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Urik_Kane

RMM@hybridbuttons

Jan 24th, 2014
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  1. "Resource/UI/MainMenu.res"
  2. {
  3. "MainMenu"
  4. {
  5. "ControlName" "Frame"
  6. "fieldName" "MainMenu"
  7. "xpos" "0"
  8. "ypos" "0"
  9. "wide" "f0"
  10. "tall" "f0"
  11. "autoResize" "0"
  12. "pinCorner" "0"
  13. "visible" "1"
  14. "enabled" "1"
  15. "tabPosition" "0"
  16. "PaintBackgroundType" "0"
  17. }
  18.  
  19. "BtnGameModes"
  20. {
  21. "ControlName" "GameModes"
  22. "fieldName" "BtnGameModes"
  23.  
  24. "tabPosition" "1"
  25. "navUp" "BtnBlogPost" [$X360]
  26. "navUp" "PnlQuickJoin" [$WIN32]
  27. "navDown" "BtnChangeGamers" [$X360]
  28. "navDown" "BtnStatsAndAchievements" [$WIN32]
  29.  
  30. "xpos" "0"
  31. "ypos" "35"
  32.  
  33. // needed to push the game modes carousel behind the other main menu buttons
  34. // that overlap into the carousel rect (which needs be oversized due to flyouts)
  35. // and would not get mouse hittests
  36. "zpos" -10 [$WIN32]
  37.  
  38. "borderimage" "vgui/menu_mode_border"
  39.  
  40. "leftarrow" "vgui/arrow_left"
  41. "rightarrow" "vgui/arrow_right"
  42. "arrowwidth" 21
  43. "arrowheight" 21
  44. "arrowoffsety" -3
  45. "rightarrowoffsetx" 7 [$WIN32]
  46.  
  47. // main pic, vertically centered
  48. "picoffsetx" 100
  49. "picwidth" 153
  50. "picheight" 153
  51.  
  52. // menu text, underneath pic
  53. "menutitlex" 100
  54. "menutitley" 16
  55. // the 360 doesn't clip text, these can be more exact to the fat main menu button
  56. "menutitlewide" 180 [$X360 && (!$GERMAN && !$FRENCH && !$POLISH)]
  57. "menutitlewide" 230 [$X360 && ($GERMAN || $FRENCH)]
  58. "menutitlewide" 240 [$X360 && $POLISH]
  59. // the pc clips text, these need to be wider for the hint, but then use wideatopen to foreshorten the flyout
  60. "menutitlewide" 500 [$WIN32]
  61. "wideatopen" 180 [$WIN32 && (!$GERMAN && !$FRENCH && !$POLISH)]
  62. "wideatopen" 230 [$WIN32 && ($GERMAN || $FRENCH)]
  63. "wideatopen" 240 [$WIN32 && $POLISH]
  64. "menutitletall" 80
  65.  
  66. // small pics, vertically centered, to the right of the main pic
  67. "subpics" 5 [$X360WIDE || $WIN32WIDE]
  68. "subpics" 3 [!($X360WIDE || $WIN32WIDE)]
  69. "subpicgap" 6 // between pics
  70. "subpicoffsetx" 20 [$X360]
  71. "subpicoffsetx" 50 [$WIN32]
  72. "subpicoffsety" -10
  73. "subpicwidth" 94 //default 86
  74. "subpicheight" 86
  75. "subpicnamefont" "Default"
  76. "hidelabels" "1" [!$ENGLISH]
  77.  
  78. "mode" [!$X360GUEST]
  79. {
  80. "id" "BtnCoOp"
  81. "name" "#L4D360UI_ModeCaps_COOP"
  82. "image" "vgui/menu_mode_campaign"
  83. "command" "FlmCampaignFlyout"
  84. "menutitle" "#L4D360UI_MainMenu_CoOp"
  85. "menuhint" "#L4D360UI_MainMenu_CoOp_Tip"
  86. }
  87.  
  88. "mode" [!$X360GUEST]
  89. {
  90. "id" "BtnPlayChallenge"
  91. "name" "#L4D360UI_ModeCaps_CHALLENGE"
  92. "image" "vgui/menu_mode_mutation"
  93. "command" "PlayChallenge"
  94. "menutitle" "#L4D360UI_MainMenu_PlayChallenge"
  95. "menuhint" " "
  96. "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
  97. "custommode" "1" // mutation
  98. "enabled" "0" [$DEMO]
  99. }
  100.  
  101. "mode" [!$X360GUEST]
  102. {
  103. "id" "BtnCusMutations"
  104. "name" "CUS MUTATIONS"
  105. "image" "vgui/menu_mode_biohazard"
  106. "command" "FlmCusMutationsFlyout"
  107. "menutitle" "CUSTOM MUTATIONS"
  108. "menuhint" "Select a Mutation category from the list."
  109. }
  110.  
  111. "mode" [!$X360GUEST]
  112. {
  113. "id" "BtnZSL"
  114. "name" " ZSL"
  115. "image" "vgui/menu_mode_ZSL"
  116. "command" "FlmZSLFlyout"
  117. "menutitle" "HEAD2HEAD - COMPETITIVE CAMPAIGN"
  118. "menuhint" "Enter the Zombie Sports League and defeat your friends!"
  119. }
  120.  
  121. "mode" [!$X360GUEST]
  122. {
  123. "id" "BtnPlayRealism"
  124. "name" "#L4D360UI_ModeCaps_REALISM"
  125. "image" "vgui/menu_mode_realism"
  126. "command" "FlmRealismFlyout"
  127. "menutitle" "#L4D360UI_MainMenu_Realism"
  128. "menuhint" "#L4D360UI_MainMenu_Realism_Tip"
  129. "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
  130. "enabled" "0" [$DEMO]
  131. }
  132.  
  133. "mode" [!$X360GUEST]
  134. {
  135. "id" "BtnVersus"
  136. "name" "#L4D360UI_ModeCaps_VERSUS"
  137. "image" "vgui/menu_mode_versus"
  138. "command" "VersusSoftLock"
  139. "menutitle" "#L4D360UI_MainMenu_Versus"
  140. "menuhint" "#L4D360UI_MainMenu_Versus_Tip"
  141. "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
  142. "enabled" "0" [$DEMO]
  143. }
  144.  
