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  1. 2025-01-01 20:11:51.975 - Thread: 1 -> Log Started
  2. 2025-01-01 20:11:51.975 - Thread: 1 -> Timezone (local - UTC): 1h
  3. 2025-01-01 20:11:51.975 - Thread: 1 -> App Version: 01_205_026
  4. 2025-01-01 20:11:51.978 - Thread: 1 -> Is official: True [NO][IS][NAMP]
  5. 2025-01-01 20:11:51.978 - Thread: 1 -> Branch / Sandbox: SVN
  6. 2025-01-01 20:11:51.978 - Thread: 1 -> Client Build Number: 0
  7. 2025-01-01 20:11:51.978 - Thread: 1 -> Server Build Number: 0
  8. 2025-01-01 20:11:51.978 - Thread: 1 -> Environment.ProcessorCount: 32
  9. 2025-01-01 20:11:52.008 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 11 Home (Microsoft Windows NT 10.0.22631.0)
  10. 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.CommandLine: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
  11. 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.Is64BitProcess: True
  12. 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
  13. 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.Version: .NET Framework 4.8.9282.0
  14. 2025-01-01 20:11:52.009 - Thread: 1 -> Environment.CurrentDirectory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
  15. 2025-01-01 20:11:52.011 - Thread: 1 -> CPU Info: 13th Gen Intel(R) Core(TM) i9-13900K
  16. 2025-01-01 20:11:52.011 - Thread: 1 -> Default Culture:
  17. 2025-01-01 20:11:52.011 - Thread: 1 -> Default UI Culture:
  18. 2025-01-01 20:11:52.011 - Thread: 1 -> MyConfig.Load() - START
  19. 2025-01-01 20:11:52.011 - Thread: 1 -> Path: C:\Users\jespe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  20. 2025-01-01 20:11:52.082 - Thread: 1 -> NewNewGameScreen: False
  21. 2025-01-01 20:11:52.082 - Thread: 1 -> EnableDamageEffects: True
  22. 2025-01-01 20:11:52.082 - Thread: 1 -> GraphicsRenderer: DirectX 11
  23. 2025-01-01 20:11:52.082 - Thread: 1 -> EnableReverb: False
  24. 2025-01-01 20:11:52.082 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  25. 2025-01-01 20:11:52.082 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.String]
  26. 2025-01-01 20:11:52.082 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,VRage.Serialization.SerializableDictionary`2[System.String,System.String]]
  27. 2025-01-01 20:11:52.082 - Thread: 1 -> FirstTimeRun: False
  28. 2025-01-01 20:11:52.082 - Thread: 1 -> ExperimentalMode: False
  29. 2025-01-01 20:11:52.082 - Thread: 1 -> VideoAdapter: 0
  30. 2025-01-01 20:11:52.082 - Thread: 1 -> ScreenWidth: 2560
  31. 2025-01-01 20:11:52.082 - Thread: 1 -> ScreenHeight: 1440
  32. 2025-01-01 20:11:52.082 - Thread: 1 -> RefreshRate: 119998
  33. 2025-01-01 20:11:52.082 - Thread: 1 -> WindowMode: 1
  34. 2025-01-01 20:11:52.082 - Thread: 1 -> VerticalSync: 1
  35. 2025-01-01 20:11:52.082 - Thread: 1 -> FieldOfView: 70
  36. 2025-01-01 20:11:52.082 - Thread: 1 -> PostProcessingEnabled: True
  37. 2025-01-01 20:11:52.082 - Thread: 1 -> FlaresIntensity: 1
  38. 2025-01-01 20:11:52.082 - Thread: 1 -> TreeViewDistance: 1000
  39. 2025-01-01 20:11:52.082 - Thread: 1 -> GrassDensity: 1
  40. 2025-01-01 20:11:52.082 - Thread: 1 -> GrassDrawDistance: 159
  41. 2025-01-01 20:11:52.082 - Thread: 1 -> AntialiasingMode: 1
  42. 2025-01-01 20:11:52.082 - Thread: 1 -> ShadowMapResolution: 1
  43. 2025-01-01 20:11:52.082 - Thread: 1 -> AmbientOcclusionEnabled: True
  44. 2025-01-01 20:11:52.082 - Thread: 1 -> TextureQuality: 1
  45. 2025-01-01 20:11:52.082 - Thread: 1 -> VoxelTextureQuality: 1
  46. 2025-01-01 20:11:52.082 - Thread: 1 -> AnisotropicFiltering: 0
  47. 2025-01-01 20:11:52.082 - Thread: 1 -> ModelQuality: 1
  48. 2025-01-01 20:11:52.082 - Thread: 1 -> VoxelQuality: 1
  49. 2025-01-01 20:11:52.082 - Thread: 1 -> ShaderQuality: 1
  50. 2025-01-01 20:11:52.082 - Thread: 1 -> LightsQuality: 1
  51. 2025-01-01 20:11:52.082 - Thread: 1 -> LowMemSwitchToLow: 0
  52. 2025-01-01 20:11:52.082 - Thread: 1 -> FirstVTTimeRun: False
  53. 2025-01-01 20:11:52.082 - Thread: 1 -> LastBannerId: 96
  54. 2025-01-01 20:11:52.082 - Thread: 1 -> WelcomeScreenCurrentStatus: 1
  55. 2025-01-01 20:11:52.082 - Thread: 1 -> GDPRConsent: True
  56. 2025-01-01 20:11:52.082 - Thread: 1 -> GDPRConsentSentUpdated: True
  57. 2025-01-01 20:11:52.082 - Thread: 1 -> ScreenshotSizeMultiplier: 1
  58. 2025-01-01 20:11:52.082 - Thread: 1 -> GameVolume: 0.3014882
  59. 2025-01-01 20:11:52.082 - Thread: 1 -> Music_Volume: 0.05394282
  60. 2025-01-01 20:11:52.082 - Thread: 1 -> VoiceChatVolume: 5
  61. 2025-01-01 20:11:52.082 - Thread: 1 -> HudWarnings: True
  62. 2025-01-01 20:11:52.082 - Thread: 1 -> MicrophoneSensitivity: 0.5
  63. 2025-01-01 20:11:52.082 - Thread: 1 -> VoiceChat: True
  64. 2025-01-01 20:11:52.082 - Thread: 1 -> VoiceChatVoiceActivation: False
  65. 2025-01-01 20:11:52.082 - Thread: 1 -> EnableMuteWhenNotInFocus: True
  66. 2025-01-01 20:11:52.082 - Thread: 1 -> EnableDynamicMusic: True
  67. 2025-01-01 20:11:52.082 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
  68. 2025-01-01 20:11:52.082 - Thread: 1 -> EnableDoppler: True
  69. 2025-01-01 20:11:52.082 - Thread: 1 -> ZoomMultiplier: 0.2
  70. 2025-01-01 20:11:52.082 - Thread: 1 -> GamepadScheme: 0
  71. 2025-01-01 20:11:52.082 - Thread: 1 -> GamepadSchemeName: Flight
  72. 2025-01-01 20:11:52.082 - Thread: 1 -> HudState: 2
  73. 2025-01-01 20:11:52.082 - Thread: 1 -> MutedPlayers: [REDACTED]
  74. 2025-01-01 20:11:52.082 - Thread: 1 -> SelectedQuickStart: MyObjectBuilder_QuickStartDefinition/FirstJump
  75. 2025-01-01 20:11:52.082 - Thread: 1 -> SelectedScenarioCategory: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\CustomWorlds\Star System
  76. 2025-01-01 20:11:52.082 - Thread: 1 -> CampaignsStarted: System.String[]
  77. 2025-01-01 20:11:52.082 - Thread: 1 -> MyConfig.Load() - END
  78. 2025-01-01 20:11:52.531 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - START
  79. 2025-01-01 20:11:52.533 - Thread: 1 -> Reporting Postponed Events
  80. 2025-01-01 20:11:52.533 - Thread: 1 -> Reporting Postponed Events
  81. 2025-01-01 20:11:52.533 - Thread: 1 -> SpaceEngineersGame.SetupAnalytics - END
  82. 2025-01-01 20:11:52.534 - Thread: 1 -> Found processor count: 24
  83. 2025-01-01 20:11:52.534 - Thread: 1 -> Using processor count: 16
  84. 2025-01-01 20:11:52.565 - Thread: 1 -> All detected adapters:
  85. 2025-01-01 20:11:52.566 - Thread: 1 -> NVIDIA GeForce RTX 3080 Ti - VendorID=4318, SubsystemID=-2012803005, DeviceID=8712
  86. 2025-01-01 20:11:52.566 - Thread: 1 -> Microsoft Basic Render Driver - VendorID=5140, SubsystemID=0, DeviceID=140
  87. 2025-01-01 20:11:53.781 - Thread: 1 -> AdapterInfo = {
  88. 2025-01-01 20:11:53.781 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY1
  89. 2025-01-01 20:11:53.781 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
  90. 2025-01-01 20:11:53.781 - Thread: 1 -> Driver version = 32.0.15.6636
  91. 2025-01-01 20:11:53.781 - Thread: 1 -> Driver date = 20241203000000.000000-000
  92. 2025-01-01 20:11:53.781 - Thread: 1 -> DriverUpdateNecessary = False
  93. 2025-01-01 20:11:53.781 - Thread: 1 -> AftermathSupported = False
  94. 2025-01-01 20:11:53.781 - Thread: 1 -> Adapter id = 0
  95. 2025-01-01 20:11:53.781 - Thread: 1 -> Supported = True
  96. 2025-01-01 20:11:53.781 - Thread: 1 -> RAM = 12673089536
  97. 2025-01-01 20:11:53.781 - Thread: 1 -> Priority = 2
  98. 2025-01-01 20:11:53.781 - Thread: 1 -> Multithreaded rendering supported = True
  99. 2025-01-01 20:11:53.781 - Thread: 1 -> Output is attached = True
  100. 2025-01-01 20:11:53.781 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
  101. 2025-01-01 20:11:53.781 - Thread: 1 -> }
  102. 2025-01-01 20:11:53.781 - Thread: 1 -> AdapterInfo = {
  103. 2025-01-01 20:11:53.781 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY1
  104. 2025-01-01 20:11:53.781 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
  105. 2025-01-01 20:11:53.781 - Thread: 1 -> Driver version = 32.0.15.6636
  106. 2025-01-01 20:11:53.781 - Thread: 1 -> Driver date = 20241203000000.000000-000
  107. 2025-01-01 20:11:53.781 - Thread: 1 -> DriverUpdateNecessary = False
  108. 2025-01-01 20:11:53.781 - Thread: 1 -> AftermathSupported = False
  109. 2025-01-01 20:11:53.781 - Thread: 1 -> Adapter id = 0
  110. 2025-01-01 20:11:53.781 - Thread: 1 -> Supported = True
  111. 2025-01-01 20:11:53.781 - Thread: 1 -> RAM = 12673089536
  112. 2025-01-01 20:11:53.781 - Thread: 1 -> Priority = 2
  113. 2025-01-01 20:11:53.781 - Thread: 1 -> Multithreaded rendering supported = True
  114. 2025-01-01 20:11:53.781 - Thread: 1 -> Output is attached = True
  115. 2025-01-01 20:11:53.781 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
  116. 2025-01-01 20:11:53.781 - Thread: 1 -> }
  117. 2025-01-01 20:11:53.781 - Thread: 1 -> AdapterInfo = {
  118. 2025-01-01 20:11:53.781 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY2
  119. 2025-01-01 20:11:53.781 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
  120. 2025-01-01 20:11:53.781 - Thread: 1 -> Driver version = 32.0.15.6636
  121. 2025-01-01 20:11:53.781 - Thread: 1 -> Driver date = 20241203000000.000000-000
  122. 2025-01-01 20:11:53.781 - Thread: 1 -> DriverUpdateNecessary = False
  123. 2025-01-01 20:11:53.781 - Thread: 1 -> AftermathSupported = False
  124. 2025-01-01 20:11:53.781 - Thread: 1 -> Adapter id = 0
  125. 2025-01-01 20:11:53.781 - Thread: 1 -> Supported = True
  126. 2025-01-01 20:11:53.781 - Thread: 1 -> RAM = 12673089536
  127. 2025-01-01 20:11:53.781 - Thread: 1 -> Priority = 2
  128. 2025-01-01 20:11:53.781 - Thread: 1 -> Multithreaded rendering supported = True
  129. 2025-01-01 20:11:53.781 - Thread: 1 -> Output is attached = True
  130. 2025-01-01 20:11:53.781 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1366 Height:768}
  131. 2025-01-01 20:11:53.781 - Thread: 1 -> }
  132. 2025-01-01 20:11:53.781 - Thread: 1 -> AdapterInfo = {
  133. 2025-01-01 20:11:53.782 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY2
  134. 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
  135. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version = 32.0.15.6636
  136. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date = 20241203000000.000000-000
  137. 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
  138. 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
  139. 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 0
  140. 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
  141. 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 12673089536
  142. 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 2
  143. 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = True
  144. 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = True
  145. 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:2560 Y:0 Width:1366 Height:768}
  146. 2025-01-01 20:11:53.782 - Thread: 1 -> }
  147. 2025-01-01 20:11:53.782 - Thread: 1 -> AdapterInfo = {
  148. 2025-01-01 20:11:53.782 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY3
  149. 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
  150. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version = 32.0.15.6636
  151. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date = 20241203000000.000000-000
  152. 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
  153. 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
  154. 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 0
  155. 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
  156. 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 12673089536
  157. 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 2
  158. 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = True
  159. 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = True
  160. 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
  161. 2025-01-01 20:11:53.782 - Thread: 1 -> }
  162. 2025-01-01 20:11:53.782 - Thread: 1 -> AdapterInfo = {
  163. 2025-01-01 20:11:53.782 - Thread: 1 -> Name = NVIDIA GeForce RTX 3080 Ti + DISPLAY3
  164. 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 8712, mem: 12673089536, shared mem: 17044021248, Luid: 68551, rev: 161, subsys id: -2012803005, vendor id: 4318, feature_level 11.1: True
  165. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version = 32.0.15.6636
  166. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date = 20241203000000.000000-000
  167. 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
  168. 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
  169. 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 0
  170. 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
  171. 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 12673089536
