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finaltidus

BarfMtUpkeep.ash

Jan 13th, 2018
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  1. //buff upkeep for farming barf mt.
  2.  
  3. void main(){
  4.  
  5. if(my_location() == $location[Barf Mountain]){
  6.  
  7.  
  8. if (have_effect($effect[Buy! Sell! Buy! Sell!]) < 1){
  9. if(my_adventures() >= 100){ //don't wanna waste any of this.
  10. use( 1, $item[Uncle Greenspan's Bathroom Finance Guide]);
  11. }
  12. }
  13. if (have_effect($effect[How to Scam Tourists]) < 1){
  14. if(my_adventures() > 0){ //always use this shit it's basically free.
  15. use( 1, $item[How to Avoid Scams]);
  16. }
  17. }
  18.  
  19. if (have_effect($effect[Heavy Petting]) < 1){
  20. if(my_adventures() > 3){ //use until break even point.
  21. use( 1, $item[Knob Goblin pet-buffing spray]);
  22. }
  23. }
  24.  
  25. if (have_effect($effect[Wasabi Sinuses]) < 1){
  26. if(my_adventures() > 2){ //use until break even point.
  27. use( 1, $item[Knob Goblin nasal spray]);
  28. }
  29. }
  30.  
  31. if (have_effect($effect[Merry Smithsness]) < 1){
  32. if(my_adventures() > 15){ //use until break even point.
  33. use( 1, $item[Flaskfull of Hollow]);
  34. }
  35. }
  36.  
  37. if (have_effect($effect[Synthesis: Greed]) < 1 && my_spleen_use() < 15){
  38. if(my_adventures() > 2){ //use until break even point.
  39. cli_execute("synthesize greed");
  40. }
  41. }
  42. }
  43. }
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