  145. "mode" [!$X360GUEST]
  146. {
  147. "id" "BtnRealismVersus"
  148. "name" "#L4D360UI_ModeCaps_mutation12_short"
  149. "image" "vgui/menu_mode_realismversus"
  150. "command" "FlmRealismVersusFlyout"
  151. "menutitle" "#L4D360UI_ModeCaps_mutation12"
  152. "menuhint" "#L4D360UI_MainMenu_PlayChallenge_Tip_mutation12"
  153. "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
  154. "enabled" "0" [$DEMO]
  155. }
  156.  
  157. "mode" [!$X360GUEST]
  158. {
  159. "id" "BtnSurvival"
  160. "name" "#L4D360UI_ModeCaps_SURVIVAL"
  161. "image" "vgui/menu_mode_survival"
  162. "command" "SurvivalCheck"
  163. "menutitle" "#L4D360UI_MainMenu_Survival"
  164. "menuhint" "#L4D360UI_MainMenu_Survival_Tip"
  165. "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
  166. "enabled" "0" [$DEMO]
  167. }
  168.  
  169. "mode" [!$X360GUEST]
  170. {
  171. "id" "BtnScavenge"
  172. "name" "#L4D360UI_ModeCaps_SCAVENGE"
  173. "image" "vgui/menu_mode_scavenge"
  174. "command" "ScavengeCheck"
  175. "menutitle" "#L4D360UI_MainMenu_Scavenge"
  176. "menuhint" "#L4D360UI_MainMenu_Scavenge_Tip"
  177. "menuhintdisabled" "#L4D360UI_MainMenu_DemoVersion" [$DEMO]
  178. "enabled" "0" [$DEMO]
  179. }
  180.  
  181. "mode" [!$X360SPLITSCREEN]
  182. {
  183. "id" "BtnPlaySolo"
  184. "name" "#L4D360UI_ModeCaps_offline_SP"
  185. "image" "vgui/menu_mode_singleplayer"
  186. "command" "SoloPlay"
  187. "menutitle" "#L4D360UI_MainMenu_PlaySolo"
  188. "menuhint" "#L4D360UI_MainMenu_PlaySolo_Tip"
  189. }
  190. "mode" [$X360SPLITSCREEN]
  191. {
  192. "id" "BtnPlaySolo"
  193. "name" "#L4D360UI_ModeCaps_offline_SS"
  194. "image" "vgui/menu_mode_offline_coop"
  195. "command" "SoloPlay"
  196. "menutitle" "#L4D360UI_MainMenu_PlaySplitscreen"
  197. "menuhint" "#L4D360UI_MainMenu_OfflineCoOp_Tip"
  198. }
  199. }
  200.  
  201. // Custom Flyouts Buttons Start
  202. // Rayman start
  203. "BtnCustomMutations"
  204. {
  205. "ControlName" "L4D360HybridButton"
  206. "FieldName" "BtnCustomMutations"
  207. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  208. "ypos" "203"//flyouts ypos
  209. "wide" "0"//flyouts width
  210. "tall" "20"
  211. "visible" "0"
  212. "enabled" "1"
  213. "labeltext" ""
  214. "tooltiptext" ""
  215. "style" "MainMenuButton"
  216. "command" "FlmCustomMutationsFlyout"
  217. }
  218. "BtnSVSMutations"
  219. {
  220. "ControlName" "L4D360HybridButton"
  221. "FieldName" "BtnSVSMutations"
  222. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  223. "ypos" "203"//flyouts ypos
  224. "wide" "0"//flyouts width
  225. "tall" "20"
  226. "visible" "0"
  227. "enabled" "1"
  228. "labeltext" ""
  229. "tooltiptext" ""
  230. "style" "MainMenuButton"
  231. "command" "FlmSVSMutationsFlyout"
  232. }
  233. "BtnCustomMutations1"
  234. {
  235. "ControlName" "L4D360HybridButton"
  236. "FieldName" "BtnCustomMutations1"
  237. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  238. "ypos" "203"//flyouts ypos
  239. "wide" "0"//flyouts width
  240. "tall" "20"
  241. "visible" "0"
  242. "enabled" "1"
  243. "labeltext" ""
  244. "tooltiptext" ""
  245. "style" "MainMenuButton"
  246. "command" "FlmCustomMutations1Flyout"
  247. }
  248. "BtnCustomMutations2"
  249. {
  250. "ControlName" "L4D360HybridButton"
  251. "FieldName" "BtnCustomMutations2"
  252. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  253. "ypos" "203"//flyouts ypos
  254. "wide" "0"//flyouts width
  255. "tall" "20"
  256. "visible" "0"
  257. "enabled" "1"
  258. "labeltext" ""
  259. "tooltiptext" ""
  260. "style" "MainMenuButton"
  261. "command" "FlmCustomMutations2Flyout"
  262. }
  263. "BtnCustomMutations3"
  264. {
  265. "ControlName" "L4D360HybridButton"
  266. "FieldName" "BtnCustomMutations3"
  267. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  268. "ypos" "203"//flyouts ypos
  269. "wide" "0"//flyouts width
  270. "tall" "20"
  271. "visible" "0"
  272. "enabled" "1"
  273. "labeltext" ""
  274. "tooltiptext" ""
  275. "style" "MainMenuButton"
  276. "command" "FlmCustomMutations3Flyout"
  277. }
  278. "BtnUncommonMutations"
  279. {
  280. "ControlName" "L4D360HybridButton"
  281. "FieldName" "BtnUncommonMutations"
  282. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  283. "ypos" "203"//flyouts ypos
  284. "wide" "0"//flyouts width
  285. "tall" "20"
  286. "visible" "0"
  287. "enabled" "1"
  288. "labeltext" ""
  289. "tooltiptext" ""
  290. "style" "MainMenuButton"
  291. "command" "FlmUncommonMutationsFlyout"
  292. }
  293. "BtnAntiSpecialSquadMutations"
  294. {
  295. "ControlName" "L4D360HybridButton"
  296. "FieldName" "BtnAntiSpecialSquadMutations"
  297. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  298. "ypos" "203"//flyouts ypos
  299. "wide" "0"//flyouts width
  300. "tall" "20"
  301. "visible" "0"
  302. "enabled" "1"
  303. "labeltext" ""
  304. "tooltiptext" ""
  305. "style" "MainMenuButton"
  306. "command" "FlmAntiSpecialSquadMutationsFlyout"
  307. }
  308. "BtnDeathClockMutations"
  309. {
  310. "ControlName" "L4D360HybridButton"
  311. "FieldName" "BtnDeathClockMutations"
  312. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  313. "ypos" "203"//flyouts ypos
