Advertisement
Dark_AJ1

Hoteline Maimi Richard As Mad Guy [Roblox]

Feb 14th, 2019
158
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 43.73 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. --------------------------------------------------------------------------------
  153. --A Really Mad Guy with a Knife, a Tec-9 and a Sawed-Off! THOSE KIDS WILL PAY!--
  154. --------------------------------------------------------------------------------
  155. --By CKbackup (Sugarie Saffron) --
  156. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  157. --Discord: Sugarie Saffron#4705 --
  158. ----------------------------------------------------------------
  159.  
  160. wait(1/60)
  161. Effects = { }
  162. local Player = game:service'Players'.localPlayer
  163. local chara = Player.Character
  164. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  165. local Mouse = Player:GetMouse()
  166. local LeftArm = chara["Left Arm"]
  167. local RightArm = chara["Right Arm"]
  168. local LeftLeg = chara["Left Leg"]
  169. local RightLeg = chara["Right Leg"]
  170. local Head = chara.Head
  171. local Torso = chara.Torso
  172. local Camera = workspace.CurrentCamera
  173. local RootPart = chara.HumanoidRootPart
  174. local RootJoint = RootPart.RootJoint
  175. local attack = false
  176. local Anim = 'Idle'
  177. local attacktype = 1
  178. local delays = false
  179. local play = true
  180. local targetted = nil
  181. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  182. local velocity = RootPart.Velocity.y
  183. local sine = 0
  184. local change = 1
  185. local doe = 0
  186. local Create = LoadLibrary("RbxUtility").Create
  187. local debby = game:GetService("Debris")
  188. Humanoid.WalkSpeed = 8
  189.  
  190. Humanoid.Animator.Parent = nil
  191. chara.Animate.Parent = nil
  192.  
  193. local newMotor = function(part0, part1, c0, c1)
  194. local w = Create('Motor'){
  195. Parent = part0,
  196. Part0 = part0,
  197. Part1 = part1,
  198. C0 = c0,
  199. C1 = c1,
  200. }
  201. return w
  202. end
  203.  
  204. function clerp(a, b, t)
  205. return a:lerp(b, t)
  206. end
  207.  
  208. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  209. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  210.  
  211. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  212. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  213. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  214. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  215. RootJoint.C1 = CFrame.new(0, 0, 0)
  216. RootJoint.C0 = CFrame.new(0, 0, 0)
  217. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  218. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  219.  
  220. local rarmc1 = RW.C1
  221. local larmc1 = LW.C1
  222. local rlegc1 = RH.C1
  223. local llegc1 = LH.C1
  224.  
  225. local resetc1 = false
  226.  
  227. function PlayAnimationFromTable(table, speed, bool)
  228. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  229. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  230. RW.C0 = clerp(RW.C0, table[3], speed)
  231. LW.C0 = clerp(LW.C0, table[4], speed)
  232. RH.C0 = clerp(RH.C0, table[5], speed)
  233. LH.C0 = clerp(LH.C0, table[6], speed)
  234. if bool == true then
  235. if resetc1 == false then
  236. resetc1 = true
  237. RootJoint.C1 = RootJoint.C1
  238. Torso.Neck.C1 = Torso.Neck.C1
  239. RW.C1 = rarmc1
  240. LW.C1 = larmc1
  241. RH.C1 = rlegc1
  242. LH.C1 = llegc1
  243. end
  244. end
  245. end
  246.  
  247. ArtificialHB = Instance.new("BindableEvent", script)
  248. ArtificialHB.Name = "Heartbeat"
  249. script:WaitForChild("Heartbeat")
  250. frame = 0.03333333333333
  251. tf = 0
  252. allowframeloss = false
  253. tossremainder = false
  254. lastframe = tick()
  255. script.Heartbeat:Fire()
  256. game:GetService("RunService").Heartbeat:connect(function(s, p)
  257. tf = tf + s
  258. if tf >= frame then
  259. if allowframeloss then
  260. script.Heartbeat:Fire()
  261. lastframe = tick()
  262. else
  263. for i = 1, math.floor(tf / frame) do
  264. script.Heartbeat:Fire()
  265. end
  266. lastframe = tick()
  267. end
  268. if tossremainder then
  269. tf = 0
  270. else
  271. tf = tf - frame * math.floor(tf / frame)
  272. end
  273. end
  274. end)
  275. function swait(num)
  276. if num == 0 or num == nil then
  277. ArtificialHB.Event:wait()
  278. else
  279. for i = 0, num do
  280. ArtificialHB.Event:wait()
  281. end
  282. end
  283. end
  284.  
