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  1. --By Rufus14, now u can throw small tnt grenades
  2. --owner = game.Players:findFirstChild(script.Parent.Name)
  3. NLS([[
  4. local plr = game:GetService("Players").LocalPlayer
  5. local mouse = plr:GetMouse()
  6. local remote = plr.Character:WaitForChild("NOSkidsRemote")
  7. local music = plr.Character.Head:WaitForChild("yopierrewannacutmyhair")
  8. function mouseclick()
  9.     remote:FireServer("swing")
  10. end
  11. function guardon(key)
  12.     key = key:lower()
  13.     if key == "q" then
  14.         remote:FireServer("guard")
  15.     end
  16. end
  17. function guardoff(key)
  18.     key = key:lower()
  19.     if key == "q" then
  20.         remote:FireServer("guardoff")
  21.     end
  22. end
  23. function tnt(key)
  24.     key = key:lower()
  25.     if key == "e" then
  26.         remote:FireServer("throw", mouse.Hit.p)
  27.     end
  28. end
  29. mouse.KeyDown:connect(guardon)
  30. mouse.KeyUp:connect(guardoff)
  31. mouse.KeyDown:connect(tnt)
  32. mouse.Button1Down:connect(mouseclick)
  33. while game:GetService("RunService").RenderStepped:wait() do
  34.     plr.Character["Right Arm"].LocalTransparencyModifier = 0
  35.     for i,v in pairs(plr.Character["Diamond Sword"]:GetChildren()) do
  36.         if v.ClassName == "Part" then
  37.             v.LocalTransparencyModifier = 0
  38.         end
  39.     end
  40.     --workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.new((math.random(-1,1)/30) * music.PlaybackLoudness/1200,((math.random(-1,1)/30) * music.PlaybackLoudness/1200),(math.random(-1,1)/30) * music.PlaybackLoudness/1200)
  41. end
  42. ]], owner.Character)
  43. --Converted with ttyyuu12345's model to script plugin v4
  44. function sandbox(var,func)
  45.     local env = getfenv(func)
  46.     local newenv = setmetatable({},{
  47.         __index = function(self,k)
  48.             if k=="script" then
  49.                 return var
  50.             else
  51.                 return env[k]
  52.             end
  53.         end,
  54.     })
  55.     setfenv(func,newenv)
  56.     return func
  57. end
  58. cors = {}
  59. mas = Instance.new("Model",game:GetService("Lighting"))
  60. Model0 = Instance.new("Model")
  61. Part1 = Instance.new("Part")
  62. Part2 = Instance.new("Part")
  63. Part3 = Instance.new("Part")
  64. Part4 = Instance.new("Part")
  65. Part5 = Instance.new("Part")
  66. Part6 = Instance.new("Part")
  67. Part7 = Instance.new("Part")
  68. Part8 = Instance.new("Part")
  69. Part9 = Instance.new("Part")
  70. Part10 = Instance.new("Part")
  71. Part11 = Instance.new("Part")
  72. Part12 = Instance.new("Part")
  73. Part13 = Instance.new("Part")
  74. Part14 = Instance.new("Part")
  75. Part15 = Instance.new("Part")
  76. Part16 = Instance.new("Part")
  77. Part17 = Instance.new("Part")
  78. Part18 = Instance.new("Part")
  79. Part19 = Instance.new("Part")
  80. Part20 = Instance.new("Part")
  81. Part21 = Instance.new("Part")
  82. Part22 = Instance.new("Part")
  83. Part23 = Instance.new("Part")
  84. Part24 = Instance.new("Part")
  85. effect = Instance.new("ParticleEmitter")
  86. effect.Parent = Part24
  87. effect.lifetime = 1
  88. effect.speed = 0
  89. effect.Color = BrickColor.new("Cyan")
  90. effect.LockedToPart = true
  91. Part25 = Instance.new("Part")
  92. Part26 = Instance.new("Part")
  93. Part27 = Instance.new("Part")
  94. Part28 = Instance.new("Part")
  95. Part29 = Instance.new("Part")
  96. Part30 = Instance.new("Part")
  97. Part31 = Instance.new("Part")
  98. Part32 = Instance.new("Part")
  99. Part33 = Instance.new("Part")
  100. Part34 = Instance.new("Part")
  101. Part35 = Instance.new("Part")
  102. Part36 = Instance.new("Part")
  103. Part37 = Instance.new("Part")
  104. Part38 = Instance.new("Part")
  105. Part39 = Instance.new("Part")
  106. Part40 = Instance.new("Part")
  107. Part41 = Instance.new("Part")
  108. Part42 = Instance.new("Part")
  109. Part43 = Instance.new("Part")
  110. Weld44 = Instance.new("Weld")
  111. Weld45 = Instance.new("Weld")
  112. Weld46 = Instance.new("Weld")
  113. Weld47 = Instance.new("Weld")
  114. Weld48 = Instance.new("Weld")
  115. Weld49 = Instance.new("Weld")
  116. Weld50 = Instance.new("Weld")
  117. Weld51 = Instance.new("Weld")
  118. Weld52 = Instance.new("Weld")
  119. Weld53 = Instance.new("Weld")
  120. Weld54 = Instance.new("Weld")
  121. Weld55 = Instance.new("Weld")
  122. Weld56 = Instance.new("Weld")
  123. Weld57 = Instance.new("Weld")
  124. Weld58 = Instance.new("Weld")
  125. Weld59 = Instance.new("Weld")
  126. Weld60 = Instance.new("Weld")
  127. Weld61 = Instance.new("Weld")
  128. Weld62 = Instance.new("Weld")
  129. Weld63 = Instance.new("Weld")
  130. Weld64 = Instance.new("Weld")
  131. Weld65 = Instance.new("Weld")
  132. Weld66 = Instance.new("Weld")
  133. Weld67 = Instance.new("Weld")
  134. Weld68 = Instance.new("Weld")
  135. Weld69 = Instance.new("Weld")
  136. Weld70 = Instance.new("Weld")
  137. Weld71 = Instance.new("Weld")
  138. Weld72 = Instance.new("Weld")
  139. Weld73 = Instance.new("Weld")
  140. Weld74 = Instance.new("Weld")
  141. Weld75 = Instance.new("Weld")
  142. Weld76 = Instance.new("Weld")
  143. Weld77 = Instance.new("Weld")
  144. Weld78 = Instance.new("Weld")
  145. Weld79 = Instance.new("Weld")
  146. Weld80 = Instance.new("Weld")
  147. Weld81 = Instance.new("Weld")
  148. Weld82 = Instance.new("Weld")
  149. Weld83 = Instance.new("Weld")
  150. Weld84 = Instance.new("Weld")
  151. Weld85 = Instance.new("Weld")
  152. Weld86 = Instance.new("Weld")
  153. Weld87 = Instance.new("Weld")
  154. Weld88 = Instance.new("Weld")
  155. Weld89 = Instance.new("Weld")
  156. Weld90 = Instance.new("Weld")
  157. Weld91 = Instance.new("Weld")
  158. Weld92 = Instance.new("Weld")
  159. Weld93 = Instance.new("Weld")
  160. Weld94 = Instance.new("Weld")
  161. Weld95 = Instance.new("Weld")
  162. Weld96 = Instance.new("Weld")
  163. Weld97 = Instance.new("Weld")
  164. Weld98 = Instance.new("Weld")
  165. Weld99 = Instance.new("Weld")
  166. Weld100 = Instance.new("Weld")
  167. Weld101 = Instance.new("Weld")
  168. Weld102 = Instance.new("Weld")
  169. Weld103 = Instance.new("Weld")
  170. Weld104 = Instance.new("Weld")
  171. Weld105 = Instance.new("Weld")
  172. Weld106 = Instance.new("Weld")
  173. Weld107 = Instance.new("Weld")
  174. Weld108 = Instance.new("Weld")
  175. Weld109 = Instance.new("Weld")
  176. Weld110 = Instance.new("Weld")
  177. Weld111 = Instance.new("Weld")
  178. Weld112 = Instance.new("Weld")
  179. Weld113 = Instance.new("Weld")
  180. Weld114 = Instance.new("Weld")
  181. Part115 = Instance.new("Part")
  182. Part116 = Instance.new("Part")
  183. Part117 = Instance.new("Part")
  184. Part118 = Instance.new("Part")
  185. Part119 = Instance.new("Part")
  186. Part120 = Instance.new("Part")
  187. Part121 = Instance.new("Part")
  188. Part122 = Instance.new("Part")
  189. Part123 = Instance.new("Part")
  190. Part124 = Instance.new("Part")
  191. Part125 = Instance.new("Part")
  192. Part126 = Instance.new("Part")
  193. Part127 = Instance.new("Part")
  194. Part128 = Instance.new("Part")
  195. Part129 = Instance.new("Part")
  196. Part130 = Instance.new("Part")
  197. Part131 = Instance.new("Part")
  198. Part132 = Instance.new("Part")
  199. Part133 = Instance.new("Part")
  200. Part134 = Instance.new("Part")
  201. Part135 = Instance.new("Part")
  202. Part136 = Instance.new("Part")
  203. Part137 = Instance.new("Part")
  204. Part138 = Instance.new("Part")
  205. Part139 = Instance.new("Part")
  206. Part140 = Instance.new("Part")
  207. Part141 = Instance.new("Part")
  208. Part142 = Instance.new("Part")
  209. Part143 = Instance.new("Part")
  210. Model0.Name = "Diamond Sword"
  211. Model0.Parent = mas
  212. Part1.Parent = Model0
  213. Part1.CFrame = CFrame.new(37.8000107, 1.93686116, -47.1820793, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  214. Part1.Orientation = Vector3.new(-25, 0, 90)
  215. Part1.Position = Vector3.new(37.8000107, 1.93686116, -47.1820793)
  216. Part1.Rotation = Vector3.new(-25, 0, 90)
  217. Part1.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  218. Part1.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  219. Part1.BottomSurface = Enum.SurfaceType.Smooth
  220. Part1.BrickColor = BrickColor.new("Really black")
  221. Part1.TopSurface = Enum.SurfaceType.Smooth
  222. Part1.brickColor = BrickColor.new("Really black")
  223. Part2.Parent = Model0
  224. Part2.CFrame = CFrame.new(37.8000107, 3.06189299, -48.5997314, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  225. Part2.Orientation = Vector3.new(-25, 0, 90)
  226. Part2.Position = Vector3.new(37.8000107, 3.06189299, -48.5997314)
  227. Part2.Rotation = Vector3.new(-25, 0, 90)
  228. Part2.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  229. Part2.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  230. Part2.BottomSurface = Enum.SurfaceType.Smooth
  231. Part2.BrickColor = BrickColor.new("Really black")
  232. Part2.TopSurface = Enum.SurfaceType.Smooth
  233. Part2.brickColor = BrickColor.new("Really black")
  234. Part3.Parent = Model0
  235. Part3.CFrame = CFrame.new(37.8000107, 1.73377252, -45.4288597, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  236. Part3.Orientation = Vector3.new(-25, 0, 90)
  237. Part3.Position = Vector3.new(37.8000107, 1.73377252, -45.4288597)
  238. Part3.Rotation = Vector3.new(-25, 0, 90)
  239. Part3.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  240. Part3.Size = Vector3.new(0.693750381, 0.231250122, 0.231250122)
  241. Part3.BottomSurface = Enum.SurfaceType.Smooth
  242. Part3.BrickColor = BrickColor.new("Really black")
  243. Part3.TopSurface = Enum.SurfaceType.Smooth
  244. Part3.brickColor = BrickColor.new("Really black")
  245. Part4.Parent = Model0
  246. Part4.CFrame = CFrame.new(37.8000107, 2.83818579, -47.9850998, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  247. Part4.Orientation = Vector3.new(-25, 0, 90)
  248. Part4.Position = Vector3.new(37.8000107, 2.83818579, -47.9850998)
  249. Part4.Rotation = Vector3.new(-25, 0, 90)
  250. Part4.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  251. Part4.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  252. Part4.BottomSurface = Enum.SurfaceType.Smooth
  253. Part4.BrickColor = BrickColor.new("Really black")
  254. Part4.TopSurface = Enum.SurfaceType.Smooth
  255. Part4.brickColor = BrickColor.new("Really black")
  256. Part5.Parent = Model0
  257. Part5.CFrame = CFrame.new(37.8000107, 3.28559709, -49.2143593, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  258. Part5.Orientation = Vector3.new(-25, 0, 90)
  259. Part5.Position = Vector3.new(37.8000107, 3.28559709, -49.2143593)
  260. Part5.Rotation = Vector3.new(-25, 0, 90)
  261. Part5.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  262. Part5.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  263. Part5.BottomSurface = Enum.SurfaceType.Smooth
  264. Part5.BrickColor = BrickColor.new("Really black")
  265. Part5.TopSurface = Enum.SurfaceType.Smooth
  266. Part5.brickColor = BrickColor.new("Really black")
  267. Part6.Parent = Model0
  268. Part6.CFrame = CFrame.new(37.8000107, 1.1126498, -47.3080482, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  269. Part6.Orientation = Vector3.new(-25, 0, 90)
  270. Part6.Position = Vector3.new(37.8000107, 1.1126498, -47.3080482)
  271. Part6.Rotation = Vector3.new(-25, 0, 90)
  272. Part6.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  273. Part6.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  274. Part6.BottomSurface = Enum.SurfaceType.Smooth
  275. Part6.BrickColor = BrickColor.new("Really black")
  276. Part6.TopSurface = Enum.SurfaceType.Smooth
  277. Part6.brickColor = BrickColor.new("Really black")
  278. Part7.Parent = Model0
  279. Part7.CFrame = CFrame.new(37.8000107, 2.72633076, -47.6777878, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  280. Part7.Orientation = Vector3.new(-25, 0, 90)
  281. Part7.Position = Vector3.new(37.8000107, 2.72633076, -47.6777878)
  282. Part7.Rotation = Vector3.new(-25, 0, 90)
  283. Part7.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  284. Part7.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  285. Part7.BottomSurface = Enum.SurfaceType.Smooth
  286. Part7.BrickColor = BrickColor.new("Really black")
  287. Part7.TopSurface = Enum.SurfaceType.Smooth
  288. Part7.brickColor = BrickColor.new("Really black")
  289. Part8.Parent = Model0
  290. Part8.CFrame = CFrame.new(37.8000107, 2.61447859, -47.370472, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  291. Part8.Orientation = Vector3.new(-25, 0, 90)
  292. Part8.Position = Vector3.new(37.8000107, 2.61447859, -47.370472)
  293. Part8.Rotation = Vector3.new(-25, 0, 90)
  294. Part8.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  295. Part8.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  296. Part8.BottomSurface = Enum.SurfaceType.Smooth
  297. Part8.BrickColor = BrickColor.new("Really black")
  298. Part8.TopSurface = Enum.SurfaceType.Smooth
  299. Part8.brickColor = BrickColor.new("Really black")
  300. Part9.Parent = Model0
  301. Part9.CFrame = CFrame.new(37.8000107, 2.08345795, -46.8676987, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  302. Part9.Orientation = Vector3.new(-25, 0, 90)
  303. Part9.Position = Vector3.new(37.8000107, 2.08345795, -46.8676987)
  304. Part9.Rotation = Vector3.new(-25, 0, 90)
  305. Part9.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  306. Part9.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  307. Part9.BottomSurface = Enum.SurfaceType.Smooth
  308. Part9.BrickColor = BrickColor.new("Really black")
  309. Part9.TopSurface = Enum.SurfaceType.Smooth
  310. Part9.brickColor = BrickColor.new("Really black")
  311. Part10.Parent = Model0
