uor

big daddy void script

uor
May 20th, 2020
104
0
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code V2 by Mokiros")
  6. local RealPlayer = RealPlayer
  7. script.Parent = RealPlayer.Character
  8.  
  9. --Fake event to make stuff like Mouse.KeyDown work
  10. local Disconnect_Function = function(this)
  11. this[1].Functions[this[2]] = nil
  12. end
  13. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  14. local FakeEvent_Metatable = {__index={
  15. Connect = function(this,f)
  16. local i = tostring(math.random(0,10000))
  17. while this.Functions[i] do
  18. i = tostring(math.random(0,10000))
  19. end
  20. this.Functions[i] = f
  21. return setmetatable({this,i},Disconnect_Metatable)
  22. end
  23. }}
  24. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  25. local function fakeEvent()
  26. return setmetatable({Functions={}},FakeEvent_Metatable)
  27. end
  28.  
  29. --Creating fake input objects with fake variables
  30. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  31. FakeMouse.keyUp = FakeMouse.KeyUp
  32. FakeMouse.keyDown = FakeMouse.KeyDown
  33. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  34. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  35. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  36. end}
  37. --Merged 2 functions into one by checking amount of arguments
  38. CAS.UnbindAction = CAS.BindAction
  39.  
  40. --This function will trigger the events that have been :Connect()'ed
  41. local function TriggerEvent(self,ev,...)
  42. for _,f in pairs(self[ev].Functions) do
  43. f(...)
  44. end
  45. end
  46. FakeMouse.TriggerEvent = TriggerEvent
  47. UIS.TriggerEvent = TriggerEvent
  48.  
  49. --Client communication
  50. local Event = Instance.new("RemoteEvent")
  51. Event.Name = "UserInput_Event"
  52. Event.OnServerEvent:Connect(function(plr,io)
  53. if plr~=RealPlayer then return end
  54. FakeMouse.Target = io.Target
  55. FakeMouse.Hit = io.Hit
  56. if not io.isMouse then
  57. local b = io.UserInputState == Enum.UserInputState.Begin
  58. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  59. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  60. end
  61. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  62. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  63. end
  64. for _,t in pairs(CAS.Actions) do
  65. for _,k in pairs(t.Keys) do
  66. if k==io.KeyCode then
  67. t.Function(t.Name,io.UserInputState,io)
  68. end
  69. end
  70. end
  71. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  72. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  73. end
  74. end)
  75. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  76. local Mouse = owner:GetMouse()
  77. local UIS = game:GetService("UserInputService")
  78. local input = function(io,RobloxHandled)
  79. if RobloxHandled then return end
  80. --Since InputObject is a client-side instance, we create and pass table instead
  81. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  82. end
  83. UIS.InputBegan:Connect(input)
  84. UIS.InputEnded:Connect(input)
  85. local h,t
  86. --Give the server mouse data every second frame, but only if the values changed
  87. --If player is not moving their mouse, client won't fire events
  88. local HB = game:GetService("RunService").Heartbeat
  89. while true do
  90. if h~=Mouse.Hit or t~=Mouse.Target then
  91. h,t=Mouse.Hit,Mouse.Target
  92. Event:FireServer({isMouse=true,Target=t,Hit=h})
  93. end
  94. --Wait 2 frames
  95. for i=1,2 do
  96. HB:Wait()
  97. end
  98. end]==],script)
  99.  
  100. ----Sandboxed game object that allows the usage of client-side methods and services
  101. --Real game object
  102. local RealGame = game
  103.  
  104. --Metatable for fake service
  105. local FakeService_Metatable = {
  106. __index = function(self,k)
  107. local s = rawget(self,"_RealService")
  108. if s then
  109. return typeof(s[k])=="function"
  110. and function(_,...)return s[k](s,...)end or s[k]
  111. end
  112. end,
  113. __newindex = function(self,k,v)
  114. local s = rawget(self,"_RealService")
  115. if s then s[k]=v end
  116. end
  117. }
  118. local function FakeService(t,RealService)
  119. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  120. return setmetatable(t,FakeService_Metatable)
  121. end
  122.  
  123. --Fake game object
  124. local FakeGame = {
  125. GetService = function(self,s)
  126. return rawget(self,s) or RealGame:GetService(s)
  127. end,
  128. Players = FakeService({
  129. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  130. },"Players"),
  131. UserInputService = FakeService(UIS,"UserInputService"),
  132. ContextActionService = FakeService(CAS,"ContextActionService"),
  133. RunService = FakeService({
  134. _btrs = {},
  135. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  136. BindToRenderStep = function(self,name,_,fun)
  137. self._btrs[name] = self.Heartbeat:Connect(fun)
  138. end,
  139. UnbindFromRenderStep = function(self,name)
  140. self._btrs[name]:Disconnect()
  141. end,
  142. },"RunService")
  143. }
  144. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  145. FakeGame.service = FakeGame.GetService
  146. FakeService(FakeGame,game)
  147. --Changing owner to fake player object to support owner:GetMouse()
  148. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  149. end
  150. -------------
  151. --Big Daddy--
  152. ----------------------------------------------------------------
  153. --By CKbackup (Sugarie Saffron) --
  154. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  155. --Discord: Sugarie Saffron#4705 --
  156. ----------------------------------------------------------------
  157.  
  158. wait(.1)
  159. local Player = game:service'Players'.LocalPlayer
  160. local chara = Player.Character
  161. local Mouse = Player:GetMouse()
  162. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  163. local LeftArm = chara["Left Arm"]
  164. local RightArm = chara["Right Arm"]
  165. local LeftLeg = chara["Left Leg"]
  166. local RightLeg = chara["Right Leg"]
  167. local Head = chara.Head
  168. local Torso = chara.Torso
  169. local RootPart = chara.HumanoidRootPart
  170. local RootJoint = RootPart.RootJoint
  171. local attack = false
  172. local Anim = 'Idle'
  173. local attacktype = 1
  174. local delays = false
  175. local play = true
  176. local targetted = nil
  177. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  178. local velocity = RootPart.Velocity.y
  179. local sine = 0
  180. local change = 1
  181. local doe = 0
  182. local Create = LoadLibrary("RbxUtility").Create
  183. Humanoid.WalkSpeed = 16
  184. debby = game:GetService("Debris")
  185.  
  186. Humanoid.MaxHealth = 'inf'
  187. Humanoid.Health = 'inf'
  188.  
  189. Humanoid.Animator.Parent = nil
  190. chara.Animate.Parent = nil
  191.  
  192.  
  193. local newMotor = function(part0, part1, c0, c1)
  194. local w = Create('Motor'){
  195. Parent = part0,
  196. Part0 = part0,
  197. Part1 = part1,
  198. C0 = c0,
  199. C1 = c1,
  200. }
  201. return w
  202. end
  203.  
  204. function clerp(a, b, t)
  205. return a:lerp(b, t)
  206. end
  207.  
  208. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  209. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  210.  
  211. LeftArm.Size = LeftArm.Size * 1.3
  212. RightArm.Size = RightArm.Size * 1.3
  213. LeftLeg.Size = LeftLeg.Size * 1.3
  214. RightLeg.Size = RightLeg.Size * 1.3
  215. Torso.Size = Torso.Size * 1.3
  216. Head.Size = Head.Size * 1.3
  217. RootPart.Size = RootPart.Size * 1.3
  218.  
  219. local RW = newMotor(Torso, RightArm, CFrame.new(1.95, 0, 0), CFrame.new(0, 0, 0))
  220. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.95, 0, 0), CFrame.new(0, 0, 0))
  221. local Neck = newMotor(Torso, Head, CFrame.new(0,1.95,0), CFrame.new())
  222. local RH = newMotor(Torso, RightLeg, CFrame.new(.65, -2.6, 0), CFrame.new(0, 0, 0))
  223. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.65, -2.6, 0), CFrame.new(0, 0, 0))
  224. local RootJoint = newMotor(RootPart, Torso, CFrame.new(0,-1.3,0), CFrame.new(0,0,0))
  225.  