  314. "wide" "0"//flyouts width
  315. "tall" "20"
  316. "visible" "0"
  317. "enabled" "1"
  318. "labeltext" ""
  319. "tooltiptext" ""
  320. "style" "MainMenuButton"
  321. "command" "FlmDeathClockMutationsFlyout"
  322. }
  323. "BtnGunGameMutations"
  324. {
  325. "ControlName" "L4D360HybridButton"
  326. "FieldName" "BtnGunGameMutations"
  327. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  328. "ypos" "203"//flyouts ypos
  329. "wide" "0"//flyouts width
  330. "tall" "20"
  331. "visible" "0"
  332. "enabled" "1"
  333. "labeltext" ""
  334. "tooltiptext" ""
  335. "style" "MainMenuButton"
  336. "command" "FlmGunGameMutationsFlyout"
  337. }
  338. "BtnVersusTrainingMutations"
  339. {
  340. "ControlName" "L4D360HybridButton"
  341. "FieldName" "BtnVersusTrainingMutations"
  342. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  343. "ypos" "203"//flyouts ypos
  344. "wide" "0"//flyouts width
  345. "tall" "20"
  346. "visible" "0"
  347. "enabled" "1"
  348. "labeltext" ""
  349. "tooltiptext" ""
  350. "style" "MainMenuButton"
  351. "command" "FlmVersusTrainingMutationsFlyout"
  352. }
  353. "BtnVersusMutations"
  354. {
  355. "ControlName" "L4D360HybridButton"
  356. "FieldName" "BtnVersusMutations"
  357. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  358. "ypos" "203"//flyouts ypos
  359. "wide" "0"//flyouts width
  360. "tall" "20"
  361. "visible" "0"
  362. "enabled" "1"
  363. "labeltext" ""
  364. "tooltiptext" ""
  365. "style" "MainMenuButton"
  366. "command" "FlmVersusMutationsFlyout"
  367. }
  368. "BtnSurvivalMutations"
  369. {
  370. "ControlName" "L4D360HybridButton"
  371. "FieldName" "BtnSurvivalMutations"
  372. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  373. "ypos" "203"//flyouts ypos
  374. "wide" "0"//flyouts width
  375. "tall" "20"
  376. "visible" "0"
  377. "enabled" "1"
  378. "labeltext" ""
  379. "tooltiptext" ""
  380. "style" "MainMenuButton"
  381. "command" "FlmSurvivalMutationsFlyout"
  382. }
  383. "BtnScavengeMutations"
  384. {
  385. "ControlName" "L4D360HybridButton"
  386. "FieldName" "BtnScavengeMutations"
  387. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  388. "ypos" "203"//flyouts ypos
  389. "wide" "0"//flyouts width
  390. "tall" "20"
  391. "visible" "0"
  392. "enabled" "1"
  393. "labeltext" ""
  394. "tooltiptext" ""
  395. "style" "MainMenuButton"
  396. "command" "FlmScavengeMutationsFlyout"
  397. }
  398. "BtnClassicMutations"
  399. {
  400. "ControlName" "L4D360HybridButton"
  401. "FieldName" "BtnClassicMutations"
  402. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  403. "ypos" "203"//flyouts ypos
  404. "wide" "0"//flyouts width
  405. "tall" "20"
  406. "visible" "0"
  407. "enabled" "1"
  408. "labeltext" ""
  409. "tooltiptext" ""
  410. "style" "MainMenuButton"
  411. "command" "FlmClassicMutationsFlyout"
  412. }
  413. "BtnRealismMutations"
  414. {
  415. "ControlName" "L4D360HybridButton"
  416. "FieldName" "BtnRealismMutations"
  417. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  418. "ypos" "203"//flyouts ypos
  419. "wide" "0"//flyouts width
  420. "tall" "20"
  421. "visible" "0"
  422. "enabled" "1"
  423. "labeltext" ""
  424. "tooltiptext" ""
  425. "style" "MainMenuButton"
  426. "command" "FlmRealismMutationsFlyout"
  427. }
  428. "BtnSoloMutations"
  429. {
  430. "ControlName" "L4D360HybridButton"
  431. "FieldName" "BtnSoloMutations"
  432. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  433. "ypos" "203"//flyouts ypos
  434. "wide" "0"//flyouts width
  435. "tall" "20"
  436. "visible" "0"
  437. "enabled" "1"
  438. "labeltext" ""
  439. "tooltiptext" ""
  440. "style" "MainMenuButton"
  441. "command" "FlmSoloMutationsFlyout"
  442. }
  443. "Btn2PMutations"
  444. {
  445. "ControlName" "L4D360HybridButton"
  446. "FieldName" "Btn2PMutations"
  447. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  448. "ypos" "203"//flyouts ypos
  449. "wide" "0"//flyouts width
  450. "tall" "20"
  451. "visible" "0"
  452. "enabled" "1"
  453. "labeltext" ""
  454. "tooltiptext" ""
  455. "style" "MainMenuButton"
  456. "command" "Flm2PMutationsFlyout"
  457. }
  458. "BtnZSLWeekly"
  459. {
  460. "ControlName" "L4D360HybridButton"
  461. "FieldName" "BtnZSLWeekly"
  462. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  463. "ypos" "203"//flyouts ypos
  464. "wide" "0"//flyouts width
  465. "tall" "20"
  466. "visible" "0"
  467. "enabled" "1"
  468. "labeltext" ""
  469. "tooltiptext" ""
  470. "style" "MainMenuButton"
  471. "command" "FlmZSLWeeklyFlyout"
  472. }
  473. "BtnZSLSurvival"
  474. {
  475. "ControlName" "L4D360HybridButton"
  476. "FieldName" "BtnZSLSurvival"
  477. "xpos" "280"//flyouts xpos. This has to be adjusted to match gamemodes' initial flyouts xpos, which depend on "wideatopen" setting
  478. "ypos" "203"//flyouts ypos
  479. "wide" "0"//flyouts width
  480. "tall" "20"
  481. "visible" "0"
  482. "enabled" "1"
  483. "labeltext" ""
  484. "tooltiptext" ""
  485. "style" "MainMenuButton"
  486. "command" "FlmZSLSurvivalFlyout"
  487. }
  488. //Rayman End
  489. // Custom Flyouts Buttons End
  490.  
