TIMEWHEEL

PINARY 019

Sep 11th, 2016
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  1. [10:13] CPP RIGHT NOW opened memo on board DTG2.
  2. [10:13] CURRENT ChanServ [CCC] RIGHT NOW responded to memo.
  3. [10:13] [#DTG2] Welcome to the official Destroy the Godmodder memo. Rules and Information: http://pastebin.com/CakbwSZR
  4. [10:13] CURRENT unflyingAngel [CUA] RIGHT NOW responded to memo.
  5. [10:13] CUA: pinary
  6. [10:13] CURRENT allogeneousAboulomaniac [CAA] RIGHT NOW responded to memo.
  7. [10:13] CAA: pinary begins?
  8. [10:13] CURRENT caledfwlchUnleashed [CCU] RIGHT NOW responded to memo.
  9. [10:13] CCU: Uh, that's actually OK.
  10. [10:13] CPP: Lv vbzg t ulzm lqnhv, wu wgxbj.
  11. [10:13] CURRENT augmentedUnagi [CAU] RIGHT NOW responded to memo.
  12. [10:13] CAU: /help open
  13. [10:13] CCU: |'m gonna be quiet, solar Ξclipse.
  14. [10:13] CAA: what is happening
  15. [10:13] CURRENT absoluteAlternate [CAA] RIGHT NOW responded to memo.
  16. [10:13] CAA: Hey Tazz, is it cool if my character is an agent of the conflict, but otherwise unremarkable?
  17. [10:13] CCU: ...
  18. [10:13] CCU: | think it is safe to say.
  19. [10:13] CCU: That unless it is literally the most weaksaue Agent ever.
  20. [10:14] CAA: Not like an aspect.
  21. [10:14] CPP: [INPUT: /help open]
  22. [10:14] CCU: That that's going to probably be one of the stronger characters no matter what, unless literally he has no superpowers.
  23. [10:14] CPP: ERROR
  24. [10:14] CCU: He's just an Agent.
  25. [10:14] CPP: ADVANCED CREDENTIALS REQUIRED
  26. [10:14] CAA: >whats happening
  27. [10:14] CAA: Ye
  28. [10:14] CAU: so that is a thing
  29. [10:14] CCU: /help basic
  30. [10:14] CAU: hmmm
  31. [10:14] CPP: ((pinary))
  32. [10:14] CAA: He works for the Conflict?
  33. [10:14] CPP: ((go see tazz's post on the forge and ask him commands))
  34. [10:14] CPP: [INPUT: /help basic]
  35. [10:14] CAA: thank
  36. [10:14] CURRENT genericGamer [CGG] RIGHT NOW responded to memo.
  37. [10:14] CGG: Hey someone invite 2k
  38. [10:15] CCU: That alone basically means he's going to have a form of super luck.
  39. [10:15] CPP: [OUTPUT: You have called up the basic Help menu for the Project Binary A.I. 0.1.0 software. Here is a list of basic commands that can be keyed into the terminal application of the A.I.]
  40. [10:15] CCU: Let's face facts, there are some aspects of this plan that the Ξmployer couldn't possibly have predicted.
  41. [10:15] CAA: /help 2
  42. [10:15] CPP: [/help - calls up the Help menu. /msg - allows user to directly message the A.I. /query - files a query that can be overlooked by government staff. /game - calls up a computer game application run by the A.I. /map - calls up a digital map. /pinary - Pinary! /dtg - calls up a forum game application run by the A.I. To go to the NEXT PAGE, type /help basic 2.]
  43. [10:15] CCU: Most wouldn't have normally bohtered, but Paradox Dimentio would have put a damper on things.
  44. [10:15] CAU: /help download
  45. [10:15] CPP: [INPUT: /help basic 2]
  46. [10:15] CPP: [OUTPUT: You have called up the basic Help menu for the Project Binary A.I. 0.1.0 software. Here is a continued list of basic commands that can be keyed into the terminal application of the A.I.]
  47. [10:15] CPP: [/arrow - allows the A.I. to type one of many arrows. /cipher - allows the A.I. to encode and decode encrypted text. /chess - allows the A.I. to play a game of chess with you. /link - allows the A.I. to establish an experimental link to any superior copies. /call - allows the A.I. to call anyone in the world. /derp - Derp! /search - allows the A.I. to search the internet. To go to the LAST PAGE, type /help basic 3.]
  48. [10:16] CCU: There's also the fact that the Godmodder didn't outright kill the Spire Projection, which despite its links was otherwise fairly normal.
  49. [10:16] CAA: /arrow
  50. [10:16] CPP: [INPUT: /help download]
  51. [10:16] CPP: ERRPR
  52. [10:16] CCU: |'ll consider it.
  53. [10:16] ??? thaumicTheorist [?TT] ??:?? FROM ???? responded to memo.
  54. [10:16] ?TT: Who's PC?
  55. [10:16] CPC: ADVANCED CREDENTIALS REQUIRE
  56. [10:16] CAA: /search minion furries
  57. [10:16] CUA: pesterClient664 who are you
  58. [10:16] CPC: that's me
  59. [10:16] ?TT: ...Dang it it borked.
  60. [10:16] CPC: twin
  61. [10:17] CCU: Just, don't expect a yes, fsef.
  62. [10:17] CPC: hang on
  63. [10:17] CUA: *clap8
  64.  
  65. ...
  66.  
  67. [10:20] CPP RIGHT NOW opened memo on board DTG2.
  68. [10:20] CURRENT ChanServ [CCC] RIGHT NOW responded to memo.
  69. [10:20] [#DTG2] Welcome to the official Destroy the Godmodder memo. Rules and Information: http://pastebin.com/CakbwSZR
  70. [10:20] CURRENT absoluteAlternate [CAA] RIGHT NOW responded to memo.
  71. [10:20] CAA: Alright...
  72. [10:20] CURRENT unflyingAngel [CUA] RIGHT NOW responded to memo.
  73. [10:20] CUA: he's here
  74. [10:20] CPP: ((and we're back))
  75. [10:20] CUA: /help advanced
  76. [10:20] CPP: ERROR
  77. [10:20] CURRENT allogeneousAboulomaniac [CAA] RIGHT NOW responded to memo.
  78. [10:20] CAA: /search "minion furries"
  79. [10:20] CPP: ADVANCED CREDENTIALS REQUIRED
  80. [10:20] CURRENT genericGamer [CGG] RIGHT NOW responded to memo.
  81. [10:20] CGG: Sigh
  82. [10:20] CUA: ((i thought as much))
  83. [10:20] CUA: also hi UC
  84. [10:20] CGG: /undo
  85. [10:20] CPP: [INPUT: /search (minion furries)]
  86. [10:20] CURRENT universallyCognizant [CUC] RIGHT NOW responded to memo.
  87. [10:20] CUC: Holy CRAP. All these people on.
  88. [10:21] CPP: [OUTPUT: https://www.google.com/search?q=minion+furries&ie=utf-8&oe=utf-8 ]
  89. [10:21] CAA: convo lit af rn
  90. [10:21] CUC ceased responding to memo.
  91. [10:21] CGG: /Pinary x100
  92. [10:21] CPP: [INPUT: /undo]
  93. [10:21] CCC made UC an OP.
  94. [10:21] CURRENT caledfwlchUnleashed [CCU] RIGHT NOW responded to memo.
  95. [10:21] CCU: /undo
  96. [10:21] CAA: IT WORKED
  97. [10:21] CAA: /chess
  98. [10:21] CPP: [OUTPUT: The previous command has been undone.]
  99. [10:21] ??? thaumicTheorist [?TT] ??:?? FROM ???? responded to memo.
  100. [10:21] ?TT: /undo
  101. [10:21] CURRENT universallyCognizant [CUC] RIGHT NOW responded to memo.
  102. [10:21] CUC: This requires MOD-MODE!
  103. [10:21] CAA: /chess
  104. [10:21] CURRENT augmentedUnagi [CAU] RIGHT NOW responded to memo.
  105. [10:21] CAU: /resign
  106. [10:21] CPP: ((STOP UNDOING))
  107. [10:21] CAA: /redo
  108. [10:21] CCU: /chess
  109. [10:21] CPP: ((STOP SPAMMING COMMANDS))
  110. [10:21] CAA ceased responding to memo.
  111. [10:21] CCU: AA, you're good at chess right?
  112. [10:21] CCU: Like, actually good?