  285. function RemoveOutlines(part)
  286. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  287. end
  288.  
  289. function so(id,par,pit,vol)
  290. local sou = Instance.new("Sound", par or workspace)
  291. if par == chara then
  292. sou.Parent = chara.Torso
  293. end
  294. sou.Volume = vol
  295. sou.Pitch = pit or 1
  296. sou.SoundId = "rbxassetid://" .. id
  297. sou.PlayOnRemove = true
  298. sou:Destroy()
  299. end
  300.  
  301. --This is just for builds--
  302. New = function(Object, Parent, Name, Data)
  303. local Object = Instance.new(Object)
  304. for Index, Value in pairs(Data or {}) do
  305. Object[Index] = Value
  306. end
  307. Object.Parent = Parent
  308. Object.Name = Name
  309. return Object
  310. end
  311. Naifu = New("Part",chara,"Naifu",{BrickColor = BrickColor.new("Dark stone grey"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.200000003, 2.09999967),CFrame = CFrame.new(-46.1688423, 1.71234488, -46.3381615, -0.556669891, -0.663414657, 0.499999702, -0.766044796, 0.642787278, 7.3450633e-07, -0.321393907, -0.383021802, -0.866025567),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  312. Mesh = New("SpecialMesh",Naifu,"Mesh",{Scale = Vector3.new(0.5, 0.699999988, 0.5),VertexColor = Vector3.new(0.5, 0.5, 0.5),MeshId = "rbxassetid://54430772",TextureId = "rbxassetid://54430066",MeshType = Enum.MeshType.FileMesh,})
  313. Weld = New("ManualWeld",Naifu,"Weld",{Part0 = Naifu,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.556669891, -0.766044796, -0.321393907, -0.663414657, 0.642787278, -0.383021802, 0.499999702, 7.3450633e-07, -0.866025567),C1 = CFrame.new(-0.0408859253, -1.28767514, 0.650009155, -0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, -0.866025388),})
  314. TEC9 = New("Part",chara,"TEC9",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 1.20000005, 1.79999959),CFrame = CFrame.new(-56.3000031, 1.29999971, -46.6999931, -1, -1.00172471e-07, -1.61844298e-08, 5.16190539e-08, -8.19882651e-09, 1, -1.29974794e-07, 1, -4.67569983e-08),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  315. Mesh = New("SpecialMesh",TEC9,"Mesh",{Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012),MeshId = "rbxassetid://742046473",TextureId = "rbxassetid://742046691",MeshType = Enum.MeshType.FileMesh,})
  316. Weld = New("ManualWeld",TEC9,"Weld",{Part0 = TEC9,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1, 5.16190539e-08, -1.29974794e-07, -1.00172471e-07, -8.19882651e-09, 1, -1.61844298e-08, 1, -4.67569983e-08),C1 = CFrame.new(-0.0999984741, -1.70001817, -7.62939453e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  317. DBarrel = New("Part",chara,"DBarrel",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.799999952, 2.09999967),CFrame = CFrame.new(-42.2655792, 3.62635231, -28.7166176, 0.99998486, 0.00129485771, -0.00535738515, -0.00132099993, 0.999987245, -0.0048789978, 0.00535099953, 0.00488600042, 0.999973774),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  318. Mesh = New("SpecialMesh",DBarrel,"Mesh",{Scale = Vector3.new(0.00700000022, 0.00700000022, 0.00700000022),MeshId = "rbxassetid://438826329",TextureId = "rbxassetid://438826340",MeshType = Enum.MeshType.FileMesh,})
  319. Weld = New("ManualWeld",DBarrel,"Weld",{Part0 = DBarrel,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0.99998486, -0.00132099993, 0.00535099953, 0.00129485771, 0.999987245, 0.00488600042, -0.00535738515, -0.0048789978, 0.999973774),C1 = CFrame.new(0.00952529907, -1.46699142, -0.100050688, -0.868691146, -0.00176300027, 0.495351046, -0.495353371, 0.00488599995, -0.868677914, -0.000888805604, -0.999986589, -0.00511773303),})
  320.  
