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- MISSION_START
- // *****************************************************************************************
- // ******************************** Love 5 *****************************************
- // ******************************** Escort Service *****************************************
- // *****************************************************************************************
- // *** The packages and the OJG need transporting to the <destination>. The player must ***
- // *** escort the van. The van will be attacked en-route by the Cartel, the player must ***
- // *** fight off any attackers and protect the van at all costs. ***
- // *****************************************************************************************
- // Mission start stuff
- GOSUB mission_start_love5
- IF HAS_DEATHARREST_BEEN_EXECUTED
- GOSUB mission_love5_failed
- ENDIF
- GOSUB mission_cleanup_love5
- MISSION_END
- // Variables for mission
- VAR_INT escort_truck truck_driver escort_truck_blip escort_truck_health escort_truck_flag ojg
- VAR_INT columbian_humvee1 columbian_humvee2 columbian_humvee3 columbian_driver_1 columbian_driver_2 columbian_driver_3
- VAR_INT car1_attacking_flag car2_attacking_flag car3_attacking_flag tank_weapon escort_truck_health2
- VAR_INT colombian_1 colombian_2 colombian_3 colombian_4 colombian_5 colombian_6 colombian_7 colombian_8 colombian_9 colombian_10
- VAR_INT colombian_1_flag colombian_2_flag colombian_3_flag colombian_4_flag colombian_5_flag colombian_6_flag colombian_7_flag colombian_8_flag colombian_9_flag colombian_10_flag
- VAR_INT columbian_hitman_1 columbian_hitman_2 columbian_hitman_3 columbian_hitman_4 columbian_hitman_5
- VAR_INT columbian_hitman_6 columbian_hitman_7 columbian_hitman_8 columbian_hitman_9 dummy_health
- VAR_INT car4_attacking_flag columbian_driver_4 columbian_hitman_10 columbian_hitman_11 columbian_hitman_12 columbian_humvee4
- VAR_FLOAT escort_truck_speed columbian_humvee1_speed columbian_humvee2_speed columbian_humvee3_speed columbian_humvee4_speed
- // ****************************************Mission Start************************************
- mission_start_love5:
- flag_player_on_mission = 1
- flag_player_on_love_mission = 1
- REGISTER_MISSION_GIVEN
- WAIT 0
- SCRIPT_NAME love5
- car1_attacking_flag = 0
- car2_attacking_flag = 0
- car3_attacking_flag = 0
- car4_attacking_flag = 0
- escort_truck_flag = 0
- colombian_1_flag = 0
- colombian_2_flag = 0
- colombian_3_flag = 0
- colombian_4_flag = 0
- dummy_health = 2000
- // ****************************************START OF CUTSCENE********************************
- //SET_FADING_COLOUR 0 0 0
- //
- //DO_FADE 1500 FADE_OUT
- //
- //IF CAN_PLAYER_START_MISSION player
- // MAKE_PLAYER_SAFE_FOR_CUTSCENE player
- //ELSE
- // GOTO mission_love5_failed
- //ENDIF
- //
- //PRINT_BIG LOVE5 15000 2
- LOAD_SPECIAL_CHARACTER 1 love
- REQUEST_MODEL tshrorckgrdn
- REQUEST_MODEL tshrorckgrdn_alfas
- LOAD_SPECIAL_MODEL cut_obj1 LOVEH
- SWITCH_STREAMING OFF
- //WHILE GET_FADING_STATUS
- // WAIT 0
- //ENDWHILE
- LOAD_ALL_MODELS_NOW
- WHILE NOT HAS_SPECIAL_CHARACTER_LOADED 1
- OR NOT HAS_MODEL_LOADED tshrorckgrdn
- OR NOT HAS_MODEL_LOADED tshrorckgrdn_alfas
- OR NOT HAS_MODEL_LOADED cut_obj1
- WAIT 0
- ENDWHILE
- LOAD_CUTSCENE D5_ES
- SET_CUTSCENE_OFFSET 85.2162 -1532.9093 243.5422
- CREATE_CUTSCENE_OBJECT PED_PLAYER cs_player
- SET_CUTSCENE_ANIM cs_player player
- CREATE_CUTSCENE_OBJECT PED_SPECIAL1 cs_love
- SET_CUTSCENE_ANIM cs_love love
- CREATE_CUTSCENE_HEAD cs_love cut_obj1 cs_lovehead
- SET_CUTSCENE_HEAD_ANIM cs_lovehead love
- CLEAR_AREA 82.44 -1548.49 28.0 2.0 TRUE
- SET_PLAYER_COORDINATES player 82.44 -1548.49 28.0
- SET_PLAYER_HEADING player 90.0
- DO_FADE 1500 FADE_IN
- START_CUTSCENE
- SWITCH_RUBBISH OFF
- GET_CUTSCENE_TIME cs_time
- WHILE cs_time < 1324
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT_NOW LOVE5_A 5000 1//"You are proving to be a safe investment, a rare thing these days."
- WHILE cs_time < 6061
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT LOVE5_B 5000 1//"My Oriental friend will need an escort while he takes my latest acquisition to be authenticated."
- WHILE cs_time < 10660
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- PRINT LOVE5_C 5000 1//"I want you to follow him, and make sure he and my package get to Pike Creek unharmed."
- WHILE cs_time < 17500
- WAIT 0
- GET_CUTSCENE_TIME cs_time
- ENDWHILE
- DO_FADE 1500 FADE_OUT
- WHILE NOT HAS_CUTSCENE_FINISHED
- WAIT 0
- ENDWHILE
- SWITCH_RUBBISH ON
- CLEAR_PRINTS
- WHILE GET_FADING_STATUS
- WAIT 0
- ENDWHILE
- CLEAR_CUTSCENE
- DO_FADE 0 FADE_OUT
- SET_CAMERA_BEHIND_PLAYER
- UNLOAD_SPECIAL_CHARACTER 1
- MARK_MODEL_AS_NO_LONGER_NEEDED tshrorckgrdn
- MARK_MODEL_AS_NO_LONGER_NEEDED tshrorckgrdn_alfas
- MARK_MODEL_AS_NO_LONGER_NEEDED cut_obj1
- REQUEST_MODEL CAR_SECURICAR
- REQUEST_MODEL CAR_COLUMB
- REQUEST_MODEL PED_GANG_COLOMBIAN_A
- LOAD_SPECIAL_CHARACTER 2 OJG
- LOAD_SPECIAL_CHARACTER 3 S_GUARD
- LOAD_ALL_MODELS_NOW
- WHILE NOT HAS_MODEL_LOADED PED_GANG_COLOMBIAN_A
- OR NOT HAS_MODEL_LOADED CAR_COLUMB
- OR NOT HAS_SPECIAL_CHARACTER_LOADED 2
- OR NOT HAS_SPECIAL_CHARACTER_LOADED 3
- OR NOT HAS_MODEL_LOADED CAR_SECURICAR
- WAIT 0
- ENDWHILE
- SWITCH_STREAMING ON
- DO_FADE 1500 FADE_IN
- // ******************************************END OF CUTSCENE********************************
- CREATE_CAR CAR_SECURICAR 83.6 -1592.3 25.1 escort_truck
- CHANGE_CAR_COLOUR escort_truck 0 0
- IF IS_CAR_DEAD escort_truck
- PRINT_NOW LOVE5_5 5000 1 //"You failed to protect the truck!"