  226. local rarmc1 = RW.C1
  227. local larmc1 = LW.C1
  228. local rlegc1 = RH.C1
  229. local llegc1 = LH.C1
  230.  
  231. local resetc1 = false
  232.  
  233. function PlayAnimationFromTable(table, speed, bool)
  234. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  235. Neck.C0 = clerp(Neck.C0, table[2], speed)
  236. RW.C0 = clerp(RW.C0, table[3], speed)
  237. LW.C0 = clerp(LW.C0, table[4], speed)
  238. RH.C0 = clerp(RH.C0, table[5], speed)
  239. LH.C0 = clerp(LH.C0, table[6], speed)
  240. if bool == true then
  241. if resetc1 == false then
  242. resetc1 = true
  243. RootJoint.C1 = RootJoint.C1
  244. Neck.C1 = Neck.C1
  245. RW.C1 = rarmc1
  246. LW.C1 = larmc1
  247. RH.C1 = rlegc1
  248. LH.C1 = llegc1
  249. end
  250. end
  251. end
  252.  
  253. function so(id,par,pit,vol)
  254. local sou = Instance.new("Sound", par or workspace)
  255. if par == chara then
  256. sou.Parent = chara.Torso
  257. end
  258. sou.Volume = vol
  259. sou.Pitch = pit or 1
  260. sou.SoundId = "rbxassetid://" .. id
  261. sou.PlayOnRemove = true
  262. sou:Destroy()
  263. end
  264.  
  265. --This is just for builds--
  266. New = function(Object, Parent, Name, Data)
  267. local Object = Instance.new(Object)
  268. for Index, Value in pairs(Data or {}) do
  269. Object[Index] = Value
  270. end
  271. Object.Parent = Parent
  272. Object.Name = Name
  273. return Object
  274. end
  275.  
  276. local mus = Instance.new("Sound",Head)
  277. mus.Name = "mus"
  278. mus.SoundId = "rbxassetid://318340174"
  279. mus.Looped = true
  280. mus.Volume = 1
  281. mus:Play()
  282.  
  283. for i,v in pairs(chara:children'') do
  284. if v:IsA("CharacterMesh") or v:IsA("Clothing") or v:IsA("Accoutrement") or v:IsA("BodyColors") then v:Destroy() end
  285. end
  286.  
  287. local sh = Instance.new("Shirt",chara)
  288. local pn = Instance.new("Pants",chara)
  289. sh.ShirtTemplate = "rbxassetid://17799754"
  290. pn.PantsTemplate = "rbxassetid://21172424"
  291. if chara:FindFirstChild("FaysG") then chara:FindFirstChild("FaysG"):Destroy() end
  292.  
  293. skincol = {"Bright yellow","Cool yellow","Pastel yellow","Pastel brown","Br. yellowish orange","White","Bright violet","Medium green","Medium stone grey","Dark stone grey"}
  294.  
  295. FHead = New("Part",chara,"FHead",{BrickColor = BrickColor.new(skincol[math.random(1,#skincol)]),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2.5999999, 1.29999995, 1.29999995),CFrame = CFrame.new(18.8000259, 5.85002184, -11.199934, -1, 0, 0, 0, 0.999997139, -9.36714151e-10, 0, -9.36711486e-10, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  296. Mesh = New("SpecialMesh",FHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  297. Decal = New("Decal",FHead,"Decal",{Texture = "http://www.roblox.com/asset/?id=46078492",})
  298. Weld = New("ManualWeld",FHead,"Weld",{Part0 = FHead,Part1 = Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.999999046, -9.36713263e-10, 0, -9.36714151e-10, -1),C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.999999046, -9.36713263e-10, 0, -9.36714151e-10, -1),})
  299.  
  300. Head:ClearAllChildren()
  301. Instance.new("BlockMesh",Head).Scale = Vector3.new(0,0,0)
  302.  
  303. local hedcol = FHead.BrickColor
  304. local bcols = Instance.new("BodyColors",chara)
  305. bcols.Name = "NeoCols"
  306. bcols.HeadColor = hedcol
  307. bcols.LeftArmColor = hedcol
  308. bcols.RightArmColor = hedcol
  309. bcols.TorsoColor = hedcol
  310. bcols.LeftLegColor = hedcol
  311. bcols.RightLegColor = hedcol
  312.  
  313. function CreateTrailObj(parent,color1,color2,ofsx,ofsz)
  314. local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)})
  315. local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)})
  316. local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001})
  317. return TEff
  318. end
  319.  
  320. LLTr = CreateTrailObj(LeftLeg,"White","White",0,0)
  321. RLTr = CreateTrailObj(RightLeg,"White","White",0,0)
  322. LATr = CreateTrailObj(LeftArm,"White","White",0,0)
  323. RATr = CreateTrailObj(RightArm,"White","White",0,0)
  324.  
  325.  
  326. function rayCast(Position, Direction, Range, Ignore)
  327. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  328. end
  329.  
  330. function FindNearestTorso(Position, Distance, SinglePlayer)
  331. if SinglePlayer then
  332. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  333. end
  334. local List = {}
  335. for i, v in pairs(workspace:GetDescendants()) do
  336. if v:IsA("Model") then
  337. if v:findFirstChild("Head") then
  338. if v ~= chara then
  339. if (v.Head.Position - Position).magnitude <= Distance then
  340. table.insert(List, v)
  341. end
  342. end
  343. end
  344. end
  345. end
  346. return List
  347. end
  348.  
  349. ArtificialHB = Instance.new("BindableEvent", script)
  350. ArtificialHB.Name = "Heartbeat"
  351. script:waitForChild("Heartbeat")
  352. frame = 0.03333333333333
  353. tf = 0
  354. allowframeloss = false
  355. tossremainder = false
  356. lastframe = tick()
  357. script.Heartbeat:Fire()
  358. game:GetService("RunService").Heartbeat:connect(function(s, p)
  359. tf = tf + s
  360. if tf >= frame then
  361. if allowframeloss then
  362. script.Heartbeat:Fire()
  363. lastframe = tick()
  364. else
  365. for i = 1, math.floor(tf / frame) do
  366. script.Heartbeat:Fire()
  367. end
  368. lastframe = tick()
  369. end
  370. if tossremainder then
  371. tf = 0
  372. else
  373. tf = tf - frame * math.floor(tf / frame)
  374. end
  375. end
  376. end)
  377. function swait(num)
  378. if num == 0 or num == nil then
  379. ArtificialHB.Event:wait()
  380. else
  381. for i = 0, num*30 do
  382. ArtificialHB.Event:wait()
  383. end
  384. end
  385. end
  386.  
  387. EffectModel = Create("Model"){
  388. Parent = chara,
  389. Name = "Effects",
  390. }
  391.  
  392. --Effect Functions--
  393. Effects = {
  394.  
  395. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  396. local p = Instance.new("Part",EffectModel)
  397. p.BrickColor = BrickColor.new(colour)
  398. p.Size = partsize
  399. p.Anchored = true
  400. p.CanCollide = false
  401. p.Material = matr
  402. p.CFrame = cf
  403. if inverse == true then
  404. p.Transparency = 1
  405. else
  406. p.Transparency = 0
  407. end
  408. local m = Instance.new("BlockMesh",p)
  409. m.Scale = meshstart
  410. coroutine.wrap(function()
  411. for i=0,1,factor do
  412. swait()
  413. if inverse == true then
  414. p.Transparency = 1-i
  415. else
  416. p.Transparency = i
  417. end
  418. m.Scale = m.Scale + meshadd
  419. if spin == true then
  420. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  421. end
  422. end
  423. p:Destroy()
  424. end)()
  425. return p
  426. end,
  427.  
