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- 2025-01-01 20:11:51.975 - Thread: 1 -> Log Started
- 2025-01-01 20:11:51.975 - Thread: 1 -> Timezone (local - UTC): 1h
- 2025-01-01 20:11:51.975 - Thread: 1 -> App Version: 01_205_026
- 2025-01-01 20:11:51.978 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2025-01-01 20:11:51.978 - Thread: 1 -> Branch / Sandbox: SVN
- 2025-01-01 20:11:51.978 - Thread: 1 -> Client Build Number: 0
- 2025-01-01 20:11:51.978 - Thread: 1 -> Server Build Number: 0
- 2025-01-01 20:11:51.978 - Thread: 1 -> Environment.ProcessorCount: 32
- 2025-01-01 20:11:52.008 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0)
- 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.Is64BitProcess: True
- 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0
- 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2025-01-01 20:11:52.011 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900K
- 2025-01-01 20:11:52.011 - Thread: 1 -> Default Culture:
- 2025-01-01 20:11:52.011 - Thread: 1 -> Default UI Culture:
- 2025-01-01 20:11:52.011 - Thread: 1 -> MyConfig.Load() - START
- 2025-01-01 20:11:52.011 - Thread: 1 -> Path: C:\Users\jespe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2025-01-01 20:11:52.082 - Thread: 1 -> NewNewGameScreen: False
- 2025-01-01 20:11:52.082 - Thread: 1 -> EnableDamageEffects: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2025-01-01 20:11:52.082 - Thread: 1 -> EnableReverb: False
- 2025-01-01 20:11:52.082 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2025-01-01 20:11:52.082 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
- 2025-01-01 20:11:52.082 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
- 2025-01-01 20:11:52.082 - Thread: 1 -> FirstTimeRun: False
- 2025-01-01 20:11:52.082 - Thread: 1 -> ExperimentalMode: False
- 2025-01-01 20:11:52.082 - Thread: 1 -> VideoAdapter: 0
- 2025-01-01 20:11:52.082 - Thread: 1 -> ScreenWidth: 2560
- 2025-01-01 20:11:52.082 - Thread: 1 -> ScreenHeight: 1440
- 2025-01-01 20:11:52.082 - Thread: 1 -> RefreshRate: 119998
- 2025-01-01 20:11:52.082 - Thread: 1 -> WindowMode: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> VerticalSync: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> FieldOfView: 70
- 2025-01-01 20:11:52.082 - Thread: 1 -> PostProcessingEnabled: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> FlaresIntensity: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> TreeViewDistance: 1000
- 2025-01-01 20:11:52.082 - Thread: 1 -> GrassDensity: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> GrassDrawDistance: 159
- 2025-01-01 20:11:52.082 - Thread: 1 -> AntialiasingMode: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> ShadowMapResolution: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> AmbientOcclusionEnabled: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> TextureQuality: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> VoxelTextureQuality: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> AnisotropicFiltering: 0
- 2025-01-01 20:11:52.082 - Thread: 1 -> ModelQuality: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> VoxelQuality: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> ShaderQuality: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> LightsQuality: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> LowMemSwitchToLow: 0
- 2025-01-01 20:11:52.082 - Thread: 1 -> FirstVTTimeRun: False
- 2025-01-01 20:11:52.082 - Thread: 1 -> LastBannerId: 96
- 2025-01-01 20:11:52.082 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> GDPRConsent: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> GDPRConsentSentUpdated: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2025-01-01 20:11:52.082 - Thread: 1 -> GameVolume: 0.3014882
- 2025-01-01 20:11:52.082 - Thread: 1 -> Music_Volume: 0.05394282
- 2025-01-01 20:11:52.082 - Thread: 1 -> VoiceChatVolume: 5
- 2025-01-01 20:11:52.082 - Thread: 1 -> HudWarnings: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> MicrophoneSensitivity: 0.5
- 2025-01-01 20:11:52.082 - Thread: 1 -> VoiceChat: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> VoiceChatVoiceActivation: False
- 2025-01-01 20:11:52.082 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> EnableDynamicMusic: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> EnableDoppler: True
- 2025-01-01 20:11:52.082 - Thread: 1 -> ZoomMultiplier: 0.2
- 2025-01-01 20:11:52.082 - Thread: 1 -> GamepadScheme: 0
- 2025-01-01 20:11:52.082 - Thread: 1 -> GamepadSchemeName: Flight
- 2025-01-01 20:11:52.082 - Thread: 1 -> HudState: 2
- 2025-01-01 20:11:52.082 - Thread: 1 -> MutedPlayers: [REDACTED]
- 2025-01-01 20:11:52.082 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/FirstJump
- 2025-01-01 20:11:52.082 - Thread: 1 -> SelectedScenarioCategory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System
- 2025-01-01 20:11:52.082 - Thread: 1 -> CampaignsStarted: System.String[]
- 2025-01-01 20:11:52.082 - Thread: 1 -> MyConfig.Load() - END
- 2025-01-01 20:11:52.531 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START
- 2025-01-01 20:11:52.533 - Thread: 1 -> Reporting Postponed Events
- 2025-01-01 20:11:52.533 - Thread: 1 -> Reporting Postponed Events
- 2025-01-01 20:11:52.533 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END
- 2025-01-01 20:11:52.534 - Thread: 1 -> Found processor count: 24
- 2025-01-01 20:11:52.534 - Thread: 1 -> Using processor count: 16
- 2025-01-01 20:11:52.565 - Thread: 1 -> All detected adapters:
- 2025-01-01 20:11:52.566 - Thread: 1 -> NVIDIA GeForce RTX 3080 Ti - VendorID=4318, SubsystemID=-2012803005, DeviceID=8712
- 2025-01-01 20:11:52.566 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
- 2025-01-01 20:11:53.781 - Thread: 1 -> AdapterInfo = {
- 2025-01-01 20:11:53.781 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY1
- 2025-01-01 20:11:53.781 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
- 2025-01-01 20:11:53.781 - Thread: 1 -> Driver version = 32.0.15.6636
- 2025-01-01 20:11:53.781 - Thread: 1 -> Driver date = 20241203000000.000000-000
- 2025-01-01 20:11:53.781 - Thread: 1 -> DriverUpdateNecessary = False
- 2025-01-01 20:11:53.781 - Thread: 1 -> AftermathSupported = False
- 2025-01-01 20:11:53.781 - Thread: 1 -> Adapter id = 0
- 2025-01-01 20:11:53.781 - Thread: 1 -> Supported = True
- 2025-01-01 20:11:53.781 - Thread: 1 -> RAM = 12673089536
- 2025-01-01 20:11:53.781 - Thread: 1 -> Priority = 2
- 2025-01-01 20:11:53.781 - Thread: 1 -> Multithreaded rendering supported = True
- 2025-01-01 20:11:53.781 - Thread: 1 -> Output is attached = True
- 2025-01-01 20:11:53.781 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2025-01-01 20:11:53.781 - Thread: 1 -> }
- 2025-01-01 20:11:53.781 - Thread: 1 -> AdapterInfo = {
- 2025-01-01 20:11:53.781 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY1
- 2025-01-01 20:11:53.781 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
- 2025-01-01 20:11:53.781 - Thread: 1 -> Driver version = 32.0.15.6636
- 2025-01-01 20:11:53.781 - Thread: 1 -> Driver date = 20241203000000.000000-000
- 2025-01-01 20:11:53.781 - Thread: 1 -> DriverUpdateNecessary = False
- 2025-01-01 20:11:53.781 - Thread: 1 -> AftermathSupported = False
- 2025-01-01 20:11:53.781 - Thread: 1 -> Adapter id = 0
- 2025-01-01 20:11:53.781 - Thread: 1 -> Supported = True
- 2025-01-01 20:11:53.781 - Thread: 1 -> RAM = 12673089536
- 2025-01-01 20:11:53.781 - Thread: 1 -> Priority = 2
- 2025-01-01 20:11:53.781 - Thread: 1 -> Multithreaded rendering supported = True
- 2025-01-01 20:11:53.781 - Thread: 1 -> Output is attached = True
- 2025-01-01 20:11:53.781 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2025-01-01 20:11:53.781 - Thread: 1 -> }
- 2025-01-01 20:11:53.781 - Thread: 1 -> AdapterInfo = {
- 2025-01-01 20:11:53.781 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY2
- 2025-01-01 20:11:53.781 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
- 2025-01-01 20:11:53.781 - Thread: 1 -> Driver version = 32.0.15.6636
- 2025-01-01 20:11:53.781 - Thread: 1 -> Driver date = 20241203000000.000000-000
- 2025-01-01 20:11:53.781 - Thread: 1 -> DriverUpdateNecessary = False
- 2025-01-01 20:11:53.781 - Thread: 1 -> AftermathSupported = False
- 2025-01-01 20:11:53.781 - Thread: 1 -> Adapter id = 0
- 2025-01-01 20:11:53.781 - Thread: 1 -> Supported = True
- 2025-01-01 20:11:53.781 - Thread: 1 -> RAM = 12673089536
- 2025-01-01 20:11:53.781 - Thread: 1 -> Priority = 2
- 2025-01-01 20:11:53.781 - Thread: 1 -> Multithreaded rendering supported = True
- 2025-01-01 20:11:53.781 - Thread: 1 -> Output is attached = True
- 2025-01-01 20:11:53.781 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1366 Height:768}
- 2025-01-01 20:11:53.781 - Thread: 1 -> }
- 2025-01-01 20:11:53.781 - Thread: 1 -> AdapterInfo = {
- 2025-01-01 20:11:53.782 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY2
- 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version = 32.0.15.6636
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date = 20241203000000.000000-000