- GOTO mission_love5_failed
- ENDIF
- CREATE_CHAR_INSIDE_CAR escort_truck PEDTYPE_SPECIAL PED_SPECIAL3 truck_driver
- CREATE_CHAR_AS_PASSENGER escort_truck PEDTYPE_SPECIAL PED_SPECIAL2 0 ojg
- SET_CHAR_CANT_BE_DRAGGED_OUT truck_driver TRUE
- LOCK_CAR_DOORS escort_truck CARLOCK_LOCKED
- SET_CAR_HEADING escort_truck 180.0
- SET_CAR_DRIVING_STYLE escort_truck 2
- SET_CAR_CRUISE_SPEED escort_truck 18.0
- CAR_SET_IDLE escort_truck
- SET_CAR_STRONG escort_truck TRUE
- SET_CAR_PROOFS escort_truck FALSE FALSE TRUE FALSE FALSE
- //SET_CAR_HEALTH escort_truck 2000
- ADD_BLIP_FOR_CAR escort_truck escort_truck_blip
- CREATE_PICKUP_WITH_AMMO WEAPON_M16 PICKUP_ONCE 600 77.6708 -1589.0255 27.5 tank_weapon
- WHILE NOT LOCATE_PLAYER_IN_CAR_CAR_2D player escort_truck 15.0 15.0 0
- OR NOT IS_POINT_ON_SCREEN 83.6 -1592.3 25.1 4.0
- WAIT 0
- IF IS_CAR_DEAD escort_truck
- PRINT_NOW LOVE5_5 5000 1 //"You failed to protect the truck!"
- GOTO mission_love5_failed
- ENDIF
- IF LOCATE_PLAYER_ON_FOOT_CAR_2D player escort_truck 15.0 15.0 0
- PRINT_NOW LOVE5_2 5000 1 //"You'll need a car!"
- ENDIF
- IF LOCATE_PLAYER_ON_FOOT_CAR_2D player escort_truck 1.0 1.0 0
- AND IS_PLAYER_STOPPED player
- GOTO car_goto_bit
- ENDIF
- ENDWHILE
- car_goto_bit:
- CAR_GOTO_COORDINATES escort_truck 173.4898 76.3099 14.9781
- PRINT_NOW LOVE5_1 5000 1 //"Lets go!"
- GET_CAR_HEALTH escort_truck escort_truck_health
- IF dummy_health > 499
- IF escort_truck_health < 500
- escort_truck_health += 500
- SET_CAR_HEALTH escort_truck escort_truck_health
- dummy_health -= 500
- ENDIF
- ENDIF
- GET_CAR_HEALTH escort_truck escort_truck_health
- escort_truck_health += dummy_health
- escort_truck_health = escort_truck_health / 3
- escort_truck_health = escort_truck_health - 250
- escort_truck_health = escort_truck_health * 100
- escort_truck_health = escort_truck_health / 750
- escort_truck_health2 = escort_truck_health
- escort_truck_health = 100 - escort_truck_health2
- DISPLAY_ONSCREEN_COUNTER_WITH_STRING escort_truck_health COUNTER_DISPLAY_BAR DAM
- WHILE NOT escort_truck_flag = 11
- WAIT 0
- IF IS_CAR_DEAD escort_truck
- PRINT_NOW LOVE5_5 5000 1 //"You failed to protect the truck!"
- GOTO mission_love5_failed
- ELSE
- IF IS_CAR_UPSIDEDOWN escort_truck
- AND IS_CAR_STOPPED escort_truck
- GOTO mission_love5_failed
- ENDIF
- // IF NOT LOCATE_PLAYER_ANY_MEANS_CAR_2D player escort_truck 220.0 220.0 0
- // PRINT_NOW LOVE5_4 500 1 //"Get back to the truck and defend it!"
- // GET_CAR_HEALTH escort_truck escort_truck_health
- // escort_truck_health -= 3
- // IF escort_truck_health < 1
- // escort_truck_health = 1
- // EXPLODE_CAR escort_truck
- // ELSE
- // SET_CAR_HEALTH escort_truck escort_truck_health
- // ENDIF
- // ENDIF
- ENDIF
- GET_CAR_HEALTH escort_truck escort_truck_health
- IF dummy_health > 499
- IF escort_truck_health < 500
- escort_truck_health += 500
- SET_CAR_HEALTH escort_truck escort_truck_health
- dummy_health -= 500
- ENDIF
- ENDIF
- GET_CAR_HEALTH escort_truck escort_truck_health
- escort_truck_health += dummy_health
- escort_truck_health = escort_truck_health / 3
- escort_truck_health = escort_truck_health - 250
- escort_truck_health = escort_truck_health * 100
- escort_truck_health = escort_truck_health / 750
- escort_truck_health2 = escort_truck_health
- escort_truck_health = 100 - escort_truck_health2
- IF escort_truck_health > 100
- escort_truck_health = 100
- ENDIF
- IF escort_truck_flag = 0
- IF LOCATE_CAR_2D escort_truck 173.4898 76.3099 10.0 10.0 0 //out front of hospital
- CAR_GOTO_COORDINATES escort_truck 559.5281 88.7876 -21.0725
- escort_truck_flag = 1
- ENDIF
- ENDIF
- IF escort_truck_flag = 1
- IF LOCATE_CAR_2D escort_truck 302.0435 -12.4083 10.0 10.0 0//291.4709 8.6224 10.0 10.0 0
- SET_CAR_IGNORE_LEVEL_TRANSITIONS escort_truck TRUE
- IF NOT IS_CHAR_DEAD ojg
- SET_CHAR_STAYS_IN_CURRENT_LEVEL ojg FALSE
- ENDIF
- IF NOT IS_CHAR_DEAD truck_driver
- SET_CHAR_STAYS_IN_CURRENT_LEVEL truck_driver FALSE
- ENDIF
- SET_CAR_DRIVING_STYLE escort_truck 1
- SET_CAR_DENSITY_MULTIPLIER 0.5
- ENDIF
- ENDIF
- IF escort_truck_flag = 1
- IF LOCATE_CAR_2D escort_truck 559.5281 88.7876 10.0 10.0 0 //first junction in tunnel
- CAR_GOTO_COORDINATES escort_truck -320.4337 87.1647 -21.0725
- escort_truck_flag = 2
- ENDIF
- ENDIF
- IF escort_truck_flag = 2
- IF LOCATE_CAR_2D escort_truck -320.4337 87.1647 10.0 10.0 0 //before airport junction in tunnel
- CAR_GOTO_COORDINATES escort_truck -573.8346 -426.376 -5.76
- escort_truck_flag = 3
- ENDIF
- ENDIF
- IF escort_truck_flag = 3
- IF LOCATE_CAR_2D escort_truck -573.8346 -426.376 10.0 10.0 0 //Before sububan collision loadup
- IF NOT IS_COLLISION_IN_MEMORY LEVEL_SUBURBAN
- PRINT_NOW LOVE5_3 200 1 //"Go ahead to scout the tunnel exit!"