  172. 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 2
  173. 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = True
  174. 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = True
  175. 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:-1920 Y:0 Width:1920 Height:1080}
  176. 2025-01-01 20:11:53.782 - Thread: 1 -> }
  177. 2025-01-01 20:11:53.782 - Thread: 1 -> AdapterInfo = {
  178. 2025-01-01 20:11:53.782 - Thread: 1 -> Name = Microsoft Basic Render Driver
  179. 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044021248, Luid: 72356, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True
  180. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version =
  181. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date =
  182. 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
  183. 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
  184. 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 1
  185. 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
  186. 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 0
  187. 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 0
  188. 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = False
  189. 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = False
  190. 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
  191. 2025-01-01 20:11:53.782 - Thread: 1 -> }
  192. 2025-01-01 20:11:53.782 - Thread: 1 -> AdapterInfo = {
  193. 2025-01-01 20:11:53.782 - Thread: 1 -> Name = Microsoft Basic Render Driver
  194. 2025-01-01 20:11:53.782 - Thread: 1 -> Description = dev id: 140, mem: 0, shared mem: 17044021248, Luid: 72356, rev: 0, subsys id: 0, vendor id: 5140, feature_level 11.1: True
  195. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver version =
  196. 2025-01-01 20:11:53.782 - Thread: 1 -> Driver date =
  197. 2025-01-01 20:11:53.782 - Thread: 1 -> DriverUpdateNecessary = False
  198. 2025-01-01 20:11:53.782 - Thread: 1 -> AftermathSupported = False
  199. 2025-01-01 20:11:53.782 - Thread: 1 -> Adapter id = 1
  200. 2025-01-01 20:11:53.782 - Thread: 1 -> Supported = True
  201. 2025-01-01 20:11:53.782 - Thread: 1 -> RAM = 0
  202. 2025-01-01 20:11:53.782 - Thread: 1 -> Priority = 0
  203. 2025-01-01 20:11:53.782 - Thread: 1 -> Multithreaded rendering supported = False
  204. 2025-01-01 20:11:53.782 - Thread: 1 -> Output is attached = False
  205. 2025-01-01 20:11:53.782 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:2560 Height:1440}
  206. 2025-01-01 20:11:53.782 - Thread: 1 -> }
  207. 2025-01-01 20:11:53.783 - Thread: 1 -> Service.IsActive: True
  208. 2025-01-01 20:11:53.783 - Thread: 1 -> Service.IsOnline: True
  209. 2025-01-01 20:11:53.783 - Thread: 1 -> Service.OwnsGame: False
  210. 2025-01-01 20:11:53.783 - Thread: 1 -> Service.UserId: 76561198005532552
  211. 2025-01-01 20:11:53.783 - Thread: 1 -> Service.UserName: Zyndaris
  212. 2025-01-01 20:11:53.783 - Thread: 1 -> Service.Branch: default
  213. 2025-01-01 20:11:53.783 - Thread: 1 -> Build date: 2000-01-02 12:00
  214. 2025-01-01 20:11:53.783 - Thread: 1 -> Build version: 0.1.1.0
  215. 2025-01-01 20:11:53.789 - Thread: 1 -> MyScreenManager()
  216. 2025-01-01 20:11:53.796 - Thread: 38 -> CreateDeviceInternal - CheckSettings()
  217. 2025-01-01 20:11:53.796 - Thread: 38 -> CreateDeviceInternal - GetAdapter()
  218. 2025-01-01 20:11:53.797 - Thread: 38 -> CreateDeviceInternal - FixSettings()
  219. 2025-01-01 20:11:53.797 - Thread: 38 -> CreateDeviceInternal - Create device
  220. 2025-01-01 20:11:53.895 - Thread: 38 -> CreateDeviceInternal Steam Overlay integration
  221. 2025-01-01 20:11:53.969 - Thread: 38 -> CreateDeviceInternal Steam Overlay OK
  222. 2025-01-01 20:11:53.969 - Thread: 38 -> CreateDeviceInternal create swapchain
  223. 2025-01-01 20:11:54.510 - Thread: 1 -> MySandboxGame.Constructor() - START
  224. 2025-01-01 20:11:54.511 - Thread: 1 -> Game dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64
  225. 2025-01-01 20:11:54.511 - Thread: 1 -> Content dir: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content
  226. 2025-01-01 20:11:54.800 - Thread: 1 -> Preallocate - START
  227. 2025-01-01 20:11:54.801 - Thread: 1 -> MySpaceWorldGenerator - START
  228. 2025-01-01 20:11:54.802 - Thread: 1 -> MySpaceWorldGenerator - END
  229. 2025-01-01 20:11:54.802 - Thread: 1 -> MySpaceBuildComponent - START
  230. 2025-01-01 20:11:54.802 - Thread: 1 -> MySpaceBuildComponent - END
  231. 2025-01-01 20:11:54.802 - Thread: 1 -> MyEntities - START
  232. 2025-01-01 20:11:54.808 - Thread: 1 -> MyEntities - END
  233. 2025-01-01 20:11:54.808 - Thread: 1 -> MyObjectBuilder_Base - START
  234. 2025-01-01 20:11:54.808 - Thread: 1 -> MyObjectBuilder_Base - END
  235. 2025-01-01 20:11:54.808 - Thread: 1 -> MyTransparentGeometry - START
  236. 2025-01-01 20:11:54.808 - Thread: 1 -> MyTransparentGeometry - END
  237. 2025-01-01 20:11:54.808 - Thread: 1 -> MyCubeGridDeformationTables - START
  238. 2025-01-01 20:11:54.808 - Thread: 1 -> MyCubeGridDeformationTables - END
  239. 2025-01-01 20:11:54.808 - Thread: 1 -> MyMath - START
  240. 2025-01-01 20:11:54.808 - Thread: 1 -> MyMath - END
  241. 2025-01-01 20:11:54.808 - Thread: 1 -> MySimpleObjectDraw - START
  242. 2025-01-01 20:11:54.808 - Thread: 1 -> MySimpleObjectDraw - END
  243. 2025-01-01 20:11:54.815 - Thread: 1 -> MyEntityComponentsDebugDraw - START
  244. 2025-01-01 20:11:54.815 - Thread: 1 -> MyEntityComponentsDebugDraw - END
  245. 2025-01-01 20:11:54.815 - Thread: 1 -> MyGuiIngameScriptsPage - START
  246. 2025-01-01 20:11:54.818 - Thread: 1 -> MyGuiIngameScriptsPage - END
  247. 2025-01-01 20:11:54.818 - Thread: 1 -> MyGuiScreenAdminMenu - START
  248. 2025-01-01 20:11:54.818 - Thread: 1 -> MyGuiScreenAdminMenu - END
  249. 2025-01-01 20:11:54.818 - Thread: 1 -> MySyncDestructions - START
  250. 2025-01-01 20:11:54.818 - Thread: 1 -> MySyncDestructions - END
  251. 2025-01-01 20:11:54.818 - Thread: 1 -> MySyncEntity - START
  252. 2025-01-01 20:11:54.818 - Thread: 1 -> MySyncEntity - END
  253. 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandCharacter - START
  254. 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandCharacter - END
  255. 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandConsole - START
  256. 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandConsole - END
  257. 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandEntity - START
  258. 2025-01-01 20:11:54.818 - Thread: 1 -> MyCommandEntity - END
  259. 2025-01-01 20:11:54.818 - Thread: 1 -> MyAiTargetManager - START
  260. 2025-01-01 20:11:54.818 - Thread: 1 -> MyAiTargetManager - END
  261. 2025-01-01 20:11:54.818 - Thread: 1 -> MyClientDebugCommands - START
  262. 2025-01-01 20:11:54.818 - Thread: 1 -> MyClientDebugCommands - END
  263. 2025-01-01 20:11:54.818 - Thread: 1 -> MyDedicatedServer - START
  264. 2025-01-01 20:11:54.818 - Thread: 1 -> MyDedicatedServer - END
  265. 2025-01-01 20:11:54.818 - Thread: 1 -> MyDedicatedServerBase - START
  266. 2025-01-01 20:11:54.818 - Thread: 1 -> MyDedicatedServerBase - END
  267. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerBase - START
  268. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerBase - END
  269. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerClient - START
  270. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerClient - END
  271. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerClientBase - START
  272. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerClientBase - END
  273. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerLobby - START
  274. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerLobby - END
  275. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerLobbyClient - START
  276. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerLobbyClient - END
  277. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerServerBase - START
  278. 2025-01-01 20:11:54.818 - Thread: 1 -> MyMultiplayerServerBase - END
  279. 2025-01-01 20:11:54.818 - Thread: 1 -> MyServerDebugCommands - START
  280. 2025-01-01 20:11:54.818 - Thread: 1 -> MyServerDebugCommands - END
  281. 2025-01-01 20:11:54.818 - Thread: 1 -> MyCubeGridDefinitions - START
  282. 2025-01-01 20:11:54.818 - Thread: 1 -> MyCubeGridDefinitions - END
  283. 2025-01-01 20:11:54.818 - Thread: 1 -> MyDefinitionManager - START
  284. 2025-01-01 20:11:54.820 - Thread: 1 -> MyDefinitionManager - END
  285. 2025-01-01 20:11:54.820 - Thread: 1 -> Preallocate - END
  286. 2025-01-01 20:11:54.821 - Thread: 1 -> MyCampaignManager.Constructor() - START
  287. 2025-01-01 20:11:54.955 - Thread: 1 -> MyCampaignManager.Constructor() - END
  288. 2025-01-01 20:11:54.955 - Thread: 1 -> MySandboxGame.Constructor() - END
  289. 2025-01-01 20:11:54.956 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
  290. 2025-01-01 20:11:54.956 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  291. 2025-01-01 20:11:54.956 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  292. 2025-01-01 20:11:54.956 - Thread: 1 -> Assembly.Location: F:\SteamLibrary\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
  293. 2025-01-01 20:11:54.956 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
  294. 2025-01-01 20:11:54.956 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
  295. 2025-01-01 20:11:54.956 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
  296. 2025-01-01 20:11:54.962 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS
  297. 2025-01-01 20:11:54.962 - Thread: 1 -> Win32_ComputerSystem.Model: System Product Name
  298. 2025-01-01 20:11:54.962 - Thread: 1 -> Virtualized: False
  299. 2025-01-01 20:11:54.973 - Thread: 1 -> Environment.ProcessorName: 13th Gen Intel(R) Core(TM) i9-13900K
  300. 2025-01-01 20:11:54.973 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 34,088,042,496 bytes
  301. 2025-01-01 20:11:54.973 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
  302. 2025-01-01 20:11:54.973 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 21,326,548,992 bytes
  303. 2025-01-01 20:11:54.973 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,675,103,899,648 bytes
  304. 2025-01-01 20:11:54.977 - Thread: 1 -> Drive C: | Capacity: 485,211,475,968 bytes | Free space: 99,830,108,160 bytes
  305. 2025-01-01 20:11:54.977 - Thread: 1 -> Drive D: | Capacity: 486,520,385,536 bytes | Free space: 219,722,817,536 bytes
  306. 2025-01-01 20:11:54.977 - Thread: 1 -> Drive E: | Capacity: 1,000,186,310,656 bytes | Free space: 240,907,206,656 bytes
  307. 2025-01-01 20:11:54.977 - Thread: 1 -> Drive F: | Capacity: 2,000,381,014,016 bytes | Free space: 228,158,119,936 bytes
  308. 2025-01-01 20:11:54.977 - Thread: 1 -> Drive G: | Capacity: 2,000,381,014,016 bytes | Free space: 467,951,804,416 bytes
  309. 2025-01-01 20:11:54.977 - Thread: 1 -> Drive H: | Capacity: 4,000,768,323,584 bytes | Free space: 435,022,778,368 bytes
  310. 2025-01-01 20:11:54.977 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
  311. 2025-01-01 20:11:54.977 - Thread: 1 -> MySandboxGame.Initialize() - START
  312. 2025-01-01 20:11:54.978 - Thread: 1 -> Installed DLCs:
  313. 2025-01-01 20:11:54.978 - Thread: 1 -> MyGuiGameControlsHelpers()
  314. 2025-01-01 20:11:54.989 - Thread: 1 -> Havok: Physics.Init
  315. 2025-01-01 20:11:54.999 - Thread: 1 -> Havok: Version: Release(0), 1800, [S}
  316. 2025-01-01 20:11:55.001 - Thread: 1 -> HkGameName: SpaceEngineers
  317. 2025-01-01 20:11:55.002 - Thread: 1 -> MySandboxGame.LoadData() - START
  318. 2025-01-01 20:11:55.002 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  319. 2025-01-01 20:11:55.003 - Thread: 1 -> 12ff8e844ba2e483ea896d9e794e35d92d44fa59
  320. 2025-01-01 20:11:55.196 - Thread: 1 -> Loading scenarios
  321. 2025-01-01 20:11:55.206 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  322. 2025-01-01 20:11:55.206 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
  323. 2025-01-01 20:11:55.362 - Thread: 1 -> Loading sound definitions
  324. 2025-01-01 20:11:55.362 - Thread: 1 -> Loading gamepad controls
  325. 2025-01-01 20:11:55.362 - Thread: 1 -> Loading DLC definitions
  326. 2025-01-01 20:11:55.369 - Thread: 1 -> Loading OffensiveWords definitions
  327. 2025-01-01 20:11:55.369 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Offensive Words'
  328. 2025-01-01 20:11:55.369 - Thread: 1 -> Loading Quick starts
  329. 2025-01-01 20:11:55.369 - Thread: 1 -> Loading ScenarioCategories
  330. 2025-01-01 20:11:55.369 - Thread: 1 -> Loading shadow textures definitions
  331. 2025-01-01 20:11:55.369 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
  332. 2025-01-01 20:11:55.369 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
