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- new PlayerText:Textdraw0[MAX_PLAYERS];
- new PlayerText:Textdraw1[MAX_PLAYERS];
- new PlayerText:Textdraw2[MAX_PLAYERS];
- new PlayerText:Textdraw3[MAX_PLAYERS];
- new PlayerText:Textdraw4[MAX_PLAYERS];
- new PlayerText:Textdraw5[MAX_PLAYERS];
- new PlayerText:Textdraw6[MAX_PLAYERS];
- new PlayerText:Textdraw7[MAX_PLAYERS];
- new PlayerText:Textdraw8[MAX_PLAYERS];
- Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 619.900512, 383.509857, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 1.552787);
- PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 515.716430, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw0[playerid], 1);
- Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 523.314941, 382.376464, "Linerunner");
- PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.362486, 1.599999);
- PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw1[playerid], -5963521);
- PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw1[playerid], 2);
- PlayerTextDrawSetProportional(playerid, Textdraw1[playerid], 1);
- Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 459.374023, 382.743194, "New Textdraw");
- PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.528379, 2.630180);
- PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 56.574607, 46.193141);
- PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 2);
- PlayerTextDrawColor(playerid, Textdraw2[playerid], -1);
- PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 255);
- PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw2[playerid], 5);
- PlayerTextDrawSetProportional(playerid, Textdraw2[playerid], 1);
- Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 619.900573, 401.107208, "usebox");
- PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 2.971571);
- PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 515.716430, 0.000000);
- PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw3[playerid], 0);
- PlayerTextDrawUseBox(playerid, Textdraw3[playerid], true);
- PlayerTextDrawBoxColor(playerid, Textdraw3[playerid], 102);
- PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
- PlayerTextDrawFont(playerid, Textdraw3[playerid], 0);
- Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 518.010925, 399.607208, "Speed: 120 km/h");
- PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.148267, 1.402029);
- PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw4[playerid], -1378294017);
- PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw4[playerid], 2);
- PlayerTextDrawSetProportional(playerid, Textdraw4[playerid], 1);
- Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 584.014892, 399.607147, "Fuel: 100%");
- PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.148267, 1.402029);
- PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw5[playerid], -1378294017);
- PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 1);
- PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
- PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw5[playerid], 2);
- PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
- Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 548.950195, 412.805328, "LIGHT");
- PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.264070, 1.735646);
- PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw6[playerid], -1061109505);
- PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw6[playerid], 2);
- PlayerTextDrawSetProportional(playerid, Textdraw6[playerid], 1);
- Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 518.600158, 412.805236, "Lock");
- PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.264070, 1.735646);
- PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw7[playerid], -1523963137);
- PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw7[playerid], 2);
- PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
- Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 583.130920, 412.805328, "Engine");
- PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.242265, 1.720981);
- PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
- PlayerTextDrawColor(playerid, Textdraw8[playerid], 8388863);
- PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
- PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], -1);
- PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 51);
- PlayerTextDrawFont(playerid, Textdraw8[playerid], 2);
- PlayerTextDrawSetProportional(playerid, Textdraw8[playerid], 1);
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