- ELSE
- escort_truck_flag = 4
- ENDIF
- ENDIF
- ENDIF
- IF escort_truck_flag = 4
- IF IS_COLLISION_IN_MEMORY LEVEL_SUBURBAN
- CAR_GOTO_COORDINATES escort_truck -634.9936 -491.1914 16.1379
- escort_truck_flag = 5
- ENDIF
- ENDIF
- IF escort_truck_flag = 5
- IF LOCATE_CAR_2D escort_truck -634.9936 -491.1914 10.0 10.0 0 //at mouth of tunnel at airport
- CAR_GOTO_COORDINATES escort_truck -864.45 -282.45 32.5
- SET_CAR_IGNORE_LEVEL_TRANSITIONS escort_truck FALSE
- SET_CAR_STAYS_IN_CURRENT_LEVEL escort_truck TRUE
- IF NOT IS_CHAR_DEAD ojg
- SET_CHAR_STAYS_IN_CURRENT_LEVEL ojg TRUE
- ENDIF
- IF NOT IS_CHAR_DEAD truck_driver
- SET_CHAR_STAYS_IN_CURRENT_LEVEL truck_driver TRUE
- ENDIF
- SET_CAR_DRIVING_STYLE escort_truck 2
- SET_CAR_DENSITY_MULTIPLIER 1.0
- escort_truck_flag = 6
- ENDIF
- ENDIF
- IF escort_truck_flag = 6
- IF LOCATE_CAR_2D escort_truck -864.45 -282.45 10.0 10.0 0
- CAR_GOTO_COORDINATES escort_truck -975.1670 -74.5367 36.9677
- escort_truck_flag = 7
- ENDIF
- ENDIF
- IF escort_truck_flag = 7
- IF LOCATE_CAR_2D escort_truck -975.1670 -74.5367 10.0 10.0 0 //before junction at warehouse
- GOSUB call_off_the_attackers
- CAR_GOTO_COORDINATES_ACCURATE escort_truck -1044.0 -73.4361 37.8615 // inside garage
- SET_CAR_CRUISE_SPEED escort_truck 12.0
- escort_truck_flag = 8
- ENDIF
- ENDIF
- IF escort_truck_flag = 8
- IF IS_CAR_IN_AREA_2D escort_truck -1022.11 -78.28 -1037.21 -69.17 0 //outside garage
- OPEN_GARAGE escort_garage
- SET_CAR_CRUISE_SPEED escort_truck 5.0
- escort_truck_flag = 9
- ENDIF
- ENDIF
- IF escort_truck_flag = 9
- IF IS_CAR_STOPPED_IN_AREA_2D escort_truck -1049.17 -77.47 -1037.21 -69.17 0
- IF NOT IS_PLAYER_IN_AREA_2D player -1049.17 -77.47 -1037.21 -69.17 0
- CLOSE_GARAGE escort_garage
- escort_truck_flag = 10
- ENDIF
- ENDIF
- ENDIF
- IF escort_truck_flag = 10
- IF IS_PLAYER_IN_AREA_2D player -1049.17 -77.47 -1037.21 -69.17 0
- OPEN_GARAGE escort_garage
- escort_truck_flag = 9
- ENDIF
- IF IS_GARAGE_CLOSED escort_garage
- DELETE_CAR escort_truck
- GOTO mission_love5_passed
- escort_truck_flag = 11
- ENDIF
- ENDIF
- ////////
- IF escort_truck_flag < 9
- IF colombian_1_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player -13.0 -464.0 220.0 220.0 0 //South of Park Dude 1
- OR LOCATE_CAR_2D escort_truck -13.0 -464.0 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A -13.0 -464.0 17.0 colombian_1
- SET_CHAR_HEADING colombian_1 270.0
- GIVE_WEAPON_TO_CHAR colombian_1 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_1 TRUE
- CHAR_SET_IDLE colombian_1
- SET_CHAR_PERSONALITY colombian_1 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_1 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_1 TRUE
- colombian_1_flag = 1
- ENDIF
- ENDIF
- IF colombian_1_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player -13.0 -464.0 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck -13.0 -464.0 220.0 220.0 0
- DELETE_CHAR colombian_1
- colombian_1_flag = 0
- ENDIF
- ENDIF
- IF colombian_1_flag = 1
- IF IS_CHAR_DEAD colombian_1
- colombian_1_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_1 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_1 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF colombian_2_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player 3.7 -467.7 220.0 220.0 0 //South of Park Dude 2
- OR LOCATE_CAR_2D escort_truck 3.7 -467.7 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 3.7 -467.7 17.0 colombian_2
- SET_CHAR_HEADING colombian_2 85.0
- GIVE_WEAPON_TO_CHAR colombian_2 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_2 TRUE
- CHAR_SET_IDLE colombian_2
- SET_CHAR_PERSONALITY colombian_2 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_2 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_2 TRUE
- colombian_2_flag = 1
- ENDIF
- ENDIF
- IF colombian_2_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player 3.7 -467.7 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck 3.7 -467.7 220.0 220.0 0
- DELETE_CHAR colombian_2
- colombian_2_flag = 0
- ENDIF
- ENDIF
- IF colombian_2_flag = 1
- IF IS_CHAR_DEAD colombian_2
- colombian_2_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_2 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_2 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF colombian_3_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player 124.4 -111.2 220.0 220.0 0 //By the university
- OR LOCATE_CAR_2D escort_truck 124.4 -111.2 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 124.4 -111.2 16.0 colombian_3
- SET_CHAR_HEADING colombian_3 85.0
- GIVE_WEAPON_TO_CHAR colombian_3 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_3 TRUE
- CHAR_SET_IDLE colombian_3
- SET_CHAR_PERSONALITY colombian_3 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_3 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_3 TRUE
- colombian_3_flag = 1
- ENDIF
- ENDIF
- IF colombian_3_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player 124.4 -111.2 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck 124.4 -111.2 220.0 220.0 0
- DELETE_CHAR colombian_3
- colombian_3_flag = 0
- ENDIF
- ENDIF
- IF colombian_3_flag = 1
- IF IS_CHAR_DEAD colombian_3
- colombian_3_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_3 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_3 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF colombian_4_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player 8.65 -262.74 220.0 220.0 0 //On the Stadium steps
- OR LOCATE_CAR_2D escort_truck 8.65 -262.74 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 8.65 -262.74 16.0 colombian_4
- SET_CHAR_HEADING colombian_4 163.0
- GIVE_WEAPON_TO_CHAR colombian_4 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_4 TRUE
- CHAR_SET_IDLE colombian_4
- SET_CHAR_PERSONALITY colombian_4 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_4 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_4 TRUE
- colombian_4_flag = 1
- ENDIF
- ENDIF
- IF colombian_4_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player 8.65 -262.74 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck 8.65 -262.74 220.0 220.0 0
- DELETE_CHAR colombian_4
- colombian_4_flag = 0
- ENDIF
- ENDIF
- IF colombian_4_flag = 1
- IF IS_CHAR_DEAD colombian_4
- colombian_4_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_4 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_4 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF colombian_5_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player 287.5946 17.6184 220.0 220.0 0 // On entrance to tunnel commercial
- OR LOCATE_CAR_2D escort_truck 287.5946 17.6184 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 287.5946 17.6184 19.0714 colombian_5
- SET_CHAR_HEADING colombian_5 0.0
- GIVE_WEAPON_TO_CHAR colombian_5 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_5 TRUE