  333. 2025-01-01 20:11:55.373 - Thread: 1 -> MyAudio.LoadData - START
  334. 2025-01-01 20:11:55.408 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000
  335. 2025-01-01 20:11:55.417 - Thread: 1 -> MyAudio.LoadData - END
  336. 2025-01-01 20:11:55.418 - Thread: 13 -> MySandboxGame.PerformPreload() - START
  337. 2025-01-01 20:11:55.418 - Thread: 1 -> MyGuiManager()
  338. 2025-01-01 20:11:55.421 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
  339. 2025-01-01 20:11:55.459 - Thread: 1 -> MyGuiManager.LoadContent() - START
  340. 2025-01-01 20:11:55.500 - Thread: 1 -> MyGuiManager.LoadContent() - START
  341. 2025-01-01 20:11:55.500 - Thread: 1 -> MyGuiManager.LoadContent() - END
  342. 2025-01-01 20:11:55.500 - Thread: 1 -> MyGuiManager.LoadContent() - END
  343. 2025-01-01 20:11:55.526 - Thread: 1 -> MySandboxGame.LoadData() - END
  344. 2025-01-01 20:11:55.566 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
  345. 2025-01-01 20:11:55.570 - Thread: 13 -> MySandboxGame.PerformPreload() - PRELOAD VANILLA SOUNDS AND VOXELS
  346. 2025-01-01 20:11:55.570 - Thread: 13 -> ReloadVoxelMaterials
  347. 2025-01-01 20:11:55.598 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Bioresearch.vx2'
  348. 2025-01-01 20:11:55.598 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_Arabian.vx2'
  349. 2025-01-01 20:11:55.598 - Thread: 35 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere1_64x64x64.vx2'
  350. 2025-01-01 20:11:55.598 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\barths_moon_camp.vx2'
  351. 2025-01-01 20:11:55.598 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ChineseRefinery_Second_128x128x128.vx2'
  352. 2025-01-01 20:11:55.598 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithCorridor_128x64x64.vx2'
  353. 2025-01-01 20:11:55.598 - Thread: 28 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Barths_moon_base.vx2'
  354. 2025-01-01 20:11:55.598 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphereWithHoles_64x128x64.vx2'
  355. 2025-01-01 20:11:55.598 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Arabian_Border_7.vx2'
  356. 2025-01-01 20:11:55.598 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EngineersOutpost.vx2'
  357. 2025-01-01 20:11:55.598 - Thread: 25 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\EacPrisonAsteroid.vx2'
  358. 2025-01-01 20:11:55.599 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_Side.vx2'
  359. 2025-01-01 20:11:55.599 - Thread: 34 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Corridor_Tunnel_256x256x256.vx2'
  360. 2025-01-01 20:11:55.599 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidBase2.vx2'
  361. 2025-01-01 20:11:55.599 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\DeformedSphere2_64x64x64.vx2'
  362. 2025-01-01 20:11:55.599 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Chinese_Mines_FrontRightAsteroid.vx2'
  363. 2025-01-01 20:11:55.614 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Fortress_Sanc_1.vx2'
  364. 2025-01-01 20:11:55.614 - Thread: 35 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopebase512.vx2'
  365. 2025-01-01 20:11:55.614 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\hopefood128.vx2'
  366. 2025-01-01 20:11:55.614 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Junkyard_RaceAsteroid_256x256x256.vx2'
  367. 2025-01-01 20:11:55.617 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\JunkYardToxic_128x128x128.vx2'
  368. 2025-01-01 20:11:55.622 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_medium_asteroids.vx2'
  369. 2025-01-01 20:11:55.628 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many_small_asteroids.vx2'
  370. 2025-01-01 20:11:55.628 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\many2_small_asteroids.vx2'
  371. 2025-01-01 20:11:55.628 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Mission01_asteroid_mine.vx2'
  372. 2025-01-01 20:11:55.630 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Nearby_Station_7.vx2'
  373. 2025-01-01 20:11:55.631 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_1000m.vx2'
  374. 2025-01-01 20:11:55.632 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_1.vx2'
  375. 2025-01-01 20:11:55.634 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\PirateBaseStaticAsteroid_A_5000m_2.vx2'
  376. 2025-01-01 20:11:55.636 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\RedShipCrashedAsteroid.vx2'
  377. 2025-01-01 20:11:55.636 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\reef_ast.vx2'
  378. 2025-01-01 20:11:55.639 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\rift_base_smaller.vx2'
  379. 2025-01-01 20:11:55.644 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Russian_Transmitter_2.vx2'
  380. 2025-01-01 20:11:55.645 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\ScratchedBoulder_128x128x128.vx2'
  381. 2025-01-01 20:11:55.648 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_1.vx2'
  382. 2025-01-01 20:11:55.651 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_3_2.vx2'
  383. 2025-01-01 20:11:55.664 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Small_Pirate_Base_Asteroid.vx2'
  384. 2025-01-01 20:11:55.667 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small2_asteroids.vx2'
  385. 2025-01-01 20:11:55.668 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small3_asteroids.vx2'
  386. 2025-01-01 20:11:55.668 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithManyTunnels_256x128x256.vx2'
  387. 2025-01-01 20:11:55.669 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\TorusWithSmallTunnel_256x128x256.vx2'
  388. 2025-01-01 20:11:55.671 - Thread: 1 -> MySandboxGame.Initialize() - END
  389. 2025-01-01 20:11:55.673 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VangelisBase.vx2'
  390. 2025-01-01 20:11:55.674 - Thread: 28 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x128x128.vx2'
  391. 2025-01-01 20:11:55.681 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIsland_128x256x128.vx2'
  392. 2025-01-01 20:11:55.683 - Thread: 1 -> Timer Frequency: 10000000
  393. 2025-01-01 20:11:55.683 - Thread: 1 -> Ticks per frame: 166667
  394. 2025-01-01 20:11:55.697 - Thread: 28 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VerticalIslandStorySector_128x256x128.vx2'
  395. 2025-01-01 20:11:55.701 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\small_largestone.vx2'
  396. 2025-01-01 20:11:55.702 - Thread: 23 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\AsteroidDebris.vx2'
  397. 2025-01-01 20:11:55.711 - Thread: 33 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Leedah_Asteroid.vx2'
  398. 2025-01-01 20:11:55.732 - Thread: 28 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Quantorea.vx2'
  399. 2025-01-01 20:11:55.733 - Thread: 31 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_001.vx2'
  400. 2025-01-01 20:11:55.733 - Thread: 36 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\SuperRock_002.vx2'
  401. 2025-01-01 20:11:55.733 - Thread: 34 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid_011.vx2'
  402. 2025-01-01 20:11:55.737 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\stone_mediumstone.vx2'
  403. 2025-01-01 20:11:55.738 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\VoxelstoneStoneFe.vx2'
  404. 2025-01-01 20:11:55.740 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-001.vx2'
  405. 2025-01-01 20:11:55.741 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-002.vx2'
  406. 2025-01-01 20:11:55.744 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-003.vx2'
  407. 2025-01-01 20:11:55.745 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-004.vx2'
  408. 2025-01-01 20:11:55.745 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-005.vx2'
  409. 2025-01-01 20:11:55.753 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid64-006.vx2'
  410. 2025-01-01 20:11:55.753 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-001.vx2'
  411. 2025-01-01 20:11:55.755 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-002.vx2'
  412. 2025-01-01 20:11:55.756 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-003.vx2'
  413. 2025-01-01 20:11:55.758 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-004.vx2'
  414. 2025-01-01 20:11:55.762 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-005.vx2'
  415. 2025-01-01 20:11:55.762 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-006.vx2'
  416. 2025-01-01 20:11:55.765 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid128-007.vx2'
  417. 2025-01-01 20:11:55.766 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-001.vx2'
  418. 2025-01-01 20:11:55.772 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-002.vx2'
  419. 2025-01-01 20:11:55.772 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-003.vx2'
  420. 2025-01-01 20:11:55.781 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-004.vx2'
  421. 2025-01-01 20:11:55.784 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-005.vx2'
  422. 2025-01-01 20:11:55.786 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-006.vx2'
  423. 2025-01-01 20:11:55.786 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-007.vx2'
  424. 2025-01-01 20:11:55.787 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-008.vx2'
  425. 2025-01-01 20:11:55.836 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-009.vx2'
  426. 2025-01-01 20:11:55.837 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-010.vx2'
  427. 2025-01-01 20:11:55.858 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-011.vx2'
  428. 2025-01-01 20:11:55.858 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-012.vx2'
  429. 2025-01-01 20:11:55.861 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-013.vx2'
  430. 2025-01-01 20:11:55.864 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-014.vx2'
  431. 2025-01-01 20:11:55.865 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-015.vx2'
  432. 2025-01-01 20:11:55.868 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-016.vx2'
  433. 2025-01-01 20:11:55.903 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-017.vx2'
  434. 2025-01-01 20:11:55.907 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-018.vx2'
  435. 2025-01-01 20:11:55.914 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-019.vx2'
  436. 2025-01-01 20:11:55.922 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid256-020.vx2'
  437. 2025-01-01 20:11:55.928 - Thread: 32 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-001.vx2'
  438. 2025-01-01 20:11:55.935 - Thread: 13 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-002.vx2'
  439. 2025-01-01 20:11:55.941 - Thread: 26 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-003.vx2'
  440. 2025-01-01 20:11:55.948 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-004.vx2'
  441. 2025-01-01 20:11:55.948 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-006.vx2'
  442. 2025-01-01 20:11:55.949 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-007.vx2'
  443. 2025-01-01 20:11:55.950 - Thread: 27 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-008.vx2'
  444. 2025-01-01 20:11:55.958 - Thread: 29 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-009.vx2'
  445. 2025-01-01 20:11:55.971 - Thread: 25 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-011.vx2'
  446. 2025-01-01 20:11:56.106 - Thread: 30 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-012.vx2'
  447. 2025-01-01 20:11:56.159 - Thread: 22 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-013.vx2'
  448. 2025-01-01 20:11:56.177 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
  449. 2025-01-01 20:11:56.191 - Thread: 24 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\Asteroid512-014.vx2'
  450. 2025-01-01 20:11:56.212 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
  451. 2025-01-01 20:11:56.212 - Thread: 1 -> Flares Intensity: 1
  452. 2025-01-01 20:11:56.212 - Thread: 1 -> Field of view: 1.22173
  453. 2025-01-01 20:11:56.212 - Thread: 1 -> PostProcessingEnabled: True
  454. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.GrassDensityFactor: 1
  455. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.GrassDrawDistance: 159
  456. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.DistanceFade: 1000
  457. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AntialiasingMode: FXAA
  458. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.ShadowQuality: MEDIUM
  459. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL
  460. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
  461. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.TextureQuality: MEDIUM
