992691994, -0.120675929, 0.000240316353)
- Part288.Orientation = Vector3.new(0, 89.9899979, -6.92999983)
- Part288.Position = Vector3.new(38.6742516, 2.39135838, 99.6179428)
- Part288.Rotation = Vector3.new(-6.92999983, 90, 0)
- Part288.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part288.Size = Vector3.new(0.698252141, 0.336731523, 1.72548485)
- Part288.Anchored = true
- Part288.BottomSurface = Enum.SurfaceType.Smooth
- Part288.BrickColor = BrickColor.new("Black")
- Part288.Material = Enum.Material.Metal
- Part288.TopSurface = Enum.SurfaceType.Smooth
- Part288.brickColor = BrickColor.new("Black")
- Part288.FormFactor = Enum.FormFactor.Custom
- Part288.formFactor = Enum.FormFactor.Custom
- Part289.Parent = Model121
- Part289.CFrame = CFrame.new(46.7842255, 9.75057507, 87.7718124, -0.258574098, -1.62477897e-06, 0.965991437, -0.000178685907, 1, -4.61481941e-05, -0.965991497, -0.000184541772, -0.258574069)
- Part289.Orientation = Vector3.new(0, 104.989998, -0.00999999978)
- Part289.Position = Vector3.new(46.7842255, 9.75057507, 87.7718124)
- Part289.Rotation = Vector3.new(179.990005, 75.0100021, 180)
- Part289.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part289.Size = Vector3.new(3.60000014, 0.600000024, 0.200000003)
- Part289.Anchored = true
- Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.BrickColor = BrickColor.new("Grime")
- Part289.CanCollide = false
- Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.Material = Enum.Material.Metal
- Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.brickColor = BrickColor.new("Grime")
- Part289.FormFactor = Enum.FormFactor.Custom
- Part289.formFactor = Enum.FormFactor.Custom
- Part290.Parent = Model121
- Part290.CFrame = CFrame.new(42.9012527, 6.62402248, 101.077072, -1, -0.000128654166, 0.000179832336, -2.7713233e-07, 0.8140288, 0.580824554, -0.000221114198, 0.580824614, -0.81402874)
- Part290.Orientation = Vector3.new(-35.5099983, 179.990005, 0)
- Part290.Position = Vector3.new(42.9012527, 6.62402248, 101.077072)
- Part290.Rotation = Vector3.new(-144.490005, 0.00999999978, 179.990005)
- Part290.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part290.Size = Vector3.new(6.56626749, 0.168365821, 1.85202408)
- Part290.Anchored = true
- Part290.BottomSurface = Enum.SurfaceType.Smooth
- Part290.BrickColor = BrickColor.new("Grime")
- Part290.Material = Enum.Material.Metal
- Part290.TopSurface = Enum.SurfaceType.Smooth
- Part290.brickColor = BrickColor.new("Grime")
- Part290.FormFactor = Enum.FormFactor.Custom
- Part290.formFactor = Enum.FormFactor.Custom
- Part291.Parent = Model121
- Part291.CFrame = CFrame.new(40.6553192, 6.37475538, 101.452904, 0.000140723583, 0.000203312346, 1, -0.804287672, 0.594240248, -7.63415301e-06, -0.594240248, -0.804287553, 0.000247145217)
- Part291.Orientation = Vector3.new(0, 89.9899979, -53.5400009)
- Part291.Position = Vector3.new(40.6553192, 6.37475538, 101.452904)
- Part291.Rotation = Vector3.new(-53.5400009, 90, 0)
- Part291.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part291.Transparency = 1
- Part291.Size = Vector3.new(0.200000003, 0.887735188, 0.795136571)
- Part291.Anchored = true
- Part291.BottomSurface = Enum.SurfaceType.Smooth
- Part291.BrickColor = BrickColor.new("Grime")
- Part291.CanCollide = false
- Part291.Material = Enum.Material.Metal
- Part291.TopSurface = Enum.SurfaceType.Smooth
- Part291.brickColor = BrickColor.new("Grime")
- Part291.FormFactor = Enum.FormFactor.Custom
- Part291.formFactor = Enum.FormFactor.Custom
- BlockMesh292.Parent = Part291
- BlockMesh292.Scale = Vector3.new(0.841828704, 1, 1)
- WedgePart293.Name = "Part"
- WedgePart293.Parent = Model121
- WedgePart293.CFrame = CFrame.new(46.1821327, 6.58905268, 101.059052, 1, -0.000221322873, 2.29141961e-07, 2.70125554e-07, 0.000185175595, -1, 0.000221322829, 1, 0.000185175639)
- WedgePart293.Orientation = Vector3.new(90, -0.00999999978, 0)
- WedgePart293.Position = Vector3.new(46.1821327, 6.58905268, 101.059052)
- WedgePart293.Rotation = Vector3.new(89.9899979, 0, 0.00999999978)
- WedgePart293.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart293.Size = Vector3.new(0.200000003, 1.51529217, 1.17856038)
- WedgePart293.Anchored = true
- WedgePart293.BrickColor = BrickColor.new("Grime")
- WedgePart293.CanCollide = false
- WedgePart293.Material = Enum.Material.Metal
- WedgePart293.brickColor = BrickColor.new("Grime")
- WedgePart293.FormFactor = Enum.FormFactor.Custom
- WedgePart293.formFactor = Enum.FormFactor.Custom
- SpecialMesh294.Parent = WedgePart293
- SpecialMesh294.Scale = Vector3.new(0.841828704, 1, 1)
- SpecialMesh294.MeshType = Enum.MeshType.Wedge
- WedgePart295.Name = "Part"
- WedgePart295.Parent = Model121
- WedgePart295.CFrame = CFrame.new(37.7723808, 6.92318058, 88.1863403, -1, -0.000221352675, -2.29143737e-07, -2.70132858e-07, 0.000185175595, 1, -0.000221352631, 1, -0.000185175639)
- WedgePart295.Orientation = Vector3.new(-90, 179.990005, 0)
- WedgePart295.Position = Vector3.new(37.7723808, 6.92318058, 88.1863403)
- WedgePart295.Rotation = Vector3.new(-90.0100021, 0, 179.990005)
- WedgePart295.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart295.Size = Vector3.new(0.200000003, 17.8467693, 0.200000003)
- WedgePart295.Anchored = true
- WedgePart295.BrickColor = BrickColor.new("Grime")
- WedgePart295.CanCollide = false
- WedgePart295.Material = Enum.Material.Metal
- WedgePart295.brickColor = BrickColor.new("Grime")
- WedgePart295.FormFactor = Enum.FormFactor.Custom
- WedgePart295.formFactor = Enum.FormFactor.Custom
- SpecialMesh296.Parent = WedgePart295
- SpecialMesh296.Scale = Vector3.new(0.841828704, 1, 0.841828704)
- SpecialMesh296.MeshType = Enum.MeshType.Wedge
- WedgePart297.Name = "Triangle"
- WedgePart297.Parent = Model121
- WedgePart297.CFrame = CFrame.new(42.0054626, 9.86925507, 85.8348236, -1, 0.000221065071, 8.89749998e-08, -1.2980874e-07, -0.000184713674, -1, -0.000221065042, -1, 0.000184713688)
- WedgePart297.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart297.Position = Vector3.new(42.0054626, 9.86925507, 85.8348236)
- WedgePart297.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart297.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart297.Size = Vector3.new(0.400000006, 0.400000006, 0.200000003)
- WedgePart297.Anchored = true
- WedgePart297.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart297.BrickColor = BrickColor.new("Grime")
- WedgePart297.CanCollide = false
- WedgePart297.Material = Enum.Material.Metal
- WedgePart297.brickColor = BrickColor.new("Grime")
- WedgePart297.FormFactor = Enum.FormFactor.Custom
- WedgePart297.formFactor = Enum.FormFactor.Custom
- WedgePart298.Name = "Triangle"
- WedgePart298.Parent = Model121
- WedgePart298.CFrame = CFrame.new(40.1057587, 9.86925507, 85.8344421, -1, 0.000221065071, 8.89749998e-08, -1.2980874e-07, -0.000184713674, -1, -0.000221065042, -1, 0.000184713688)
- WedgePart298.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart298.Position = Vector3.new(40.1057587, 9.86925507, 85.8344421)
- WedgePart298.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart298.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart298.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- WedgePart298.Anchored = true
- WedgePart298.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart298.BrickColor = BrickColor.new("Grime")
- WedgePart298.CanCollide = false
- WedgePart298.Material = Enum.Material.Metal
- WedgePart298.brickColor = BrickColor.new("Grime")
- WedgePart298.FormFactor = Enum.FormFactor.Custom
- WedgePart298.formFactor = Enum.FormFactor.Custom
- WedgePart299.Name = "Triangle"
- WedgePart299.Parent = Model121
- WedgePart299.CFrame = CFrame.new(41.0055122, 9.86925507, 85.8346176, -1, 0.000221065071, 8.89749998e-08, -1.2980874e-07, -0.000184713674, -1, -0.000221065042, -1, 0.000184713688)
- WedgePart299.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart299.Position = Vector3.new(41.0055122, 9.86925507, 85.8346176)
- WedgePart299.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart299.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart299.Size = Vector3.new(0.400000006, 0.400000006, 0.200000003)
- WedgePart299.Anchored = true
- WedgePart299.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart299.BrickColor = BrickColor.new("Grime")
- WedgePart299.CanCollide = false
- WedgePart299.Material = Enum.Material.Metal
- WedgePart299.brickColor = BrickColor.new("Grime")
- WedgePart299.FormFactor = Enum.FormFactor.Custom
- WedgePart299.formFactor = Enum.FormFactor.Custom
- UnionOperation300.Name = "Part"
- UnionOperation300.Parent = Model121
- UnionOperation300.CFrame = CFrame.new(42.9065819, 8.10915184, 79.1020355, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation300.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation300.Position = Vector3.new(42.9065819, 8.10915184, 79.1020355)
- UnionOperation300.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation300.Color = Color3.new(0.388235, 0.372549, 0.384314)
- UnionOperation300.Size = Vector3.new(5.72443962, 1.06443691, 0.646963)
- UnionOperation300.Anchored = true
- UnionOperation300.BrickColor = BrickColor.new("Dark stone grey")
- UnionOperation300.CanCollide = false
- UnionOperation300.Material = Enum.Material.Metal
- UnionOperation300.brickColor = BrickColor.new("Dark stone grey")
- UnionOperation301.Name = "Part"
- UnionOperation301.Parent = Model121
- UnionOperation301.CFrame = CFrame.new(46.5670395, 4.54494476, 85.3549576, -1, 1.04138298e-08, 0.000221129158, -2.93095699e-08, 1, -0.000179638897, -0.000221129158, -0.000179638897, -1)
- UnionOperation301.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation301.Position = Vector3.new(46.5670395, 4.54494476, 85.3549576)
- UnionOperation301.Rotation = Vector3.new(179.990005, 0.00999999978, -180)
- UnionOperation301.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation301.Size = Vector3.new(2.86221814, 2.3150301, 4.20914268)
- UnionOperation301.Anchored = true
- UnionOperation301.BrickColor = BrickColor.new("Grime")
- UnionOperation301.CanCollide = false
- UnionOperation301.Material = Enum.Material.Metal
- UnionOperation301.brickColor = BrickColor.new("Grime")
- UnionOperation301.UsePartColor = true
- UnionOperation302.Name = "Part"
- UnionOperation302.Parent = Model121
- UnionOperation302.CFrame = CFrame.new(42.9055519, 9.29354095, 83.3518677, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- UnionOperation302.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation302.Position = Vector3.new(42.9055519, 9.29354095, 83.3518677)
- UnionOperation302.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation302.Color = Color3.new(0.470588, 0.564706, 0.509804)
- UnionOperation302.Size = Vector3.new(5.55607033, 0.64811945, 3.35918641)
- UnionOperation302.Anchored = true
- UnionOperation302.BrickColor = BrickColor.new("Sand green")
- UnionOperation302.Material = Enum.Material.Metal
- UnionOperation302.brickColor = BrickColor.new("Sand green")
- UnionOperation303.Parent = Model121
- UnionOperation303.CFrame = CFrame.new(46.9778748, 9.36907387, 85.0309906, -0.258574128, -1.62477897e-06, 0.965991437, -0.000178685907, 1, -4.61482014e-05, -0.965991497, -0.000184541772, -0.258574098)
- UnionOperation303.Orientation = Vector3.new(0, 104.989998, -0.00999999978)
- UnionOperation303.Position = Vector3.new(46.9778748, 9.36907387, 85.0309906)
- UnionOperation303.Rotation = Vector3.new(179.990005, 75.0100021, 180)
- UnionOperation303.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation303.Size = Vector3.new(1.79676664, 1, 0.984513044)
- UnionOperation303.Anchored = true
- UnionOperation303.BrickColor = BrickColor.new("Grime")
- UnionOperation303.CanCollide = false
- UnionOperation303.Material = Enum.Material.Metal
- UnionOperation303.brickColor = BrickColor.new("Grime")
- UnionOperation304.Parent = Model121
- UnionOperation304.CFrame = CFrame.new(38.7780342, 9.36907101, 85.0291443, -0.000240432113, -2.40723409e-07, -1, 0.0001849369, 1, -2.85188179e-07, 1, -0.000184936958, -0.000240432055)
- UnionOperation304.Orientation = Vector3.new(0, -90.0100021, 0.00999999978)
- UnionOperation304.Position = Vector3.new(38.7780342, 9.36907101, 85.0291443)
- UnionOperation304.Rotation = Vector3.new(-0.00999999978, -90, 0)
- UnionOperation304.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation304.Size = Vector3.new(1.79676664, 1, 0.984513044)
- UnionOperation304.Anchored = true
- UnionOperation304.BrickColor = BrickColor.new("Grime")
- UnionOperation304.CanCollide = false
- UnionOperation304.Material = Enum.Material.Metal
- UnionOperation304.brickColor = BrickColor.new("Grime")
- UnionOperation305.Parent = Model121
- UnionOperation305.CFrame = CFrame.new(45.5037994, 9.72927094, 85.9470749, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation305.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation305.Position = Vector3.new(45.5037994, 9.72927094, 85.9470749)
- UnionOperation305.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation305.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation305.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation305.Anchored = true
- UnionOperation305.BrickColor = BrickColor.new("Grime")
- UnionOperation305.CanCollide = false
- UnionOperation305.Material = Enum.Material.Metal
- UnionOperation305.brickColor = BrickColor.new("Grime")
- UnionOperation306.Parent = Model121
- UnionOperation306.CFrame = CFrame.new(44.5037193, 9.72927189, 85.9468689, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation306.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation306.Position = Vector3.new(44.5037193, 9.72927189, 85.9468689)
- UnionOperation306.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation306.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation306.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation306.Anchored = true
- UnionOperation306.BrickColor = BrickColor.new("Grime")
- UnionOperation306.CanCollide = false
- UnionOperation306.Material = Enum.Material.Metal
- UnionOperation306.brickColor = BrickColor.new("Grime")
- UnionOperation307.Parent = Model121
- UnionOperation307.CFrame = CFrame.new(39.0855713, 9.50747108, 85.1847, -0.924297214, 0.000222559072, 0.381673336, -0.378253222, -0.134107128, -0.91593653, 0.0509812683, -0.990966797, 0.124039024)
- UnionOperation307.Orientation = Vector3.new(66.3399963, 72, -109.519997)
- UnionOperation307.Position = Vector3.new(39.0855713, 9.50747108, 85.1847)
- UnionOperation307.Rotation = Vector3.new(82.2900009, 22.4400005, -179.990005)
- UnionOperation307.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation307.Size = Vector3.new(1.00000429, 1.60000753, 0.400006115)
- UnionOperation307.Anchored = true
- UnionOperation307.BrickColor = BrickColor.new("Grime")
- UnionOperation307.CanCollide = false
- UnionOperation307.Material = Enum.Material.Metal
- UnionOperation307.brickColor = BrickColor.new("Grime")
- UnionOperation308.Parent = Model121
- UnionOperation308.CFrame = CFrame.new(43.5037994, 9.72924042, 85.9466171, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation308.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation308.Position = Vector3.new(43.5037994, 9.72924042, 85.9466171)
- UnionOperation308.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation308.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation308.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation308.Anchored = true
- UnionOperation308.BrickColor = BrickColor.new("Grime")
- UnionOperation308.CanCollide = false
- UnionOperation308.Material = Enum.Material.Metal
- UnionOperation308.brickColor = BrickColor.new("Grime")
- UnionOperation309.Parent = Model121
- UnionOperation309.CFrame = CFrame.new(38.5787201, 5.15434694, 80.7310867, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation309.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation309.Position = Vector3.new(38.5787201, 5.15434694, 80.7310867)
- UnionOperation309.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation309.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation309.Size = Vector3.new(1.52402496, 2.52548885, 2.52548981)
- UnionOperation309.Anchored = true
- UnionOperation309.BrickColor = BrickColor.new("Black")
- UnionOperation309.CanCollide = false
- UnionOperation309.Material = Enum.Material.Metal
- UnionOperation309.brickColor = BrickColor.new("Black")
- UnionOperation310.Parent = Model121
- UnionOperation310.CFrame = CFrame.new(38.710125, 3.64013195, 83.584259, 1, -2.22688584e-07, -0.000221129128, 2.62296652e-07, 1, 0.000179117385, 0.000221129085, -0.000179117429, 1)
- UnionOperation310.Orientation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation310.Position = Vector3.new(38.710125, 3.64013195, 83.584259)
- UnionOperation310.Rotation = Vector3.new(-0.00999999978, -0.00999999978, 0)
- UnionOperation310.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation310.Size = Vector3.new(1.22038269, 2.18875694, 2.18876648)
- UnionOperation310.Anchored = true
- UnionOperation310.BrickColor = BrickColor.new("Black")
- UnionOperation310.CanCollide = false
- UnionOperation310.Material = Enum.Material.Metal
- UnionOperation310.brickColor = BrickColor.new("Black")
- UnionOperation311.Parent = Model121
- UnionOperation311.CFrame = CFrame.new(47.2298088, 3.64019203, 83.5857162, -1, -4.42741488e-09, 0.000221158989, -4.41561738e-08, 1, -0.000179638912, -0.000221158974, -0.000179638912, -1)
- UnionOperation311.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation311.Position = Vector3.new(47.2298088, 3.64019203, 83.5857162)
- UnionOperation311.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation311.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation311.Size = Vector3.new(1.2204361, 2.18875766, 2.18875885)
- UnionOperation311.Anchored = true
- UnionOperation311.BrickColor = BrickColor.new("Black")
- UnionOperation311.CanCollide = false
- UnionOperation311.Material = Enum.Material.Metal
- UnionOperation311.brickColor = BrickColor.new("Black")
- UnionOperation312.Parent = Model121
- UnionOperation312.CFrame = CFrame.new(46.68536, 9.50747108, 85.1863785, -0.923444629, 0.000218097062, -0.383731812, 0.380239248, -0.134092897, -0.915116012, -0.0516553, -0.990968704, 0.123744436)
- UnionOperation312.Orientation = Vector3.new(66.2200012, -72.1299973, 109.43)
- UnionOperation312.Position = Vector3.new(46.68536, 9.50747108, 85.1863785)
- UnionOperation312.Rotation = Vector3.new(82.3000031, -22.5699997, -179.990005)
- UnionOperation312.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation312.Size = Vector3.new(1.00000429, 1.60000753, 0.400006115)
- UnionOperation312.Anchored = true
- UnionOperation312.BrickColor = BrickColor.new("Grime")
- UnionOperation312.CanCollide = false
- UnionOperation312.Material = Enum.Material.Metal
- UnionOperation312.brickColor = BrickColor.new("Grime")
- UnionOperation313.Parent = Model121
- UnionOperation313.CFrame = CFrame.new(45.104187, 9.72924042, 85.9469376, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation313.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation313.Position = Vector3.new(45.104187, 9.72924042, 85.9469376)
- UnionOperation313.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation313.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation313.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation313.Anchored = true
- UnionOperation313.BrickColor = BrickColor.new("Grime")
- UnionOperation313.CanCollide = false
- UnionOperation313.Material = Enum.Material.Metal
- UnionOperation313.brickColor = BrickColor.new("Grime")
- UnionOperation314.Parent = Model121
- UnionOperation314.CFrame = CFrame.new(44.103775, 9.72927284, 85.9467545, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation314.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation314.Position = Vector3.new(44.103775, 9.72927284, 85.9467545)