- 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 0
- 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 12673089536
- 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 2
- 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1366 Height:768}
- 2025-01-01 20:11:53.782 - Thread: 1 -> }
- 2025-01-01 20:11:53.782 - Thread: 1 -> AdapterInfo = {
- 2025-01-01 20:11:53.782 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY3
- 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version = 32.0.15.6636
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date = 20241203000000.000000-000
- 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 0
- 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 12673089536
- 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 2
- 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
- 2025-01-01 20:11:53.782 - Thread: 1 -> }
- 2025-01-01 20:11:53.782 - Thread: 1 -> AdapterInfo = {
- 2025-01-01 20:11:53.782 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY3
- 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version = 32.0.15.6636
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date = 20241203000000.000000-000
- 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 0
- 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 12673089536
- 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 2
- 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
- 2025-01-01 20:11:53.782 - Thread: 1 -> }
- 2025-01-01 20:11:53.782 - Thread: 1 -> AdapterInfo = {
- 2025-01-01 20:11:53.782 - Thread: 1 -> Name = Microsoft Basic Render Driver
- 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044021248, Luid: 72356, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version =
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date =
- 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 1
- 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 0
- 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 0
- 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2025-01-01 20:11:53.782 - Thread: 1 -> }
- 2025-01-01 20:11:53.782 - Thread: 1 -> AdapterInfo = {
- 2025-01-01 20:11:53.782 - Thread: 1 -> Name = Microsoft Basic Render Driver
- 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044021248, Luid: 72356, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version =
- 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date =
- 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 1
- 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
- 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 0
- 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 0
- 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = False
- 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
- 2025-01-01 20:11:53.782 - Thread: 1 -> }
- 2025-01-01 20:11:53.783 - Thread: 1 -> Service.IsActive: True
- 2025-01-01 20:11:53.783 - Thread: 1 -> Service.IsOnline: True
- 2025-01-01 20:11:53.783 - Thread: 1 -> Service.OwnsGame: False
- 2025-01-01 20:11:53.783 - Thread: 1 -> Service.UserId: 76561198005532552
- 2025-01-01 20:11:53.783 - Thread: 1 -> Service.UserName: Zyndaris
- 2025-01-01 20:11:53.783 - Thread: 1 -> Service.Branch: default
- 2025-01-01 20:11:53.783 - Thread: 1 -> Build date: 2000-01-02 12:00
- 2025-01-01 20:11:53.783 - Thread: 1 -> Build version: 0.1.1.0
- 2025-01-01 20:11:53.789 - Thread: 1 -> MyScreenManager()
- 2025-01-01 20:11:53.796 - Thread: 38 -> CreateDeviceInternal - CheckSettings()
- 2025-01-01 20:11:53.796 - Thread: 38 -> CreateDeviceInternal - GetAdapter()
- 2025-01-01 20:11:53.797 - Thread: 38 -> CreateDeviceInternal - FixSettings()
- 2025-01-01 20:11:53.797 - Thread: 38 -> CreateDeviceInternal - Create device
- 2025-01-01 20:11:53.895 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration
- 2025-01-01 20:11:53.969 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK
- 2025-01-01 20:11:53.969 - Thread: 38 -> CreateDeviceInternal create swapchain
- 2025-01-01 20:11:54.510 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2025-01-01 20:11:54.511 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
- 2025-01-01 20:11:54.511 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content
- 2025-01-01 20:11:54.800 - Thread: 1 -> Preallocate - START
- 2025-01-01 20:11:54.801 - Thread: 1 -> MySpaceWorldGenerator - START
- 2025-01-01 20:11:54.802 - Thread: 1 -> MySpaceWorldGenerator - END
- 2025-01-01 20:11:54.802 - Thread: 1 -> MySpaceBuildComponent - START
- 2025-01-01 20:11:54.802 - Thread: 1 -> MySpaceBuildComponent - END
- 2025-01-01 20:11:54.802 - Thread: 1 -> MyEntities - START
- 2025-01-01 20:11:54.808 - Thread: 1 -> MyEntities - END
- 2025-01-01 20:11:54.808 - Thread: 1 -> MyObjectBuilder_Base - START
- 2025-01-01 20:11:54.808 - Thread: 1 -> MyObjectBuilder_Base - END
- 2025-01-01 20:11:54.808 - Thread: 1 -> MyTransparentGeometry - START
- 2025-01-01 20:11:54.808 - Thread: 1 -> MyTransparentGeometry - END
- 2025-01-01 20:11:54.808 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2025-01-01 20:11:54.808 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2025-01-01 20:11:54.808 - Thread: 1 -> MyMath - START
- 2025-01-01 20:11:54.808 - Thread: 1 -> MyMath - END
- 2025-01-01 20:11:54.808 - Thread: 1 -> MySimpleObjectDraw - START
- 2025-01-01 20:11:54.808 - Thread: 1 -> MySimpleObjectDraw - END
- 2025-01-01 20:11:54.815 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2025-01-01 20:11:54.815 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2025-01-01 20:11:54.815 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MySyncDestructions - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MySyncDestructions - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MySyncEntity - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MySyncEntity - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandCharacter - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandCharacter - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandConsole - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandConsole - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandEntity - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandEntity - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyAiTargetManager - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyAiTargetManager - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyClientDebugCommands - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyClientDebugCommands - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyDedicatedServer - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyDedicatedServer - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyDedicatedServerBase - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyDedicatedServerBase - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerBase - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerBase - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerClient - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerClient - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerClientBase - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerClientBase - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerLobby - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerLobby - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerServerBase - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerServerBase - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyServerDebugCommands - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyServerDebugCommands - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyCubeGridDefinitions - START
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyCubeGridDefinitions - END
- 2025-01-01 20:11:54.818 - Thread: 1 -> MyDefinitionManager - START
- 2025-01-01 20:11:54.820 - Thread: 1 -> MyDefinitionManager - END
- 2025-01-01 20:11:54.820 - Thread: 1 -> Preallocate - END
- 2025-01-01 20:11:54.821 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2025-01-01 20:11:54.955 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2025-01-01 20:11:54.955 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2025-01-01 20:11:54.956 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2025-01-01 20:11:54.956 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2025-01-01 20:11:54.956 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2025-01-01 20:11:54.956 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2025-01-01 20:11:54.956 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2025-01-01 20:11:54.956 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2025-01-01 20:11:54.956 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2025-01-01 20:11:54.962 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS
- 2025-01-01 20:11:54.962 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
- 2025-01-01 20:11:54.962 - Thread: 1 -> Virtualized: False
- 2025-01-01 20:11:54.973 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900K