  428. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  429. local p = Instance.new("Part",EffectModel)
  430. p.BrickColor = BrickColor.new(colour)
  431. p.Size = partsize
  432. p.Anchored = true
  433. p.CanCollide = false
  434. p.Material = matr
  435. p.CFrame = cf
  436. if inverse == true then
  437. p.Transparency = 1
  438. else
  439. p.Transparency = 0
  440. end
  441. local m = Instance.new("SpecialMesh",p)
  442. m.MeshType = "Sphere"
  443. m.Scale = meshstart
  444. coroutine.wrap(function()
  445. for i=0,1,factor do
  446. swait()
  447. if inverse == true then
  448. p.Transparency = 1-i
  449. else
  450. p.Transparency = i
  451. end
  452. m.Scale = m.Scale + meshadd
  453. end
  454. p:Destroy()
  455. end)()
  456. return p
  457. end,
  458.  
  459. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  460. local p = Instance.new("Part",EffectModel)
  461. p.BrickColor = BrickColor.new(colour)
  462. p.Size = partsize
  463. p.Anchored = true
  464. p.CanCollide = false
  465. p.Material = matr
  466. p.CFrame = cf
  467. if inverse == true then
  468. p.Transparency = 1
  469. else
  470. p.Transparency = 0
  471. end
  472. local m = Instance.new("CylinderMesh",p)
  473. m.Scale = meshstart
  474. coroutine.wrap(function()
  475. for i=0,1,factor do
  476. swait()
  477. if inverse == true then
  478. p.Transparency = 1-i
  479. else
  480. p.Transparency = i
  481. end
  482. m.Scale = m.Scale + meshadd
  483. end
  484. p:Destroy()
  485. end)()
  486. return p
  487. end,
  488.  
  489. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  490. local p = Instance.new("Part",EffectModel)
  491. p.BrickColor = BrickColor.new(colour)
  492. p.Size = Vector3.new()
  493. p.Anchored = true
  494. p.CanCollide = false
  495. p.CFrame = cf
  496. if inverse == true then
  497. p.Transparency = 1
  498. else
  499. p.Transparency = 0
  500. end
  501. local m = Instance.new("SpecialMesh",p)
  502. m.MeshId = "rbxassetid://20329976"
  503. m.Scale = meshstart
  504. coroutine.wrap(function()
  505. for i=0,1,factor do
  506. swait()
  507. if inverse == true then
  508. p.Transparency = 1-i
  509. else
  510. p.Transparency = i
  511. end
  512. m.Scale = m.Scale + meshadd
  513. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  514. end
  515. p:Destroy()
  516. end)()
  517. return p
  518. end,
  519.  
  520. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  521. local p = Instance.new("Part",EffectModel)
  522. p.BrickColor = BrickColor.new(colour)
  523. p.Size = Vector3.new()
  524. p.Anchored = true
  525. p.CanCollide = false
  526. p.CFrame = cf
  527. if inverse == true then
  528. p.Transparency = 1
  529. else
  530. p.Transparency = 0
  531. end
  532. local m = Instance.new("SpecialMesh",p)
  533. m.MeshId = "rbxassetid://3270017"
  534. m.Scale = meshstart
  535. coroutine.wrap(function()
  536. for i=0,1,factor do
  537. swait()
  538. if inverse == true then
  539. p.Transparency = 1-i
  540. else
  541. p.Transparency = i
  542. end
  543. m.Scale = m.Scale + meshadd
  544. end
  545. p:Destroy()
  546. end)()
  547. return p
  548. end,
  549.  
  550. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  551. local p = Instance.new("Part",EffectModel)
  552. p.BrickColor = BrickColor.new(colour)
  553. p.Size = Vector3.new()
  554. p.Anchored = true
  555. p.CanCollide = false
  556. p.CFrame = cf
  557. if inverse == true then
  558. p.Transparency = 1
  559. else
  560. p.Transparency = 0
  561. end
  562. local m = Instance.new("SpecialMesh",p)
  563. m.MeshId = meshid
  564. m.TextureId = textid
  565. m.Scale = meshstart
  566. coroutine.wrap(function()
  567. for i=0,1,factor do
  568. swait()
  569. if inverse == true then
  570. p.Transparency = 1-i
  571. else
  572. p.Transparency = i
  573. end
  574. m.Scale = m.Scale + meshadd
  575. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  576. end
  577. p:Destroy()
  578. end)()
  579. return p
  580. end,
  581.  
  582. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  583. local p = Instance.new("Part",EffectModel)
  584. p.BrickColor = BrickColor.new(colour)
  585. p.Size = partsize
  586. p.Anchored = true
  587. p.CanCollide = false
  588. p.Material = matr
  589. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  590. if inverse == true then
  591. p.Transparency = 1
  592. else
  593. p.Transparency = 0
  594. end
  595. local m = Instance.new("SpecialMesh",p)
  596. m.MeshType = "Sphere"
  597. m.Scale = meshstart
  598. coroutine.wrap(function()
  599. for i=0,1,factor do
  600. swait()
  601. if inverse == true then
  602. p.Transparency = 1-i
  603. else
  604. p.Transparency = i
  605. end
  606. m.Scale = m.Scale + meshadd
  607. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  608. end
  609. p:Destroy()
  610. end)()
  611. return p
  612. end,
  613.  
  614. }
  615.  
  616. function GetDudesTorso(c)
  617. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  618. if torsy ~= nil then
  619. return torsy
  620. end
  621. end
  622.  
  623. function BodyVel(part,faws)
  624. local bodyvel = Instance.new("BodyVelocity",part)
  625. local pep = 10000000
  626. bodyvel.P = pep
  627. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  628. bodyvel.Velocity = faws
  629. debby:AddItem(bodyvel,.2)
  630. end
  631.  
  632. function Dmg(dude,dmg,env,faws,trip,efftyp,toim)
  633. if dude and dude ~= chara then
  634. if dude:FindFirstChild("HITO") then return end
  635. local debounce = Instance.new("BoolValue",dude)
  636. debounce.Name = "HITO"
  637. debby:AddItem(debounce,toim)
  638. local hum = dude:FindFirstChildOfClass("Humanoid")
  639. local dam = dmg+math.random(-env,env)
  640. local teksu = "-"..dam
  641. if hum then
  642. local finhel = hum.Health - dam
  643. if finhel <= 0 and dude:FindFirstChild("DEATHED")==nil then
  644. Instance.new("BoolValue",dude).Name = "DEATHED"
  645. end
  646. hum.Health = hum.Health - dam
  647. end
  648. coroutine.wrap(function()
  649. local naeeym2 = Instance.new("BillboardGui",dude)
  650. naeeym2.Size = UDim2.new(0,100,0,40)
  651. naeeym2.StudsOffset = Vector3.new(0,3,0)
  652. naeeym2.Adornee = dude:FindFirstChild("Head")
  653. naeeym2.Name = "TalkingBillBoard"
  654. local tecks2 = Instance.new("TextLabel",naeeym2)
  655. tecks2.BackgroundTransparency = 1
  656. tecks2.BorderSizePixel = 0
  657. tecks2.Text = teksu
  658. tecks2.Font = "Fantasy"
  659. tecks2.TextSize = 24
  660. tecks2.TextStrokeTransparency = 0
  661. tecks2.TextColor3 = Color3.new(1,1,1)
  662. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  663. tecks2.Size = UDim2.new(1,0,0.5,0)
  664. swait(.2)
  665. for i = 0,1,.05 do
  666. swait()
  667. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  668. tecks2.TextStrokeTransparency = i
  669. tecks2.TextTransparency = i
  670. end
  671. naeeym2:Destroy()
  672. end)()
  673. local torsy = GetDudesTorso(dude)
  674. if torsy then
  675. for i=1,dam/5 do
  676. local blp = Instance.new("Part",EffectModel)
  677. blp.Size = Vector3.new(.3,.3,.3)
  678. blp.BrickColor = BrickColor.new("Crimson")
  679. blp.CFrame = torsy.CFrame*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  680. blp.Velocity = torsy.CFrame.lookVector*math.random(-8,-8) + torsy.CFrame.rightVector*math.random(-8,8) + Vector3.new(0,math.random(0,5),0)
  681. blp.RotVelocity = Vector3.new(math.random(-15,15),math.random(-15,15),math.random(-15,15))
  682. --local blm = Instance.new("SpecialMesh",blp)
  683. --blm.MeshType = "Sphere"
  684. coroutine.wrap(function()
  685. swait(.2)
  686. blp.Orientation = Vector3.new(0,blp.Orientation.y,0)
  687. for i=0,1,.1 do
  688. swait()
  689. blp.Transparency = i
  690. blp.Size = blp.Size + Vector3.new(.05,-.05,.05)
  691. end
  692. blp:Destroy()
  693. end)()
  694. end
  695. if efftyp == "Blunt" then
  696. puncheff(torsy)
  697. elseif efftyp == "Sharp" then
  698. slasheff(torsy)
  699. elseif efftyp == "Shot" then
  700. so(144884872,torsy,.9,1)
  701. end
  702. if faws ~= 0 then
  703. BodyVel(torsy,faws)
  704. end
  705. if trip == true then
  706. torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0)
  707. torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  708. end
  709. end
  710. end
  711. end
  712.  