- UnionOperation314.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation314.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation314.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation314.Anchored = true
- UnionOperation314.BrickColor = BrickColor.new("Grime")
- UnionOperation314.CanCollide = false
- UnionOperation314.Material = Enum.Material.Metal
- UnionOperation314.brickColor = BrickColor.new("Grime")
- UnionOperation315.Parent = Model121
- UnionOperation315.CFrame = CFrame.new(47.1729927, 5.15431881, 80.7326202, -1, -7.89819197e-08, 0.000221054637, -1.18491002e-07, 1, -0.000178729941, -0.000221054623, -0.000178729955, -1)
- UnionOperation315.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- UnionOperation315.Position = Vector3.new(47.1729927, 5.15431881, 80.7326202)
- UnionOperation315.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- UnionOperation315.Color = Color3.new(0.105882, 0.164706, 0.207843)
- UnionOperation315.Size = Vector3.new(1.52402496, 2.52548885, 2.52548981)
- UnionOperation315.Anchored = true
- UnionOperation315.BrickColor = BrickColor.new("Black")
- UnionOperation315.CanCollide = false
- UnionOperation315.Material = Enum.Material.Metal
- UnionOperation315.brickColor = BrickColor.new("Black")
- UnionOperation316.Parent = Model121
- UnionOperation316.CFrame = CFrame.new(43.1042633, 9.72927189, 85.9465256, 0.000240476817, -2.45718354e-07, 1, -0.0001849369, 1, 2.90191394e-07, -1, -0.000184936958, 0.000240476758)
- UnionOperation316.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation316.Position = Vector3.new(43.1042633, 9.72927189, 85.9465256)
- UnionOperation316.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation316.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation316.Size = Vector3.new(0.222845435, 0.200000048, 0.202842802)
- UnionOperation316.Anchored = true
- UnionOperation316.BrickColor = BrickColor.new("Grime")
- UnionOperation316.CanCollide = false
- UnionOperation316.Material = Enum.Material.Metal
- UnionOperation316.brickColor = BrickColor.new("Grime")
- UnionOperation317.Parent = Model121
- UnionOperation317.CFrame = CFrame.new(47.4051437, 8.71486187, 79.827446, -0.928456962, 0.000219236739, -0.371440053, 0.368058145, -0.134093702, -0.920082688, -0.0500094853, -0.990968704, 0.124419533)
- UnionOperation317.Orientation = Vector3.new(66.9400024, -71.4800034, 110.019997)
- UnionOperation317.Position = Vector3.new(47.4051437, 8.71486187, 79.827446)
- UnionOperation317.Rotation = Vector3.new(82.3000031, -21.7999992, -179.990005)
- UnionOperation317.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation317.Size = Vector3.new(0.600000024, 0.200000048, 0.600000024)
- UnionOperation317.Anchored = true
- UnionOperation317.BrickColor = BrickColor.new("Grime")
- UnionOperation317.CanCollide = false
- UnionOperation317.Material = Enum.Material.Metal
- UnionOperation317.brickColor = BrickColor.new("Grime")
- UnionOperation318.Parent = Model121
- UnionOperation318.CFrame = CFrame.new(38.3681183, 8.71486378, 79.8253555, -0.928479552, 0.000223662268, 0.371383458, -0.368056476, -0.134108916, -0.920081079, 0.0496000499, -0.990966618, 0.124599703)
- UnionOperation318.Orientation = Vector3.new(66.9400024, 71.4499969, -110.019997)
- UnionOperation318.Position = Vector3.new(38.3681183, 8.71486378, 79.8253555)
- UnionOperation318.Rotation = Vector3.new(82.2900009, 21.7999992, -179.990005)
- UnionOperation318.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation318.Size = Vector3.new(0.600000203, 0.200000107, 0.600000024)
- UnionOperation318.Anchored = true
- UnionOperation318.BrickColor = BrickColor.new("Grime")
- UnionOperation318.CanCollide = false
- UnionOperation318.Material = Enum.Material.Metal
- UnionOperation318.brickColor = BrickColor.new("Grime")
- Part319.Name = "Greater Rounded Cylinder"
- Part319.Parent = Model121
- Part319.CFrame = CFrame.new(47.2939301, 8.43883514, 79.8647079, -0.928457141, 0.371439517, 0.000218599074, 0.368057638, 0.920082748, -0.1340947, -0.0500091948, -0.124420725, -0.990968525)
- Part319.Orientation = Vector3.new(7.71000004, 179.990005, 21.7999992)
- Part319.Position = Vector3.new(47.2939301, 8.43883514, 79.8647079)
- Part319.Rotation = Vector3.new(172.289993, 0.00999999978, -158.199997)
- Part319.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part319.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- Part319.Anchored = true
- Part319.BottomSurface = Enum.SurfaceType.Smooth
- Part319.BrickColor = BrickColor.new("Grime")
- Part319.CanCollide = false
- Part319.Material = Enum.Material.Metal
- Part319.TopSurface = Enum.SurfaceType.Smooth
- Part319.brickColor = BrickColor.new("Grime")
- Part319.FormFactor = Enum.FormFactor.Custom
- Part319.formFactor = Enum.FormFactor.Custom
- CylinderMesh320.Parent = Part319
- Part321.Name = "Greater Rounded Cylinder"
- Part321.Parent = Model121
- Part321.CFrame = CFrame.new(38.4800186, 8.43880558, 79.862793, -0.928479493, -0.371383518, 0.000218641886, -0.368056417, 0.920082927, -0.134097025, 0.0496002473, -0.124586828, -0.990968227)
- Part321.Orientation = Vector3.new(7.71000004, 179.990005, -21.7999992)
- Part321.Position = Vector3.new(38.4800186, 8.43880558, 79.862793)
- Part321.Rotation = Vector3.new(172.289993, 0.00999999978, 158.199997)
- Part321.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part321.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- Part321.Anchored = true
- Part321.BottomSurface = Enum.SurfaceType.Smooth
- Part321.BrickColor = BrickColor.new("Grime")
- Part321.CanCollide = false
- Part321.Material = Enum.Material.Metal
- Part321.TopSurface = Enum.SurfaceType.Smooth
- Part321.brickColor = BrickColor.new("Grime")
- Part321.FormFactor = Enum.FormFactor.Custom
- Part321.formFactor = Enum.FormFactor.Custom
- CylinderMesh322.Parent = Part321
- Part323.Name = "Greater Rounded Cylinder"
- Part323.Parent = Model121
- Part323.CFrame = CFrame.new(47.4051476, 8.71083927, 79.7976761, -0.928456962, 0.000219230322, -0.371440053, 0.368058175, -0.134093687, -0.920082569, -0.0500094779, -0.990968704, 0.12441951)
- Part323.Orientation = Vector3.new(66.9400024, -71.4800034, 110.019997)
- Part323.Position = Vector3.new(47.4051476, 8.71083927, 79.7976761)
- Part323.Rotation = Vector3.new(82.3000031, -21.7999992, -179.990005)
- Part323.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part323.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- Part323.Anchored = true
- Part323.BottomSurface = Enum.SurfaceType.Smooth
- Part323.BrickColor = BrickColor.new("Bright red")
- Part323.CanCollide = false
- Part323.Material = Enum.Material.Metal
- Part323.TopSurface = Enum.SurfaceType.Smooth
- Part323.brickColor = BrickColor.new("Bright red")
- Part323.FormFactor = Enum.FormFactor.Custom
- Part323.formFactor = Enum.FormFactor.Custom
- CylinderMesh324.Parent = Part323
- CylinderMesh324.Scale = Vector3.new(1, 0.5, 1)
- Part325.Name = "Greater Rounded Cylinder"
- Part325.Parent = Model121
- Part325.CFrame = CFrame.new(38.3681297, 8.68404102, 79.7975311, -0.928479552, 0.000223673109, 0.371383488, -0.368056476, -0.134108946, -0.920081139, 0.0496000499, -0.990966618, 0.124599732)
- Part325.Orientation = Vector3.new(66.9400024, 71.4499969, -110.019997)
- Part325.Position = Vector3.new(38.3681297, 8.68404102, 79.7975311)
- Part325.Rotation = Vector3.new(82.2900009, 21.7999992, -179.990005)
- Part325.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part325.Size = Vector3.new(0.600000024, 0.200000003, 0.200000003)
- Part325.Anchored = true
- Part325.BottomSurface = Enum.SurfaceType.Smooth
- Part325.BrickColor = BrickColor.new("Bright red")
- Part325.CanCollide = false
- Part325.Material = Enum.Material.Metal
- Part325.TopSurface = Enum.SurfaceType.Smooth
- Part325.brickColor = BrickColor.new("Bright red")
- Part325.FormFactor = Enum.FormFactor.Custom
- Part325.formFactor = Enum.FormFactor.Custom
- CylinderMesh326.Parent = Part325
- CylinderMesh326.Scale = Vector3.new(1, 0.5, 1)
- Part327.Parent = Model121
- Part327.CFrame = CFrame.new(38.679287, 6.4067874, 78.5450668, -1, 0.000169183288, 0.00014236776, -2.7713233e-07, 0.642905354, -0.765945673, -0.000221114198, -0.765945613, -0.642905295)
- Part327.Orientation = Vector3.new(49.9900017, 179.990005, 0)
- Part327.Position = Vector3.new(38.679287, 6.4067874, 78.5450668)
- Part327.Rotation = Vector3.new(130.009995, 0.00999999978, -179.990005)
- Part327.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part327.Size = Vector3.new(2.06221747, 0.200000003, 1.34692585)
- Part327.Anchored = true
- Part327.BottomSurface = Enum.SurfaceType.Smooth
- Part327.BrickColor = BrickColor.new("Grime")
- Part327.Material = Enum.Material.Metal
- Part327.TopSurface = Enum.SurfaceType.Smooth
- Part327.brickColor = BrickColor.new("Grime")
- Part327.FormFactor = Enum.FormFactor.Custom
- Part327.formFactor = Enum.FormFactor.Custom
- Part328.Parent = Model121
- Part328.CFrame = CFrame.new(47.1334, 5.82759666, 79.6211472, -1, 0.000191372848, 0.000110939669, -3.65080467e-07, 0.500098109, -0.865968823, -0.000221203634, -0.865968704, -0.500098109)
- Part328.Orientation = Vector3.new(59.9900017, 179.990005, 0)
- Part328.Position = Vector3.new(47.1334, 5.82759666, 79.6211472)
- Part328.Rotation = Vector3.new(120.010002, 0.00999999978, -179.990005)
- Part328.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part328.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part328.Anchored = true
- Part328.BottomSurface = Enum.SurfaceType.Smooth
- Part328.BrickColor = BrickColor.new("Black")
- Part328.Material = Enum.Material.Metal
- Part328.TopSurface = Enum.SurfaceType.Smooth
- Part328.brickColor = BrickColor.new("Black")
- Part328.FormFactor = Enum.FormFactor.Custom
- Part328.formFactor = Enum.FormFactor.Custom
- Part329.Parent = Model121
- Part329.CFrame = CFrame.new(47.1307068, 2.34899521, 91.2176437, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part329.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part329.Position = Vector3.new(47.1307068, 2.34899521, 91.2176437)
- Part329.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part329.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part329.Size = Vector3.new(1.72548628, 0.336731523, 16.1631145)
- Part329.Anchored = true
- Part329.BottomSurface = Enum.SurfaceType.Smooth
- Part329.BrickColor = BrickColor.new("Black")
- Part329.CustomPhysicalProperties = 7.8499999, 0.100000001, 0.5, 1, 1
- Part329.Friction = 0.10000000149012
- Part329.Material = Enum.Material.Metal
- Part329.TopSurface = Enum.SurfaceType.Smooth
- Part329.brickColor = BrickColor.new("Black")
- Part329.FormFactor = Enum.FormFactor.Custom
- Part329.formFactor = Enum.FormFactor.Custom
- Part330.Parent = Model121
- Part330.CFrame = CFrame.new(47.1322441, 6.5860858, 84.5759506, -0.000240303911, -5.73270881e-06, 1, 0.0251010489, -0.999684989, 3.00978428e-07, 0.99968487, 0.0251010507, 0.000240372101)
- Part330.Orientation = Vector3.new(0, 89.9899979, 178.559998)
- Part330.Position = Vector3.new(47.1322441, 6.5860858, 84.5759506)
- Part330.Rotation = Vector3.new(178.559998, 90, 0)
- Part330.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part330.Size = Vector3.new(6.76198101, 0.336731523, 1.72548628)
- Part330.Anchored = true
- Part330.BottomSurface = Enum.SurfaceType.Smooth
- Part330.BrickColor = BrickColor.new("Black")
- Part330.Material = Enum.Material.Metal
- Part330.TopSurface = Enum.SurfaceType.Smooth
- Part330.brickColor = BrickColor.new("Black")
- Part330.FormFactor = Enum.FormFactor.Custom
- Part330.formFactor = Enum.FormFactor.Custom
- Part331.Parent = Model121
- Part331.CFrame = CFrame.new(47.1284561, 2.98257637, 100.577225, -1, 0.000141905999, 0.000169687453, -3.32567822e-07, 0.76614362, -0.642669439, -0.000221203605, -0.64266938, -0.76614362)
- Part331.Orientation = Vector3.new(39.9900017, 179.990005, 0)
- Part331.Position = Vector3.new(47.1284561, 2.98257637, 100.577225)
- Part331.Rotation = Vector3.new(140.009995, 0.00999999978, -179.990005)
- Part331.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part331.Size = Vector3.new(1.72548628, 0.336731523, 1.82676852)
- Part331.Anchored = true
- Part331.BottomSurface = Enum.SurfaceType.Smooth
- Part331.BrickColor = BrickColor.new("Black")
- Part331.Material = Enum.Material.Metal
- Part331.TopSurface = Enum.SurfaceType.Smooth
- Part331.brickColor = BrickColor.new("Black")
- Part331.FormFactor = Enum.FormFactor.Custom
- Part331.formFactor = Enum.FormFactor.Custom
- Part332.Parent = Model121
- Part332.CFrame = CFrame.new(47.1334915, 4.68846989, 79.501358, -1, 0.000191619605, -0.000110303998, -3.90000594e-07, -0.500416219, -0.865784943, -0.000221099282, -0.865785003, 0.500416219)
- Part332.Orientation = Vector3.new(59.9700012, -0.00999999978, -180)
- Part332.Position = Vector3.new(47.1334915, 4.68846989, 79.501358)
- Part332.Rotation = Vector3.new(59.9700012, -0.00999999978, -179.990005)
- Part332.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part332.Size = Vector3.new(1.72548628, 0.336731523, 0.336731523)
- Part332.Anchored = true
- Part332.BottomSurface = Enum.SurfaceType.Smooth
- Part332.BrickColor = BrickColor.new("Black")
- Part332.Material = Enum.Material.Metal
- Part332.TopSurface = Enum.SurfaceType.Smooth
- Part332.brickColor = BrickColor.new("Black")
- Part332.FormFactor = Enum.FormFactor.Custom
- Part332.formFactor = Enum.FormFactor.Custom
- Part333.Parent = Model121
- Part333.CFrame = CFrame.new(47.1326599, 2.45455313, 82.8879166, 0.000224888543, -8.48104464e-05, 1, 0.351678431, 0.936120868, 3.04394092e-07, -0.936120927, 0.351678371, 0.000240348862)
- Part333.Orientation = Vector3.new(0, 89.9899979, 20.5900002)
- Part333.Position = Vector3.new(47.1326599, 2.45455313, 82.8879166)
- Part333.Rotation = Vector3.new(20.5900002, 90, 0)
- Part333.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part333.Size = Vector3.new(0.670434117, 0.336731523, 1.72548616)
- Part333.Anchored = true
- Part333.BottomSurface = Enum.SurfaceType.Smooth
- Part333.BrickColor = BrickColor.new("Black")
- Part333.Material = Enum.Material.Metal
- Part333.TopSurface = Enum.SurfaceType.Smooth
- Part333.brickColor = BrickColor.new("Black")
- Part333.FormFactor = Enum.FormFactor.Custom
- Part333.formFactor = Enum.FormFactor.Custom
- Part334.Parent = Model121
- Part334.CFrame = CFrame.new(38.6786461, 2.45452285, 82.8864517, 0.000224888543, -8.48104464e-05, 1, 0.351678431, 0.936120868, 3.04394092e-07, -0.936120927, 0.351678371, 0.000240348862)
- Part334.Orientation = Vector3.new(0, 89.9899979, 20.5900002)
- Part334.Position = Vector3.new(38.6786461, 2.45452285, 82.8864517)
- Part334.Rotation = Vector3.new(20.5900002, 90, 0)
- Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part334.Size = Vector3.new(0.670434117, 0.336731523, 1.72548628)
- Part334.Anchored = true
- Part334.BottomSurface = Enum.SurfaceType.Smooth
- Part334.BrickColor = BrickColor.new("Black")
- Part334.Material = Enum.Material.Metal
- Part334.TopSurface = Enum.SurfaceType.Smooth
- Part334.brickColor = BrickColor.new("Black")
- Part334.FormFactor = Enum.FormFactor.Custom
- Part334.formFactor = Enum.FormFactor.Custom
- Part335.Parent = Model121
- Part335.CFrame = CFrame.new(38.6789551, 6.32063532, 80.1122971, -1, 0.000110294852, 0.000191710744, -3.11522143e-07, 0.866083503, -0.499899358, -0.000221173832, -0.499899358, -0.866083443)
- Part335.Orientation = Vector3.new(29.9899998, 179.990005, 0)
- Part335.Position = Vector3.new(38.6789551, 6.32063532, 80.1122971)
- Part335.Rotation = Vector3.new(150.009995, 0.00999999978, -179.990005)
- Part335.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part335.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part335.Anchored = true
- Part335.BottomSurface = Enum.SurfaceType.Smooth
- Part335.BrickColor = BrickColor.new("Black")
- Part335.Material = Enum.Material.Metal
- Part335.TopSurface = Enum.SurfaceType.Smooth
- Part335.brickColor = BrickColor.new("Black")
- Part335.FormFactor = Enum.FormFactor.Custom
- Part335.formFactor = Enum.FormFactor.Custom
- Part336.Parent = Model121
- Part336.CFrame = CFrame.new(47.1333809, 4.29711056, 79.8658447, 0.000176951246, -0.000162683398, 1, 0.675282478, 0.737559199, 4.96568987e-07, -0.73755914, 0.675282419, 0.000240369292)
- Part336.Orientation = Vector3.new(0, 89.9899979, 42.4799995)
- Part336.Position = Vector3.new(47.1333809, 4.29711056, 79.8658447)
- Part336.Rotation = Vector3.new(42.4799995, 90, 0)
- Part336.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part336.Size = Vector3.new(0.846131384, 0.336731523, 1.72548628)
- Part336.Anchored = true
- Part336.BottomSurface = Enum.SurfaceType.Smooth
- Part336.BrickColor = BrickColor.new("Black")
- Part336.Material = Enum.Material.Metal
- Part336.TopSurface = Enum.SurfaceType.Smooth
- Part336.brickColor = BrickColor.new("Black")
- Part336.FormFactor = Enum.FormFactor.Custom
- Part336.formFactor = Enum.FormFactor.Custom
- Part337.Parent = Model121
- Part337.CFrame = CFrame.new(38.6648712, 8.68678665, 81.1412125, -0.000238033608, -0.371342152, -0.928496063, 0.134103149, 0.92009753, -0.368017584, 0.990967333, -0.124601856, 0.0495791361)
- Part337.Orientation = Vector3.new(21.5900002, -86.9400024, 8.28999996)
- Part337.Position = Vector3.new(38.6648712, 8.68678665, 81.1412125)
- Part337.Rotation = Vector3.new(82.3300018, -68.1999969, 90.0400009)
- Part337.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part337.Size = Vector3.new(0.399999857, 0.400000036, 0.200000003)
- Part337.Anchored = true
- Part337.BottomSurface = Enum.SurfaceType.Smooth
- Part337.BrickColor = BrickColor.new("Grime")
- Part337.CanCollide = false
- Part337.Material = Enum.Material.Metal
- Part337.TopSurface = Enum.SurfaceType.Smooth
- Part337.brickColor = BrickColor.new("Grime")
- Part337.FormFactor = Enum.FormFactor.Custom
- Part337.formFactor = Enum.FormFactor.Custom
- SpecialMesh338.Parent = Part337
- SpecialMesh338.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh338.Scale = Vector3.new(0.699999988, 0.699999988, 1)
- SpecialMesh338.MeshType = Enum.MeshType.FileMesh
- Part339.Parent = Model121
- Part339.CFrame = CFrame.new(38.6794815, 4.68846798, 79.5000153, -1, 0.000191619605, -0.000110303998, -3.90000594e-07, -0.500416219, -0.865784943, -0.000221099282, -0.865785003, 0.500416219)
- Part339.Orientation = Vector3.new(59.9700012, -0.00999999978, -180)
- Part339.Position = Vector3.new(38.6794815, 4.68846798, 79.5000153)
- Part339.Rotation = Vector3.new(59.9700012, -0.00999999978, -179.990005)
- Part339.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part339.Size = Vector3.new(1.72548628, 0.336731523, 0.336731523)
- Part339.Anchored = true
- Part339.BottomSurface = Enum.SurfaceType.Smooth
- Part339.BrickColor = BrickColor.new("Black")
- Part339.Material = Enum.Material.Metal
- Part339.TopSurface = Enum.SurfaceType.Smooth
- Part339.brickColor = BrickColor.new("Black")
- Part339.FormFactor = Enum.FormFactor.Custom
- Part339.formFactor = Enum.FormFactor.Custom
- Part340.Parent = Model121
- Part340.CFrame = CFrame.new(47.133194, 6.50112009, 80.7866364, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part340.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part340.Position = Vector3.new(47.133194, 6.50112009, 80.7866364)
- Part340.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part340.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part340.Anchored = true
- Part340.BottomSurface = Enum.SurfaceType.Smooth
- Part340.BrickColor = BrickColor.new("Black")
- Part340.Material = Enum.Material.Metal
- Part340.TopSurface = Enum.SurfaceType.Smooth
- Part340.brickColor = BrickColor.new("Black")
- Part340.FormFactor = Enum.FormFactor.Custom
- Part340.formFactor = Enum.FormFactor.Custom
- Part341.Parent = Model121
- Part341.CFrame = CFrame.new(47.1335144, 5.15407467, 79.4410706, -1, 0.000221144059, 3.52114e-07, -3.93071076e-07, -0.000185205412, -1, -0.000221143986, -1, 0.000185205485)
- Part341.Orientation = Vector3.new(90, 179.990005, 0)
- Part341.Position = Vector3.new(47.1335144, 5.15407467, 79.4410706)