  113. [10:21] ?TT: /resetqueue
  114. [10:21] CAA: vaguely
  115. [10:21] CCU: Because you will ACTUALY play ACTUAL chest.
  116. [10:21] CCU: *chess.
  117. [10:22] ?TT: ((There, fixed.))
  118. [10:22] CCC made GG an OP.
  119. [10:22] CPP: ((once you see someone input a command, don't input another until I've responded to it))
  120. [10:22] ?TT: ((Now chess.))
  121. [10:22] CAA: actual chess
  122. [10:22] CCU: Yes.
  123. [10:22] CAA: pawn foward two
  124. [10:22] ?TT: ((I did /resetqueue. That should fix?))
  125. [10:22] CCU: But which Pawn.
  126. [10:22] CAA: the middle left
  127. [10:22] CGG made PP an OP.
  128. [10:22] CCU: |t'll require some notation.
  129. [10:22] CPP: ((now someone input a command))
  130. [10:22] CCU: You know chess notation?
  131. [10:22] CUA: i found this from our good search query, thanks AA: https://s-media-cache-ak0.pinimg.com/236x/3e/ff/8d/3eff8d649c04b4c669b0e4b64fac0f31.jpg
  132. [10:22] CURRENT absoluteAlternate [CAA] RIGHT NOW responded to memo.
  133. [10:22] CAA: Can we not do chess right now.
  134. [10:22] CAA: knight to D4
  135. [10:22] CAU: yeah
  136. [10:22] CAA: Too many people.
  137. [10:22] CUC: Yo all. Have you deciphered Pinary's text yet?
  138. [10:22] CPP: (( ^^^^^^^^^ ))
  139. [10:22] CAU: it's kind of boring for everyone else
  140. [10:22] ?TT: UC: No.
  141. [10:22] CCU: /chess
  142. [10:22] CPP: (( to AA ))
  143. [10:22] CUA: yeah, you kinda /resigned the only one we could do today
  144. [10:22] ?TT: *AU
  145. [10:22] CAA: twitch plays chess
  146. [10:23] CAA: brb
  147. [10:23] ?TT: Oh god.
  148. [10:23] CGG: It's really easy
  149. [10:23] CAA: Tazz concurred.
  150. [10:23] ?TT: Twitchplayschess.
  151. [10:23] CPP: (( you can't play chess, you already played once today, now COME ON AND TYPE COMMANDS FUCK ))
  152. [10:23] CAU: /help cipher
  153. [10:23] CUC: Seriously, it's easy.
  154. [10:23] CCU: ((you could have said that.))
  155. [10:23] CUC: Also, OK TWIN
  156. [10:23] CPP: [INPUT: /help cipher]
  157. [10:23] CGG: I mean twin already said it's not a skip
  158. [10:23] CGG: So
  159. [10:23] CGG: That really only leaves two options
  160. [10:23] CCT ceased responding to memo.
  161. [10:24] CUC: Listen to Generic, people
  162. [10:24] CGG: And it's not @bash
  163. [10:24] CPP: [OUTPUT: You have called up the Help menu for the /cipher command. The /cipher command can be used to give the A.I. the opportunity to encrypt plaintext in the form of a specified cipher or it can be used to give the A.I. the opportunity to decript encoded text using a specified cipher.]
  164. [10:24] CAU: I'm trying to help decipher so we can have an easier time figuring stuff out. Pinary might tell us important stuff.
  165. [10:24] CPP: [The parameters of the /cipher comand are /cipher ENCRYPT CIPHER CIPHER CIPHER (Only one cipher is needed.) | /cipher DECRYPT. (The decryption process is automatic.)]
  166. [10:24] CAU: hmmmm
  167. [10:24] CGG: Plus I already did it
  168. [10:24] CUC: I have as well
  169. [10:24] CGG: Albeit with help
  170. [10:24] CUA: do we have any possibilities for where the credentials are
  171. [10:24] CUC: But we aren't allowed to help people
  172. [10:25] CUC: I helped Generic, albeit accidentally.
  173. [10:25] CAU: gg, you solved the cipher?
  174. [10:25] CGG: Ye
  175. [10:25] CAU: does pinary say anything important
  176. [10:25] CGG: Not particularly
  177. [10:25] CUC: Some things, I guess?
  178. [10:25] CUC: Yeah not really
  179. [10:25] CGG: Mostly joking
  180. [10:25] CUC: ^
  181. [10:25] CAA: /pinary x100
  182. [10:26] CPP: [INPUT: /pinary x100]
  183. [10:26] CGG: Or saying things we tell him to
  184. [10:26] CPP: ERROR
  185. [10:26] CPP: IMPROPER PARAMETERS
  186. [10:26] CGG: /pinary 100
  187. [10:26] CPP: [INPUT: /pinary 100]
  188. [10:26] CPP: ERROR
  189. [10:26] CPP: IMPROPER PARAMETERS
  190. [10:26] CAU: /help repeat
  191. [10:26] CAA: /help pinary
  192. [10:26] CPP: [INPUT: /help repeat]
  193. [10:26] CUA: *cough*
  194. [10:27] -- ??? thaumicTheorist [?TT] inputs /pinary 100 times and then sets Generic as the target --
  195. [10:27] CPP: [OUTPUT: You have called up the Help meny for the /repeat command. The /repeat command repeats the last output the A.I. has outputted.]
  196. [10:27] CPP: [The parameters for the /repeat command are /repeat.]
  197. [10:27] CPP: [INPUT: /help pinary]
  198. [10:27] CGG: /pinary
  199. [10:27] CGG: /repeat
  200. [10:27] CPP: [OUTPUT: You have called up the Help menu for the /pinary command. Pinary!]
  201. [10:27] CAU: generic, stop
  202. [10:28] ?TT: Generic, shush, PROCESSING IS HAPPENING.
  203. [10:28] CPP: [The parameters for the /pinary command are /pinary.]
  204. [10:28] CPP: [INPUT: /pinary]
  205. [10:28] CPP: [OUTPUT: Pinary!]
  206. [10:28] CPP: [2/100.]
  207. [10:28] CUA: generic we are doing science
  208. [10:28] CAU: /help print
  209. [10:28] CPP: [INPUT: /repeat]
  210. [10:28] CPP: [OUTPUT: Pinary!]
  211. [10:28] CPP: [3/100.]
  212. [10:28] -- ??? thaumicTheorist [?TT] inputs /pinary 97 times and then sets Generic as the target --
  213. [10:28] CAA: /pinary
  214. [10:28] CAA: /pinary
  215. [10:28] CPP: [INPUT: /help print]
  216. [10:28] CPP: ERROR
  217. [10:28] CPP: UNKNOWN COMMAND]
  218. [10:28] ?TT: ((Fse, shush.))
  219. [10:29] CPP: [INPUT: /pinary x2]
  220. [10:29] CPP: [OUTPUT: Pinary!!!!]
  221. [10:29] CPP: [5/100.]
  222. [10:29] -- ??? thaumicTheorist [?TT] inputs pinary 95 times then sets Generic as the target --
  223. [10:29] CAU: /help loop
  224. [10:29] CPP: ((net, stop))
  225. [10:29] CPP: [INPUT: /help loop]
  226. [10:29] ?TT: ((Oh fine.))
  227. [10:29] CAA: /pinary
  228. [10:29] CPP: ERROR
  229. [10:29] ?TT: /pinary
  230. [10:29] CGG: You know victim blaming is terrible
  231. [10:29] CAA: /pinary
  232. [10:29] CPP: ADVANCED CREDENTIALS REQUIRED
  233. [10:29] CUA: /pinetreeary
  234. [10:29] ?TT: /pinary
  235. [10:30] CAA: /pinary
  236. [10:30] ?TT: /pinary
  237. [10:30] CPP: [INPUT: /pinary x6]
  238. [10:30] CUC: /pinary
  239. [10:30] CGG: I mean fse exacerbated the problem
  240. [10:30] CAU: now why would advanced credentials be needed to merely make a loop...
  241. [10:30] CAA: /pinary
  242. [10:30] ?TT: /pinary
  243. [10:30] CGG: Heavily
  244. [10:30] CPP: [OUTPUT: Pinary!!!!!!!!!!!]
  245. [10:30] CAA: /pinary
  246. [10:30] ?TT: /pinary
  247. [10:30] CPP: [16/100.]
  248. [10:30] ?TT: /pinary
  249. [10:30] CPP: [17/100.]