  491. "BtnChangeGamers"
  492. {
  493. "ControlName" "L4D360HybridButton"
  494. "fieldName" "BtnChangeGamers"
  495. "xpos" "100"
  496. "ypos" "255"
  497. "wide" "180"
  498. "tall" "20"
  499. "autoResize" "1"
  500. "pinCorner" "0"
  501. "visible" "0" [!$X360GUEST]
  502. "enabled" "0" [!$X360GUEST]
  503. "visible" "1" [$X360GUEST]
  504. "enabled" "1" [$X360GUEST]
  505. "tabPosition" "0"
  506. "navUp" "BtnGameModes"
  507. "navDown" "BtnStatsAndAchievements"
  508. "labelText" "#L4D360UI_MainMenu_SignIn"
  509. "tooltiptext" "#L4D360UI_MainMenu_ChangeGamers_Tip"
  510. "style" "MainMenuButton"
  511. "command" "ChangeGamers"
  512. "ActivationType" "1"
  513. }
  514.  
  515. "BtnStatsAndAchievements"
  516. {
  517. "ControlName" "L4D360HybridButton"
  518. "fieldName" "BtnStatsAndAchievements"
  519. "xpos" "100"
  520. "ypos" "255"
  521. "wide" "180"
  522. "tall" "20"
  523. "autoResize" "1"
  524. "pinCorner" "0"
  525. "visible" "0" [$X360GUEST]
  526. "enabled" "0" [$X360GUEST]
  527. "visible" "1" [!$X360GUEST]
  528. "enabled" "1" [!$X360GUEST]
  529. "tabPosition" "0"
  530. "navUp" "BtnChangeGamers"
  531. "navDown" "BtnOptions"
  532. "labelText" "#L4D360UI_MainMenu_StatsAndAchievements"
  533. "tooltiptext" "#L4D360UI_MainMenu_StatsAndAchievements_Tip" [$X360]
  534. "tooltiptext" "#L4D360UI_MainMenu_PCStatsAndAchievements_Tip" [$WIN32]
  535. "style" "MainMenuButton"
  536. "command" "StatsAndAchievements"
  537. "ActivationType" "1"
  538. "EnableCondition" "Never" [$DEMO]
  539. }
  540.  
  541. "BtnOptions"
  542. {
  543. "ControlName" "L4D360HybridButton"
  544. "fieldName" "BtnOptions"
  545. "xpos" "100"
  546. "ypos" "275"
  547. "wide" "180"
  548. "tall" "20"
  549. "autoResize" "1"
  550. "pinCorner" "0"
  551. "visible" "1"
  552. "enabled" "1"
  553. "tabPosition" "0"
  554. "navUp" "BtnStatsAndAchievements"
  555. "navDown" "BtnAddons"
  556. "labelText" "#L4D360UI_MainMenu_Options"
  557. "tooltiptext" "#L4D360UI_MainMenu_Options_Tip"
  558. "style" "MainMenuButton"
  559. "command" "FlmOptionsFlyout" [!$X360GUEST]
  560. "command" "FlmOptionsGuestFlyout" [$X360GUEST]
  561. "ActivationType" "1"
  562. }
  563.  
  564. "IconAddons"
  565. {
  566. "ControlName" "ImagePanel"
  567. "fieldName" "IconAddons"
  568. "xpos" "75"
  569. "ypos" "295"
  570. "wide" "20"
  571. "tall" "20"
  572. "scaleImage" "1"
  573. "pinCorner" "0"
  574. "visible" "0"
  575. "enabled" "1"
  576. "tabPosition" "0"
  577. "image" "common/l4d_spinner"
  578. "frame" "0"
  579. "scaleImage" "1"
  580. }
  581.  
  582. "BtnAddons"
  583. {
  584. "ControlName" "L4D360HybridButton"
  585. "fieldName" "BtnAddons"
  586. "xpos" "100"
  587. "ypos" "295"
  588. "wide" "180"
  589. "tall" "20"
  590. "autoResize" "1"
  591. "pinCorner" "0"
  592. "visible" "1"
  593. "enabled" "1"
  594. "tabPosition" "0"
  595. "navUp" "BtnOptions"
  596. "navDown" "BtnExtras"
  597. "labelText" "#L4D360UI_Extras_Addons"
  598. "tooltiptext" "#L4D360UI_Extras_Addons_Tip"
  599. "style" "MainMenuButton"
  600. "command" "Addons" [!$X360GUEST]
  601. "command" "Addons" [$X360GUEST]
  602. "ActivationType" "1"
  603. }
  604.  
  605. "BtnExtras"
  606. {
  607. "ControlName" "L4D360HybridButton"
  608. "fieldName" "BtnExtras"
  609. "xpos" "100"
  610. "ypos" "315"
  611. "wide" "180"
  612. "tall" "20"
  613. "autoResize" "1"
  614. "pinCorner" "0"
  615. "visible" "1"
  616. "enabled" "1"
  617. "tabPosition" "0"
  618. "navUp" "BtnAddons"
  619. "navDown" "BtnBlogPost"
  620. "labelText" "#L4D360UI_MainMenu_Extras"
  621. "tooltiptext" "#L4D360UI_MainMenu_Extras_Tip"
  622. "style" "MainMenuButton"
  623. "command" "FlmExtrasFlyoutCheck"
  624. "ActivationType" "1"
  625. "EnableCondition" "Never" [$DEMO]
  626. }
  627.  