- Part341.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- Part341.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part341.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part341.Anchored = true
- Part341.BottomSurface = Enum.SurfaceType.Smooth
- Part341.BrickColor = BrickColor.new("Black")
- Part341.Material = Enum.Material.Metal
- Part341.TopSurface = Enum.SurfaceType.Smooth
- Part341.brickColor = BrickColor.new("Black")
- Part341.FormFactor = Enum.FormFactor.Custom
- Part341.formFactor = Enum.FormFactor.Custom
- Part342.Parent = Model121
- Part342.CFrame = CFrame.new(48.055294, 7.75887537, 83.2748489, -1, 1.62226252e-06, 0.000221167895, -1.14933044e-07, 0.999969125, -0.00785441976, -0.000221173817, -0.00785441976, -0.999969184)
- Part342.Orientation = Vector3.new(0.449999988, 179.990005, 0)
- Part342.Position = Vector3.new(48.055294, 7.75887537, 83.2748489)
- Part342.Rotation = Vector3.new(179.550003, 0.00999999978, -180)
- Part342.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part342.Transparency = 1
- Part342.Size = Vector3.new(0.200000003, 1.28773522, 2.59513664)
- Part342.Anchored = true
- Part342.BottomSurface = Enum.SurfaceType.Smooth
- Part342.BrickColor = BrickColor.new("Grime")
- Part342.CanCollide = false
- Part342.Material = Enum.Material.Metal
- Part342.TopSurface = Enum.SurfaceType.Smooth
- Part342.brickColor = BrickColor.new("Grime")
- Part342.FormFactor = Enum.FormFactor.Custom
- Part342.formFactor = Enum.FormFactor.Custom
- BlockMesh343.Parent = Part342
- BlockMesh343.Scale = Vector3.new(0.841828704, 1, 1)
- Decal344.Parent = Part342
- Decal344.Texture = "http://www.roblox.com/asset/?id=203281656"
- Decal344.Face = Enum.NormalId.Left
- Part345.Parent = Model121
- Part345.CFrame = CFrame.new(47.1286926, 2.39138937, 99.619812, 0.000238605688, 2.86254235e-05, 1, -0.120675936, 0.992691994, 3.77735518e-07, -0.992691994, -0.120675929, 0.000240316353)
- Part345.Orientation = Vector3.new(0, 89.9899979, -6.92999983)
- Part345.Position = Vector3.new(47.1286926, 2.39138937, 99.619812)
- Part345.Rotation = Vector3.new(-6.92999983, 90, 0)
- Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part345.Size = Vector3.new(0.698252141, 0.336731523, 1.72548485)
- Part345.Anchored = true
- Part345.BottomSurface = Enum.SurfaceType.Smooth
- Part345.BrickColor = BrickColor.new("Black")
- Part345.Material = Enum.Material.Metal
- Part345.TopSurface = Enum.SurfaceType.Smooth
- Part345.brickColor = BrickColor.new("Black")
- Part345.FormFactor = Enum.FormFactor.Custom
- Part345.formFactor = Enum.FormFactor.Custom
- Part346.Parent = Model121
- Part346.CFrame = CFrame.new(47.133667, 6.38646603, 78.5705719, -1, 0.000169183288, 0.00014236776, -2.7713233e-07, 0.642905354, -0.765945673, -0.000221114198, -0.765945613, -0.642905295)
- Part346.Orientation = Vector3.new(49.9900017, 179.990005, 0)
- Part346.Position = Vector3.new(47.133667, 6.38646603, 78.5705719)
- Part346.Rotation = Vector3.new(130.009995, 0.00999999978, -179.990005)
- Part346.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part346.Size = Vector3.new(2.06221747, 0.200000003, 1.34692585)
- Part346.Anchored = true
- Part346.BottomSurface = Enum.SurfaceType.Smooth
- Part346.BrickColor = BrickColor.new("Grime")
- Part346.Material = Enum.Material.Metal
- Part346.TopSurface = Enum.SurfaceType.Smooth
- Part346.brickColor = BrickColor.new("Grime")
- Part346.FormFactor = Enum.FormFactor.Custom
- Part346.formFactor = Enum.FormFactor.Custom
- Part347.Parent = Model121
- Part347.CFrame = CFrame.new(38.6790924, 5.15407276, 79.4395752, -1, 0.000221144059, 3.52114e-07, -3.93071076e-07, -0.000185205412, -1, -0.000221143986, -1, 0.000185205485)
- Part347.Orientation = Vector3.new(90, 179.990005, 0)
- Part347.Position = Vector3.new(38.6790924, 5.15407276, 79.4395752)
- Part347.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part347.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part347.Anchored = true
- Part347.BottomSurface = Enum.SurfaceType.Smooth
- Part347.BrickColor = BrickColor.new("Black")
- Part347.Material = Enum.Material.Metal
- Part347.TopSurface = Enum.SurfaceType.Smooth
- Part347.brickColor = BrickColor.new("Black")
- Part347.FormFactor = Enum.FormFactor.Custom
- Part347.formFactor = Enum.FormFactor.Custom
- Part348.Parent = Model121
- Part348.CFrame = CFrame.new(42.905529, 8.9010849, 83.4922104, -1, 2.96459457e-05, 0.000219117923, -2.51135305e-07, 0.990818262, -0.13520062, -0.000221114184, -0.13520062, -0.990818262)
- Part348.Orientation = Vector3.new(7.76999998, 179.990005, 0)
- Part348.Position = Vector3.new(42.905529, 8.9010849, 83.4922104)
- Part348.Rotation = Vector3.new(172.229996, 0.00999999978, -180)
- Part348.Color = Color3.new(0.470588, 0.564706, 0.509804)
- Part348.Transparency = 1
- Part348.Size = Vector3.new(4.88260603, 1.01019442, 3.53568053)
- Part348.Anchored = true
- Part348.BottomSurface = Enum.SurfaceType.Smooth
- Part348.BrickColor = BrickColor.new("Sand green")
- Part348.CanCollide = false
- Part348.Material = Enum.Material.Metal
- Part348.TopSurface = Enum.SurfaceType.Smooth
- Part348.brickColor = BrickColor.new("Sand green")
- Part348.FormFactor = Enum.FormFactor.Custom
- Part348.formFactor = Enum.FormFactor.Custom
- Part349.Parent = Model121
- Part349.CFrame = CFrame.new(38.678791, 6.50115204, 80.785202, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part349.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part349.Position = Vector3.new(38.678791, 6.50115204, 80.785202)
- Part349.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part349.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part349.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part349.Anchored = true
- Part349.BottomSurface = Enum.SurfaceType.Smooth
- Part349.BrickColor = BrickColor.new("Black")
- Part349.Material = Enum.Material.Metal
- Part349.TopSurface = Enum.SurfaceType.Smooth
- Part349.brickColor = BrickColor.new("Black")
- Part349.FormFactor = Enum.FormFactor.Custom
- Part349.formFactor = Enum.FormFactor.Custom
- Part350.Parent = Model121
- Part350.CFrame = CFrame.new(38.6790428, 5.82759476, 79.6197205, -1, 0.000191372848, 0.000110939669, -3.65080467e-07, 0.500098109, -0.865968823, -0.000221203634, -0.865968704, -0.500098109)
- Part350.Orientation = Vector3.new(59.9900017, 179.990005, 0)
- Part350.Position = Vector3.new(38.6790428, 5.82759476, 79.6197205)
- Part350.Rotation = Vector3.new(120.010002, 0.00999999978, -179.990005)
- Part350.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part350.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part350.Anchored = true
- Part350.BottomSurface = Enum.SurfaceType.Smooth
- Part350.BrickColor = BrickColor.new("Black")
- Part350.Material = Enum.Material.Metal
- Part350.TopSurface = Enum.SurfaceType.Smooth
- Part350.brickColor = BrickColor.new("Black")
- Part350.FormFactor = Enum.FormFactor.Custom
- Part350.formFactor = Enum.FormFactor.Custom
- Part351.Parent = Model121
- Part351.CFrame = CFrame.new(42.9062881, 7.09007883, 80.1963806, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part351.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part351.Position = Vector3.new(42.9062881, 7.09007883, 80.1963806)
- Part351.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part351.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part351.Size = Vector3.new(6.73462963, 0.200000003, 2.1887548)
- Part351.Anchored = true
- Part351.BottomSurface = Enum.SurfaceType.Smooth
- Part351.BrickColor = BrickColor.new("Grime")
- Part351.CanCollide = false
- Part351.Material = Enum.Material.Metal
- Part351.TopSurface = Enum.SurfaceType.Smooth
- Part351.brickColor = BrickColor.new("Grime")
- Part351.FormFactor = Enum.FormFactor.Custom
- Part351.formFactor = Enum.FormFactor.Custom
- BlockMesh352.Parent = Part351
- BlockMesh352.Scale = Vector3.new(1, 0.841828704, 1)
- Part353.Parent = Model121
- Part353.CFrame = CFrame.new(38.6981583, 6.42412043, 78.5258942, -0.000183910684, -0.00014885061, -1, -0.642905354, 0.765945673, 4.22568883e-06, 0.765945613, 0.642905295, -0.000236562439)
- Part353.Orientation = Vector3.new(0, -90.0100021, -40.0099983)
- Part353.Position = Vector3.new(38.6981583, 6.42412043, 78.5258942)
- Part353.Rotation = Vector3.new(40.0099983, -90, 0)
- Part353.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part353.Transparency = 1
- Part353.Size = Vector3.new(0.200000003, 0.887735188, 0.795136571)
- Part353.Anchored = true
- Part353.BottomSurface = Enum.SurfaceType.Smooth
- Part353.BrickColor = BrickColor.new("Grime")
- Part353.CanCollide = false
- Part353.Material = Enum.Material.Metal
- Part353.TopSurface = Enum.SurfaceType.Smooth
- Part353.brickColor = BrickColor.new("Grime")
- Part353.FormFactor = Enum.FormFactor.Custom
- Part353.formFactor = Enum.FormFactor.Custom
- BlockMesh354.Parent = Part353
- BlockMesh354.Scale = Vector3.new(0.841828704, 1, 1)
- Part355.Parent = Model121
- Part355.CFrame = CFrame.new(38.6778526, 6.5860815, 84.5740433, -0.000240303911, -5.73270881e-06, 1, 0.0251010489, -0.999684989, 3.00978428e-07, 0.99968487, 0.0251010507, 0.000240372101)
- Part355.Orientation = Vector3.new(0, 89.9899979, 178.559998)
- Part355.Position = Vector3.new(38.6778526, 6.5860815, 84.5740433)
- Part355.Rotation = Vector3.new(178.559998, 90, 0)
- Part355.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part355.Size = Vector3.new(6.76198101, 0.336731523, 1.72548628)
- Part355.Anchored = true
- Part355.BottomSurface = Enum.SurfaceType.Smooth
- Part355.BrickColor = BrickColor.new("Black")
- Part355.Material = Enum.Material.Metal
- Part355.TopSurface = Enum.SurfaceType.Smooth
- Part355.brickColor = BrickColor.new("Black")
- Part355.FormFactor = Enum.FormFactor.Custom
- Part355.formFactor = Enum.FormFactor.Custom
- Part356.Parent = Model121
- Part356.CFrame = CFrame.new(47.133007, 3.29576874, 81.376236, -1, -0.000114028335, 0.000189444181, -2.7713233e-07, 0.857415795, 0.514624238, -0.000221114198, 0.514624178, -0.857415855)
- Part356.Orientation = Vector3.new(-30.9699993, 179.990005, 0)
- Part356.Position = Vector3.new(47.133007, 3.29576874, 81.376236)
- Part356.Rotation = Vector3.new(-149.029999, 0.00999999978, 179.990005)
- Part356.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part356.Size = Vector3.new(1.72548628, 0.336731523, 2.86221814)
- Part356.Anchored = true
- Part356.BottomSurface = Enum.SurfaceType.Smooth
- Part356.BrickColor = BrickColor.new("Black")
- Part356.Material = Enum.Material.Metal
- Part356.TopSurface = Enum.SurfaceType.Smooth
- Part356.brickColor = BrickColor.new("Black")
- Part356.FormFactor = Enum.FormFactor.Custom
- Part356.formFactor = Enum.FormFactor.Custom
- Part357.Parent = Model121
- Part357.CFrame = CFrame.new(38.6789818, 3.2957387, 81.3748779, -1, -0.000114028335, 0.000189444181, -2.7713233e-07, 0.857415795, 0.514624238, -0.000221114198, 0.514624178, -0.857415855)
- Part357.Orientation = Vector3.new(-30.9699993, 179.990005, 0)
- Part357.Position = Vector3.new(38.6789818, 3.2957387, 81.3748779)
- Part357.Rotation = Vector3.new(-149.029999, 0.00999999978, 179.990005)
- Part357.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part357.Size = Vector3.new(1.72548628, 0.336731523, 2.86221814)
- Part357.Anchored = true
- Part357.BottomSurface = Enum.SurfaceType.Smooth
- Part357.BrickColor = BrickColor.new("Black")
- Part357.Material = Enum.Material.Metal
- Part357.TopSurface = Enum.SurfaceType.Smooth
- Part357.brickColor = BrickColor.new("Black")
- Part357.FormFactor = Enum.FormFactor.Custom
- Part357.formFactor = Enum.FormFactor.Custom
- Part358.Parent = Model121
- Part358.CFrame = CFrame.new(47.1626549, 6.49230003, 78.5983047, -0.000183910684, -0.00014885061, -1, -0.642905354, 0.765945673, 4.22568883e-06, 0.765945613, 0.642905295, -0.000236562439)
- Part358.Orientation = Vector3.new(0, -90.0100021, -40.0099983)
- Part358.Position = Vector3.new(47.1626549, 6.49230003, 78.5983047)
- Part358.Rotation = Vector3.new(40.0099983, -90, 0)
- Part358.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part358.Transparency = 1
- Part358.Size = Vector3.new(0.200000003, 0.887735188, 0.795136571)
- Part358.Anchored = true
- Part358.BottomSurface = Enum.SurfaceType.Smooth
- Part358.BrickColor = BrickColor.new("Grime")
- Part358.CanCollide = false
- Part358.Material = Enum.Material.Metal
- Part358.TopSurface = Enum.SurfaceType.Smooth
- Part358.brickColor = BrickColor.new("Grime")
- Part358.FormFactor = Enum.FormFactor.Custom
- Part358.formFactor = Enum.FormFactor.Custom
- BlockMesh359.Parent = Part358
- BlockMesh359.Scale = Vector3.new(0.841828704, 1, 1)
- Part360.Parent = Model121
- Part360.CFrame = CFrame.new(47.1333275, 6.32064199, 80.1137314, -1, 0.000110294852, 0.000191710744, -3.11522143e-07, 0.866083503, -0.499899358, -0.000221173832, -0.499899358, -0.866083443)
- Part360.Orientation = Vector3.new(29.9899998, 179.990005, 0)
- Part360.Position = Vector3.new(47.1333275, 6.32064199, 80.1137314)
- Part360.Rotation = Vector3.new(150.009995, 0.00999999978, -179.990005)
- Part360.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part360.Size = Vector3.new(1.72548628, 0.336731523, 0.816573977)
- Part360.Anchored = true
- Part360.BottomSurface = Enum.SurfaceType.Smooth
- Part360.BrickColor = BrickColor.new("Black")
- Part360.Material = Enum.Material.Metal
- Part360.TopSurface = Enum.SurfaceType.Smooth
- Part360.brickColor = BrickColor.new("Black")
- Part360.FormFactor = Enum.FormFactor.Custom
- Part360.formFactor = Enum.FormFactor.Custom
- Part361.Parent = Model121
- Part361.CFrame = CFrame.new(37.7729149, 7.758811, 83.2730103, 1, 1.42727868e-06, -0.000221169423, 3.0972862e-07, 0.999969244, 0.00785353873, 0.000221173832, -0.00785354059, 0.999969125)
- Part361.Orientation = Vector3.new(-0.449999988, -0.00999999978, 0)
- Part361.Position = Vector3.new(37.7729149, 7.758811, 83.2730103)
- Part361.Rotation = Vector3.new(-0.449999988, -0.00999999978, 0)
- Part361.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part361.Transparency = 1
- Part361.Size = Vector3.new(0.200000003, 1.28773522, 2.59513664)
- Part361.Anchored = true
- Part361.BottomSurface = Enum.SurfaceType.Smooth
- Part361.BrickColor = BrickColor.new("Grime")
- Part361.CanCollide = false
- Part361.Material = Enum.Material.Metal
- Part361.TopSurface = Enum.SurfaceType.Smooth
- Part361.brickColor = BrickColor.new("Grime")
- Part361.FormFactor = Enum.FormFactor.Custom
- Part361.formFactor = Enum.FormFactor.Custom
- BlockMesh362.Parent = Part361
- BlockMesh362.Scale = Vector3.new(0.841828704, 1, 1)
- Decal363.Parent = Part361
- Decal363.Texture = "http://www.roblox.com/asset/?id=203281656"
- Decal363.Face = Enum.NormalId.Left
- Part364.Parent = Model121
- Part364.CFrame = CFrame.new(47.1079521, 8.68679047, 81.1430817, -0.000238022578, 0.371401638, -0.928472281, 0.134102955, 0.920097709, 0.368017256, 0.990967393, -0.124423295, -0.050025057)
- Part364.Orientation = Vector3.new(-21.5900002, -93.0800018, 8.28999996)
- Part364.Position = Vector3.new(47.1079521, 8.68679047, 81.1430817)
- Part364.Rotation = Vector3.new(-97.7399979, -68.1999969, -90.0400009)
- Part364.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part364.Size = Vector3.new(0.399999857, 0.400000036, 0.200000003)
- Part364.Anchored = true
- Part364.BottomSurface = Enum.SurfaceType.Smooth
- Part364.BrickColor = BrickColor.new("Grime")
- Part364.CanCollide = false
- Part364.Material = Enum.Material.Metal
- Part364.TopSurface = Enum.SurfaceType.Smooth
- Part364.brickColor = BrickColor.new("Grime")
- Part364.FormFactor = Enum.FormFactor.Custom
- Part364.formFactor = Enum.FormFactor.Custom
- SpecialMesh365.Parent = Part364
- SpecialMesh365.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh365.Scale = Vector3.new(0.699999988, 0.699999988, 1)
- SpecialMesh365.MeshType = Enum.MeshType.FileMesh
- Part366.Parent = Model121
- Part366.CFrame = CFrame.new(38.6793976, 4.29711103, 79.8643265, 0.000176951246, -0.000162683398, 1, 0.675282478, 0.737559199, 4.96568987e-07, -0.73755914, 0.675282419, 0.000240369292)
- Part366.Orientation = Vector3.new(0, 89.9899979, 42.4799995)
- Part366.Position = Vector3.new(38.6793976, 4.29711103, 79.8643265)
- Part366.Rotation = Vector3.new(42.4799995, 90, 0)
- Part366.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part366.Size = Vector3.new(0.846131384, 0.336731523, 1.72548628)
- Part366.Anchored = true
- Part366.BottomSurface = Enum.SurfaceType.Smooth
- Part366.BrickColor = BrickColor.new("Black")
- Part366.Material = Enum.Material.Metal
- Part366.TopSurface = Enum.SurfaceType.Smooth
- Part366.brickColor = BrickColor.new("Black")
- Part366.FormFactor = Enum.FormFactor.Custom
- Part366.formFactor = Enum.FormFactor.Custom
- Part367.Parent = Model121
- Part367.CFrame = CFrame.new(42.9255066, 9.61925697, 85.8351135, 0.000240357607, -2.40679753e-07, 1, -0.0001849369, 1, 2.85130739e-07, -1, -0.000184936958, 0.000240357549)
- Part367.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part367.Position = Vector3.new(42.9255066, 9.61925697, 85.8351135)
- Part367.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part367.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part367.Size = Vector3.new(0.400000006, 0.300000012, 5.75999975)
- Part367.Anchored = true
- Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.BrickColor = BrickColor.new("Grime")
- Part367.CanCollide = false
- Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.Material = Enum.Material.Metal
- Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part367.brickColor = BrickColor.new("Grime")
- Part367.FormFactor = Enum.FormFactor.Custom
- Part367.formFactor = Enum.FormFactor.Custom
- WedgePart368.Name = "Part"
- WedgePart368.Parent = Model121
- WedgePart368.CFrame = CFrame.new(46.1865005, 6.50081539, 78.9353561, -1, 0.000221322873, 2.29141961e-07, -2.70125554e-07, -0.000185175595, -1, -0.000221322829, -1, 0.000185175639)
- WedgePart368.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart368.Position = Vector3.new(46.1865005, 6.50081539, 78.9353561)
- WedgePart368.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart368.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart368.Size = Vector3.new(0.200000003, 0.336731523, 1.01019478)
- WedgePart368.Anchored = true
- WedgePart368.BrickColor = BrickColor.new("Grime")
- WedgePart368.CanCollide = false
- WedgePart368.Material = Enum.Material.Metal
- WedgePart368.brickColor = BrickColor.new("Grime")
- WedgePart368.FormFactor = Enum.FormFactor.Custom
- WedgePart368.formFactor = Enum.FormFactor.Custom
- SpecialMesh369.Parent = WedgePart368
- SpecialMesh369.Scale = Vector3.new(0.841828704, 1, 1)
- SpecialMesh369.MeshType = Enum.MeshType.Wedge
- WedgePart370.Name = "Part"
- WedgePart370.Parent = Model121
- WedgePart370.CFrame = CFrame.new(48.0361137, 8.94271088, 86.1695023, -1, 0.000221352675, 2.29143737e-07, -2.70132858e-07, -0.000185175595, -1, -0.000221352631, -1, 0.000185175639)
- WedgePart370.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart370.Position = Vector3.new(48.0361137, 8.94271088, 86.1695023)
- WedgePart370.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart370.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart370.Size = Vector3.new(0.200000003, 13.8059921, 1.8520236)
- WedgePart370.Anchored = true
- WedgePart370.BrickColor = BrickColor.new("Grime")
- WedgePart370.CanCollide = false
- WedgePart370.Material = Enum.Material.Metal
- WedgePart370.brickColor = BrickColor.new("Grime")
- WedgePart370.FormFactor = Enum.FormFactor.Custom
- WedgePart370.formFactor = Enum.FormFactor.Custom
- SpecialMesh371.Parent = WedgePart370
- SpecialMesh371.Scale = Vector3.new(0.841828704, 1, 1)
- SpecialMesh371.MeshType = Enum.MeshType.Wedge
- WedgePart372.Name = "Part"
- WedgePart372.Parent = Model121
- WedgePart372.CFrame = CFrame.new(48.0378227, 7.34239817, 79.1873703, -1, 0.000221322873, 2.29141961e-07, -2.70125554e-07, -0.000185175595, -1, -0.000221322829, -1, 0.000185175639)