  312. Part10.CFrame = CFrame.new(37.8000107, 2.95003462, -48.2924194, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  313. Part10.Orientation = Vector3.new(-25, 0, 90)
  314. Part10.Position = Vector3.new(37.8000107, 2.95003462, -48.2924194)
  315. Part10.Rotation = Vector3.new(-25, 0, 90)
  316. Part10.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  317. Part10.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  318. Part10.BottomSurface = Enum.SurfaceType.Smooth
  319. Part10.BrickColor = BrickColor.new("Really black")
  320. Part10.TopSurface = Enum.SurfaceType.Smooth
  321. Part10.brickColor = BrickColor.new("Really black")
  322. Part11.Parent = Model0
  323. Part11.CFrame = CFrame.new(37.8000107, 1.7272768, -47.0843468, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  324. Part11.Orientation = Vector3.new(-25, 0, 90)
  325. Part11.Position = Vector3.new(37.8000107, 1.7272768, -47.0843468)
  326. Part11.Rotation = Vector3.new(-25, 0, 90)
  327. Part11.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  328. Part11.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  329. Part11.BottomSurface = Enum.SurfaceType.Smooth
  330. Part11.BrickColor = BrickColor.new("Really black")
  331. Part11.TopSurface = Enum.SurfaceType.Smooth
  332. Part11.brickColor = BrickColor.new("Really black")
  333. Part12.Parent = Model0
  334. Part12.CFrame = CFrame.new(37.8000107, 2.447263, -48.8234406, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  335. Part12.Orientation = Vector3.new(-25, 0, 90)
  336. Part12.Position = Vector3.new(37.8000107, 2.447263, -48.8234406)
  337. Part12.Rotation = Vector3.new(-25, 0, 90)
  338. Part12.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  339. Part12.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  340. Part12.BottomSurface = Enum.SurfaceType.Smooth
  341. Part12.BrickColor = BrickColor.new("Really black")
  342. Part12.TopSurface = Enum.SurfaceType.Smooth
  343. Part12.brickColor = BrickColor.new("Really black")
  344. Part13.Parent = Model0
  345. Part13.CFrame = CFrame.new(37.8000107, 2.33541107, -48.5161209, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  346. Part13.Orientation = Vector3.new(-25, 0, 90)
  347. Part13.Position = Vector3.new(37.8000107, 2.33541107, -48.5161209)
  348. Part13.Rotation = Vector3.new(-25, 0, 90)
  349. Part13.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  350. Part13.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  351. Part13.BottomSurface = Enum.SurfaceType.Smooth
  352. Part13.BrickColor = BrickColor.new("Really black")
  353. Part13.TopSurface = Enum.SurfaceType.Smooth
  354. Part13.brickColor = BrickColor.new("Really black")
  355. Part14.Parent = Model0
  356. Part14.CFrame = CFrame.new(37.8000107, 2.67097044, -49.4380684, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  357. Part14.Orientation = Vector3.new(-25, 0, 90)
  358. Part14.Position = Vector3.new(37.8000107, 2.67097044, -49.4380684)
  359. Part14.Rotation = Vector3.new(-25, 0, 90)
  360. Part14.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  361. Part14.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  362. Part14.BottomSurface = Enum.SurfaceType.Smooth
  363. Part14.BrickColor = BrickColor.new("Really black")
  364. Part14.TopSurface = Enum.SurfaceType.Smooth
  365. Part14.brickColor = BrickColor.new("Really black")
  366. Part15.Parent = Model0
  367. Part15.CFrame = CFrame.new(37.8000107, 2.11170387, -47.9014969, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  368. Part15.Orientation = Vector3.new(-25, 0, 90)
  369. Part15.Position = Vector3.new(37.8000107, 2.11170387, -47.9014969)
  370. Part15.Rotation = Vector3.new(-25, 0, 90)
  371. Part15.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  372. Part15.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  373. Part15.BottomSurface = Enum.SurfaceType.Smooth
  374. Part15.BrickColor = BrickColor.new("Really black")
  375. Part15.TopSurface = Enum.SurfaceType.Smooth
  376. Part15.brickColor = BrickColor.new("Really black")
  377. Part16.Parent = Model0
  378. Part16.CFrame = CFrame.new(37.8000107, 2.55911303, -49.1307526, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  379. Part16.Orientation = Vector3.new(-25, 0, 90)
  380. Part16.Position = Vector3.new(37.8000107, 2.55911303, -49.1307526)
  381. Part16.Rotation = Vector3.new(-25, 0, 90)
  382. Part16.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  383. Part16.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  384. Part16.BottomSurface = Enum.SurfaceType.Smooth
  385. Part16.BrickColor = BrickColor.new("Really black")
  386. Part16.TopSurface = Enum.SurfaceType.Smooth
  387. Part16.brickColor = BrickColor.new("Really black")
  388. Part17.Parent = Model0
  389. Part17.CFrame = CFrame.new(37.8000107, 2.2235558, -48.2088089, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  390. Part17.Orientation = Vector3.new(-25, 0, 90)
  391. Part17.Position = Vector3.new(37.8000107, 2.2235558, -48.2088089)
  392. Part17.Rotation = Vector3.new(-25, 0, 90)
  393. Part17.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  394. Part17.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  395. Part17.BottomSurface = Enum.SurfaceType.Smooth
  396. Part17.BrickColor = BrickColor.new("Really black")
  397. Part17.TopSurface = Enum.SurfaceType.Smooth
  398. Part17.brickColor = BrickColor.new("Really black")
  399. Part18.Parent = Model0
  400. Part18.CFrame = CFrame.new(37.8000107, 1.99984837, -47.5941772, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  401. Part18.Orientation = Vector3.new(-25, 0, 90)
  402. Part18.Position = Vector3.new(37.8000107, 1.99984837, -47.5941772)
  403. Part18.Rotation = Vector3.new(-25, 0, 90)
  404. Part18.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  405. Part18.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  406. Part18.BottomSurface = Enum.SurfaceType.Smooth
  407. Part18.BrickColor = BrickColor.new("Really black")
  408. Part18.TopSurface = Enum.SurfaceType.Smooth
  409. Part18.brickColor = BrickColor.new("Really black")
  410. Part19.Parent = Model0
  411. Part19.CFrame = CFrame.new(37.8000107, 1.27336645, -47.5105743, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  412. Part19.Orientation = Vector3.new(-25, 0, 90)
  413. Part19.Position = Vector3.new(37.8000107, 1.27336645, -47.5105743)
  414. Part19.Rotation = Vector3.new(-25, 0, 90)
  415. Part19.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  416. Part19.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  417. Part19.BottomSurface = Enum.SurfaceType.Smooth
  418. Part19.BrickColor = BrickColor.new("Really black")
  419. Part19.TopSurface = Enum.SurfaceType.Smooth
  420. Part19.brickColor = BrickColor.new("Really black")
  421. Part20.Parent = Model0
  422. Part20.CFrame = CFrame.new(37.8000107, 2.88761282, -49.7942429, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  423. Part20.Orientation = Vector3.new(-25, 0, 90)
  424. Part20.Position = Vector3.new(37.8000107, 2.88761282, -49.7942429)
  425. Part20.Rotation = Vector3.new(-25, 0, 90)
  426. Part20.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  427. Part20.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  428. Part20.BottomSurface = Enum.SurfaceType.Smooth
  429. Part20.BrickColor = BrickColor.new("Really black")
  430. Part20.TopSurface = Enum.SurfaceType.Smooth
  431. Part20.brickColor = BrickColor.new("Really black")
  432. Part21.Parent = Model0
  433. Part21.CFrame = CFrame.new(37.8000107, 3.29972029, -49.7312584, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  434. Part21.Orientation = Vector3.new(-25, 0, 90)
  435. Part21.Position = Vector3.new(37.8000107, 3.29972029, -49.7312584)
  436. Part21.Rotation = Vector3.new(-25, 0, 90)
  437. Part21.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  438. Part21.Size = Vector3.new(0.231250122, 0.231250122, 0.693750381)
  439. Part21.BottomSurface = Enum.SurfaceType.Smooth
  440. Part21.BrickColor = BrickColor.new("Really black")
  441. Part21.TopSurface = Enum.SurfaceType.Smooth
  442. Part21.brickColor = BrickColor.new("Really black")
  443. Part22.Parent = Model0
  444. Part22.CFrame = CFrame.new(37.8000107, 2.43314004, -48.3065414, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  445. Part22.Orientation = Vector3.new(-25, 0, 90)
  446. Part22.Position = Vector3.new(37.8000107, 2.43314004, -48.3065414)
  447. Part22.Rotation = Vector3.new(-25, 0, 90)
  448. Part22.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  449. Part22.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  450. Part22.BottomSurface = Enum.SurfaceType.Smooth
  451. Part22.BrickColor = BrickColor.new("Really black")
  452. Part22.TopSurface = Enum.SurfaceType.Smooth
  453. Part22.brickColor = BrickColor.new("Really black")
  454. Part23.Parent = Model0
  455. Part23.CFrame = CFrame.new(37.8000107, 2.32128477, -47.9992294, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  456. Part23.Orientation = Vector3.new(-25, 0, 90)
  457. Part23.Position = Vector3.new(37.8000107, 2.32128477, -47.9992294)
  458. Part23.Rotation = Vector3.new(-25, 0, 90)
  459. Part23.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  460. Part23.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  461. Part23.BottomSurface = Enum.SurfaceType.Smooth
  462. Part23.BrickColor = BrickColor.new("Really black")
  463. Part23.TopSurface = Enum.SurfaceType.Smooth
  464. Part23.brickColor = BrickColor.new("Really black")
  465. Part24.Parent = Model0
  466. Part24.CFrame = CFrame.new(37.8000107, 2.97828531, -49.3262177, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  467. Part24.Orientation = Vector3.new(-25, 0, 90)
  468. Part24.Position = Vector3.new(37.8000107, 2.97828531, -49.3262177)
  469. Part24.Rotation = Vector3.new(-25, 0, 90)
  470. Part24.Color = Color3.new(0, 0.337255, 0.368627)
  471. Part24.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  472. Part24.BottomSurface = Enum.SurfaceType.Smooth
  473. Part24.BrickColor = BrickColor.new("Cyan")
  474. Part24.TopSurface = Enum.SurfaceType.Smooth
  475. Part24.brickColor = BrickColor.new("Cyan")
  476. Part25.Parent = Model0
  477. Part25.CFrame = CFrame.new(37.8000107, 2.86643171, -49.0189018, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  478. Part25.Orientation = Vector3.new(-25, 0, 90)
  479. Part25.Position = Vector3.new(37.8000107, 2.86643171, -49.0189018)
  480. Part25.Rotation = Vector3.new(-25, 0, 90)
  481. Part25.Color = Color3.new(0, 0.337255, 0.368627)
  482. Part25.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  483. Part25.BottomSurface = Enum.SurfaceType.Smooth
  484. Part25.BrickColor = BrickColor.new("Cyan")
  485. Part25.TopSurface = Enum.SurfaceType.Smooth
  486. Part25.brickColor = BrickColor.new("Cyan")
  487. Part26.Parent = Model0
  488. Part26.CFrame = CFrame.new(37.8000107, 2.76870108, -49.2284851, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  489. Part26.Orientation = Vector3.new(-25, 0, 90)
  490. Part26.Position = Vector3.new(37.8000107, 2.76870108, -49.2284851)
  491. Part26.Rotation = Vector3.new(-25, 0, 90)
  492. Part26.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  493. Part26.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  494. Part26.BottomSurface = Enum.SurfaceType.Smooth
  495. Part26.BrickColor = BrickColor.new("Really black")
  496. Part26.TopSurface = Enum.SurfaceType.Smooth
  497. Part26.brickColor = BrickColor.new("Really black")
  498. Part27.Parent = Model0
  499. Part27.CFrame = CFrame.new(37.8000107, 2.88055468, -49.5358009, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  500. Part27.Orientation = Vector3.new(-25, 0, 90)
  501. Part27.Position = Vector3.new(37.8000107, 2.88055468, -49.5358009)
  502. Part27.Rotation = Vector3.new(-25, 0, 90)
  503. Part27.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  504. Part27.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  505. Part27.BottomSurface = Enum.SurfaceType.Smooth
  506. Part27.BrickColor = BrickColor.new("Really black")
  507. Part27.TopSurface = Enum.SurfaceType.Smooth
  508. Part27.brickColor = BrickColor.new("Really black")
  509. Part28.Parent = Model0
  510. Part28.CFrame = CFrame.new(37.8000107, 2.09757757, -47.3845978, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  511. Part28.Orientation = Vector3.new(-25, 0, 90)
  512. Part28.Position = Vector3.new(37.8000107, 2.09757757, -47.3845978)
  513. Part28.Rotation = Vector3.new(-25, 0, 90)
  514. Part28.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  515. Part28.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  516. Part28.BottomSurface = Enum.SurfaceType.Smooth
  517. Part28.BrickColor = BrickColor.new("Really black")
  518. Part28.TopSurface = Enum.SurfaceType.Smooth
  519. Part28.brickColor = BrickColor.new("Really black")
  520. Part29.Parent = Model0
  521. Part29.CFrame = CFrame.new(37.8000107, 1.85975075, -46.2530708, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  522. Part29.Orientation = Vector3.new(-25, 0, 90)
  523. Part29.Position = Vector3.new(37.8000107, 1.85975075, -46.2530708)
  524. Part29.Rotation = Vector3.new(-25, 0, 90)
  525. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  526. Part29.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  527. Part29.BottomSurface = Enum.SurfaceType.Smooth
  528. Part29.BrickColor = BrickColor.new("Dark orange")
  529. Part29.TopSurface = Enum.SurfaceType.Smooth
  530. Part29.brickColor = BrickColor.new("Dark orange")
  531. Part30.Parent = Model0
  532. Part30.CFrame = CFrame.new(37.8000107, 1.51769233, -46.986618, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  533. Part30.Orientation = Vector3.new(-25, 0, 90)
  534. Part30.Position = Vector3.new(37.8000107, 1.51769233, -46.986618)
  535. Part30.Rotation = Vector3.new(-25, 0, 90)
  536. Part30.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  537. Part30.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  538. Part30.BottomSurface = Enum.SurfaceType.Smooth
