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- deque.first = eh uh.l
- client.skillExperiences = static int[] qg.h
- plane.heights = int[][] s.a
- interface.type = int at.Zb
- animable.plane = byte ga.n
- renderer.absoluteX2 = int ao.pb
- renderer.absoluteX1 = int ao.qb
- npcNode.npc = ff lo.q
- interface.text = java.lang.String at.rc
- npcDef.name = java.lang.String bb.V
- tile.animWallDecor = un es.p
- node.prev = eh eh.j
- client.devConsoleX = static int vha.m
- client.guiIndex = static volatile int r.B
- interface.textureId = int at.Hb
- client.devConsoleY = static int ou.s
- interface.id = int at.dd
- npcDef.id = int bb.t
- renderer.zNear = int ao.O
- renderer.zFar = int ao.bb
- client.baseX = static int cu.u
- client.baseY = static int wd.M
- renderer.absoluteY1 = int ao.X
- renderer.absoluteY2 = int ao.nb
- animableObject.def = bv fea.Y
- interface.rectHeight = int at.oc
- viewport.zOffset = float gq.H
- objectDef.id = int bv.n
- model.faceA = private short[] jga.u
- interface.modelType = int at.Vb
- tile.floorDecor = aba es.k
- viewport.yx = float gq.h
- viewport.yz = float gq.s
- viewport.yy = float gq.E
- wallDecor.id = short un.R
- viewport.yOffset = float gq.L
- animable.localY = int ga.u
- animable.localX = int ga.j
- tile.animWallObject = qfa es.l
- client.minimapScale = static int gh.Sb
- renderer.scaleX = int ao.Y
- renderer.scaleY = int ao.eb
- client.npcsEnabled = static boolean bd.v
- interface.actions = java.lang.String[] at.gd
- client.groundSettings = static byte[][][] raa.w
- floorDecor.id = short aba.F
- character.animation = int bb.wb
- node.next = eh eh.k
- viewport.xz = float gq.v
- viewport.xy = float gq.z
- viewport.xx = float gq.y
- interface.width = int at.pd
- client.tileArray = static es[][][] og.i
- interface.rectX = int at.zc
- tile.wallDecor = un es.d
- node.id = long eh.g
- client.loopCycle = public static int or.o
- interface.rectWidth = int at.M
- client.gameState = static int ta.c
- interface.modelId = int at.Eb
- client.minimapAngle = static float ci.a
- viewport.zz = float gq.q
- viewport.zx = float gq.o
- client.curveCos = int[] raa.r
- viewport.zy = float gq.G
- interface.boundsIndex = int at.tc
- client.minimapSetting = static int gs.a
- client.plane = public static int client.Bb
- interface.children = at[] at.xc
- model.verticesY = private int[] jga.J
- model.verticesX = private int[] jga.hb
- region.clippingMasks = int[][] fe.h
- model.verticesZ = private int[] jga.p
- animWallObject.id = short qfa.B
- interface.rectY = int at.Bb
- interface.bounds = static java.awt.Rectangle[] qaa.b
- client.skillLevels = static int[] pc.h
- client.npcNodes = static lo[] cc.V
- renderer.viewport = gq ao.Z
- animableNode.next = oga oga.b
- model.faceB = private short[] jga.Tb
- animableObject.id = private short dm.ub
- model.faceC = private short[] jga.pb
- client.username = static java.lang.String paa.Jb
- animableNode.animable = jb oga.d
- animWallDecor.id = short un.R
- wallObject.id = short qfa.B
- animable.height = int at.fb
- client.toolkit = static ha be.o
- client.minimapOffset = static int rp.Y
- animableObject.model = ka dm.qb
- viewport.xOffset = float gq.M
- client.gameRegions = static fe[] bu.u
- client.validInterfaceCache = static at[][] wj.K
- interface.parentId = int at.hd
- interface.componentId = int at.Lc
- tile.animableNode = oga es.e
- client.curveSin = int[] raa.u
- devConsole.println = static int km.b
- interface.x = int at.nc
- interface.y = int at.qb
- interface.contentType = int at.Qb
- npc.npcDef = bb ff.Bd
- tile.wallObject = qfa es.o
- client.password = static java.lang.String qg.g
- client.localPlayer = static ke nr.c
- client.planes = static s[] ag.d
- interface.hidden = boolean at.bc
- interface.componentStackSize = int at.gc
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