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- Dreamver
- Bug
- Arachremia
- Bug/Psychic
- Signature Move: Dream Web
- Bug/Status
- Fires a web infused with psychic energy. Traps the target for several turns, and has a high chance to put them to sleep.
- Terrachnid
- Bug/Dark
- Signature Move: Fear Strike
- Bug/Physical
- Strikes the foe with a terrifying attack. Traps the target and changes their Ability into Insomnia.
- Aromadame
- Fairy
- It s capable of devising any type of smell through its coat. Its beak has evolved to make it immune to any of the dangerous smells it can produce.
- Ability: Absolute Immunity
- This Pokemon is immune to being Poisoned, as well as Poison-type moves.
- Signature Move: Beguiling Scents
- Fairy/Status
- The user sends out a wave of many smells to overwhelm its foes. The targets have an equal chance to become Poisoned, Paralyzed, Burned, Confused, or Infatuated.
- Empresent
- Ice/Flying
- Rarely seen outside of winter, it arrives with a flock of Delibirds on cold nights to deliver gifts to children. The gifts it carries in its tail mysteriously seem to be tailor made for those it gives them to.
- Ability: Special Delivery
- On switch in and switch out, automatically uses Present. Does not work if sent out at the start of a battle.
- Squiard
- Steel/Flying
- While it can't fly yet, its beak is as sharp as an adult Skarmory's. Its developing feathers are soft and malleable, but still made out of steel, and will become more solid and sharp as it grows.
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