- WedgePart372.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart372.Position = Vector3.new(48.0378227, 7.34239817, 79.1873703)
- WedgePart372.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart372.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart372.Size = Vector3.new(0.200000003, 0.200000003, 1.01019478)
- WedgePart372.Anchored = true
- WedgePart372.BrickColor = BrickColor.new("Grime")
- WedgePart372.CanCollide = false
- WedgePart372.Material = Enum.Material.Metal
- WedgePart372.brickColor = BrickColor.new("Grime")
- WedgePart372.FormFactor = Enum.FormFactor.Custom
- WedgePart372.formFactor = Enum.FormFactor.Custom
- SpecialMesh373.Parent = WedgePart372
- SpecialMesh373.Scale = Vector3.new(0.841828704, 0.841828704, 1)
- SpecialMesh373.MeshType = Enum.MeshType.Wedge
- WedgePart374.Name = "Part"
- WedgePart374.Parent = Model121
- WedgePart374.CFrame = CFrame.new(39.6254921, 6.50078201, 78.9344025, -1, 0.000221322873, 2.29141961e-07, -2.70125554e-07, -0.000185175595, -1, -0.000221322829, -1, 0.000185175639)
- WedgePart374.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart374.Position = Vector3.new(39.6254921, 6.50078201, 78.9344025)
- WedgePart374.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart374.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart374.Size = Vector3.new(0.200000003, 0.336731523, 1.01019478)
- WedgePart374.Anchored = true
- WedgePart374.BrickColor = BrickColor.new("Grime")
- WedgePart374.CanCollide = false
- WedgePart374.Material = Enum.Material.Metal
- WedgePart374.brickColor = BrickColor.new("Grime")
- WedgePart374.FormFactor = Enum.FormFactor.Custom
- WedgePart374.formFactor = Enum.FormFactor.Custom
- SpecialMesh375.Parent = WedgePart374
- SpecialMesh375.Scale = Vector3.new(0.841828704, 1, 1)
- SpecialMesh375.MeshType = Enum.MeshType.Wedge
- WedgePart376.Name = "Part"
- WedgePart376.Parent = Model121
- WedgePart376.CFrame = CFrame.new(37.7745247, 7.34236717, 79.1857224, -1, 0.000221352675, 2.29143737e-07, -2.70132858e-07, -0.000185175595, -1, -0.000221352631, -1, 0.000185175639)
- WedgePart376.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart376.Position = Vector3.new(37.7745247, 7.34236717, 79.1857224)
- WedgePart376.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart376.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart376.Size = Vector3.new(0.200000003, 0.200000003, 1.01019478)
- WedgePart376.Anchored = true
- WedgePart376.BrickColor = BrickColor.new("Grime")
- WedgePart376.CanCollide = false
- WedgePart376.Material = Enum.Material.Metal
- WedgePart376.brickColor = BrickColor.new("Grime")
- WedgePart376.FormFactor = Enum.FormFactor.Custom
- WedgePart376.formFactor = Enum.FormFactor.Custom
- SpecialMesh377.Parent = WedgePart376
- SpecialMesh377.Scale = Vector3.new(0.841828704, 0.841828704, 1)
- SpecialMesh377.MeshType = Enum.MeshType.Wedge
- WedgePart378.Name = "Triangle"
- WedgePart378.Parent = Model121
- WedgePart378.CFrame = CFrame.new(42.9053688, 9.86925507, 85.8350296, -1, 0.000221065071, 8.89749998e-08, -1.2980874e-07, -0.000184713674, -1, -0.000221065042, -1, 0.000184713688)
- WedgePart378.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart378.Position = Vector3.new(42.9053688, 9.86925507, 85.8350296)
- WedgePart378.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart378.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart378.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- WedgePart378.Anchored = true
- WedgePart378.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart378.BrickColor = BrickColor.new("Grime")
- WedgePart378.CanCollide = false
- WedgePart378.Material = Enum.Material.Metal
- WedgePart378.brickColor = BrickColor.new("Grime")
- WedgePart378.FormFactor = Enum.FormFactor.Custom
- WedgePart378.formFactor = Enum.FormFactor.Custom
- WedgePart379.Name = "Triangle"
- WedgePart379.Parent = Model121
- WedgePart379.CFrame = CFrame.new(45.7050171, 9.86925697, 85.8356247, -1, 0.000221065071, 8.89749998e-08, -1.2980874e-07, -0.000184713674, -1, -0.000221065042, -1, 0.000184713688)
- WedgePart379.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart379.Position = Vector3.new(45.7050171, 9.86925697, 85.8356247)
- WedgePart379.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart379.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart379.Size = Vector3.new(0.200000003, 0.400000006, 0.200000003)
- WedgePart379.Anchored = true
- WedgePart379.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart379.BrickColor = BrickColor.new("Grime")
- WedgePart379.CanCollide = false
- WedgePart379.Material = Enum.Material.Metal
- WedgePart379.brickColor = BrickColor.new("Grime")
- WedgePart379.FormFactor = Enum.FormFactor.Custom
- WedgePart379.formFactor = Enum.FormFactor.Custom
- WedgePart380.Name = "Triangle"
- WedgePart380.Parent = Model121
- WedgePart380.CFrame = CFrame.new(44.8052979, 9.86925697, 85.8353882, -1, 0.000221065071, 8.89749998e-08, -1.2980874e-07, -0.000184713674, -1, -0.000221065042, -1, 0.000184713688)
- WedgePart380.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart380.Position = Vector3.new(44.8052979, 9.86925697, 85.8353882)
- WedgePart380.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart380.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart380.Size = Vector3.new(0.400000006, 0.400000006, 0.200000003)
- WedgePart380.Anchored = true
- WedgePart380.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart380.BrickColor = BrickColor.new("Grime")
- WedgePart380.CanCollide = false
- WedgePart380.Material = Enum.Material.Metal
- WedgePart380.brickColor = BrickColor.new("Grime")
- WedgePart380.FormFactor = Enum.FormFactor.Custom
- WedgePart380.formFactor = Enum.FormFactor.Custom
- WedgePart381.Name = "Triangle"
- WedgePart381.Parent = Model121
- WedgePart381.CFrame = CFrame.new(43.8052101, 9.86925697, 85.8351974, -1, 0.000221065071, 8.89749998e-08, -1.2980874e-07, -0.000184713674, -1, -0.000221065042, -1, 0.000184713688)
- WedgePart381.Orientation = Vector3.new(90, 179.990005, 0)
- WedgePart381.Position = Vector3.new(43.8052101, 9.86925697, 85.8351974)
- WedgePart381.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- WedgePart381.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart381.Size = Vector3.new(0.400000006, 0.400000006, 0.200000003)
- WedgePart381.Anchored = true
- WedgePart381.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart381.BrickColor = BrickColor.new("Grime")
- WedgePart381.CanCollide = false
- WedgePart381.Material = Enum.Material.Metal
- WedgePart381.brickColor = BrickColor.new("Grime")
- WedgePart381.FormFactor = Enum.FormFactor.Custom
- WedgePart381.formFactor = Enum.FormFactor.Custom
- Part382.Parent = Model121
- Part382.CFrame = CFrame.new(38.6786461, 2.64174581, 82.9568939, 0.000224888543, -8.48104464e-05, 1, 0.351678431, 0.936120868, 3.04394092e-07, -0.936120927, 0.351678371, 0.000240348862)
- Part382.Orientation = Vector3.new(0, 89.9899979, 20.5900002)
- Part382.Position = Vector3.new(38.6786461, 2.64174581, 82.9568939)
- Part382.Rotation = Vector3.new(20.5900002, 90, 0)
- Part382.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part382.Transparency = 1
- Part382.Size = Vector3.new(0.670434117, 0.736731529, 1.72548628)
- Part382.Anchored = true
- Part382.BottomSurface = Enum.SurfaceType.Smooth
- Part382.BrickColor = BrickColor.new("Black")
- Part382.Material = Enum.Material.Metal
- Part382.TopSurface = Enum.SurfaceType.Smooth
- Part382.brickColor = BrickColor.new("Black")
- Part382.FormFactor = Enum.FormFactor.Custom
- Part382.formFactor = Enum.FormFactor.Custom
- WedgePart383.Name = "Triangle"
- WedgePart383.Parent = Model121
- WedgePart383.CFrame = CFrame.new(38.7362671, 3.24911642, 101.231834, 1, -3.37067618e-08, 0.000221347073, 6.01927397e-09, -1, -0.00017947398, 0.000221347073, 0.000179473966, -1)
- WedgePart383.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- WedgePart383.Position = Vector3.new(38.7362671, 3.24911642, 101.231834)
- WedgePart383.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- WedgePart383.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart383.Transparency = 1
- WedgePart383.Size = Vector3.new(1.80000007, 2, 2.4000001)
- WedgePart383.Anchored = true
- WedgePart383.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart383.BrickColor = BrickColor.new("Grime")
- WedgePart383.Material = Enum.Material.Metal
- WedgePart383.brickColor = BrickColor.new("Grime")
- WedgePart383.FormFactor = Enum.FormFactor.Custom
- WedgePart383.formFactor = Enum.FormFactor.Custom
- WedgePart384.Name = "Triangle"
- WedgePart384.Parent = Model121
- WedgePart384.CFrame = CFrame.new(47.1408653, 3.24535465, 81.0333557, -1, 4.67695173e-07, -0.000221456983, -5.07361733e-07, -1, 0.000179116309, -0.000221456896, 0.00017911641, 1)
- WedgePart384.Orientation = Vector3.new(-0.00999999978, -0.00999999978, -180)
- WedgePart384.Position = Vector3.new(47.1408653, 3.24535465, 81.0333557)
- WedgePart384.Rotation = Vector3.new(-0.00999999978, -0.00999999978, -180)
- WedgePart384.Color = Color3.new(0.498039, 0.556863, 0.392157)
- WedgePart384.Transparency = 1
- WedgePart384.Size = Vector3.new(1.80000007, 2, 3.20000005)
- WedgePart384.Anchored = true
- WedgePart384.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart384.BrickColor = BrickColor.new("Grime")
- WedgePart384.Material = Enum.Material.Metal
- WedgePart384.brickColor = BrickColor.new("Grime")
- WedgePart384.FormFactor = Enum.FormFactor.Custom
- WedgePart384.formFactor = Enum.FormFactor.Custom
- UnionOperation385.Name = "Part"
- UnionOperation385.Parent = Model121
- UnionOperation385.CFrame = CFrame.new(40.2946014, 9.78600693, 95.1687775, 1, 2.22688584e-07, 0.000221129128, 2.62296652e-07, -1, -0.000179117385, 0.000221129085, 0.000179117429, -1)
- UnionOperation385.Orientation = Vector3.new(0.00999999978, 179.990005, 180)
- UnionOperation385.Position = Vector3.new(40.2946014, 9.78600693, 95.1687775)
- UnionOperation385.Rotation = Vector3.new(179.990005, 0.00999999978, 0)
- UnionOperation385.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation385.Size = Vector3.new(5.21933889, 0.168369591, 4.20915031)
- UnionOperation385.Anchored = true
- UnionOperation385.BrickColor = BrickColor.new("Grime")
- UnionOperation385.CanCollide = false
- UnionOperation385.Material = Enum.Material.Metal
- UnionOperation385.brickColor = BrickColor.new("Grime")
- Part386.Name = "Headlight1"
- Part386.Parent = Model121
- Part386.CFrame = CFrame.new(46.7203369, 8.77319336, 99.5657883, 1, 0.000221129128, -2.21528367e-07, 2.62416705e-07, -0.000184907083, 1, 0.000221129085, -1, -0.000184907127)
- Part386.Orientation = Vector3.new(-90, -0.00999999978, 0)
- Part386.Position = Vector3.new(46.7203369, 8.77319336, 99.5657883)
- Part386.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- Part386.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part386.Size = Vector3.new(0.400000036, 0.200000003, 0.600000024)
- Part386.Anchored = true
- Part386.BackSurface = Enum.SurfaceType.Weld
- Part386.BottomSurface = Enum.SurfaceType.Weld
- Part386.BrickColor = BrickColor.new("Institutional white")
- Part386.FrontSurface = Enum.SurfaceType.Weld
- Part386.LeftSurface = Enum.SurfaceType.Weld
- Part386.Material = Enum.Material.Metal
- Part386.Reflectance = 0.30000001192093
- Part386.RightSurface = Enum.SurfaceType.Weld
- Part386.TopSurface = Enum.SurfaceType.Weld
- Part386.brickColor = BrickColor.new("Institutional white")
- Part386.FormFactor = Enum.FormFactor.Custom
- Part386.formFactor = Enum.FormFactor.Custom
- CylinderMesh387.Parent = Part386
- CylinderMesh387.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh387.Scale = Vector3.new(0.800000012, 0.100000001, 0.800000012)
- SpotLight388.Parent = Part386
- SpotLight388.Color = Color3.new(1, 0.945098, 0.615686)
- SpotLight388.Enabled = false
- SpotLight388.Face = Enum.NormalId.Bottom
- SpotLight388.Range = 30
- SpotLight388.Brightness = 2.5
- SpotLight388.Shadows = true
- SpotLight388.Angle = 45
- Part389.Name = "Headlight2"
- Part389.Parent = Model121
- Part389.CFrame = CFrame.new(39.1211472, 8.77319336, 99.5640564, 1, 0.000221129128, -2.21528367e-07, 2.62416705e-07, -0.000184907083, 1, 0.000221129085, -1, -0.000184907127)
- Part389.Orientation = Vector3.new(-90, -0.00999999978, 0)
- Part389.Position = Vector3.new(39.1211472, 8.77319336, 99.5640564)
- Part389.Rotation = Vector3.new(-90.0100021, 0, -0.00999999978)
- Part389.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part389.Size = Vector3.new(0.400000006, 0.200000003, 0.600000024)
- Part389.Anchored = true
- Part389.BackSurface = Enum.SurfaceType.Weld
- Part389.BottomSurface = Enum.SurfaceType.Weld
- Part389.BrickColor = BrickColor.new("White")
- Part389.FrontSurface = Enum.SurfaceType.Weld
- Part389.LeftSurface = Enum.SurfaceType.Weld
- Part389.Material = Enum.Material.Metal
- Part389.Reflectance = 0.30000001192093
- Part389.RightSurface = Enum.SurfaceType.Weld
- Part389.TopSurface = Enum.SurfaceType.Weld
- Part389.brickColor = BrickColor.new("White")
- Part389.FormFactor = Enum.FormFactor.Custom
- Part389.formFactor = Enum.FormFactor.Custom
- CylinderMesh390.Parent = Part389
- CylinderMesh390.Offset = Vector3.new(0, 0.150000006, 0)
- CylinderMesh390.Scale = Vector3.new(0.800000012, 0.100000001, 0.800000012)
- SpotLight391.Parent = Part389
- SpotLight391.Color = Color3.new(1, 0.945098, 0.615686)
- SpotLight391.Enabled = false
- SpotLight391.Face = Enum.NormalId.Bottom
- SpotLight391.Range = 30
- SpotLight391.Brightness = 2.5
- SpotLight391.Shadows = true
- SpotLight391.Angle = 45
- Weld392.Parent = Part389
- Weld392.C0 = CFrame.new(0, 0.100000001, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld392.C1 = CFrame.new(-0.0999603271, -0.100012779, 1.90734863e-06, -1.92287262e-05, 1.8189894e-09, 1, 1.91621687e-08, 1, -1.81862092e-09, -1, 1.91621332e-08, -1.92287262e-05)
- Weld392.Part0 = Part389
- Weld392.Part1 = Part156
- Weld392.part1 = Part156
- Weld393.Parent = Part389
- Weld393.C0 = CFrame.new(0, 0.100000001, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld393.C1 = CFrame.new(0, -0.0999679565, -0.100012779, -1, 1.27897611e-13, -4.36557457e-11, -4.36557457e-11, 1.84809323e-09, 1, 1.27897692e-13, 1, -1.84809323e-09)
- Weld393.Part0 = Part389
- Weld393.Part1 = UnionOperation155
- Weld393.part1 = UnionOperation155
- Part394.Name = "AimPart"
- Part394.Parent = Model121
- Part394.CFrame = CFrame.new(41.0201759, 10.2094688, 96.2644119, -1, -2.22502635e-07, 0.000177065347, -2.54262972e-07, 1, -0.000179370705, -0.000177065303, -0.000179370749, -1)
- Part394.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part394.Position = Vector3.new(41.0201759, 10.2094688, 96.2644119)
- Part394.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part394.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part394.Transparency = 1
- Part394.Size = Vector3.new(0.600000024, 0.600000024, 0.200000003)
- Part394.Anchored = true
- Part394.BottomSurface = Enum.SurfaceType.Smooth
- Part394.BrickColor = BrickColor.new("Really black")
- Part394.CanCollide = false
- Part394.Material = Enum.Material.Metal
- Part394.TopSurface = Enum.SurfaceType.Smooth
- Part394.brickColor = BrickColor.new("Really black")
- Part394.FormFactor = Enum.FormFactor.Custom
- Part394.formFactor = Enum.FormFactor.Custom
- Part395.Name = "AimPart2"
- Part395.Parent = Model121
- Part395.CFrame = CFrame.new(44.6195068, 10.2094679, 96.2651749, -1, -2.22502635e-07, 0.000177065347, -2.54262972e-07, 1, -0.000179370705, -0.000177065303, -0.000179370749, -1)
- Part395.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part395.Position = Vector3.new(44.6195068, 10.2094679, 96.2651749)
- Part395.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part395.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part395.Transparency = 1
- Part395.Size = Vector3.new(0.600000024, 0.600000024, 0.200000003)
- Part395.Anchored = true
- Part395.BottomSurface = Enum.SurfaceType.Smooth
- Part395.BrickColor = BrickColor.new("Really black")
- Part395.CanCollide = false
- Part395.Material = Enum.Material.Metal
- Part395.TopSurface = Enum.SurfaceType.Smooth
- Part395.brickColor = BrickColor.new("Really black")
- Part395.FormFactor = Enum.FormFactor.Custom
- Part395.formFactor = Enum.FormFactor.Custom
- Part396.Parent = Model121
- Part396.CFrame = CFrame.new(47.1284409, 3.13580632, 100.448837, -1, 0.000141905999, 0.000169687453, -3.32567822e-07, 0.76614362, -0.642669439, -0.000221203605, -0.64266938, -0.76614362)
- Part396.Orientation = Vector3.new(39.9900017, 179.990005, 0)
- Part396.Position = Vector3.new(47.1284409, 3.13580632, 100.448837)
- Part396.Rotation = Vector3.new(140.009995, 0.00999999978, -179.990005)
- Part396.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part396.Transparency = 1
- Part396.Size = Vector3.new(1.72548628, 0.736731529, 1.82676852)
- Part396.Anchored = true
- Part396.BottomSurface = Enum.SurfaceType.Smooth
- Part396.BrickColor = BrickColor.new("Black")
- Part396.Material = Enum.Material.Metal
- Part396.TopSurface = Enum.SurfaceType.Smooth
- Part396.brickColor = BrickColor.new("Black")
- Part396.FormFactor = Enum.FormFactor.Custom
- Part396.formFactor = Enum.FormFactor.Custom
- Part397.Parent = Model121
- Part397.CFrame = CFrame.new(47.1287117, 2.58993745, 99.5956116, 0.000238605688, 2.86254235e-05, 1, -0.120675936, 0.992691994, 3.77735518e-07, -0.992691994, -0.120675929, 0.000240316353)
- Part397.Orientation = Vector3.new(0, 89.9899979, -6.92999983)
- Part397.Position = Vector3.new(47.1287117, 2.58993745, 99.5956116)
- Part397.Rotation = Vector3.new(-6.92999983, 90, 0)
- Part397.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part397.Transparency = 1
- Part397.Size = Vector3.new(0.698252141, 0.736731529, 1.72548485)
- Part397.Anchored = true
- Part397.BottomSurface = Enum.SurfaceType.Smooth
- Part397.BrickColor = BrickColor.new("Black")
- Part397.Material = Enum.Material.Metal
- Part397.TopSurface = Enum.SurfaceType.Smooth
- Part397.brickColor = BrickColor.new("Black")
- Part397.FormFactor = Enum.FormFactor.Custom
- Part397.formFactor = Enum.FormFactor.Custom
- Part398.Parent = Model121
- Part398.CFrame = CFrame.new(47.1307259, 2.54900718, 91.2177124, -1, -2.37520339e-07, 0.000221114242, -2.7713233e-07, 1, -0.000179147159, -0.000221114198, -0.000179147217, -1)
- Part398.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- Part398.Position = Vector3.new(47.1307259, 2.54900718, 91.2177124)
- Part398.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- Part398.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part398.Transparency = 1
- Part398.Size = Vector3.new(1.72548628, 0.736731529, 16.1631145)
- Part398.Anchored = true
- Part398.BottomSurface = Enum.SurfaceType.Smooth
- Part398.BrickColor = BrickColor.new("Black")
- Part398.CustomPhysicalProperties = 7.8499999, 0.100000001, 0.5, 1, 1
- Part398.Friction = 0.10000000149012
- Part398.Material = Enum.Material.Metal
- Part398.TopSurface = Enum.SurfaceType.Smooth
- Part398.brickColor = BrickColor.new("Black")
- Part398.FormFactor = Enum.FormFactor.Custom
- Part398.formFactor = Enum.FormFactor.Custom
- Part399.Parent = Model121
- Part399.CFrame = CFrame.new(47.1326599, 2.64177895, 82.9584656, 0.000224888543, -8.48104464e-05, 1, 0.351678431, 0.936120868, 3.04394092e-07, -0.936120927, 0.351678371, 0.000240348862)
- Part399.Orientation = Vector3.new(0, 89.9899979, 20.5900002)
- Part399.Position = Vector3.new(47.1326599, 2.64177895, 82.9584656)
- Part399.Rotation = Vector3.new(20.5900002, 90, 0)
- Part399.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part399.Transparency = 1
- Part399.Size = Vector3.new(0.670434117, 0.736731529, 1.72548616)
- Part399.Anchored = true
- Part399.BottomSurface = Enum.SurfaceType.Smooth
- Part399.BrickColor = BrickColor.new("Black")
- Part399.Material = Enum.Material.Metal
- Part399.TopSurface = Enum.SurfaceType.Smooth
- Part399.brickColor = BrickColor.new("Black")
- Part399.FormFactor = Enum.FormFactor.Custom