- CHAR_SET_IDLE colombian_5
- SET_CHAR_PERSONALITY colombian_5 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_5 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_5 TRUE
- colombian_5_flag = 1
- ENDIF
- ENDIF
- IF colombian_5_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player 287.5946 17.6184 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck 287.5946 17.6184 220.0 220.0 0
- DELETE_CHAR colombian_5
- colombian_5_flag = 0
- ENDIF
- ENDIF
- IF colombian_5_flag = 1
- IF IS_CHAR_DEAD colombian_5
- colombian_5_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_5 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_5 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF colombian_6_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player 537.7727 119.5505 220.0 220.0 0 // In tunnel at first junction
- OR LOCATE_CAR_2D escort_truck 537.7727 119.5505 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 537.7727 119.5505 -20.3699 colombian_6
- SET_CHAR_HEADING colombian_6 238.1071
- GIVE_WEAPON_TO_CHAR colombian_6 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_6 TRUE
- CHAR_SET_IDLE colombian_6
- SET_CHAR_PERSONALITY colombian_6 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_6 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_6 TRUE
- colombian_6_flag = 1
- ENDIF
- ENDIF
- IF colombian_6_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player 537.7727 119.5505 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck 537.7727 119.5505 220.0 220.0 0
- DELETE_CHAR colombian_6
- colombian_6_flag = 0
- ENDIF
- ENDIF
- IF colombian_6_flag = 1
- IF IS_CHAR_DEAD colombian_6
- colombian_6_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_6 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_6 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF escort_truck_flag > 4
- IF colombian_7_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player -632.9545 -499.5869 220.0 220.0 0 // On top of the exit tunnel by airport
- OR LOCATE_CAR_2D escort_truck -632.9545 -499.5869 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A -632.9545 -499.5869 22.3742 colombian_7
- SET_CHAR_HEADING colombian_7 15.2319
- GIVE_WEAPON_TO_CHAR colombian_7 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_7 TRUE
- CHAR_SET_IDLE colombian_7
- SET_CHAR_PERSONALITY colombian_7 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_7 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_7 TRUE
- colombian_7_flag = 1
- ENDIF
- ENDIF
- ENDIF
- IF colombian_7_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player -632.9545 -499.5869 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck -632.9545 -499.5869 220.0 220.0 0
- DELETE_CHAR colombian_7
- colombian_7_flag = 0
- ENDIF
- ENDIF
- IF colombian_7_flag = 1
- IF IS_CHAR_DEAD colombian_7
- colombian_7_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_7 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_7 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF colombian_8_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player -982.5755 -115.7109 220.0 220.0 0 // By the warehouse
- OR LOCATE_CAR_2D escort_truck -982.5755 -115.7109 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A -982.5755 -115.7109 33.0045 colombian_8
- SET_CHAR_HEADING colombian_8 234.9669
- GIVE_WEAPON_TO_CHAR colombian_8 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_8 TRUE
- CHAR_SET_IDLE colombian_8
- SET_CHAR_PERSONALITY colombian_8 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_8 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_8 TRUE
- colombian_8_flag = 1
- ENDIF
- ENDIF
- IF colombian_8_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player -982.5755 -115.7109 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck -982.5755 -115.7109 220.0 220.0 0
- DELETE_CHAR colombian_8
- colombian_8_flag = 0
- ENDIF
- ENDIF
- IF colombian_8_flag = 1
- IF IS_CHAR_DEAD colombian_8
- colombian_8_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_8 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_8 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF colombian_9_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player -967.8587 -103.2732 220.0 220.0 0 // By the warehouse
- OR LOCATE_CAR_2D escort_truck -967.8587 -103.2732 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A -967.8587 -103.2732 34.2468 colombian_9
- SET_CHAR_HEADING colombian_9 110.3819
- GIVE_WEAPON_TO_CHAR colombian_9 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_9 TRUE
- CHAR_SET_IDLE colombian_9
- SET_CHAR_PERSONALITY colombian_9 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_9 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_9 TRUE
- colombian_9_flag = 1
- ENDIF
- ENDIF
- IF colombian_9_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player -967.8587 -103.2732 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck -967.8587 -103.2732 220.0 220.0 0
- DELETE_CHAR colombian_9
- colombian_9_flag = 0
- ENDIF
- ENDIF
- IF colombian_9_flag = 1
- IF IS_CHAR_DEAD colombian_9
- colombian_9_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_9 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_9 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF escort_truck_flag > 4
- IF colombian_10_flag = 0
- IF LOCATE_PLAYER_ANY_MEANS_2D player -655.9044 -405.6324 220.0 220.0 0 // On central reservation by airport
- OR LOCATE_CAR_2D escort_truck -655.9044 -405.6324 220.0 220.0 0
- CREATE_CHAR PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A -655.9044 -405.6324 17.8121 colombian_10
- SET_CHAR_HEADING colombian_10 234.7831
- GIVE_WEAPON_TO_CHAR colombian_10 WEAPONTYPE_CHAINGUN 9999
- SET_CHAR_ONLY_DAMAGED_BY_PLAYER colombian_10 TRUE
- CHAR_SET_IDLE colombian_10
- SET_CHAR_PERSONALITY colombian_10 PEDSTAT_TOUGH_GUY
- SET_CHAR_THREAT_SEARCH colombian_10 THREAT_PLAYER1
- SET_CHAR_STAY_IN_SAME_PLACE colombian_10 TRUE
- colombian_10_flag = 1
- ENDIF
- ENDIF
- ENDIF
- IF colombian_10_flag = 1
- IF NOT LOCATE_PLAYER_ANY_MEANS_2D player -655.9044 -405.6324 220.0 220.0 0
- OR NOT LOCATE_CAR_2D escort_truck -655.9044 -405.6324 220.0 220.0 0
- DELETE_CHAR colombian_10
- colombian_10_flag = 0
- ENDIF
- ENDIF
- IF colombian_10_flag = 1
- IF IS_CHAR_DEAD colombian_10
- colombian_10_flag = 2
- ELSE
- IF LOCATE_CHAR_ANY_MEANS_CAR_2D colombian_10 escort_truck 40.0 40.0 0
- SET_CHAR_OBJ_DESTROY_CAR colombian_10 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ////////
- IF car1_attacking_flag = 0
- IF LOCATE_CAR_2D escort_truck 41.0 -1070.0 40.0 40.0 0
- IF NOT IS_POINT_ON_SCREEN 122.0 -1099.0 26.0 4.0
- CREATE_CAR CAR_COLUMB 122.0 -1099.0 26.0 columbian_humvee1
- SET_CAR_HEADING columbian_humvee1 65.0
- ELSE
- CREATE_CAR CAR_COLUMB -50.0 -1021.0 26.0 columbian_humvee1