- 2025-01-01 20:11:54.973 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,088,042,496 bytes
- 2025-01-01 20:11:54.973 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2025-01-01 20:11:54.973 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 21,326,548,992 bytes
- 2025-01-01 20:11:54.973 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,103,899,648 bytes
- 2025-01-01 20:11:54.977 - Thread: 1 -> Drive C: | Capacity: 485,211,475,968 bytes | Free space: 99,830,108,160 bytes
- 2025-01-01 20:11:54.977 - Thread: 1 -> Drive D: | Capacity: 486,520,385,536 bytes | Free space: 219,722,817,536 bytes
- 2025-01-01 20:11:54.977 - Thread: 1 -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 240,907,206,656 bytes
- 2025-01-01 20:11:54.977 - Thread: 1 -> Drive F: | Capacity: 2,000,381,014,016 bytes | Free space: 228,158,119,936 bytes
- 2025-01-01 20:11:54.977 - Thread: 1 -> Drive G: | Capacity: 2,000,381,014,016 bytes | Free space: 467,951,804,416 bytes
- 2025-01-01 20:11:54.977 - Thread: 1 -> Drive H: | Capacity: 4,000,768,323,584 bytes | Free space: 435,022,778,368 bytes
- 2025-01-01 20:11:54.977 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2025-01-01 20:11:54.977 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2025-01-01 20:11:54.978 - Thread: 1 -> Installed DLCs:
- 2025-01-01 20:11:54.978 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2025-01-01 20:11:54.989 - Thread: 1 -> Havok: Physics.Init
- 2025-01-01 20:11:54.999 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
- 2025-01-01 20:11:55.001 - Thread: 1 -> HkGameName: SpaceEngineers
- 2025-01-01 20:11:55.002 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2025-01-01 20:11:55.002 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2025-01-01 20:11:55.003 - Thread: 1 -> 12ff8e844ba2e483ea896d9e794e35d92d44fa59
- 2025-01-01 20:11:55.196 - Thread: 1 -> Loading scenarios
- 2025-01-01 20:11:55.206 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2025-01-01 20:11:55.206 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2025-01-01 20:11:55.362 - Thread: 1 -> Loading sound definitions
- 2025-01-01 20:11:55.362 - Thread: 1 -> Loading gamepad controls
- 2025-01-01 20:11:55.362 - Thread: 1 -> Loading DLC definitions
- 2025-01-01 20:11:55.369 - Thread: 1 -> Loading OffensiveWords definitions
- 2025-01-01 20:11:55.369 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
- 2025-01-01 20:11:55.369 - Thread: 1 -> Loading Quick starts
- 2025-01-01 20:11:55.369 - Thread: 1 -> Loading ScenarioCategories
- 2025-01-01 20:11:55.369 - Thread: 1 -> Loading shadow textures definitions
- 2025-01-01 20:11:55.369 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2025-01-01 20:11:55.369 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2025-01-01 20:11:55.373 - Thread: 1 -> MyAudio.LoadData - START
- 2025-01-01 20:11:55.408 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000
- 2025-01-01 20:11:55.417 - Thread: 1 -> MyAudio.LoadData - END
- 2025-01-01 20:11:55.418 - Thread: 13 -> MySandboxGame.PerformPreload() - START
- 2025-01-01 20:11:55.418 - Thread: 1 -> MyGuiManager()
- 2025-01-01 20:11:55.421 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
- 2025-01-01 20:11:55.459 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2025-01-01 20:11:55.500 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2025-01-01 20:11:55.500 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2025-01-01 20:11:55.500 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2025-01-01 20:11:55.526 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2025-01-01 20:11:55.566 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
- 2025-01-01 20:11:55.570 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
- 2025-01-01 20:11:55.570 - Thread: 13 -> ReloadVoxelMaterials
- 2025-01-01 20:11:55.598 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
- 2025-01-01 20:11:55.598 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
- 2025-01-01 20:11:55.598 - Thread: 35 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
- 2025-01-01 20:11:55.598 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
- 2025-01-01 20:11:55.598 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
- 2025-01-01 20:11:55.598 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
- 2025-01-01 20:11:55.598 - Thread: 28 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
- 2025-01-01 20:11:55.598 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
- 2025-01-01 20:11:55.598 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
- 2025-01-01 20:11:55.598 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
- 2025-01-01 20:11:55.598 - Thread: 25 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
- 2025-01-01 20:11:55.599 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
- 2025-01-01 20:11:55.599 - Thread: 34 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
- 2025-01-01 20:11:55.599 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
- 2025-01-01 20:11:55.599 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
- 2025-01-01 20:11:55.599 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
- 2025-01-01 20:11:55.614 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
- 2025-01-01 20:11:55.614 - Thread: 35 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
- 2025-01-01 20:11:55.614 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
- 2025-01-01 20:11:55.614 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
- 2025-01-01 20:11:55.617 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
- 2025-01-01 20:11:55.622 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
- 2025-01-01 20:11:55.628 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
- 2025-01-01 20:11:55.628 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
- 2025-01-01 20:11:55.628 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
- 2025-01-01 20:11:55.630 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
- 2025-01-01 20:11:55.631 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
- 2025-01-01 20:11:55.632 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
- 2025-01-01 20:11:55.634 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
- 2025-01-01 20:11:55.636 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
- 2025-01-01 20:11:55.636 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
- 2025-01-01 20:11:55.639 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
- 2025-01-01 20:11:55.644 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
- 2025-01-01 20:11:55.645 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
- 2025-01-01 20:11:55.648 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
- 2025-01-01 20:11:55.651 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
- 2025-01-01 20:11:55.664 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
- 2025-01-01 20:11:55.667 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
- 2025-01-01 20:11:55.668 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
- 2025-01-01 20:11:55.668 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
- 2025-01-01 20:11:55.669 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
- 2025-01-01 20:11:55.671 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2025-01-01 20:11:55.673 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
- 2025-01-01 20:11:55.674 - Thread: 28 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
- 2025-01-01 20:11:55.681 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
- 2025-01-01 20:11:55.683 - Thread: 1 -> Timer Frequency: 10000000
- 2025-01-01 20:11:55.683 - Thread: 1 -> Ticks per frame: 166667
- 2025-01-01 20:11:55.697 - Thread: 28 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
- 2025-01-01 20:11:55.701 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
- 2025-01-01 20:11:55.702 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
- 2025-01-01 20:11:55.711 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
- 2025-01-01 20:11:55.732 - Thread: 28 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
- 2025-01-01 20:11:55.733 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
- 2025-01-01 20:11:55.733 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
- 2025-01-01 20:11:55.733 - Thread: 34 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
- 2025-01-01 20:11:55.737 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
- 2025-01-01 20:11:55.738 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
- 2025-01-01 20:11:55.740 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
- 2025-01-01 20:11:55.741 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
- 2025-01-01 20:11:55.744 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
- 2025-01-01 20:11:55.745 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
- 2025-01-01 20:11:55.745 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
- 2025-01-01 20:11:55.753 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
- 2025-01-01 20:11:55.753 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