- Part399.formFactor = Enum.FormFactor.Custom
- Part400.Parent = Model121
- Part400.CFrame = CFrame.new(47.133007, 3.46727681, 81.4792023, -1, -0.000114028335, 0.000189444181, -2.7713233e-07, 0.857415795, 0.514624238, -0.000221114198, 0.514624178, -0.857415855)
- Part400.Orientation = Vector3.new(-30.9699993, 179.990005, 0)
- Part400.Position = Vector3.new(47.133007, 3.46727681, 81.4792023)
- Part400.Rotation = Vector3.new(-149.029999, 0.00999999978, 179.990005)
- Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part400.Transparency = 1
- Part400.Size = Vector3.new(1.72548628, 0.736731529, 2.86221814)
- Part400.Anchored = true
- Part400.BottomSurface = Enum.SurfaceType.Smooth
- Part400.BrickColor = BrickColor.new("Black")
- Part400.Material = Enum.Material.Metal
- Part400.TopSurface = Enum.SurfaceType.Smooth
- Part400.brickColor = BrickColor.new("Black")
- Part400.FormFactor = Enum.FormFactor.Custom
- Part400.formFactor = Enum.FormFactor.Custom
- Part401.Parent = Model121
- Part401.CFrame = CFrame.new(38.6740417, 3.13580632, 100.446968, -1, 0.000141905999, 0.000169687453, -3.32567822e-07, 0.76614362, -0.642669439, -0.000221203605, -0.64266938, -0.76614362)
- Part401.Orientation = Vector3.new(39.9900017, 179.990005, 0)
- Part401.Position = Vector3.new(38.6740417, 3.13580632, 100.446968)
- Part401.Rotation = Vector3.new(140.009995, 0.00999999978, -179.990005)
- Part401.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part401.Transparency = 1
- Part401.Size = Vector3.new(1.72548628, 0.736731529, 1.82676852)
- Part401.Anchored = true
- Part401.BottomSurface = Enum.SurfaceType.Smooth
- Part401.BrickColor = BrickColor.new("Black")
- Part401.Material = Enum.Material.Metal
- Part401.TopSurface = Enum.SurfaceType.Smooth
- Part401.brickColor = BrickColor.new("Black")
- Part401.FormFactor = Enum.FormFactor.Custom
- Part401.formFactor = Enum.FormFactor.Custom
- Part402.Parent = Model121
- Part402.CFrame = CFrame.new(38.674221, 2.58990645, 99.5937271, 0.000238605688, 2.86254235e-05, 1, -0.120675936, 0.992691994, 3.77735518e-07, -0.992691994, -0.120675929, 0.000240316353)
- Part402.Orientation = Vector3.new(0, 89.9899979, -6.92999983)
- Part402.Position = Vector3.new(38.674221, 2.58990645, 99.5937271)
- Part402.Rotation = Vector3.new(-6.92999983, 90, 0)
- Part402.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part402.Transparency = 1
- Part402.Size = Vector3.new(0.698252141, 0.736731529, 1.72548485)
- Part402.Anchored = true
- Part402.BottomSurface = Enum.SurfaceType.Smooth
- Part402.BrickColor = BrickColor.new("Black")
- Part402.Material = Enum.Material.Metal
- Part402.TopSurface = Enum.SurfaceType.Smooth
- Part402.brickColor = BrickColor.new("Black")
- Part402.FormFactor = Enum.FormFactor.Custom
- Part402.formFactor = Enum.FormFactor.Custom
- UnionOperation403.Name = "Part"
- UnionOperation403.Parent = Model121
- UnionOperation403.CFrame = CFrame.new(42.8545685, 9.99352455, 90.6533432, 0.000240312904, -2.40752485e-07, 1, -0.000185160708, 1, 2.85249001e-07, -1, -0.000185160767, 0.000240312846)
- UnionOperation403.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- UnionOperation403.Position = Vector3.new(42.8545685, 9.99352455, 90.6533432)
- UnionOperation403.Rotation = Vector3.new(-0.00999999978, 90, 0)
- UnionOperation403.Color = Color3.new(0.498039, 0.556863, 0.392157)
- UnionOperation403.Size = Vector3.new(8.51905632, 0.515117407, 8.51905632)
- UnionOperation403.Anchored = true
- UnionOperation403.BrickColor = BrickColor.new("Grime")
- UnionOperation403.CanCollide = false
- UnionOperation403.Material = Enum.Material.Metal
- UnionOperation403.brickColor = BrickColor.new("Grime")
- VehicleSeat404.Name = "Seat"
- VehicleSeat404.Parent = Model121
- VehicleSeat404.CFrame = CFrame.new(40.8834496, 5.17028618, 96.3650589, -1, -2.24219619e-07, 0.000221054623, -2.63820937e-07, 1, -0.000179147188, -0.000221054579, -0.000179147231, -1)
- VehicleSeat404.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- VehicleSeat404.Position = Vector3.new(40.8834496, 5.17028618, 96.3650589)
- VehicleSeat404.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- VehicleSeat404.Color = Color3.new(0.898039, 0.894118, 0.87451)
- VehicleSeat404.Transparency = 1
- VehicleSeat404.MaxSpeed = 35
- VehicleSeat404.Size = Vector3.new(1, 1, 1)
- VehicleSeat404.Anchored = true
- VehicleSeat404.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat404.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat404.BrickColor = BrickColor.new("Light stone grey")
- VehicleSeat404.CanCollide = false
- VehicleSeat404.CustomPhysicalProperties = 0.699999988, 0.5, 0.100000001, 1, 1
- VehicleSeat404.Elasticity = 0.10000000149012
- VehicleSeat404.Friction = 0.5
- VehicleSeat404.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat404.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat404.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat404.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- VehicleSeat404.brickColor = BrickColor.new("Light stone grey")
- VehicleSeat404.HeadsUpDisplay = false
- Script405.Name = "RecievePOWER"
- Script405.Parent = VehicleSeat404
- table.insert(cors,sandbox(Script405,function()
- function Seated(theSeated)
- dude = game.Players:playerFromCharacter(theSeated.Part1.Parent)
- if dude ~= nil then
- thing2 = script.Parent.Turret1212:clone()
- thing2.Parent = dude.Backpack
- thing2.Vehicle.Value = script.Parent.Parent
- end
- end
- function UNSeated(theSeated)
- dude = game.Players:playerFromCharacter(theSeated.Part1.Parent)
- if dude ~= nil then
- if dude.Backpack:findFirstChild("Turret1212") ~= nil then
- dude.Backpack:findFirstChild("Turret1212").Active = false
- dude.Backpack:findFirstChild("Turret1212"):remove()
- end
- end
- end
- script.Parent.ChildAdded:connect(Seated)
- script.Parent.ChildRemoved:connect(UNSeated)
- end))
- Script406.Name = "ToolScript"
- Script406.Parent = VehicleSeat404
- table.insert(cors,sandbox(Script406,function()
- seat = script.Parent
- function onSitUp(child, hopper)
- if child.Parent == nil then
- hopper.Parent = script
- hopper.Active = false
- end
- end
- function onChildAdded(part)
- if part.className == "Weld" then
- local torso = part.Part1
- if torso ~= nil then
- local char = torso.Parent
- local player = game.Players:GetPlayerFromCharacter(char)
- if player ~= nil then
- local hopper = script["GUN"]
- script.GUN.Value.Value=script.Parent.Parent.GunIgnore.Barrel
- hopper.Parent = player.Backpack
- part.AncestryChanged:connect(function(child) onSitUp(child, hopper) end)
- end
- end
- end
- end
- seat.ChildAdded:connect(onChildAdded)
- -- Mark901
- end))
- HopperBin407.Name = "GUN"
- HopperBin407.Parent = Script406
- ObjectValue408.Parent = HopperBin407
- LocalScript409.Name = "GUN"
- LocalScript409.Parent = HopperBin407
- table.insert(cors,sandbox(LocalScript409,function()
- wait()
- thetool=script.Parent.Value.Value
- -------------------------------------DEFULT STUFF, NEEDED TO BE LIKE THIS, IF YOU CHANGE THIS LITTLE PART, YOU BREACK IT
- equiped=false
- reloading=false
- stopper=false
- down=false
- -------------------------------------GAMEINFO
- Team=BrickColor.new("Bright red")
- TeamsAliies=BrickColor.new("Bright green")
- -------------------------------------GUNINFO
- OriginalToolName=script.Parent.Name
- RayLength=100
- MAXclips=thetool.MAXclips.Value
- Firerate=0.06
- BaseDamage=50
- VehicleDamage=35
- MAXammo=100
- reloadinterval=8/MAXammo
- Spread=.1
- threebb=false
- auto=true
- shot=false
- ShotFrom=Vector3.new(-1.5,0.6,0)
- clips=thetool.Clips
- ammo=thetool.Ammo
- Cursor="http://www.roblox.com/asset/?id=120192974"
- ReloadCursor="http://www.roblox.com/asset/?id=120192974"
- -------------------------------------RAYINFO
- Bullet=Instance.new("Part")
- Bullet.Name="Bullet"
- Bullet.BrickColor=BrickColor.new("White")
- Bullet.Anchored=true
- Bullet.CanCollide=false
- Bullet.Locked=true
- Bullet.Size=Vector3.new(1,1,1)
- Bullet.Transparency=.65
- Bullet.formFactor=0
- Bullet.TopSurface=0
- Bullet.BottomSurface=0
- mesh=Instance.new("SpecialMesh")
- mesh.Parent=Bullet
- mesh.MeshType="Brick"
- mesh.Name="Mesh"
- mesh.Scale=Vector3.new(.15,.15,1)
- -------------------------------------REFERENCES
- player=game.Players.LocalPlayer
- -------------------------------------SCRIPT
- function flash()
- if equiped==true then
- if clips.Value==0 then
- for i=1, 5 do
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(1, 1, 1)
- wait(0.05)
- if reloading==true then
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(128/255, 128/255, 128/255)
- break
- end
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(128/255, 0, 0)
- wait(0.05)
- if reloading==true then
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(128/255, 128/255, 128/255)
- break
- end
- end
- elseif ammo.Value==0 then
- for i=1, 5 do
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(1, 1, 1)
- wait(0.05)
- if reloading==true then
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(128/255, 128/255, 128/255)
- break
- end
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(128/255, 0, 0)
- wait(0.05)
- if reloading==true then
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(128/255, 128/255, 128/255)
- break
- end
- end
- end
- end
- end
- function check()
- if equiped==true then
- if clips.Value>0 then
- player.PlayerGui.GunGui.Clips.TextLabel.Text="Clips: "..clips.Value..""
- if clips.Value>MAXclips/2 then
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(1, 1, 1)
- elseif clips.Value>MAXclips/4 and clips.Value<=MAXclips/2 then
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(1, 1, 0)
- elseif clips.Value<=MAXclips/4 then
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(1, 0, 0)
- end
- elseif clips.Value<=0 then
- clips.Value=0
- player.PlayerGui.GunGui.Clips.TextLabel.Text="Clips: "..clips.Value..""
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(128/255, 0, 0)
- end
- if ammo.Value>0 then
- player.PlayerGui.GunGui.Ammo.TextLabel.Text="Ammo: "..ammo.Value..""
- if ammo.Value>MAXammo/2 then
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(1, 1, 1)
- elseif ammo.Value<=MAXammo/2 and ammo.Value>MAXammo/4 then
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(1, 1, 0)
- elseif ammo.Value<=MAXammo/4 then
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(1, 0, 0)
- end
- elseif ammo.Value<=0 then
- ammo.Value=0
- player.PlayerGui.GunGui.Ammo.TextLabel.Text="Ammo: "..ammo.Value..""
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(128/255, 0, 0)
- end
- end
- end
- function onClipsChanged()
- if clips.Value>0 and equiped==true and reloading==true then
- player.PlayerGui.GunGui.Clips.TextLabel.Text="Clips: "..clips.Value..""
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(128/255, 128/255, 128/255)
- elseif clips.Value>0 and equiped==true then
- player.PlayerGui.GunGui.Clips.TextLabel.Text="Clips: "..clips.Value..""
- if clips.Value>MAXclips/2 then
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(1, 1, 1)
- elseif clips.Value>MAXclips/4 and clips.Value<=MAXclips/2 then
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(1, 1, 0)
- elseif clips.Value<MAXclips/4 then
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(1, 0, 0)
- end
- elseif clips.Value<=0 and equiped==true then
- clips.Value=0
- player.PlayerGui.GunGui.Clips.TextLabel.Text="Clips: "..clips.Value..""
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(128/255, 0, 0)
- end
- end
- thetool.Clips.Changed:connect(onClipsChanged)
- function reload(mouse)
- if ammo.Value<MAXammo and clips.Value>0 then
- mouse.Icon=ReloadCursor
- reloading=true
- player.PlayerGui.GunGui.Clips.TextLabel.TextColor3=Color3.new(128/255, 128/255, 128/255)
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(128/255, 128/255, 128/255)
- player.PlayerGui.GunGui.Ammo.TextLabel.Text="Reloading"
- for i=1,100 do
- wait(0.07)
- if equiped==false then
- break
- end
- end
- if equiped~=false then
- clips.Value=clips.Value-1
- ammo.Value=MAXammo
- check()
- end
- reloading=false
- if clips.Value<=0 then
- clips.Value=0
- end
- mouse.Icon=Cursor
- elseif clips.Value==0 then
- flash()
- end
- end
- function onAmmoChanged()
- if ammo.Value>0 and equiped==true then
- player.PlayerGui.GunGui.Ammo.TextLabel.Text="Ammo: "..ammo.Value..""
- if ammo.Value>MAXammo/2 then
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(1, 1, 1)
- elseif ammo.Value<=MAXammo/2 and ammo.Value>MAXammo/4 then
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(1, 1, 0)
- elseif ammo.Value<=MAXammo/4 then
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(1, 0, 0)
- end
- elseif ammo.Value<=0 then
- ammo.Value=0
- player.PlayerGui.GunGui.Ammo.TextLabel.Text="Ammo: "..ammo.Value..""
- player.PlayerGui.GunGui.Ammo.TextLabel.TextColor3=Color3.new(128/255, 0, 0)
- end
- end
- thetool.Ammo.Changed:connect(onAmmoChanged)
- function raycast(startp, endp, ign)
- local vec=(endp-startp)
- if vec.magnitude<1000 then
- local hit,pos=game.Workspace:FindPartOnRay(Ray.new(startp,vec),ign)
- if hit and pos then
- if hit.Parent.className=="Tool" or hit.Parent.className=="Hat" then
- if hit.Parent.Parent ~= nil then
- if hit.Parent.Parent:findFirstChild("Humanoid")~=nil then
- return hit.Parent, pos
- end
- end
- elseif string.lower(hit.Name)=="glass" then
- local vec=(endp-pos)
- hit,pos=raycast(pos,vec,ign)
- elseif string.lower(hit.Name)=="water" then
- local vec=(endp-pos)
- hit,pos=raycast(pos,vec,ign)
- elseif hit.Transparency==1 or hit.Name=="Bullet" or hit.Name=="BulletTexture" then
- local vec=(endp-pos)
- hit,pos=raycast(pos,vec,hit)
- end
- end
- return hit,pos
- end
- return nil
- end
- function tagHumanoid(humanoid)
- local plr=game.Players:playerFromCharacter(thetool.Parent)
- local enplr = game.Players:GetPlayerFromCharacter(humanoid.Parent)
- if enplr == nil then
- humanoid.Health = humanoid.Health - BaseDamage
- end
- if plr~=nil then
- local tag=Instance.new("ObjectValue")
- tag.Value=plr
- tag.Name="creator"
- tag.Parent=humanoid
- delay(0.2,function()
- if tag~=nil then
- tag.Parent=nil
- end
- end)
- end
- end
- function onKeyDown(key,mouse)
- key=key:lower()
- if key=="r" and not reloading then
- reload(mouse)
- elseif key=="t" then
- stopper=false
- reloading=false
- thetool=FindPlane()
- end
- end
- function movecframe(p,pos)
- p.Parent=game.Lighting
- p.Position=pos
- p.Parent=game.Workspace
- end
- function SameTeam(killer, victim)
- if game:findFirstChild("Teams")~=nil then
- if killer ~= victim then
- if killer.Neutral==true or victim.Neutral then
- return false
- elseif killer.TeamColor==Team and victim.TeamColor==TeamsAliies then
- return true
- elseif killer.TeamColor==TeamsAliies and victim.TeamColor==Team then
- return true
- elseif killer.TeamColor == victim.TeamColor then
- return true
- else
- return false
- end
- return false
- else
- return true
- end
- return false
- else
- return false
- end
- end
- function takeDamage(dm, pl)
- if pl:findFirstChild("Armor")~=nil then
- sh=pl:findFirstChild("Armor")
- if sh.Value==0 then
- pl.Humanoid:TakeDamage(dm)
- elseif sh.Value<dm then
- newdm=dm-sh.Value
- sh.Value=0
- pl.Humanoid:TakeDamage(newdm)
- elseif sh.Value>dm then
- sh.Value=sh.Value-dm
- elseif sh.Value==dm then
- sh.Value=0
- end
- else
- pl.Humanoid:TakeDamage(dm)
- end
- end
- function KillALLTheNoobs(aim)
- thetool.Fire:Play()
- thetool.Light.Light.Visible = true
- thetool.PointLight.Enabled = true
- local bullet=Bullet:clone()
- local startpoint=thetool.Position
- local direction=(aim-startpoint)
- local cfrm=CFrame.new(startpoint, direction+startpoint)
- local vector=startpoint+(direction.Unit*999)
- if (startpoint-vector).magnitude<1000 then
- local hit,pos=raycast(startpoint,vector,thetool.Parent)
- bullet.Parent=game.Workspace
- if hit~=nil then
- if hit.Parent==thetool.Parent.Parent or game.Players:GetPlayerFromCharacter(hit.Parent)==game.Players.LocalPlayer then
- return nil
- end
- if hit.Parent:FindFirstChild("VecHealth")~=nil then
- vech=hit.Parent:FindFirstChild("VecHealth")
- vech.Value=vech.Value-VehicleDamage
- end
- if hit.Parent:FindFirstChild("HealthStatus")~=nil then
- fo=hit.Parent:FindFirstChild("HealthStatus")
- fo.Value=fo.Value-BaseDamage
- end
- local humanoid=hit.Parent:FindFirstChild("Humanoid")
- if humanoid~=nil then
- local damage=math.random(BaseDamage-(BaseDamage*.25),BaseDamage+(BaseDamage*.25))
- if hit.Name=="Head" then
- damage=damage*1.25
- elseif hit.Name=="Torso" then
- else
- damage=damage*.75
- end
- if humanoid.Health>0 then
- local eplr=game.Players:GetPlayerFromCharacter(humanoid.Parent)
- local plr=game.Players.LocalPlayer
- if eplr~=nil and plr~=nil then
- if (SameTeam(plr, eplr)==false) then
- if hit.Parent:findFirstChild("ForceField")==nil then
- tagHumanoid(humanoid)
- takeDamage(damage, humanoid.Parent)
- end
- end
- else
- if hit.Parent:findFirstChild("ForceField")==nil then
- tagHumanoid(humanoid)
- takeDamage(damage, humanoid.Parent)
- end
- end
- end
- end
- distance=(startpoint-pos).magnitude
- bullet.CFrame=cfrm*CFrame.new(0,0,-distance/2)
- bullet.Mesh.Scale=Vector3.new(.15,.15,distance)
- else
- bullet.CFrame=cfrm*CFrame.new(0,0,-RayLength/2)
- bullet.Mesh.Scale=Vector3.new(.15,.15,RayLength)
- end
- if pos~=nil then
- --bt2.CFrame=bullet.CFrame
- --movecframe(bt2,pos)
- end
- local deb=game:FindFirstChild("Debris")
- if deb==nil then
- local debris=Instance.new("Debris")
- debris.Parent=game
- end
- ammo.Value=ammo.Value-1
- check()
- game.Debris:AddItem(bullet,.05)
- game.Debris:AddItem(sX, .3)
- wait(0.03)
- thetool.Light.Light.Visible = false
- thetool.PointLight.Enabled = false
- end
- end
- function onButton1Up(mouse)
- down=false
- end
- function onButton1Down(mouse)
- h=game.Players.LocalPlayer.Character:FindFirstChild("Humanoid")
- if reloading~=true and stopper~=true and h~=nil and equiped==true then
- thetool.Triger:Play()
- down=true
- stopper=true
- if ammo.Value<=0 then
- flash()
- end
- while ammo.Value>0 and h.Health>0 and down==true do
- if threebb then
- local startpoint=thetool.CFrame.p
- local mag=(mouse.Hit.p-startpoint).magnitude
- local rndm=Vector3.new(math.random(-(Spread/10)*mag,(Spread/10)*mag),math.random(-(Spread/10)*mag,(Spread/10)*mag),math.random(-(Spread/10)*mag,(Spread/10)*mag))
- KillALLTheNoobs(mouse.Hit.p+rndm)
- if ammo.Value<=0 then
- break
- end
- wait(0.05)
- local startpoint=thetool.CFrame.p
- local mag2=((mouse.Hit.p+rndm)-startpoint).magnitude
- local rndm2=Vector3.new(math.random(-(.1/10)*mag2,(.1/10)*mag2),math.random(-(.1/10)*mag2,(.1/10)*mag2),math.random(-(.1/10)*mag2,(.1/10)*mag2))
- KillALLTheNoobs(mouse.Hit.p+rndm+rndm2)
- if ammo.Value<=0 then
- break
- end
- wait(0.05)
- KillALLTheNoobs(mouse.Hit.p+rndm+rndm2+rndm2)
- elseif shot then
- local startpoint=thetool.CFrame.p
- local mag=(mouse.Hit.p-startpoint).magnitude
- local rndm=Vector3.new(math.random(-(Spread/10)*mag,(Spread/10)*mag),math.random(-(Spread/10)*mag,(Spread/10)*mag),math.random(-(Spread/10)*mag,(Spread/10)*mag))
- KillALLTheNoobs(mouse.Hit.p+rndm)
- local mag2=(mouse.Hit.p-startpoint).magnitude
- local rndm2=Vector3.new(math.random(-(.2/10)*mag2,(.2/10)*mag2),math.random(-(.2/10)*mag2,(.2/10)*mag2),math.random(-(.2/10)*mag2,(.2/10)*mag2))
- KillALLTheNoobs(mouse.Hit.p+rndm2)
- local rndm3=Vector3.new(math.random(-(.2/10)*mag2,(.2/10)*mag2),math.random(-(.2/10)*mag2,(.2/10)*mag2),math.random(-(.2/10)*mag2,(.2/10)*mag2))
- KillALLTheNoobs(mouse.Hit.p+rndm3)
- local rndm4=Vector3.new(math.random(-(.2/10)*mag2,(.2/10)*mag2),math.random(-(.2/10)*mag2,(.2/10)*mag2),math.random(-(.2/10)*mag2,(.2/10)*mag2))
- KillALLTheNoobs(mouse.Hit.p+rndm4)
- else
- local startpoint=thetool.CFrame.p
- local mag=(mouse.Hit.p-startpoint).magnitude
- local rndm=Vector3.new(math.random(-(Spread/10)*mag,(Spread/10)*mag),math.random(-(Spread/10)*mag,(Spread/10)*mag),math.random(-(Spread/10)*mag,(Spread/10)*mag))
- KillALLTheNoobs(mouse.Hit.p+rndm)
- end
- wait(Firerate)
- if auto==false or ammo.Value<=0 then
