Donavan122

Badmin's FE disabler

Jul 21st, 2023 (edited)
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Lua 1.17 KB | Source Code | 0 0
  1. -- Client
  2. local replicatedStorage = game:GetService("ReplicatedStorage")
  3. local remoteEvent = replicatedStorage:WaitForChild("RemoteEvent")
  4. remoteEvent:FireServer()
  5.  
  6. -- Server
  7. local replicatedStorage = game:GetService("ReplicatedStorage")
  8. local remoteEvent = replicatedStorage:WaitForChild("RemoteEvent")
  9.  
  10. remoteEvent.OnServerEvent:Connect(function()
  11.  
  12.   settings().Physics.FilteringEnabled = false
  13.  
  14.   settings().Physics.FilteringEnabled = setmetatable({}, {
  15.     __newindex = function()
  16.       warn("Tried to re-enable FE")
  17.     end
  18.   })
  19.  
  20.   for _, player in pairs(game:GetService("Players"):GetPlayers()) do
  21.     local character = player.Character
  22.     if character then
  23.       for _, part in pairs(character:GetDescendants()) do
  24.         if part:IsA("BasePart") then
  25.           part.FilteringEnabled = false
  26.         end
  27.       end
  28.     end
  29.   end
  30.  
  31.   game:GetService("Players").PlayerAdded:Connect(function(newPlayer)
  32.     local character = newPlayer.Character
  33.     if character then
  34.       for _, part in pairs(character:GetDescendants()) do
  35.         if part:IsA("BasePart") then
  36.           part.FilteringEnabled = false
  37.         end
  38.       end
  39.     end
  40.   end)
  41.  
  42. end)
  43.  
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