  628. "IconBlogPost"
  629. {
  630. "ControlName" "ImagePanel"
  631. "fieldName" "IconBlogPost"
  632. "xpos" "75"
  633. "ypos" "335"
  634. "wide" "20"
  635. "tall" "20"
  636. "scaleImage" "1"
  637. "pinCorner" "0"
  638. "visible" "1"
  639. "enabled" "1"
  640. "tabPosition" "0"
  641. "image" "rssfeed"
  642. "frame" "0"
  643. "scaleImage" "1"
  644. }
  645.  
  646. "BtnBlogPost"
  647. {
  648. "ControlName" "L4D360HybridButton"
  649. "fieldName" "BtnBlogPost"
  650. "xpos" "100"
  651. "ypos" "335"
  652. "wide" "180"
  653. "tall" "20"
  654. "autoResize" "1"
  655. "pinCorner" "0"
  656. "visible" "0"
  657. "enabled" "1"
  658. "tabPosition" "0"
  659. "navUp" "BtnExtras"
  660. "navDown" "BtnQuit" [$WIN32]
  661. "navDown" "BtnGameModes" [$X360]
  662. "labelText" "#L4D360UI_MainMenu_BlogPost"
  663. "tooltiptext" ""
  664. "style" "MainMenuButton"
  665. "command" "ShowBlogPost"
  666. "ActivationType" "1"
  667. "EnableCondition" "Never" [$DEMO]
  668. }
  669.  
  670. "BtnQuit"
  671. {
  672. "ControlName" "L4D360HybridButton"
  673. "fieldName" "BtnQuit"
  674. "xpos" "100"
  675. "ypos" "355"
  676. "wide" "180"
  677. "tall" "20"
  678. "autoResize" "1"
  679. "pinCorner" "0"
  680. "visible" "0" [$X360]
  681. "visible" "1" [$WIN32]
  682. "enabled" "1"
  683. "tabPosition" "0"
  684. "navUp" "BtnBlogPost"
  685. "navDown" "PnlQuickJoin"
  686. "labelText" "#L4D360UI_MainMenu_Quit"
  687. "tooltiptext" "#L4D360UI_MainMenu_Quit_Tip"
  688. "style" "MainMenuButton"
  689. "command" "QuitGame"
  690. "ActivationType" "1"
  691. }
  692.  
  693. "FlmCampaignFlyout"
  694. {
  695. "ControlName" "FlyoutMenu"
  696. "fieldName" "FlmCampaignFlyout"
  697. "visible" "0"
  698. "wide" "0"
  699. "tall" "0"
  700. "zpos" "3"
  701. "InitialFocus" "BtnQuickMatch"
  702. "ResourceFile" "resource/UI/L4D360UI/CampaignFlyout.res"
  703. }
  704.  
  705. "FlmRealismFlyout"
  706. {
  707. "ControlName" "FlyoutMenu"
  708. "fieldName" "FlmRealismFlyout"
  709. "visible" "0"
  710. "wide" "0"
  711. "tall" "0"
  712. "zpos" "3"
  713. "InitialFocus" "BtnQuickMatch"
  714. "ResourceFile" "resource/UI/L4D360UI/RealismFlyout.res"
  715. }
  716.  
  717. "FlmSurvivalFlyout"
  718. {
  719. "ControlName" "FlyoutMenu"
  720. "fieldName" "FlmSurvivalFlyout"
  721. "visible" "0"
  722. "wide" "0"
  723. "tall" "0"
  724. "zpos" "3"
  725. "InitialFocus" "BtnQuickMatch"
  726. "ResourceFile" "resource/UI/L4D360UI/SurvivalFlyout.res"
  727. }
  728.  
  729. "FlmScavengeFlyout"
  730. {
  731. "ControlName" "FlyoutMenu"
  732. "fieldName" "FlmScavengeFlyout"
  733. "visible" "0"
  734. "wide" "0"
  735. "tall" "0"
  736. "zpos" "3"
  737. "InitialFocus" "BtnQuickMatch"
  738. "ResourceFile" "resource/UI/L4D360UI/ScavengeFlyout.res"
  739. }
  740.  
  741. "FlmVersusFlyout"
  742. {
  743. "ControlName" "FlyoutMenu"
  744. "fieldName" "FlmVersusFlyout"
  745. "visible" "0"
  746. "wide" "0"
  747. "tall" "0"
  748. "zpos" "3"
  749. "InitialFocus" "BtnQuickMatch"
  750. "ResourceFile" "resource/UI/L4D360UI/VersusFlyout.res"
  751. }
  752.  
  753. "FlmRealismVersusFlyout"
  754. {
  755. "ControlName" "FlyoutMenu"
  756. "fieldName" "FlmRealismVersusFlyout"
  757. "visible" "0"
  758. "wide" "0"
  759. "tall" "0"
  760. "zpos" "3"
  761. "InitialFocus" "BtnQuickMatch"
  762. "ResourceFile" "resource/UI/L4D360UI/RealismVersusFlyout.res"
  763. }
  764.  
  765. "FlmMutationCategories"
  766. {
  767. "ControlName" "FlyoutMenu"
  768. "fieldName" "FlmMutationCategories"
  769. "visible" "0"
  770. "wide" "0"
  771. "tall" "0"
  772. "zpos" "3"
  773. "InitialFocus" "BtnQuickMatch"
  774. "ResourceFile" "resource/UI/L4D360UI/MutationCategoriesFlyout.res"
  775. }
  776.  
  777. "FlmMutationSolo"
  778. {
  779. "ControlName" "FlyoutMenu"
  780. "fieldName" "FlmMutationSolo"
  781. "visible" "0"
  782. "wide" "0"
  783. "tall" "0"
  784. "zpos" "3"
  785. "InitialFocus" "BtnQuickMatch"
  786. "ResourceFile" "resource/UI/L4D360UI/MutationSoloFlyout.res"
  787. }
  788.  
  789. "FlmMutationCoop"
  790. {
  791. "ControlName" "FlyoutMenu"
  792. "fieldName" "FlmMutationCoop"
  793. "visible" "0"
  794. "wide" "0"
  795. "tall" "0"
  796. "zpos" "3"
  797. "InitialFocus" "BtnQuickMatch"
  798. "ResourceFile" "resource/UI/L4D360UI/MutationCoopFlyout.res"
  799. }
  800.  