- break
- end
- end
- stopper=false
- end
- end
- function onEquippedLocal(mouse)
- if mouse==nil then
- print("Mouse not found")
- return
- end
- if (not player.PlayerGui:FindFirstChild("GunGui")) then
- script.GunGui:Clone().Parent=player.PlayerGui
- end
- mouse.Icon=Cursor
- mouse.KeyDown:connect(function(key) onKeyDown(key,mouse) end)
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() onButton1Up(mouse) end)
- equiped=true
- down=false
- check()
- end
- function onUnequippedLocal(mouse)
- if player.PlayerGui:FindFirstChild("GunGui")~=nil then
- player.PlayerGui:FindFirstChild("GunGui").Parent=nil
- end
- equiped=false
- reloading=false
- down=false
- end
- script.Parent.Selected:connect(onEquippedLocal)
- script.Parent.Deselected:connect(onUnequippedLocal)
- end))
- ScreenGui410.Name = "GunGui"
- ScreenGui410.Parent = LocalScript409
- Frame411.Name = "Clips"
- Frame411.Parent = ScreenGui410
- Frame411.Position = UDim2.new(0.5, -50, 1, -200)
- Frame411.Size = UDim2.new(0, 100, 0, 45)
- Frame411.Style = Enum.FrameStyle.RobloxRound
- TextLabel412.Parent = Frame411
- TextLabel412.Size = UDim2.new(1, 0, 1, 0)
- TextLabel412.BackgroundTransparency = 1
- TextLabel412.FontSize = Enum.FontSize.Size11
- TextLabel412.Text = "Battery: 100"
- TextLabel412.TextColor = BrickColor.new("Institutional white")
- TextLabel412.TextColor3 = Color3.new(1, 1, 1)
- TextLabel412.TextSize = 11
- Frame413.Name = "Ammo"
- Frame413.Parent = ScreenGui410
- Frame413.Position = UDim2.new(0.5, -50, 1, -155)
- Frame413.Size = UDim2.new(0, 100, 0, 45)
- Frame413.Style = Enum.FrameStyle.RobloxRound
- TextLabel414.Parent = Frame413
- TextLabel414.Size = UDim2.new(1, 0, 1, 0)
- TextLabel414.BackgroundTransparency = 1
- TextLabel414.FontSize = Enum.FontSize.Size11
- TextLabel414.Text = "Charges: 15"
- TextLabel414.TextColor = BrickColor.new("Institutional white")
- TextLabel414.TextColor3 = Color3.new(1, 1, 1)
- TextLabel414.TextSize = 11
- ScreenGui415.Name = "VehicleGui2"
- ScreenGui415.Parent = VehicleSeat404
- ImageLabel416.Name = "Crosshairs"
- ImageLabel416.Parent = ScreenGui415
- ImageLabel416.Position = UDim2.new(0, 0, -0.0900000036, 0)
- ImageLabel416.Visible = false
- ImageLabel416.Size = UDim2.new(1, 0, 1.30000007, 0)
- ImageLabel416.BackgroundColor = BrickColor.new("Ghost grey")
- ImageLabel416.BackgroundColor3 = Color3.new(0.776471, 0.772549, 0.784314)
- ImageLabel416.BackgroundTransparency = 1
- ImageLabel416.Image = "rbxassetid://205724432"
- ObjectValue417.Name = "Vehicle"
- ObjectValue417.Parent = ScreenGui415
- Frame418.Parent = ScreenGui415
- Frame418.Position = UDim2.new(0, 0, 0.800000012, 0)
- Frame418.Size = UDim2.new(0.200000003, 0, 0.0500000007, 0)
- Frame418.BackgroundColor = BrickColor.new("Pearl")
- Frame418.BackgroundColor3 = Color3.new(0.905882, 0.905882, 0.905882)
- Frame418.BackgroundTransparency = 1
- Frame418.BorderColor = BrickColor.new("Really black")
- Frame418.BorderColor3 = Color3.new(0, 0, 0)
- TextButton419.Name = "BarrelView"
- TextButton419.Parent = Frame418
- TextButton419.Position = UDim2.new(2, 0, -14, 0)
- TextButton419.Size = UDim2.new(1, 0, 1.5, 0)
- TextButton419.BackgroundColor = BrickColor.new("Dark stone grey")
- TextButton419.BackgroundColor3 = Color3.new(0.388235, 0.388235, 0.4)
- TextButton419.BorderColor = BrickColor.new("Really black")
- TextButton419.BorderColor3 = Color3.new(0, 0, 0)
- TextButton419.Font = Enum.Font.ArialBold
- TextButton419.FontSize = Enum.FontSize.Size36
- TextButton419.Text = "Hatch View"
- TextButton419.TextColor = BrickColor.new("Really black")
- TextButton419.TextColor3 = Color3.new(0, 0, 0)
- TextButton419.TextSize = 36
- ImageLabel420.Name = "Gradient"
- ImageLabel420.Parent = TextButton419
- ImageLabel420.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel420.BackgroundColor = BrickColor.new("Really black")
- ImageLabel420.BackgroundColor3 = Color3.new(0, 0, 0)
- ImageLabel420.BackgroundTransparency = 1
- ImageLabel420.ZIndex = 2
- ImageLabel420.Image = "http://www.roblox.com/asset/?id=45858510"
- LocalScript421.Parent = Frame418
- table.insert(cors,sandbox(LocalScript421,function()
- repeat wait() until script.Parent.Parent.Vehicle.Value~=nil
- repeat Wait() until game.Players.LocalPlayer and game.Players.LocalPlayer:GetMouse()
- local Gui = script.Parent
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local Camera = workspace.CurrentCamera
- local AimPart = script.Parent.Parent.Vehicle.Value.AimPart
- local BarrelView = script.Parent.BarrelView
- local View = false
- Gui.Crosshair1.MouseButton1Down:connect(function()
- Gui.Crosshair1.BorderColor3 = Color3.new(1, 1, 1)
- Gui.Crosshair2.BorderColor3 = Color3.new(0, 0, 0)
- Gui.Parent.Crosshairs.Image = Gui.Crosshair1.Image
- end)
- Gui.Crosshair2.MouseButton1Down:connect(function()
- Gui.Crosshair2.BorderColor3 = Color3.new(1, 1, 1)
- Gui.Crosshair1.BorderColor3 = Color3.new(0, 0, 0)
- Gui.Parent.Crosshairs.Image = Gui.Crosshair2.Image
- end)
- BarrelView.MouseButton1Down:connect(function()
- if not View then
- View = true
- Camera.CameraType = "Scriptable"
- BarrelView.Text = "Normal View"
- Gui.Parent.Crosshairs.Visible = true
- else
- View = false
- Camera.CameraType = "Custom"
- BarrelView.Text = "Barrel View"
- Gui.Parent.Crosshairs.Visible = false
- end
- end)
- Mouse.Move:connect(function()
- if View then
- Camera.CoordinateFrame = AimPart.CFrame
- end
- if not Gui or Gui.Parent == nil then
- Camera.CameraType = "Custom"
- script:Destroy()
- end
- end)
- Mouse.Idle:connect(function()
- if View then
- Camera.CoordinateFrame = AimPart.CFrame
- end
- if not Gui or Gui.Parent == nil then
- Camera.CameraType = "Custom"
- script:Destroy()
- end
- end)
- end))
- ImageButton422.Name = "Crosshair2"
- ImageButton422.Parent = Frame418
- ImageButton422.Position = UDim2.new(1.27999997, 0, -7, 0)
- ImageButton422.Visible = false
- ImageButton422.Size = UDim2.new(0.25, 0, 1.5, 0)
- ImageButton422.BackgroundColor = BrickColor.new("Dark stone grey")
- ImageButton422.BackgroundColor3 = Color3.new(0.388235, 0.388235, 0.4)
- ImageButton422.BorderColor = BrickColor.new("Institutional white")
- ImageButton422.BorderColor3 = Color3.new(1, 1, 1)
- ImageButton422.Image = "http://www.roblox.com/asset/?id=138309492"
- ImageLabel423.Name = "Gradient"
- ImageLabel423.Parent = ImageButton422
- ImageLabel423.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel423.BackgroundColor = BrickColor.new("Really black")
- ImageLabel423.BackgroundColor3 = Color3.new(0, 0, 0)
- ImageLabel423.BackgroundTransparency = 1
- ImageLabel423.ZIndex = 2
- ImageLabel423.Image = "http://www.roblox.com/asset/?id=88376262"
- ImageButton424.Name = "Crosshair1"
- ImageButton424.Parent = Frame418
- ImageButton424.Position = UDim2.new(1.02499998, 0, -7, 0)
- ImageButton424.Visible = false
- ImageButton424.Size = UDim2.new(0.25, 0, 1.5, 0)
- ImageButton424.BackgroundColor = BrickColor.new("Dark stone grey")
- ImageButton424.BackgroundColor3 = Color3.new(0.388235, 0.388235, 0.4)
- ImageButton424.BorderColor = BrickColor.new("Really black")
- ImageButton424.BorderColor3 = Color3.new(0, 0, 0)
- ImageButton424.Image = "http://www.roblox.com/asset/?id=37746545"
- ImageLabel425.Name = "Gradient"
- ImageLabel425.Parent = ImageButton424
- ImageLabel425.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel425.BackgroundColor = BrickColor.new("Really black")
- ImageLabel425.BackgroundColor3 = Color3.new(0, 0, 0)
- ImageLabel425.BackgroundTransparency = 1
- ImageLabel425.ZIndex = 2
- ImageLabel425.Image = "http://www.roblox.com/asset/?id=88376262"
- Script426.Name = "Pickup2"
- Script426.Parent = VehicleSeat404
- table.insert(cors,sandbox(Script426,function()
- script.Parent.ChildAdded:connect(function(w)
- print("ChildAdded")
- if w.className=="Weld" then
- print("IsAWeld")
- if w.Name=="SeatWeld" then
- print("IsASeatWeld")
- if w.Part1.Parent:findFirstChild("Humanoid")~=nil then
- print("IsAHumanoid")
- pl=game.Players:GetPlayerFromCharacter(w.Part1.Parent)
- if pl~=nil then
- print("IsAPlayer")
- if pl.PlayerGui:findFirstChild("VehicleGui2")~=nil then
- print("found vehicle gui - deleting")
- pl.PlayerGui:findFirstChild("VehicleGui2").Parent=nil
- print("deleted")
- else
- print("no gui found - adding")
- newgui=script.Parent.VehicleGui2:clone()
- newgui.Parent=pl.PlayerGui
- newgui.Vehicle.Value=script.Parent.Parent
- print("added")
- end
- end
- end
- end
- end
- end)
- script.Parent.ChildRemoved:connect(function(w)
- print("ChildRemoved")
- if w.className=="Weld" then
- print("IsAWeld")
- if w.Name=="SeatWeld" then
- print("IsASeatWeld")
- if w.Part1.Parent:findFirstChild("Humanoid")~=nil then
- print("IsAHumanoid")
- pl=game.Players:GetPlayerFromCharacter(w.Part1.Parent)
- if pl~=nil then
- print("IsAPlayer")
- if pl.PlayerGui:findFirstChild("VehicleGui2")~=nil then
- print("found vehicle gui - deleting")
- pl.PlayerGui:findFirstChild("VehicleGui2").Parent=nil
- print("deleted")
- else
- print("no gui found - wierd...")
- end
- end
- end
- end
- end
- end)
- end))
- Model427.Name = "Parts"
- Model427.Parent = Model1
- Part428.Name = "MantletBase"
- Part428.Parent = Model427
- Part428.CFrame = CFrame.new(42.8458862, 11.7272587, 93.8314667, -1.0024188e-06, 1, -1.87085207e-05, 0.999999583, 9.8591704e-07, -0.000882030465, -0.000882030407, -1.87093956e-05, -0.999999642)
- Part428.Orientation = Vector3.new(0.0500000007, -180, 90)
- Part428.Position = Vector3.new(42.8458862, 11.7272587, 93.8314667)
- Part428.Rotation = Vector3.new(179.949997, 0, -90)
- Part428.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part428.Transparency = 1
- Part428.Size = Vector3.new(0.222872555, 2.3970499, 0.2228726)
- Part428.Anchored = true
- Part428.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part428.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part428.BrickColor = BrickColor.new("Grime")
- Part428.CanCollide = false
- Part428.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part428.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part428.Material = Enum.Material.Metal
- Part428.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part428.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part428.brickColor = BrickColor.new("Grime")
- Part428.FormFactor = Enum.FormFactor.Custom
- Part428.formFactor = Enum.FormFactor.Custom
- Part429.Name = "GunBase"
- Part429.Parent = Model427
- Part429.CFrame = CFrame.new(42.8340034, 11.7923546, 93.6520309, -1.0024188e-06, 1, -1.87085207e-05, 0.999999583, 9.8591704e-07, -0.000882030465, -0.000882030407, -1.87093956e-05, -0.999999642)
- Part429.Orientation = Vector3.new(0.0500000007, -180, 90)
- Part429.Position = Vector3.new(42.8340034, 11.7923546, 93.6520309)
- Part429.Rotation = Vector3.new(179.949997, 0, -90)
- Part429.Color = Color3.new(0.498039, 0.556863, 0.392157)
- Part429.Transparency = 1
- Part429.Size = Vector3.new(1.78297961, 2.82050776, 1.78298044)
- Part429.Anchored = true
- Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part429.BrickColor = BrickColor.new("Grime")
- Part429.CanCollide = false
- Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part429.Material = Enum.Material.Metal
- Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part429.brickColor = BrickColor.new("Grime")
- Part429.FormFactor = Enum.FormFactor.Custom
- Part429.formFactor = Enum.FormFactor.Custom
- Part430.Name = "TurretRing1"
- Part430.Parent = Model427
- Part430.CFrame = CFrame.new(42.8139648, 10.2209682, 90.612793, -1, 0.000218649642, 3.56208329e-05, -3.56612109e-05, -0.000184669363, -1, -0.00021864305, -1, 0.000184677148)
- Part430.Orientation = Vector3.new(90, 179.990005, 0)
- Part430.Position = Vector3.new(42.8139648, 10.2209682, 90.612793)
- Part430.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- Part430.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part430.Transparency = 1
- Part430.Size = Vector3.new(8.60000038, 8.60000038, 0.200000003)
- Part430.Anchored = true
- Part430.BackSurface = Enum.SurfaceType.Weld
- Part430.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part430.BrickColor = BrickColor.new("Bright red")
- Part430.CanCollide = false
- Part430.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part430.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part430.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part430.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part430.brickColor = BrickColor.new("Bright red")
- Part430.FormFactor = Enum.FormFactor.Custom
- Part430.formFactor = Enum.FormFactor.Custom
- Weld431.Parent = Part430
- Weld431.C0 = CFrame.new(0, 0, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld431.C1 = CFrame.new(-0.000267028809, 0.299871445, 1.90734863e-06, -2.17984343e-05, 0.999999762, 0.000661109574, 8.74806574e-06, 0.000661109691, -0.999999821, -1, -2.17926445e-05, -8.76247486e-06)
- Weld431.Part0 = Part430
- Weld431.Part1 = Part433
- Weld431.part1 = Part433
- Part432.Name = "TurretRing2"
- Part432.Parent = Model427
- Part432.CFrame = CFrame.new(42.8139648, 10.2209682, 90.612793, -1, 0.0002184685, 3.56207238e-05, -3.56610653e-05, -0.000184654447, -1, -0.000218461908, -1, 0.000184662233)
- Part432.Orientation = Vector3.new(90, 179.990005, 0)
- Part432.Position = Vector3.new(42.8139648, 10.2209682, 90.612793)
- Part432.Rotation = Vector3.new(89.9899979, 0, -179.990005)
- Part432.Color = Color3.new(0.768627, 0.156863, 0.109804)
- Part432.Transparency = 1
- Part432.Size = Vector3.new(8.60000038, 8.60000038, 0.200000003)
- Part432.Anchored = true
- Part432.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part432.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part432.BrickColor = BrickColor.new("Bright red")
- Part432.CanCollide = false
- Part432.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part432.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part432.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part432.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part432.brickColor = BrickColor.new("Bright red")
- Part432.FormFactor = Enum.FormFactor.Custom
- Part432.formFactor = Enum.FormFactor.Custom
- Part433.Name = "Separator"
- Part433.Parent = Model427
- Part433.CFrame = CFrame.new(42.8139839, 9.82110119, 90.6128006, 0.000240471345, -4.42243363e-05, 1, -0.000845767849, 0.999999702, 4.4427703e-05, -0.999999642, -0.000845778501, 0.000240433859)
- Part433.Orientation = Vector3.new(0, 89.9899979, -0.0500000007)
- Part433.Position = Vector3.new(42.8139839, 9.82110119, 90.6128006)
- Part433.Rotation = Vector3.new(-0.0500000007, 90, 0)
- Part433.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part433.Transparency = 1
- Part433.Size = Vector3.new(0.600000024, 0.600000024, 2.60000038)
- Part433.Anchored = true
- Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part433.BottomSurface = Enum.SurfaceType.Weld
- Part433.BrickColor = BrickColor.new("Dark stone grey")
- Part433.CanCollide = false
- Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part433.brickColor = BrickColor.new("Dark stone grey")
- Part433.FormFactor = Enum.FormFactor.Custom
- Part433.formFactor = Enum.FormFactor.Custom
- VehicleSeat434.Parent = Model427
- VehicleSeat434.CFrame = CFrame.new(42.813961, 8.92049694, 90.6129837, -1, -3.54940275e-05, 0.000223295079, -3.55341326e-05, 1, -0.000179607989, -0.000223288691, -0.000179615919, -1)
- VehicleSeat434.Orientation = Vector3.new(0.00999999978, 179.990005, 0)
- VehicleSeat434.Position = Vector3.new(42.813961, 8.92049694, 90.6129837)
- VehicleSeat434.Rotation = Vector3.new(179.990005, 0.00999999978, 180)
- VehicleSeat434.Color = Color3.new(0.105882, 0.164706, 0.207843)
- VehicleSeat434.Size = Vector3.new(2.60000038, 1.20000005, 1)
- VehicleSeat434.Torque = 20
- VehicleSeat434.Anchored = true
- VehicleSeat434.BottomSurface = Enum.SurfaceType.Smooth
- VehicleSeat434.BrickColor = BrickColor.new("Black")
- VehicleSeat434.CanCollide = false
- VehicleSeat434.FrontParamA = 0
- VehicleSeat434.FrontParamB = 0
- VehicleSeat434.TopSurface = Enum.SurfaceType.Smooth
- VehicleSeat434.brickColor = BrickColor.new("Black")
- VehicleSeat434.HeadsUpDisplay = false
- Script435.Name = "SeatScript"
- Script435.Parent = VehicleSeat434
- table.insert(cors,sandbox(Script435,function()
- seat=script.Parent
- function ChildAdded(child)
- if child == seat.SeatWeld then
- char = child.Part1.Parent
- player = game.Players:getPlayerFromCharacter(char)
- if player then
- local obj = player:findFirstChild("Turret")
- if obj then
- obj:remove()
- end
- script.Parent.TankGUI:clone().Parent = player.PlayerGui;
- local tur = Instance.new("ObjectValue")
- tur.Name = "Turret"
- tur.Value = seat.Parent
- tur.Parent = player
- seat.Tank:clone().Parent = player.Backpack
- end
- end
- end
- function ChildRemoved(child)
- char = child.Part1.Parent
- player = game.Players:getPlayerFromCharacter(char)
- if player then
- local gui = player.PlayerGui:findFirstChild("TankGUI")
- if gui then
- gui:remove()
- end
- local tool = player.Backpack:findFirstChild("Tank")
- if tool then
- tool:remove()
- end
- local obj = player:findFirstChild("Turret")
- if obj then
- obj:remove()
- end
- end
- end
- seat.ChildAdded:connect(ChildAdded)
- seat.ChildRemoved:connect(ChildRemoved)
- end))
- HopperBin436.Name = "Tank"
- HopperBin436.Parent = VehicleSeat434
- LocalScript437.Name = "Controller"
- LocalScript437.Parent = HopperBin436
- table.insert(cors,sandbox(LocalScript437,function()
- if not script.Parent.Parent.Parent:FindFirstChild("Turret") then
- repeat until script.Parent.Parent.Parent.ChildAdded:wait().Name == "Turret";
- end
- -- This finds the tank that we are controlling
- parts = script.Parent.Parent.Parent.Turret.Value;
- tankStats = parts.Stats;
- -- Player's tank GUI
- GUI = script.Parent.Parent.Parent.PlayerGui.TankGUI;
- firingMg = false;
- reloading = false;
- currRound = tankStats.Round; -- Current loaded ammo (AP/HE)
- local canFireMG = true
- myMouse = nil;
- function updateAmmo()
- GUI.Ammo.Text = tankStats.Round.Value .. " Ammo = " .. tankStats[tankStats.Round.Value .. "Ammo"].Value;
- GUI.MG_Ammo.Text = "MG Ammo = " .. tankStats.MGAmmo.Value;
- end
- -- Reload animation
- function reload()
- if not reloading then
- reloading=true;
- local flash = parts.Parent.Gun.Flash;
- -- Play sound
- parts.Parent.Gun.Muzzle.Sound:Play();
- local reloadTime = tankStats.ReloadTime.Value;
- for i = 7, 1, -1 do
- wait(reloadTime/8);
- GUI["r" .. i].Visible = true;
- end
- wait(reloadTime/8);
- for i = 1, 7 do
- GUI["r" .. i].Visible = false;
- end
- reloading = false;
- end
- end
- function fire()
- if reloading then return end;
- local APAmmo = tankStats.APAmmo;
- local HEAmmo = tankStats.HEAmmo;
- if currRound.Value == "AP" and APAmmo.Value <= 0 then return end
- if currRound.Value == "HE" and HEAmmo.Value <= 0 then return end
- if currRound.Value == "AP" then
- APAmmo.Value = APAmmo.Value - 1;
- else
- HEAmmo.Value = HEAmmo.Value - 1;
- end
- local fireScript = tankStats["Fire" .. currRound.Value]:clone();
- fireScript.Parent = parts;
- fireScript.Disabled = false;
- reload(GUI);
- end
- -- When Clicked
- function onButton1Down(mouse)
- --print("Down");
- --print(mouse.hit.p);
- fire();
- updateAmmo();
- end
- -- When mouse released
- function onButton1Up(mouse)
- --print("Up");
- end
- -- When tool is selected
- function onSelected(mouse)
- myMouse = mouse;
- mouse.Icon = "http://www.roblox.com/asset/?id=120192974";
- mouse.Button1Down:connect(function() onButton1Down(mouse) end);
- mouse.Button1Up:connect(function() onButton1Up(mouse) end);
- mouse.KeyDown:connect(onKeyDown);
- mouse.KeyUp:connect(onKeyUp);
- updateAmmo();
- end
- -- When tool deselected
- function onDeselected(mouse)
- myMouse = nil
- end
- rayPart = Instance.new("Part")
- rayPart.Name = "MG Ray"
- rayPart.Transparency = 0.5
- rayPart.Anchored = true
- rayPart.CanCollide = false
- rayPart.TopSurface = Enum.SurfaceType.Smooth
- rayPart.BottomSurface = Enum.SurfaceType.Smooth
- rayPart.formFactor = Enum.FormFactor.Custom