- 2025-01-01 20:11:55.755 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
- 2025-01-01 20:11:55.756 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
- 2025-01-01 20:11:55.758 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
- 2025-01-01 20:11:55.762 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
- 2025-01-01 20:11:55.762 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
- 2025-01-01 20:11:55.765 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
- 2025-01-01 20:11:55.766 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
- 2025-01-01 20:11:55.772 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
- 2025-01-01 20:11:55.772 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
- 2025-01-01 20:11:55.781 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
- 2025-01-01 20:11:55.784 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
- 2025-01-01 20:11:55.786 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
- 2025-01-01 20:11:55.786 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
- 2025-01-01 20:11:55.787 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
- 2025-01-01 20:11:55.836 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
- 2025-01-01 20:11:55.837 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
- 2025-01-01 20:11:55.858 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
- 2025-01-01 20:11:55.858 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
- 2025-01-01 20:11:55.861 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
- 2025-01-01 20:11:55.864 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
- 2025-01-01 20:11:55.865 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
- 2025-01-01 20:11:55.868 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
- 2025-01-01 20:11:55.903 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
- 2025-01-01 20:11:55.907 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
- 2025-01-01 20:11:55.914 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
- 2025-01-01 20:11:55.922 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
- 2025-01-01 20:11:55.928 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
- 2025-01-01 20:11:55.935 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
- 2025-01-01 20:11:55.941 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
- 2025-01-01 20:11:55.948 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
- 2025-01-01 20:11:55.948 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
- 2025-01-01 20:11:55.949 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
- 2025-01-01 20:11:55.950 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
- 2025-01-01 20:11:55.958 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
- 2025-01-01 20:11:55.971 - Thread: 25 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
- 2025-01-01 20:11:56.106 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
- 2025-01-01 20:11:56.159 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
- 2025-01-01 20:11:56.177 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
- 2025-01-01 20:11:56.191 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
- 2025-01-01 20:11:56.212 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2025-01-01 20:11:56.212 - Thread: 1 -> Flares Intensity: 1
- 2025-01-01 20:11:56.212 - Thread: 1 -> Field of view: 1.22173
- 2025-01-01 20:11:56.212 - Thread: 1 -> PostProcessingEnabled: True
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.GrassDensityFactor: 1
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.GrassDrawDistance: 159
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.DistanceFade: 1000
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AntialiasingMode: FXAA
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.ShadowQuality: MEDIUM
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.TextureQuality: MEDIUM
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AnisotropicFiltering: NONE
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
- 2025-01-01 20:11:56.212 - Thread: 1 -> Render.ParticleQuality: NORMAL
- 2025-01-01 20:11:56.234 - Thread: 1 -> Sending event to ElasticSearch: SessionStart
- 2025-01-01 20:11:56.339 - Thread: 1 -> Sending event to ElasticSearch: ProductStats
- 2025-01-01 20:11:56.339 - Thread: 1 -> Analytics session started: UserID = (4345f509-af42-4c54-6c86-f804931193a5) SessionID = (6a74622b-1c9c-47a2-961f-90f565f20405)
- 2025-01-01 20:11:56.340 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
- 2025-01-01 20:11:57.091 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
- 2025-01-01 20:11:58.312 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
- 2025-01-01 20:11:58.312 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
- 2025-01-01 20:11:58.351 - Thread: 13 -> MySandboxGame.PerformPreload() - END
- 2025-01-01 20:12:10.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:12:10.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:12:10.557 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
- 2025-01-01 20:12:10.557 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent
- 2025-01-01 20:12:10.883 - Thread: 41 -> Warning: Unable to deserialize and parse news
- 2025-01-01 20:12:12.823 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent
- 2025-01-01 20:12:14.191 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent
- 2025-01-01 20:12:15.953 - Thread: 41 -> Warning: Unable to deserialize and parse news
- 2025-01-01 20:12:21.011 - Thread: 53 -> Warning: Unable to deserialize and parse news
- 2025-01-01 20:12:26.090 - Thread: 53 -> Warning: Unable to deserialize and parse news
- 2025-01-01 20:12:26.274 - Thread: 1 -> GUI Stats: Update 0.252073833333333, Draw 0.0414466111111111
- 2025-01-01 20:12:28.107 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
- 2025-01-01 20:12:28.107 - Thread: 1 -> Flares Intensity: 1
- 2025-01-01 20:12:28.107 - Thread: 1 -> Field of view: 1.22173
- 2025-01-01 20:12:28.107 - Thread: 1 -> PostProcessingEnabled: False
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.GrassDensityFactor: 1
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.GrassDrawDistance: 159
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.DistanceFade: 1000
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AntialiasingMode: NONE
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.ShadowQuality: MEDIUM
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.TextureQuality: MEDIUM
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AnisotropicFiltering: NONE
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
- 2025-01-01 20:12:28.107 - Thread: 1 -> Render.ParticleQuality: NORMAL
- 2025-01-01 20:12:28.108 - Thread: 1 -> MyConfig.Save() - START
- 2025-01-01 20:12:28.108 - Thread: 1 -> Path: C:\Users\jespe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2025-01-01 20:12:28.125 - Thread: 1 -> MyConfig.Save() - END
- 2025-01-01 20:12:28.341 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:12:28.341 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:12:29.340 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent
- 2025-01-01 20:12:30.174 - Thread: 1 -> MyConfig.Save() - START
- 2025-01-01 20:12:30.174 - Thread: 1 -> Path: C:\Users\jespe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2025-01-01 20:12:30.174 - Thread: 1 -> MyConfig.Save() - END
- 2025-01-01 20:12:30.407 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:12:30.407 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:12:31.144 - Thread: 54 -> Warning: Unable to deserialize and parse news
- 2025-01-01 20:12:32.423 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent
- 2025-01-01 20:12:36.222 - Thread: 54 -> Warning: Unable to deserialize and parse news
- 2025-01-01 20:12:41.314 - Thread: 42 -> Warning: Unable to deserialize and parse news
- 2025-01-01 20:12:46.405 - Thread: 42 -> Warning: Unable to deserialize and parse news
- 2025-01-01 20:12:51.499 - Thread: 41 -> Warning: Unable to deserialize and parse news
- 2025-01-01 20:12:52.256 - Thread: 1 -> MyConfig.Save() - START
- 2025-01-01 20:12:52.256 - Thread: 1 -> Path: C:\Users\jespe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2025-01-01 20:12:52.257 - Thread: 1 -> MyConfig.Save() - END
- 2025-01-01 20:12:52.473 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:12:52.473 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:12:53.974 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:12:53.974 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:12:54.725 - Thread: 55 -> LoadSession() - Start
- 2025-01-01 20:12:54.725 - Thread: 55 -> C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25
- 2025-01-01 20:12:54.725 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Sandbox_config.sbc
- 2025-01-01 20:12:54.740 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent
- 2025-01-01 20:12:55.270 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Sandbox_config.sbc
- 2025-01-01 20:12:55.271 - Thread: 55 -> Sandbox world configuration file found, overriding checkpoint settings.