  713. function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim)
  714. for _, c in pairs(workspace:GetDescendants()) do
  715. local hum = c:FindFirstChildOfClass("Humanoid")
  716. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
  717. local head = GetDudesTorso(c)
  718. if head ~= nil then
  719. local targ = head.Position - par.Position
  720. local mag = targ.magnitude
  721. if magni >= mag and c ~= chara then
  722. Dmg(c,dmg,env,faws,trip,efftyp,toim)
  723. end
  724. end
  725. end
  726. end
  727. end
  728.  
  729. function CamShake(par,magni,env,dur)
  730. coroutine.wrap(function()
  731. for i=0,dur*60 do
  732. swait()
  733. Humanoid.CameraOffset = Vector3.new(math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10,math.random(-(env*10),(env*10))/10)
  734. end
  735. Humanoid.CameraOffset = Vector3.new(0,0,0)
  736. end)()
  737. end
  738.  
  739. function puncheff(par)
  740. if par.Parent:FindFirstChild("DebounceHit")==nil then
  741. so(386946017,par,math.random(6,8)/10,1)
  742. local bla = Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(1,1,1),"Neon","White",false,.1)
  743. CamShake(bla,30,.5,.5)
  744. end
  745. end
  746.  
  747. function slasheff(par)
  748. if par.Parent:FindFirstChild("DebounceHit")==nil then
  749. local cho = math.random(1,3)
  750. if cho == 1 then
  751. so(444667824,par,1,1)
  752. elseif cho == 2 then
  753. so(444667844,par,1,1)
  754. elseif cho == 3 then
  755. so(444667859,par,1,1)
  756. end
  757. --function(cf,partsize,meshstart,meshadd,matr,colour,factor)
  758. Effects.Sphere(par.CFrame*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)),Vector3.new(.5,.5,.5),Vector3.new(1,0,1),Vector3.new(0,5,0),"Neon","Really red",false,.1)
  759. end
  760. end
  761.  
  762. function smasheff(pos,projsiz,projnum,grousiz,grono,grospr,projfor)
  763. local hit,hitpos = rayCast(pos,Vector3.new(0,-1,0),4,chara)
  764. if hit ~= nil then
  765. for i = 1, projnum do
  766. local p = Instance.new("Part",EffectModel)
  767. p.BrickColor = hit.BrickColor
  768. p.Material = hit.Material
  769. p.Size = Vector3.new(projsiz,projsiz,projsiz)
  770. p.CFrame = CFrame.new(hitpos+Vector3.new(math.random(-grospr,grospr),0,math.random(-grospr,grospr))) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  771. p.CanCollide = false
  772. p.Velocity = projfor
  773. CreateTrailObj(p,Color3.new(1,1,1),Color3.new(1,1,1),0,0).Enabled = true
  774. coroutine.resume(coroutine.create(function()
  775. swait(.2)
  776. p.CanCollide = true
  777. swait(3)
  778. for i = 0,1,.01 do
  779. swait()
  780. p.Transparency = i
  781. end
  782. p:Destroy()
  783. end))
  784. end
  785. for i = 1, grono do
  786. local size = math.random(4,6)
  787. local gtrace = Instance.new("Part",EffectModel)
  788. gtrace.BrickColor = hit.BrickColor
  789. gtrace.Material = hit.Material
  790. gtrace.Size = Vector3.new(grousiz,grousiz,grousiz)
  791. gtrace.Anchored = true
  792. gtrace.CanCollide = false
  793. gtrace.CFrame = CFrame.new(hitpos+Vector3.new(math.random(-grospr,grospr),0,math.random(-grospr,grospr))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  794. coroutine.wrap(function()
  795. swait(3)
  796. for i = 0,1,.01 do
  797. swait()
  798. gtrace.Transparency = i
  799. end
  800. gtrace:Destroy()
  801. end)()
  802. end
  803. end
  804. end
  805.  
  806. function attackone()
  807. attack = true
  808. Humanoid.WalkSpeed = 10
  809. for i=0,2,.1 do
  810. swait()
  811. PlayAnimationFromTable({
  812. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  813. CFrame.new(-0.0638873279, 2.01559806, -0.402032375, 0.492402941, -0.214610398, 0.84349376, -0.173647985, 0.925416708, 0.336823881, -0.852869213, -0.312324047, 0.418411195),
  814. CFrame.new(1.10928118, 0.356215954, -1.26063514, 0.766042948, 0.642789483, 0, 0, 0, -1, -0.642789423, 0.766042948, 0),
  815. CFrame.new(-1.95000088, -9.79751348e-07, 8.32974911e-06, 0.766044021, 0.633022547, -0.111619651, -0.642788172, 0.754405975, -0.133022651, 1.49011612e-07, 0.173648953, 0.984807789),
  816. CFrame.new(0.650009155, -2.5999999, -1.52587891e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  817. CFrame.new(-0.650007129, -2.5999999, 1.07288361e-05, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  818. }, .3, false)
  819. end
  820. RATr.Enabled = true
  821. so(487907203,Head,1,3)
  822. so(200632136,RightArm,.6,1)
  823. Humanoid.WalkSpeed = 0
  824. BodyVel(RootPart,RootPart.CFrame.lookVector*70)
  825. for i=0,1,.1 do
  826. swait()
  827. PlayAnimationFromTable({
  828. CFrame.new(-0.222327977, -0.0760439336, -0.208909988, 0.604021907, -0.342020392, 0.719846964, -0.0554149859, 0.883022249, 0.46604827, -0.795038819, -0.321393698, 0.514411688),
  829. CFrame.new(7.34417608e-06, 2.0353117, -0.350306809, 1, -4.47034836e-07, 1.69873238e-06, -2.08616257e-07, 0.939692974, 0.342019647, -1.7285347e-06, -0.342019677, 0.939692795),
  830. CFrame.new(1.09530568, 0.103452325, -1.42083132, 0.766043782, 0.64278847, -1.9967556e-06, -0.321392238, 0.383016765, -0.866028547, -0.556672335, 0.663416266, 0.499994785),
  831. CFrame.new(-1.9499985, -4.95091081e-06, 1.11758709e-06, 0.766044378, 0.633022308, -0.111619204, -0.642787814, 0.754405975, -0.13302502, -1.57952309e-06, 0.173650473, 0.984807491),
  832. CFrame.new(0.75631088, -2.3547678, -0.864154458, 0.997292876, -0.0554149859, -0.0483326912, 0.0263557732, 0.883022249, -0.468590677, 0.0686457753, 0.46604827, 0.882092297),
  833. CFrame.new(-0.650001526, -2.59999871, 7.66813719e-06, 1, 0, 0, 0, 1.00000012, -1.49011612e-08, 0, -1.49011612e-08, 1),
  834. }, .3, false)
  835. MagnitudeDmg(RightArm,2.5,40,3,RootPart.CFrame.lookVector*60,true,"Blunt",.5)
  836. end
  837. swait(.5)
  838. Humanoid.WalkSpeed = 16
  839. RATr.Enabled = false
  840. attack = false
  841. end
  842.  
