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iiJosephCats205

Server Destruction Script By me

Aug 31st, 2019
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  1. --Whatever you do, DON'T FUCKING LEAK THIS
  2.  
  3. if game:GetService("RunService"):IsClient() then error("Use h/ instead of hl/") end
  4.  
  5. wait(2)
  6.  
  7. local lmfao = Instance.new("Sound",game:GetService("SoundService"))
  8. lmfao.Volume = 4
  9. lmfao.SoundId = "rbxassetid://565332848"
  10. lmfao.Looped = true
  11. lmfao:Play()
  12.  
  13. function serverCrash()
  14.    
  15.     local Sky0 = Instance.new("Sky")
  16.     Sky0.Parent = game.Lighting
  17.     Sky0.MoonTextureId = "rbxassetid://0"
  18.     Sky0.SkyboxBk = "rbxassetid://3503943106"
  19.     Sky0.SkyboxDn = "rbxassetid://3503943106"
  20.     Sky0.SkyboxFt = "rbxassetid://3503943106"
  21.     Sky0.SkyboxLf = "rbxassetid://3503943106"
  22.     Sky0.SkyboxRt = "rbxassetid://3503943106"
  23.     Sky0.SkyboxUp = "rbxassetid://3503943106"
  24.     Sky0.SunTextureId = "rbxassetid://0"
  25.    
  26.     coroutine.resume(coroutine.create(function()
  27.         wait(15)
  28.         for i, v in pairs(game.Players:GetPlayers()) do
  29.             if v.Character then
  30.                 v:Kick("lol you got rekted by the ppap.")
  31.             end
  32.         end
  33.     end))
  34.    
  35.     while wait(0.05) do
  36.        
  37.         local size = math.random(10,200)
  38.        
  39.         local Part0 = Instance.new("Part")
  40.         Part0.Parent = workspace
  41.         Part0.Position = Vector3.new(math.random(-512,512), math.random(100,400), math.random(-512,512))
  42.         Part0.Size = Vector3.new(size,size,size)
  43.         Part0.BottomSurface = Enum.SurfaceType.Smooth
  44.         Part0.BrickColor = BrickColor.Random()
  45.         Part0.TopSurface = Enum.SurfaceType.Smooth
  46.         if math.random(1,4) == 1 then
  47.             Part0.Shape = Enum.PartType.Block
  48.         else
  49.             Part0.Shape = Enum.PartType.Ball
  50.         end
  51.     end
  52. end
  53.  
  54. wait(9.5)
  55. serverCrash()
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