  250. [10:30] CAU: /binary
  251. [10:30] CUC: /pinary
  252. [10:31] CPP: [INPUT: /binary]
  253. [10:31] CPP: ERROR
  254. [10:31] CPP: IMPROPER PARAMETERS
  255. [10:31] CAU: /help binary
  256. [10:31] CUA ceased responding to memo.
  257. [10:31] CPP: [18/100.]
  258. [10:31] CUC: /pinary
  259. [10:31] CAA: /call Fseftr
  260. [10:31] CPP: [INPUT: /help binary]
  261. [10:32] CPP: [OUTPUT: You have called up the Help menu for the /binary command. The /binary command can be used to give teh A.I. the opportunity to encrypt plaintext in the form of binary code or it can be used to give the A.I. the opportunity to decrypt binary text into plaintext. It ca███████████████
  262. [10:32] CPP: ERROR
  263. [10:32] CPP: [The parameters for the /binary command are /binary ENCRYPT|DECRYPT PLAINTEXT|BINARYTEXT]
  264. [10:32] CAU: oh no
  265. [10:33] CAU: something's up with that command
  266. [10:33] CPP: [19/100.]
  267. [10:33] CPP: [INPUT: /call Fseftr]
  268. [10:33] CPP: [OUTPUT: Dialing...]
  269. [10:33] CPP: [Call has begun.]
  270. [10:33] CAU: Hey, Fseftr, say something to yourself
  271. [10:33] CAA: Uh
  272. [10:33] CPP: Uh
  273. [10:34] CAA: You're so cool Fseftr
  274. [10:34] CPP: You're so cool Fseftr
  275. [10:34] CCU: You do realize you are literally talking to yourself, right?
  276. [10:34] ?TT: ... 
  277. [10:34] CAU: this is stupid
  278. [10:34] ?TT: 
  279. [10:34] ?TT: 
  280. [10:34] CAU: how do we end a call
  281. [10:34] ?TT: /help call
  282. [10:34] CPP: [Call terminated.]
  283. [10:34] CCU: Net's reaction is basically mine, except it ended at the facepalm.
  284. [10:34] CPP: [INPUT: /help call]
  285. [10:35] CCU: Ugh. |s there no way to buy in bulk?
  286. [10:35] ?TT: ((Mine ended about at the facepalm, too, but once Serpent said it I couldn't resist, and then it didn't feel right to leave the Mayor out.))
  287. [10:35] CCU: | can only ever seem to get one at at ime, which is annoying.
  288. [10:35] CAA: /call Costco
  289. [10:35] CPP: [OUTPUT: You have called up the Help menu for the /call command. The /call command can be used to call anyone anywhere, as long as you either type in a name the A.I. recognizes or a registered phone number. Calls can be ended manually or automatically by the A.I. if it feels like it or if enough silence has passed.]
  290. [10:35] CAA: /call Costco
  291. [10:36] CPP: [The parameters for the /call command are /call NAME|(###)-###-####. To end a call, input /call TERMINATE.]
  292. [10:36] CPP: [INPUT: /call Costco]
  293. [10:36] CAU: Stop, Fseftr
  294. [10:36] CPP: ERROR
  295. [10:36] CCU: ((No bulk buying from merchants?))
  296. [10:36] CAU: there are more useful people to call
  297. [10:36] CPP: MAXIMUM CALL QUOTA REACHED
  298. [10:36] CCU: Huh.
  299. [10:36] CCU: .../help quota
  300. [10:36] CPP: [INPUT: /help quota]
  301. [10:36] CPP: ERROR
  302. [10:36] CPP: UNKNOWN COMMAND
  303. [10:36] CAU: /help call quota
  304. [10:36] CAA: /help help
  305. [10:36] CPP: [INPUT: /help call quota]
  306. [10:36] ?TT: /help info
  307. [10:36] CPP: ERROR
  308. [10:37] CPP: UNKNOWN COMMAND
  309. [10:37] CPP: [/INPUT: /help help]
  310. [10:37] CCU: /msg Say, do you know if |nput/Output might help us make a new command?
  311. [10:37] CCU: ...
  312. [10:37] CAU: tazz
  313. [10:37] CAU: wait
  314. [10:38] CPP: [OUTPUT: You have called up the Help menu for the /help command. The /help command is used to call up a basic Help menu that can show a list of basic commands the A.I. can perform. By adding the name of a specific command after the /help command, it can be used to give information about that specific command, like what you're fucking seeing right now you piece of]
  315. [10:38] ?TT: ...
  316. [10:38] ?TT: Heh.
  317. [10:38] CAU: Hah.
  318. [10:38] CCU: ...
  319. [10:38] CUC: Heh.
  320. [10:38] CCU: Someone was having a bad day when they wrote that.
  321. [10:38] CAA: /help censor
  322. [10:38] CAU: Hoh.
  323. [10:38] ?TT: Hih.
  324. [10:38] CAU: Huh.
  325. [10:38] CPP: [The parameters for the /help command are /help. To call up the help menus, input /help BASIC|ADVANCED NUMBER. (1-█) or /help COMMAND.]
  326. [10:38] CCU: Hue
  327. [10:39] CPP: [INPUT: /help censor]
  328. [10:39] CPP: ERROR
  329. [10:39] CCU: /help basic 4
  330. [10:39] ?TT: /help advanced
  331. [10:39] CPP: STOP OPPRESSING ME SHITLORD
  332. [10:39] CPP: [INPUT: /help basic 4]
  333. [10:39] CPP: ERROR
  334. [10:39] CPP: 404
  335. [10:39] CPP: [INPUT: /help advanced]
  336. [10:39] CPP: ERROR
  337. [10:39] CAA: /help cabal
  338. [10:39] CCU: Hold on.
  339. [10:39] CPP: ADVANCED CREDENTIALS REQUIRED
  340. [10:39] CPP: [INPUT: /help cabal]
  341. [10:39] CPP: ERROR
  342. [10:39] CPP: UNKNOWN COMMAND
  343. [10:39] ?TT: ((There is no help basic 4.))
  344. [10:39] CCU: /help advanced 4
  345. [10:40] CPP: ((THERE IS NO DISC THREE YOU ASSHOLE.))
  346. [10:40] CCU: ((Trying to see how many advanced commands there are.))
  347. [10:40] CAA: /help query
  348. [10:40] CPP: [INPUT: /help advanced 4]
  349. [10:40] CPP: ERROR
  350. [10:40] CAU: basic 1-3, advanced 4-9?
  351. [10:40] CPP: ADVANCED CREDENTIALS REQUIRED]
  352. [10:40] CCU: /help advanded 9
  353. [10:40] CGG: Sigh
  354. [10:40] CUC: Ah
  355. [10:40] CUC: Hmm
  356. [10:40] CPP: [INPUT: /help advanced 9]
  357. [10:40] CPP: ERROR
  358. [10:40] ?TT: ((It's going to throw that error for any advanced command.))
  359. [10:40] CPP: NICE TRY
  360. [10:40] CAU: slow down people
  361. [10:40] CCU: Nice try?
  362. [10:40] CPP: ADVANCED CREDENTIALS REQUIRED, TOO
  363. [10:41] CAU: /help basic 0
  364. [10:41] CPP: [INPUT: /help basic 0]
  365. [10:41] CUC: Hah, nice job whoever programmed this
  366. [10:41] CPP: ERROR
  367. [10:41] CGG: Maybe try to actually find creds
  368. [10:41] CPP: 404
  369. [10:41] CAA: /help query
  370. [10:41] ?TT: /help basic -1
  371. [10:41] CPP: [INPUT: /help query]
  372. [10:41] CAU: query just files reports for the government to not read
  373. [10:41] CAU: you know, cause they're dead
  374. [10:41] CCU: There are only a few ways to do that {that | can guess}: the four games and a successful chess win.
  375. [10:41] CPP: [OUTPUT: This command is used to file complaints or questions (referred to as queries by the A.I.) into the A.I.'s databanks, where advanced government staff can retrieve and overlook them. The command can be used as a suggestion box of sorts for the A.I., or as an easy way to talk to government personnel.]
  376. [10:41] CCU: 1 Chess per day and we wasted that already.
  377. [10:41] CGG: Then do a game
  378. [10:41] CCU: /game 4
  379. [10:41] CAU: /game 3
  380. [10:42] CAA: /help advanced 0
  381. [10:42] CPP: [The parameters of the /query command are /query (MESSAGE).]
  382. [10:42] CGG: /game 2
  383. [10:42] ?TT: Yo CU, 4 is bork.