  801. "FlmMutationVersus"
  802. {
  803. "ControlName" "FlyoutMenu"
  804. "fieldName" "FlmMutationVersus"
  805. "visible" "0"
  806. "wide" "0"
  807. "tall" "0"
  808. "zpos" "3"
  809. "InitialFocus" "BtnQuickMatch"
  810. "ResourceFile" "resource/UI/L4D360UI/MutationVersusFlyout.res"
  811. }
  812.  
  813. "FlmChallengeFlyout1"
  814. {
  815. "ControlName" "FlyoutMenu"
  816. "fieldName" "FlmChallengeFlyout1"
  817. "visible" "0"
  818. "wide" "0"
  819. "tall" "0"
  820. "zpos" "3"
  821. "InitialFocus" "BtnQuickMatch"
  822. "ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge1.res"
  823. }
  824.  
  825. "FlmChallengeFlyout4"
  826. {
  827. "ControlName" "FlyoutMenu"
  828. "fieldName" "FlmChallengeFlyout4"
  829. "visible" "0"
  830. "wide" "0"
  831. "tall" "0"
  832. "zpos" "3"
  833. "InitialFocus" "BtnQuickMatch"
  834. "ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge4.res"
  835. }
  836.  
  837. "FlmChallengeFlyout8"
  838. {
  839. "ControlName" "FlyoutMenu"
  840. "fieldName" "FlmChallengeFlyout8"
  841. "visible" "0"
  842. "wide" "0"
  843. "tall" "0"
  844. "zpos" "3"
  845. "InitialFocus" "BtnQuickMatch"
  846. "ResourceFile" "resource/UI/L4D360UI/mainmenu_flyout_challenge8.res"
  847. }
  848.  
  849. "FlmCusMutationsFlyout"
  850. {
  851. "ControlName" "FlyoutMenu"
  852. "fieldName" "FlmCusMutationsFlyout"
  853. "visible" "0"
  854. "wide" "0"
  855. "tall" "0"
  856. "zpos" "3"
  857. "InitialFocus" "BtnMutationList1"
  858. "ResourceFile" "resource/UI/L4D360UI/CustomMutationsFlyout.res"
  859. }
  860.  
  861. "FlmCustomMutationsFlyout"
  862. {
  863. "ControlName" "FlyoutMenu"
  864. "fieldName" "FlmCustomMutationsFlyout"
  865. "visible" "0"
  866. "wide" "0"
  867. "tall" "0"
  868. "zpos" "3"
  869. "InitialFocus" "BtnPlayMutation1"
  870. "ResourceFile" "resource/UI/L4D360UI/CustomMutationsFlyout.res"
  871. }
  872.  
  873. "FlmSVSMutationsFlyout"
  874. {
  875. "ControlName" "FlyoutMenu"
  876. "fieldName" "FlmSVSMutationsFlyout"
  877. "visible" "0"
  878. "wide" "0"
  879. "tall" "0"
  880. "zpos" "3"
  881. "InitialFocus" "BtnPlayMutation1"
  882. "ResourceFile" "resource/UI/L4D360UI/SVSMutationsFlyout.res"
  883. }
  884.  
  885. "FlmCustomMutations1Flyout"
  886. {
  887. "ControlName" "FlyoutMenu"
  888. "fieldName" "FlmCustomMutations1Flyout"
  889. "visible" "0"
  890. "wide" "0"
  891. "tall" "0"
  892. "zpos" "3"
  893. "InitialFocus" "BtnPlayMutation1"
  894. "ResourceFile" "resource/UI/L4D360UI/CustomMutations1Flyout.res"
  895. }
  896.  
  897. "FlmCustomMutations2Flyout"
  898. {
  899. "ControlName" "FlyoutMenu"
  900. "fieldName" "FlmCustomMutations2Flyout"
  901. "visible" "0"
  902. "wide" "0"
  903. "tall" "0"
  904. "zpos" "3"
  905. "InitialFocus" "BtnPlayMutation1"
  906. "ResourceFile" "resource/UI/L4D360UI/CustomMutations2Flyout.res"
  907. }
  908.  
  909. "FlmCustomMutations3Flyout"
  910. {
  911. "ControlName" "FlyoutMenu"
  912. "fieldName" "FlmCustomMutations3Flyout"
  913. "visible" "0"
  914. "wide" "0"
  915. "tall" "0"
  916. "zpos" "3"
  917. "InitialFocus" "BtnPlayMutation1"
  918. "ResourceFile" "resource/UI/L4D360UI/CustomMutations3Flyout.res"
  919. }
  920.  
  921. "FlmUncommonMutationsFlyout"
  922. {
  923. "ControlName" "FlyoutMenu"
  924. "fieldName" "FlmUncommonMutationsFlyout"
  925. "visible" "0"
  926. "wide" "0"
  927. "tall" "0"
  928. "zpos" "3"
  929. "InitialFocus" "BtnPlayMutation1"
  930. "ResourceFile" "resource/UI/L4D360UI/UncommonMutationsFlyout.res"
  931. }
  932.  
  933. "FlmAntiSpecialSquadMutationsFlyout"
  934. {
  935. "ControlName" "FlyoutMenu"
  936. "fieldName" "FlmAntiSpecialSquadMutationsFlyout"
  937. "visible" "0"
  938. "wide" "0"
  939. "tall" "0"
  940. "zpos" "3"
  941. "InitialFocus" "BtnPlayMutation1"
  942. "ResourceFile" "resource/UI/L4D360UI/AntiSpecialSquadMutationsFlyout.res"
  943. }
  944.  
  945. "FlmDeathClockMutationsFlyout"
  946. {
  947. "ControlName" "FlyoutMenu"
  948. "fieldName" "FlmDeathClockMutationsFlyout"
  949. "visible" "0"
  950. "wide" "0"
  951. "tall" "0"
  952. "zpos" "3"
  953. "InitialFocus" "BtnPlayMutation1"
  954. "ResourceFile" "resource/UI/L4D360UI/DeathClockMutationsFlyout.res"
  955. }
  956.  
  957. "FlmGunGameMutationsFlyout"
  958. {
  959. "ControlName" "FlyoutMenu"
  960. "fieldName" "FlmGunGameMutationsFlyout"
  961. "visible" "0"
  962. "wide" "0"
  963. "tall" "0"
  964. "zpos" "3"
  965. "InitialFocus" "BtnPlayMutation1"
  966. "ResourceFile" "resource/UI/L4D360UI/GunGameMutationsFlyout.res"
  967. }
  968.  
