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- # Configuration #
- # put the name of the outpost on here
- # this is the name of the outpost you will use for all commands and configuration
- outpostlist:
- - 'shuttle'
- - 'alien'
- - 'galaxy'
- # Time it takes to tp to outpost
- # set to 0 to disable
- teleporttime: 5
- # teleportoncap teleports all players in the outpost world to their respective spawnpoints when the outpost is captured
- # teleportonuncap teleports was-controlling factions players to the normal spawn; to prevent abuse of sell signs (if you have them)
- teleportoncap: true
- teleportonuncap: true
- # The time in between outpost status messages (in seconds)
- msginterval: 30
- # Toggles the alert message that you get if your outpost is being attacked
- alertmsg: true
- # These values control the capture percents
- # Outpost adds value every SECOND
- # add: is the value that adds the cap percentage when securing/capturing an outpost
- # remove: is the value that removes the percentage when attacking/challenging an outpost
- # addmult: stands for "add multiplier" so basically when you have more than one person on the outpost capturing it
- # it will add the "add:" value plus the "addmult:" for each additional person
- # Math Formula: add + (players * addmult)
- # so with the defaults if you had 3 people on there, the percentage would go UP by 0.85 each second
- # removemult: is the same thing except you remove it
- # the "max:" is the max amount a multiplier can do
- # so if max is 5 then if there were say 6 people on the outpost, it would only multiply 5/6 people
- capvalues:
- add: 0.1
- remove: 0.1
- addmult: 0.25
- removemult: 0.1
- max: 5
- # This build-in protection makes it easier to block command and actions rather than using World Guard
- # Its simple as this:
- # These are the settings for people who are in the outpost world/area
- # For allowed commands, if it starts with the specified command, then it will allow it
- # ex: 'f' will allow all /f who too
- # Disabling mobspawning will not interfere with Guardians!
- # Another reason this is better than world guard
- protection:
- blockcommands: true
- allowedcommands:
- - 'msg'
- - 'w'
- - 'r'
- - 'ah'
- - 'feed'
- - 'heal'
- - 'spawn'
- - 'warp'
- - 'outpost'
- - 'tell'
- - 'mail'
- - 'cf'
- - 'f'
- # as said above, if a command starts with the above, it will be allowed
- # disallowed commands are for commands that you do not want players doing, but still start with an allowed one
- disallowedcommands:
- - 'outpost fly'
- - 'f home'
- - 'f warp'
- - 'f setwarp'
- - 'f sethome'
- breakblocks: false
- placeblocks: false
- mobspawning: false
- enderpearls: false
- fly: false
- falldamage: false
- gui:
- title: '&2&l&nOutposts'
- slots: 9
- format:
- shuttle:
- slot: 2
- item: 'quartz'
- data: 0
- name: '&d&l&nShuttle Outpost'
- lore:
- - '&f'
- - '&d(&f!&d) Click to teleport to this outpost'
- - '&f'
- - '&d&lStatus: %status%'
- - '&d&lAttacking: &f%attacking%'
- - '&d&lControlling: &f%controlling% &7&l[&f%timecontrolled%&7&l]'
- - '&d&lCap Percent: &f%percentage%%'
- - '&f'
- - '&d&lRewards: &fThe controlling faction will get...'
- - '&d&l* &f1.5 XP Multiplier'
- - '&d&l* &f25k (leader only) (10 Minutes)'
- - '&d&l* &fPermanent Fire Resistance'
- - '&d&l* &fNo Hunger Loss'
- - '&d&l* &f1 Legendary Enchant Book (leader only) (20 Minutes)'
- - '&d&l* &fCustom Sell Signs'
- - '&f'
- - '&d&lLimits: &fNo Gapples or Axes'
- alien:
- slot: 4
- item: 'slime_ball'
- data: 0
- name: '&2&l&nAlien Outpost'
- lore:
- - '&f'
- - '&2(&f!&2) Click to teleport to this outpost'
- - '&f'
- - '&2&lStatus: %status%'
- - '&2&lAttacking: &f%attacking%'
- - '&2&lControlling: &f%controlling% &7&l[&f%timecontrolled%&7&l]'
- - '&2&lCap Percent: &f%percentage%%'
- - '&f'
- - '&2&lRewards: &fThe controlling faction will get...'
- - '&2&l* &fx2.0 XP Multiplier'
- - '&2&l* &fFaction Access to /outpost fly'
- - '&2&l* &f1.5k (all faction members) (15 Minutes)'
- - '&2&l* &fPermanent Haste I'
- - '&2&l* &f2 Legendary Enchant Books (leader only) (30 Minutes)'
- - '&2&l* &fCustom Sell Signs'
- - '&f'
- - '&2&lLimits: &fNo Swords, Bows, Potions'
- galaxy:
- slot: 6
- item: 'nether_star'
- data: 0
- name: '&b&l&nGalaxy Outpost'
- lore:
- - '&f'
- - '&b(&f!&b) Click to teleport to this outpost'
- - '&f'
- - '&b&lStatus: %status%'
- - '&b&lAttacking: &f%attacking%'
- - '&b&lControlling: &f%controlling% &7&l[&f%timecontrolled%&7&l]'
- - '&b&lCap Percent: &f%percentage%%'
- - '&f'
- - '&b&lRewards: &fThe controlling faction will get...'
- - '&b&l* &fx3.0 XP Multiplier'
- - '&b&l* &fx2.0 Mob Loot Multiplier'
- - '&b&l* &fFaction access to /outpost fix'
- - '&b&l* &fDo x1.1 Damage'
- - '&b&l* &f1000 EXP (leader only) (10 Minutes)'
- - '&b&l* &f+15% chance to get gem from vkit fallen hero'
- - '&b&l* &fEasy Outpost Guardian Access'
- - '&b&l* &fCustom Sell Signs'
- - '&f'
- - '&b&lLimits: &fNone'
- wand:
- item: 'blaze_rod'
- name: '&a&l&nOutpost Wand'
- lore:
- - '&7Left-Click to select the first position.'
- - '&7Right-Click to select the second position.'
- # This is whats displayed when noone is controlling/attacking (No Faction) if that makes sense
- nofactionname: 'None'
- # This are what colors are displayed on the sell signs
- colors:
- first: '&a&l'
- second: '&6'
- third: '&1'
- # If false, factions can capture more than one outpost at a time
- caplimit: true
- # If true, when players teleport to an outpost, all gapple related effects will be removed
- # (To prevent gapple limit bypassing)
- gapplebypassfix: true
- hooks:
- featherboard: true
- animatedscoreboard: false
- pvpmanager: true
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