- 2025-01-01 20:12:55.271 - Thread: 55 -> CheckPoint Experimental mode: No
- 2025-01-01 20:12:55.271 - Thread: 55 -> CheckPoint Experimental mode reason: 0
- 2025-01-01 20:12:55.271 - Thread: 55 -> LoadSession() - End
- 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2025-01-01 20:12:55.275 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent
- 2025-01-01 20:12:55.275 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2025-01-01 20:12:55.491 - Thread: 1 -> RunLoadingAction - START
- 2025-01-01 20:12:55.491 - Thread: 1 -> Loading session: C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25
- 2025-01-01 20:12:55.554 - Thread: 1 -> GC Memory: 1,025,709,328 B
- 2025-01-01 20:12:55.562 - Thread: 1 -> Process Memory: 3,594,174,464 B
- 2025-01-01 20:12:55.562 - Thread: 1 -> Experimental mode: No
- 2025-01-01 20:12:55.562 - Thread: 1 -> Experimental mode reason: 0
- 2025-01-01 20:12:55.562 - Thread: 1 -> Console compatibility: No
- 2025-01-01 20:12:55.998 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2025-01-01 20:12:56.005 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2025-01-01 20:12:56.005 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2025-01-01 20:12:56.005 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2025-01-01 20:12:56.006 - Thread: 1 -> 12ff8e844ba2e483ea896d9e794e35d92d44fa59
- 2025-01-01 20:12:56.125 - Thread: 1 -> Loading scenarios
- 2025-01-01 20:12:56.125 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2025-01-01 20:12:56.125 - Thread: 1 -> List of used mods (0) - START
- 2025-01-01 20:12:56.125 - Thread: 1 -> List of used mods - END
- 2025-01-01 20:12:56.147 - Thread: 1 -> Loading behaviors
- 2025-01-01 20:12:56.147 - Thread: 1 -> Loading ammo magazines
- 2025-01-01 20:12:56.147 - Thread: 1 -> Loading ammo definitions
- 2025-01-01 20:12:56.147 - Thread: 1 -> Loading animations
- 2025-01-01 20:12:56.147 - Thread: 1 -> Loading animations
- 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
- 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
- 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
- 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
- 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
- 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
- 2025-01-01 20:12:56.148 - Thread: 1 -> Loading category classes
- 2025-01-01 20:12:56.148 - Thread: 1 -> Loading Block Tag definitions
- 2025-01-01 20:12:56.148 - Thread: 1 -> Loading blueprint classes
- 2025-01-01 20:12:56.149 - Thread: 1 -> Loading blueprint class entries
- 2025-01-01 20:12:56.150 - Thread: 1 -> Loading blueprint class entries
- 2025-01-01 20:12:56.150 - Thread: 1 -> Loading blueprints
- 2025-01-01 20:12:56.150 - Thread: 1 -> Loading blueprints
- 2025-01-01 20:12:56.150 - Thread: 1 -> Loading agent definitions
- 2025-01-01 20:12:56.150 - Thread: 1 -> Loading character definitions
- 2025-01-01 20:12:56.152 - Thread: 1 -> Loading character definitions
- 2025-01-01 20:12:56.152 - Thread: 1 -> Loading components
- 2025-01-01 20:12:56.152 - Thread: 1 -> Loading components
- 2025-01-01 20:12:56.152 - Thread: 1 -> Loading configuration
- 2025-01-01 20:12:56.152 - Thread: 1 -> Loading container types
- 2025-01-01 20:12:56.152 - Thread: 1 -> Loading Contract Types
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading gamepad controls
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading block positions
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading curve definitions
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading debris
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading environment items entries
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading decal global definitions
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading decal definitions
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading decal definitions
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading drone behaviors
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading edges
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading emissive color definitions
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading emissive color default states
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading animations
- 2025-01-01 20:12:56.153 - Thread: 1 -> Loading entity components
- 2025-01-01 20:12:56.155 - Thread: 1 -> Loading component containers
- 2025-01-01 20:12:56.156 - Thread: 1 -> Loading environment items entries
- 2025-01-01 20:12:56.156 - Thread: 1 -> Loading Faction Names
- 2025-01-01 20:12:56.156 - Thread: 1 -> Loading factions
- 2025-01-01 20:12:56.156 - Thread: 1 -> Loading flare definitions
- 2025-01-01 20:12:56.156 - Thread: 1 -> Loading DLC definitions
- 2025-01-01 20:12:56.157 - Thread: 1 -> Loading gas property definitions
- 2025-01-01 20:12:56.157 - Thread: 1 -> Loading event definitions
- 2025-01-01 20:12:56.157 - Thread: 1 -> Loading physical items
- 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
- 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
- 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
- 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
- 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
- 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
- 2025-01-01 20:12:56.162 - Thread: 1 -> Loading OffensiveWords definitions
- 2025-01-01 20:12:56.162 - Thread: 1 -> Loading planet definition
- 2025-01-01 20:12:56.163 - Thread: 1 -> Loading physical items
- 2025-01-01 20:12:56.163 - Thread: 1 -> Loading physical items
- 2025-01-01 20:12:56.163 - Thread: 1 -> Loading physical material properties
- 2025-01-01 20:12:56.163 - Thread: 1 -> Loading pirate antennas
- 2025-01-01 20:12:56.163 - Thread: 1 -> Loading Quick starts
- 2025-01-01 20:12:56.163 - Thread: 1 -> Loading research blocks definitions
- 2025-01-01 20:12:56.163 - Thread: 1 -> Loading research groups definitions
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading resource distribution groups
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading ScenarioCategories
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading shadow textures definitions
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading ship sound groups
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading ship sound groups
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading sound categories
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading stat definitions
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading stories definition
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading Story Categories definition
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading gamepad controls
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading grid creators
- 2025-01-01 20:12:56.164 - Thread: 1 -> Loading transparent material properties
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading planet definition
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel map storage definitions
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel material definitions
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel material definitions
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel material definitions
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel material definitions
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading Weather Effects
- 2025-01-01 20:12:56.165 - Thread: 1 -> Audio effects definitions
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading environment items definitions
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading environment items definitions
- 2025-01-01 20:12:56.165 - Thread: 1 -> Loading physical material properties
- 2025-01-01 20:12:56.167 - Thread: 1 -> Loading particle effect definitions
- 2025-01-01 20:12:56.206 - Thread: 1 -> Loading particle effect definitions
- 2025-01-01 20:12:56.206 - Thread: 1 -> Loading environment item definitions
- 2025-01-01 20:12:56.207 - Thread: 1 -> Loading weapon definitions
- 2025-01-01 20:12:56.208 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.209 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.210 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.210 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.210 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.211 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.211 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.211 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.212 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.217 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.217 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.218 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.218 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.219 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.222 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.222 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.223 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.223 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.224 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.224 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.225 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.226 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.226 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.227 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.227 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.228 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.228 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.229 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.230 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.230 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.231 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.231 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.239 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.239 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.240 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.240 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.241 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.242 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.243 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.243 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.244 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.244 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.245 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.245 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.247 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.248 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.249 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.249 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.250 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.251 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.252 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.252 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.253 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.254 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.256 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.257 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.258 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.259 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.260 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.260 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.262 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.262 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.266 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.267 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.268 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.269 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.270 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.271 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.272 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.272 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.275 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.277 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.278 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.279 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.280 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.281 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.284 - Thread: 1 -> Loading cube blocks
- 2025-01-01 20:12:56.284 - Thread: 1 -> Created block definitions
- 2025-01-01 20:12:56.287 - Thread: 1 -> Loading block variant groups
- 2025-01-01 20:12:56.297 - Thread: 1 -> Loading asteroid generators
- 2025-01-01 20:12:56.298 - Thread: 1 -> Loading drop containers
- 2025-01-01 20:12:56.298 - Thread: 1 -> Loading radial menu definitions
- 2025-01-01 20:12:56.302 - Thread: 1 -> Loading respawn ships
- 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
- 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
- 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
- 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
- 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
- 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
- 2025-01-01 20:12:56.302 - Thread: 1 -> Loading wheel speeds
- 2025-01-01 20:12:56.310 - Thread: 1 -> MyAudio.UnloadData - START
- 2025-01-01 20:12:56.312 - Thread: 1 -> MyAudio.UnloadData - END
- 2025-01-01 20:12:56.312 - Thread: 1 -> MyAudio.LoadData - START
- 2025-01-01 20:12:56.330 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000
- 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
- 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav'
- 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
- 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav'
- 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
- 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav'
- 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
- 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav'
- 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
- 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav'
- 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
- 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav'
- 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
- 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav'
- 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
- 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav'
- 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
- 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
- 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav'
- 2025-01-01 20:12:56.376 - Thread: 1 -> MyAudio.LoadData - END
- 2025-01-01 20:12:56.379 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2025-01-01 20:12:56.389 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2025-01-01 20:12:56.416 - Thread: 15 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used
- 2025-01-01 20:12:56.426 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2025-01-01 20:12:56.428 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2025-01-01 20:12:56.428 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2025-01-01 20:12:56.438 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
- 2025-01-01 20:12:56.533 - Thread: 80 -> External debugger: listening...
- 2025-01-01 20:12:56.620 - Thread: 1 -> MyLights.LoadData() - START
- 2025-01-01 20:12:56.620 - Thread: 1 -> Info: MyLights preallocated lights cache created.
- 2025-01-01 20:12:56.620 - Thread: 1 -> MyLights.LoadData() - END
- 2025-01-01 20:12:56.620 - Thread: 1 -> Info: MyLights initialized.