- SET_CAR_HEADING columbian_humvee1 240.0
- ENDIF
- SET_CAR_STAYS_IN_CURRENT_LEVEL columbian_humvee1 FALSE
- CREATE_CHAR_INSIDE_CAR columbian_humvee1 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A columbian_driver_1
- CREATE_CHAR_AS_PASSENGER columbian_humvee1 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 0 columbian_hitman_1
- CREATE_CHAR_AS_PASSENGER columbian_humvee1 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 1 columbian_hitman_3
- CREATE_CHAR_AS_PASSENGER columbian_humvee1 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 2 columbian_hitman_5
- SET_CAR_CRUISE_SPEED columbian_humvee1 40.0
- SET_CAR_HEALTH columbian_humvee1 650
- SET_CAR_DRIVING_STYLE columbian_humvee1 2
- SET_CAR_DRIVING_STYLE escort_truck 2
- SET_CAR_CRUISE_SPEED escort_truck 25.0
- CAR_SET_IDLE columbian_humvee1
- SET_CAR_BLOCK_CAR columbian_humvee1 escort_truck
- car1_attacking_flag = 1
- ENDIF
- ENDIF
- IF car1_attacking_flag > 0
- IF IS_CAR_DEAD columbian_humvee1
- car1_attacking_flag = -100
- ELSE
- IF NOT IS_CHAR_DEAD columbian_driver_1
- IF NOT IS_CHAR_IN_CAR columbian_driver_1 columbian_humvee1
- GIVE_WEAPON_TO_CHAR columbian_driver_1 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_driver_1 escort_truck
- ENDIF
- ENDIF
- IF IS_PLAYER_IN_CAR player columbian_humvee1
- IF NOT IS_CHAR_DEAD columbian_hitman_1
- GIVE_WEAPON_TO_CHAR columbian_hitman_1 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_1 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_3
- GIVE_WEAPON_TO_CHAR columbian_hitman_3 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_3 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_5
- GIVE_WEAPON_TO_CHAR columbian_hitman_5 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_5 player
- ENDIF
- ENDIF
- IF IS_CAR_UPSIDEDOWN columbian_humvee1
- AND IS_CAR_STOPPED columbian_humvee1
- IF NOT IS_CHAR_DEAD columbian_driver_1
- GIVE_WEAPON_TO_CHAR columbian_driver_1 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_driver_1 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_1
- GIVE_WEAPON_TO_CHAR columbian_hitman_1 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_1 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_3
- GIVE_WEAPON_TO_CHAR columbian_hitman_3 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_3 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_5
- GIVE_WEAPON_TO_CHAR columbian_hitman_5 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_5 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ENDIF
- IF car1_attacking_flag = 1
- IF NOT IS_CHAR_DEAD columbian_hitman_1
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee1 columbian_humvee1_speed
- IF columbian_humvee1_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_1 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_1 columbian_humvee1
- SET_CHAR_RUNNING columbian_hitman_1 TRUE
- car1_attacking_flag = 2
- ENDIF
- ENDIF
- ELSE
- car1_attacking_flag = 2
- ENDIF
- ENDIF
- IF car1_attacking_flag = 2
- IF NOT IS_CHAR_DEAD columbian_hitman_1
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_1
- GIVE_WEAPON_TO_CHAR columbian_hitman_1 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_1 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee1 40.0
- SET_CAR_BLOCK_CAR columbian_humvee1 escort_truck
- car1_attacking_flag = 3
- ENDIF
- ELSE
- car1_attacking_flag = 3
- ENDIF
- ENDIF
- IF car1_attacking_flag = 3
- IF NOT IS_CHAR_DEAD columbian_hitman_3
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee1 columbian_humvee1_speed
- IF columbian_humvee1_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_3 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_3 columbian_humvee1
- SET_CHAR_RUNNING columbian_hitman_3 TRUE
- car1_attacking_flag = 4
- ENDIF
- ENDIF
- ELSE
- car1_attacking_flag = 4
- ENDIF
- ENDIF
- IF car1_attacking_flag = 4
- IF NOT IS_CHAR_DEAD columbian_hitman_3
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_3
- GIVE_WEAPON_TO_CHAR columbian_hitman_3 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_3 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee1 40.0
- SET_CAR_BLOCK_CAR columbian_humvee1 escort_truck
- car1_attacking_flag = 5
- ENDIF
- ELSE
- car1_attacking_flag = 5
- ENDIF
- ENDIF
- IF car1_attacking_flag = 5
- IF NOT IS_CHAR_DEAD columbian_hitman_5
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee1 columbian_humvee1_speed
- IF columbian_humvee1_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_5 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_5 columbian_humvee1
- SET_CHAR_RUNNING columbian_hitman_5 TRUE
- car1_attacking_flag = 6
- ENDIF
- ENDIF
- ELSE
- car1_attacking_flag = 6
- ENDIF
- ENDIF
- IF car1_attacking_flag = 6
- IF NOT IS_CHAR_DEAD columbian_hitman_5
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_5
- GIVE_WEAPON_TO_CHAR columbian_hitman_5 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_5 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee1 40.0
- SET_CAR_BLOCK_CAR columbian_humvee1 escort_truck
- car1_attacking_flag = 7
- ENDIF
- ELSE
- car1_attacking_flag = 7
- ENDIF
- ENDIF
- IF car1_attacking_flag = 7
- SET_CAR_CRUISE_SPEED columbian_humvee1 40.0
- SET_CAR_RAM_CAR columbian_humvee1 escort_truck
- car1_attacking_flag = 8
- ENDIF
- ////////////////////////////////////
- IF car2_attacking_flag = 0
- IF LOCATE_CAR_2D escort_truck 2.0 -405.0 40.0 40.0 0
- IF NOT IS_POINT_ON_SCREEN -86.0 -409.0 16.0 4.0
- CREATE_CAR CAR_COLUMB -86.0 -409.0 16.0 columbian_humvee2
- SET_CAR_HEADING columbian_humvee2 270.0
- ELSE
- CREATE_CAR CAR_COLUMB -100.0 -409.0 16.0 columbian_humvee2
- SET_CAR_HEADING columbian_humvee2 90.0
- ENDIF
- SET_CAR_STAYS_IN_CURRENT_LEVEL columbian_humvee2 FALSE
- CREATE_CHAR_INSIDE_CAR columbian_humvee2 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A columbian_driver_2
- CREATE_CHAR_AS_PASSENGER columbian_humvee2 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 0 columbian_hitman_2
- CREATE_CHAR_AS_PASSENGER columbian_humvee2 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 1 columbian_hitman_4
- CREATE_CHAR_AS_PASSENGER columbian_humvee2 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 2 columbian_hitman_6
- SET_CAR_CRUISE_SPEED columbian_humvee2 40.0
- SET_CAR_DRIVING_STYLE columbian_humvee2 2
- SET_CAR_HEALTH columbian_humvee2 650
- CAR_SET_IDLE columbian_humvee2
- SET_CAR_BLOCK_CAR columbian_humvee2 escort_truck
- car2_attacking_flag = 1
- ENDIF
- ENDIF
- IF car2_attacking_flag > 0
- IF IS_CAR_DEAD columbian_humvee2
- car2_attacking_flag = -100
- ELSE
- IF NOT IS_CHAR_DEAD columbian_driver_2
- IF NOT IS_CHAR_IN_CAR columbian_driver_2 columbian_humvee2
- GIVE_WEAPON_TO_CHAR columbian_driver_2 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_driver_2 escort_truck
- ENDIF
- ENDIF
- IF IS_PLAYER_IN_CAR player columbian_humvee2