  539. Part30.BrickColor = BrickColor.new("Really black")
  540. Part30.TopSurface = Enum.SurfaceType.Smooth
  541. Part30.brickColor = BrickColor.new("Really black")
  542. Part31.Parent = Model0
  543. Part31.CFrame = CFrame.new(37.8000107, 2.19530988, -47.1750107, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  544. Part31.Orientation = Vector3.new(-25, 0, 90)
  545. Part31.Position = Vector3.new(37.8000107, 2.19530988, -47.1750107)
  546. Part31.Rotation = Vector3.new(-25, 0, 90)
  547. Part31.Color = Color3.new(0, 0.337255, 0.368627)
  548. Part31.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  549. Part31.BottomSurface = Enum.SurfaceType.Smooth
  550. Part31.BrickColor = BrickColor.new("Cyan")
  551. Part31.TopSurface = Enum.SurfaceType.Smooth
  552. Part31.brickColor = BrickColor.new("Cyan")
  553. Part32.Parent = Model0
  554. Part32.CFrame = CFrame.new(37.8000107, 2.49556208, -46.8047142, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  555. Part32.Orientation = Vector3.new(-25, 0, 90)
  556. Part32.Position = Vector3.new(37.8000107, 2.49556208, -46.8047142)
  557. Part32.Rotation = Vector3.new(-25, 0, 90)
  558. Part32.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  559. Part32.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  560. Part32.BottomSurface = Enum.SurfaceType.Smooth
  561. Part32.BrickColor = BrickColor.new("Really black")
  562. Part32.TopSurface = Enum.SurfaceType.Smooth
  563. Part32.brickColor = BrickColor.new("Really black")
  564. Part33.Parent = Model0
  565. Part33.CFrame = CFrame.new(37.8000107, 3.07601619, -49.1166306, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  566. Part33.Orientation = Vector3.new(-25, 0, 90)
  567. Part33.Position = Vector3.new(37.8000107, 3.07601619, -49.1166306)
  568. Part33.Rotation = Vector3.new(-25, 0, 90)
  569. Part33.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  570. Part33.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  571. Part33.BottomSurface = Enum.SurfaceType.Smooth
  572. Part33.BrickColor = BrickColor.new("Really black")
  573. Part33.TopSurface = Enum.SurfaceType.Smooth
  574. Part33.brickColor = BrickColor.new("Really black")
  575. Part34.Parent = Model0
  576. Part34.CFrame = CFrame.new(37.8000107, 2.96416426, -48.8093109, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  577. Part34.Orientation = Vector3.new(-25, 0, 90)
  578. Part34.Position = Vector3.new(37.8000107, 2.96416426, -48.8093109)
  579. Part34.Rotation = Vector3.new(-25, 0, 90)
  580. Part34.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  581. Part34.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  582. Part34.BottomSurface = Enum.SurfaceType.Smooth
  583. Part34.BrickColor = BrickColor.new("Really black")
  584. Part34.TopSurface = Enum.SurfaceType.Smooth
  585. Part34.brickColor = BrickColor.new("Really black")
  586. Part35.Parent = Model0
  587. Part35.CFrame = CFrame.new(37.8000107, 2.62860155, -47.8873711, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  588. Part35.Orientation = Vector3.new(-25, 0, 90)
  589. Part35.Position = Vector3.new(37.8000107, 2.62860155, -47.8873711)
  590. Part35.Rotation = Vector3.new(-25, 0, 90)
  591. Part35.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  592. Part35.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  593. Part35.BottomSurface = Enum.SurfaceType.Smooth
  594. Part35.BrickColor = BrickColor.new("Really black")
  595. Part35.TopSurface = Enum.SurfaceType.Smooth
  596. Part35.brickColor = BrickColor.new("Really black")
  597. Part36.Parent = Model0
  598. Part36.CFrame = CFrame.new(37.8000107, 2.74045372, -48.1946907, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  599. Part36.Orientation = Vector3.new(-25, 0, 90)
  600. Part36.Position = Vector3.new(37.8000107, 2.74045372, -48.1946907)
  601. Part36.Rotation = Vector3.new(-25, 0, 90)
  602. Part36.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  603. Part36.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  604. Part36.BottomSurface = Enum.SurfaceType.Smooth
  605. Part36.BrickColor = BrickColor.new("Really black")
  606. Part36.TopSurface = Enum.SurfaceType.Smooth
  607. Part36.brickColor = BrickColor.new("Really black")
  608. Part37.Parent = Model0
  609. Part37.CFrame = CFrame.new(37.8000107, 2.85230541, -48.5019989, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  610. Part37.Orientation = Vector3.new(-25, 0, 90)
  611. Part37.Position = Vector3.new(37.8000107, 2.85230541, -48.5019989)
  612. Part37.Rotation = Vector3.new(-25, 0, 90)
  613. Part37.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  614. Part37.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  615. Part37.BottomSurface = Enum.SurfaceType.Smooth
  616. Part37.BrickColor = BrickColor.new("Really black")
  617. Part37.TopSurface = Enum.SurfaceType.Smooth
  618. Part37.brickColor = BrickColor.new("Really black")
  619. Part38.Parent = Model0
  620. Part38.CFrame = CFrame.new(37.8000107, 2.40489769, -47.2727432, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  621. Part38.Orientation = Vector3.new(-25, 0, 90)
  622. Part38.Position = Vector3.new(37.8000107, 2.40489769, -47.2727432)
  623. Part38.Rotation = Vector3.new(-25, 0, 90)
  624. Part38.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  625. Part38.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  626. Part38.BottomSurface = Enum.SurfaceType.Smooth
  627. Part38.BrickColor = BrickColor.new("Really black")
  628. Part38.TopSurface = Enum.SurfaceType.Smooth
  629. Part38.brickColor = BrickColor.new("Really black")
  630. Part39.Parent = Model0
  631. Part39.CFrame = CFrame.new(37.8000107, 3.18786621, -49.4239464, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  632. Part39.Orientation = Vector3.new(-25, 0, 90)
  633. Part39.Position = Vector3.new(37.8000107, 3.18786621, -49.4239464)
  634. Part39.Rotation = Vector3.new(-25, 0, 90)
  635. Part39.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  636. Part39.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  637. Part39.BottomSurface = Enum.SurfaceType.Smooth
  638. Part39.BrickColor = BrickColor.new("Really black")
  639. Part39.TopSurface = Enum.SurfaceType.Smooth
  640. Part39.brickColor = BrickColor.new("Really black")
  641. Part40.Parent = Model0
  642. Part40.CFrame = CFrame.new(37.8000107, 2.51674628, -47.5800591, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  643. Part40.Orientation = Vector3.new(-25, 0, 90)
  644. Part40.Position = Vector3.new(37.8000107, 2.51674628, -47.5800591)
  645. Part40.Rotation = Vector3.new(-25, 0, 90)
  646. Part40.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  647. Part40.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  648. Part40.BottomSurface = Enum.SurfaceType.Smooth
  649. Part40.BrickColor = BrickColor.new("Really black")
  650. Part40.TopSurface = Enum.SurfaceType.Smooth
  651. Part40.brickColor = BrickColor.new("Really black")
  652. Part41.Parent = Model0
  653. Part41.CFrame = CFrame.new(37.8000107, 2.59329438, -46.5951271, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  654. Part41.Orientation = Vector3.new(-25, 0, 90)
  655. Part41.Position = Vector3.new(37.8000107, 2.59329438, -46.5951271)
  656. Part41.Rotation = Vector3.new(-25, 0, 90)
  657. Part41.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  658. Part41.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  659. Part41.BottomSurface = Enum.SurfaceType.Smooth
  660. Part41.BrickColor = BrickColor.new("Really black")
  661. Part41.TopSurface = Enum.SurfaceType.Smooth
  662. Part41.brickColor = BrickColor.new("Really black")
  663. Part42.Parent = Model0
  664. Part42.CFrame = CFrame.new(37.8000107, 2.30716538, -47.4823303, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  665. Part42.Orientation = Vector3.new(-25, 0, 90)
  666. Part42.Position = Vector3.new(37.8000107, 2.30716538, -47.4823303)
  667. Part42.Rotation = Vector3.new(-25, 0, 90)
  668. Part42.Color = Color3.new(0, 0.337255, 0.368627)
  669. Part42.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  670. Part42.BottomSurface = Enum.SurfaceType.Smooth
  671. Part42.BrickColor = BrickColor.new("Cyan")
  672. Part42.TopSurface = Enum.SurfaceType.Smooth
  673. Part42.brickColor = BrickColor.new("Cyan")
  674. Part43.Name = "Handle"
  675. Part43.Parent = Model0
  676. Part43.CFrame = CFrame.new(37.8000107, 1.63604343, -45.6384392, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  677. Part43.Orientation = Vector3.new(-25, 0, 90)
  678. Part43.Position = Vector3.new(37.8000107, 1.63604343, -45.6384392)
  679. Part43.Rotation = Vector3.new(-25, 0, 90)
  680. Part43.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  681. Part43.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  682. Part43.BottomSurface = Enum.SurfaceType.Smooth
  683. Part43.BrickColor = BrickColor.new("Really black")
  684. Part43.TopSurface = Enum.SurfaceType.Smooth
  685. Part43.brickColor = BrickColor.new("Really black")
  686. Weld44.Parent = Part43
  687. Weld44.C0 = CFrame.new(0.693752289, 0, -0.925003052, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  688. Weld44.Part0 = Part43
  689. Weld44.Part1 = Part115
  690. Weld44.part1 = Part115
  691. Weld45.Parent = Part43
  692. Weld45.C0 = CFrame.new(0, 0, -0.231250763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  693. Weld45.Part0 = Part43
  694. Weld45.Part1 = Part116
  695. Weld45.part1 = Part116
  696. Weld46.Parent = Part43
  697. Weld46.C0 = CFrame.new(0.462501526, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  698. Weld46.Part0 = Part43
  699. Weld46.Part1 = Part117
  700. Weld46.part1 = Part117
  701. Weld47.Parent = Part43
  702. Weld47.C0 = CFrame.new(0.925003052, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  703. Weld47.Part0 = Part43
  704. Weld47.Part1 = Part118
  705. Weld47.part1 = Part118
  706. Weld48.Parent = Part43
  707. Weld48.C0 = CFrame.new(1.27187729, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  708. Weld48.Part0 = Part43
  709. Weld48.Part1 = Part119
  710. Weld48.part1 = Part119
  711. Weld49.Parent = Part43
  712. Weld49.C0 = CFrame.new(1.85000229, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  713. Weld49.Part0 = Part43
  714. Weld49.Part1 = Part120
  715. Weld49.part1 = Part120
  716. Weld50.Parent = Part43
  717. Weld50.C0 = CFrame.new(1.61875153, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  718. Weld50.Part0 = Part43
  719. Weld50.Part1 = Part121
  720. Weld50.part1 = Part121
  721. Weld51.Parent = Part43
  722. Weld51.C0 = CFrame.new(0.462501526, 0, -0.231250763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  723. Weld51.Part0 = Part43
  724. Weld51.Part1 = Part122
  725. Weld51.part1 = Part122
  726. Weld52.Parent = Part43
  727. Weld52.C0 = CFrame.new(0.231250763, 0, -0.231250763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  728. Weld52.Part0 = Part43
  729. Weld52.Part1 = Part123
  730. Weld52.part1 = Part123
  731. Weld53.Parent = Part43
  732. Weld53.C0 = CFrame.new(1.734375, 0, -0.231250763, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  733. Weld53.Part0 = Part43
  734. Weld53.Part1 = Part124
  735. Weld53.part1 = Part124
  736. Weld54.Parent = Part43
  737. Weld54.C0 = CFrame.new(0.693752289, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  738. Weld54.Part0 = Part43
  739. Weld54.Part1 = Part125
  740. Weld54.part1 = Part125
  741. Weld55.Parent = Part43
  742. Weld55.C0 = CFrame.new(1.61875153, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  743. Weld55.Part0 = Part43
  744. Weld55.Part1 = Part126
  745. Weld55.part1 = Part126
  746. Weld56.Parent = Part43
  747. Weld56.C0 = CFrame.new(0.231250763, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  748. Weld56.Part0 = Part43
  749. Weld56.Part1 = Part127
  750. Weld56.part1 = Part127
  751. Weld57.Parent = Part43
  752. Weld57.C0 = CFrame.new(0.462501526, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  753. Weld57.Part0 = Part43
  754. Weld57.Part1 = Part128
  755. Weld57.part1 = Part128
  756. Weld58.Parent = Part43
  757. Weld58.C0 = CFrame.new(2.3125, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  758. Weld58.Part0 = Part43
  759. Weld58.Part1 = Part129
  760. Weld58.part1 = Part129
  761. Weld59.Parent = Part43
  762. Weld59.C0 = CFrame.new(3.00625229, 0, -3.0062561, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  763. Weld59.Part0 = Part43
  764. Weld59.Part1 = Part130
  765. Weld59.part1 = Part130
  766. Weld60.Parent = Part43
  767. Weld60.C0 = CFrame.new(1.38750458, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  768. Weld60.Part0 = Part43
  769. Weld60.Part1 = Part131
  770. Weld60.part1 = Part131
  771. Weld61.Parent = Part43
  772. Weld61.C0 = CFrame.new(0.693752289, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  773. Weld61.Part0 = Part43
  774. Weld61.Part1 = Part132
  775. Weld61.part1 = Part132
  776. Weld62.Parent = Part43
  777. Weld62.C0 = CFrame.new(2.3125, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  778. Weld62.Part0 = Part43
  779. Weld62.Part1 = Part133
  780. Weld62.part1 = Part133
  781. Weld63.Parent = Part43
  782. Weld63.C0 = CFrame.new(2.08125305, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  783. Weld63.Part0 = Part43
  784. Weld63.Part1 = Part134
  785. Weld63.part1 = Part134
  786. Weld64.Parent = Part43
  787. Weld64.C0 = CFrame.new(1.61875153, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  788. Weld64.Part0 = Part43
  789. Weld64.Part1 = Part135
  790. Weld64.part1 = Part135
  791. Weld65.Parent = Part43
  792. Weld65.C0 = CFrame.new(1.85000229, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  793. Weld65.Part0 = Part43
  794. Weld65.Part1 = Part136
  795. Weld65.part1 = Part136
  796. Weld66.Parent = Part43
  797. Weld66.C0 = CFrame.new(2.08125305, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  798. Weld66.Part0 = Part43