- rayPart.BrickColor = BrickColor.new("White")
- rayPart.Reflectance = 0
- function fireCoax()
- local MGAmmo = tankStats.MGAmmo;
- if MGAmmo.Value <= 0 then
- return false;
- end;
- if not canFireMG then wait(0) return true end
- canFireMG = false
- local machineGun = parts.Parent.Gun["Coax MG"];
- MGAmmo.Value = MGAmmo.Value - 1;
- machineGun.Sound:Play();
- local offset = (parts.Parent.Gun.Muzzle.CFrame * CFrame.new(math.random(-5,5)/5,100,math.random(-5,5)/5).p
- - parts.Parent.Gun.Muzzle.Position).unit * 200;
- local ray = Ray.new(machineGun.Position, offset);
- -- local hit, position = workspace:FindPartOnRayWithIgnoreList(ray, ignoreList)
- local hit, position = workspace:FindPartOnRay(ray, parts.Parent);
- if hit then
- if hit.Parent:IsA("Model") then
- local player = game.Players:GetPlayerFromCharacter(hit.Parent);
- local humanoid = hit.Parent:findFirstChild("Humanoid");
- if player and humanoid then --It is a player
- if player.TeamColor ~= parts.Parent.Tank.Value then --Not a teammate
- humanoid:takeDamage(math.random(50,50));
- end
- end
- end
- end
- local distance = (position - machineGun.Position).magnitude;
- local rayPart = rayPart:clone();
- rayPart.Size = Vector3.new(0.2, distance, 0.2);
- rayPart.CFrame = CFrame.new(position, machineGun.Position)
- * CFrame.new(0, 0, -distance/2)
- * CFrame.Angles(math.rad(90),0,0);
- rayPart.Parent = workspace;
- delay(0,function() wait() rayPart:remove() wait(); end)
- wait(1/tankStats.MGFireRate.Value)
- canFireMG = true
- return true;
- end
- -- When key pressed
- function onKeyDown(key)
- if key == nil then return end
- key = key:lower()
- -- Coaxial Machine Gun Control
- if key == 'c' then
- if firingMg then return end
- firingMg = true;
- while firingMg do
- if not fireCoax() then
- firingMg = false;
- end
- updateAmmo();
- end
- end
- -- Switch ammo type
- if key == 'e' then
- if tankStats.Round.Value == "AP" then
- tankStats.Round.Value = "HE";
- else
- tankStats.Round.Value = "AP";
- end
- updateAmmo();
- end
- end
- -- When key released
- function onKeyUp(key)
- if key == nil then return end
- key = key:lower()
- -- Stop firing MG
- if key == 'c' then
- firingMg = false;
- end
- end
- script.Parent.Selected:connect(onSelected)
- script.Parent.Deselected:connect(onDeselected)
- -- Set the tank's welds to face the right direction
- function setTurretDirection(elevation, rotation)
- parts.MantletBase.MainGunWeld.C1 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0, elevation, 0);
- parts.TurretRing2.TurretRingWeld.C1 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0, 0, rotation);
- end
- -- Determine the gun elevation and tilt
- function determineNewDirections(targetVector)
- local targElev = 0;
- local targRot = 0;
- local turretMain = parts.TurretRing2;
- -- Vector normal to the plane which is the turret ring
- local turretNormal = turretMain.CFrame.lookVector;
- local angleFromNormal = turretNormal:Dot(targetVector);
- -- Determine gun elevation
- targElev = math.pi/2 - math.acos(angleFromNormal);
- -- Projection of target vector onto the turret plane
- local targetProjection = (targetVector - (angleFromNormal*turretNormal)).unit;
- local forwardVector = ( (turretMain.CFrame - turretMain.CFrame.p) -- Orientation only of brick
- * CFrame.new(0, -1, 0)).p; -- Translated down 1
- -- Determine angle between forward vector and the projected target vector
- targRot = math.acos(forwardVector:Dot(targetProjection));
- -- Determine the sign of the angle
- local vectorCross = forwardVector:Cross(targetProjection);
- -- If the cross product is opposite to the normal vector, make the angle negative
- if (vectorCross:Dot(turretNormal) < 0) then
- targRot = -targRot;
- end
- -- Put rotation and elevation into an array
- local rotations = {};
- rotations[1] = targElev;
- rotations[2] = targRot;
- return rotations;
- end
- function sign(input)
- if (input < 0) then
- return -1;
- else
- return 1;
- end
- end
- -- Using the desired target rotation and elevation, determine where the gun should point right now (smoothly turn)
- function getSmoothRotation(rotations)
- local targElev = rotations[1];
- local targRot = rotations[2];
- local maxGunDepression = tankStats.GunDepression.Value;
- -- Restrict the height of travel of the gun
- if math.abs(targElev) > maxGunDepression then
- targElev = maxGunDepression*sign(targElev);
- end
- -- Once target angles are set, slowly turn turret towards them
- -- Elevation
- local elevDiff = targElev - currentElev;
- if math.abs(elevDiff) < 0.01 then -- If they're close
- currentElev = targElev;
- else -- Move towards it
- currentElev = currentElev + 0.01*sign(elevDiff);
- end
- -- Rotation
- local rotDiff = targRot - currentRot;
- if rotDiff > math.pi then
- rotDiff = rotDiff - 2*math.pi;
- elseif rotDiff < -math.pi then
- rotDiff = rotDiff + 2*math.pi;
- end
- local turretSpeed = tankStats.TurretSpeed.Value;
- if math.abs(rotDiff) < turretSpeed then -- If they're close
- currentRot = targRot;
- else -- Move towards it
- currentRot = currentRot + turretSpeed*sign(rotDiff);
- end
- -- Put rotation and elevation into an array
- local rotations = {};
- rotations[1] = targElev;
- rotations[2] = targRot;
- return rotations;
- end
- -- Infinitely update the target position for the tank
- currentElev = 0;
- currentRot = 0;
- while wait() do
- if (myMouse) then
- -- Position of mouse in world
- mousePoint = myMouse.Hit.p;
- -- Vector from tank to mouse point
- targetVector = (mousePoint - parts.GunBase.CFrame.p).unit;
- -- Determine where the gun should point
- targetRotations = determineNewDirections(targetVector);
- -- For each time we do all that math to determine the angle, we will smoothly rotate the gun towards it in 4 increments
- -- This means less lag (fewer calculations) but it's still smooth
- for i = 1, 4 do
- newRotations = getSmoothRotation(targetRotations);
- setTurretDirection(currentElev, currentRot);
- wait();
- end
- end
- end
- end))
- Script438.Name = "DriveScript"
- Script438.Parent = VehicleSeat434
- table.insert(cors,sandbox(Script438,function()
- eng = script.Parent.Parent.Engine
- seat = script.Parent
- maxSpeed = seat.MaxSpeed
- rotSpeed = seat.TurnSpeed
- BV = eng.BodyVelocity
- BAV = eng.BodyAngularVelocity
- currSpeed = 0
- oldSpeed = 0
- function stop()
- local speed = seat.Velocity.magnitude
- if speed < 2 then --If We're Barely Moving
- currSpeed = 0 --Kill Velocity
- else --If not
- currSpeed = (speed * 0.9 - 0.8) * currSpeed / math.abs(currSpeed)
- end
- end
- while wait(0.1) do
- if seat.Throttle == -1 then --Turning
- BAV.angularvelocity = Vector3.new(0,rotSpeed * seat.Steer,0)
- else
- BAV.angularvelocity = Vector3.new(0,-rotSpeed * seat.Steer,0)
- end
- if seat.Throttle == 0 and currSpeed ~= 0 then --If We're Trying to Stop
- stop()
- end
- if seat.Throttle == 1 then --If We're Trying to go Forwards
- if currSpeed < 0 then --If going backwards
- stop()
- else
- currSpeed = currSpeed + 1 --Go slightly faster than we already are
- if currSpeed > maxSpeed then --Limit our speed
- currSpeed = maxSpeed
- end
- end
- elseif seat.Throttle == -1 then --If We're Trying to go Backwards
- if currSpeed > 0 then --If Going Forwards
- stop() --Stop
- else --Otherwise
- currSpeed = currSpeed - 0.8 --Reverse
- if currSpeed < maxSpeed * -0.7 then --If Going Too Fast
- currSpeed = maxSpeed * -0.7
- end
- end
- end
- dir = eng.CFrame.lookVector
- BV.velocity = dir*Vector3.new(currSpeed,currSpeed,currSpeed)
- end
- end))
- BlockMesh439.Parent = VehicleSeat434
- BlockMesh439.Scale = Vector3.new(1.1143626, 1.11436248, 1.11436272)
- Script440.Name = "EnginesSidewards"
- Script440.Parent = VehicleSeat434
- table.insert(cors,sandbox(Script440,function()
- wait()
- while true do
- if script.Parent.Throttle == 1 or script.Parent.Throttle == -1 then
- script.Parent.DriveSound:play()
- elseif script.Parent.Steer == 1 or script.Parent.Steer == -1 then
- script.Parent.DriveSound:play()
- elseif script.Parent.Throttle == 0 then
- script.Parent.DriveSound:stop()
- elseif script.Parent.Steer == 0 then
- script.Parent.DriveSound:stop()
- end
- wait(0.01)
- end
- end))
- Sound441.Name = "DriveSound"
- Sound441.Parent = VehicleSeat434
- Sound441.Looped = true
- Sound441.PlayOnRemove = true
- Sound441.SoundId = "http://www.roblox.com/asset/?id=133209848"
- Sound442.Name = "EngineSound"
- Sound442.Parent = VehicleSeat434
- Sound442.Looped = true
- Sound442.PlayOnRemove = true
- Sound442.SoundId = "http://www.roblox.com/asset/?id=133209837"
- ScreenGui443.Name = "TankGUI"
- ScreenGui443.Parent = VehicleSeat434
- TextLabel444.Name = "r1"
- TextLabel444.Parent = ScreenGui443
- TextLabel444.Position = UDim2.new(0.150000006, 0, 0.600000024, 0)
- TextLabel444.Size = UDim2.new(0, 50, 0, 50)
- TextLabel444.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel444.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel444.BackgroundTransparency = 1
- TextLabel444.BorderColor = BrickColor.new("Institutional white")
- TextLabel444.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel444.FontSize = Enum.FontSize.Size14
- TextLabel444.Text = "G"
- TextLabel444.TextColor = BrickColor.new("Really black")
- TextLabel444.TextColor3 = Color3.new(0, 0, 0)
- TextLabel444.TextSize = 14
- TextLabel444.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel444.TextStrokeTransparency = 0
- TextLabel445.Name = "Ammo"
- TextLabel445.Parent = ScreenGui443
- TextLabel445.Position = UDim2.new(0.00999999978, 0, 0.899999976, 0)
- TextLabel445.Size = UDim2.new(0.100000001, 0, 0.0599999987, 0)
- TextLabel445.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel445.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel445.BackgroundTransparency = 1
- TextLabel445.ZIndex = 2
- TextLabel445.Font = Enum.Font.Arial
- TextLabel445.FontSize = Enum.FontSize.Size18
- TextLabel445.Text = "AP Ammo = 30"
- TextLabel445.TextColor = BrickColor.new("Really black")
- TextLabel445.TextColor3 = Color3.new(0, 0, 0)
- TextLabel445.TextSize = 18
- TextLabel445.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel445.TextStrokeTransparency = 0
- TextLabel446.Name = "Block"
- TextLabel446.Parent = ScreenGui443
- TextLabel446.Visible = false
- TextLabel446.Size = UDim2.new(1, 0, 1, 0)
- TextLabel446.BackgroundColor = BrickColor.new("Maroon")
- TextLabel446.BackgroundColor3 = Color3.new(0.32549, 0, 0)
- TextLabel446.BorderColor = BrickColor.new("Tr. Flu. Yellow")
- TextLabel446.BorderColor3 = Color3.new(1, 1, 0.4)
- TextLabel446.ZIndex = 2
- TextLabel446.FontSize = Enum.FontSize.Size24
- TextLabel446.Text = "Please Zoom In"
- TextLabel446.TextColor = BrickColor.new("Tr. Flu. Yellow")
- TextLabel446.TextColor3 = Color3.new(1, 1, 0.4)
- TextLabel446.TextSize = 24
- TextLabel446.TextWrap = true
- TextLabel446.TextWrapped = true
- TextLabel447.Name = "r2"
- TextLabel447.Parent = ScreenGui443
- TextLabel447.Position = UDim2.new(0.150000006, 0, 0.649999976, 0)
- TextLabel447.Size = UDim2.new(0, 50, 0, 50)
- TextLabel447.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel447.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel447.BackgroundTransparency = 1
- TextLabel447.BorderColor = BrickColor.new("Institutional white")
- TextLabel447.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel447.FontSize = Enum.FontSize.Size14
- TextLabel447.Text = "N"
- TextLabel447.TextColor = BrickColor.new("Really black")
- TextLabel447.TextColor3 = Color3.new(0, 0, 0)
- TextLabel447.TextSize = 14
- TextLabel447.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel447.TextStrokeTransparency = 0
- TextLabel448.Name = "r3"
- TextLabel448.Parent = ScreenGui443
- TextLabel448.Position = UDim2.new(0.150000006, 0, 0.699999988, 0)
- TextLabel448.Size = UDim2.new(0, 50, 0, 50)
- TextLabel448.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel448.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel448.BackgroundTransparency = 1
- TextLabel448.BorderColor = BrickColor.new("Institutional white")
- TextLabel448.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel448.FontSize = Enum.FontSize.Size14
- TextLabel448.Text = "I"
- TextLabel448.TextColor = BrickColor.new("Really black")
- TextLabel448.TextColor3 = Color3.new(0, 0, 0)
- TextLabel448.TextSize = 14
- TextLabel448.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel448.TextStrokeTransparency = 0
- TextLabel449.Name = "r4"
- TextLabel449.Parent = ScreenGui443
- TextLabel449.Position = UDim2.new(0.150000006, 0, 0.75, 0)
- TextLabel449.Size = UDim2.new(0, 50, 0, 50)
- TextLabel449.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel449.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel449.BackgroundTransparency = 1
- TextLabel449.BorderColor = BrickColor.new("Institutional white")
- TextLabel449.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel449.FontSize = Enum.FontSize.Size14
- TextLabel449.Text = "D"
- TextLabel449.TextColor = BrickColor.new("Really black")
- TextLabel449.TextColor3 = Color3.new(0, 0, 0)
- TextLabel449.TextSize = 14
- TextLabel449.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel449.TextStrokeTransparency = 0
- TextLabel450.Name = "r5"
- TextLabel450.Parent = ScreenGui443
- TextLabel450.Position = UDim2.new(0.150000006, 0, 0.800000012, 0)
- TextLabel450.Size = UDim2.new(0, 50, 0, 50)
- TextLabel450.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel450.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel450.BackgroundTransparency = 1
- TextLabel450.BorderColor = BrickColor.new("Institutional white")
- TextLabel450.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel450.FontSize = Enum.FontSize.Size14
- TextLabel450.Text = "A"
- TextLabel450.TextColor = BrickColor.new("Really black")
- TextLabel450.TextColor3 = Color3.new(0, 0, 0)
- TextLabel450.TextSize = 14
- TextLabel450.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel450.TextStrokeTransparency = 0
- TextLabel451.Name = "r6"
- TextLabel451.Parent = ScreenGui443
- TextLabel451.Position = UDim2.new(0.150000006, 0, 0.850000024, 0)
- TextLabel451.Size = UDim2.new(0, 50, 0, 50)
- TextLabel451.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel451.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel451.BackgroundTransparency = 1
- TextLabel451.BorderColor = BrickColor.new("Institutional white")
- TextLabel451.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel451.FontSize = Enum.FontSize.Size14
- TextLabel451.Text = "O"
- TextLabel451.TextColor = BrickColor.new("Really black")
- TextLabel451.TextColor3 = Color3.new(0, 0, 0)
- TextLabel451.TextSize = 14
- TextLabel451.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel451.TextStrokeTransparency = 0
- TextLabel452.Name = "r7"
- TextLabel452.Parent = ScreenGui443
- TextLabel452.Position = UDim2.new(0.150000006, 0, 0.899999976, 0)
- TextLabel452.Size = UDim2.new(0, 50, 0, 50)
- TextLabel452.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel452.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel452.BackgroundTransparency = 1
- TextLabel452.BorderColor = BrickColor.new("Institutional white")
- TextLabel452.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel452.FontSize = Enum.FontSize.Size14
- TextLabel452.Text = "L"
- TextLabel452.TextColor = BrickColor.new("Really black")
- TextLabel452.TextColor3 = Color3.new(0, 0, 0)
- TextLabel452.TextSize = 14
- TextLabel452.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel452.TextStrokeTransparency = 0
- TextLabel453.Name = "Ammuntion."
- TextLabel453.Parent = ScreenGui443
- TextLabel453.Position = UDim2.new(0.00999999978, 0, 0.800000012, 0)
- TextLabel453.Size = UDim2.new(0.100000001, 0, 0.0599999987, 0)
- TextLabel453.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel453.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel453.BackgroundTransparency = 1
- TextLabel453.ZIndex = 2
- TextLabel453.Font = Enum.Font.Arial
- TextLabel453.FontSize = Enum.FontSize.Size24
- TextLabel453.Text = "Ammuntion"
- TextLabel453.TextColor = BrickColor.new("Really black")
- TextLabel453.TextColor3 = Color3.new(0, 0, 0)
- TextLabel453.TextSize = 24
- TextLabel453.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel453.TextStrokeTransparency = 0
- TextLabel454.Name = "Instructions"
- TextLabel454.Parent = ScreenGui443
- TextLabel454.Position = UDim2.new(0.200000003, 0, 0.850000024, 0)
- TextLabel454.Size = UDim2.new(0, 230, 0, 80)
- TextLabel454.BackgroundColor = BrickColor.new("Ghost grey")
- TextLabel454.BackgroundColor3 = Color3.new(0.784314, 0.784314, 0.784314)
- TextLabel454.BackgroundTransparency = 1
- TextLabel454.BorderSizePixel = 0
- TextLabel454.ZIndex = 2
- TextLabel454.Font = Enum.Font.Arial
- TextLabel454.FontSize = Enum.FontSize.Size24
- TextLabel454.Text = "Switch Ammo Type: E"
- TextLabel454.TextColor = BrickColor.new("Really black")
- TextLabel454.TextColor3 = Color3.new(0, 0, 0)
- TextLabel454.TextSize = 24
- TextLabel454.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel454.TextStrokeTransparency = 0
- TextLabel454.TextWrap = true
- TextLabel454.TextWrapped = true
- TextLabel455.Name = "Tank name"
- TextLabel455.Parent = ScreenGui443
- TextLabel455.Position = UDim2.new(0.00999999978, 0, 0.550000012, 0)
- TextLabel455.Size = UDim2.new(0.100000001, 0, 0.0599999987, 0)
- TextLabel455.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel455.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel455.BackgroundTransparency = 1
- TextLabel455.ZIndex = 2
- TextLabel455.Font = Enum.Font.Arial
- TextLabel455.FontSize = Enum.FontSize.Size24
- TextLabel455.Text = "M4A2 Sherman"
- TextLabel455.TextColor = BrickColor.new("Really black")
- TextLabel455.TextColor3 = Color3.new(0, 0, 0)
- TextLabel455.TextSize = 24
- TextLabel455.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel455.TextStrokeTransparency = 0
- TextLabel455.TextXAlignment = Enum.TextXAlignment.Left
- ImageLabel456.Name = "Nation Label"
- ImageLabel456.Parent = ScreenGui443
- ImageLabel456.Position = UDim2.new(0.00999999978, 0, 0.649999976, 0)
- ImageLabel456.Size = UDim2.new(0, 80, 0, 80)
- ImageLabel456.BackgroundColor = BrickColor.new("Institutional white")
- ImageLabel456.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel456.BackgroundTransparency = 1
- ImageLabel456.BorderSizePixel = 0
- ImageLabel456.Image = "http://www.roblox.com/asset/?id=73398635"
- TextLabel457.Name = "MG_Ammo"
- TextLabel457.Parent = ScreenGui443
- TextLabel457.Position = UDim2.new(0.00999999978, 0, 0.850000024, 0)
- TextLabel457.Size = UDim2.new(0.100000001, 0, 0.0599999987, 0)
- TextLabel457.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel457.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel457.BackgroundTransparency = 1
- TextLabel457.ZIndex = 2
- TextLabel457.Font = Enum.Font.Arial
- TextLabel457.FontSize = Enum.FontSize.Size18
- TextLabel457.Text = "MG Ammo=0"
- TextLabel457.TextColor = BrickColor.new("Really black")
- TextLabel457.TextColor3 = Color3.new(0, 0, 0)
- TextLabel457.TextSize = 18
- TextLabel457.TextStrokeColor3 = Color3.new(1, 1, 1)
- TextLabel457.TextStrokeTransparency = 0
- Script458.Name = "OnSeated!"
- Script458.Parent = VehicleSeat434
- table.insert(cors,sandbox(Script458,function()
- -- made by Weeve. for all of you lamo scripters out there, can you at least leave my name here?
- -- don't edit anything here
- seat = script.Parent
- function onChildAdded(part)
- script.Parent.EngineSound:play()
- end
- function onChildRemoved(part)
- script.Parent.EngineSound.Pitch = 0.9
- wait(0.1)
- script.Parent.EngineSound.Pitch = 0.8
- wait(0.1)
- script.Parent.EngineSound.Pitch = 0.7
- wait(0.1)
- script.Parent.EngineSound:stop()
- script.Parent.EngineSound.Pitch = 1
- end
- seat.ChildAdded:connect(onChildAdded)
- seat.ChildRemoved:connect(onChildRemoved)
- --Weeve
- end))
- Script459.Name = "OnSeated!"
- Script459.Parent = VehicleSeat434
- table.insert(cors,sandbox(Script459,function()
- -- made by Weeve. for all of you lamo scripters out there, can you at least leave my name here?