  384. [10:42] CPP: [INPUT: /help basic -1]
  385. [10:42] CPP: ERROR
  386. [10:42] CPP: 404
  387. [10:42] CPP: [INPUT: /game 4]
  388. [10:42] CCU: We'll try different stuff in 4 instead of ripping off the other commands already there.
  389. [10:42] CPP: ERROR
  390. [10:42] CPP: NO
  391. [10:42] CPP: WELL
  392. [10:42] CAA: /call twin
  393. [10:42] CCU: Just.
  394. [10:42] CAU: slow down
  395. [10:42] CPP: PROMISE TO NOT DO A COPYPASTA?
  396. [10:42] CCU: To the best of my ability.
  397. [10:43] CUC: PROMISE
  398. [10:43] ?TT: ...But I WANT an excuse to read through PS again.
  399. [10:43] CAU: sure wynaut
  400. [10:43] ?TT: :(
  401. [10:43] CAA: what the fuck did you just about me, you
  402. [10:43] ?TT: Sure.
  403. [10:43] CPP: UNERROR
  404. [10:43] CUC: hah, fse
  405. [10:43] CPP: [OUTPUT: Begin Problem Sleuth.]
  406. [10:43] CGG: That's nerd
  407. [10:43] CAA: >sechlupritude
  408. [10:43] CAA: /query Give me your passwords you oppressive misogynist shitlords
  409. [10:43] ?TT: ((Just call it 0.9, right?))
  410. [10:43] CAA: that is triggering
  411. [10:43] CPP: [You are one of the top Problem Sleuths in the city. Solicitations for your service are numerous in quantity. Compensation, adequate. It is a balmy summer evening. You are feeling particularly hard boiled tonight. What will you do?]
  412. [10:43] CURRENT unflyingAngel [CUA] RIGHT NOW responded to memo.
  413. [10:43] CUA: what's happening
  414. [10:43] CAA: i have no idea
  415. [10:43] CAU: > PS: Check for your candy corn.
  416. [10:43] CAA: pinary commands
  417. [10:43] CUA: i just went to go eat food and i'm here
  418. [10:43] CAA: > PS: exit office
  419. [10:44] CGG: >Sepulchritude
  420. [10:44] CCU: ONΞ FUCK|NG COMMAND AT A T|MΞ.
  421. [10:44] ?TT: >PS: Troll neighbor.
  422. [10:44] CCU: YOUA SSHOLΞS.
  423. [10:44] CPP: [> Check for candy corn.]
  424. [10:44] CCU: *YOU ASSHOLΞS.
  425. [10:44] CPP banned CAA from responding to memo.
  426. [10:44] CCU: He can only do so much.
  427. [10:44] CGG: Fine
  428. [10:44] CPP banned CGG from responding to memo.
  429. [10:44] CCC made GG an OP.
  430. [10:44] CUA: and i hear fseftr calling pinary an oppresive misogynist shitlord
  431. [10:44] CAA: /query Are you alive?
  432. [10:44] CUA: (i think this will be a sentence that nobody in the history of the universe will ever say)
  433. [10:45] ?TT: (UA, if you said that sentence,someone has said it.)
  434. [10:45] CUA: (besides me
  435. [10:45] CUA: )
  436. [10:45] CAA: /query I don't wanna be obamaself.
  437. [10:45] CCU: ((I don't think the Query works in-game. Also stop putting commands, Twins' got an overload.))
  438. [10:45] CPP: [You have two pieces of CANDY CORN in your pocket.]
  439. [10:45] CPP: [You keep them there in case of emergency.]
  440. [10:45] CUC: ((Ye, slow the commands))
  441. [10:45] ?TT: ((But but but it's FOUR!))
  442. [10:46] CPP: ((WHO'S THE GM HERE))
  443. [10:46] CCU: ((Two were found elseware.))
  444. [10:46] CUC: ((Modded game, Net))
  445. [10:46] CAA: The government seized the other two.
  446. [10:46] CCU: ((he only had two to start with you silly people.))
  447. [10:46] CUC: >Examine office,
  448. [10:46] CUC: *.
  449. [10:46] ?TT: ((Ah. Ascuse my facederp.))
  450. [10:46] CAA: What
  451. [10:46] CAU: ((Faaaaaace))
  452. [10:46] CAU: ((derp))
  453. [10:46] CPP: [> Examine office.]
  454. [10:47] CAU: ((what the fuck did I just say))
  455. [10:47] CPP: [Your office has a door, a safe, a window, and a desk with a telephone and some sort of object on it. That's all you can see, anywhere.]
  456. [10:47] ?TT: (( CAU: ((Faaaaaace)) CAU: ((derp)) ))
  457. [10:47] CPP: *anyway.]
  458. [10:47] ?TT: ((That's what you said.))
  459. [10:47] ?TT: >Inspect Telephone.
  460. [10:47] CCU: >Take Key from Desk.
  461. [10:47] CCU: ...Ninja'd.
  462. [10:47] CPP: [> Inspect telephone.]
  463. [10:48] CPP: [You examine the phone. While it appears to be hooked up to an active phone line, the rotary dial and receiver cord are both missing. You won't be talking to anyone on this phone!]
  464. [10:48] CAU: ((It's important we get the door open before the bust moving people get here.))
  465. [10:48] CPP: [> Take key from desk.]
  466. [10:48] CURRENT allogeneousAboulomaniac [CAA] RIGHT NOW responded to memo.
  467. [10:48] CAA: >exit office
  468. [10:48] CPP: [Alright, you do that. You put it in your WEAPON SLOT for some reason.]
  469. [10:48] CURRENT genericGamer [CGG] RIGHT NOW responded to memo.
  470. [10:48] CGG: Manhandle the door
  471. [10:48] CAU: > Blast open the door with your gun.
  472. [10:49] CPP: [> Exit office.]
  473. [10:49] CAU: reverse psychology
  474. [10:49] CCU: ONΞ COMMAND AT A T|MΞ, PLOX.
  475. [10:49] CPP: [You exit your office no problem. You see some guys wheeling down a bust at the end of the hallway.]
  476. [10:49] CAU: nice
  477. [10:49] CAA: > Shoot them
  478. [10:49] CAU: no
  479. [10:49] CAA: BOOM gg everyone PS is over
  480. [10:49] CPP: [> Shoot them.]
  481. [10:49] CAU: it will throw the key
  482. [10:49] CAA: we left, the office
  483. [10:49] CPP: [You throw the KEY at the guys. Nothing happens.]
  484. [10:49] ?TT: ((We have the big door?))
  485. [10:49] CAU: you have to think turn-wise tazz
  486. [10:49] CPP: [Both of them fall over from fatal gunshot wounds.]
  487. [10:50] CCU: >Retrieve Key, leave building.
  488. [10:50] CUC: Hahahahaha
  489. [10:50] CGG: Your key is out of ammo
  490. [10:50] CUC: Nice one
  491. [10:50] CAU: ok that works
  492. [10:50] CPP: [> Retrieve key, leave building.]
  493. [10:50] CCU: ((Remember, it was the BUILDING tha they had to leave, not just the rooms.))
  494. [10:50] CPP: [You pick up your KEY and move down your hallway to the exit, moving over the bust.]
  495. [10:50] CGG: Pickpocket bust workers
  496. [10:50] CPP: [The massive MEGATON DOOR blocks your path, however.]
  497. [10:50] CPP: [> Pickpocket bust workers.]
  498. [10:50] CAU: oh, that thing
  499. [10:51] CCU: ((Yep.))
  500. [10:51] CPP: [You pickpocket the WALLET of the bust worker.]
  501. [10:51] CPP: [The WALLET has several things inside.]
  502. [10:51] CAU: before we visit MK we should have someone visit death and make sure the door stays shut
  503. [10:51] CGG: Contemplate how bust workers got in
  504. [10:51] CAA: >Examine door
  505. [10:51] CAU: don't want no DMK shenanigans
  506. [10:51] CCU: >|nspect the Wallet for its PHAT L00T.
  507. [10:51] CPP: [> Contemplate how bust workers got in.]
  508. [10:51] CPP: [You don't really want to know.]
  509. [10:51] CPP: [> Examine door.]
  510. [10:52] ?TT: >Contemplate how bust workers got in anyway, you have to know to get out, right?