  799. Weld66.Part1 = Part137
  800. Weld66.part1 = Part137
  801. Weld67.Parent = Part43
  802. Weld67.C0 = CFrame.new(1.27187729, 0, -0.925003052, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  803. Weld67.Part0 = Part43
  804. Weld67.Part1 = Part138
  805. Weld67.part1 = Part138
  806. Weld68.Parent = Part43
  807. Weld68.C0 = CFrame.new(2.77500534, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  808. Weld68.Part0 = Part43
  809. Weld68.Part1 = Part139
  810. Weld68.part1 = Part139
  811. Weld69.Parent = Part43
  812. Weld69.C0 = CFrame.new(-0.231246948, 0, -0.115631104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  813. Weld69.Part0 = Part43
  814. Weld69.Part1 = Part140
  815. Weld69.part1 = Part140
  816. Weld70.Parent = Part43
  817. Weld70.C0 = CFrame.new(0.693752289, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  818. Weld70.Part0 = Part43
  819. Weld70.Part1 = Part141
  820. Weld70.part1 = Part141
  821. Weld71.Parent = Part43
  822. Weld71.C0 = CFrame.new(0.231250763, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  823. Weld71.Part0 = Part43
  824. Weld71.Part1 = Part142
  825. Weld71.part1 = Part142
  826. Weld72.Parent = Part43
  827. Weld72.C0 = CFrame.new(0.925003052, 0, -1.2718811, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  828. Weld72.Part0 = Part43
  829. Weld72.Part1 = Part1
  830. Weld72.part1 = Part1
  831. Weld73.Parent = Part43
  832. Weld73.C0 = CFrame.new(2.54375458, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  833. Weld73.Part0 = Part43
  834. Weld73.Part1 = Part2
  835. Weld73.part1 = Part2
  836. Weld74.Parent = Part43
  837. Weld74.C0 = CFrame.new(0, 0, 0.231246948, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  838. Weld74.Part0 = Part43
  839. Weld74.Part1 = Part3
  840. Weld74.part1 = Part3
  841. Weld75.Parent = Part43
  842. Weld75.C0 = CFrame.new(2.08125305, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  843. Weld75.Part0 = Part43
  844. Weld75.Part1 = Part4
  845. Weld75.part1 = Part4
  846. Weld76.Parent = Part43
  847. Weld76.C0 = CFrame.new(3.00625229, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  848. Weld76.Part0 = Part43
  849. Weld76.Part1 = Part5
  850. Weld76.part1 = Part5
  851. Weld77.Parent = Part43
  852. Weld77.C0 = CFrame.new(0.231250763, 0, -1.734375, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  853. Weld77.Part0 = Part43
  854. Weld77.Part1 = Part6
  855. Weld77.part1 = Part6
  856. Weld78.Parent = Part43
  857. Weld78.C0 = CFrame.new(1.85000229, 0, -1.38750458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  858. Weld78.Part0 = Part43
  859. Weld78.Part1 = Part7
  860. Weld78.part1 = Part7
  861. Weld79.Parent = Part43
  862. Weld79.C0 = CFrame.new(1.61875153, 0, -1.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  863. Weld79.Part0 = Part43
  864. Weld79.Part1 = Part8
  865. Weld79.part1 = Part8
  866. Weld80.Parent = Part43
  867. Weld80.C0 = CFrame.new(0.925003052, 0, -0.925003052, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  868. Weld80.Part0 = Part43
  869. Weld80.Part1 = Part9
  870. Weld80.part1 = Part9
  871. Weld81.Parent = Part43
  872. Weld81.C0 = CFrame.new(2.3125, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  873. Weld81.Part0 = Part43
  874. Weld81.Part1 = Part10
  875. Weld81.part1 = Part10
  876. Weld82.Parent = Part43
  877. Weld82.C0 = CFrame.new(0.693752289, 0, -1.2718811, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  878. Weld82.Part0 = Part43
  879. Weld82.Part1 = Part11
  880. Weld82.part1 = Part11
  881. Weld83.Parent = Part43
  882. Weld83.C0 = CFrame.new(2.08125305, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  883. Weld83.Part0 = Part43
  884. Weld83.Part1 = Part12
  885. Weld83.part1 = Part12
  886. Weld84.Parent = Part43
  887. Weld84.C0 = CFrame.new(1.85000229, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  888. Weld84.Part0 = Part43
  889. Weld84.Part1 = Part13
  890. Weld84.part1 = Part13
  891. Weld85.Parent = Part43
  892. Weld85.C0 = CFrame.new(2.54375458, 0, -3.0062561, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  893. Weld85.Part0 = Part43
  894. Weld85.Part1 = Part14
  895. Weld85.part1 = Part14
  896. Weld86.Parent = Part43
  897. Weld86.C0 = CFrame.new(1.38750458, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  898. Weld86.Part0 = Part43
  899. Weld86.Part1 = Part15
  900. Weld86.part1 = Part15
  901. Weld87.Parent = Part43
  902. Weld87.C0 = CFrame.new(2.3125, 0, -2.77500534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  903. Weld87.Part0 = Part43
  904. Weld87.Part1 = Part16
  905. Weld87.part1 = Part16
  906. Weld88.Parent = Part43
  907. Weld88.C0 = CFrame.new(1.61875153, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  908. Weld88.Part0 = Part43
  909. Weld88.Part1 = Part17
  910. Weld88.part1 = Part17
  911. Weld89.Parent = Part43
  912. Weld89.C0 = CFrame.new(1.15625, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  913. Weld89.Part0 = Part43
  914. Weld89.Part1 = Part18
  915. Weld89.part1 = Part18
  916. Weld90.Parent = Part43
  917. Weld90.C0 = CFrame.new(0.462501526, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  918. Weld90.Part0 = Part43
  919. Weld90.Part1 = Part19
  920. Weld90.part1 = Part19
  921. Weld91.Parent = Part43
  922. Weld91.C0 = CFrame.new(2.890625, 0, -3.23750305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  923. Weld91.Part0 = Part43
  924. Weld91.Part1 = Part20
  925. Weld91.part1 = Part20
  926. Weld92.Parent = Part43
  927. Weld92.C0 = CFrame.new(3.23750305, 0, -3.0062561, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  928. Weld92.Part0 = Part43
  929. Weld92.Part1 = Part21
  930. Weld92.part1 = Part21
  931. Weld93.Parent = Part43
  932. Weld93.C0 = CFrame.new(1.85000229, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  933. Weld93.Part0 = Part43
  934. Weld93.Part1 = Part22
  935. Weld93.part1 = Part22
  936. Weld94.Parent = Part43
  937. Weld94.C0 = CFrame.new(1.61875153, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  938. Weld94.Part0 = Part43
  939. Weld94.Part1 = Part23
  940. Weld94.part1 = Part23
  941. Weld95.Parent = Part43
  942. Weld95.C0 = CFrame.new(2.77500534, 0, -2.77500534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  943. Weld95.Part0 = Part43
  944. Weld95.Part1 = Part24
  945. Weld95.part1 = Part24
  946. Weld96.Parent = Part43
  947. Weld96.C0 = CFrame.new(2.54375458, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  948. Weld96.Part0 = Part43
  949. Weld96.Part1 = Part25
  950. Weld96.part1 = Part25
  951. Weld97.Parent = Part43
  952. Weld97.C0 = CFrame.new(2.54375458, 0, -2.77500534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  953. Weld97.Part0 = Part43
  954. Weld97.Part1 = Part26
  955. Weld97.part1 = Part26
  956. Weld98.Parent = Part43
  957. Weld98.C0 = CFrame.new(2.77500534, 0, -3.0062561, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  958. Weld98.Part0 = Part43
  959. Weld98.Part1 = Part27
  960. Weld98.part1 = Part27
  961. Weld99.Parent = Part43
  962. Weld99.C0 = CFrame.new(1.15625, 0, -1.38750458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  963. Weld99.Part0 = Part43
  964. Weld99.Part1 = Part28
  965. Weld99.part1 = Part28
  966. Weld100.Parent = Part43
  967. Weld100.C0 = CFrame.new(0.462501526, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  968. Weld100.Part0 = Part43
  969. Weld100.Part1 = Part29
  970. Weld100.part1 = Part29
  971. Weld101.Parent = Part43
  972. Weld101.C0 = CFrame.new(0.462501526, 0, -1.2718811, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  973. Weld101.Part0 = Part43
  974. Weld101.Part1 = Part30
  975. Weld101.part1 = Part30
  976. Weld102.Parent = Part43
  977. Weld102.C0 = CFrame.new(1.15625, 0, -1.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  978. Weld102.Part0 = Part43
  979. Weld102.Part1 = Part31
  980. Weld102.part1 = Part31
  981. Weld103.Parent = Part43
  982. Weld103.C0 = CFrame.new(1.27187729, 0, -0.693756104, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  983. Weld103.Part0 = Part43
  984. Weld103.Part1 = Part32
  985. Weld103.part1 = Part32
  986. Weld104.Parent = Part43
  987. Weld104.C0 = CFrame.new(2.77500534, 0, -2.54375458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  988. Weld104.Part0 = Part43
  989. Weld104.Part1 = Part33
  990. Weld104.part1 = Part33
  991. Weld105.Parent = Part43
  992. Weld105.C0 = CFrame.new(2.54375458, 0, -2.3125, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  993. Weld105.Part0 = Part43
  994. Weld105.Part1 = Part34
  995. Weld105.part1 = Part34
  996. Weld106.Parent = Part43
  997. Weld106.C0 = CFrame.new(1.85000229, 0, -1.61875153, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  998. Weld106.Part0 = Part43
  999. Weld106.Part1 = Part35
  1000. Weld106.part1 = Part35
  1001. Weld107.Parent = Part43
  1002. Weld107.C0 = CFrame.new(2.08125305, 0, -1.8500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1003. Weld107.Part0 = Part43
  1004. Weld107.Part1 = Part36
  1005. Weld107.part1 = Part36
  1006. Weld108.Parent = Part43
  1007. Weld108.C0 = CFrame.new(2.3125, 0, -2.08125305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1008. Weld108.Part0 = Part43
  1009. Weld108.Part1 = Part37
  1010. Weld108.part1 = Part37
  1011. Weld109.Parent = Part43
  1012. Weld109.C0 = CFrame.new(1.38750458, 0, -1.15625, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1013. Weld109.Part0 = Part43
  1014. Weld109.Part1 = Part38
  1015. Weld109.part1 = Part38
  1016. Weld110.Parent = Part43
  1017. Weld110.C0 = CFrame.new(3.00625229, 0, -2.77500534, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1018. Weld110.Part0 = Part43
  1019. Weld110.Part1 = Part39
  1020. Weld110.part1 = Part39
  1021. Weld111.Parent = Part43
  1022. Weld111.C0 = CFrame.new(1.61875153, 0, -1.38750458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1023. Weld111.Part0 = Part43
  1024. Weld111.Part1 = Part40
  1025. Weld111.part1 = Part40
  1026. Weld112.Parent = Part43
  1027. Weld112.C0 = CFrame.new(1.27187729, 0, -0.462501526, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1028. Weld112.Part0 = Part43
  1029. Weld112.Part1 = Part41
  1030. Weld112.part1 = Part41
  1031. Weld113.Parent = Part43
  1032. Weld113.C0 = CFrame.new(1.38750458, 0, -1.38750458, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1033. Weld113.Part0 = Part43
  1034. Weld113.Part1 = Part42
  1035. Weld113.part1 = Part42
  1036. Weld114.Parent = Part43
  1037. Weld114.C0 = CFrame.new(2.0914669, 0, -2.08925247, 0.707107186, 0, -0.707106352, 0, 1, 0, 0.707106352, 0, 0.707107186)
  1038. Weld114.Part0 = Part43
  1039. Weld114.Part1 = Part143
  1040. Weld114.part1 = Part143
  1041. Part115.Parent = Model0
  1042. Part115.CFrame = CFrame.new(37.8000107, 1.87387371, -46.7699699, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1043. Part115.Orientation = Vector3.new(-25, 0, 90)
  1044. Part115.Position = Vector3.new(37.8000107, 1.87387371, -46.7699699)
  1045. Part115.Rotation = Vector3.new(-25, 0, 90)
  1046. Part115.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1047. Part115.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1048. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1049. Part115.BrickColor = BrickColor.new("Really black")
  1050. Part115.TopSurface = Enum.SurfaceType.Smooth
  1051. Part115.brickColor = BrickColor.new("Really black")
  1052. Part116.Parent = Model0
  1053. Part116.CFrame = CFrame.new(37.8000107, 1.53831267, -45.8480225, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1054. Part116.Orientation = Vector3.new(-25, 0, 90)
  1055. Part116.Position = Vector3.new(37.8000107, 1.53831267, -45.8480225)
  1056. Part116.Rotation = Vector3.new(-25, 0, 90)
  1057. Part116.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1058. Part116.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1059. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1060. Part116.BrickColor = BrickColor.new("Really black")
  1061. Part116.TopSurface = Enum.SurfaceType.Smooth
  1062. Part116.brickColor = BrickColor.new("Really black")
  1063. Part117.Parent = Model0
  1064. Part117.CFrame = CFrame.new(37.8000107, 1.37109876, -47.3009872, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1065. Part117.Orientation = Vector3.new(-25, 0, 90)
  1066. Part117.Position = Vector3.new(37.8000107, 1.37109876, -47.3009872)
  1067. Part117.Rotation = Vector3.new(-25, 0, 90)
  1068. Part117.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1069. Part117.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1070. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1071. Part117.BrickColor = BrickColor.new("Really black")
  1072. Part117.TopSurface = Enum.SurfaceType.Smooth
  1073. Part117.brickColor = BrickColor.new("Really black")
  1074. Part118.Parent = Model0
  1075. Part118.CFrame = CFrame.new(37.8000107, 2.18118715, -46.6581192, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1076. Part118.Orientation = Vector3.new(-25, 0, 90)
  1077. Part118.Position = Vector3.new(37.8000107, 2.18118715, -46.6581192)
  1078. Part118.Rotation = Vector3.new(-25, 0, 90)
  1079. Part118.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1080. Part118.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1081. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1082. Part118.BrickColor = BrickColor.new("Really black")
  1083. Part118.TopSurface = Enum.SurfaceType.Smooth
  1084. Part118.brickColor = BrickColor.new("Really black")
  1085. Part119.Parent = Model0
  1086. Part119.CFrame = CFrame.new(37.8000107, 2.59329438, -46.5951271, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1087. Part119.Orientation = Vector3.new(-25, 0, 90)
  1088. Part119.Position = Vector3.new(37.8000107, 2.59329438, -46.5951271)
  1089. Part119.Rotation = Vector3.new(-25, 0, 90)