- 2025-01-01 20:12:56.620 - Thread: 1 -> MyExplosions.LoadData() - START
- 2025-01-01 20:12:56.621 - Thread: 1 -> MyExplosions.LoadData() - END
- 2025-01-01 20:12:56.629 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2025-01-01 20:12:56.630 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2025-01-01 20:12:56.633 - Thread: 1 -> Loading Procedural World Generator
- 2025-01-01 20:12:56.634 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35
- 2025-01-01 20:12:56.657 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2025-01-01 20:12:56.799 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
- 2025-01-01 20:12:56.799 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
- 2025-01-01 20:12:56.800 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False
- 2025-01-01 20:12:56.800 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False
- 2025-01-01 20:12:56.800 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
- 2025-01-01 20:12:56.800 - Thread: 17 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Triton-12345d80253.vx2'
- 2025-01-01 20:12:56.800 - Thread: 20 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Alien-291759539d120000.vx2'
- 2025-01-01 20:12:56.800 - Thread: 16 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\EarthLike-1779144428d120000.vx2'
- 2025-01-01 20:12:56.800 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Pertam-12345d60133.vx2'
- 2025-01-01 20:12:56.800 - Thread: 19 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Europa-595048092d19000.vx2'
- 2025-01-01 20:12:56.800 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
- 2025-01-01 20:12:56.800 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Mars-2044023682d120000.vx2'
- 2025-01-01 20:12:56.802 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
- 2025-01-01 20:12:56.802 - Thread: 18 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Moon-1353915701d19000.vx2'
- 2025-01-01 20:12:56.803 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
- 2025-01-01 20:12:56.803 - Thread: 15 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Titan-2124704365d19000.vx2'
- 2025-01-01 20:12:58.768 - Thread: 17 -> Info: Planet generator name: Triton
- 2025-01-01 20:12:58.768 - Thread: 17 -> Info: Planet storage name: Triton-12345d80253
- 2025-01-01 20:12:58.920 - Thread: 13 -> Info: Planet generator name: Mars
- 2025-01-01 20:12:58.920 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000
- 2025-01-01 20:12:58.949 - Thread: 14 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used
- 2025-01-01 20:12:59.077 - Thread: 15 -> Info: Planet generator name: Titan
- 2025-01-01 20:12:59.077 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000
- 2025-01-01 20:12:59.207 - Thread: 18 -> Info: Planet generator name: Moon
- 2025-01-01 20:12:59.207 - Thread: 18 -> Info: Planet storage name: Moon-1353915701d19000
- 2025-01-01 20:12:59.422 - Thread: 16 -> Info: Planet generator name: EarthLike
- 2025-01-01 20:12:59.422 - Thread: 16 -> Info: Planet storage name: EarthLike-1779144428d120000
- 2025-01-01 20:12:59.644 - Thread: 19 -> Info: Planet generator name: Europa
- 2025-01-01 20:12:59.644 - Thread: 19 -> Info: Planet storage name: Europa-595048092d19000
- 2025-01-01 20:12:59.780 - Thread: 20 -> Info: Planet generator name: Alien
- 2025-01-01 20:12:59.780 - Thread: 20 -> Info: Planet storage name: Alien-291759539d120000
- 2025-01-01 20:13:00.036 - Thread: 1 -> Info: Planet generator name: Pertam
- 2025-01-01 20:13:00.036 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133
- 2025-01-01 20:13:00.068 - Thread: 1 -> Entities loaded & initialized
- 2025-01-01 20:13:00.119 - Thread: 1 -> Checkpoint.CameraAttachedTo: 109532093415347873
- 2025-01-01 20:13:00.124 - Thread: 1 -> MySession.Static.LogSettings - START
- 2025-01-01 20:13:00.124 - Thread: 1 -> Name = Star System 2025-01-01 19-25
- 2025-01-01 20:13:00.124 - Thread: 1 -> Description =
- 2025-01-01 20:13:00.124 - Thread: 1 -> GameDateTime = 01/01/2081 00:27:37
- 2025-01-01 20:13:00.124 - Thread: 1 -> Password =
- 2025-01-01 20:13:00.124 - Thread: 1 -> CurrentPath = C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25
- 2025-01-01 20:13:00.124 - Thread: 1 -> WorkshopId =
- 2025-01-01 20:13:00.124 - Thread: 1 -> CameraController = Default_Astronaut_Female
- 2025-01-01 20:13:00.124 - Thread: 1 -> ThumbPath = C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\thumb.jpg
- 2025-01-01 20:13:00.124 - Thread: 1 -> Settings:
- 2025-01-01 20:13:00.124 - Thread: 1 -> GameMode = Survival
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxPlayers = 1
- 2025-01-01 20:13:00.124 - Thread: 1 -> OnlineMode = OFFLINE
- 2025-01-01 20:13:00.124 - Thread: 1 -> TotalPCU = 100000
- 2025-01-01 20:13:00.124 - Thread: 1 -> PiratePCU = 25000
- 2025-01-01 20:13:00.124 - Thread: 1 -> AutoHealing = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> WeaponsEnabled = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> ThrusterDamage = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSpectator = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableCopyPaste = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxFloatingObjects = 100
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxGridSize = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> CargoShipsEnabled = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnvironmentHostility = SAFE
- 2025-01-01 20:13:00.124 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> InventorySizeMultiplier = 3
- 2025-01-01 20:13:00.124 - Thread: 1 -> BlocksInventorySizeMultiplier = 1
- 2025-01-01 20:13:00.124 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2025-01-01 20:13:00.124 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2025-01-01 20:13:00.124 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2025-01-01 20:13:00.124 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2025-01-01 20:13:00.124 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2025-01-01 20:13:00.124 - Thread: 1 -> ClientCanSave = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2025-01-01 20:13:00.124 - Thread: 1 -> PermanentDeath = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> DestructibleBlocks = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableScripts = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> AutoSaveInMinutes = 5
- 2025-01-01 20:13:00.124 - Thread: 1 -> SpawnShipTimeMultiplier = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> ProceduralDensity = 0.35
- 2025-01-01 20:13:00.124 - Thread: 1 -> EncounterDensity = 0.35
- 2025-01-01 20:13:00.124 - Thread: 1 -> ProceduralSeed = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> DestructibleBlocks = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableIngameScripts = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> ViewDistance = 15000
- 2025-01-01 20:13:00.124 - Thread: 1 -> Voxel destruction = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableStructuralSimulation = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableContainerDrops = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> MinDropContainerRespawnTime = 5
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxDropContainerRespawnTime = 20
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableTurretsFriendlyFire = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSubgridDamage = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> SyncDistance = 3000
- 2025-01-01 20:13:00.124 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY
- 2025-01-01 20:13:00.124 - Thread: 1 -> AFKTimeoutMin = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> StopGridsPeriodMin = 15
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxPlanets = 99
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxBackupSaves = 5
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxFactionsCount = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableRemoteBlockRemoval = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> RespawnShipDelete = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> WorldSizeKm = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> ResetOwnership = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> RealisticSound = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSaving = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> InfiniteAmmo = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableToolShake = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelGeneratorVersion = 4
- 2025-01-01 20:13:00.124 - Thread: 1 -> OffensiveWordsFiltering = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> UseConsolePCU = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> PredefinedAsteroids = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSelectivePhysicsUpdates = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> FamilySharing = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnablePcuTrading = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> SuppressedWarnings =
- 2025-01-01 20:13:00.124 - Thread: 1 -> SimplifiedSimulation = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> EconomyTickInSeconds = 1200
- 2025-01-01 20:13:00.124 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000
- 2025-01-01 20:13:00.124 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000
- 2025-01-01 20:13:00.124 - Thread: 1 -> StationsDistanceInnerRadius = 5000000
- 2025-01-01 20:13:00.124 - Thread: 1 -> TradeFactionsCount = 10
- 2025-01-01 20:13:00.124 - Thread: 1 -> HarvestRatioMultiplier = 0.8
- 2025-01-01 20:13:00.124 - Thread: 1 -> WeatherSystem = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> WeatherLightingDamage = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> DepositSizeDenominator = 60
- 2025-01-01 20:13:00.124 - Thread: 1 -> DepositsCountCoefficient = 1
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableEconomy = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableBountyContracts = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSupergridding = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableAutorespawn = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> OptimalSpawnDistance = 16000
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableGoodBotHints = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableResearch = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelAgeThreshold = 24
- 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelGridDistanceThreshold = 5000
- 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000
- 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelTrashRemovalEnabled = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15
- 2025-01-01 20:13:00.124 - Thread: 1 -> PlayerInactivityThreshold = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> OptimalGridCount = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> PlayerDistanceThreshold = 500
- 2025-01-01 20:13:00.124 - Thread: 1 -> BlockCountThreshold = 20
- 2025-01-01 20:13:00.124 - Thread: 1 -> TrashFlagsValue = 7706
- 2025-01-01 20:13:00.124 - Thread: 1 -> TrashRemovalEnabled = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> RemoveOldIdentitiesH = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableVoxelHand = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> AdaptiveSimulationQuality = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableScripterRole = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16]
- 2025-01-01 20:13:00.124 - Thread: 1 -> FloraDensityMultiplier = 1
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSpiders = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableWolfs = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> TotalBotLimit = 32
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableDrones = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxDrones = 5
- 2025-01-01 20:13:00.124 - Thread: 1 -> StartInRespawnScreen = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> SpawnWithTools = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableJetpack = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> SunRotationIntervalMinutes = 120
- 2025-01-01 20:13:00.124 - Thread: 1 -> PhysicsIterations = 8
- 2025-01-01 20:13:00.124 - Thread: 1 -> CanJoinRunning = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> Scenario = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> ScenarioEditMode = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableRespawnShips = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSunRotation = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> StationVoxelSupport = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableConvertToStation = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableEncounters = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> Enable3rdPersonView = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableOxygenPressurization = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableOxygen = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> ExperimentalMode = False
- 2025-01-01 20:13:00.124 - Thread: 1 -> ExperimentalModeReason = 0
- 2025-01-01 20:13:00.124 - Thread: 1 -> MovementSpeedMultiplier = 1
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnableRecoil = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> EnvironmentDamageMultiplier = 1
- 2025-01-01 20:13:00.124 - Thread: 1 -> MaxCargoBags = 100
- 2025-01-01 20:13:00.124 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30
- 2025-01-01 20:13:00.124 - Thread: 1 -> ScrapEnabled = True
- 2025-01-01 20:13:00.124 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200
- 2025-01-01 20:13:00.124 - Thread: 1 -> MySession.Static.LogSettings - END
- 2025-01-01 20:13:00.127 - Thread: 1 -> Analytics ids for user ([007...552]): User = (4345f509-af42-4c54-6c86-f804931193a5) Session = (6a74622b-1c9c-47a2-961f-90f565f20405).
