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- Flight Allegiance: http://pastebin.com/wV63PKDP
- Emperor Level 25 Solo Brute
- Gargantuan magical beast (dragon, undead) XP 35,000
- Initiative +20 Senses Perception +16; all-around vision
- HP 2,000; Bloodied 1,000; see also bloodied breath
- AC 38; Fortitude 37, Reflex 35, Will 32
- Resist; see Flight Allegiance & Born of Many
- Weak; Radiant 10
- Speed 10, fly 10 (hover)
- Action Points 2
- Saving Throws +5; whenever an attack applies a effect to an Emperor that a save can end, it immediately makes a saving throw. The Emperor makes saving throws at the end of each of its turns as normal.
- Born of Many
- Every Emperor is created by combining at between 2 and 11 Imperial dragons. To find the Emperor's Breath Weapons, Resistances, and any other traits, select a Flight Allegiance for each head. The Emperor gains the traits of each flight chosen.
- Many-Headed
- Each time the Emperor becomes dazed or stunned, it loses one attack on its next turn instead. Multiple such effects stack.
- Bite (standard; at-will)
- Reach 3; +22 vs. AC; 4d8 + 9 damage.
- Furious Lash (standard; encounter) *Charm
- Reach 4; +25 vs. AC; 5d12 + 9 damage, and the Emperor makes a secondary attack against the same target. Secondary Attack: +22 vs. Will; the target is dominated (save ends).
- Emperor’s Fury (standard; at-will)
- The Emperor makes as many bite attacks as it has heads. It cannot attack a single target more than twice per round.
- Chromatic Breath
- *See Flight Allegiance; the Emperor has a breath attack for each head it has, up to 11.
- Bloodied Breath (free, when first bloodied; encounter)
- The Emperor's breath weapons recharge.
- Frightful Majesty (minor; encounter) * Fear
- Close burst 10; targets enemies; +25 vs. Will; the target is stunned until the end of the Emperors next turn. Aftereffect: The target takes a –2 penalty to attack rolls (save ends).
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