  511. [10:52] CPP: [The MEGATON DOOR blocks the entire hall and is technologically exquisite. There is a massive keyhole in the middle of the DOOR that can only be opened by the MEGATON KEY. The KEY can only be held by the strongest man in the universe, of which you are not. Your VIM stat isn't terribly high!]
  512. [10:52] CPP: [> Inspect Wallet.]
  513. [10:53] CPP: [The WALLET contains $901 SPONDULICKS, x4 BUSINESS CARDS, and a SLIP OF PAPER.]
  514. [10:53] CPP: [> Contemplate how bust workers got in.]
  515. [10:53] CPP: [You don't really want to know.]
  516. [10:53] CAU: > Just crawl through the Megaton Keyhole, seeing as the key is really big.
  517. [10:53] CPP: [> Crawl through the keyhole.]
  518. [10:54] CPP: [Get real, the keyhole isn't a hole straight through the other side of the door! You'd have to get through all the mechanisms and clockwork of the door, and even then, although the keyhole is abnormally big, it's not big enough so that you can fit inside! Looks like you're stuck.]
  519. [10:54] CCU: > |nspect Keyhole, contemplate picking the lock.
  520. [10:54] CPP: [> Contemplate picking the lock.]
  521. [10:54] CAA: >Consider shoot-ability of hinges
  522. [10:54] CPP: [There's no way to! You don't have anything to pick the lock with!]
  523. [10:54] CPP: [> Consider shootability of hinges.]
  524. [10:54] CPP: [The MEGATON DOOR has no hinges.]
  525. [10:55] CCU: > |nspect Neighbors rooms.
  526. [10:55] CAU: > Consider lock mechanism blast-ability.
  527. [10:55] CPP: [Your KEY is out of ammo!]
  528. [10:55] CPP: [> Inspect neighbors' rooms.]
  529. [10:55] CAA: >Look around for windows
  530. [10:55] ?TT: >Consider possibility of acquiring lock-picking materials
  531. [10:56] CPP: [You try to peer through the windows of your neighbors, ACE DICK and PICKLE INSPECTOR, but you can't see through them. You can hear talking coming from ACE DICK's door, and nothing coming from PICKLE INSPECTOR's.]
  532. [10:56] CPP: [> Look around for windows.]
  533. [10:56] CPP: [There's one in your OFFICE.]
  534. [10:56] CPP: [> Consider possibility of acquiring lock-picking materials.]
  535. [10:56] CAA: >Throw telephone at window
  536. [10:56] CAU: > Consider blastability anyway in case you later get more ammo.
  537. [10:57] CPP: [You don't think there's any around, and besides, whoever made this door has thought of that! You see no alternative. To get through that DOOR, you need the MEGATON KEY.]
  538. [10:57] CPP: [> Throw telephone at window.]
  539. [10:57] CPP: [SMASH.]
  540. [10:57] ?TT: >Inspect WINDOW
  541. [10:57] CPP: [The telephone goes straight through the window and down onto the city streets below, shattering the window.]
  542. [10:57] CPP: [> Inspect window.]
  543. [10:57] CPP: [It's a window. And a broken one at that.]
  544. [10:57] CAU: Ok people. We need to have PI do Pickle Replicsime or whatever it
  545. [10:57] CAU: 's called
  546. [10:58] CAU: and have one copy die.
  547. [10:58] ?TT: ((Temporal repliscimile?))
  548. [10:58] CAU: That copy must seal off the door of death
  549. [10:58] CCU: > PS: Be someone else.
  550. [10:58] CAA: >Look for parachute
  551. [10:58] ?TT: ((AU, shooooosh.))
  552. [10:58] CPP: [> PS: Be someone else.]
  553. [10:58] CAU: there's a non tempora version too
  554. [10:58] CPP: [You are now...]
  555. [10:58] ?TT: >Inspect window for plugs.
  556. [10:58] CCU: ((*drumroll*))
  557. [10:58] CAU: is teamwork not allowed
  558. [10:58] CAU: n_n
  559. [10:58] ?TT: *>PS: Inspect window for plugs
  560. [10:58] CAU: sadness
  561. [10:59] CUC: ((double-drumroll))
  562. [10:59] CPP: [THE WALLET. You are lying on the floor doing nothing at all after your owner has been killed. The guy who killed him looked at you and the stuff inside of you, but then left you alone.]
  563. [10:59] CCU: ...
  564. [10:59] CUA: ((he are strategy weezard))
  565. [10:59] CPP: [It's a shame. You think he would have liked what he saw.]
  566. [10:59] CCU: > TW: Gain ability to fly to PS.
  567. [10:59] CPP: [Or maybe They would have.]
  568. [10:59] CPP: [> Gain ability to fly to PS.]
  569. [10:59] CAU: ((They... uh oh))
  570. [10:59] CPP: [Wallets can't fly! The only thing they can do is put things inside of them and think to themselves. Maybe you could get the murderer to notice you somehow?]
  571. [10:59] ?TT: >TW: Query just exactly who this mysterious They is.
  572. [11:00] CAA: >Be PS, pick up wallet
  573. [11:00] CPP: [> Query who this mysterious They is.]
  574. [11:00] CPP: [You.]
  575. [11:00] CPP: [> Be PS, pick up wallet.]
  576. [11:00] CPP: [You go back to the HALLWAY and pick up the WALLET for some reason. You put it in your INVENTORY.]
  577. [11:00] CAA: /Look for parachute
  578. [11:00] CCU: >|nspect business cards in the Wallet.
  579. [11:01] CUA: ((no pinary man that's illegal to break the fourth wall))
  580. [11:01] CAA: >
  581. [11:01] CPP: [> Look for parachute.]
  582. [11:01] CPP: [You cannot find a PARACHUTE anywhere!]
  583. [11:01] CPP: [> Inspect business cards in the wallet.]
  584. [11:01] ?TT: >Attempt to unplug window
  585. [11:01] CPP: [There are 4 BUSINESS CARDS. They are...]
  586. [11:01] CAA: Off
  587. [11:01] CAA ceased responding to memo.
  588. [11:02] CPP: [BUSTS-R-US, MADAME MUREL, GLASS BLOWERS, and 2ND HAND HORNOGRAPHERS.]
  589. [11:02] CAU: > PS: Become Pickle Inspector.
  590. [11:02] CPP: [Huh. That's very... double-entendre-y.]
  591. [11:03] CPP: [> Become PI.]
  592. [11:03] CUA: disgusting
  593. [11:03] CPP: [You are now PICKLE INSPECTOR. You were busy trancing off in the IMAGINARY REALM for a while. What will you do?]
  594. [11:03] CUC: >PI: Inspect any nearby pickles. Consume one if you find any.
  595. [11:03] CPP: [> Inspect and consume any nearby pickles.]
  596. [11:03] CCU: >P|: Open door.
  597. [11:03] CPP: [There are none in your OFFICE!]
  598. [11:04] CPP: [> Open door.]
  599. [11:04] CPP: [You move out of your OFFICE and into the HALLWAY. You see a FELLOW OF MEDIUM STATURE standing there as well. He must be your colleague, PROBLEM SLEUTH.]
  600. [11:04] CAU: > PI: Walk to Problem Sleuth, wondering what he's up to.
  601. [11:04] CPP: [> Walk to PS, wondering what he's up to.[
  602. [11:05] CPP: [You move to PS, asking him what he's up to. He says that he's looking at the BUSINESS CARDS he found in some poor fool's wallet. You ask him if it's the wallet of the guy you just killed. He says yeah. You ask him why you killed that guy and he doesn't answer you.]]
  603. [11:06] CAU: > PI and PS: Build a fort and go on a quest of the imagination!
  604. [11:06] CPP: [> Both: Build a fort and go on a quest of the imagination!]
  605. [11:07] CPP: [PS takes the desk out of his office and moves the parts into PI's OFFICE so the two can pool together their forts and make an UBER-FORT! The two of them jump inside and imbibe in some COFFEE, spiraling off into the IMAGINARY REALM.]
  606. [11:07] CAU: ...coffee?
  607. [11:07] CAU: That restores vim
  608. [11:07] CPP: ...
  609. [11:08] CPP: ((then what makes you go into the imaginary realm))
  610. [11:08] CAU: do you mean alcohol
  611. [11:08] CUC: Alcohol does
  612. [11:08] CUC: It also increases IMAGINATION
  613. [11:08] CAU: aka puts you into a drunken stupor
  614. [11:08] CUC: Hence PI's godlike powers after the candy corn liqueur
  615. [11:08] CPP: [> Okay, you imbibe in some ALCOHOL.]
