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  1. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  2. # PLUGIN SPECIFIC SETTINGS
  3. #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~#
  4.  
  5. # Placeholder settings
  6. placeholder:
  7. # logs the memory usage of placeholders on startup
  8. log-memory: false
  9. # Clear unused placeholders that are not enabled.
  10. clear-unused: true
  11. # Config cache only
  12. # This will only use placeholders in the config
  13. # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS!
  14. # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI)
  15. config-cache: false
  16.  
  17. # Tweaks to increase performance (Use at own risk)
  18. tweaks:
  19. # This option does not send scoreboard remove packets
  20. # to the client on quit. This can increase performance on servers
  21. # where players quit a lot (hubs, ...)
  22. #
  23. # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds
  24. # /data folder
  25. #
  26. # Enabling this can cause the scoreboard not to work anymore. Use at your own risk
  27. keepScoreboardOnQuit: false
  28. # Some placeholders have a slow process behind them. Meaning they might contact a database
  29. # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded
  30. # separate from the sending. But can slow down the animation because it has to wait
  31. # for the placeholder to be loaded. When having multiple lines like a text that shows
  32. # the information about the placeholders you put below it, this can cause problems.
  33. # Enabling this will output a message in the console and ingame to operators
  34. # saying when a placeholder is causing delays.
  35. detect-placeholderdelay: false
  36. # Putting this to true will SPAM your console with timings report per placeholder/animation
  37. # refresh. Used for debugging purposes.
  38. # This requires detect-placeholderdelay to true
  39. verbose-placeholder-timings: false
  40.  
  41. # Toggling allows you to disable the scoreboard
  42. database:
  43. # If you want the toggle to stay even when your users
  44. # log off you can enable this. Keep in mind that this requires a
  45. # MySQL or SQLite database.
  46. # If you are configuring the plugin for the first time it is advised
  47. # to stay away from these settings until you managed the scoreboard
  48. # set up.
  49. persistent: false
  50. # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database
  51. # with isolation, url, driver, ...
  52. # Database name
  53. database: "featherboard"
  54. # Database username
  55. username: bukkit
  56. # Database isolation type
  57. isolation: SERIALIZABLE
  58. # Database driver
  59. driver: org.sqlite.JDBC
  60. # Database password
  61. password: walrus
  62. # Database driver URL
  63. # {DIR} will be replaced with the plugin directory
  64. # {NAME} will be replaced wit the plugin name
  65. url: jdbc:sqlite:{DIR}{NAME}.db
  66. # Save interval in ticks
  67. save-interval: 6000
  68.  
  69. # Disabled worlds. Add your world name in this list to
  70. # disable it.
  71. disabled-worlds:
  72. - 'example_world'
  73.  
  74. # Show delay on join. Usefull if you wish to let the user
  75. # enjoy a Title MOTD without having the scoreboard obstructing
  76. # the view.
  77. show-delay: 0
  78.  
  79. # Anti Flicker will use a new engine that will allow you to use fast animations
  80. # without any flicker.
  81. # You can disable this feature if you do not have fast refresh rates.
  82. antiflicker: true
  83.  
  84. # A list of different scoreboards
  85. boards:
  86. # Default FeatherBoard comes with a board called "default". All players have the permission
  87. # featherboard.group.default (by default) meaning all players should see the scoreboard unless
  88. # the permission is negated.
  89. #
  90. # You can create as many boards as you want as long as the name is unique. It is advised to give logical
  91. # names such as "vip-board", "mcmmo-levelup", ...
  92. default:
  93. title: # The first element in the group will be title.
  94. # We will show the server name animated, with a glow effect every 20 sec
  95. text:
  96. - '<delay times=2>&c&lRoyalPrison</delay>'
  97. - '&f&lRoyalPrison'
  98. # Interval the animation loops in ticks (20 ticks = 1 sec)
  99. # If you need waiting intervals look at the DELAY placeholder
  100. interval: 3
  101. # Do you want to randomize the animation frames?
  102. random: false
  103. header: # A header is recommended to make sure the scoreboard remains the same size
  104. text:
  105. - '&7&m+---------------------+'
  106. interval: 100
  107. random: false
  108. player-label: # You can add elements to the group and name them like you want
  109. # Lets make a static label
  110. text:
  111. - '&c&l> &7&lPlayer Info:'
  112. interval: 100 # The interval is not important since its just 1 static text.
  113. # Do you want to randomize the animation frames?
  114. random: false
  115. player: # Under the label we will show the actual player name
  116. text:
  117. - '&f{PLAYER}'
  118. interval: 100
  119. # Do you want to randomize the animation frames?
  120. random: false
  121. playerspacer:
  122. player-line2:
  123. text:
  124. - '&c&l> &7&lRank: &c&l{group}'
  125. interval: 2
  126. random: false
  127. spacer-player: # This is a spacer an empty line
  128. # Do you want to randomize the animation frames?
  129. random: false
  130. news-label:
  131. text:
  132. - '&c&l> &7&lNews:'
  133. interval: 100
  134. # Do you want to randomize the animation frames?
  135. random: false
  136. news:
  137. # Lets create some animated news
  138. # News is something you need to write quick
  139. # and usually you don't want to spend ages on creating
  140. # some cool effect. That is why FeatherBoard features
  141. # several presets you can use.
  142. text:
  143. - '&fDon''t forget to &bvote&f!'
  144. - '&fDon''t forget to &bdonate&f!'
  145. interval: 55 # When using preset effects. The interval will apply to that effect
  146. # Do you want to randomize the animation frames?
  147. random: false
  148. news-2:
  149. text:
  150. - '&b/vote'
  151. - '&b/buy'
  152. interval: 55
  153. random: false
  154. random: false
  155. timesplayed-label:
  156. text:
  157. - '&c&l> &7&lMoney:'
  158. interval: 100
  159. random: false
  160. timesplayed:
  161. text:
  162. - '&f{money}'
  163. interval: 100
  164. random: false
  165. spacer-money:
  166. text:
  167. - ''
  168. interval: 100
  169. random: false
  170. server-label:
  171. text:
  172. - '&c&l> &7&lServer Info:'
  173. interval: 100
  174. random: false
  175. votesdp:
  176. text:
  177. - '&c&l> &7&lVotes4DP: &f{voteparty_votesremaining}/{voteparty_votesneeded}'
  178. interval: 100
  179. random: false
  180. server-line1:
  181. text:
  182. - '&c&l> &7&lPing: &f{ping}' #Refresh the ram 200 times
  183. interval: 100
  184. random: false
  185. serverline2:
  186. text:
  187. - '&c&l> &7&lPlayers: &f{onlineplayers}'
  188. interval: 10
  189. random: false
  190. footer: # A footer is recommended to make sure the scoreboard remains the same size
  191. text:
  192. - '&7&m+---------------------+'
  193. interval: 100
  194. random: false
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