  321. local att1 = Instance.new("Attachment",Naifu)
  322. att1.Position = Vector3.new(0,.2,-.2)
  323. local att2 = Instance.new("Attachment",Naifu)
  324. att2.Position = Vector3.new(0,.1,1.5)
  325. local tr1 = Instance.new("Trail",Naifu)
  326. tr1.Color = ColorSequence.new(Color3.new(.5,.5,.5),Color3.new(1,1,1))
  327. tr1.Transparency = NumberSequence.new(0,1)
  328. tr1.Lifetime = .5
  329. tr1.Enabled = false
  330. tr1.Attachment0 = att1
  331. tr1.Attachment1 = att2
  332.  
  333. if chara:FindFirstChild("FakeHeadM") then
  334. local CorruptFace = New("Decal",chara.FakeHeadM.FakeHead,"Corrupt",{Texture = "rbxassetid://1000657824",})
  335. chara.FakeHeadM.FakeHead.Normal:Destroy()
  336. chara.FakeHeadM.FakeHead.Lood:Destroy()
  337. chara.FakeHeadM.FakeHead.Rooped:Destroy()
  338. chara.FaysG:Destroy()
  339. chara.FakeHeadM.Ahoge:Destroy()
  340. for i,v in pairs(chara:GetDescendants()) do
  341. if v.Name == "SpecPart" or v.Name == "Ears1Part" then
  342. v:Destroy()
  343. elseif v.Name == "Ears2Part" then
  344. v.Transparency = 0
  345. end
  346. end
  347. end
  348. for i, v in pairs(chara:children()) do
  349. if v:IsA("Shirt") or v:IsA("Pants") then
  350. v:Destroy()
  351. elseif v.Name == "Chest" then
  352. for a, b in pairs(v:children()) do
  353. if b.Name ~= "Tail" then
  354. b.Transparency = 1
  355. end
  356. end
  357. end
  358. end
  359. local sh = Instance.new("Shirt",chara)
  360. local pn = Instance.new("Pants",chara)
  361. sh.ShirtTemplate = "rbxassetid://104046688"
  362. pn.PantsTemplate = "rbxassetid://256014997"
  363. ---------------------------
  364.  
  365. function rayCast(Position, Direction, Range, Ignore)
  366. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  367. end
  368.  
  369. function FindNearestTorso(Position, Distance, SinglePlayer)
  370. if SinglePlayer then
  371. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  372. end
  373. local List = {}
  374. for i, v in pairs(workspace:GetDescendants()) do
  375. if v:IsA("Model") then
  376. if v:findFirstChild("Head") then
  377. if v ~= chara then
  378. if (v.Head.Position - Position).magnitude <= Distance then
  379. table.insert(List, v)
  380. end
  381. end
  382. end
  383. end
  384. end
  385. return List
  386. end
  387.  
  388. EffectModel = Create("Model"){
  389. Parent = chara,
  390. Name = "Effects",
  391. }
  392.  
  393. --Effect Functions--
  394. Effects = {
  395.  
  396. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  397. local p = Instance.new("Part",EffectModel)
  398. p.BrickColor = BrickColor.new(colour)
  399. p.Size = partsize
  400. p.Anchored = true
  401. p.CanCollide = false
  402. p.Material = matr
  403. p.CFrame = cf
  404. if inverse == true then
  405. p.Transparency = 1
  406. else
  407. p.Transparency = 0
  408. end
  409. local m = Instance.new("BlockMesh",p)
  410. m.Scale = meshstart
  411. coroutine.wrap(function()
  412. for i=0,1,factor do
  413. swait()
  414. if inverse == true then
  415. p.Transparency = 1-i
  416. else
  417. p.Transparency = i
  418. end
  419. m.Scale = m.Scale + meshadd
  420. if spin == true then
  421. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  422. end
  423. end
  424. p:Destroy()
  425. end)()
  426. return p
  427. end,
  428.  
  429. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  430. local p = Instance.new("Part",EffectModel)
  431. p.BrickColor = BrickColor.new(colour)
  432. p.Size = partsize
  433. p.Anchored = true
  434. p.CanCollide = false
  435. p.Material = matr
  436. p.CFrame = cf
  437. if inverse == true then
  438. p.Transparency = 1
  439. else
  440. p.Transparency = 0
  441. end
  442. local m = Instance.new("SpecialMesh",p)
  443. m.MeshType = "Sphere"
  444. m.Scale = meshstart
  445. coroutine.wrap(function()
  446. for i=0,1,factor do
  447. swait()
  448. if inverse == true then
  449. p.Transparency = 1-i
  450. else
  451. p.Transparency = i
  452. end
  453. m.Scale = m.Scale + meshadd
  454. end
  455. p:Destroy()
  456. end)()
  457. return p
  458. end,
  459.  