  616. [11:08] CUA: ((well, unless the coffee was laced with alcohol))
  617. [11:09] CUC: > PI: Suddenly hear millions of voices chanting, 'UP DOWN A A B START RIGHT SELECT -' etc. Immediately put this down to an overactive IMAGINATION.
  618. [11:09] CPP: [You enter the IMAGINARY REALM. The two of you are in a weird ABYSS. PS looks at PI, asking him if he knows where he is. PI isn't sure...]
  619. [11:09] CPP: [PI hears voices that he ignores.]
  620. [11:09] CAU: > PI: Use your limited powers of Imagination to conjure makeshift weapons.
  621. [11:09] CPP: [> PI: Conjure makeshift weapons.]
  622. [11:10] CPP: [Sensing battle is imminent, you create weapons. PI gains the PEZ UZI and PS gains the CANDY CORN PISTOL.]
  623. [11:10] CAU: > Beast: Descend.
  624. [11:10] CPP: [> Beast: Descend.]
  625. [11:10] CPP: [A FEARSOME MONSTER descends from the darkness. It is... My God. IT IS...]
  626. [11:10] CPP: [BINKY.]
  627. [11:11] CPP: [The SKELETON HORSE stops galloping after it sees PI and PS, staring at them quizzically.]
  628. [11:11] CUC: >PI: Conjure skeletal carrot.
  629. [11:11] CAU: > PI and PS: Attempt to make peace with Binky first
  630. [11:11] CGG: Pet Binky
  631. [11:11] CPP: [> PI: Conjure skeletal carrot.]
  632. [11:12] CPP: [BINKY eats the SKELETAL CARROT with glee.]
  633. [11:12] CPP: [He has become friends with you!]
  634. [11:12] CPP: [> Pet Binky.]
  635. [11:12] ?TT: >All: Suddenly realize that there is a crossover event happening.
  636. [11:12] CPP: [Sure you pet him too why not.]
  637. [11:12] CPP: ((really? who could have guessed))
  638. [11:12] CPP banned CAA from responding to memo.
  639. [11:12] CAU: > All: Briefly wonder if this is a glitched minigame like that Shadow Bonnie one.
  640. [11:13] CPP: [Whyyy$@&*(@!)P#$@//ould it be?]
  641. [11:13] ?TT: >Sleuth Death: Be concerned about the other Death.
  642. [11:13] CGG: Ask Binky what the situation with DEATH is
  643. [11:13] ?TT: Or DEATH.
  644. [11:13] CPP: [> PS Death: Be concerned about the other Death.]
  645. [11:13] CUC: [You wonder, then dismiss it out of hand.]
  646. [11:13] CPP: ERROR
  647. [11:13] CPP: CONFLICTING ARGUMENTS
  648. [11:13] CPP: GAME DATA CORRUPTED
  649. [11:13] CAU: oh no
  650. [11:13] CGG: Gdi
  651. [11:13] CCU: OH COMΞ ON.
  652. [11:13] CAU: > Save game before it crashes
  653. [11:13] CUC: Crap.
  654. [11:13] CPP: [Would you like to save your game?]
  655. [11:13] CCU: ...Yes.
  656. [11:13] CUC: >Save!
  657. [11:13] CGG: Yes
  658. [11:14] CPP: [Saving...]
  659. [11:14] CPP: [Saving...]
  660. [11:14] CPP: [Saving...]
  661. [11:14] CPP: [Game saved.]
  662. [11:14] CPP: ((gdi I gave you guys the tools and))
  663. [11:14] CPP: ((smh))
  664. [11:14] CCU: {{what.
  665. [11:14] ?TT: ((Well, let's load ~ATH up.))
  666. [11:14] CAU: ((Twin be disappoint)
  667. [11:14] CPP: ((are you sure you don't want to try another game))
  668. [11:15] CUA: *awkward cough*
  669. [11:15] ?TT: /game 3 ((Was ~ATH, right?))
  670. [11:15] CUC: ((oh, we probably should have gone to death's realm, closed doors, and then confronted MK))
  671. [11:15] CPP: ((a game you HAVEN'T already played))
  672. [11:15] CPP: ((UA: what))
  673. [11:15] CAU: what game haven't we played
  674. [11:15] ?TT: /game 2 ((Why not.))
  675. [11:15] CAU: I wasn't here
  676. [11:15] CUA: i was just here, doing nothing
  677. [11:16] CPP: ((you haven't played GAME 1 (JEFF THE SCIENTIST), GAME 2 (DR. FRINKELFRACKEN'S CURE), and GAME 5 (GRAVEYARD QUEST).))
  678. [11:16] CPP: ((decide what game you want to play, majority vote wins))
  679. [11:16] CAU: wow
  680. [11:16] CAU: > Game 1
  681. [11:16] CUA: i say we play jeff
  682. [11:16] CUC: >Game 1
  683. [11:16] ?TT: Okay, 1 it is.
  684. [11:16] CPP: ((majority votes 1))
  685. [11:16] CPP: [INPUT: /game 1]
  686. [11:17] CPP: [OUTPUT: Begin Jeff the Scientist.]
  687. [11:17] CPP: [LOADING...]
  688. [11:17] CPP: [JEFF THE SCIENTIST: >NEW GAME< CONTINUE OPTIONS QUIT]
  689. [11:17] CAU: NEW GAME
  690. [11:17] CGG: /quit
  691. [11:17] CUC: NEW GAME
  692. [11:17] CUA: options
  693. [11:17] CGG: 
  694. [11:18] CPP: [>NEW GAME<]
  695. [11:18] -- ??? thaumicTheoristnu [?TTNU] >OPTIONS< --
  696. [11:18] ?TT ceased responding to memo.
  697. [11:18] CPP: [You are JEFF THE SCIENTIST. You work at a TOP-SECRET LABORATORY in MICHIGAN. Lately your team has been developing a TOP-SECRET GOVERNMENT PROJECT that is HIGHLY CLASSIFIED.]
  698. [11:18] CPP: [What will you do?]
  699. [11:18] CUC: Examine surroundings.
  700. [11:19] CPP: [> Examine surroundings.]
  701. [11:19] CAU: > Steal top-secret government project.
  702. [11:19] CUA: get ye flask
  703. [11:19] CGG: Examine probect
  704. [11:19] ??? thaumicTheorist [?TT] ??:?? FROM ???? responded to memo.
  705. [11:19] ?TT: >MENU< >OPTIONS<
  706. [11:19] ?TT: >Do not steal government project. That would be stupid.
  707. [11:19] CPP: [You are currently in LABORATORY #901. There's a lot of SPARE PARTS lying around on top of a DESK. There's also some BLUEPRINTS and a COMPUTER in the room.]
  708. [11:19] CAU: So this might detail the making of pinary... *gasp*
  709. [11:20] CUA: ohmygodbackstoryhowexciting
  710. [11:20] CPP: ((moar commands))
  711. [11:20] CCU: >Ξxamine Blueprint.
  712. [11:20] CUA: examine blueprints
  713. [11:20] CPP: [> Examine blueprints.]
  714. [11:20] ?TT: >Player Abstraction: Wonder about which project this is.
  715. [11:20] CUC: (( Going AFK a bit))
  716. [11:20] ?TT: >Jeff: Log in to the project blueprint/source repository.
  717. [11:20] ?TT: ?
  718. [11:21] CPP: [The BLUEPRINTS detail the TOP-SECRET GOVERNMENT PROJECT, known as PROJECT BINARY. It's being constructed in the form of a robotic serpent on the order of your ADVANCED SUPERIORS.]
  719. [11:21] CUA: hi fse
  720. [11:21] CURRENT absoluteCoolness [CAC] RIGHT NOW responded to memo.
  721. [11:21] CAC: Helo
  722. [11:21] CUA: we just booted up game 1
  723. [11:21] CCU: >Jeff: Recall Username and Password.
  724. [11:21] ?TT: And it's kinda meta.
  725. [11:21] CPP: [PROJECT BINARY is being constructed using the spare parts of another TOP-SECRET PROJECT that is ON-SITE, yet DEACTIVATED. That project was known as the GENETIC LIFEFORM AND DISC-BASED OPERATING SYSTEM, also known as GLaDOS.]
  726. [11:21] CUA: first thing we find is blueprints of project binary
  727. [11:22] CGG: >commit arson
  728. [11:22] ?TT: >No that would be stupid.