- 2025-01-01 20:13:00.127 - Thread: 1 -> Sending event to ElasticSearch: WorldStart
- 2025-01-01 20:13:00.158 - Thread: 1 -> Session loaded
- 2025-01-01 20:13:00.158 - Thread: 1 -> RunLoadingAction - END
- 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent
- 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2025-01-01 20:13:00.158 - Thread: 1 -> Updating continues.
- 2025-01-01 20:13:00.160 - Thread: 1 -> GC Memory: 1473.392 / 1473.392 MB
- 2025-01-01 20:13:00.247 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used
- 2025-01-01 20:13:00.272 - Thread: 22 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used
- 2025-01-01 20:13:00.274 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used
- 2025-01-01 20:13:00.294 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used
- 2025-01-01 20:13:01.465 - Thread: 1 -> GUI Stats: Update 2.80243438888889, Draw 0.0581822222222221
- 2025-01-01 20:13:01.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
- 2025-01-01 20:13:01.503 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,144.0964,1138.364,1,0,1776.065,5291.48,16602,85887,22,8.965603,1.057067,0,16159,8.291795,1,16.66667,0.7434094,0.08764983,100,3487413247,1776.065,0,0,-1
- 2025-01-01 20:13:01.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
- 2025-01-01 20:13:01.503 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,860,56,54,164,0,849,3325,656,0,0,116,821,0,440,28,0,35,0,384,11,0,0,13,758,456,8,20,0,0,0,0
- 2025-01-01 20:13:01.680 - Thread: 1 -> Loading duration: 6.4047346
- 2025-01-01 20:13:01.793 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:13:01.793 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:13:01.793 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent
- 2025-01-01 20:13:30.176 - Thread: 1 -> GC Memory: 4208.548 / 4208.548 MB
- 2025-01-01 20:13:31.560 - Thread: 1 -> GUI Stats: Update 0.220032555555555, Draw 0.312834666666667
- 2025-01-01 20:14:00.177 - Thread: 1 -> GC Memory: 4242.034 / 4242.034 MB
- 2025-01-01 20:14:01.560 - Thread: 1 -> GUI Stats: Update 0.216100722222222, Draw 0.277667611111111
- 2025-01-01 20:14:01.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
- 2025-01-01 20:14:01.592 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.454742,44.86068,1,0,4244.939,10106.21,16677,85885,23,13.62206,22.65569,0.01301708,14001,8.332911,0,16.66667,1.135114,1.887879,100,5965454758,4244.939,0,0,-1
- 2025-01-01 20:14:01.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
- 2025-01-01 20:14:01.592 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,862,56,127,274,63,849,5689,2842,0,0,172,3117,0,2085,28,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
- 2025-01-01 20:14:30.193 - Thread: 1 -> GC Memory: 4259.131 / 4259.131 MB
- 2025-01-01 20:14:31.560 - Thread: 1 -> GUI Stats: Update 0.221748111111111, Draw 0.337985777777777
- 2025-01-01 20:15:00.193 - Thread: 1 -> GC Memory: 1587.663 / 1587.663 MB
- 2025-01-01 20:15:01.561 - Thread: 1 -> GUI Stats: Update 0.298542388888889, Draw 0.302994444444445
- 2025-01-01 20:15:01.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
- 2025-01-01 20:15:01.610 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,10.91491,39.90937,1,0,1593.063,8202.438,16852,85881,24,11.65401,22.83739,0.0112322,15886,8.332883,0,16.66667,0.9711149,1.903013,100,5970271626,1593.063,0,0,-1
- 2025-01-01 20:15:01.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
- 2025-01-01 20:15:01.610 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,127,274,63,849,5693,2846,0,0,172,3121,0,2089,28,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
- 2025-01-01 20:15:30.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
- 2025-01-01 20:15:30.193 - Thread: 1 -> GC Memory: 1602.917 / 1602.917 MB
- 2025-01-01 20:15:31.561 - Thread: 1 -> GUI Stats: Update 0.416433166666666, Draw 0.320083722222223
- 2025-01-01 20:15:38.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:15:38.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:15:45.542 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
- 2025-01-01 20:15:47.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:15:47.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:16:00.210 - Thread: 1 -> GC Memory: 1617.749 / 1617.749 MB
- 2025-01-01 20:16:01.561 - Thread: 1 -> GUI Stats: Update 0.418606722222223, Draw 0.353927222222222
- 2025-01-01 20:16:01.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
- 2025-01-01 20:16:01.625 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,11.73396,44.21051,1,0,1617.799,8282.375,17144,85592,27,13.09221,24.83989,0.009941258,15818,8.332893,0,16.66667,1.09096,2.069881,100,6034494312,1617.799,0,0,-1
- 2025-01-01 20:16:01.625 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
- 2025-01-01 20:16:01.625 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,127,275,63,849,5754,2907,0,0,200,3182,0,2093,56,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
- 2025-01-01 20:16:01.925 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
- 2025-01-01 20:16:15.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:16:15.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:16:20.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:16:20.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:16:20.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:16:20.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:16:20.781 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
- 2025-01-01 20:16:28.425 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:16:28.425 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:16:30.210 - Thread: 1 -> GC Memory: 1630.797 / 1630.797 MB
- 2025-01-01 20:16:31.561 - Thread: 1 -> GUI Stats: Update 0.351517722222223, Draw 0.217437277777778
- 2025-01-01 20:16:56.345 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
- 2025-01-01 20:17:00.212 - Thread: 1 -> GC Memory: 1641.475 / 1641.475 MB
- 2025-01-01 20:17:01.561 - Thread: 1 -> GUI Stats: Update 0.303589999999999, Draw 0.402132277777777
- 2025-01-01 20:17:01.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
- 2025-01-01 20:17:01.642 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,10.87826,49.67374,1,0,1639.406,8277.609,17144,85592,27,13.60608,29.1908,0.01009627,15898,8.33284,0,16.66667,1.133773,2.432422,100,6039071970,1639.406,0,0,-1
- 2025-01-01 20:17:01.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
- 2025-01-01 20:17:01.642 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,127,275,63,849,5759,2911,0,0,200,3187,0,2097,56,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
- 2025-01-01 20:17:09.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
- 2025-01-01 20:17:12.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:17:12.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:17:13.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:17:13.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:17:13.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:17:13.183 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:17:13.184 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
- 2025-01-01 20:17:17.758 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:17:17.759 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:17:25.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:17:25.326 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:17:25.326 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:17:25.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:17:25.366 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
- 2025-01-01 20:17:29.842 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:17:29.842 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:17:30.226 - Thread: 1 -> GC Memory: 1611.274 / 1611.274 MB
- 2025-01-01 20:17:31.560 - Thread: 1 -> GUI Stats: Update 0.270843333333334, Draw 0.315122222222222
- 2025-01-01 20:17:34.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
- 2025-01-01 20:17:47.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:17:47.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:17:55.494 - Thread: 1 -> Autosave initiated
- 2025-01-01 20:17:55.494 - Thread: 1 -> Character state: True
- 2025-01-01 20:17:55.494 - Thread: 1 -> IsServer: True
- 2025-01-01 20:17:55.494 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2025-01-01 20:17:55.494 - Thread: 1 -> Autosave
- 2025-01-01 20:17:55.494 - Thread: 1 -> Saving world - START
- 2025-01-01 20:17:55.494 - Thread: 1 -> Making world state snapshot.