  843. function dashattack()
  844. attack = true
  845. Humanoid.WalkSpeed = 2
  846. so(487911937,Head,1,3)
  847. for i=0,2,.1 do
  848. swait()
  849. PlayAnimationFromTable({
  850. CFrame.new(0, -0.260801345, 0.37769106, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736),
  851. CFrame.new(0, 1.88156867, 0.187936544, 1, 0, 0, 0, 0.939692438, -0.342020929, 0, 0.342020959, 0.939692438),
  852. CFrame.new(2.54999161, 0.600001335, 9.71555778e-07, 0, -1, 0, 1, 0, 2.98023224e-08, 2.98023224e-08, 0, 1),
  853. CFrame.new(-2.54999542, 0.599999964, 3.99351336e-07, 0, 1, 0, -1.00000012, 0, 9.83476639e-07, 9.23871994e-07, 0, 1.00000012),
  854. CFrame.new(0.649994314, -2.32730556, 0.445138514, 0.939692736, 0, -0.342019886, 0.116977625, 0.939692736, 0.321393639, 0.321393639, -0.342019886, 0.883022428),
  855. CFrame.new(-0.649998546, -2.32730579, 0.445138097, 0.939692736, 0, 0.342019886, -0.116977625, 0.939692736, 0.321393639, -0.321393639, -0.342019886, 0.883022428),
  856. }, .4, false)
  857. end
  858. RATr.Enabled = true
  859. Humanoid.WalkSpeed = 0
  860. local bodyvel = Instance.new("BodyVelocity",RootPart)
  861. local pep = 10000000
  862. bodyvel.P = pep
  863. bodyvel.MaxForce = Vector3.new(pep,0,pep)
  864. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  865. local dasu = 0
  866. local par = rayCast(RootPart.Position,RootPart.CFrame.lookVector*1,5,chara)
  867. repeat
  868. dasu = dasu + 1
  869. bodyvel.Velocity = RootPart.CFrame.lookVector*50
  870. par = rayCast(RootPart.Position,RootPart.CFrame.lookVector*1,5,chara)
  871. so(10730819,Torso,1,2)
  872. CamShake(Torso,60,.4,.1)
  873. smasheff(Torso.Position,math.random(10,20)/10,math.random(2,3),math.random(10,20)/10,math.random(2,3),2,(RootPart.CFrame.lookVector*-math.random(30,50))+Vector3.new(math.random(-5,5),math.random(50,70),math.random(-5,5)))
  874. swait()
  875. Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(),Vector3.new(1,.2,1),"",10,false,.05)
  876. PlayAnimationFromTable({
  877. CFrame.new(-0.11852926, -0.0870857984, -0.16250591, 0.499998987, 0.433013916, -0.75, 0, 0.866024852, 0.500001073, 0.866025984, -0.25000003, 0.433011562),
  878. CFrame.new(1.67643725e-06, 1.94997621, -1.7765941e-06, 0.866025209, -8.34465027e-07, 0.500000358, 7.30156898e-07, 1.00000012, 3.57627869e-07, -0.500000417, 6.70552254e-08, 0.866025209),
  879. CFrame.new(2.30981135, 0.0232107639, -1.46663569e-05, 0.499999255, -0.866025925, 3.06963921e-06, 0.866025925, 0.499999285, -2.25007534e-06, 4.17232513e-07, 3.78489494e-06, 1),
  880. CFrame.new(-0.942220747, 0.533102334, -1.07246113, 0.173649132, -0.63302058, 0.754407704, 0.98480767, 0.11162056, -0.1330221, -1.62422657e-06, 0.76604557, 0.642786443),
  881. CFrame.new(0.650001526, -2.59999871, -7.62939544e-06, 1, 0, 2.98023224e-08, 0, 1.00000012, 7.4505806e-09, 2.98023224e-08, 7.4505806e-09, 1.00000012),
  882. CFrame.new(-0.957818449, -2.31074858, -0.794715047, 0.939692378, 1.1920929e-07, 0.342020839, 0.116977721, 0.939692855, -0.321393222, -0.321394473, 0.342019558, 0.883022189),
  883. }, .4, false)
  884. MagnitudeDmg(Torso,6,30,3,RootPart.CFrame.lookVector*60,true,"Blunt",.5)
  885. until par ~= nil or dasu >= 100
  886. bodyvel:Destroy()
  887. Humanoid.WalkSpeed = 16
  888. RATr.Enabled = false
  889. attack = false
  890. end
  891.  
  892. function thesurou()
  893. attack = true
  894. Humanoid.WalkSpeed = 0
  895. local grab = nil
  896. local torsy = nil
  897. local hum = nil
  898. for i, v in pairs(FindNearestTorso(Torso.Position, 6)) do
  899. if v:FindFirstChild('Head') and v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 1 then
  900. hum = v:FindFirstChildOfClass("Humanoid")
  901. torsy = GetDudesTorso(v)
  902. grab = v
  903. end
  904. end
  905. so(200632136,RootPart,.8,1)
  906. for i = 0,1,.1 do
  907. swait()
  908. PlayAnimationFromTable({
  909. CFrame.new(0, -0.160800725, -0.377691686, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  910. CFrame.new(0, 2.01372528, -0.214328468, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789),
  911. CFrame.new(1.30359828, 0.346287906, -1.12627494, 0.866025269, 0.500000358, -4.18942193e-07, -0.0868241489, 0.150382817, -0.984807909, -0.492404312, 0.852868497, 0.173647434),
  912. CFrame.new(-1.30359876, 0.346286833, -1.12628198, 0.866025269, -0.500000358, 4.18942193e-07, 0.0868241489, 0.150382817, -0.984807909, 0.492404312, 0.852868497, 0.173647434),
  913. CFrame.new(0.65000087, -2.4212749, -0.479339659, 0.984807849, 0, -0.173647985, -0.0593910702, 0.939692736, -0.33682391, 0.163175747, 0.342019886, 0.925416768),
  914. CFrame.new(-0.649993539, -2.42127419, -0.479341805, 0.984807849, 0, 0.173647985, 0.0593910702, 0.939692736, -0.33682391, -0.163175747, 0.342019886, 0.925416768),
  915. }, .3, false)
  916. end
  917. if grab ~= nil and torsy ~= nil then
  918. so(487911937,Head,1,3)
  919. so(240429615,torsy,1,1)
  920. for i = 0,1,.1 do
  921. swait()
  922. PlayAnimationFromTable({
  923. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  924. CFrame.new(-0.034717761, 1.88260937, 0.18508473, 0.984807849, -1.54085157e-07, -0.173648179, -0.0593909919, 0.939692736, -0.336823851, 0.163175985, 0.342019886, 0.925416648),
  925. CFrame.new(1.95000458, 1.57569158, -0.277835488, 1, 0, 0, 0, -0.984807968, -0.173647001, 0, 0.173647001, -0.984807968),
  926. CFrame.new(-1.95000529, -2.02655792e-06, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  927. CFrame.new(0.650004029, -2.5999999, 7.15255737e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  928. CFrame.new(-0.649996519, -2.5999999, -6.10947609e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  929. }, .3, false)
  930. torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
  931. hum.PlatformStand = true
  932. torsy.Velocity = Vector3.new()
  933. end
  934. for a=1,3 do
  935. for i = 0,1,.1 do
  936. swait()
  937. PlayAnimationFromTable({
  938. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  939. CFrame.new(-0.034717761, 1.88260937, 0.18508473, 0.984807849, -1.54085157e-07, -0.173648179, -0.0593909919, 0.939692736, -0.336823851, 0.163175985, 0.342019886, 0.925416648),
  940. CFrame.new(1.95000458, 1.57569158, -0.277835488, 1, 0, 0, 0, -0.984807968, -0.173647001, 0, 0.173647001, -0.984807968),
  941. CFrame.new(-1.95000529, -2.02655792e-06, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  942. CFrame.new(0.650004029, -2.5999999, 7.15255737e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  943. CFrame.new(-0.649996519, -2.5999999, -6.10947609e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  944. }, .3, false)
  945. torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
  946. hum.PlatformStand = true
  947. torsy.Velocity = Vector3.new()
  948. end
  949. so(200632136,RootPart,.9,1)
  950. for i = 0,1,.2 do
  951. swait()
  952. PlayAnimationFromTable({
  953. CFrame.new(-0.102054864, -0.932198167, 9.983778e-07, 0, 0.766044974, -0.64278698, 0, 0.64278698, 0.766044974, 1, 0, 0),