- IF NOT IS_CHAR_DEAD columbian_hitman_2
- GIVE_WEAPON_TO_CHAR columbian_hitman_2 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_2 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_4
- GIVE_WEAPON_TO_CHAR columbian_hitman_4 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_4 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_6
- GIVE_WEAPON_TO_CHAR columbian_hitman_6 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_6 player
- ENDIF
- ENDIF
- IF IS_CAR_UPSIDEDOWN columbian_humvee2
- AND IS_CAR_STOPPED columbian_humvee2
- IF NOT IS_CHAR_DEAD columbian_driver_2
- GIVE_WEAPON_TO_CHAR columbian_driver_2 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_driver_2 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_2
- GIVE_WEAPON_TO_CHAR columbian_hitman_2 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_2 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_4
- GIVE_WEAPON_TO_CHAR columbian_hitman_4 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_4 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_6
- GIVE_WEAPON_TO_CHAR columbian_hitman_6 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_6 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ENDIF
- IF car2_attacking_flag = 1
- IF NOT IS_CHAR_DEAD columbian_hitman_2
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee2 columbian_humvee2_speed
- IF columbian_humvee2_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_2 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_2 columbian_humvee2
- SET_CHAR_RUNNING columbian_hitman_2 TRUE
- car2_attacking_flag = 2
- ENDIF
- ENDIF
- ELSE
- car2_attacking_flag = 2
- ENDIF
- ENDIF
- IF car2_attacking_flag = 2
- IF NOT IS_CHAR_DEAD columbian_hitman_2
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_2
- GIVE_WEAPON_TO_CHAR columbian_hitman_2 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_2 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee2 40.0
- SET_CAR_BLOCK_CAR columbian_humvee2 escort_truck
- car2_attacking_flag = 3
- ENDIF
- ELSE
- car2_attacking_flag = 3
- ENDIF
- ENDIF
- IF car2_attacking_flag = 3
- IF NOT IS_CHAR_DEAD columbian_hitman_4
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee2 columbian_humvee2_speed
- IF columbian_humvee2_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_4 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_4 columbian_humvee2
- SET_CHAR_RUNNING columbian_hitman_4 TRUE
- car2_attacking_flag = 4
- ENDIF
- ENDIF
- ELSE
- car2_attacking_flag = 4
- ENDIF
- ENDIF
- IF car2_attacking_flag = 4
- IF NOT IS_CHAR_DEAD columbian_hitman_4
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_4
- GIVE_WEAPON_TO_CHAR columbian_hitman_4 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_4 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee2 40.0
- SET_CAR_BLOCK_CAR columbian_humvee2 escort_truck
- car2_attacking_flag = 5
- ENDIF
- ELSE
- car2_attacking_flag = 5
- ENDIF
- ENDIF
- IF car2_attacking_flag = 5
- IF NOT IS_CHAR_DEAD columbian_hitman_6
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee2 columbian_humvee2_speed
- IF columbian_humvee2_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_6 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_6 columbian_humvee2
- SET_CHAR_RUNNING columbian_hitman_6 TRUE
- car2_attacking_flag = 6
- ENDIF
- ENDIF
- ELSE
- car2_attacking_flag = 6
- ENDIF
- ENDIF
- IF car2_attacking_flag = 6
- IF NOT IS_CHAR_DEAD columbian_hitman_6
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_6
- GIVE_WEAPON_TO_CHAR columbian_hitman_6 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_6 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee2 40.0
- SET_CAR_BLOCK_CAR columbian_humvee2 escort_truck
- car2_attacking_flag = 7
- ENDIF
- ELSE
- car2_attacking_flag = 7
- ENDIF
- ENDIF
- IF car2_attacking_flag = 7
- SET_CAR_CRUISE_SPEED columbian_humvee2 40.0
- SET_CAR_RAM_CAR columbian_humvee2 escort_truck
- car2_attacking_flag = 8
- ENDIF
- ////////////////////////////////////
- IF escort_truck_flag > 4
- IF car3_attacking_flag = 0
- IF LOCATE_CAR_2D escort_truck -645.8259 -435.9940 40.0 40.0 0
- IF NOT IS_POINT_ON_SCREEN -823.6705 -435.0647 10.0779 4.0
- CREATE_CAR CAR_COLUMB -823.6705 -435.0647 10.0779 columbian_humvee3
- SET_CAR_HEADING columbian_humvee3 272.1213
- ELSE
- CREATE_CAR CAR_COLUMB -735.5045 -577.3362 7.6714 columbian_humvee3
- SET_CAR_HEADING columbian_humvee3 7.8079
- ENDIF
- SET_CAR_STAYS_IN_CURRENT_LEVEL columbian_humvee3 FALSE
- CREATE_CHAR_INSIDE_CAR columbian_humvee3 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A columbian_driver_3
- CREATE_CHAR_AS_PASSENGER columbian_humvee3 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 0 columbian_hitman_7
- CREATE_CHAR_AS_PASSENGER columbian_humvee3 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 1 columbian_hitman_8
- CREATE_CHAR_AS_PASSENGER columbian_humvee3 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 2 columbian_hitman_9
- SET_CAR_CRUISE_SPEED columbian_humvee3 40.0
- SET_CAR_HEALTH columbian_humvee3 650
- SET_CAR_DRIVING_STYLE columbian_humvee3 2
- CAR_SET_IDLE columbian_humvee3
- SET_CAR_BLOCK_CAR columbian_humvee3 escort_truck
- car3_attacking_flag = 1
- ENDIF
- ENDIF
- ENDIF
- IF car3_attacking_flag > 0
- IF IS_CAR_DEAD columbian_humvee3
- car3_attacking_flag = -100
- ELSE
- IF NOT IS_CHAR_DEAD columbian_driver_3
- IF NOT IS_CHAR_IN_CAR columbian_driver_3 columbian_humvee3
- GIVE_WEAPON_TO_CHAR columbian_driver_3 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_driver_3 escort_truck
- ENDIF
- ENDIF
- IF IS_PLAYER_IN_CAR player columbian_humvee3
- IF NOT IS_CHAR_DEAD columbian_hitman_7
- GIVE_WEAPON_TO_CHAR columbian_hitman_7 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_7 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_8
- GIVE_WEAPON_TO_CHAR columbian_hitman_8 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_8 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_9
- GIVE_WEAPON_TO_CHAR columbian_hitman_9 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_9 player
- ENDIF
- ENDIF
- IF IS_CAR_UPSIDEDOWN columbian_humvee3
- AND IS_CAR_STOPPED columbian_humvee3
- IF NOT IS_CHAR_DEAD columbian_driver_3
- GIVE_WEAPON_TO_CHAR columbian_driver_3 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_driver_3 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_7
- GIVE_WEAPON_TO_CHAR columbian_hitman_7 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_7 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_8
- GIVE_WEAPON_TO_CHAR columbian_hitman_8 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_8 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_9
- GIVE_WEAPON_TO_CHAR columbian_hitman_9 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_9 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ENDIF