  1090. Part119.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1091. Part119.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  1092. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1093. Part119.BrickColor = BrickColor.new("Really black")
  1094. Part119.TopSurface = Enum.SurfaceType.Smooth
  1095. Part119.brickColor = BrickColor.new("Really black")
  1096. Part120.Parent = Model0
  1097. Part120.CFrame = CFrame.new(37.8000107, 3.11725378, -46.8394508, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1098. Part120.Orientation = Vector3.new(-25, 0, 90)
  1099. Part120.Position = Vector3.new(37.8000107, 3.11725378, -46.8394508)
  1100. Part120.Rotation = Vector3.new(-25, 0, 90)
  1101. Part120.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1102. Part120.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1103. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1104. Part120.BrickColor = BrickColor.new("Really black")
  1105. Part120.TopSurface = Enum.SurfaceType.Smooth
  1106. Part120.brickColor = BrickColor.new("Really black")
  1107. Part121.Parent = Model0
  1108. Part121.CFrame = CFrame.new(37.8000107, 2.809937, -46.9513092, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1109. Part121.Orientation = Vector3.new(-25, 0, 90)
  1110. Part121.Position = Vector3.new(37.8000107, 2.809937, -46.9513092)
  1111. Part121.Rotation = Vector3.new(-25, 0, 90)
  1112. Part121.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1113. Part121.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1114. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1115. Part121.BrickColor = BrickColor.new("Really black")
  1116. Part121.TopSurface = Enum.SurfaceType.Smooth
  1117. Part121.brickColor = BrickColor.new("Really black")
  1118. Part122.Parent = Model0
  1119. Part122.CFrame = CFrame.new(37.8000107, 1.9574815, -46.0434837, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1120. Part122.Orientation = Vector3.new(-25, 0, 90)
  1121. Part122.Position = Vector3.new(37.8000107, 1.9574815, -46.0434837)
  1122. Part122.Rotation = Vector3.new(-25, 0, 90)
  1123. Part122.Color = Color3.new(0.513726, 0.301961, 0.168627)
  1124. Part122.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1125. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1126. Part122.BrickColor = BrickColor.new("Rust")
  1127. Part122.TopSurface = Enum.SurfaceType.Smooth
  1128. Part122.brickColor = BrickColor.new("Rust")
  1129. Part123.Parent = Model0
  1130. Part123.CFrame = CFrame.new(37.8000107, 1.74789715, -45.945755, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1131. Part123.Orientation = Vector3.new(-25, 0, 90)
  1132. Part123.Position = Vector3.new(37.8000107, 1.74789715, -45.945755)
  1133. Part123.Rotation = Vector3.new(-25, 0, 90)
  1134. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1135. Part123.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1136. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1137. Part123.BrickColor = BrickColor.new("Dark orange")
  1138. Part123.TopSurface = Enum.SurfaceType.Smooth
  1139. Part123.brickColor = BrickColor.new("Dark orange")
  1140. Part124.Parent = Model0
  1141. Part124.CFrame = CFrame.new(37.8000107, 3.11019039, -46.5810013, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1142. Part124.Orientation = Vector3.new(-25, 0, 90)
  1143. Part124.Position = Vector3.new(37.8000107, 3.11019039, -46.5810013)
  1144. Part124.Rotation = Vector3.new(-25, 0, 90)
  1145. Part124.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1146. Part124.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  1147. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1148. Part124.BrickColor = BrickColor.new("Really black")
  1149. Part124.TopSurface = Enum.SurfaceType.Smooth
  1150. Part124.brickColor = BrickColor.new("Really black")
  1151. Part125.Parent = Model0
  1152. Part125.CFrame = CFrame.new(37.8000107, 1.9716028, -46.5603867, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1153. Part125.Orientation = Vector3.new(-25, 0, 90)
  1154. Part125.Position = Vector3.new(37.8000107, 1.9716028, -46.5603867)
  1155. Part125.Rotation = Vector3.new(-25, 0, 90)
  1156. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1157. Part125.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1158. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1159. Part125.BrickColor = BrickColor.new("Dark orange")
  1160. Part125.TopSurface = Enum.SurfaceType.Smooth
  1161. Part125.brickColor = BrickColor.new("Dark orange")
  1162. Part126.Parent = Model0
  1163. Part126.CFrame = CFrame.new(37.8000107, 2.90766907, -46.7417221, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1164. Part126.Orientation = Vector3.new(-25, 0, 90)
  1165. Part126.Position = Vector3.new(37.8000107, 2.90766907, -46.7417221)
  1166. Part126.Rotation = Vector3.new(-25, 0, 90)
  1167. Part126.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1168. Part126.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1169. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1170. Part126.BrickColor = BrickColor.new("Really black")
  1171. Part126.TopSurface = Enum.SurfaceType.Smooth
  1172. Part126.brickColor = BrickColor.new("Really black")
  1173. Part127.Parent = Model0
  1174. Part127.CFrame = CFrame.new(37.8000107, 1.84562778, -45.7361717, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1175. Part127.Orientation = Vector3.new(-25, 0, 90)
  1176. Part127.Position = Vector3.new(37.8000107, 1.84562778, -45.7361717)
  1177. Part127.Rotation = Vector3.new(-25, 0, 90)
  1178. Part127.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1179. Part127.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1180. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1181. Part127.BrickColor = BrickColor.new("Really black")
  1182. Part127.TopSurface = Enum.SurfaceType.Smooth
  1183. Part127.brickColor = BrickColor.new("Really black")
  1184. Part128.Parent = Model0
  1185. Part128.CFrame = CFrame.new(37.8000107, 1.76201844, -46.4626579, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1186. Part128.Orientation = Vector3.new(-25, 0, 90)
  1187. Part128.Position = Vector3.new(37.8000107, 1.76201844, -46.4626579)
  1188. Part128.Rotation = Vector3.new(-25, 0, 90)
  1189. Part128.Color = Color3.new(0.513726, 0.301961, 0.168627)
  1190. Part128.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1191. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1192. Part128.BrickColor = BrickColor.new("Rust")
  1193. Part128.TopSurface = Enum.SurfaceType.Smooth
  1194. Part128.brickColor = BrickColor.new("Rust")
  1195. Part129.Parent = Model0
  1196. Part129.CFrame = CFrame.new(37.8000107, 2.6568439, -48.9211693, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1197. Part129.Orientation = Vector3.new(-25, 0, 90)
  1198. Part129.Position = Vector3.new(37.8000107, 2.6568439, -48.9211693)
  1199. Part129.Rotation = Vector3.new(-25, 0, 90)
  1200. Part129.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1201. Part129.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1202. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1203. Part129.BrickColor = BrickColor.new("Really black")
  1204. Part129.TopSurface = Enum.SurfaceType.Smooth
  1205. Part129.brickColor = BrickColor.new("Really black")
  1206. Part130.Parent = Model0
  1207. Part130.CFrame = CFrame.new(37.8000107, 3.09013557, -49.6335297, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1208. Part130.Orientation = Vector3.new(-25, 0, 90)
  1209. Part130.Position = Vector3.new(37.8000107, 3.09013557, -49.6335297)
  1210. Part130.Rotation = Vector3.new(-25, 0, 90)
  1211. Part130.Color = Color3.new(0, 0.337255, 0.368627)
  1212. Part130.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1213. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1214. Part130.BrickColor = BrickColor.new("Cyan")
  1215. Part130.TopSurface = Enum.SurfaceType.Smooth
  1216. Part130.brickColor = BrickColor.new("Cyan")
  1217. Part131.Parent = Model0
  1218. Part131.CFrame = CFrame.new(37.8000107, 2.20943642, -47.6919098, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1219. Part131.Orientation = Vector3.new(-25, 0, 90)
  1220. Part131.Position = Vector3.new(37.8000107, 2.20943642, -47.6919098)
  1221. Part131.Rotation = Vector3.new(-25, 0, 90)
  1222. Part131.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1223. Part131.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1224. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1225. Part131.BrickColor = BrickColor.new("Really black")
  1226. Part131.TopSurface = Enum.SurfaceType.Smooth
  1227. Part131.brickColor = BrickColor.new("Really black")
  1228. Part132.Parent = Model0
  1229. Part132.CFrame = CFrame.new(37.8000107, 1.58068311, -47.3987198, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1230. Part132.Orientation = Vector3.new(-25, 0, 90)
  1231. Part132.Position = Vector3.new(37.8000107, 1.58068311, -47.3987198)
  1232. Part132.Rotation = Vector3.new(-25, 0, 90)
  1233. Part132.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1234. Part132.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1235. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1236. Part132.BrickColor = BrickColor.new("Really black")
  1237. Part132.TopSurface = Enum.SurfaceType.Smooth
  1238. Part132.brickColor = BrickColor.new("Really black")
  1239. Part133.Parent = Model0
  1240. Part133.CFrame = CFrame.new(37.8000107, 2.75457621, -48.7115784, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1241. Part133.Orientation = Vector3.new(-25, 0, 90)
  1242. Part133.Position = Vector3.new(37.8000107, 2.75457621, -48.7115784)
  1243. Part133.Rotation = Vector3.new(-25, 0, 90)
  1244. Part133.Color = Color3.new(0, 0.337255, 0.368627)
  1245. Part133.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1246. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1247. Part133.BrickColor = BrickColor.new("Cyan")
  1248. Part133.TopSurface = Enum.SurfaceType.Smooth
  1249. Part133.brickColor = BrickColor.new("Cyan")
  1250. Part134.Parent = Model0
  1251. Part134.CFrame = CFrame.new(37.8000107, 2.64272451, -48.4042702, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1252. Part134.Orientation = Vector3.new(-25, 0, 90)
  1253. Part134.Position = Vector3.new(37.8000107, 2.64272451, -48.4042702)
  1254. Part134.Rotation = Vector3.new(-25, 0, 90)
  1255. Part134.Color = Color3.new(0, 0.337255, 0.368627)
  1256. Part134.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1257. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1258. Part134.BrickColor = BrickColor.new("Cyan")
  1259. Part134.TopSurface = Enum.SurfaceType.Smooth
  1260. Part134.brickColor = BrickColor.new("Cyan")
  1261. Part135.Parent = Model0
  1262. Part135.CFrame = CFrame.new(37.8000107, 2.41901731, -47.7896385, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1263. Part135.Orientation = Vector3.new(-25, 0, 90)
  1264. Part135.Position = Vector3.new(37.8000107, 2.41901731, -47.7896385)
  1265. Part135.Rotation = Vector3.new(-25, 0, 90)
  1266. Part135.Color = Color3.new(0, 0.337255, 0.368627)
  1267. Part135.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1268. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1269. Part135.BrickColor = BrickColor.new("Cyan")
  1270. Part135.TopSurface = Enum.SurfaceType.Smooth
  1271. Part135.brickColor = BrickColor.new("Cyan")
  1272. Part136.Parent = Model0
  1273. Part136.CFrame = CFrame.new(37.8000107, 2.53086925, -48.0969582, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1274. Part136.Orientation = Vector3.new(-25, 0, 90)
  1275. Part136.Position = Vector3.new(37.8000107, 2.53086925, -48.0969582)
  1276. Part136.Rotation = Vector3.new(-25, 0, 90)
  1277. Part136.Color = Color3.new(0, 0.337255, 0.368627)
  1278. Part136.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1279. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1280. Part136.BrickColor = BrickColor.new("Cyan")
  1281. Part136.TopSurface = Enum.SurfaceType.Smooth
  1282. Part136.brickColor = BrickColor.new("Cyan")
  1283. Part137.Parent = Model0
  1284. Part137.CFrame = CFrame.new(37.8000107, 2.54499531, -48.6138496, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1285. Part137.Orientation = Vector3.new(-25, 0, 90)
  1286. Part137.Position = Vector3.new(37.8000107, 2.54499531, -48.6138496)
  1287. Part137.Rotation = Vector3.new(-25, 0, 90)
  1288. Part137.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  1289. Part137.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1290. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part137.BrickColor = BrickColor.new("Really black")
  1292. Part137.TopSurface = Enum.SurfaceType.Smooth
  1293. Part137.brickColor = BrickColor.new("Really black")
  1294. Part138.Parent = Model0
  1295. Part138.CFrame = CFrame.new(37.8000107, 2.39783287, -47.0142937, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1296. Part138.Orientation = Vector3.new(-25, 0, 90)
  1297. Part138.Position = Vector3.new(37.8000107, 2.39783287, -47.0142937)
  1298. Part138.Rotation = Vector3.new(-25, 0, 90)
  1299. Part138.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1300. Part138.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  1301. Part138.BottomSurface = Enum.SurfaceType.Smooth
  1302. Part138.BrickColor = BrickColor.new("Really black")
  1303. Part138.TopSurface = Enum.SurfaceType.Smooth
  1304. Part138.brickColor = BrickColor.new("Really black")
  1305. Part139.Parent = Model0
  1306. Part139.CFrame = CFrame.new(37.8000107, 3.17374849, -48.9070435, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1307. Part139.Orientation = Vector3.new(-25, 0, 90)
  1308. Part139.Position = Vector3.new(37.8000107, 3.17374849, -48.9070435)
  1309. Part139.Rotation = Vector3.new(-25, 0, 90)
  1310. Part139.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1311. Part139.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1312. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1313. Part139.BrickColor = BrickColor.new("Really black")