  954. CFrame.new(0, 1.94997787, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  955. CFrame.new(1.70003557, 0.647316098, -1.51024413, 0.866025388, 0, 0.500000238, 0.383022666, 0.64278698, -0.663414419, -0.321393639, 0.766044974, 0.556669831),
  956. CFrame.new(-1.95000505, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  957. CFrame.new(0.650000989, -0.993868172, -1.34321105, 1, 0, 0, 0, 0.64278698, -0.766044974, 0, 0.766044974, 0.64278698),
  958. CFrame.new(-0.650000989, -2.59999466, 7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  959. }, .4, false)
  960. torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
  961. hum.PlatformStand = true
  962. torsy.Velocity = Vector3.new()
  963. end
  964. puncheff(torsy)
  965. smasheff(torsy.Position,math.random(10,20)/10,math.random(4,6),math.random(10,20)/10,math.random(4,6),5,Vector3.new(math.random(-30,30),math.random(70,90),math.random(-30,30)))
  966. Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.5,.5,.5),"",10,false,.05)
  967. Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.25,1,.25),"",-10,false,.05)
  968. for i = 0,1,.1 do
  969. swait()
  970. PlayAnimationFromTable({
  971. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  972. CFrame.new(-0.034717761, 1.88260937, 0.18508473, 0.984807849, -1.54085157e-07, -0.173648179, -0.0593909919, 0.939692736, -0.336823851, 0.163175985, 0.342019886, 0.925416648),
  973. CFrame.new(1.95000458, 1.57569158, -0.277835488, 1, 0, 0, 0, -0.984807968, -0.173647001, 0, 0.173647001, -0.984807968),
  974. CFrame.new(-1.95000529, -2.02655792e-06, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  975. CFrame.new(0.650004029, -2.5999999, 7.15255737e-07, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  976. CFrame.new(-0.649996519, -2.5999999, -6.10947609e-07, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  977. }, .3, false)
  978. torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
  979. hum.PlatformStand = true
  980. torsy.Velocity = Vector3.new()
  981. end
  982. so(200632136,RootPart,.9,1)
  983. for i = 0,1,.2 do
  984. swait()
  985. PlayAnimationFromTable({
  986. CFrame.new(0.102049023, -0.932193279, 0, 0, -0.766044974, 0.64278698, 0, 0.64278698, 0.766044974, -1, 0, 0),
  987. CFrame.new(0, 1.94997406, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  988. CFrame.new(1.70003128, 0.647328019, -1.51025343, 0.866025388, 0, 0.500000238, 0.383022666, 0.64278698, -0.663414419, -0.321393639, 0.766044974, 0.556669831),
  989. CFrame.new(-1.95000458, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  990. CFrame.new(0.650002003, -0.993867934, -1.34321058, 1, 0, 0, 0, 0.64278698, -0.766044974, 0, 0.766044974, 0.64278698),
  991. CFrame.new(-0.650001049, -2.60001373, 1.14440918e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  992. }, .4, false)
  993. torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
  994. hum.PlatformStand = true
  995. torsy.Velocity = Vector3.new()
  996. end
  997. puncheff(torsy)
  998. smasheff(torsy.Position,math.random(10,20)/10,math.random(4,6),math.random(10,20)/10,math.random(4,6),5,Vector3.new(math.random(-30,30),math.random(70,90),math.random(-30,30)))
  999. Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.5,.5,.5),"",10,false,.05)
  1000. Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.25,1,.25),"",-10,false,.05)
  1001. end
  1002. so(200632136,RootPart,.9,1)
  1003. for i = 0,1,.1 do
  1004. swait()
  1005. PlayAnimationFromTable({
  1006. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  1007. CFrame.new(0.0492400974, 1.93260896, -0.0852866173, 0.492402941, 0.0868238136, 0.866025984, -0.173647985, 0.984807849, 0, -0.852869213, -0.150383666, 0.499998987),
  1008. CFrame.new(2.25130796, 1.15621161, -0.521879852, 0.866025984, -0.43301183, 0.249999613, 0, -0.500000238, -0.866025388, 0.499998987, 0.750000477, -0.433013201),
  1009. CFrame.new(-1.95000482, 3.33413482e-07, 2.38418579e-07, 0.76604408, 0.633022606, -0.111619651, -0.642788172, 0.754405975, -0.133022651, 1.78813934e-07, 0.173648968, 0.98480773),
  1010. CFrame.new(0.650005341, -2.5999999, -7.62939453e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1011. CFrame.new(-0.650006175, -2.5999999, 2.44379044e-06, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  1012. }, .4, false)
  1013. torsy.CFrame = RightArm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(-90),0,0)
  1014. hum.PlatformStand = true
  1015. torsy.Velocity = Vector3.new()
  1016. end
  1017. local pato = Instance.new("Part",torsy)
  1018. pato.CFrame = torsy.CFrame
  1019. pato.Size = Vector3.new(4.1,6.1,1.1)
  1020. pato.Transparency = 1
  1021. pato.CanCollide = false
  1022. pato.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1023. local werudo = Instance.new("Weld",pato)
  1024. werudo.Part0 = pato
  1025. werudo.Part1 = torsy
  1026. torsy.Velocity = RootPart.CFrame.lookVector*150+Vector3.new(0,30,0)
  1027. torsy.RotVelocity = Vector3.new(10,10,10)
  1028. pato.Touched:connect(function(hit)
  1029. if hit:IsDescendantOf(chara)==false then
  1030. pato:Destroy()
  1031. Dmg(grab,70,3,Vector3.new(0,20,0)+RootPart.CFrame.lookVector*50,true,"Blunt",.3)
  1032. so(260430079,torsy,1,5)
  1033. MagnitudeDmg(torsy,6,40,3,Vector3.new(0,5,0)+RootPart.CFrame.lookVector*20,true,"Blunt",.2)
  1034. smasheff(torsy.Position,math.random(10,20)/10,math.random(4,6),math.random(10,20)/10,math.random(4,6),5,Vector3.new(math.random(-30,30),math.random(70,90),math.random(-30,30)))
  1035. Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.5,.5,.5),"",10,false,.05)
  1036. Effects.Wave(CFrame.new(torsy.Position),Vector3.new(),Vector3.new(.25,1,.25),"",-10,false,.05)
  1037. end
  1038. end)
  1039. so(200632136,RootPart,.8,1)
  1040. for i = 0,2,.1 do
  1041. swait()
  1042. PlayAnimationFromTable({
  1043. CFrame.new(-0.222327977, -0.0760439336, -0.208909988, 0.604021907, -0.342020392, 0.719846964, -0.0554149859, 0.883022249, 0.46604827, -0.795038819, -0.321393698, 0.514411688),
  1044. CFrame.new(7.34417608e-06, 2.0353117, -0.350306809, 1, -4.47034836e-07, 1.69873238e-06, -2.08616257e-07, 0.939692974, 0.342019647, -1.7285347e-06, -0.342019677, 0.939692795),
  1045. CFrame.new(1.09530568, 0.103452325, -1.42083132, 0.766043782, 0.64278847, -1.9967556e-06, -0.321392238, 0.383016765, -0.866028547, -0.556672335, 0.663416266, 0.499994785),
  1046. CFrame.new(-1.9499985, -4.95091081e-06, 1.11758709e-06, 0.766044378, 0.633022308, -0.111619204, -0.642787814, 0.754405975, -0.13302502, -1.57952309e-06, 0.173650473, 0.984807491),
  1047. CFrame.new(0.75631088, -2.3547678, -0.864154458, 0.997292876, -0.0554149859, -0.0483326912, 0.0263557732, 0.883022249, -0.468590677, 0.0686457753, 0.46604827, 0.882092297),
  1048. CFrame.new(-0.650001526, -2.59999871, 7.66813719e-06, 1, 0, 0, 0, 1.00000012, -1.49011612e-08, 0, -1.49011612e-08, 1),
  1049. }, .3, false)
  1050. end
  1051. end
  1052. attack = false
  1053. Humanoid.WalkSpeed = 8
  1054. end
  1055.  