- 2025-01-01 20:17:55.494 - Thread: 1 -> Before snapshot.: GC Memory: 1,622 B
- 2025-01-01 20:17:55.531 - Thread: 1 -> After snapshot.: GC Memory: 1,616 B
- 2025-01-01 20:17:55.532 - Thread: 1 -> Directory cleanup: GC Memory: 1,616 B
- 2025-01-01 20:17:55.532 - Thread: 1 -> Saving world - END
- 2025-01-01 20:17:55.545 - Thread: 16 -> Session snapshot save - START
- 2025-01-01 20:17:55.545 - Thread: 16 -> Checking file access for files in target dir.
- 2025-01-01 20:17:55.898 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\.new\Sandbox_config.sbc
- 2025-01-01 20:17:55.912 - Thread: 16 -> Session snapshot save - END
- 2025-01-01 20:18:00.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
- 2025-01-01 20:18:00.227 - Thread: 1 -> GC Memory: 1622.739 / 1622.739 MB
- 2025-01-01 20:18:01.560 - Thread: 1 -> GUI Stats: Update 0.256504166666667, Draw 0.285051222222222
- 2025-01-01 20:18:01.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
- 2025-01-01 20:18:01.659 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,8.545118,41.53001,1,0,1627.858,8300.77,17154,85591,27,13.07436,26.75868,0.01061535,15850,8.332895,0,16.66667,1.089473,2.229773,100,6041761716,1627.858,0,0,-1
- 2025-01-01 20:18:01.659 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
- 2025-01-01 20:18:01.659 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,862,56,128,276,63,849,5761,2913,0,0,200,3189,0,2099,56,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
- 2025-01-01 20:18:08.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:18:08.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:18:28.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:18:28.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:18:28.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:18:28.149 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:18:28.150 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
- 2025-01-01 20:18:30.227 - Thread: 1 -> GC Memory: 1630.467 / 1630.467 MB
- 2025-01-01 20:18:31.561 - Thread: 1 -> GUI Stats: Update 0.237757611111111, Draw 0.310570777777778
- 2025-01-01 20:19:00.243 - Thread: 1 -> GC Memory: 1639.499 / 1639.499 MB
- 2025-01-01 20:19:01.561 - Thread: 1 -> GUI Stats: Update 0.2467295, Draw 0.178477666666666
- 2025-01-01 20:19:01.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
- 2025-01-01 20:19:01.676 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,8.187058,44.88757,1,0,1639.27,8257.918,17154,85582,27,12.68827,23.09929,0.01172421,15898,8.332907,0,16.66667,1.057302,1.924842,100,6012373096,1639.27,0,0,-1
- 2025-01-01 20:19:01.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
- 2025-01-01 20:19:01.676 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,128,276,63,849,5733,2885,0,0,172,3161,0,2099,56,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
- 2025-01-01 20:19:02.759 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:19:02.759 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:19:06.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:19:06.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:19:06.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2025-01-01 20:19:06.748 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2025-01-01 20:19:06.749 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
- 2025-01-01 20:19:11.560 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
- 2025-01-01 20:19:11.560 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
- 2025-01-01 20:19:30.244 - Thread: 1 -> GC Memory: 1647.472 / 1647.472 MB
- 2025-01-01 20:19:31.561 - Thread: 1 -> GUI Stats: Update 0.275839111111111, Draw 0.388372777777777
- 2025-01-01 20:19:58.226 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
- 2025-01-01 20:20:00.260 - Thread: 1 -> GC Memory: 1615.38 / 1615.38 MB
- 2025-01-01 20:20:01.560 - Thread: 1 -> GUI Stats: Update 0.234945777777778, Draw 0.332949555555556
- 2025-01-01 20:20:01.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
- 2025-01-01 20:20:01.693 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,10.14586,101.3847,1,0,1616.087,8290.613,17154,85582,27,17.62814,29.58915,0.01230607,16179,8.332985,0,16.66667,1.46895,2.465659,100,6038490540,1616.087,0,0,-1
- 2025-01-01 20:20:01.693 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
- 2025-01-01 20:20:01.693 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,157,313,63,849,5758,2856,0,0,172,3170,0,2099,28,0,52,14,384,42,0,0,429,758,456,8,20,0,0,0,0
- 2025-01-01 20:20:15.981 - Thread: 9 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- at SharpDX.Direct3D11.DeviceContext1.VSSetConstantBuffers1(Int32 startSlot, Int32 numBuffers, Buffer[] constantBuffersOut, Int32[] firstConstantRef, Int32[] numConstantsRef)
- at VRage.Platform.Windows.Render.MyWindowsRender.FastVSSetConstantBuffers1(Object deviceContext, Int32 slot, Object buffer, Int32 offset, Int32 size, Object& constantBindingsCache)
- at VRageRender.MyRenderingPass.SetProxyConstantsBatched(IConstantBuffer cb, Int32 offset, Int32 size)
- at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset)
- at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
- at VRageRender.MyRenderingWork.DoWork()
- at ParallelTasks.DependencyBatch.ExecuteSingleJob()
- at ParallelTasks.DependencyBatch.WorkerLoop()
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop()
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart()
- 2025-01-01 20:20:15.981 - Thread: 9 -> Showing message
- 2025-01-01 20:20:15.981 - Thread: 9 -> MyInitializer.OnCrash
- 2025-01-01 20:20:15.981 - Thread: 9 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
- at SharpDX.Direct3D11.DeviceContext1.VSSetConstantBuffers1(Int32 startSlot, Int32 numBuffers, Buffer[] constantBuffersOut, Int32[] firstConstantRef, Int32[] numConstantsRef)
- at VRage.Platform.Windows.Render.MyWindowsRender.FastVSSetConstantBuffers1(Object deviceContext, Int32 slot, Object buffer, Int32 offset, Int32 size, Object& constantBindingsCache)
- at VRageRender.MyRenderingPass.SetProxyConstantsBatched(IConstantBuffer cb, Int32 offset, Int32 size)
- at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset)
- at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
- at VRageRender.MyRenderingWork.DoWork()
- at ParallelTasks.DependencyBatch.ExecuteSingleJob()
- at ParallelTasks.DependencyBatch.WorkerLoop()
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop()
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart()
- 2025-01-01 20:20:16.654 - Thread: 9 ->
- ================================== CRASH INFO ==================================
- AppVersion: 01_205_026
- GameName: Space Engineers
- IsOutOfMemory: False
- IsGPU: False
- IsNative: False
- IsTask: False
- IsExperimental: False
- ProcessRunTime: 504
- PCUCount: 17134
- IsHang: False
- GCMemory: 1627
- GCMemoryAllocated: 1627
- HWAvailableMemory: 16150
- ProcessPrivateMemory: 8303
- AnalyticId: SE
- ================================== OFNI HSARC ==================================
- 2025-01-01 20:20:16.654 - Thread: 9 -> Log Closed
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