  1314. Part139.TopSurface = Enum.SurfaceType.Smooth
  1315. Part139.brickColor = BrickColor.new("Really black")
  1316. Part140.Parent = Model0
  1317. Part140.CFrame = CFrame.new(37.8000107, 1.37759471, -45.6455078, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1318. Part140.Orientation = Vector3.new(-25, 0, 90)
  1319. Part140.Position = Vector3.new(37.8000107, 1.37759471, -45.6455078)
  1320. Part140.Rotation = Vector3.new(-25, 0, 90)
  1321. Part140.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  1322. Part140.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  1323. Part140.BottomSurface = Enum.SurfaceType.Smooth
  1324. Part140.BrickColor = BrickColor.new("Really black")
  1325. Part140.TopSurface = Enum.SurfaceType.Smooth
  1326. Part140.brickColor = BrickColor.new("Really black")
  1327. Part141.Parent = Model0
  1328. Part141.CFrame = CFrame.new(37.8000107, 2.06933522, -46.3507996, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1329. Part141.Orientation = Vector3.new(-25, 0, 90)
  1330. Part141.Position = Vector3.new(37.8000107, 2.06933522, -46.3507996)
  1331. Part141.Rotation = Vector3.new(-25, 0, 90)
  1332. Part141.Color = Color3.new(0.513726, 0.301961, 0.168627)
  1333. Part141.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1334. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1335. Part141.BrickColor = BrickColor.new("Rust")
  1336. Part141.TopSurface = Enum.SurfaceType.Smooth
  1337. Part141.brickColor = BrickColor.new("Rust")
  1338. Part142.Parent = Model0
  1339. Part142.CFrame = CFrame.new(37.8000107, 1.65016639, -46.1553383, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  1340. Part142.Orientation = Vector3.new(-25, 0, 90)
  1341. Part142.Position = Vector3.new(37.8000107, 1.65016639, -46.1553383)
  1342. Part142.Rotation = Vector3.new(-25, 0, 90)
  1343. Part142.Color = Color3.new(0.513726, 0.301961, 0.168627)
  1344. Part142.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  1345. Part142.BottomSurface = Enum.SurfaceType.Smooth
  1346. Part142.BrickColor = BrickColor.new("Rust")
  1347. Part142.TopSurface = Enum.SurfaceType.Smooth
  1348. Part142.brickColor = BrickColor.new("Rust")
  1349. Part143.Name = "text"
  1350. Part143.Parent = Model0
  1351. Part143.CFrame = CFrame.new(37.8000107, 2.64860082, -48.4158363, 0, -1, 0, 0.939692736, 0, -0.342019886, 0.342019916, 0, 0.939692736)
  1352. Part143.Orientation = Vector3.new(20, 0, 90)
  1353. Part143.Position = Vector3.new(37.8000107, 2.64860082, -48.4158363)
  1354. Part143.Rotation = Vector3.new(20, 0, 90)
  1355. Part143.Color = Color3.new(0, 0.337255, 0.368627)
  1356. Part143.Transparency = 1
  1357. Part143.Size = Vector3.new(1.71250167, 0.241250122, 2.73124981)
  1358. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1359. Part143.BrickColor = BrickColor.new("Cyan")
  1360. Part143.TopSurface = Enum.SurfaceType.Smooth
  1361. Part143.brickColor = BrickColor.new("Cyan")
  1362. for i,v in pairs(mas:GetChildren()) do
  1363.     v.Parent = script
  1364.     pcall(function() v:MakeJoints() end)
  1365. end
  1366. mas:Destroy()
  1367. for i,v in pairs(cors) do
  1368.     spawn(function()
  1369.         pcall(v)
  1370.     end)
  1371. end
  1372. for i,v in pairs(Model0:GetChildren()) do
  1373.     v.Locked = true
  1374.     if v.ClassName == "Part" then
  1375.         v.CanCollide = false
  1376.     end
  1377. end
  1378. Model0.Parent = owner.Character
  1379. heartbeat = game:GetService("RunService").Heartbeat
  1380. local rightarm = Instance.new("Weld", owner.Character.Torso)
  1381. rightarm.Part0 = owner.Character.Torso
  1382. rightarm.Part1 = owner.Character["Right Arm"]
  1383. rightarm.C0 = CFrame.new(1.5,0,0)
  1384. rightarm.Name = "RightArmWeld"
  1385. local rightleg = Instance.new("Weld", owner.Character.Torso)
  1386. rightleg.Part0 = owner.Character.Torso
  1387. rightleg.Part1 = owner.Character["Right Leg"]
  1388. rightleg.C0 = CFrame.new(0.5,-2,0)
  1389. rightleg.Name = "RightLegWeld"
  1390. local leftarm = Instance.new("Weld", owner.Character.Torso)
  1391. leftarm.Part0 = owner.Character.Torso
  1392. leftarm.Part1 = owner.Character["Left Arm"]
  1393. leftarm.C0 = CFrame.new(-1.5,0,0)
  1394. leftarm.Name = "LeftArmWeld"
  1395. local leftleg = Instance.new("Weld", owner.Character.Torso)
  1396. leftleg.Part0 = owner.Character.Torso
  1397. leftleg.Part1 = owner.Character["Left Leg"]
  1398. leftleg.C0 = CFrame.new(-0.5,-2,0)
  1399. leftleg.Name = "LeftLegWeld"
  1400. local head = Instance.new("Weld", owner.Character.Torso)
  1401. head.Part0 = owner.Character.Torso
  1402. head.Part1 = owner.Character.Head
  1403. head.C0 = CFrame.new(0,1.5,0)
  1404. head.Name = "HeadWeld"
  1405. local humanoidrootpart = Instance.new("Weld", owner.Character.HumanoidRootPart)
  1406. humanoidrootpart.Part0 = owner.Character.HumanoidRootPart
  1407. humanoidrootpart.Part1 = owner.Character.Torso
  1408. humanoidrootpart.Name = "HumanoidRootPartWeld"
  1409. local music = Instance.new("Sound", owner.Character.Head)
  1410. music.Volume = 2
  1411. music.SoundId = "rbxassetid://132024343"
  1412. music.Looped = true
  1413. music.Name = "yopierrewannacutmyhair"
  1414. music:Play()
  1415. --[[local flange = Instance.new("FlangeSoundEffect", music)
  1416. flange.Name = "pickaxefromsidetoside"
  1417. flange.Depth = 1
  1418. flange.Mix = 1
  1419. flange.Rate = 3--]]
  1420. local walksound = Instance.new("Sound", owner.Character.Head)
  1421. walksound.Volume = 2.5
  1422. walksound.SoundId = "rbxassetid://507863105"
  1423. local hitsound = Instance.new("Sound", owner.Character.Head)
  1424. hitsound.Volume = 2
  1425. hitsound.SoundId = "rbxassetid://535681058"
  1426. local swooshsound = Instance.new("Sound", owner.Character.Head)
  1427. swooshsound.Volume = 1
  1428. swooshsound.PlaybackSpeed = 4.5
  1429. swooshsound.SoundId = "rbxassetid://1112042117"
  1430. local explosionsound = Instance.new("Sound", owner.Character.Head)
  1431. explosionsound.Volume = 3
  1432. explosionsound.SoundId = "rbxassetid://262562442"
  1433. local uuhhhsound = Instance.new("Sound", owner.Character.Head)
  1434. uuhhhsound.Volume = 3.5
  1435. uuhhhsound.SoundId = "rbxassetid://535690488"
  1436. local remote = Instance.new("RemoteEvent", owner.Character)
  1437. remote.Name = "NOSkidsRemote"
  1438. local desc = Instance.new("Part", owner.Character.HumanoidRootPart)
  1439. desc.Size = Vector3.new(4,5,0.1)
  1440. desc.Anchored = true
  1441. desc.Locked = true
  1442. desc.CanCollide = false
  1443. desc.Transparency = 1
  1444. local clickdetector = Instance.new("ClickDetector", desc)
  1445. clickdetector.CursorIcon = "http://www.roblox.com/asset/?id=262794942"
  1446. local descimage = Instance.new("Decal", desc)
  1447. descimage.Texture = "rbxassetid://3448243413"
  1448. descimage.Face = "Front"
  1449. local descimage1 = Instance.new("Decal", desc)
  1450. descimage1.Texture = "rbxassetid://3448243413"
  1451. descimage1.Face = "Back"
  1452. swordweld = Instance.new("Weld", Part43)
  1453. swordweld.Part0 = owner.Character["Right Arm"]
  1454. swordweld.Part1 = Part43
  1455. swordweld.C0 = CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936)
  1456. function showdesc()
  1457.     descimage.Transparency = 0
  1458.     descimage1.Transparency = 0
  1459. end
  1460. function hidedesc()
  1461.     descimage.Transparency = 1
  1462.     descimage1.Transparency = 1
  1463. end
  1464. clickdetector.MouseHoverEnter:connect(showdesc)
  1465. clickdetector.MouseHoverLeave:connect(hidedesc)
  1466. anim = ""
  1467. local surfacegui = Instance.new("SurfaceGui", Part143)
  1468. surfacegui.Face = "Bottom"
  1469. local textlabel = Instance.new("TextLabel", surfacegui)
  1470. textlabel.Size = UDim2.new(1,0,1,0)
  1471. textlabel.Text = ""
  1472. textlabel.TextScaled = true
  1473. textlabel.Font = "Arcade"
  1474. textlabel.BackgroundTransparency = 1
  1475. cananimate = true
  1476. plrhum = owner.Character:findFirstChildOfClass("Humanoid")
  1477. plrhum.WalkSpeed = 17
  1478. function changesound()
  1479.     while heartbeat:wait() do
  1480.         textlabel.TextColor3 = Color3.fromRGB(math.random(1,255),math.random(1,255),math.random(1,255))
  1481.         if plrhum.FloorMaterial == Enum.Material.Grass or plrhum.FloorMaterial == Enum.Material.Sand then
  1482.             walksound.SoundId = "rbxassetid://507863105"
  1483.         elseif plrhum.FloorMaterial == Enum.Material.Plastic or plrhum.FloorMaterial == Enum.Material.SmoothPlastic then
  1484.             walksound.SoundId = "rbxassetid://507863857"
  1485.         elseif plrhum.FloorMaterial == Enum.Material.Wood or plrhum.FloorMaterial == Enum.Material.WoodPlanks then
  1486.             walksound.SoundId = "rbxassetid://507863457"
  1487.         elseif plrhum.FloorMaterial == Enum.Material.Mud or plrhum.FloorMaterial == Enum.Material.Snow then
  1488.             walksound.SoundId = "rbxassetid://507864112"
  1489.         elseif not plrhum.FloorMaterial == Enum.Material.Air then
  1490.             walksound.SoundId = "rbxassetid://507863105"
  1491.         end
  1492.     end
  1493. end
  1494. spawn(changesound)
  1495. function detectwalk()
  1496.     while heartbeat:wait() do
  1497.         if owner.Character.HumanoidRootPart.Velocity.x < -1 or owner.Character.HumanoidRootPart.Velocity.x > 1 or owner.Character.HumanoidRootPart.Velocity.z < -1 or owner.Character.HumanoidRootPart.Velocity.z > 1 and not plrhum.FloorMaterial == Enum.Material.Air then
  1498.             anim = "run"
  1499.         else
  1500.             if plrhum.FloorMaterial == Enum.Material.Air then
  1501.                 anim = "jump"
  1502.             else
  1503.                 anim = "stand"
  1504.             end
  1505.         end
  1506.     end
  1507. end
  1508. spawn(detectwalk)
  1509. canknockback = true
  1510. freshafterguarding = false
  1511. function checkdmg()
  1512.     while heartbeat:wait() do
  1513.         local health = plrhum.Health
  1514.         wait()
  1515.         if plrhum.Health < health and canknockback and not owner.Character:findFirstChild("freshguarded") then
  1516.             canknockback = false
  1517.             hitsound:Play()
  1518.             local pitchrandom = math.random(1,5)
  1519.             if pitchrandom == 1 then
  1520.                 uuhhhsound.PlaybackSpeed = 0.8
  1521.             elseif pitchrandom == 2 then
  1522.                 uuhhhsound.PlaybackSpeed = 0.9
  1523.             elseif pitchrandom == 3 then
  1524.                 uuhhhsound.PlaybackSpeed = 1
  1525.             elseif pitchrandom == 4 then
  1526.                 uuhhhsound.PlaybackSpeed = 1.1
  1527.             elseif pitchrandom == 5 then
  1528.                 uuhhhsound.PlaybackSpeed = 1.2
  1529.             end
  1530.             uuhhhsound:Play()
  1531.             for q,w in pairs(owner.Character:GetChildren()) do
  1532.                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1533.                     local hurt = Instance.new("Part", w)
  1534.                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1535.                     hurt.CanCollide = false
  1536.                     hurt.Transparency = 0.5
  1537.                     hurt.Material = "Neon"
  1538.                     hurt.BrickColor = BrickColor.new("Bright red")
  1539.                     hurt:BreakJoints()
  1540.                     local hurtweld = Instance.new("Weld", hurt)
  1541.                     hurtweld.Part0 = w
  1542.                     hurtweld.Part1 = hurt
  1543.                     local function disapear()
  1544.                         for i = 1,50 do
  1545.                             hurt.Transparency = hurt.Transparency + 0.025
  1546.                             heartbeat:wait()
  1547.                         end
  1548.                         hurt:destroy()
  1549.                     end
  1550.                     spawn(disapear)
  1551.                 end
  1552.             end
  1553.             local velo = Instance.new("BodyVelocity", owner.Character.HumanoidRootPart)
  1554.             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1555.             velo.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector * -20 + Vector3.new(0,10,0)
  1556.             game.Debris:AddItem(velo,0.2)
  1557.             wait(0.2)
  1558.             canknockback = true
  1559.         end
  1560.     end
  1561. end
  1562. spawn(checkdmg)
  1563. function upanddown()
  1564.     while heartbeat:wait() do
  1565.         if anim == "run" then
  1566.             if cananimate then
  1567.                 local humrootc0 = humanoidrootpart.C0
  1568.                 for i = 0,1 , 0.14 do
  1569.                     if anim == "run" and cananimate then
  1570.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1571.                         heartbeat:wait()
  1572.                     end
  1573.                 end
  1574.                 local humrootc0 = humanoidrootpart.C0
  1575.                 for i = 0,1 , 0.14 do
  1576.                     if anim == "run" and cananimate then
  1577.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.08,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1578.                         heartbeat:wait()
  1579.                     end
  1580.                 end
  1581.                 local humrootc0 = humanoidrootpart.C0
  1582.                 for i = 0,1 , 0.14 do
  1583.                     if anim == "run" and cananimate then
  1584.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1585.                         heartbeat:wait()
  1586.                     end
  1587.                 end
  1588.                 local humrootc0 = humanoidrootpart.C0
  1589.                 for i = 0,1 , 0.14 do
  1590.                     if anim == "run" and cananimate then
  1591.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1592.                         heartbeat:wait()