  460. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  461. local p = Instance.new("Part",EffectModel)
  462. p.BrickColor = BrickColor.new(colour)
  463. p.Size = partsize
  464. p.Anchored = true
  465. p.CanCollide = false
  466. p.Material = matr
  467. p.CFrame = cf
  468. if inverse == true then
  469. p.Transparency = 1
  470. else
  471. p.Transparency = 0
  472. end
  473. local m = Instance.new("CylinderMesh",p)
  474. m.Scale = meshstart
  475. coroutine.wrap(function()
  476. for i=0,1,factor do
  477. swait()
  478. if inverse == true then
  479. p.Transparency = 1-i
  480. else
  481. p.Transparency = i
  482. end
  483. m.Scale = m.Scale + meshadd
  484. end
  485. p:Destroy()
  486. end)()
  487. return p
  488. end,
  489.  
  490. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  491. local p = Instance.new("Part",EffectModel)
  492. p.BrickColor = BrickColor.new(colour)
  493. p.Size = Vector3.new()
  494. p.Anchored = true
  495. p.CanCollide = false
  496. p.CFrame = cf
  497. if inverse == true then
  498. p.Transparency = 1
  499. else
  500. p.Transparency = 0
  501. end
  502. local m = Instance.new("SpecialMesh",p)
  503. m.MeshId = "rbxassetid://20329976"
  504. m.Scale = meshstart
  505. coroutine.wrap(function()
  506. for i=0,1,factor do
  507. swait()
  508. if inverse == true then
  509. p.Transparency = 1-i
  510. else
  511. p.Transparency = i
  512. end
  513. m.Scale = m.Scale + meshadd
  514. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  515. end
  516. p:Destroy()
  517. end)()
  518. return p
  519. end,
  520.  
  521. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  522. local p = Instance.new("Part",EffectModel)
  523. p.BrickColor = BrickColor.new(colour)
  524. p.Size = Vector3.new()
  525. p.Anchored = true
  526. p.CanCollide = false
  527. p.CFrame = cf
  528. if inverse == true then
  529. p.Transparency = 1
  530. else
  531. p.Transparency = 0
  532. end
  533. local m = Instance.new("SpecialMesh",p)
  534. m.MeshId = "rbxassetid://3270017"
  535. m.Scale = meshstart
  536. coroutine.wrap(function()
  537. for i=0,1,factor do
  538. swait()
  539. if inverse == true then
  540. p.Transparency = 1-i
  541. else
  542. p.Transparency = i
  543. end
  544. m.Scale = m.Scale + meshadd
  545. end
  546. p:Destroy()
  547. end)()
  548. return p
  549. end,
  550.  
  551. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  552. local p = Instance.new("Part",EffectModel)
  553. p.BrickColor = BrickColor.new(colour)
  554. p.Size = Vector3.new()
  555. p.Anchored = true
  556. p.CanCollide = false
  557. p.CFrame = cf
  558. if inverse == true then
  559. p.Transparency = 1
  560. else
  561. p.Transparency = 0
  562. end
  563. local m = Instance.new("SpecialMesh",p)
  564. m.MeshId = meshid
  565. m.TextureId = textid
  566. m.Scale = meshstart
  567. coroutine.wrap(function()
  568. for i=0,1,factor do
  569. swait()
  570. if inverse == true then
  571. p.Transparency = 1-i
  572. else
  573. p.Transparency = i
  574. end
  575. m.Scale = m.Scale + meshadd
  576. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  577. end
  578. p:Destroy()
  579. end)()
  580. return p
  581. end,
  582.  
  583. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  584. local p = Instance.new("Part",EffectModel)
  585. p.BrickColor = BrickColor.new(colour)
  586. p.Size = partsize
  587. p.Anchored = true
  588. p.CanCollide = false
  589. p.Material = matr
  590. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  591. if inverse == true then
  592. p.Transparency = 1
  593. else
  594. p.Transparency = 0
  595. end
  596. local m = Instance.new("SpecialMesh",p)
  597. m.MeshType = "Sphere"
  598. m.Scale = meshstart
  599. coroutine.wrap(function()
  600. for i=0,1,factor do
  601. swait()
  602. if inverse == true then
  603. p.Transparency = 1-i
  604. else
  605. p.Transparency = i
  606. end
  607. m.Scale = m.Scale + meshadd
  608. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  609. end
  610. p:Destroy()
  611. end)()
  612. return p
  613. end,
  614.  
  615. }
  616.  