- IF car3_attacking_flag = 1
- IF NOT IS_CHAR_DEAD columbian_hitman_7
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee3 columbian_humvee3_speed
- IF columbian_humvee3_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_7 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_7 columbian_humvee3
- SET_CHAR_RUNNING columbian_hitman_7 TRUE
- car3_attacking_flag = 2
- ENDIF
- ENDIF
- ELSE
- car3_attacking_flag = 2
- ENDIF
- ENDIF
- IF car3_attacking_flag = 2
- IF NOT IS_CHAR_DEAD columbian_hitman_7
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_7
- GIVE_WEAPON_TO_CHAR columbian_hitman_7 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_7 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee3 40.0
- SET_CAR_BLOCK_CAR columbian_humvee3 escort_truck
- car3_attacking_flag = 3
- ENDIF
- ELSE
- car3_attacking_flag = 3
- ENDIF
- ENDIF
- IF car3_attacking_flag = 3
- IF NOT IS_CHAR_DEAD columbian_hitman_8
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee3 columbian_humvee3_speed
- IF columbian_humvee3_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_8 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_8 columbian_humvee3
- SET_CHAR_RUNNING columbian_hitman_8 TRUE
- car3_attacking_flag = 4
- ENDIF
- ENDIF
- ELSE
- car3_attacking_flag = 4
- ENDIF
- ENDIF
- IF car3_attacking_flag = 4
- IF NOT IS_CHAR_DEAD columbian_hitman_8
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_8
- GIVE_WEAPON_TO_CHAR columbian_hitman_8 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_8 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee3 40.0
- SET_CAR_BLOCK_CAR columbian_humvee3 escort_truck
- car3_attacking_flag = 5
- ENDIF
- ELSE
- car3_attacking_flag = 5
- ENDIF
- ENDIF
- IF car3_attacking_flag = 5
- IF NOT IS_CHAR_DEAD columbian_hitman_9
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee3 columbian_humvee3_speed
- IF columbian_humvee3_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_9 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_9 columbian_humvee3
- SET_CHAR_RUNNING columbian_hitman_9 TRUE
- car3_attacking_flag = 6
- ENDIF
- ENDIF
- ELSE
- car3_attacking_flag = 6
- ENDIF
- ENDIF
- IF car3_attacking_flag = 6
- IF NOT IS_CHAR_DEAD columbian_hitman_9
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_9
- GIVE_WEAPON_TO_CHAR columbian_hitman_9 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_9 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee3 40.0
- SET_CAR_BLOCK_CAR columbian_humvee3 escort_truck
- car3_attacking_flag = 7
- ENDIF
- ELSE
- car3_attacking_flag = 7
- ENDIF
- ENDIF
- IF car3_attacking_flag = 7
- SET_CAR_CRUISE_SPEED columbian_humvee3 40.0
- SET_CAR_RAM_CAR columbian_humvee3 escort_truck
- car3_attacking_flag = 8
- ENDIF
- ////////
- IF car4_attacking_flag = 0
- IF LOCATE_CAR_2D escort_truck -645.8259 -435.9940 40.0 40.0 0
- IF NOT IS_POINT_ON_SCREEN -1017.6605 -226.1589 37.9967 4.0
- CREATE_CAR CAR_COLUMB -1017.6605 -226.1589 37.9967 columbian_humvee4
- SET_CAR_HEADING columbian_humvee4 284.9633
- ELSE
- CREATE_CAR CAR_COLUMB -878.8591 -229.1282 28.1703 columbian_humvee4
- SET_CAR_HEADING columbian_humvee4 84.5748
- ENDIF
- SET_CAR_STAYS_IN_CURRENT_LEVEL columbian_humvee4 FALSE
- CREATE_CHAR_INSIDE_CAR columbian_humvee4 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A columbian_driver_4
- CREATE_CHAR_AS_PASSENGER columbian_humvee4 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 0 columbian_hitman_10
- CREATE_CHAR_AS_PASSENGER columbian_humvee4 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 1 columbian_hitman_11
- CREATE_CHAR_AS_PASSENGER columbian_humvee4 PEDTYPE_GANG_COLOMBIAN PED_GANG_COLOMBIAN_A 2 columbian_hitman_12
- SET_CAR_CRUISE_SPEED columbian_humvee4 40.0
- SET_CAR_HEALTH columbian_humvee4 650
- SET_CAR_DRIVING_STYLE columbian_humvee4 2
- CAR_SET_IDLE columbian_humvee4
- SET_CAR_BLOCK_CAR columbian_humvee4 escort_truck
- car4_attacking_flag = 1
- ENDIF
- ENDIF
- IF car4_attacking_flag > 0
- IF IS_CAR_DEAD columbian_humvee4
- car4_attacking_flag = -100
- ELSE
- IF NOT IS_CHAR_DEAD columbian_driver_4
- IF NOT IS_CHAR_IN_CAR columbian_driver_4 columbian_humvee4
- GIVE_WEAPON_TO_CHAR columbian_driver_4 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_driver_4 escort_truck
- ENDIF
- ENDIF
- IF IS_PLAYER_IN_CAR player columbian_humvee4
- IF NOT IS_CHAR_DEAD columbian_hitman_10
- GIVE_WEAPON_TO_CHAR columbian_hitman_10 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_10 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_11
- GIVE_WEAPON_TO_CHAR columbian_hitman_11 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_11 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_12
- GIVE_WEAPON_TO_CHAR columbian_hitman_12 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_KILL_PLAYER_ON_FOOT columbian_hitman_12 player
- ENDIF
- ENDIF
- IF IS_CAR_UPSIDEDOWN columbian_humvee4
- AND IS_CAR_STOPPED columbian_humvee4
- IF NOT IS_CHAR_DEAD columbian_driver_4
- GIVE_WEAPON_TO_CHAR columbian_driver_4 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_driver_4 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_10
- GIVE_WEAPON_TO_CHAR columbian_hitman_10 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_10 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_11
- GIVE_WEAPON_TO_CHAR columbian_hitman_11 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_11 escort_truck
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_12
- GIVE_WEAPON_TO_CHAR columbian_hitman_12 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_12 escort_truck
- ENDIF
- ENDIF
- ENDIF
- ENDIF
- IF car4_attacking_flag = 1
- IF NOT IS_CHAR_DEAD columbian_hitman_10
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee4 columbian_humvee4_speed
- IF columbian_humvee4_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_10 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_10 columbian_humvee4
- SET_CHAR_RUNNING columbian_hitman_10 TRUE
- car4_attacking_flag = 2
- ENDIF
- ENDIF
- ELSE
- car4_attacking_flag = 2
- ENDIF
- ENDIF
- IF car4_attacking_flag = 2
- IF NOT IS_CHAR_DEAD columbian_hitman_10
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_10
- GIVE_WEAPON_TO_CHAR columbian_hitman_10 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_10 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee4 40.0
- SET_CAR_BLOCK_CAR columbian_humvee4 escort_truck
- car4_attacking_flag = 3
- ENDIF
- ELSE
- car4_attacking_flag = 3
- ENDIF
- ENDIF
- IF car4_attacking_flag = 3
- IF NOT IS_CHAR_DEAD columbian_hitman_11
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee4 columbian_humvee4_speed
- IF columbian_humvee4_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_11 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_11 columbian_humvee4
- SET_CHAR_RUNNING columbian_hitman_11 TRUE
- car4_attacking_flag = 4