  1593.                     end
  1594.                 end
  1595.                 local humrootc0 = humanoidrootpart.C0
  1596.                 for i = 0,1 , 0.14 do
  1597.                     if anim == "run" and cananimate then
  1598.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.08,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1599.                         heartbeat:wait()
  1600.                     end
  1601.                 end
  1602.                 local humrootc0 = humanoidrootpart.C0
  1603.                 for i = 0,1 , 0.14 do
  1604.                     if anim == "run" and cananimate then
  1605.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1606.                         heartbeat:wait()
  1607.                     end
  1608.                 end
  1609.             end
  1610.         end
  1611.     end
  1612. end
  1613. spawn(upanddown)
  1614. canloweranim = true
  1615. canupperanim = true
  1616. function upperlimbanim()
  1617.     while heartbeat:wait() do
  1618.         if anim == "stand" and cananimate and canupperanim  then
  1619.             for i = 0,0.09 , 0.0013 do
  1620.                 if anim == "stand" and cananimate and canupperanim then
  1621.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936),i)
  1622.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5790329, 0.0955438614, -0.0261459351, 0.98480773, -0.172987387, 0.0151344538, 0.173647299, 0.981055319, -0.0858312026, 0, 0.0871557295, 0.99619472),i)
  1623.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.57922935, 0.0944201946, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1624.                     head.C0 = head.C0:lerp(CFrame.new(-0.0377388, 1.4980948, -0.0217895508, 0.499999911, -0.0754790828, 0.862729967, 0, 0.996193051, 0.087155588, -0.866025448, -0.043577861, 0.498097301),i)
  1625.                     heartbeat:wait()
  1626.                 end
  1627.             end
  1628.             for i = 0,0.09 , 0.0013 do
  1629.                 if anim == "stand" and cananimate and canupperanim then
  1630.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.61395836, -0.10254097, 0, 0.98480773, -0.173648179, 0, 0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1631.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.61395836, -0.10254097, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1632.                     head.C0 = head.C0:lerp(CFrame.new(0, 1.49999785, 0, 0.499999911, 0, 0.866025448, 0, 0.999998331, 0, -0.866025448, 0, 0.499999911),i)
  1633.                     heartbeat:wait()
  1634.                 end
  1635.             end
  1636.         elseif anim == "run" and cananimate and canupperanim then
  1637.             for i = 0,0.35 , 0.015 do
  1638.                 if anim == "run" and cananimate and canupperanim then
  1639.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936),i)
  1640.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0.178606272, 0.383022308, 1, 0, 0, 0, 0.642787576, 0.766044378, 0, -0.766044438, 0.642787635),i)
  1641.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.178606272, -0.383022308, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635),i)
  1642.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1643.                     heartbeat:wait()
  1644.                 end
  1645.             end
  1646.             for i = 0,0.35 , 0.015 do
  1647.                 if anim == "run" and cananimate and canupperanim then
  1648.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0.178606272, -0.383022308, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635),i)
  1649.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.178606272, 0.383022308, 1, 0, 0, 0, 0.642787576, 0.766044378, 0, -0.766044438, 0.642787635),i)
  1650.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1651.                     heartbeat:wait()
  1652.                 end
  1653.             end
  1654.         end
  1655.     end
  1656. end
  1657. spawn(upperlimbanim)
  1658. function lowerlimbanim()
  1659.     while heartbeat:wait() do
  1660.         if anim == "stand" and cananimate and canloweranim then
  1661.             for i = 0,0.1 , 0.0015 do
  1662.                 if anim == "stand" and cananimate then
  1663.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.589056015, -2.03976226, 0, 0.99619472, 0.0871557295, 0, -0.0871552974, 0.996189654, 0, -2.98023224e-08, -3.7252903e-09, 1),i)
  1664.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.58905983, -2.03976226, 0, 0.99619472, -0.0871557295, 0, 0.0871552974, 0.996189654, 0, -2.98023224e-08, 3.7252903e-09, 1),i)
  1665.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.499999911, 0, -0.866025448, 0, 0.999998331, 0, 0.866025448, 0, 0.499999911),i)
  1666.                     heartbeat:wait()
  1667.                 end
  1668.             end
  1669.             for i = 0,0.1 , 0.0015 do
  1670.                 if anim == "stand" and cananimate and canloweranim then
  1671.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.597772598, -2.13938832, 0, 0.99619472, 0.0871557295, 0, -0.0871555805, 0.996192992, 0, -2.98023224e-08, -3.7252903e-09, 1),i)
  1672.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.597776413, -2.13938832, 0, 0.99619472, -0.0871557295, 0, 0.0871555805, 0.996192992, 0, -2.98023224e-08, 3.7252903e-09, 1),i)
  1673.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0.0999999046, 0, 0.499999911, 0, -0.866025448, 0, 0.999998331, 0, 0.866025448, 0, 0.499999911),i)
  1674.                     heartbeat:wait()
  1675.                 end
  1676.             end
  1677.         elseif anim == "run" and cananimate and canloweranim then
  1678.             walksound:Play()
  1679.             for i = 0,0.35 , 0.015 do
  1680.                 if anim == "run" and cananimate and canloweranim then
  1681.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0.866024017, 1, 0, 0, 0, 0.500000119, 0.866025209, 0, -0.866025269, 0.500000179),i)
  1682.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1.64278746, -0.766044617, 1, 0, 0, 0, 0.642787576, -0.766044319, 0, 0.766044378, 0.642787635),i)
  1683.                     heartbeat:wait()
  1684.                 end
  1685.             end
  1686.             walksound:Play()
  1687.             for i = 0,0.35 , 0.015 do
  1688.                 if anim == "run" and cananimate and canloweranim then
  1689.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.64278722, -0.766044617, 1, 0, 0, 0, 0.642787337, -0.766044497, 0, 0.766044557, 0.642787397),i)
  1690.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1.64278769, 0.766044617, 1, 0, 0, 0, 0.642787635, 0.766044378, 0, -0.766044438, 0.642787695),i)
  1691.                     heartbeat:wait()
  1692.                 end
  1693.             end
  1694.         end
  1695.     end
  1696. end
  1697. spawn(lowerlimbanim)
  1698. canuse = true
  1699. function killcharacter(whatchar)
  1700.     local root = whatchar:findFirstChild("HumanoidRootPart")
  1701.     if whatchar:findFirstChild("HumanoidRootPart") and whatchar:findFirstChildOfClass("Humanoid") and whatchar:findFirstChild("Torso") and not whatchar:findFirstChild("fallen") then
  1702.         if whatchar.HumanoidRootPart:findFirstChild("HumanoidRootPartWeld") then
  1703.             whatchar.HumanoidRootPart:findFirstChild("HumanoidRootPartWeld"):destroy()
  1704.         end
  1705.         local function falldown()
  1706.             Instance.new("BoolValue", whatchar).Name = "fallen"
  1707.             whatchar:findFirstChildOfClass("Humanoid").MaxHealth = math.huge
  1708.             whatchar:findFirstChildOfClass("Humanoid").WalkSpeed = 0
  1709.             whatchar:findFirstChildOfClass("Humanoid").JumpPower = 0
  1710.             local huroot = Instance.new("Weld", whatchar.HumanoidRootPart)
  1711.             huroot.Part0 = whatchar.HumanoidRootPart
  1712.             huroot.Part1 = whatchar.Torso
  1713.             huroot.Name = "HumanoidRootPartWeld"
  1714.             local directionrandom = math.random(1,2)
  1715.             local rotation = 0
  1716.             root.CanCollide = false
  1717.             uuhhhsound:Play()
  1718.             for q,w in pairs(whatchar:GetChildren()) do
  1719.                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1720.                     local hurt = Instance.new("Part", w)
  1721.                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1722.                     hurt.CanCollide = false
  1723.                     hurt.Transparency = 0.8
  1724.                     hurt.Material = "Neon"
  1725.                     hurt.BrickColor = BrickColor.new("Bright red")
  1726.                     hurt:BreakJoints()
  1727.                     local hurtweld = Instance.new("Weld", hurt)
  1728.                     hurtweld.Part0 = w
  1729.                     hurtweld.Part1 = hurt
  1730.                     if w.Name == "HumanoidRootPart" then
  1731.                         hurt:destroy()
  1732.                     end
  1733.                 end
  1734.             end
  1735.             local humrootc0 = humanoidrootpart.C0
  1736.             local function rotate()
  1737.                 local smoke = Instance.new("Smoke", root)
  1738.                 smoke.Opacity = 0.3
  1739.                 smoke.Size = 0.1
  1740.                 smoke.RiseVelocity = 1
  1741.                 for i,v in pairs(whatchar:GetChildren()) do
  1742.                     if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1743.                         v.Disabled = true
  1744.                     end
  1745.                 end
  1746.                 for i = 0,1 , 0.03 do
  1747.                     if directionrandom == 1 then
  1748.                         huroot.C0 = humrootc0:lerp(CFrame.new(-2.5,-2.5,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi/2),i)
  1749.                     elseif directionrandom == 2 then
  1750.                         huroot.C0 = humrootc0:lerp(CFrame.new(2.5,-2.5,0) * CFrame.fromEulerAnglesXYZ(0,0,-math.pi/2),i)
  1751.                     end
  1752.                     heartbeat:wait()
  1753.                 end
  1754.                 wait(2)
  1755.                 local part = Instance.new("Part", workspace)
  1756.                 part.CanCollide = false
  1757.                 part.Anchored = true
  1758.                 part.Transparency = 1
  1759.                 part.CFrame = root.CFrame * CFrame.new(0,-2,0)
  1760.                 smoke.Parent = part
  1761.                 game.Debris:AddItem(part, 6)
  1762.                 for i,v in pairs(whatchar:GetChildren()) do
  1763.                     if v.ClassName ~= "Humanoid" then
  1764.                         v:destroy()
  1765.                     end
  1766.                 end
  1767.                 local function stopsmoke()
  1768.                     wait(1)
  1769.                     smoke.Enabled = false
  1770.                 end
  1771.                 spawn(stopsmoke)
  1772.             end
  1773.             spawn(rotate)
  1774.         end
  1775.         spawn(falldown)
  1776.     else
  1777.         whatchar:BreakJoints()
  1778.     end
  1779. end
  1780. function remoteaction(plr, what, mousepos)
  1781.     if plr == owner and canuse then
  1782.         canuse = false
  1783.         if what == "swing" then
  1784.             canupperanim = false
  1785.             local rarmc0 = rightarm.C0
  1786.             swooshsound:Play()
  1787.             for i,v in pairs(workspace:GetChildren()) do
  1788.                 if v.ClassName == "Model" and v ~= owner.Character then
  1789.                     local hu = v:findFirstChildOfClass("Humanoid")
  1790.                     local head = v:findFirstChild("Head")
  1791.                     if hu and head and not v:findFirstChild("fallen") then
  1792.                         if (head.Position - Part143.Position).magnitude < 6.5 then
  1793.                             if hu.MaxHealth >= 500 then
  1794.                                 hu.MaxHealth = 100
  1795.                                 hu.Health = 100
  1796.                                 local function waitforgod()
  1797.                                     wait(1.5)
  1798.                                     if hu.MaxHealth >= 500 and not v:findFirstChild("fallen") then
  1799.                                         hu.Parent:BreakJoints()
  1800.                                         explosionsound:Play()
  1801.                                         local explosion = Instance.new("Explosion", workspace)
  1802.                                         explosion.Position = head.Position
  1803.                                         explosion.BlastRadius = 0
  1804.                                     end
  1805.                                 end
  1806.                                 spawn(waitforgod)
  1807.                             end
  1808.                             if hu.Health <= 35 then
  1809.                                 killcharacter(v)
  1810.                             else
  1811.                                 hu.Health = hu.Health - 35
  1812.                             end
  1813.                             hitsound:Play()
  1814.                             local pitchrandom = math.random(1,5)
  1815.                             if pitchrandom == 1 then
  1816.                                 uuhhhsound.PlaybackSpeed = 0.8
  1817.                             elseif pitchrandom == 2 then
  1818.                                 uuhhhsound.PlaybackSpeed = 0.9
  1819.                             elseif pitchrandom == 3 then
  1820.                                 uuhhhsound.PlaybackSpeed = 1
  1821.                             elseif pitchrandom == 4 then
  1822.                                 uuhhhsound.PlaybackSpeed = 1.1