  729. [11:22] CPP: [These BLUEPRINTS are just for a PROTOTYPE of the machine, however. You have yet to see if the machine actually works, but today will be the day that it turns on for the first time.]
  730. [11:22] CUA: ((there's nothing around to do that))
  731. [11:22] CAU: > Jeff: Wonder if GLaDOS really was shut down.
  732. [11:22] ?TT: >Remember how/why GLaDOS was deactivated.
  733. [11:22] ?TT: >If.
  734. [11:22] CGG: Commit Arson.exe
  735. [11:22] CPP: [> Remember if GLaDOS was deactivated.]
  736. [11:23] CAC: >Go to the turn-on ceremony or whatever
  737. [11:23] CPP: [> Yep, She was. A while ago, in fact. Some INFILTRATOR snuck in, and the next day, boom. There She was. No one knows exactly what happened to her, but somehow, the GOVERNMENT found out. Next thing you know, PROJECT BINARY's being built from the wreckage.]
  738. [11:23] CPP: [> Go to the turn on ceremony.[
  739. [11:23] ?TT: >Wonder about fellow researcher Caroline.
  740. [11:23] CPP: [Oh, but that won't be for a while. You have some time to kill.]
  741. [11:24] CPP: [> Wonder about fellow researcher Caroline.]
  742. [11:24] CPP: [She died. A long time ago.]
  743. [11:24] CCU: >Jeff: Recall Username and Password.
  744. [11:24] CGG: Contemplate how terrible this idea is
  745. [11:24] CPP: [> Recall username and password.]
  746. [11:26] CPP: [You're a BASIC-LEVEL PERSONNEL, so you don't have access to any of the ADVANCED shit all around the labs. Your CREDENTIALS are: USERNAME = jmasonaperture | PASSWORD = anaccentbeyond]
  747. [11:26] CAU: ...there's a Homestuck tabletop RPG. Of course there is.
  748. [11:26] ?TT: ((Yeah, why not? SBURB is a good setting.))
  749. [11:26] CPP: [You use these CREDENTIALS to log into the APERTURE NETWORK.]
  750. [11:26] ?TT: ((Comes with its own plot!))
  751. [11:26] CPP: [And the U.S. GOVERNMENT LABS NETWORK, as a matter of fact.]
  752. [11:26] CUC: >Jeff: Recall who the ADVANCED-LEVEL PERSONNEL are.
  753. [11:26] CCU: >Recall role in this project.
  754. [11:26] CAU: > Jeff: Re\\
  755. [11:27] CAC: Oh bluh, I forgot about the Goshmodder.
  756. [11:27] CPP: [When PROJECT BINARY turns on, you'll be able to input your credentials into it as well! That won't do much though. Only advanced credentials will unlock cool things.]
  757. [11:27] CAC: Ah well, who cares, my fic made no sense to start with.
  758. [11:27] ?TT: ((Fse:?))
  759. [11:27] CPP: [> Recall who the advanced-level personnel are.]
  760. [11:27] CGG: Mh
  761. [11:27] CAC: Split should've been the Godmodder
  762. [11:27] ?TT: ((It was cool. If only because I could bash it in-universe!))
  763. [11:27] CPP: [There's a ton of them, and you can't recall any by name. No, you can't recall any except one. A guy named RICHARD.
  764. [11:27] ?TT: ...
  765. [11:27] CCU: ...
  766. [11:27] CPP: [> Recall role in this project.]
  767. [11:27] CAU: ...
  768. [11:28] ?TT: >Have sudden epiphany regarding Richard being the Godmodder's first name.
  769. [11:28] CUC: ...
  770. [11:28] ?TT: >Promptly squash it.
  771. [11:28] CAU: ok this is our shot at finding out advanced level credentials ppl
  772. [11:28] CAU: time for some...
  773. [11:28] CUC: ((ye.))
  774. [11:28] CAU: sabotgae
  775. [11:28] CPP: [You're just a designer. You helped come up with the core design of PROJECT BINARY, as in, its serpentine form. Well, okay, no. That's an overstatement. Your ADVANCED SUPERIORS came up with the concept. You're just helping build it.]
  776. [11:28] CUA: now it's getting serious
  777. [11:28] CAU: and sbuterfgue
  778. [11:29] CCU: >Recall Richard fellow in somewhat more detail.
  779. [11:29] CPP: [> Recall Richard in somewhat more detail.]
  780. [11:29] ?TT: >Jeff: Cue up some MUSIC on your PORTABLE MUSIC-PLAYNG DEVICE, while you're thinking.
  781. [11:29] ?TT: *PORTABLE MUSIC-PLAYING DEVICE))
  782. [11:30] CPP: [RICHARD? Oh, RICHARD. Everybody loves RICHARD! He's the nicest guy in the labs, and he's friends with everyone! He's been a longstanding member of APERTURE LABS. He's really good with computers, after all. His last name is, what was it. You can't remember.]
  783. [11:30] CCU: >Recall why you are building Project Binary.
  784. [11:30] CUA: welcome to backstory investigation
  785. [11:30] CPP: [> Recall why you are building Project Binary.]
  786. [11:30] CAC: >Recall last time you saw Richard
  787. [11:32] CPP: [> PROJECT BINARY is being used to combat a sinister DIGITAL TERRORISM PLOT conducted by a nameless individual known only as THE GODMODDER. The plot is known as THE OPERATION, and it targeted millions of computers at once. Construction on PROJECT BINARY started when THE GOVERNMENT and the ADVANCED SUPERIORS found out APERTURE existed. Then, you all were sent off to work.]
  788. [11:33] CPP: [This is just a prototype of the machine, with only a handful of the actual's features. The real thing will be a full-fledged supercomputing ARTIFICIAL INTELLIGENCE with the power to excel in the game THE GODMODDER has targeted, MINECRAFT. It is the hopes of the ADVANCED SUPERIORS and THE GOVERNMENT that PROJECT BINARY can and will take THE GODMODDER out of comission - permanently.]
  789. [11:33] CGG ceased responding to memo.
  790. [11:34] CAU: > Remark to yourself on how AI is a crapshoot.
  791. [11:34] CCU: > Recall last time you saw Richard.
  792. [11:34] CPP: [> Remark how AI is a crapshoot.]
  793. [11:34] CPP: [Yes, you're well aware of that. But you all have taken great steps to make sure PROJECT BINARY will not go rogue. There's a lot of safety measures, a lot of protocols... Nothing will happen.]
  794. [11:35] CPP: [You've learned from the mistakes you made with GLaDOS.]
  795. [11:35] CPP: [> Recall last time you saw Richard.]
  796. [11:35] CPP: [Last time you saw him was yesterday. He was working on the finishing touches of PROJECT BINARY'S coding.]
  797. [11:35] ?TT: >What mistakes YOU made? Did you even work on the GLaDOS project?
  798. [11:35] CPP: [It was a general you.]
  799. [11:35] CPP: [As in, all of APERTURE LABS.]
  800. [11:35] ?TT: >Also, look for the commits from Richard, if you have access.
  801. [11:36] CUC: >Jeff: Elaborate on 'prototype' status. Will you be building another version later?
  802. [11:36] CPP: [> Elaborate on prototype status.]
  803. [11:37] CPP: [Oh, yes. This is a prototype. Version 0.1.0, you believe. It's being made as a test to make sure that you all are going in the right direction when it comes to the real thing. Hopefuly this will work, and you can base the real PROJECT BINARY off of it. And if it doesn't work... then this can be considered a period of debugging.]
  804. [11:37] CAU: > Jeff: Steal neighbor's passwords on summon whims.
  805. [11:37] CPP: [Version 1.0.0 will be built at a later date. If this prototype works, then construction will begin nigh-immediately. If not, then however long it'll take for the bugs to be ironed out.]
  806. [11:37] CPP: [> Steal neighbor's passwords on summon whims.]
  807. [11:38] CAC: >Think about likelihood of your working on 1.0.0
  808. [11:38] CPP: [Whoa, why would you steal the CREDENTIALS of another SCIENTIST? That's bad news! Last time someone did that, they got sent to the TURRET REDEMPTION LINE.]
  809. [11:38] CPP: [> Think about likelihood of your working on 1.0.0]
  810. [11:38] CPP: [It'll be very likely, if your parts of the design are up to snuff when the thing turns on.]
  811. [11:38] CUC: (( Someone put up the logs of these various pinary-sessions on Pastebin, willya? I gtg. ))
  812. [11:39] CUC: ((Bye!))