  462. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM
  463. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AnisotropicFiltering: NONE
  464. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
  465. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
  466. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
  467. 2025-01-01 20:11:56.212 - Thread: 1 -> Render.ParticleQuality: NORMAL
  468. 2025-01-01 20:11:56.234 - Thread: 1 -> Sending event to ElasticSearch: SessionStart
  469. 2025-01-01 20:11:56.339 - Thread: 1 -> Sending event to ElasticSearch: ProductStats
  470. 2025-01-01 20:11:56.339 - Thread: 1 -> Analytics session started: UserID = (4345f509-af42-4c54-6c86-f804931193a5) SessionID = (6a74622b-1c9c-47a2-961f-90f565f20405)
  471. 2025-01-01 20:11:56.340 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
  472. 2025-01-01 20:11:57.091 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - START
  473. 2025-01-01 20:11:58.312 - Thread: 13 -> MyDefinitionManager.GetSessionPreloadDefinitions() - END
  474. 2025-01-01 20:11:58.312 - Thread: 13 -> MySandboxGame.PerformPreload() - END VANILLA SOUNDS AND VOXELS
  475. 2025-01-01 20:11:58.351 - Thread: 13 -> MySandboxGame.PerformPreload() - END
  476. 2025-01-01 20:12:10.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
  477. 2025-01-01 20:12:10.540 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
  478. 2025-01-01 20:12:10.557 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.LoadContent
  479. 2025-01-01 20:12:10.557 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.LoadContent
  480. 2025-01-01 20:12:10.883 - Thread: 41 -> Warning: Unable to deserialize and parse news
  481. 2025-01-01 20:12:12.823 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.LoadContent
  482. 2025-01-01 20:12:14.191 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.LoadContent
  483. 2025-01-01 20:12:15.953 - Thread: 41 -> Warning: Unable to deserialize and parse news
  484. 2025-01-01 20:12:21.011 - Thread: 53 -> Warning: Unable to deserialize and parse news
  485. 2025-01-01 20:12:26.090 - Thread: 53 -> Warning: Unable to deserialize and parse news
  486. 2025-01-01 20:12:26.274 - Thread: 1 -> GUI Stats: Update 0.252073833333333, Draw 0.0414466111111111
  487. 2025-01-01 20:12:28.107 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
  488. 2025-01-01 20:12:28.107 - Thread: 1 -> Flares Intensity: 1
  489. 2025-01-01 20:12:28.107 - Thread: 1 -> Field of view: 1.22173
  490. 2025-01-01 20:12:28.107 - Thread: 1 -> PostProcessingEnabled: False
  491. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.GrassDensityFactor: 1
  492. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.GrassDrawDistance: 159
  493. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.DistanceFade: 1000
  494. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AntialiasingMode: NONE
  495. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.ShadowQuality: MEDIUM
  496. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.ShadowGPUQuality: NORMAL
  497. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
  498. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.TextureQuality: MEDIUM
  499. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.VoxelTextureQuality: MEDIUM
  500. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AnisotropicFiltering: NONE
  501. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
  502. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
  503. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
  504. 2025-01-01 20:12:28.107 - Thread: 1 -> Render.ParticleQuality: NORMAL
  505. 2025-01-01 20:12:28.108 - Thread: 1 -> MyConfig.Save() - START
  506. 2025-01-01 20:12:28.108 - Thread: 1 -> Path: C:\Users\jespe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  507. 2025-01-01 20:12:28.125 - Thread: 1 -> MyConfig.Save() - END
  508. 2025-01-01 20:12:28.341 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - START
  509. 2025-01-01 20:12:28.341 - Thread: 1 -> MyGuiScreenOptionsVideo MyGuiScreenBase.UnloadContent - END
  510. 2025-01-01 20:12:29.340 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.LoadContent
  511. 2025-01-01 20:12:30.174 - Thread: 1 -> MyConfig.Save() - START
  512. 2025-01-01 20:12:30.174 - Thread: 1 -> Path: C:\Users\jespe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  513. 2025-01-01 20:12:30.174 - Thread: 1 -> MyConfig.Save() - END
  514. 2025-01-01 20:12:30.407 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - START
  515. 2025-01-01 20:12:30.407 - Thread: 1 -> MyGuiScreenOptionsAudio MyGuiScreenBase.UnloadContent - END
  516. 2025-01-01 20:12:31.144 - Thread: 54 -> Warning: Unable to deserialize and parse news
  517. 2025-01-01 20:12:32.423 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.LoadContent
  518. 2025-01-01 20:12:36.222 - Thread: 54 -> Warning: Unable to deserialize and parse news
  519. 2025-01-01 20:12:41.314 - Thread: 42 -> Warning: Unable to deserialize and parse news
  520. 2025-01-01 20:12:46.405 - Thread: 42 -> Warning: Unable to deserialize and parse news
  521. 2025-01-01 20:12:51.499 - Thread: 41 -> Warning: Unable to deserialize and parse news
  522. 2025-01-01 20:12:52.256 - Thread: 1 -> MyConfig.Save() - START
  523. 2025-01-01 20:12:52.256 - Thread: 1 -> Path: C:\Users\jespe\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
  524. 2025-01-01 20:12:52.257 - Thread: 1 -> MyConfig.Save() - END
  525. 2025-01-01 20:12:52.473 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - START
  526. 2025-01-01 20:12:52.473 - Thread: 1 -> MyGuiScreenOptionsGame MyGuiScreenBase.UnloadContent - END
  527. 2025-01-01 20:12:53.974 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - START
  528. 2025-01-01 20:12:53.974 - Thread: 1 -> MyGuiScreenOptions MyGuiScreenBase.UnloadContent - END
  529. 2025-01-01 20:12:54.725 - Thread: 55 -> LoadSession() - Start
  530. 2025-01-01 20:12:54.725 - Thread: 55 -> C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25
  531. 2025-01-01 20:12:54.725 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Sandbox_config.sbc
  532. 2025-01-01 20:12:54.740 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.LoadContent
  533. 2025-01-01 20:12:55.270 - Thread: 55 -> Loading Sandbox world configuration file C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Sandbox_config.sbc
  534. 2025-01-01 20:12:55.271 - Thread: 55 -> Sandbox world configuration file found, overriding checkpoint settings.
  535. 2025-01-01 20:12:55.271 - Thread: 55 -> CheckPoint Experimental mode: No
  536. 2025-01-01 20:12:55.271 - Thread: 55 -> CheckPoint Experimental mode reason: 0
  537. 2025-01-01 20:12:55.271 - Thread: 55 -> LoadSession() - End
  538. 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - START
  539. 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenIntroVideo MyGuiScreenBase.UnloadContent - END
  540. 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - START
  541. 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenProgress MyGuiScreenBase.UnloadContent - END
  542. 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - START
  543. 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenMainMenu MyGuiScreenBase.UnloadContent - END
  544. 2025-01-01 20:12:55.273 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
  545. 2025-01-01 20:12:55.275 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.LoadContent
  546. 2025-01-01 20:12:55.275 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
  547. 2025-01-01 20:12:55.491 - Thread: 1 -> RunLoadingAction - START
  548. 2025-01-01 20:12:55.491 - Thread: 1 -> Loading session: C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25
  549. 2025-01-01 20:12:55.554 - Thread: 1 -> GC Memory: 1,025,709,328 B
  550. 2025-01-01 20:12:55.562 - Thread: 1 -> Process Memory: 3,594,174,464 B
  551. 2025-01-01 20:12:55.562 - Thread: 1 -> Experimental mode: No
  552. 2025-01-01 20:12:55.562 - Thread: 1 -> Experimental mode reason: 0
  553. 2025-01-01 20:12:55.562 - Thread: 1 -> Console compatibility: No
  554. 2025-01-01 20:12:55.998 - Thread: 1 -> MyScriptManager.LoadData() - START
  555. 2025-01-01 20:12:56.005 - Thread: 1 -> MyScriptManager.LoadData() - END
  556. 2025-01-01 20:12:56.005 - Thread: 1 -> MyDefinitionManager.LoadData() - START
  557. 2025-01-01 20:12:56.005 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
  558. 2025-01-01 20:12:56.006 - Thread: 1 -> 12ff8e844ba2e483ea896d9e794e35d92d44fa59
  559. 2025-01-01 20:12:56.125 - Thread: 1 -> Loading scenarios
  560. 2025-01-01 20:12:56.125 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
  561. 2025-01-01 20:12:56.125 - Thread: 1 -> List of used mods (0) - START
  562. 2025-01-01 20:12:56.125 - Thread: 1 -> List of used mods - END
  563. 2025-01-01 20:12:56.147 - Thread: 1 -> Loading behaviors
  564. 2025-01-01 20:12:56.147 - Thread: 1 -> Loading ammo magazines
  565. 2025-01-01 20:12:56.147 - Thread: 1 -> Loading ammo definitions
  566. 2025-01-01 20:12:56.147 - Thread: 1 -> Loading animations
  567. 2025-01-01 20:12:56.147 - Thread: 1 -> Loading animations
  568. 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
  569. 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
  570. 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
  571. 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
  572. 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
  573. 2025-01-01 20:12:56.148 - Thread: 1 -> Loading sound definitions
  574. 2025-01-01 20:12:56.148 - Thread: 1 -> Loading category classes
  575. 2025-01-01 20:12:56.148 - Thread: 1 -> Loading Block Tag definitions
  576. 2025-01-01 20:12:56.148 - Thread: 1 -> Loading blueprint classes
  577. 2025-01-01 20:12:56.149 - Thread: 1 -> Loading blueprint class entries
  578. 2025-01-01 20:12:56.150 - Thread: 1 -> Loading blueprint class entries
  579. 2025-01-01 20:12:56.150 - Thread: 1 -> Loading blueprints
  580. 2025-01-01 20:12:56.150 - Thread: 1 -> Loading blueprints
  581. 2025-01-01 20:12:56.150 - Thread: 1 -> Loading agent definitions
  582. 2025-01-01 20:12:56.150 - Thread: 1 -> Loading character definitions
  583. 2025-01-01 20:12:56.152 - Thread: 1 -> Loading character definitions
  584. 2025-01-01 20:12:56.152 - Thread: 1 -> Loading components
  585. 2025-01-01 20:12:56.152 - Thread: 1 -> Loading components
  586. 2025-01-01 20:12:56.152 - Thread: 1 -> Loading configuration
  587. 2025-01-01 20:12:56.152 - Thread: 1 -> Loading container types
  588. 2025-01-01 20:12:56.152 - Thread: 1 -> Loading Contract Types
  589. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading gamepad controls
  590. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading block positions
  591. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading curve definitions
  592. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading debris
  593. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading environment items entries
  594. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading decal global definitions
  595. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading decal definitions
  596. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading decal definitions
  597. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading drone behaviors
  598. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading edges
  599. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading emissive color definitions
  600. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading emissive color default states
  601. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading animations
  602. 2025-01-01 20:12:56.153 - Thread: 1 -> Loading entity components
  603. 2025-01-01 20:12:56.155 - Thread: 1 -> Loading component containers
  604. 2025-01-01 20:12:56.156 - Thread: 1 -> Loading environment items entries
  605. 2025-01-01 20:12:56.156 - Thread: 1 -> Loading Faction Names
  606. 2025-01-01 20:12:56.156 - Thread: 1 -> Loading factions
  607. 2025-01-01 20:12:56.156 - Thread: 1 -> Loading flare definitions
  608. 2025-01-01 20:12:56.156 - Thread: 1 -> Loading DLC definitions
  609. 2025-01-01 20:12:56.157 - Thread: 1 -> Loading gas property definitions
  610. 2025-01-01 20:12:56.157 - Thread: 1 -> Loading event definitions
  611. 2025-01-01 20:12:56.157 - Thread: 1 -> Loading physical items
  612. 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
  613. 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
  614. 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
  615. 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
  616. 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