  1823.                             elseif pitchrandom == 5 then
  1824.                                 uuhhhsound.PlaybackSpeed = 1.2
  1825.                             end
  1826.                             uuhhhsound:Play()
  1827.                             for q,w in pairs(v:GetChildren()) do
  1828.                                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1829.                                     local hurt = Instance.new("Part", w)
  1830.                                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1831.                                     hurt.CanCollide = false
  1832.                                     hurt.Transparency = 0.5
  1833.                                     hurt.Material = "Neon"
  1834.                                     hurt.BrickColor = BrickColor.new("Bright red")
  1835.                                     hurt:BreakJoints()
  1836.                                     local hurtweld = Instance.new("Weld", hurt)
  1837.                                     hurtweld.Part0 = w
  1838.                                     hurtweld.Part1 = hurt
  1839.                                     local function disapear()
  1840.                                         for i = 1,50 do
  1841.                                             hurt.Transparency = hurt.Transparency + 0.025
  1842.                                             heartbeat:wait()
  1843.                                         end
  1844.                                         hurt:destroy()
  1845.                                     end
  1846.                                     spawn(disapear)
  1847.                                 end
  1848.                             end
  1849.                             local velo = Instance.new("BodyVelocity", head)
  1850.                             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1851.                             velo.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,10,0)
  1852.                             game.Debris:AddItem(velo,0.2)
  1853.                         end
  1854.                     end
  1855.                 end
  1856.             end
  1857.             for i = 0,1 , 0.18 do
  1858.                 if textlabel.Text ~= "Guard" then
  1859.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  1860.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.214267731, -1.05377769, 0.67014122, 0.0195019394, -0.959124625, -0.28231138, 0.817362368, -0.147320479, 0.556969643, -0.575793564, -0.241612703, 0.781079292),i)
  1861.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1862.                     rightarm.C0 = rarmc0:lerp(CFrame.new(1.66793442, 0.569649696, -0.221382141, 0.866025388, -0.469846308, 0.171010062, 0.25000006, 0.110700898, -0.961896598, 0.433012635, 0.87577951, 0.213331431),i)
  1863.                     heartbeat:wait()
  1864.                 end
  1865.             end
  1866.             local rarmc0 = rightarm.C0
  1867.             for i = 0,1 , 0.18 do
  1868.                 if textlabel.Text ~= "Guard" then
  1869.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0.4,0),i)
  1870.                     rightarm.C0 = rarmc0:lerp(CFrame.new(1.17643356, 0.11697793, -0.567596436, 0.766044438, 0.413175881, 0.492403865, 0, 0.766044319, -0.642787516, -0.642787576, 0.492403865, 0.586824059),i)
  1871.                     heartbeat:wait()
  1872.                 end
  1873.             end
  1874.             canupperanim = true
  1875.         elseif what == "throw" then
  1876.             canupperanim = false
  1877.             --Converted with ttyyuu12345's model to script plugin v4
  1878.             function sandbox(var,func)
  1879.                 local env = getfenv(func)
  1880.                 local newenv = setmetatable({},{
  1881.                     __index = function(self,k)
  1882.                         if k=="script" then
  1883.                             return var
  1884.                         else
  1885.                             return env[k]
  1886.                         end
  1887.                     end,
  1888.                 })
  1889.                 setfenv(func,newenv)
  1890.                 return func
  1891.             end
  1892.             cors = {}
  1893.             mas = Instance.new("Model",game:GetService("Lighting"))
  1894.             local tnt = Instance.new("Part")
  1895.             local Decal1 = Instance.new("Decal")
  1896.             local Decal2 = Instance.new("Decal")
  1897.             tnt.Name = "tnt"
  1898.             tnt.Parent = mas
  1899.             tnt.CFrame = CFrame.new(21.7000122, 2.20000005, -45.3000183, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1900.             tnt.Position = Vector3.new(21.7000122, 2.20000005, -45.3000183)
  1901.             tnt.Color = Color3.new(1, 0.411765, 0.262745)
  1902.             tnt.Size = Vector3.new(1, 1, 1)
  1903.             tnt.BottomSurface = Enum.SurfaceType.Smooth
  1904.             tnt.BrickColor = BrickColor.new("Persimmon")
  1905.             tnt.Material = Enum.Material.Metal
  1906.             tnt.TopSurface = Enum.SurfaceType.Smooth
  1907.             tnt.brickColor = BrickColor.new("Persimmon")
  1908.             Decal1.Name = "TNT TOP"
  1909.             Decal1.Parent = tnt
  1910.             Decal1.Texture = "http://www.roblox.com/asset/?id=2748239465"
  1911.             Decal1.Face = Enum.NormalId.Top
  1912.             Decal2.Name = "TNT Bottom"
  1913.             Decal2.Parent = tnt
  1914.             Decal2.Texture = "http://www.roblox.com/asset/?id=118557091"
  1915.             Decal2.Face = Enum.NormalId.Bottom
  1916.             for i,v in pairs(mas:GetChildren()) do
  1917.                 v.Parent = script
  1918.                 pcall(function() v:MakeJoints() end)
  1919.             end
  1920.             mas:Destroy()
  1921.             for i,v in pairs(cors) do
  1922.                 spawn(function()
  1923.                     pcall(v)
  1924.                 end)
  1925.             end
  1926.             tnt.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-1.5,0,-1)
  1927.             tnt.CFrame = CFrame.new(tnt.Position, mousepos)
  1928.             local velo = Instance.new("BodyVelocity", tnt)
  1929.             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1930.             velo.Velocity = tnt.CFrame.lookVector * 50 + Vector3.new(0,20,0)
  1931.             swooshsound:Play()
  1932.             game.Debris:AddItem(velo,0.2)
  1933.             local canexplode = true
  1934.             local function touch(part)
  1935.                 if not part.Parent:findFirstChildOfClass("Humanoid") and canexplode then
  1936.                     if part.Parent.Name ~= "Diamond Sword" then
  1937.                         canexplode = false
  1938.                         local function flash()
  1939.                             while wait(0.3) do
  1940.                                 tnt.Material = "Neon"
  1941.                                 tnt.BrickColor = BrickColor.new("Institutional white")
  1942.                                 Decal1.Transparency = 1
  1943.                                 Decal2.Transparency = 1
  1944.                                 wait(0.3)
  1945.                                 tnt.Material = "Plastic"
  1946.                                 Decal1.Transparency = 0
  1947.                                 Decal2.Transparency = 0
  1948.                                 tnt.BrickColor = BrickColor.new("Persimmon")
  1949.                             end
  1950.                         end
  1951.                         spawn(flash)
  1952.                         wait(0.5)
  1953.                         for i = 1,15 do
  1954.                             tnt.Size = tnt.Size + Vector3.new(0.08,0.08,0.08)
  1955.                             wait()
  1956.                         end
  1957.                         explosionsound:Play()
  1958.                         local explosion = Instance.new("Explosion", workspace)
  1959.                         explosion.Position = tnt.Position
  1960.                         explosion.BlastRadius = 25
  1961.                         explosion.BlastPressure = 0
  1962.                         tnt:destroy()
  1963.                         local function explosions(part)
  1964.                             if part.Parent:findFirstChildOfClass("Humanoid") then
  1965.                                 local velo = Instance.new("BodyVelocity", part)
  1966.                                 velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1967.                                 velo.Velocity = part.CFrame.lookVector * 30 + Vector3.new(0,20,0)
  1968.                                 game.Debris:AddItem(velo,0.2)
  1969.                                 killcharacter(part.Parent)
  1970.                             end
  1971.                         end
  1972.                         explosion.Hit:connect(explosions)
  1973.                     end
  1974.                 end
  1975.             end
  1976.             tnt.Touched:connect(touch)
  1977.             for i = 0,1 , 0.05 do
  1978.                 head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1979.                 humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  1980.                 leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.821393728, -0.383022308, 1, 0, 0, 0, -0.642787576, -0.766044378, 0, 0.766044438, -0.642787635),i)
  1981.                 heartbeat:wait()
  1982.             end
  1983.             canupperanim = true
  1984.         end
  1985.         canuse = true
  1986.     end
  1987. end
  1988. function guardcheck(plr, what)
  1989.     if what == "guard" then
  1990.         canupperanim = false
  1991.         canuse = false
  1992.         textlabel.Text = "Guard"
  1993.         thehp = plrhum.Health
  1994.         leftarm.C0 = CFrame.new(-1.57922935, 0.0944201946, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1)
  1995.         rightarm.C0 = CFrame.new(1.5, 0.178606272, -0.383026123, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635)
  1996.         swordweld.C0 = CFrame.new(0.516704559, -1.04727745, 0.12928772, -0.162788302, -0.090325959, 0.982517838, 0.6705001, 0.720407426, 0.177320987, -0.723829746, 0.687644124, -0.0567102805)
  1997.         plrhum.MaxHealth = 450
  1998.         plrhum.Health = plrhum.MaxHealth
  1999.         local function createshield(limb)
  2000.             local mod = Instance.new("Model", owner.Character)
  2001.             local shield = Instance.new("Part", mod)
  2002.             shield.Size = limb.Size + Vector3.new(0.25,0.25,0.25)
  2003.             shield.CanCollide = true
  2004.             shield.Transparency = 1
  2005.             mod.Name = limb.Name..owner.Name
  2006.             shield:BreakJoints()
  2007.             local hurtweld = Instance.new("Weld", shield)
  2008.             hurtweld.Part0 = limb
  2009.             hurtweld.Part1 = shield
  2010.         end
  2011.         local function checkifeverythingishere()
  2012.             while wait() do
  2013.                 if textlabel.Text ~= "Guard" then
  2014.                     break
  2015.                 end
  2016.                 if not owner.Character:findFirstChild("Head"..owner.Name) then
  2017.                     createshield(owner.Character.Head)
  2018.                 end
  2019.                 if not owner.Character:findFirstChild("Torso"..owner.Name) then
  2020.                     createshield(owner.Character.Torso)
  2021.                 end
  2022.                 if not owner.Character:findFirstChild("Left Arm"..owner.Name) then
  2023.                     createshield(owner.Character["Left Arm"])
  2024.                 end
  2025.                 if not owner.Character:findFirstChild("Right Arm"..owner.Name) then
  2026.                     createshield(owner.Character["Right Arm"])
  2027.                 end
  2028.                 if not owner.Character:findFirstChild("Left Leg"..owner.Name) then
  2029.                     createshield(owner.Character["Left Leg"])
  2030.                 end
  2031.                 if not owner.Character:findFirstChild("Right Leg"..owner.Name) then
  2032.                     createshield(owner.Character["Right Leg"])
  2033.                 end
  2034.             end
  2035.         end
  2036.         spawn(checkifeverythingishere)
  2037.     elseif what == "guardoff" then
  2038.         canupperanim = true
  2039.         freshafterguarding = true
  2040.         canuse = true
  2041.         plrhum.MaxHealth = 100
  2042.         plrhum.Health = thehp
  2043.         textlabel.Text = "Skid Destroyer"
  2044.         rightarm.C0 = CFrame.new(1.5790329, 0.0955438614, -0.0261459351, 0.98480773, -0.172987387, 0.0151344538, 0.173647299, 0.981055319, -0.0858312026, 0, 0.0871557295, 0.99619472)
  2045.         swordweld.C0 = CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936)
  2046.         Instance.new("BoolValue", owner.Character).Name = "freshguarded"
  2047.         for i,v in pairs(owner.Character:GetChildren()) do
  2048.             if v.ClassName == "Model" and v.Name ~= "Diamond Sword" then
  2049.                 v:destroy()
  2050.             end
  2051.             if v.Name == "freshguarded" then
  2052.                 game.Debris:AddItem(v,0.1)
  2053.             end
  2054.         end
  2055.     end
  2056. end
  2057. remote.OnServerEvent:connect(remoteaction)
  2058. remote.OnServerEvent:connect(guardcheck)
  2059. function trackplayer()
  2060.     while heartbeat:wait() do
  2061.         desc.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-4.5,0,0)
  2062.     end
  2063. end
  2064. spawn(trackplayer)
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