  813. [11:39] ?TT: >Wonder about previous TEST SUBJECTS.
  814. [11:39] CUC ceased responding to memo.
  815. [11:39] CPP: [> Wonder about previous test subjects.]
  816. [11:39] CPP: [You don't use test subjects. Not anymore.]
  817. [11:39] CPP: [Someone knocks at your door.]
  818. [11:39] CAU: > Kill them
  819. [11:39] ?TT: >That would be stupid.
  820. [11:39] CPP: [> Kill them.]
  821. [11:39] ?TT: >Open door.
  822. [11:39] CPP: [That's stupid. YOU'RE stupid.]
  823. [11:40] CPP: [> Open door.]
  824. [11:40] ?TT: >After checking to make sure that this person has access to anything you have out,
  825. [11:40] ?TT: that is.
  826. [11:40] CPP: [You open the door. Standing outside of it is an ADVANCED SUPERIOR. You are momentarily taken aback as to why one of them is here in your OFFICE, but you don't want to press the issue. "Good day, Steve. I trust you're ready for the Execution?"]
  827. [11:40] CPP: [> say " "]
  828. [11:40] CAU: > Be Advanced Superior.
  829. [11:41] CPP: [> Be advanced superior.]
  830. [11:41] CPP: [The ADVANCED SUPERIOR is too cool to have anyone be him.]
  831. [11:41] CCU: > Check Advanced Superior's name, if it's visible on any nametag or something.
  832. [11:41] CAU: aww
  833. [11:41] CPP: [> Jeff: say " "]
  834. [11:41] CUA: wait, why's he calling us steve when we're jeff
  835. [11:41] CPP: fuck
  836. [11:41] ?TT: >Jeff: "Jeff, sir."
  837. [11:41] CCU: He's getting the name wrong.
  838. [11:41] CCU: Duh.
  839. [11:41] CPP: [> "Jeff, sir."]
  840. [11:42] CPP: ["Oh, I'm sorry. You all look the same, anyway. Still, you ARE ready, right?]
  841. [11:42] CPP: ["You have the files to be presented and everything?"]
  842. [11:42] CCU: >Jeff: contemplate file status. Also, check for this ADVANCΞD SUPΞR|OR's NAMΞ.
  843. [11:42] ?TT: >Check for the files while you're at it.
  844. [11:42] ?TT: ((Oh.))
  845. [11:42] ?TT: (You did.))
  846. [11:43] CPP: [> Contemplate file status and check the superior's name.]
  847. [11:43] CAU: ((I'll be off soon, so make sure to GET THOSE CREDENTIALS! Somehow, any way, I don't care!))
  848. [11:43] CPP: [There is no name on the SUPERIOR's nameplate, just a symbol: &.]
  849. [11:43] CAC: >Just ask him what his name is...
  850. [11:44] CPP: [He must mean the files on the desk behind you. They're all pertinent to PROJECT BINARY'S construction, and they're supposed to be at THE EXECUTION to be presented.]
  851. [11:44] CPP: [> "What's your name?"]
  852. [11:44] CAU: ((Don't be afraid to try the other games if you can't work this one!))
  853. [11:45] CPP: [The SUPERIOR'S eyes narrow, like slits. "None of you are to call us by our actual names. For now, you can address me as Superior Ampersand."]
  854. [11:45] CCU: "Sorry, Sir Superior Ampersand.
  855. [11:45] CPP: [> "Sorry, Sir Superior Ampersand."]
  856. [11:45] ?TT: *>..."Sorry, Superior Ampersand, sir."
  857. [11:45] CCU: "The files are ready for the Ξxecution, as am |."
  858. [11:45] ?TT: ((But yeah.))
  859. [11:45] CPP: ["Tch, drop the 'sir'. You don't need to be THAT formal."]
  860. [11:46] CPP: [> "The files are ready for the Ξxecution, as am |."]
  861. [11:46] CAC: Ampersand, eh
  862. [11:46] ?TT: I wonder what the others are.
  863. [11:46] CPP: ["Marvelous. Give them to me, and be in the main chamber at 2100 hours. The Execution will take place one minute past then. Don't be late."]
  864. [11:46] ?TT: ))
  865. [11:47] ?TT: >Once again attempt to be Superior Ampersand.
  866. [11:47] CPP: [That's not happening.]
  867. [11:47] -- CURRENT unflyingAngel [CUA] goes afk --
  868. [11:47] ?TT: >Jeff: Remember other superiors' symbols, if you have encountered them.
  869. [11:47] CAU: Pswoooop
  870. [11:47] CAU ceased responding to memo.
  871. [11:47] CCU: >Hand Superior Ampersand the files.
  872. [11:48] CPP: [> Hand Ampersand the files.]
  873. [11:48] CPP: [You give SUPERIOR AMPERSAND the files, taking them off the desk. He nods and gives you a stif smile, shutting the door.]
  874. [11:48] CPP: [It is 5:42 PM. You have around three and a half hours before THE EXECUTION.]
  875. [11:48] ?TT: >Set an alarm for three hours before THE EXECUTION.
  876. [11:49] CPP: [You set your PHONE ALARM to 6:01 PM.]
  877. [11:49] CPP: [Just as a precaution.]
  878. [11:49] ?TT: >Ralize that that was stupid and set an alarm for half an hour before the Execution.
  879. [11:49] CPP: [> Set it for half an hour before, not three hours before.]
  880. [11:50] CPP: <=red>[Okay, you set your alarm for 8:31 PM instead.]
  881. [11:50] CPP: [Okay, you set your alarm for 8:31 PM instead.]
  882. [11:50] CCU: >Make multiple alarms on the phone, put one at 6:01 and the other at 8:31.
  883. [11:50] ?TT: ((Twin, I highly suggest making a quirk to autoreddify brackets.))
  884. [11:50] ?TT: >Make one for each hour, then.
  885. [11:50] CPP: [> Set an alarm for each hour before the execution.]
  886. [11:50] CPP: [You set alarms for 6:01, 7:01, and 8:01 PM.]
  887. [11:51] CPP: [You were told to be in the main chamber at 9:00, though.]
  888. [11:51] CPP: [It
  889. [11:51] ?TT: >On a whim set an alarm for 6:12.
  890. [11:51] CPP: [It's just that the event itself starts at 9:01.]
  891. [11:51] CPP: (( :/ ))
  892. [11:51] ?TT: ((What. It was a perfect opportunity.))
  893. [11:52] CCU: >Set final alarms for 8:30 and 8:45 PM, as a final precaution.
  894. [11:52] ?TT: >^^^
  895. [11:52] CAC: >Check if you're deaf
  896. [11:52] ?TT: >Check phone volume, make sure it is at least vibrate.
  897. [11:52] CPP: [> Set final alarms for 8:30 and 8:45.]
  898. [11:52] CPP: [Alright.]
  899. [11:52] CPP: [> Check if you're deaf.]
  900. [11:52] CPP: [You heard SUPERIOR AMPERSAND just fine, so you're good.]
  901. [11:53] CPP: [> Check phone volume.]
  902. [11:53] CPP: [It is at MAXIMUM VOLUME.]
  903. [11:53] CAC: >Then chill out with the alarms
  904. [11:53] CCU: > Check Phone for any messages.
  905. [11:53] CPP: [Would you like to save your game?]
  906. [11:53] CCU: Yes.
  907. [11:53] ?TT: >Turn VOLUME down a bit, too. SO you're not blasting through the facility with EXTREMELY LOUD ALARMS.
  908. [11:53] CPP: [Saving...]
  909. [11:53] ?TT: >Save game.
  910. [11:53] CPP: [Saving...]
  911. [11:53] CPP: [Saving...]
  912. [11:53] CPP: [Game saved.]
  913. [11:54] CCU: ((Have to go?))
  914. [11:54] CPP: [JEFF THE SCIENTIST: NEW GAME CONTINUE OPTIONS >QUIT<]
  915. [11:54] ?TT: >OPTIONS<
  916. [11:54] CPP: (( :/ ))
  917. [11:54] ?TT: ((Well, I can't exactly do it any other time, they'll just steamroller over to >CONTINUE<.))
  918. [11:55] ?TT: ((Just remember to OPTIONS first, ye?))
  919. [11:55] CPP: (( alright I have to go ))
  920. [11:55] CPP: ((we'll continue this tomorrow))
  921. [11:55] CPP: ((finally getting to some plot, yes?))
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