- ENDIF
- ENDIF
- ELSE
- car4_attacking_flag = 4
- ENDIF
- ENDIF
- IF car4_attacking_flag = 4
- IF NOT IS_CHAR_DEAD columbian_hitman_11
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_11
- GIVE_WEAPON_TO_CHAR columbian_hitman_11 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_11 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee4 40.0
- SET_CAR_BLOCK_CAR columbian_humvee4 escort_truck
- car4_attacking_flag = 5
- ENDIF
- ELSE
- car4_attacking_flag = 5
- ENDIF
- ENDIF
- IF car4_attacking_flag = 5
- IF NOT IS_CHAR_DEAD columbian_hitman_12
- GET_CAR_SPEED escort_truck escort_truck_speed
- GET_CAR_SPEED columbian_humvee4 columbian_humvee4_speed
- IF columbian_humvee4_speed < 10.0
- AND escort_truck_speed < 4.0
- IF LOCATE_CHAR_IN_CAR_CAR_2D columbian_hitman_12 escort_truck 10.0 10.0 0
- SET_CHAR_OBJ_LEAVE_CAR columbian_hitman_12 columbian_humvee4
- SET_CHAR_RUNNING columbian_hitman_12 TRUE
- car4_attacking_flag = 6
- ENDIF
- ENDIF
- ELSE
- car4_attacking_flag = 6
- ENDIF
- ENDIF
- IF car4_attacking_flag = 6
- IF NOT IS_CHAR_DEAD columbian_hitman_12
- IF NOT IS_CHAR_IN_ANY_CAR columbian_hitman_12
- GIVE_WEAPON_TO_CHAR columbian_hitman_12 WEAPONTYPE_CHAINGUN 999
- SET_CHAR_OBJ_DESTROY_CAR columbian_hitman_12 escort_truck
- SET_CAR_CRUISE_SPEED columbian_humvee4 40.0
- SET_CAR_BLOCK_CAR columbian_humvee4 escort_truck
- car4_attacking_flag = 7
- ENDIF
- ELSE
- car4_attacking_flag = 7
- ENDIF
- ENDIF
- IF car4_attacking_flag = 7
- SET_CAR_CRUISE_SPEED columbian_humvee4 40.0
- SET_CAR_RAM_CAR columbian_humvee4 escort_truck
- car4_attacking_flag = 8
- ENDIF
- ////////////////////////////////////
- ELSE
- MARK_CAR_AS_NO_LONGER_NEEDED columbian_humvee1
- MARK_CAR_AS_NO_LONGER_NEEDED columbian_humvee2
- MARK_CAR_AS_NO_LONGER_NEEDED columbian_humvee3
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_driver_1
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_driver_2
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_driver_3
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_1
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_2
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_3
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_4
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_5
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_6
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_7
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_8
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_9
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_1
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_2
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_3
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_4
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_5
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_6
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_7
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_8
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_9
- MARK_CHAR_AS_NO_LONGER_NEEDED colombian_10
- ENDIF
- ENDWHILE
- GOTO mission_love5_passed
- // Mission love 5 failed
- mission_love5_failed:
- PRINT_BIG M_FAIL 2000 1
- RETURN
- // mission love 5 passed
- mission_love5_passed:
- flag_love_mission5_passed = 1
- PRINT_WITH_NUMBER_BIG M_PASS 40000 2000 1
- ADD_SCORE player 40000
- CLEAR_WANTED_LEVEL player
- PLAY_MISSION_PASSED_TUNE 1
- REGISTER_MISSION_PASSED LOVE5
- PLAYER_MADE_PROGRESS 1
- START_NEW_SCRIPT love_mission6_loop
- RETURN
- // mission cleanup
- mission_cleanup_love5:
- flag_player_on_mission = 0
- flag_player_on_love_mission = 0
- IF NOT HAS_PICKUP_BEEN_COLLECTED tank_weapon
- REMOVE_PICKUP tank_weapon
- ENDIF
- CLEAR_ONSCREEN_COUNTER escort_truck_health
- MARK_MODEL_AS_NO_LONGER_NEEDED CAR_SECURICAR
- MARK_MODEL_AS_NO_LONGER_NEEDED CAR_COLUMB
- MARK_MODEL_AS_NO_LONGER_NEEDED PED_GANG_COLOMBIAN_A
- UNLOAD_SPECIAL_CHARACTER 2
- UNLOAD_SPECIAL_CHARACTER 3
- SET_CAR_DENSITY_MULTIPLIER 1.0
- REMOVE_BLIP escort_truck_blip
- MISSION_HAS_FINISHED
- RETURN
- call_off_the_attackers:
- IF NOT IS_CAR_DEAD columbian_humvee1
- CAR_WANDER_RANDOMLY columbian_humvee1
- ENDIF
- IF NOT IS_CAR_DEAD columbian_humvee2
- CAR_WANDER_RANDOMLY columbian_humvee2
- ENDIF
- IF NOT IS_CAR_DEAD columbian_humvee3
- CAR_WANDER_RANDOMLY columbian_humvee3
- ENDIF
- IF NOT IS_CAR_DEAD columbian_humvee4
- CAR_WANDER_RANDOMLY columbian_humvee4
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_1
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_1 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_2
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_2 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_3
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_3 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_4
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_4 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_5
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_5 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_6
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_6 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_7
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_7 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_8
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_8 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_9
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_9 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_10
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_10 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_11
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_11 player
- ENDIF
- IF NOT IS_CHAR_DEAD columbian_hitman_12
- SET_CHAR_OBJ_KILL_PLAYER_ANY_MEANS columbian_hitman_12 player
- ENDIF
- MARK_CAR_AS_NO_LONGER_NEEDED columbian_humvee1
- MARK_CAR_AS_NO_LONGER_NEEDED columbian_humvee2
- MARK_CAR_AS_NO_LONGER_NEEDED columbian_humvee3
- MARK_CAR_AS_NO_LONGER_NEEDED columbian_humvee4
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_1
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_2
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_3
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_4
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_5
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_6
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_7
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_8
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_9
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_10
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_11
- MARK_CHAR_AS_NO_LONGER_NEEDED columbian_hitman_12
- car1_attacking_flag = -100
- car2_attacking_flag = -100
- car3_attacking_flag = -100
- car4_attacking_flag = -100
- RETURN
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