  617. 2025-01-01 20:12:56.162 - Thread: 1 -> Loading LCD texture categories
  618. 2025-01-01 20:12:56.162 - Thread: 1 -> Loading OffensiveWords definitions
  619. 2025-01-01 20:12:56.162 - Thread: 1 -> Loading planet definition
  620. 2025-01-01 20:12:56.163 - Thread: 1 -> Loading physical items
  621. 2025-01-01 20:12:56.163 - Thread: 1 -> Loading physical items
  622. 2025-01-01 20:12:56.163 - Thread: 1 -> Loading physical material properties
  623. 2025-01-01 20:12:56.163 - Thread: 1 -> Loading pirate antennas
  624. 2025-01-01 20:12:56.163 - Thread: 1 -> Loading Quick starts
  625. 2025-01-01 20:12:56.163 - Thread: 1 -> Loading research blocks definitions
  626. 2025-01-01 20:12:56.163 - Thread: 1 -> Loading research groups definitions
  627. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading resource distribution groups
  628. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading ScenarioCategories
  629. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading shadow textures definitions
  630. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading ship sound groups
  631. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading ship sound groups
  632. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading sound categories
  633. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading stat definitions
  634. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading stories definition
  635. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading Story Categories definition
  636. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading gamepad controls
  637. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading grid creators
  638. 2025-01-01 20:12:56.164 - Thread: 1 -> Loading transparent material properties
  639. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading planet definition
  640. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel map storage definitions
  641. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel material definitions
  642. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel material definitions
  643. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel material definitions
  644. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading voxel material definitions
  645. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading Weather Effects
  646. 2025-01-01 20:12:56.165 - Thread: 1 -> Audio effects definitions
  647. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading environment items definitions
  648. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading environment items definitions
  649. 2025-01-01 20:12:56.165 - Thread: 1 -> Loading physical material properties
  650. 2025-01-01 20:12:56.167 - Thread: 1 -> Loading particle effect definitions
  651. 2025-01-01 20:12:56.206 - Thread: 1 -> Loading particle effect definitions
  652. 2025-01-01 20:12:56.206 - Thread: 1 -> Loading environment item definitions
  653. 2025-01-01 20:12:56.207 - Thread: 1 -> Loading weapon definitions
  654. 2025-01-01 20:12:56.208 - Thread: 1 -> Loading cube blocks
  655. 2025-01-01 20:12:56.209 - Thread: 1 -> Created block definitions
  656. 2025-01-01 20:12:56.210 - Thread: 1 -> Loading cube blocks
  657. 2025-01-01 20:12:56.210 - Thread: 1 -> Created block definitions
  658. 2025-01-01 20:12:56.210 - Thread: 1 -> Loading cube blocks
  659. 2025-01-01 20:12:56.211 - Thread: 1 -> Created block definitions
  660. 2025-01-01 20:12:56.211 - Thread: 1 -> Loading cube blocks
  661. 2025-01-01 20:12:56.211 - Thread: 1 -> Created block definitions
  662. 2025-01-01 20:12:56.212 - Thread: 1 -> Loading cube blocks
  663. 2025-01-01 20:12:56.217 - Thread: 1 -> Created block definitions
  664. 2025-01-01 20:12:56.217 - Thread: 1 -> Loading cube blocks
  665. 2025-01-01 20:12:56.218 - Thread: 1 -> Created block definitions
  666. 2025-01-01 20:12:56.218 - Thread: 1 -> Loading cube blocks
  667. 2025-01-01 20:12:56.219 - Thread: 1 -> Created block definitions
  668. 2025-01-01 20:12:56.222 - Thread: 1 -> Loading cube blocks
  669. 2025-01-01 20:12:56.222 - Thread: 1 -> Created block definitions
  670. 2025-01-01 20:12:56.223 - Thread: 1 -> Loading cube blocks
  671. 2025-01-01 20:12:56.223 - Thread: 1 -> Created block definitions
  672. 2025-01-01 20:12:56.224 - Thread: 1 -> Loading cube blocks
  673. 2025-01-01 20:12:56.224 - Thread: 1 -> Created block definitions
  674. 2025-01-01 20:12:56.225 - Thread: 1 -> Loading cube blocks
  675. 2025-01-01 20:12:56.226 - Thread: 1 -> Created block definitions
  676. 2025-01-01 20:12:56.226 - Thread: 1 -> Loading cube blocks
  677. 2025-01-01 20:12:56.227 - Thread: 1 -> Created block definitions
  678. 2025-01-01 20:12:56.227 - Thread: 1 -> Loading cube blocks
  679. 2025-01-01 20:12:56.228 - Thread: 1 -> Created block definitions
  680. 2025-01-01 20:12:56.228 - Thread: 1 -> Loading cube blocks
  681. 2025-01-01 20:12:56.229 - Thread: 1 -> Created block definitions
  682. 2025-01-01 20:12:56.230 - Thread: 1 -> Loading cube blocks
  683. 2025-01-01 20:12:56.230 - Thread: 1 -> Created block definitions
  684. 2025-01-01 20:12:56.231 - Thread: 1 -> Loading cube blocks
  685. 2025-01-01 20:12:56.231 - Thread: 1 -> Created block definitions
  686. 2025-01-01 20:12:56.239 - Thread: 1 -> Loading cube blocks
  687. 2025-01-01 20:12:56.239 - Thread: 1 -> Created block definitions
  688. 2025-01-01 20:12:56.240 - Thread: 1 -> Loading cube blocks
  689. 2025-01-01 20:12:56.240 - Thread: 1 -> Created block definitions
  690. 2025-01-01 20:12:56.241 - Thread: 1 -> Loading cube blocks
  691. 2025-01-01 20:12:56.242 - Thread: 1 -> Created block definitions
  692. 2025-01-01 20:12:56.243 - Thread: 1 -> Loading cube blocks
  693. 2025-01-01 20:12:56.243 - Thread: 1 -> Created block definitions
  694. 2025-01-01 20:12:56.244 - Thread: 1 -> Loading cube blocks
  695. 2025-01-01 20:12:56.244 - Thread: 1 -> Created block definitions
  696. 2025-01-01 20:12:56.245 - Thread: 1 -> Loading cube blocks
  697. 2025-01-01 20:12:56.245 - Thread: 1 -> Created block definitions
  698. 2025-01-01 20:12:56.247 - Thread: 1 -> Loading cube blocks
  699. 2025-01-01 20:12:56.248 - Thread: 1 -> Created block definitions
  700. 2025-01-01 20:12:56.249 - Thread: 1 -> Loading cube blocks
  701. 2025-01-01 20:12:56.249 - Thread: 1 -> Created block definitions
  702. 2025-01-01 20:12:56.250 - Thread: 1 -> Loading cube blocks
  703. 2025-01-01 20:12:56.251 - Thread: 1 -> Created block definitions
  704. 2025-01-01 20:12:56.252 - Thread: 1 -> Loading cube blocks
  705. 2025-01-01 20:12:56.252 - Thread: 1 -> Created block definitions
  706. 2025-01-01 20:12:56.253 - Thread: 1 -> Loading cube blocks
  707. 2025-01-01 20:12:56.254 - Thread: 1 -> Created block definitions
  708. 2025-01-01 20:12:56.256 - Thread: 1 -> Loading cube blocks
  709. 2025-01-01 20:12:56.257 - Thread: 1 -> Created block definitions
  710. 2025-01-01 20:12:56.258 - Thread: 1 -> Loading cube blocks
  711. 2025-01-01 20:12:56.259 - Thread: 1 -> Created block definitions
  712. 2025-01-01 20:12:56.260 - Thread: 1 -> Loading cube blocks
  713. 2025-01-01 20:12:56.260 - Thread: 1 -> Created block definitions
  714. 2025-01-01 20:12:56.262 - Thread: 1 -> Loading cube blocks
  715. 2025-01-01 20:12:56.262 - Thread: 1 -> Created block definitions
  716. 2025-01-01 20:12:56.266 - Thread: 1 -> Loading cube blocks
  717. 2025-01-01 20:12:56.267 - Thread: 1 -> Created block definitions
  718. 2025-01-01 20:12:56.268 - Thread: 1 -> Loading cube blocks
  719. 2025-01-01 20:12:56.269 - Thread: 1 -> Created block definitions
  720. 2025-01-01 20:12:56.270 - Thread: 1 -> Loading cube blocks
  721. 2025-01-01 20:12:56.271 - Thread: 1 -> Created block definitions
  722. 2025-01-01 20:12:56.272 - Thread: 1 -> Loading cube blocks
  723. 2025-01-01 20:12:56.272 - Thread: 1 -> Created block definitions
  724. 2025-01-01 20:12:56.275 - Thread: 1 -> Loading cube blocks
  725. 2025-01-01 20:12:56.277 - Thread: 1 -> Created block definitions
  726. 2025-01-01 20:12:56.278 - Thread: 1 -> Loading cube blocks
  727. 2025-01-01 20:12:56.279 - Thread: 1 -> Created block definitions
  728. 2025-01-01 20:12:56.280 - Thread: 1 -> Loading cube blocks
  729. 2025-01-01 20:12:56.281 - Thread: 1 -> Created block definitions
  730. 2025-01-01 20:12:56.284 - Thread: 1 -> Loading cube blocks
  731. 2025-01-01 20:12:56.284 - Thread: 1 -> Created block definitions
  732. 2025-01-01 20:12:56.287 - Thread: 1 -> Loading block variant groups
  733. 2025-01-01 20:12:56.297 - Thread: 1 -> Loading asteroid generators
  734. 2025-01-01 20:12:56.298 - Thread: 1 -> Loading drop containers
  735. 2025-01-01 20:12:56.298 - Thread: 1 -> Loading radial menu definitions
  736. 2025-01-01 20:12:56.302 - Thread: 1 -> Loading respawn ships
  737. 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
  738. 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
  739. 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
  740. 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
  741. 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
  742. 2025-01-01 20:12:56.302 - Thread: 1 -> Loading spawn groups
  743. 2025-01-01 20:12:56.302 - Thread: 1 -> Loading wheel speeds
  744. 2025-01-01 20:12:56.310 - Thread: 1 -> MyAudio.UnloadData - START
  745. 2025-01-01 20:12:56.312 - Thread: 1 -> MyAudio.UnloadData - END
  746. 2025-01-01 20:12:56.312 - Thread: 1 -> MyAudio.LoadData - START
  747. 2025-01-01 20:12:56.330 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: default - Channels #: 2 - Sample rate: 48000
  748. 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
  749. 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
  750. 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_2', 'MUS\MusConcert\10YA_Track2_mix2.wav'
  751. 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
  752. 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
  753. 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_3', 'MUS\MusConcert\10YA_Track3_mix1.wav'
  754. 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
  755. 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
  756. 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_4', 'MUS\MusConcert\10YA_Track4_mix1.wav'
  757. 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
  758. 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
  759. 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_5', 'MUS\MusConcert\10YA_Track5_mix1.wav'
  760. 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
  761. 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
  762. 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_6', 'MUS\MusConcert\10YA_Track6_mix1.wav'
  763. 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
  764. 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
  765. 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_7', 'MUS\MusConcert\10YA_Track7_mix1.wav'
  766. 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
  767. 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
  768. 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_8', 'MUS\MusConcert\10YA_Track8_mix1.wav'
  769. 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
  770. 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
  771. 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_9', 'MUS\MusConcert\10YA_Track9_mix1.wav'
  772. 2025-01-01 20:12:56.354 - Thread: 1 -> MOD_ERROR: Unknown
  773. 2025-01-01 20:12:56.354 - Thread: 1 -> in file: F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\Data\Audio_music.sbc
  774. 2025-01-01 20:12:56.354 - Thread: 1 -> Unable to find audio file: 'MusConcert_10', 'MUS\MusConcert\10YA_Track10_mix1.wav'
  775. 2025-01-01 20:12:56.376 - Thread: 1 -> MyAudio.LoadData - END
  776. 2025-01-01 20:12:56.379 - Thread: 1 -> MyDefinitionManager.LoadData() - END
  777. 2025-01-01 20:12:56.389 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  778. 2025-01-01 20:12:56.416 - Thread: 15 -> Model Models\Cubes\Large\GratedCatwalkRailingHalfRight.mwm - Found too many collision shapes, only the first 10 will be used
  779. 2025-01-01 20:12:56.426 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  780. 2025-01-01 20:12:56.428 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  781. 2025-01-01 20:12:56.428 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  782. 2025-01-01 20:12:56.438 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null
  783. 2025-01-01 20:12:56.533 - Thread: 80 -> External debugger: listening...
  784. 2025-01-01 20:12:56.620 - Thread: 1 -> MyLights.LoadData() - START
  785. 2025-01-01 20:12:56.620 - Thread: 1 -> Info: MyLights preallocated lights cache created.