  617. function chatfunc(text)
  618. coroutine.wrap(function()
  619. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  620. chara:FindFirstChild("TalkingBillBoard"):destroy()
  621. end
  622. local naeeym2 = Instance.new("BillboardGui",chara)
  623. naeeym2.Size = UDim2.new(0,100,0,40)
  624. naeeym2.StudsOffset = Vector3.new(0,3,0)
  625. naeeym2.Adornee = chara.Head
  626. naeeym2.Name = "BLABLABLA"
  627. local tecks2 = Instance.new("TextLabel",naeeym2)
  628. tecks2.BackgroundTransparency = 1
  629. tecks2.BorderSizePixel = 0
  630. tecks2.Text = ""
  631. tecks2.Font = "Antique"
  632. tecks2.FontSize = "Size24"
  633. tecks2.TextStrokeTransparency = 0
  634. tecks2.TextColor3 = Color3.new(0,0,0)
  635. tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  636. tecks2.Size = UDim2.new(1,0,0.5,0)coroutine.wrap(function()
  637. while tecks2 ~= nil do
  638. swait()
  639. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  640. end
  641. end)()
  642. for i = 1,string.len(text),1 do
  643. tecks2.Text = string.sub(text,1,i)
  644. swait()
  645. end
  646. swait(30)
  647. for i = 1, 5 do
  648. swait()
  649. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  650. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  651. tecks2.TextTransparency = tecks2.TextTransparency + .2
  652. end
  653. naeeym2:Destroy()
  654. end)()
  655. end
  656.  
  657. function GetDudesTorso(c)
  658. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  659. if torsy ~= nil then
  660. return torsy
  661. end
  662. end
  663.  
  664. function BodyVel(part,faws)
  665. local bodyvel = Instance.new("BodyVelocity",part)
  666. local pep = 10000000
  667. bodyvel.P = pep
  668. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  669. bodyvel.Velocity = faws
  670. debby:AddItem(bodyvel,.2)
  671. end
  672.  
  673. function Dmg(dude,dmg,env,faws,trip,efftyp,toim)
  674. if dude and dude ~= chara and dude.Name ~= "CKbackup" and dude.Name ~= "Nebula_Zorua" and dude.Name ~= "Salvo_Starly" then
  675. if dude:FindFirstChild("HITO") then return end
  676. local debounce = Instance.new("BoolValue",dude)
  677. debounce.Name = "HITO"
  678. debby:AddItem(debounce,toim)
  679. local hum = dude:FindFirstChildOfClass("Humanoid")
  680. local dam = dmg+math.random(-env,env)
  681. local teksu = "-"..dam
  682. if hum then
  683. local finhel = hum.Health - dam
  684. if finhel <= 0 and dude:FindFirstChild("DEATHED")==nil then
  685. Instance.new("BoolValue",dude).Name = "DEATHED"
  686. local soaa = Instance.new("Sound",dude.Head)
  687. local cho = math.random(1,5)
  688. if cho == 1 then
  689. soaa.SoundId = "rbxassetid://111896685"
  690. elseif cho == 2 then
  691. soaa.SoundId = "rbxassetid://535528169"
  692. elseif cho == 3 then
  693. soaa.SoundId = "rbxassetid://1080363252"
  694. elseif cho == 4 then
  695. soaa.SoundId = "rbxassetid://147758746"
  696. elseif cho == 5 then
  697. soaa.SoundId = "rbxassetid://626777433"
  698. soaa.Volume = .2
  699. soaa.TimePosition = 1
  700. end
  701. game:service'Debris':AddItem(soaa,6)
  702. soaa:Play()
  703. end
  704. hum.Health = hum.Health - dam
  705. end
  706. coroutine.wrap(function()
  707. local naeeym2 = Instance.new("BillboardGui",dude)
  708. naeeym2.Size = UDim2.new(0,100,0,40)
  709. naeeym2.StudsOffset = Vector3.new(0,3,0)
  710. naeeym2.Adornee = dude:FindFirstChild("Head")
  711. naeeym2.Name = "TalkingBillBoard"
  712. local tecks2 = Instance.new("TextLabel",naeeym2)
  713. tecks2.BackgroundTransparency = 1
  714. tecks2.BorderSizePixel = 0
  715. tecks2.Text = teksu
  716. tecks2.Font = "Antique"
  717. tecks2.TextSize = 24
  718. tecks2.TextStrokeTransparency = 0
  719. tecks2.TextColor3 = Color3.new(0,0,0)
  720. tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  721. tecks2.Size = UDim2.new(1,0,0.5,0)