  1056. function taunt()
  1057. attack = true
  1058. Humanoid.WalkSpeed = 0
  1059. mus.Pitch = 0
  1060. local snd = Instance.new("Sound",Head)
  1061. snd.Volume = 3
  1062. snd.SoundId = "rbxassetid://146333460"
  1063. snd:Play()
  1064. so(487907203,Head,1,3)
  1065. for i = 0,1,.01 do
  1066. swait()
  1067. PlayAnimationFromTable({
  1068. CFrame.new(-7.70094994e-06, 0.0393988565, 0.149780393, 0.999998927, -8.29677447e-08, -4.7053436e-07, 0, 0.984807849, -0.173647985, -6.85358827e-06, 0.173648238, 0.984809279),
  1069. CFrame.new(6.96081361e-06, 1.94950724, -0.513472855, 1, -6.94597475e-07, 3.9392653e-06, -6.94597475e-07, 0.939692855, 0.342019767, -3.93926348e-06, -0.342019796, 0.939692736),
  1070. CFrame.new(1.69018638, 1.65000451, 0.300107032, 0.866022527, 0.500005007, 5.95726306e-06, 0.500005066, -0.866022527, -1.13099813e-05, -4.91738319e-07, 1.27702951e-05, -1.00000012),
  1071. CFrame.new(-1.69020617, 1.6499958, 0.299897015, 0.866027176, -0.49999702, 6.79078403e-06, -0.499997079, -0.866027117, 1.20401382e-05, -1.34110451e-07, -1.38133764e-05, -1.00000012),
  1072. CFrame.new(0.650000513, -2.62530255, 0.310812205, 0.939692974, 0, -0.342019439, 0.0593909882, 0.984807849, 0.163175792, 0.336823434, -0.173647985, 0.925417006),
  1073. CFrame.new(-0.649998724, -2.62530136, 0.310818315, 0.939692497, 0, 0.34202072, -0.0593912043, 0.984807849, 0.163175717, -0.336824685, -0.173647985, 0.925416589),
  1074. }, .1, false)
  1075. end
  1076. so(487907316,Head,1,3)
  1077. for i = 0,1,.01 do
  1078. swait()
  1079. PlayAnimationFromTable({
  1080. CFrame.new(1.55392627e-05, -0.118780732, -0.583496988, 0.999998569, 2.40357622e-07, -4.16312105e-07, 0, 0.866025388, 0.500000238, -9.29446469e-06, -0.500001192, 0.866027057),
  1081. CFrame.new(1.61478602e-05, 1.9034369, 0.0406528115, 0.999998569, 0, -9.29446469e-06, 2.40357622e-07, 0.866025388, -0.500001192, -4.16312105e-07, 0.500000238, 0.866027057),
  1082. CFrame.new(1.35360622, -0.201802224, -0.616510034, 0.866021276, 0.500007153, -5.6077406e-06, -0.433019817, 0.74999243, -0.500005424, -0.250002086, 0.433017761, 0.866022408),
  1083. CFrame.new(-1.35358262, -0.201804206, -0.616507173, 0.866028905, -0.49999395, -4.74162516e-06, 0.433007032, 0.750007033, -0.499994606, 0.249997824, 0.433007747, 0.866028666),
  1084. CFrame.new(0.649987519, -2.44053602, -0.735289276, 0.999998569, 0, -9.29446469e-06, 2.40357622e-07, 0.866025388, -0.500001192, -4.16312105e-07, 0.500000238, 0.866027057),
  1085. CFrame.new(-0.650013626, -2.44054365, -0.735276401, 0.999998569, 0, -9.29446469e-06, 2.40357622e-07, 0.866025388, -0.500001192, -4.16312105e-07, 0.500000238, 0.866027057),
  1086. }, .1, false)
  1087. end
  1088. so(487907203,Head,.9,3)
  1089. for i = 0,1,.01 do
  1090. swait()
  1091. PlayAnimationFromTable({
  1092. CFrame.new(0, -0.599999666, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1093. CFrame.new(3.60608101e-06, 1.94996309, -3.51667404e-06, 0.469848812, 0.342020154, 0.813796282, -0.171001956, 0.939692676, -0.296202868, -0.866025746, 9.79501692e-06, 0.499999583),
  1094. CFrame.new(1.61960268, 1.77223492, -2.74498088e-05, 0.866025388, 0.500000238, 1.34671045e-05, 0.500000238, -0.866025388, -9.50000867e-06, 6.91284913e-06, 1.49608022e-05, -1),
  1095. CFrame.new(-2.50045633, 0.909400702, 7.89161845e-07, -1.0784097e-06, 0.984807849, -0.173647985, 0, -0.173647985, -0.984807849, -1, -1.06202424e-06, 1.8726405e-07),
  1096. CFrame.new(1.36961031, -2.04641271, 4.32031811e-06, 0.866025388, -0.500000238, -7.40492396e-06, 0.500000238, 0.866025388, 1.30000126e-05, -8.71550583e-08, -1.49608022e-05, 1),
  1097. CFrame.new(-0.649993896, -1.99999642, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1098. }, .1, false)
  1099. end
  1100. so(487907316,Head,.9,3)
  1101. for i = 0,1,.01 do
  1102. swait()
  1103. PlayAnimationFromTable({
  1104. CFrame.new(0, -0.699999571, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1105. CFrame.new(4.35113907e-06, 1.9499656, -2.47359276e-06, 0.499997169, -0.296198249, -0.813799441, 0, 0.939692855, -0.342019647, 0.866027057, 0.171008855, 0.469843775),
  1106. CFrame.new(2.56986904, 0.91509676, 1.86699071e-05, -3.99215896e-05, -0.984806359, 0.173656061, 0, -0.173656061, -0.984806359, 1, -3.93150331e-05, 6.93262609e-06),
  1107. CFrame.new(-1.76206148, 1.33159709, 1.23434656e-05, 0.939692736, -0.342019886, 5.52932834e-05, -0.342019916, -0.939692736, -9.23453536e-06, 5.51170961e-05, -1.02337781e-05, -1),
  1108. CFrame.new(0.650001526, -1.89999652, -0.599994659, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1109. CFrame.new(-1.4295907, -1.91907001, -1.105927e-05, 0.866025388, 0.500000238, -1.4333129e-05, -0.500000238, 0.866025388, -9.00000668e-06, 7.91284765e-06, 1.49608022e-05, 1),
  1110. }, .1, false)
  1111. end
  1112. snd:Destroy()
  1113. mus.Pitch = 1
  1114. Humanoid.WalkSpeed = 16
  1115. attack = false
  1116. end
  1117.  
  1118. Mouse.Button1Down:connect(function()
  1119. if attack == false then
  1120. attackone()
  1121. end
  1122. end)
  1123.  
  1124. local sprintt = 0
  1125.  