- -- don't edit anything here
- seat = script.Parent
- function onChildAdded(part)
- script.Parent.Parent.Base.EngineStart:Play()
- script.Parent.Parent.Base.EngineStop:Stop()
- wait(3)
- script.Parent.Parent.Base.EngineSound:Play()
- end
- function onChildRemoved(part)
- script.Parent.Parent.Base.EngineStop:Play()
- script.Parent.Parent.Base.EngineSound:Stop()
- script.Parent.Parent.Base.EngineStart:Stop()
- end
- seat.ChildAdded:connect(onChildAdded)
- seat.ChildRemoved:connect(onChildRemoved)
- --Weeve
- end))
- Weld460.Parent = VehicleSeat434
- Weld460.C0 = CFrame.new(0, 0.600000024, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Weld460.C1 = CFrame.new(0.000175476074, -0.30060482, -4.95910645e-05, 1.715291e-05, 0.999999762, -0.000666174281, -8.87906936e-06, 0.000666174397, 0.999999821, 1, -1.7146991e-05, 8.89049443e-06)
- Weld460.Part0 = VehicleSeat434
- Weld460.Part1 = Part433
- Weld460.part1 = Part433
- Part461.Name = "Engine"
- Part461.Parent = Model427
- Part461.CFrame = CFrame.new(42.8981209, 4.4588933, 99.5841141, -1, -3.54069562e-05, -2.67178839e-05, -3.54021686e-05, 1, -0.000179139999, 2.67242249e-05, -0.000179139053, -1)
- Part461.Orientation = Vector3.new(0.00999999978, -180, 0)
- Part461.Position = Vector3.new(42.8981209, 4.4588933, 99.5841141)
- Part461.Rotation = Vector3.new(179.990005, 0, 180)
- Part461.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part461.Transparency = 1
- Part461.Size = Vector3.new(6.4000001, 0.222872496, 0.222872555)
- Part461.Anchored = true
- Part461.BackSurface = Enum.SurfaceType.Weld
- Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part461.BrickColor = BrickColor.new("Dark stone grey")
- Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part461.Material = Enum.Material.Metal
- Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part461.brickColor = BrickColor.new("Dark stone grey")
- Part461.FormFactor = Enum.FormFactor.Custom
- Part461.formFactor = Enum.FormFactor.Custom
- BlockMesh462.Parent = Part461
- Smoke463.Parent = Part461
- Smoke463.Color = Color3.new(0.027451, 0.027451, 0.027451)
- Smoke463.Enabled = false
- Smoke463.Size = 5
- Smoke463.RiseVelocity = 2
- BodyAngularVelocity464.Parent = Part461
- BodyAngularVelocity464.AngularVelocity = Vector3.new(0, 0, 0)
- BodyAngularVelocity464.MaxTorque = Vector3.new(0, 1e+10, 0)
- BodyAngularVelocity464.angularvelocity = Vector3.new(0, 0, 0)
- BodyAngularVelocity464.maxTorque = Vector3.new(0, 1e+10, 0)
- BodyGyro465.Parent = Part461
- BodyGyro465.MaxTorque = Vector3.new(2, 0, 2)
- BodyGyro465.P = 25
- BodyGyro465.maxTorque = Vector3.new(2, 0, 2)
- BodyGyro465.D = 2
- BodyVelocity466.Parent = Part461
- BodyVelocity466.MaxForce = Vector3.new(10000000, 0, 10000000)
- BodyVelocity466.maxForce = Vector3.new(10000000, 0, 10000000)
- BodyVelocity466.Velocity = Vector3.new(-0, -0, -0)
- BodyVelocity466.velocity = Vector3.new(-0, -0, -0)
- ManualWeld467.Name = "Engine-to-Part Strong Joint"
- ManualWeld467.Parent = Part461
- ManualWeld467.C0 = CFrame.new(3.20000005, -0.111436248, 0.111436278, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld467.C1 = CFrame.new(-0.077419281, -1.23131108, -9.35063934, -0.00024782581, 3.51694398e-05, 1, -8.96386521e-09, 1, -3.51694434e-05, -1, -1.76797599e-08, -0.00024782581)
- ManualWeld467.Part0 = Part461
- ManualWeld467.Part1 = UnionOperation215
- ManualWeld467.part1 = UnionOperation215
- ManualWeld468.Name = "Engine-to-Part Strong Joint"
- ManualWeld468.Parent = Part461
- ManualWeld468.C0 = CFrame.new(-3.20000005, 0.111436248, 0.111436278, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- ManualWeld468.C1 = CFrame.new(-3.19628906, -0.991396904, -5.74382782, -1, 0.000247832155, 3.51694289e-05, 3.51694325e-05, 8.96364227e-09, 1, 0.000247832155, 1, -1.76797563e-08)
- ManualWeld468.Part0 = Part461
- ManualWeld468.Part1 = UnionOperation217
- ManualWeld468.part1 = UnionOperation217
- ManualWeld469.Name = "Engine-to-Part Strong Joint"
- ManualWeld469.Parent = Part461
- ManualWeld469.C0 = CFrame.new(-3.20000005, -0.111436248, -0.111436278, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld469.C1 = CFrame.new(0.0836048126, -1.23108625, -9.572258, 0.00024782581, 3.51694398e-05, -1, 8.96386521e-09, 1, 3.51694434e-05, 1, -1.76797599e-08, 0.00024782581)
- ManualWeld469.Part0 = Part461
- ManualWeld469.Part1 = UnionOperation216
- ManualWeld469.part1 = UnionOperation216
- Model470.Name = "Stats"
- Model470.Parent = Model427
- NumberValue471.Name = "APAmmo"
- NumberValue471.Parent = Model470
- NumberValue471.Value = 20
- Script472.Name = "FireAP"
- Script472.Parent = Model470
- table.insert(cors,sandbox(Script472,function()
- parts = script.Parent; --Parts Model For The Tank
- ignoreList = {script.Parent}; --Table Which The Rays Will Ignore
- radius = 2; --Kill Radius For HE Rounds (2*Radius Is Hurt Zone)
- makeRays = false;
- --Remove Old Rays
- if workspace:findFirstChild("Rays") then
- workspace:findFirstChild("Rays"):remove();
- end
- --Make New Model For Rays If Enabled
- if makeRays then
- m = Instance.new("Model");
- m.Name = "Rays";
- m.Parent = workspace;
- end
- --Function For Making New Ray Bricks
- function makeRay(cframe, size)
- local p = Instance.new("Part")
- p.Name = "RayPart"
- p.BrickColor = BrickColor.new("Bright green")
- p.Transparency = 0.5
- p.Anchored = true
- p.CanCollide = false
- p.TopSurface = Enum.SurfaceType.Smooth
- p.BottomSurface = Enum.SurfaceType.Smooth
- p.formFactor = Enum.FormFactor.Custom
- p.CFrame = cframe
- p.Size = size
- p.Parent = m
- ignoreList[#ignoreList+1] = p
- end
- round = Instance.new("Part")
- round.Name = "RayPart"
- round.Transparency = 0.5
- round.Anchored = true
- round.CanCollide = false
- round.TopSurface = Enum.SurfaceType.Smooth
- round.BottomSurface = Enum.SurfaceType.Smooth
- round.formFactor = Enum.FormFactor.Custom
- round.BrickColor = BrickColor.new("Black")
- yOffset = -0.2
- --Offset For Each New Ray For The Bullet's Trajectory
- local offset = (parts.Parent.Gun.Muzzle.CFrame*CFrame.new(math.random(-5,5)/3,100,math.random(-5,5)/3).p
- - parts.Parent.Gun.Muzzle.Position).unit
- *script.Parent.Stats.GunVelocity.Value
- local point1 = parts.Parent.Gun.Muzzle.Position
- --Loop For Making Rays For The Bullet's Trajectory
- for i = 1, 30 do
- local thisOffset = offset + Vector3.new(0, yOffset*(i-1), 0)
- local travelRay = Ray.new(point1,thisOffset)
- local hit, position = workspace:FindPartOnRay(travelRay, parts.Parent)
- local distance = (position - point1).magnitude
- round.Size = Vector3.new(1, distance, 1)
- round.CFrame = CFrame.new(position, point1)
- * CFrame.new(0, 0, -distance/2)
- * CFrame.Angles(math.rad(90),0,0)
- round.Parent = workspace
- point1 = point1 + thisOffset
- if hit then
- round:remove()
- local e = Instance.new("Explosion")
- e.BlastRadius = 4
- e.ExplosionType = "NoCraters"
- e.BlastPressure = 1
- e.Position = position
- e.Parent = workspace
- local players = game.Players:getChildren()
- for i = 1, #players do
- if players[i].TeamColor ~= script.Parent.Parent.Tank.Value then --if he's not an ally
- character = players[i].Character
- if character then
- torso = character:findFirstChild'Torso'
- if torso then
- torsoPos = torso.Position
- origPos = round.Position
- local ray = Ray.new(origPos, torsoPos-origPos)
- local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray,ignoreList)
- if hit then
- if hit.Parent == character then
- human = hit.Parent:findFirstChild("Humanoid")
- if human then
- distance = (position-origPos).magnitude
- -- print("Distance from "..character.Name.." = "..distance)
- if distance <= 2*radius then
- torso.Velocity = (torso.Position - position).unit * 100;
- human:takeDamage(100-(distance-radius)*(100/radius))
- -- If player died
- -- if human.Health <= 0 then
- -- torso.Velocity = (torso.Position - position).unit * 10;
- -- print("Dead");
- -- end
- print("Took "..(100-(distance-radius)*(100/radius)).." Damage")
- end
- end
- -- else print("Didn't hit Target")
- end
- if makeRays then
- makeRay(CFrame.new(origPos, position)
- * CFrame.new(0, 0, -distance/2), Vector3.new(0.2, 0.2, distance))
- end
- end
- end
- end
- end
- end
- round:remove()
- break
- end
- wait()
- end
- if round then
- round:remove()
- end
- script:remove()
- end))
- Script472.Disabled = true
- Script473.Name = "FireHE"
- Script473.Parent = Model470
- table.insert(cors,sandbox(Script473,function()
- parts = script.Parent; --Parts Model For The Tank
- ignoreList = {script.Parent}; --Table Which The Rays Will Ignore
- radius = 2; --Kill Radius For HE Rounds (2*Radius Is Hurt Zone)
- makeRays = false;
- --Remove Old Rays
- if workspace:findFirstChild("Rays") then
- workspace:findFirstChild("Rays"):remove();
- end
- --Make New Model For Rays If Enabled
- if makeRays then
- m = Instance.new("Model");
- m.Name = "Rays";
- m.Parent = workspace;
- end
- --Function For Making New Ray Bricks
- function makeRay(cframe, size)
- local p = Instance.new("Part")
- p.Name = "RayPart"
- p.BrickColor = BrickColor.new("Bright green")
- p.Transparency = 0.5
- p.Anchored = true
- p.CanCollide = false
- p.TopSurface = Enum.SurfaceType.Smooth
- p.BottomSurface = Enum.SurfaceType.Smooth
- p.formFactor = Enum.FormFactor.Custom
- p.CFrame = cframe
- p.Size = size
- p.Parent = m
- ignoreList[#ignoreList+1] = p
- end
- round = Instance.new("Part")
- round.Name = "RayPart"
- round.Transparency = 0.5
- round.Anchored = true
- round.CanCollide = false
- round.TopSurface = Enum.SurfaceType.Smooth
- round.BottomSurface = Enum.SurfaceType.Smooth
- round.formFactor = Enum.FormFactor.Custom
- round.BrickColor = BrickColor.new("Black")
- yOffset = -0.2
- --Offset For Each New Ray For The Bullet's Trajectory
- local offset = (parts.Parent.Gun.Muzzle.CFrame*CFrame.new(math.random(-5,5)/3,100,math.random(-5,5)/3).p
- - parts.Parent.Gun.Muzzle.Position).unit
- *script.Parent.Stats.GunVelocity.Value
- local point1 = parts.Parent.Gun.Muzzle.Position
- --Loop For Making Rays For The Bullet's Trajectory
- for i = 1, 30 do
- local thisOffset = offset + Vector3.new(0, yOffset*(i-1), 0)
- local travelRay = Ray.new(point1,thisOffset)
- local hit, position = workspace:FindPartOnRay(travelRay, parts.Parent)
- local distance = (position - point1).magnitude
- round.Size = Vector3.new(1, distance, 1)
- round.CFrame = CFrame.new(position, point1)
- * CFrame.new(0, 0, -distance/2)
- * CFrame.Angles(math.rad(90),0,0)
- round.Parent = workspace
- point1 = point1 + thisOffset
- if hit then
- round:remove()
- local e = Instance.new("Explosion")
- e.BlastRadius = 4
- e.BlastPressure = 1
- e.ExplosionType = "NoCraters"
- e.Position = position
- e.Parent = workspace
- local players = game.Players:getChildren()
- for i = 1, #players do
- if players[i].TeamColor ~= script.Parent.Parent.Tank.Value then --if he's not an ally
- character = players[i].Character
- if character then
- torso = character:findFirstChild'Torso'
- if torso then
- torsoPos = torso.Position
- origPos = round.Position
- local ray = Ray.new(origPos, torsoPos-origPos)
- local hit, position = game.Workspace:FindPartOnRayWithIgnoreList(ray,ignoreList)
- if hit then
- if hit.Parent == character then
- human = hit.Parent:findFirstChild("Humanoid")
- if human then
- distance = (position-origPos).magnitude
- -- print("Distance from "..character.Name.." = "..distance)
- if distance <= 2*radius then
- torso.Velocity = (torso.Position - position).unit * 100;
- human:takeDamage(100-(distance-radius)*(100/radius))
- -- If player died
- -- if human.Health <= 0 then
- -- torso.Velocity = (torso.Position - position).unit * 10;
- -- print("Dead");
- -- end
- print("Took "..(100-(distance-radius)*(100/radius)).." Damage")
- end
- end
- -- else print("Didn't hit Target")
- end
- if makeRays then
- makeRay(CFrame.new(origPos, position)
- * CFrame.new(0, 0, -distance/2), Vector3.new(0.2, 0.2, distance))
- end
- end
- end
- end
- end
- end
- round:remove()
- break
- end
- wait()
- end
- if round then
- round:remove()
- end
- script:remove()
- end))
- Script473.Disabled = true
- NumberValue474.Name = "GunDepression"
- NumberValue474.Parent = Model470
- NumberValue474.Value = 0.15
- NumberValue475.Name = "GunVelocity"
- NumberValue475.Parent = Model470
- NumberValue475.Value = 600
- NumberValue476.Name = "HEAmmo"
- NumberValue476.Parent = Model470
- NumberValue476.Value = 67
- NumberValue477.Name = "MGAmmo"
- NumberValue477.Parent = Model470
- NumberValue477.Value = 600
- NumberValue478.Name = "MGFireRate"
- NumberValue478.Parent = Model470
- NumberValue478.Value = 10
- NumberValue479.Name = "ReloadTime"
- NumberValue479.Parent = Model470
- NumberValue479.Value = 5
- StringValue480.Name = "Round"
- StringValue480.Parent = Model470
- StringValue480.Value = "AP"
- NumberValue481.Name = "TurretSpeed"
- NumberValue481.Parent = Model470
- NumberValue481.Value = 0.035
- Part482.Name = "MG"
- Part482.Parent = Model427
- Part482.CFrame = CFrame.new(43.9048042, 11.7302876, 94.9985657, 1, -6.44164174e-05, -0.000187907237, -0.000187910409, -4.93187254e-05, -1, 6.44071479e-05, 1, -4.93308289e-05)
- Part482.Orientation = Vector3.new(90, 0, 0)
- Part482.Position = Vector3.new(43.9048042, 11.7302876, 94.9985657)
- Part482.Rotation = Vector3.new(90, -0.00999999978, 0)
- Part482.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part482.Transparency = 1
- Part482.Size = Vector3.new(0.300000012, 1.61999989, 0.300000012)
- Part482.Anchored = true
- Part482.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part482.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part482.BrickColor = BrickColor.new("Black")
- Part482.CanCollide = false
- Part482.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part482.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part482.Material = Enum.Material.Concrete
- Part482.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part482.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part482.brickColor = BrickColor.new("Black")
- Part482.FormFactor = Enum.FormFactor.Custom
- Part482.formFactor = Enum.FormFactor.Custom
- CylinderMesh483.Parent = Part482
- Part484.Name = "MGBase"
- Part484.Parent = Model427
- Part484.CFrame = CFrame.new(43.7265549, 11.7710304, 93.8990097, 1, -6.44164174e-05, -0.000187907237, -0.000187910409, -4.93187254e-05, -1, 6.44071479e-05, 1, -4.93308289e-05)
- Part484.Orientation = Vector3.new(90, 0, 0)
- Part484.Position = Vector3.new(43.7265549, 11.7710304, 93.8990097)
- Part484.Rotation = Vector3.new(90, -0.00999999978, 0)
- Part484.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part484.Transparency = 1
- Part484.Size = Vector3.new(0.900000036, 0.200000003, 0.5)
- Part484.Anchored = true
- Part484.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part484.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part484.BrickColor = BrickColor.new("Black")
- Part484.CanCollide = false
- Part484.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part484.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part484.Material = Enum.Material.Concrete
- Part484.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part484.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part484.brickColor = BrickColor.new("Black")
- Part484.FormFactor = Enum.FormFactor.Custom
- Part484.formFactor = Enum.FormFactor.Custom
- BrickColorValue485.Name = "Tank"
- BrickColorValue485.Parent = Model1
- BrickColorValue485.Value = BrickColor.new("Earth green")
- Script486.Name = "Weld"
- Script486.Parent = Model1
- table.insert(cors,sandbox(Script486,function()
- wait(0.5)
- hullMain = script.Parent.Parts.Engine --Main Part of Hull
- turretMain = script.Parent.Parts.TurretRing1 --Main Part of Turret
- gunMain = script.Parent.Parts.GunBase --Main Part of Gun
- turretGunBase = script.Parent.Parts.MantletBase --Attaches Turret to Gun
- hullTurretBase = script.Parent.Parts.TurretRing2 --Attaches Hull to Turret
- barrelMain = script.Parent.Gun.BarrelMain
- function Weld(x,y,name)
- local W = Instance.new("Weld")
- W.Name = name
- W.Part0 = x
- W.Part1 = y
- W.C0 = CFrame.new()
- W.C1 = y.CFrame:inverse() * x.CFrame
- W.Parent = x
- end
- function look(target)
- local list = target:GetChildren()
- for i = 1, #list do
- if (list[i].className == "Part" or list[i].className == "VehicleSeat" or list[i].className == "WedgePart" or list[i].className == "UnionOperation") then --If its a brick
- if list[i].Parent.Name == "Gun" then --If its part of the gun
- if list[i].Name == "Barrel" or list[i].Name == "Muzzle" or list[i].Name == "Flash" then --If its the recoiling gun
- Weld(barrelMain, list[i], "BarrelWeld") --Weld it to the recoil tube
- elseif list[i] == barrelMain then --If its the recoil tube
- Weld(gunMain, list[i], "RecoilTubeWeld") --Weld it to the gun base
- elseif list[i] ~= gunMain then --If its part of the gun
- Weld(gunMain, list[i], "GunWeld") --Weld it to the main part of gun
- end
- elseif list[i] == gunMain then --If its the base of the gun
- Weld(turretGunBase, list[i], "MainGunWeld") --Weld it to the gun attachment point
- elseif list[i] == turretMain then --If its the main part of the turret
- Weld(hullTurretBase, list[i], "TurretRingWeld") --Weld it to the lower part of the turret ring
- elseif list[i] == hullTurretBase then --If its the lower part of the turret ring
- Weld(hullMain, list[i], "TurretRingWeld") --Weld it to the main part of hull
- elseif list[i] == turretGunBase then --If its the base of the gun
- Weld(turretMain, list[i], "TurretRingWeld") --Weld it to the main part of the turret
- elseif list[i].Parent.Name == "Turret" then --If its any part of the turret
- Weld(turretMain, list[i], "TurretWeld") --Weld it to the main part of the turret
- elseif list[i] ~= hullMain then --If its any part of the hull
- Weld(hullMain, list[i], "HullWeld") --Weld it to the main part of the turret
- end
- list[i].Anchored = false
- elseif list[i].className == "Model" then --weld other models, except the gun
- look(list[i])
- end
- end
- end
- look(script.Parent)
- end))
- Script487.Name = "TankRegenScript"
- Script487.Parent = Model0
- table.insert(cors,sandbox(Script487,function()
- local Vehicle = script.Parent.Vehicle:Clone()
- function AbleAll(vehicle, able)
- for i, v in pairs(vehicle:GetChildren()) do
- if v:IsA("Script") and v.Parent.Name ~= "Missile" then
- v.Disabled = able
- else
- AbleAll(v, able)
- end
- end
- end
- AbleAll(Vehicle, true)
- local CurrentVehicle = script.Parent.Vehicle
- local Regen = script.Parent.Regen
- local ClickDetector = Regen.ClickDetector
- local Display = Regen.Display.Label
- local InUse = false
- local Debounce = false
- function UpdateUse()
- Display.Text = Debounce and "REGENERATING" or InUse and "VEHICLE IS IN USE" or "REGEN"
- end
- function HandleVehicle(vehicle)
- InUse = false
- local seats = {}
- local function CheckUse()
- local used = false
- for i, v in pairs(seats) do
- if v then
- used = true
- end
- end
- InUse = used
- UpdateUse()
- end
- local function GetAllSeats(vehicle)
- for i, v in pairs(vehicle:GetChildren()) do
- if v:IsA("VehicleSeat") or v:IsA("Seat") then
- table.insert(seats, false)
- local id = #seats
- v.ChildAdded:connect(function(child)
- if child.Name == "SeatWeld" then
- seats[id] = true
- CheckUse()
- end
- end)
- v.ChildRemoved:connect(function(child)
- if child.Name == "SeatWeld" then
- seats[id] = false
- CheckUse()
- end
- end)
- elseif v:IsA("Model") then
- GetAllSeats(v)
- end
- end
- end
- GetAllSeats(vehicle)
- end
- HandleVehicle(script.Parent.Vehicle)
- ClickDetector.MouseClick:connect(function()
- if not InUse and not Debounce then
- Debounce = true
- UpdateUse()
- CurrentVehicle:Destroy()
- CurrentVehicle = Vehicle:Clone()
- CurrentVehicle.Parent = Workspace
- CurrentVehicle:MakeJoints()
- Delay(0.5,
- function() AbleAll(CurrentVehicle, false)
- end)
- HandleVehicle(CurrentVehicle)
- wait(5)
- Debounce = false
- UpdateUse()
- end
- end)
- end))
- Part488.Name = "Regen"
- Part488.Parent = Model0
- Part488.CFrame = CFrame.new(42.4714813, 2.37833261, 76.8796997, 0.000240417212, -5.37229653e-07, 1, -0.000185160708, 1, 5.81745496e-07, -1, -0.000185160839, 0.00024041711)
- Part488.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
- Part488.Position = Vector3.new(42.4714813, 2.37833261, 76.8796997)
- Part488.Rotation = Vector3.new(-0.00999999978, 90, 0)
- Part488.Color = Color3.new(0.686275, 0.866667, 1)
- Part488.Size = Vector3.new(4, 0.400000006, 5)
- Part488.Anchored = true
- Part488.BottomSurface = Enum.SurfaceType.Smooth
- Part488.BrickColor = BrickColor.new("Pastel light blue")
- Part488.Material = Enum.Material.Marble
- Part488.TopSurface = Enum.SurfaceType.Smooth
- Part488.brickColor = BrickColor.new("Pastel light blue")
- Part488.FormFactor = Enum.FormFactor.Plate
- Part488.formFactor = Enum.FormFactor.Plate
- SurfaceGui489.Name = "Display"
- SurfaceGui489.Parent = Part488
- SurfaceGui489.Face = Enum.NormalId.Top
- SurfaceGui489.CanvasSize = Vector2.new(300, 300)
- TextLabel490.Name = "Label"
- TextLabel490.Parent = SurfaceGui489
- TextLabel490.Size = UDim2.new(1, 0, 1, 0)
- TextLabel490.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel490.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel490.BackgroundTransparency = 1
- TextLabel490.Font = Enum.Font.ArialBold
- TextLabel490.FontSize = Enum.FontSize.Size14
- TextLabel490.Text = "REGEN"
- TextLabel490.TextColor = BrickColor.new("Really black")
- TextLabel490.TextColor3 = Color3.new(0, 0, 0)
- TextLabel490.TextScaled = true
- TextLabel490.TextSize = 14
- TextLabel490.TextWrap = true
- TextLabel490.TextWrapped = true
- ClickDetector491.Parent = Part488
- ClickDetector491.MaxActivationDistance = 8
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = script
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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