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- ZOMBIE:
- Display: '&1[&FLvl. &D<caster.level>&1] &2Zombie &1[&A<caster.hp>&F/&A<caster.mhp>&C<&heart>&1]'
- Health: 20
- Damage: 4.5
- Faction: Vanilla
- DamageModifiers:
- - FALL 0
- - SUFFOCATION 0
- - DROWNING 0
- AITargetSelectors:
- - 0 clear
- - 1 attacker
- - 2 players
- - 3 OtherFactionMonsters
- KillMessages:
- - '&6<target.name> &Fdied to a &2Zombie'
- Drops:
- - mmoitems{type=SWORD;id=STEEL_SWORD} 1 1
- Modules:
- ThreatTable: true
- Options:
- PreventItemPickup: true
- NoDamageTicks: 10
- Skills:
- - setname{name=<caster.name>;delay=2} @self ~onDamaged
- - setname{name=<caster.name>;delay=2} @self ~onTimer:10
- - setvariable{var=caster.myExp;value=(<random.5-8>*(1 + <caster.level>*0.05))} @self ~onSpawn
- - skill{s=GiveMMOCoreMainClassExp} @trigger ~onDeath
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