  969. "FlmSurvivalMutationsFlyout"
  970. {
  971. "ControlName" "FlyoutMenu"
  972. "fieldName" "FlmSurvivalMutationsFlyout"
  973. "visible" "0"
  974. "wide" "0"
  975. "tall" "0"
  976. "zpos" "3"
  977. "InitialFocus" "BtnPlayMutation1"
  978. "ResourceFile" "resource/UI/L4D360UI/SurvivalMutationsFlyout.res"
  979. }
  980.  
  981. "FlmScavengeMutationsFlyout"
  982. {
  983. "ControlName" "FlyoutMenu"
  984. "fieldName" "FlmScavengeMutationsFlyout"
  985. "visible" "0"
  986. "wide" "0"
  987. "tall" "0"
  988. "zpos" "3"
  989. "InitialFocus" "BtnPlayMutation1"
  990. "ResourceFile" "resource/UI/L4D360UI/ScavengeMutationsFlyout.res"
  991. }
  992.  
  993. "FlmVersusTrainingMutationsFlyout"
  994. {
  995. "ControlName" "FlyoutMenu"
  996. "fieldName" "FlmVersusTrainingMutationsFlyout"
  997. "visible" "0"
  998. "wide" "0"
  999. "tall" "0"
  1000. "zpos" "3"
  1001. "InitialFocus" "BtnPlayMutation1"
  1002. "ResourceFile" "resource/UI/L4D360UI/VersusTrainingMutationsFlyout.res"
  1003. }
  1004.  
  1005. "FlmVersusMutationsFlyout"
  1006. {
  1007. "ControlName" "FlyoutMenu"
  1008. "fieldName" "FlmVersusMutationsFlyout"
  1009. "visible" "0"
  1010. "wide" "0"
  1011. "tall" "0"
  1012. "zpos" "3"
  1013. "InitialFocus" "BtnPlayMutation1"
  1014. "ResourceFile" "resource/UI/L4D360UI/VersusMutationsFlyout.res"
  1015. }
  1016.  
  1017. "FlmClassicMutationsFlyout"
  1018. {
  1019. "ControlName" "FlyoutMenu"
  1020. "fieldName" "FlmClassicMutationsFlyout"
  1021. "visible" "0"
  1022. "wide" "0"
  1023. "tall" "0"
  1024. "zpos" "3"
  1025. "InitialFocus" "BtnPlayMutation1"
  1026. "ResourceFile" "resource/UI/L4D360UI/ClassicMutationsFlyout.res"
  1027. }
  1028.  
  1029. "FlmRealismMutationsFlyout"
  1030. {
  1031. "ControlName" "FlyoutMenu"
  1032. "fieldName" "FlmRealismMutationsFlyout"
  1033. "visible" "0"
  1034. "wide" "0"
  1035. "tall" "0"
  1036. "zpos" "3"
  1037. "InitialFocus" "BtnPlayMutation1"
  1038. "ResourceFile" "resource/UI/L4D360UI/RealismMutationsFlyout.res"
  1039. }
  1040.  
  1041. "FlmSoloMutationsFlyout"
  1042. {
  1043. "ControlName" "FlyoutMenu"
  1044. "fieldName" "FlmSoloMutationsFlyout"
  1045. "visible" "0"
  1046. "wide" "0"
  1047. "tall" "0"
  1048. "zpos" "3"
  1049. "InitialFocus" "BtnPlaySoloMutation1"
  1050. "ResourceFile" "resource/UI/L4D360UI/SoloMutationsFlyout.res"
  1051. }
  1052.  
  1053. "Flm2PMutationsFlyout"
  1054. {
  1055. "ControlName" "FlyoutMenu"
  1056. "fieldName" "Flm2PMutationsFlyout"
  1057. "visible" "0"
  1058. "wide" "0"
  1059. "tall" "0"
  1060. "zpos" "3"
  1061. "InitialFocus" "BtnPlayMutation1"
  1062. "ResourceFile" "resource/UI/L4D360UI/2PMutationsFlyout.res"
  1063. }
  1064.  
  1065. "FlmZSLFlyout"
  1066. {
  1067. "ControlName" "FlyoutMenu"
  1068. "fieldName" "FlmZSLFlyout"
  1069. "visible" "0"
  1070. "wide" "0"
  1071. "tall" "0"
  1072. "zpos" "3"
  1073. "InitialFocus" "BtnMutationList1"
  1074. "ResourceFile" "resource/UI/L4D360UI/ZSLFlyout.res"
  1075. }
  1076.  
  1077. "FlmZSLWeeklyFlyout"
  1078. {
  1079. "ControlName" "FlyoutMenu"
  1080. "fieldName" "FlmZSLWeeklyFlyout"
  1081. "visible" "0"
  1082. "wide" "0"
  1083. "tall" "0"
  1084. "zpos" "3"
  1085. "InitialFocus" "BtnPlayMutation1"
  1086. "ResourceFile" "resource/UI/L4D360UI/ZSLWeeklyFlyout.res"
  1087. }
  1088.  
  1089. "FlmZSLSurvivalFlyout"
  1090. {
  1091. "ControlName" "FlyoutMenu"
  1092. "fieldName" "FlmZSLSurvivalFlyout"
  1093. "visible" "0"
  1094. "wide" "0"
  1095. "tall" "0"
  1096. "zpos" "3"
  1097. "InitialFocus" "BtnPlayMutation1"
  1098. "ResourceFile" "resource/UI/L4D360UI/ZSLSurvivalFlyout.res"
  1099. }
  1100.  
  1101. "FlmOptionsFlyout"
  1102. {
  1103. "ControlName" "FlyoutMenu"
  1104. "fieldName" "FlmOptionsFlyout"
  1105. "visible" "0"
  1106. "wide" "0"
  1107. "tall" "0"
  1108. "zpos" "3"
  1109. "InitialFocus" "BtnAudioVideo" [$X360]
  1110. "InitialFocus" "BtnVideo" [$WIN32]
  1111. "ResourceFile" "resource/UI/L4D360UI/OptionsFlyout.res"
  1112. }
  1113.  