  786. 2025-01-01 20:12:56.620 - Thread: 1 -> MyLights.LoadData() - END
  787. 2025-01-01 20:12:56.620 - Thread: 1 -> Info: MyLights initialized.
  788. 2025-01-01 20:12:56.620 - Thread: 1 -> MyExplosions.LoadData() - START
  789. 2025-01-01 20:12:56.621 - Thread: 1 -> MyExplosions.LoadData() - END
  790. 2025-01-01 20:12:56.629 - Thread: 1 -> Pre-loading neutral ship spawn groups...
  791. 2025-01-01 20:12:56.630 - Thread: 1 -> End pre-loading neutral ship spawn groups.
  792. 2025-01-01 20:12:56.633 - Thread: 1 -> Loading Procedural World Generator
  793. 2025-01-01 20:12:56.634 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, AsteroidDensity = 0.35 EncounterDensity=0.35
  794. 2025-01-01 20:12:56.657 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
  795. 2025-01-01 20:12:56.799 - Thread: 20 -> Planet init info - MutableStorage:True StorageName:Alien-291759539d120000 storage?:False
  796. 2025-01-01 20:12:56.799 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:EarthLike-1779144428d120000 storage?:False
  797. 2025-01-01 20:12:56.800 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Triton-12345d80253 storage?:False
  798. 2025-01-01 20:12:56.800 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:Pertam-12345d60133 storage?:False
  799. 2025-01-01 20:12:56.800 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:Europa-595048092d19000 storage?:False
  800. 2025-01-01 20:12:56.800 - Thread: 17 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Triton-12345d80253.vx2'
  801. 2025-01-01 20:12:56.800 - Thread: 20 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Alien-291759539d120000.vx2'
  802. 2025-01-01 20:12:56.800 - Thread: 16 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\EarthLike-1779144428d120000.vx2'
  803. 2025-01-01 20:12:56.800 - Thread: 1 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Pertam-12345d60133.vx2'
  804. 2025-01-01 20:12:56.800 - Thread: 19 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Europa-595048092d19000.vx2'
  805. 2025-01-01 20:12:56.800 - Thread: 13 -> Planet init info - MutableStorage:True StorageName:Mars-2044023682d120000 storage?:False
  806. 2025-01-01 20:12:56.800 - Thread: 13 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Mars-2044023682d120000.vx2'
  807. 2025-01-01 20:12:56.802 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1353915701d19000 storage?:False
  808. 2025-01-01 20:12:56.802 - Thread: 18 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Moon-1353915701d19000.vx2'
  809. 2025-01-01 20:12:56.803 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-2124704365d19000 storage?:False
  810. 2025-01-01 20:12:56.803 - Thread: 15 -> Loading voxel storage from file 'C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\Titan-2124704365d19000.vx2'
  811. 2025-01-01 20:12:58.768 - Thread: 17 -> Info: Planet generator name: Triton
  812. 2025-01-01 20:12:58.768 - Thread: 17 -> Info: Planet storage name: Triton-12345d80253
  813. 2025-01-01 20:12:58.920 - Thread: 13 -> Info: Planet generator name: Mars
  814. 2025-01-01 20:12:58.920 - Thread: 13 -> Info: Planet storage name: Mars-2044023682d120000
  815. 2025-01-01 20:12:58.949 - Thread: 14 -> Model Models\Characters\Astronaut\Female\SE_astronaut.mwm - Found too many collision shapes, only the first 10 will be used
  816. 2025-01-01 20:12:59.077 - Thread: 15 -> Info: Planet generator name: Titan
  817. 2025-01-01 20:12:59.077 - Thread: 15 -> Info: Planet storage name: Titan-2124704365d19000
  818. 2025-01-01 20:12:59.207 - Thread: 18 -> Info: Planet generator name: Moon
  819. 2025-01-01 20:12:59.207 - Thread: 18 -> Info: Planet storage name: Moon-1353915701d19000
  820. 2025-01-01 20:12:59.422 - Thread: 16 -> Info: Planet generator name: EarthLike
  821. 2025-01-01 20:12:59.422 - Thread: 16 -> Info: Planet storage name: EarthLike-1779144428d120000
  822. 2025-01-01 20:12:59.644 - Thread: 19 -> Info: Planet generator name: Europa
  823. 2025-01-01 20:12:59.644 - Thread: 19 -> Info: Planet storage name: Europa-595048092d19000
  824. 2025-01-01 20:12:59.780 - Thread: 20 -> Info: Planet generator name: Alien
  825. 2025-01-01 20:12:59.780 - Thread: 20 -> Info: Planet storage name: Alien-291759539d120000
  826. 2025-01-01 20:13:00.036 - Thread: 1 -> Info: Planet generator name: Pertam
  827. 2025-01-01 20:13:00.036 - Thread: 1 -> Info: Planet storage name: Pertam-12345d60133
  828. 2025-01-01 20:13:00.068 - Thread: 1 -> Entities loaded & initialized
  829. 2025-01-01 20:13:00.119 - Thread: 1 -> Checkpoint.CameraAttachedTo: 109532093415347873
  830. 2025-01-01 20:13:00.124 - Thread: 1 -> MySession.Static.LogSettings - START
  831. 2025-01-01 20:13:00.124 - Thread: 1 -> Name = Star System 2025-01-01 19-25
  832. 2025-01-01 20:13:00.124 - Thread: 1 -> Description =
  833. 2025-01-01 20:13:00.124 - Thread: 1 -> GameDateTime = 01/01/2081 00:27:37
  834. 2025-01-01 20:13:00.124 - Thread: 1 -> Password =
  835. 2025-01-01 20:13:00.124 - Thread: 1 -> CurrentPath = C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25
  836. 2025-01-01 20:13:00.124 - Thread: 1 -> WorkshopId =
  837. 2025-01-01 20:13:00.124 - Thread: 1 -> CameraController = Default_Astronaut_Female
  838. 2025-01-01 20:13:00.124 - Thread: 1 -> ThumbPath = C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\thumb.jpg
  839. 2025-01-01 20:13:00.124 - Thread: 1 -> Settings:
  840. 2025-01-01 20:13:00.124 - Thread: 1 -> GameMode = Survival
  841. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxPlayers = 1
  842. 2025-01-01 20:13:00.124 - Thread: 1 -> OnlineMode = OFFLINE
  843. 2025-01-01 20:13:00.124 - Thread: 1 -> TotalPCU = 100000
  844. 2025-01-01 20:13:00.124 - Thread: 1 -> PiratePCU = 25000
  845. 2025-01-01 20:13:00.124 - Thread: 1 -> AutoHealing = True
  846. 2025-01-01 20:13:00.124 - Thread: 1 -> WeaponsEnabled = True
  847. 2025-01-01 20:13:00.124 - Thread: 1 -> ThrusterDamage = True
  848. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSpectator = False
  849. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableCopyPaste = False
  850. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxFloatingObjects = 100
  851. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxGridSize = 0
  852. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxBlocksPerPlayer = 0
  853. 2025-01-01 20:13:00.124 - Thread: 1 -> CargoShipsEnabled = True
  854. 2025-01-01 20:13:00.124 - Thread: 1 -> EnvironmentHostility = SAFE
  855. 2025-01-01 20:13:00.124 - Thread: 1 -> ShowPlayerNamesOnHud = True
  856. 2025-01-01 20:13:00.124 - Thread: 1 -> InventorySizeMultiplier = 3
  857. 2025-01-01 20:13:00.124 - Thread: 1 -> BlocksInventorySizeMultiplier = 1
  858. 2025-01-01 20:13:00.124 - Thread: 1 -> RefinerySpeedMultiplier = 3
  859. 2025-01-01 20:13:00.124 - Thread: 1 -> AssemblerSpeedMultiplier = 3
  860. 2025-01-01 20:13:00.124 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
  861. 2025-01-01 20:13:00.124 - Thread: 1 -> WelderSpeedMultiplier = 2
  862. 2025-01-01 20:13:00.124 - Thread: 1 -> GrinderSpeedMultiplier = 2
  863. 2025-01-01 20:13:00.124 - Thread: 1 -> ClientCanSave = False
  864. 2025-01-01 20:13:00.124 - Thread: 1 -> HackSpeedMultiplier = 0.33
  865. 2025-01-01 20:13:00.124 - Thread: 1 -> PermanentDeath = False
  866. 2025-01-01 20:13:00.124 - Thread: 1 -> DestructibleBlocks = True
  867. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableScripts = False
  868. 2025-01-01 20:13:00.124 - Thread: 1 -> AutoSaveInMinutes = 5
  869. 2025-01-01 20:13:00.124 - Thread: 1 -> SpawnShipTimeMultiplier = 0
  870. 2025-01-01 20:13:00.124 - Thread: 1 -> ProceduralDensity = 0.35
  871. 2025-01-01 20:13:00.124 - Thread: 1 -> EncounterDensity = 0.35
  872. 2025-01-01 20:13:00.124 - Thread: 1 -> ProceduralSeed = 0
  873. 2025-01-01 20:13:00.124 - Thread: 1 -> DestructibleBlocks = True
  874. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableIngameScripts = False
  875. 2025-01-01 20:13:00.124 - Thread: 1 -> ViewDistance = 15000
  876. 2025-01-01 20:13:00.124 - Thread: 1 -> Voxel destruction = True
  877. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableStructuralSimulation = False
  878. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxActiveFracturePieces = 50
  879. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableContainerDrops = True
  880. 2025-01-01 20:13:00.124 - Thread: 1 -> MinDropContainerRespawnTime = 5
  881. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxDropContainerRespawnTime = 20
  882. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableTurretsFriendlyFire = False
  883. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSubgridDamage = False
  884. 2025-01-01 20:13:00.124 - Thread: 1 -> SyncDistance = 3000
  885. 2025-01-01 20:13:00.124 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY
  886. 2025-01-01 20:13:00.124 - Thread: 1 -> AFKTimeoutMin = 0
  887. 2025-01-01 20:13:00.124 - Thread: 1 -> StopGridsPeriodMin = 15
  888. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxPlanets = 99
  889. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxBackupSaves = 5
  890. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxFactionsCount = 0
  891. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableRemoteBlockRemoval = True
  892. 2025-01-01 20:13:00.124 - Thread: 1 -> RespawnShipDelete = False
  893. 2025-01-01 20:13:00.124 - Thread: 1 -> WorldSizeKm = 0
  894. 2025-01-01 20:13:00.124 - Thread: 1 -> ResetOwnership = False
  895. 2025-01-01 20:13:00.124 - Thread: 1 -> RealisticSound = False
  896. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSaving = True
  897. 2025-01-01 20:13:00.124 - Thread: 1 -> InfiniteAmmo = False
  898. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableToolShake = True
  899. 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelGeneratorVersion = 4
  900. 2025-01-01 20:13:00.124 - Thread: 1 -> OffensiveWordsFiltering = False
  901. 2025-01-01 20:13:00.124 - Thread: 1 -> UseConsolePCU = False
  902. 2025-01-01 20:13:00.124 - Thread: 1 -> PredefinedAsteroids = True
  903. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSelectivePhysicsUpdates = False
  904. 2025-01-01 20:13:00.124 - Thread: 1 -> FamilySharing = True
  905. 2025-01-01 20:13:00.124 - Thread: 1 -> EnablePcuTrading = True
  906. 2025-01-01 20:13:00.124 - Thread: 1 -> SuppressedWarnings =
  907. 2025-01-01 20:13:00.124 - Thread: 1 -> SimplifiedSimulation = False
  908. 2025-01-01 20:13:00.124 - Thread: 1 -> EconomyTickInSeconds = 1200
  909. 2025-01-01 20:13:00.124 - Thread: 1 -> StationsDistanceOuterRadiusEnd = 10000000
  910. 2025-01-01 20:13:00.124 - Thread: 1 -> StationsDistanceOuterRadiusStart = 5000000
  911. 2025-01-01 20:13:00.124 - Thread: 1 -> StationsDistanceInnerRadius = 5000000
  912. 2025-01-01 20:13:00.124 - Thread: 1 -> TradeFactionsCount = 10
  913. 2025-01-01 20:13:00.124 - Thread: 1 -> HarvestRatioMultiplier = 0.8
  914. 2025-01-01 20:13:00.124 - Thread: 1 -> WeatherSystem = True
  915. 2025-01-01 20:13:00.124 - Thread: 1 -> WeatherLightingDamage = False
  916. 2025-01-01 20:13:00.124 - Thread: 1 -> DepositSizeDenominator = 60
  917. 2025-01-01 20:13:00.124 - Thread: 1 -> DepositsCountCoefficient = 1
  918. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableEconomy = True
  919. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableBountyContracts = True
  920. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSupergridding = False
  921. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableAutorespawn = True
  922. 2025-01-01 20:13:00.124 - Thread: 1 -> OptimalSpawnDistance = 16000
  923. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableGoodBotHints = True
  924. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableResearch = True
  925. 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelAgeThreshold = 24
  926. 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelGridDistanceThreshold = 5000
  927. 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelPlayerDistanceThreshold = 5000
  928. 2025-01-01 20:13:00.124 - Thread: 1 -> VoxelTrashRemovalEnabled = False
  929. 2025-01-01 20:13:00.124 - Thread: 1 -> PlayerCharacterRemovalThreshold = 15
  930. 2025-01-01 20:13:00.124 - Thread: 1 -> PlayerInactivityThreshold = 0
  931. 2025-01-01 20:13:00.124 - Thread: 1 -> OptimalGridCount = 0
  932. 2025-01-01 20:13:00.124 - Thread: 1 -> PlayerDistanceThreshold = 500
  933. 2025-01-01 20:13:00.124 - Thread: 1 -> BlockCountThreshold = 20
  934. 2025-01-01 20:13:00.124 - Thread: 1 -> TrashFlagsValue = 7706
  935. 2025-01-01 20:13:00.124 - Thread: 1 -> TrashRemovalEnabled = True
  936. 2025-01-01 20:13:00.124 - Thread: 1 -> RemoveOldIdentitiesH = 0
  937. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableVoxelHand = True
  938. 2025-01-01 20:13:00.124 - Thread: 1 -> AdaptiveSimulationQuality = True