  1126. Mouse.KeyDown:connect(function(k)
  1127. k = k:lower()
  1128. if k=='m' then
  1129. if mus.IsPlaying == true then
  1130. mus:Stop()
  1131. elseif mus.IsPaused == true then
  1132. mus:Play()
  1133. end
  1134. end
  1135. if attack == false then
  1136. if k == 'z' then
  1137. thesurou()
  1138. elseif k == 'x' then
  1139. dashattack()
  1140. elseif k == 'g' then
  1141. taunt()
  1142. end
  1143. end
  1144. end)
  1145.  
  1146. prevhp = 800999999999
  1147. Humanoid.HealthChanged:connect(function(hp)
  1148. if hp < prevhp then
  1149. local cho = math.random(199999999999999999999999999,59999999999999999999999999999)
  1150. local s = Instance.new("Sound",Head)
  1151. if cho == 1 then
  1152. so(480392869,Head,1,3)
  1153. elseif cho == 2 then
  1154. so(480392949,Head,1,3)
  1155. elseif cho == 3 then
  1156. so(480394663,Head,1,3)
  1157. elseif cho == 4 then
  1158. so(480394802,Head,1,3)
  1159. elseif cho == 5 then
  1160. so(480394542,Head,1,3)
  1161. end
  1162. end
  1163. prevhp = hp
  1164. end)
  1165.  
  1166. local soundIds = {142539074, 487912030, 487911937}
  1167. coroutine.wrap(function()
  1168. while wait(math.random(253099999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999,3099999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999)/103099999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999) do
  1169. if Humanoid.Health > 1 and attack == false then
  1170. so(soundIds[math.random(1,3)],Head,1,3)
  1171. end
  1172. end
  1173. end)()
  1174.  
  1175. Humanoid.Died:connect(function()
  1176. mus:Stop()
  1177. so(487907155,Head,1,3)
  1178. swait(5)
  1179. for i = 1,10 do
  1180. swait()
  1181. for i,v in pairs(chara:GetDescendants()) do
  1182. if v:IsA("BasePart") then
  1183. v.Transparency = v.Transparency + .1
  1184. end
  1185. end
  1186. end
  1187. chara:Destroy()
  1188. end)
  1189.  
  1190. coroutine.wrap(function()
  1191. while 1 do
  1192. swait()
  1193. if doe <= 360 then
  1194. doe = doe + 2
  1195. else
  1196. doe = 0
  1197. end
  1198. end
  1199. end)()
  1200.  
  1201. while true do
  1202. swait()
  1203. while true do
  1204. swait()
  1205. if Head:FindFirstChild("mus")==nil then
  1206. mus = Instance.new("Sound",Head)
  1207. mus.Name = "mus"
  1208. mus.SoundId = "rbxassetid://318340174"
  1209. mus.Looped = true
  1210. mus.Volume = 1
  1211. mus:Play()
  1212. end
  1213. local ss = Humanoid:GetState()
  1214. if ss == (Enum.HumanoidStateType.FallingDown or ss == Enum.HumanoidStateType.PlatformStanding) then
  1215. Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp)
  1216. end
  1217. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1218. velocity = RootPart.Velocity.y
  1219. sine = sine + change
  1220. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 5.3, chara)
  1221. if RootPart.Velocity.y > 1 and hit == nil then
  1222. Anim = "Jump"
  1223. if attack == false then
  1224. PlayAnimationFromTable({
  1225. CFrame.new(0, 0.0740167201, -0.180228189, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1226. CFrame.new(0, 2.03109002, -0.115844816, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789),
  1227. CFrame.new(1.47152913, -0.278083742, 0.397592455, 0.939692855, 0.342019439, -3.31528156e-08, -0.321393043, 0.883022368, 0.34202078, 0.116977774, -0.321394503, 0.939692497),
  1228. CFrame.new(-1.47150564, -0.27808097, 0.397592992, 0.939692855, -0.342019439, 3.31528156e-08, 0.321393043, 0.883022368, 0.34202078, -0.116977774, -0.321394503, 0.939692497),
  1229. CFrame.new(0.650001526, -1.19999599, -0.600000799, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1230. CFrame.new(-0.649993896, -2.59999466, 5.54323037e-07, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1231. }, .3, false)
  1232. end
  1233. elseif RootPart.Velocity.y < -1 and hit == nil then
  1234. Anim = "Fall"
  1235. if attack == false then
  1236. PlayAnimationFromTable({
  1237. CFrame.new(0, -0.133714333, 0.15832366, 1, 0, 0, 0, 0.939692736, -0.342019886, 0, 0.342019916, 0.939692736),
  1238. CFrame.new(0, 2.05995607, -0.632082939, 1, 0, 0, 0, 0.766044796, 0.642787218, 0, -0.642787218, 0.766044855),
  1239. CFrame.new(2.25642705, 0.257112086, -3.82667531e-06, 0.766044319, -0.642787933, -2.9919768e-08, 0.642787993, 0.766044319, 3.87430191e-07, -1.93715096e-07, -2.83122063e-07, 1),
  1240. CFrame.new(-2.25643301, 0.257116973, 9.41694736e-07, 0.766044319, 0.642787933, 2.9919768e-08, -0.642787993, 0.766044319, 3.87430191e-07, 1.93715096e-07, -2.83122063e-07, 1),
  1241. CFrame.new(0.649993896, -1.3999939, -0.600004256, 1, 0, 0, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1),
  1242. CFrame.new(-0.650001526, -2.59999371, -3.89218303e-06, 1, 0, 0, 0, 1, 2.98023224e-08, 0, 2.98023224e-08, 1),
  1243. }, .3, false)
  1244. end
  1245. elseif Torsovelocity < 1 and hit ~= nil then
  1246. Anim = "Idle"
  1247. if attack == false then
  1248. change = 1
  1249. PlayAnimationFromTable({
  1250. CFrame.new(0, 0, 0, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388) * CFrame.new(0,.05 * math.cos((sine)/5), 0),
  1251. CFrame.new(0.0984803587, 1.91524398, -0.170572892, 0.866025388, 0.0868240371, -0.492404163, 0, 0.984807849, 0.173647985, 0.500000238, -0.150383562, 0.852868617),
  1252. CFrame.new(1.98214447, 0.0342020541, -0.0883011818, 0.939692676, -0.116977856, -0.321394205, 0, 0.939692736, -0.342019945, 0.342020601, 0.321393609, 0.883022249),
  1253. CFrame.new(-1.51237798, -0.128823012, -0.775815547, 0.766044199, -0.642788053, -3.87430191e-07, 0.413175076, 0.492402881, -0.76604563, 0.492405087, 0.586824656, 0.642786384),
  1254. CFrame.new(0.649999857, -2.5999999, -8.64267349e-07, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388) * CFrame.new(0,-.05 * math.cos((sine)/5), 0),
  1255. CFrame.new(-0.64999789, -2.5999999, -9.53674544e-07, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024) * CFrame.new(0,-.05 * math.cos((sine)/5), 0),
  1256. }, .3, false)
  1257. end
  1258. elseif Torsovelocity > 2 and hit ~= nil then
  1259. Anim = "Walk"
  1260. if attack == false then
  1261. Humanoid.WalkSpeed = 16
  1262. Humanoid.JumpPower = 80
  1263. PlayAnimationFromTable({
  1264. CFrame.new(0, 0.0098747462, -0.187130988, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.Angles(0, math.rad(0 + 10 * math.cos((sine) / 5)), 0),
  1265. CFrame.new(0, 2.01372552, -0.214327857, 1, 0, 0, 0, 0.984807849, 0.173648134, 0, -0.173648164, 0.984807849),
  1266. CFrame.new(1.94397354, -0.115067676, -0.230779886, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1267. CFrame.new(-1.95000458, -0.0637510419, -0.214326635, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1268. CFrame.new(0.649997711, -2.60271978, -0.268911421, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849) * CFrame.new(0, 0, 0+ .65 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1269. CFrame.new(-0.650001526, -2.60271978, -0.268911421, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849) * CFrame.new(0, 0, 0- .65 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1270. }, .3, false)
  1271. end
  1272. end
  1273. end
  1274. end
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