  1114. "FlmOptionsGuestFlyout"
  1115. {
  1116. "ControlName" "FlyoutMenu"
  1117. "fieldName" "FlmOptionsGuestFlyout"
  1118. "visible" "0"
  1119. "wide" "0"
  1120. "tall" "0"
  1121. "zpos" "3"
  1122. "InitialFocus" "BtnAudioVideo"
  1123. "ResourceFile" "resource/UI/L4D360UI/OptionsGuestFlyout.res"
  1124. }
  1125.  
  1126. "FlmExtrasFlyout_Simple"
  1127. {
  1128. "ControlName" "FlyoutMenu"
  1129. "fieldName" "FlmExtrasFlyout_Simple"
  1130. "visible" "0"
  1131. "wide" "0"
  1132. "tall" "0"
  1133. "zpos" "3"
  1134. "InitialFocus" "BtnCommentary"
  1135. "ResourceFile" "resource/UI/L4D360UI/ExtrasFlyout.res"
  1136. }
  1137.  
  1138. "FlmExtrasFlyout_Live"
  1139. {
  1140. "ControlName" "FlyoutMenu"
  1141. "fieldName" "FlmExtrasFlyout_Live"
  1142. "visible" "0"
  1143. "wide" "0"
  1144. "tall" "0"
  1145. "zpos" "3"
  1146. "InitialFocus" "BtnCommunity"
  1147. "ResourceFile" "resource/UI/L4D360UI/ExtrasFlyoutLive.res"
  1148. }
  1149.  
  1150. "PnlQuickJoin"
  1151. {
  1152. "ControlName" "QuickJoinPanel"
  1153. "fieldName" "PnlQuickJoin"
  1154. "ResourceFile" "resource/UI/L4D360UI/QuickJoin.res"
  1155. "visible" "0"
  1156. "wide" "500" [$X360]
  1157. "wide" "240" [$WIN32]
  1158. "tall" "300"
  1159. "xpos" "r260" [$X360]
  1160. "xpos" "80" [$WIN32]
  1161. "ypos" "r120" [$X360]
  1162. "ypos" "r75" [$WIN32]
  1163. "navUp" "BtnQuit"
  1164. "navDown" "BtnGameModes"
  1165. }
  1166.  
  1167. "PnlQuickJoinGroups" [$WIN32]
  1168. {
  1169. "ControlName" "QuickJoinGroupsPanel"
  1170. "fieldName" "PnlQuickJoinGroups"
  1171. "ResourceFile" "resource/UI/L4D360UI/QuickJoinGroups.res"
  1172. "visible" "0"
  1173. "wide" "500"
  1174. "tall" "300"
  1175. "xpos" "c0"
  1176. "ypos" "r75"
  1177. "navUp" ""
  1178. "navDown" ""
  1179. }
  1180.  
  1181. "LblPlayer1GamerTag" [$X360]
  1182. {
  1183. "ControlName" "Label"
  1184. "fieldName" "LblPlayer1GamerTag"
  1185. "xpos" "100"
  1186. "ypos" "r120"
  1187. "wide" "300"
  1188. "tall" "16"
  1189. "autoResize" "0"
  1190. "pinCorner" "0"
  1191. "visible" "0"
  1192. "enabled" "1"
  1193. "tabPosition" "0"
  1194. "Font" "DefaultMedium"
  1195. "fgcolor_override" "125 125 125 255"
  1196. "noshortcutsyntax" "1"
  1197. }
  1198.  
  1199. // either this or the enable
  1200. "LblPlayer2GamerTag" [$X360]
  1201. {
  1202. "ControlName" "Label"
  1203. "fieldName" "LblPlayer2GamerTag"
  1204. "xpos" "100"
  1205. "ypos" "r100"
  1206. "wide" "300"
  1207. "tall" "16"
  1208. "autoResize" "0"
  1209. "pinCorner" "0"
  1210. "visible" "0"
  1211. "enabled" "1"
  1212. "tabPosition" "0"
  1213. "Font" "DefaultMedium"
  1214. "fgcolor_override" "125 125 125 255"
  1215. "noshortcutsyntax" "1"
  1216. }
  1217.  
  1218. "LblPlayer2Enable" [$X360]
  1219. {
  1220. "ControlName" "Label"
  1221. "fieldName" "LblPlayer2Enable"
  1222. "xpos" "100"
  1223. "ypos" "r100"
  1224. "wide" "300"
  1225. "tall" "16"
  1226. "autoResize" "0"
  1227. "pinCorner" "0"
  1228. "visible" "0"
  1229. "enabled" "1"
  1230. "tabPosition" "0"
  1231. "labelText" "#L4D360UI_MainMenu_SignInMessageSsStart2"
  1232. "Font" "DefaultMedium"
  1233. "fgcolor_override" "125 125 125 255"
  1234. }
  1235.  
  1236. "LblPlayer2DisableIcon" [$X360]
  1237. {
  1238. "ControlName" "Label"
  1239. "fieldName" "LblPlayer2DisableIcon"
  1240. "xpos" "100"
  1241. "ypos" "r140"
  1242. "wide" "30"
  1243. "tall" "16"
  1244. "autoResize" "0"
  1245. "pinCorner" "0"
  1246. "visible" "0"
  1247. "enabled" "1"
  1248. "tabPosition" "0"
  1249. "Font" "GameUIButtonsMini"
  1250. "labelText" "#GameUI_Icons_BACK"
  1251. }
  1252.  
  1253. "LblPlayer2Disable" [$X360]
  1254. {
  1255. "ControlName" "Label"
  1256. "fieldName" "LblPlayer2Disable"
  1257. "xpos" "125"
  1258. "ypos" "r140"
  1259. "wide" "300"
  1260. "tall" "16"
  1261. "autoResize" "0"
  1262. "pinCorner" "0"
  1263. "visible" "0"
  1264. "enabled" "1"
  1265. "tabPosition" "0"
  1266. "Font" "DefaultMedium"
  1267. "labelText" "#L4D360UI_MainMenu_SignInMessageSsDisable"
  1268. "fgcolor_override" "125 125 125 255"
  1269. }
  1270. }
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