  939. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableScripterRole = False
  940. 2025-01-01 20:13:00.124 - Thread: 1 -> BlockTypeLimits = VRage.Serialization.SerializableDictionary`2[System.String,System.Int16]
  941. 2025-01-01 20:13:00.124 - Thread: 1 -> FloraDensityMultiplier = 1
  942. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSpiders = False
  943. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableWolfs = False
  944. 2025-01-01 20:13:00.124 - Thread: 1 -> TotalBotLimit = 32
  945. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableDrones = True
  946. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxDrones = 5
  947. 2025-01-01 20:13:00.124 - Thread: 1 -> StartInRespawnScreen = False
  948. 2025-01-01 20:13:00.124 - Thread: 1 -> SpawnWithTools = True
  949. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableJetpack = True
  950. 2025-01-01 20:13:00.124 - Thread: 1 -> SunRotationIntervalMinutes = 120
  951. 2025-01-01 20:13:00.124 - Thread: 1 -> PhysicsIterations = 8
  952. 2025-01-01 20:13:00.124 - Thread: 1 -> CanJoinRunning = False
  953. 2025-01-01 20:13:00.124 - Thread: 1 -> Scenario = False
  954. 2025-01-01 20:13:00.124 - Thread: 1 -> ScenarioEditMode = False
  955. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableRespawnShips = True
  956. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableSunRotation = True
  957. 2025-01-01 20:13:00.124 - Thread: 1 -> StationVoxelSupport = False
  958. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableConvertToStation = True
  959. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableEncounters = True
  960. 2025-01-01 20:13:00.124 - Thread: 1 -> Enable3rdPersonView = True
  961. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableOxygenPressurization = True
  962. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableOxygen = True
  963. 2025-01-01 20:13:00.124 - Thread: 1 -> ExperimentalMode = False
  964. 2025-01-01 20:13:00.124 - Thread: 1 -> ExperimentalModeReason = 0
  965. 2025-01-01 20:13:00.124 - Thread: 1 -> MovementSpeedMultiplier = 1
  966. 2025-01-01 20:13:00.124 - Thread: 1 -> EnableRecoil = True
  967. 2025-01-01 20:13:00.124 - Thread: 1 -> EnvironmentDamageMultiplier = 1
  968. 2025-01-01 20:13:00.124 - Thread: 1 -> MaxCargoBags = 100
  969. 2025-01-01 20:13:00.124 - Thread: 1 -> TrashCleanerCargoBagsMaxLiveTime = 30
  970. 2025-01-01 20:13:00.124 - Thread: 1 -> ScrapEnabled = True
  971. 2025-01-01 20:13:00.124 - Thread: 1 -> BroadcastControllerMaxOfflineTransmitDistance = 200
  972. 2025-01-01 20:13:00.124 - Thread: 1 -> MySession.Static.LogSettings - END
  973. 2025-01-01 20:13:00.127 - Thread: 1 -> Analytics ids for user ([007...552]): User = (4345f509-af42-4c54-6c86-f804931193a5) Session = (6a74622b-1c9c-47a2-961f-90f565f20405).
  974. 2025-01-01 20:13:00.127 - Thread: 1 -> Sending event to ElasticSearch: WorldStart
  975. 2025-01-01 20:13:00.158 - Thread: 1 -> Session loaded
  976. 2025-01-01 20:13:00.158 - Thread: 1 -> RunLoadingAction - END
  977. 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
  978. 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
  979. 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
  980. 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay MyGuiScreenBase.LoadContent
  981. 2025-01-01 20:13:00.158 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
  982. 2025-01-01 20:13:00.158 - Thread: 1 -> Updating continues.
  983. 2025-01-01 20:13:00.160 - Thread: 1 -> GC Memory: 1473.392 / 1473.392 MB
  984. 2025-01-01 20:13:00.247 - Thread: 22 -> Model Models\Environment\Trees\DesertTree.mwm - Found too many collision shapes, only the first 10 will be used
  985. 2025-01-01 20:13:00.272 - Thread: 22 -> Model Models\Environment\Trees\PineTree.mwm - Found too many collision shapes, only the first 10 will be used
  986. 2025-01-01 20:13:00.274 - Thread: 22 -> Model Models\Environment\Trees\PineTreeSnow.mwm - Found too many collision shapes, only the first 10 will be used
  987. 2025-01-01 20:13:00.294 - Thread: 22 -> Model Models\Environment\Trees\DesertTreeMedium.mwm - Found too many collision shapes, only the first 10 will be used
  988. 2025-01-01 20:13:01.465 - Thread: 1 -> GUI Stats: Update 2.80243438888889, Draw 0.0581822222222221
  989. 2025-01-01 20:13:01.477 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
  990. 2025-01-01 20:13:01.503 - Thread: 1 -> STATISTICS,0,0,0,0,0,0,0,144.0964,1138.364,1,0,1776.065,5291.48,16602,85887,22,8.965603,1.057067,0,16159,8.291795,1,16.66667,0.7434094,0.08764983,100,3487413247,1776.065,0,0,-1
  991. 2025-01-01 20:13:01.503 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
  992. 2025-01-01 20:13:01.503 - Thread: 1 -> MEMORY VALUES,1,1,0,1,19,860,56,54,164,0,849,3325,656,0,0,116,821,0,440,28,0,35,0,384,11,0,0,13,758,456,8,20,0,0,0,0
  993. 2025-01-01 20:13:01.680 - Thread: 1 -> Loading duration: 6.4047346
  994. 2025-01-01 20:13:01.793 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - START
  995. 2025-01-01 20:13:01.793 - Thread: 1 -> MyGuiScreenLoading MyGuiScreenBase.UnloadContent - END
  996. 2025-01-01 20:13:01.793 - Thread: 1 -> MyGuiScreenHudSpace MyGuiScreenBase.LoadContent
  997. 2025-01-01 20:13:30.176 - Thread: 1 -> GC Memory: 4208.548 / 4208.548 MB
  998. 2025-01-01 20:13:31.560 - Thread: 1 -> GUI Stats: Update 0.220032555555555, Draw 0.312834666666667
  999. 2025-01-01 20:14:00.177 - Thread: 1 -> GC Memory: 4242.034 / 4242.034 MB
  1000. 2025-01-01 20:14:01.560 - Thread: 1 -> GUI Stats: Update 0.216100722222222, Draw 0.277667611111111
  1001. 2025-01-01 20:14:01.592 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
  1002. 2025-01-01 20:14:01.592 - Thread: 1 -> STATISTICS,60.0166667,0,0,0,0,0,0,9.454742,44.86068,1,0,4244.939,10106.21,16677,85885,23,13.62206,22.65569,0.01301708,14001,8.332911,0,16.66667,1.135114,1.887879,100,5965454758,4244.939,0,0,-1
  1003. 2025-01-01 20:14:01.592 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
  1004. 2025-01-01 20:14:01.592 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,862,56,127,274,63,849,5689,2842,0,0,172,3117,0,2085,28,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
  1005. 2025-01-01 20:14:30.193 - Thread: 1 -> GC Memory: 4259.131 / 4259.131 MB
  1006. 2025-01-01 20:14:31.560 - Thread: 1 -> GUI Stats: Update 0.221748111111111, Draw 0.337985777777777
  1007. 2025-01-01 20:15:00.193 - Thread: 1 -> GC Memory: 1587.663 / 1587.663 MB
  1008. 2025-01-01 20:15:01.561 - Thread: 1 -> GUI Stats: Update 0.298542388888889, Draw 0.302994444444445
  1009. 2025-01-01 20:15:01.608 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
  1010. 2025-01-01 20:15:01.610 - Thread: 1 -> STATISTICS,120.0333334,0,0,0,0,0,0,10.91491,39.90937,1,0,1593.063,8202.438,16852,85881,24,11.65401,22.83739,0.0112322,15886,8.332883,0,16.66667,0.9711149,1.903013,100,5970271626,1593.063,0,0,-1
  1011. 2025-01-01 20:15:01.610 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
  1012. 2025-01-01 20:15:01.610 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,127,274,63,849,5693,2846,0,0,172,3121,0,2089,28,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
  1013. 2025-01-01 20:15:30.109 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
  1014. 2025-01-01 20:15:30.193 - Thread: 1 -> GC Memory: 1602.917 / 1602.917 MB
  1015. 2025-01-01 20:15:31.561 - Thread: 1 -> GUI Stats: Update 0.416433166666666, Draw 0.320083722222223
  1016. 2025-01-01 20:15:38.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
  1017. 2025-01-01 20:15:38.059 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
  1018. 2025-01-01 20:15:45.542 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
  1019. 2025-01-01 20:15:47.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
  1020. 2025-01-01 20:15:47.259 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
  1021. 2025-01-01 20:16:00.210 - Thread: 1 -> GC Memory: 1617.749 / 1617.749 MB
  1022. 2025-01-01 20:16:01.561 - Thread: 1 -> GUI Stats: Update 0.418606722222223, Draw 0.353927222222222
  1023. 2025-01-01 20:16:01.625 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
  1024. 2025-01-01 20:16:01.625 - Thread: 1 -> STATISTICS,180.05,0,0,0,0,0,0,11.73396,44.21051,1,0,1617.799,8282.375,17144,85592,27,13.09221,24.83989,0.009941258,15818,8.332893,0,16.66667,1.09096,2.069881,100,6034494312,1617.799,0,0,-1
  1025. 2025-01-01 20:16:01.625 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
  1026. 2025-01-01 20:16:01.625 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,127,275,63,849,5754,2907,0,0,200,3182,0,2093,56,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
  1027. 2025-01-01 20:16:01.925 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
  1028. 2025-01-01 20:16:15.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
  1029. 2025-01-01 20:16:15.643 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
  1030. 2025-01-01 20:16:20.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1031. 2025-01-01 20:16:20.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1032. 2025-01-01 20:16:20.726 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1033. 2025-01-01 20:16:20.779 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1034. 2025-01-01 20:16:20.781 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
  1035. 2025-01-01 20:16:28.425 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
  1036. 2025-01-01 20:16:28.425 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
  1037. 2025-01-01 20:16:30.210 - Thread: 1 -> GC Memory: 1630.797 / 1630.797 MB
  1038. 2025-01-01 20:16:31.561 - Thread: 1 -> GUI Stats: Update 0.351517722222223, Draw 0.217437277777778
  1039. 2025-01-01 20:16:56.345 - Thread: 1 -> Sending event to ElasticSearch: Heartbeat
  1040. 2025-01-01 20:17:00.212 - Thread: 1 -> GC Memory: 1641.475 / 1641.475 MB
  1041. 2025-01-01 20:17:01.561 - Thread: 1 -> GUI Stats: Update 0.303589999999999, Draw 0.402132277777777
  1042. 2025-01-01 20:17:01.642 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
  1043. 2025-01-01 20:17:01.642 - Thread: 1 -> STATISTICS,240.0666667,0,0,0,0,0,0,10.87826,49.67374,1,0,1639.406,8277.609,17144,85592,27,13.60608,29.1908,0.01009627,15898,8.33284,0,16.66667,1.133773,2.432422,100,6039071970,1639.406,0,0,-1
  1044. 2025-01-01 20:17:01.642 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
  1045. 2025-01-01 20:17:01.642 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,127,275,63,849,5759,2911,0,0,200,3187,0,2097,56,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
  1046. 2025-01-01 20:17:09.959 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
  1047. 2025-01-01 20:17:12.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
  1048. 2025-01-01 20:17:12.975 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
  1049. 2025-01-01 20:17:13.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1050. 2025-01-01 20:17:13.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1051. 2025-01-01 20:17:13.142 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1052. 2025-01-01 20:17:13.183 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1053. 2025-01-01 20:17:13.184 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
  1054. 2025-01-01 20:17:17.758 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
  1055. 2025-01-01 20:17:17.759 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
  1056. 2025-01-01 20:17:25.325 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1057. 2025-01-01 20:17:25.326 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1058. 2025-01-01 20:17:25.326 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1059. 2025-01-01 20:17:25.364 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1060. 2025-01-01 20:17:25.366 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
  1061. 2025-01-01 20:17:29.842 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
  1062. 2025-01-01 20:17:29.842 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
  1063. 2025-01-01 20:17:30.226 - Thread: 1 -> GC Memory: 1611.274 / 1611.274 MB
  1064. 2025-01-01 20:17:31.560 - Thread: 1 -> GUI Stats: Update 0.270843333333334, Draw 0.315122222222222
  1065. 2025-01-01 20:17:34.942 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
  1066. 2025-01-01 20:17:47.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
  1067. 2025-01-01 20:17:47.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
  1068. 2025-01-01 20:17:55.494 - Thread: 1 -> Autosave initiated
  1069. 2025-01-01 20:17:55.494 - Thread: 1 -> Character state: True
  1070. 2025-01-01 20:17:55.494 - Thread: 1 -> IsServer: True
  1071. 2025-01-01 20:17:55.494 - Thread: 1 -> MyAsyncSaving.InProgress: False
  1072. 2025-01-01 20:17:55.494 - Thread: 1 -> Autosave
  1073. 2025-01-01 20:17:55.494 - Thread: 1 -> Saving world - START
  1074. 2025-01-01 20:17:55.494 - Thread: 1 -> Making world state snapshot.
