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- options:
- start: stone pickaxe
- battlepass: iron pickaxe
- on first join:
- clear inventory of player
- on join:
- set join message to ""
- broadcast "&8[&a+&8] &8» &a%player% &7joined!"
- send player title "&b&liTrinity - Realm" with subtitle "&5&lBattle Royale - Network" for 5 seconds
- give player {@start} named "&9&lwCommon &8» &fPickaxe" with lore "&7Free-Pass Item"
- if player has permission "br.battlepass":
- remove {@start} from the player
- give player {@battlepass} named "&5&lEpic &8» &fWorld travelers Pickaxe" with lore "&7Battle-Pass Item"
- teleport the player to {spawn}
- set gamemode of player to survival
- on quit:
- set quit message to ""
- broadcast "&8[&c-&8] &8« &c%player% &7left!"
- clear inventory of player
- on drop of {@start}:
- message "&cYou can't drop your Main-Item" to player
- cancel event
- on drop of {@battlepass}:
- message "&cYou can't drop your Main-Item" to player
- cancel event
- command /baro <text>:
- permission: br.admin
- trigger:
- if arg is not "setspawn" or "setarena" or "setshop" or "help":
- message "&8[&cSystem&8] &cUnknown Command."
- if arg is "setspawn":
- set {spawn} to location of player
- send "&8[&5BattleRoyale&8] &7you set the spawn" to player
- if arg is "setarena":
- set {spawn} to location of player
- send "&8[&5BattleRoyale&8] &7you set the arena" to player
- if arg is "setshop":
- set {shop} to location of player
- send "&8[&5BattleRoyale&8] &7you set the shop" to player
- if arg is "help":
- message "&e&m----&r&e> &5&lBattle Royale &e<&m----"
- message "&7/baro setarena - &esets the arena"
- message "&7/baro setspawn - &esets the spawnpoint"
- message "&7/baro setshop - &esets the shop"
- message "&e&m----&r&e> &5&lPermissions &e<&m----"
- message "&7br.arena - &e/arena"
- message "&7br.spawn - &e/spawn"
- message "&7br.shop - &e/shop"
- command /setarena:
- permission: br.admin
- trigger:
- set {arena} to location of player
- send "&8[&5BattleRoyale&8] &7You set the arena" to player
- command /setspawn:
- permission: br.admin
- trigger:
- set {spawn} to location of player
- send "&8[&5BattleRoyale&8] &7You set the spawnpoint" to player
- command /setshop:
- permission: br.admin
- trigger:
- set {shop} to location of player
- send "&8[&5BattleRoyale&8] &7You set the shop" to player
- command /shop:
- permission: br.freepass
- trigger:
- teleport the player to {shop}
- send "&8[&5BattleRoyale&8] &7You went to the shop" to player
- command /arena:
- permission: br.freepass
- trigger:
- teleport the player to {arena}
- send "&8[&5BattleRoyale&8] &7You went into the town" to player
- on break:
- cancel event
- repair tool of player
- on break of log:
- if player has permission "br.battlepass":
- give player 2 oak plank named "&9&lCommon &8» &fWood" with lore "&7Build Material"
- cancel event
- give player 1 oak plank named "&9&lCommon &8» &fWood" with lore "&7Build Material"
- on break of brick:
- if player has permission "br.battlepass":
- give player 2 brick block named "&9&lCommon &8» &fBrick" with lore "&7Build Material"
- cancel event
- give player 1 brick block named "&9&lCommon &8» &fBrick" with lore "&7Build Material"
- on break of iron block:
- if player has permission "br.battlepass":
- give player 2 iron block named "&9&lCommon &8» &fIron" with lore "&7Build Material"
- cancel event
- give player 1 iron block named "&9&lCommon &8» &fIron" with lore "&7Build Material"
- on place of oak plank:
- wait 20 ticks
- set block to redstone block
- wait 20 ticks
- set block to air
- on place of iron block:
- wait 50 ticks
- set block to redstone block
- wait 50 ticks
- set block to air
- on place of brick:
- wait 35 ticks
- set block to redstone block
- wait 35 ticks
- set block to air
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