  1075. 2025-01-01 20:17:55.494 - Thread: 1 -> Before snapshot.: GC Memory: 1,622 B
  1076. 2025-01-01 20:17:55.531 - Thread: 1 -> After snapshot.: GC Memory: 1,616 B
  1077. 2025-01-01 20:17:55.532 - Thread: 1 -> Directory cleanup: GC Memory: 1,616 B
  1078. 2025-01-01 20:17:55.532 - Thread: 1 -> Saving world - END
  1079. 2025-01-01 20:17:55.545 - Thread: 16 -> Session snapshot save - START
  1080. 2025-01-01 20:17:55.545 - Thread: 16 -> Checking file access for files in target dir.
  1081. 2025-01-01 20:17:55.898 - Thread: 16 -> Saving Sandbox world configuration file C:\Users\jespe\AppData\Roaming\SpaceEngineers\Saves\76561198005532552\Star System 2025-01-01 19-25\.new\Sandbox_config.sbc
  1082. 2025-01-01 20:17:55.912 - Thread: 16 -> Session snapshot save - END
  1083. 2025-01-01 20:18:00.192 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.LoadContent
  1084. 2025-01-01 20:18:00.227 - Thread: 1 -> GC Memory: 1622.739 / 1622.739 MB
  1085. 2025-01-01 20:18:01.560 - Thread: 1 -> GUI Stats: Update 0.256504166666667, Draw 0.285051222222222
  1086. 2025-01-01 20:18:01.659 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
  1087. 2025-01-01 20:18:01.659 - Thread: 1 -> STATISTICS,300.0833334,0,0,0,0,0,0,8.545118,41.53001,1,0,1627.858,8300.77,17154,85591,27,13.07436,26.75868,0.01061535,15850,8.332895,0,16.66667,1.089473,2.229773,100,6041761716,1627.858,0,0,-1
  1088. 2025-01-01 20:18:01.659 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
  1089. 2025-01-01 20:18:01.659 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,862,56,128,276,63,849,5761,2913,0,0,200,3189,0,2099,56,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
  1090. 2025-01-01 20:18:08.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - START
  1091. 2025-01-01 20:18:08.092 - Thread: 1 -> MyGuiScreenTerminal MyGuiScreenBase.UnloadContent - END
  1092. 2025-01-01 20:18:28.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1093. 2025-01-01 20:18:28.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1094. 2025-01-01 20:18:28.110 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1095. 2025-01-01 20:18:28.149 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1096. 2025-01-01 20:18:28.150 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
  1097. 2025-01-01 20:18:30.227 - Thread: 1 -> GC Memory: 1630.467 / 1630.467 MB
  1098. 2025-01-01 20:18:31.561 - Thread: 1 -> GUI Stats: Update 0.237757611111111, Draw 0.310570777777778
  1099. 2025-01-01 20:19:00.243 - Thread: 1 -> GC Memory: 1639.499 / 1639.499 MB
  1100. 2025-01-01 20:19:01.561 - Thread: 1 -> GUI Stats: Update 0.2467295, Draw 0.178477666666666
  1101. 2025-01-01 20:19:01.676 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
  1102. 2025-01-01 20:19:01.676 - Thread: 1 -> STATISTICS,360.1,0,0,0,0,0,0,8.187058,44.88757,1,0,1639.27,8257.918,17154,85582,27,12.68827,23.09929,0.01172421,15898,8.332907,0,16.66667,1.057302,1.924842,100,6012373096,1639.27,0,0,-1
  1103. 2025-01-01 20:19:01.676 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
  1104. 2025-01-01 20:19:01.676 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,128,276,63,849,5733,2885,0,0,172,3161,0,2099,56,0,36,14,384,33,0,1,429,758,456,8,20,0,0,0,0
  1105. 2025-01-01 20:19:02.759 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
  1106. 2025-01-01 20:19:02.759 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
  1107. 2025-01-01 20:19:06.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1108. 2025-01-01 20:19:06.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1109. 2025-01-01 20:19:06.710 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
  1110. 2025-01-01 20:19:06.748 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
  1111. 2025-01-01 20:19:06.749 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.LoadContent
  1112. 2025-01-01 20:19:11.560 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - START
  1113. 2025-01-01 20:19:11.560 - Thread: 1 -> MyGuiScreenCubeBuilder MyGuiScreenBase.UnloadContent - END
  1114. 2025-01-01 20:19:30.244 - Thread: 1 -> GC Memory: 1647.472 / 1647.472 MB
  1115. 2025-01-01 20:19:31.561 - Thread: 1 -> GUI Stats: Update 0.275839111111111, Draw 0.388372777777777
  1116. 2025-01-01 20:19:58.226 - Thread: 1 -> Loading voxel storage from file 'F:\SteamLibrary\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
  1117. 2025-01-01 20:20:00.260 - Thread: 1 -> GC Memory: 1615.38 / 1615.38 MB
  1118. 2025-01-01 20:20:01.560 - Thread: 1 -> GUI Stats: Update 0.234945777777778, Draw 0.332949555555556
  1119. 2025-01-01 20:20:01.693 - Thread: 1 -> STATISTICS LEGEND,time,ReceivedPerSecond,SentPerSecond,PeakReceivedPerSecond,PeakSentPerSecond,OverallReceived,OverallSent,CPULoadSmooth,ThreadLoadSmooth,GetOnlinePlayerCount,Ping,GCMemoryUsed,ProcessMemory,PCUBuilt,PCU,GridsCount,RenderCPULoadSmooth,RenderGPULoadSmooth,HardwareCPULoad,HardwareAvailableMemory,FrameTime,LowSimQuality,FrameTimeLimit,FrameTimeCPU,FrameTimeGPU,CPULoadLimit,TrackedMemory,GCMemoryAllocated,PersistedEncounters,EncounterEntities, DRS
  1120. 2025-01-01 20:20:01.693 - Thread: 1 -> STATISTICS,420.1166667,0,0,0,0,0,0,10.14586,101.3847,1,0,1616.087,8290.613,17154,85582,27,17.62814,29.58915,0.01230607,16179,8.332985,0,16.66667,1.46895,2.465659,100,6038490540,1616.087,0,0,-1
  1121. 2025-01-01 20:20:01.693 - Thread: 1 -> MEMORY LEGEND,Srv,Uav,Read,Debug,Index,Audio,SrvUav,Vertex,Buffers,Physics,Planets,Systems,Textures,Indirect,Constant,RwTextures,Dx11Render,MeshBuffers,FileTextures,DepthStencil,TileTextures,Voxels-Native,CustomTextures,HeightmapFaces,Mesh GPU Buffers,BitStreamBuffers,GeneratedTextures,FileArrayTextures,NativeDictionaries,CubemapDataBuffers,HeightDetailTexture,MyDeviceWriteBuffers,ShadowCascadesStatsBuffers,AI_PathFinding,EpicOnlineServices,EpicOnlineServicesWrapper
  1122. 2025-01-01 20:20:01.693 - Thread: 1 -> MEMORY VALUES,1,1,0,1,33,863,56,157,313,63,849,5758,2856,0,0,172,3170,0,2099,28,0,52,14,384,42,0,0,429,758,456,8,20,0,0,0,0
  1123. 2025-01-01 20:20:15.981 - Thread: 9 -> Exception occurred: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
  1124. at SharpDX.Direct3D11.DeviceContext1.VSSetConstantBuffers1(Int32 startSlot, Int32 numBuffers, Buffer[] constantBuffersOut, Int32[] firstConstantRef, Int32[] numConstantsRef)
  1125. at VRage.Platform.Windows.Render.MyWindowsRender.FastVSSetConstantBuffers1(Object deviceContext, Int32 slot, Object buffer, Int32 offset, Int32 size, Object& constantBindingsCache)
  1126. at VRageRender.MyRenderingPass.SetProxyConstantsBatched(IConstantBuffer cb, Int32 offset, Int32 size)
  1127. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset)
  1128. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  1129. at VRageRender.MyRenderingWork.DoWork()
  1130. at ParallelTasks.DependencyBatch.ExecuteSingleJob()
  1131. at ParallelTasks.DependencyBatch.WorkerLoop()
  1132. at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
  1133. at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop()
  1134. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  1135. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  1136. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  1137. at System.Threading.ThreadHelper.ThreadStart()
  1138. 2025-01-01 20:20:15.981 - Thread: 9 -> Showing message
  1139. 2025-01-01 20:20:15.981 - Thread: 9 -> MyInitializer.OnCrash
  1140. 2025-01-01 20:20:15.981 - Thread: 9 -> var exception = System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
  1141. at SharpDX.Direct3D11.DeviceContext1.VSSetConstantBuffers1(Int32 startSlot, Int32 numBuffers, Buffer[] constantBuffersOut, Int32[] firstConstantRef, Int32[] numConstantsRef)
  1142. at VRage.Platform.Windows.Render.MyWindowsRender.FastVSSetConstantBuffers1(Object deviceContext, Int32 slot, Object buffer, Int32 offset, Int32 size, Object& constantBindingsCache)
  1143. at VRageRender.MyRenderingPass.SetProxyConstantsBatched(IConstantBuffer cb, Int32 offset, Int32 size)
  1144. at VRageRender.MyRenderingPass.RecordCommands(MyRenderableProxy proxy, IConstantBuffer cb, Int32 constantOffset)
  1145. at VRageRender.MyRenderingWork.Render(MyRenderingPass pass)
  1146. at VRageRender.MyRenderingWork.DoWork()
  1147. at ParallelTasks.DependencyBatch.ExecuteSingleJob()
  1148. at ParallelTasks.DependencyBatch.WorkerLoop()
  1149. at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
  1150. at ParallelTasks.PrioritizedScheduler.Worker.WorkerLoop()
  1151. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  1152. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  1153. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
  1154. at System.Threading.ThreadHelper.ThreadStart()
  1155. 2025-01-01 20:20:16.654 - Thread: 9 ->
  1156. ================================== CRASH INFO ==================================
  1157. AppVersion: 01_205_026
  1158. GameName: Space Engineers
  1159. IsOutOfMemory: False
  1160. IsGPU: False
  1161. IsNative: False
  1162. IsTask: False
  1163. IsExperimental: False
  1164. ProcessRunTime: 504
  1165. PCUCount: 17134
  1166. IsHang: False
  1167. GCMemory: 1627
  1168. GCMemoryAllocated: 1627
  1169. HWAvailableMemory: 16150
  1170. ProcessPrivateMemory: 8303
  1171. AnalyticId: SE
  1172. ================================== OFNI HSARC ==================================
  1173.  
  1174. 2025-01-01 20:20:16.654 - Thread: 9 -> Log Closed
  1175.  
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