  722. swait(10)
  723. for i = 0,1,.05 do
  724. swait()
  725. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  726. tecks2.TextStrokeTransparency = i
  727. tecks2.TextTransparency = i
  728. end
  729. naeeym2:Destroy()
  730. end)()
  731. local torsy = GetDudesTorso(dude)
  732. if torsy then
  733. for i=1,dam/5 do
  734. local blp = Instance.new("Part",EffectModel)
  735. blp.Size = Vector3.new(.3,.3,.3)
  736. blp.BrickColor = BrickColor.new("Crimson")
  737. blp.CFrame = torsy.CFrame
  738. blp.Velocity = torsy.CFrame.lookVector*5
  739. coroutine.wrap(function()
  740. swait(10)
  741. blp.Orientation = Vector3.new(0,blp.Orientation.y,0)
  742. for i=0,1,.1 do
  743. swait()
  744. blp.Transparency = i
  745. blp.Size = blp.Size + Vector3.new(.02,-.02,.02)
  746. end
  747. blp:Destroy()
  748. end)()
  749. end
  750. if efftyp == "Blunt" then
  751. puncheff(torsy)
  752. elseif efftyp == "Sharp" then
  753. slasheff(torsy)
  754. end
  755. if faws ~= 0 then
  756. BodyVel(torsy,faws)
  757. end
  758. if trip == true then
  759. torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0)
  760. torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  761. end
  762. end
  763. end
  764. end
  765.  
  766. function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim)
  767. for _, c in pairs(workspace:GetDescendants()) do
  768. local hum = c:FindFirstChildOfClass("Humanoid")
  769. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil and c.Name ~= "CKbackup" and c.Name ~= "Nebula_Zorua" and c.Name ~= "Salvo_Starly" then
  770. local head = GetDudesTorso(c)
  771. if head ~= nil then
  772. local targ = head.Position - par.Position
  773. local mag = targ.magnitude
  774. if magni >= mag and c ~= chara then
  775. Dmg(c,dmg,env,faws,trip,efftyp,toim)
  776. end
  777. end
  778. end
  779. end
  780. end
  781.  
  782. function puncheff(par)
  783. if par.Parent:FindFirstChild("DebounceHit")==nil then
  784. so(386946017,par,math.random(80,120)/100,1)
  785. Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(2,2,2),"Neon","White",false,.1)
  786. end
  787. end
  788.  
  789. function slasheff(par)
  790. if par.Parent:FindFirstChild("DebounceHit")==nil then
  791. local cho = math.random(1,3)
  792. if cho == 1 then
  793. so(444667824,par,1,1)
  794. elseif cho == 2 then
  795. so(444667844,par,1,1)
  796. elseif cho == 3 then
  797. so(444667859,par,1,1)
  798. end
  799. --function(cf,partsize,meshstart,meshadd,matr,colour,factor)
  800. Effects.Sphere(par.CFrame*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)),Vector3.new(.5,.5,.5),Vector3.new(1,0,1),Vector3.new(0,5,0),"Neon","Really red",false,.1)
  801. end
  802. end
  803.  
  804. local mus = Instance.new("Sound",Head)
  805. mus.Name = "mus"
  806. mus.SoundId = "rbxassetid://338952029"
  807. mus.Looped = true
  808. mus.Volume = 1
  809. mus:Play()
  810.  
  811. coroutine.wrap(function()
  812. chatfunc("Time To Get Some Fun..")
  813. swait(90)
  814. chatfunc("Lest See How Many I Can Put Down..")
  815. swait(90)
  816. chatfunc("Here We Go!.")
  817. swait(90)
  818. chatfunc("Do You Know What Time It Is??.")
  819. end)()
  820.  
  821. function smek()
  822. attack = true
  823. Humanoid.WalkSpeed = 16
  824. for i=0,1,.1 do
  825. swait()
  826. PlayAnimationFromTable({
  827. CFrame.new(0.0506498702, -5.11459177e-07, -0.0829713419, 0.76604414, 0, 0.642788053, -2.68192082e-07, 1.00000834, 3.19618522e-07, -0.642793417, -4.17232513e-07, 0.766050518),
  828. CFrame.new(0.0446723551, 1.46553934, 0.0211830139, 0.735023618, 0.242944986, -0.633023083, -0.171009988, 0.969846427, 0.173647657, 0.656122029, -0.0193818808, 0.754406095),
  829. CFrame.new(1.40946591, -0.0135071278, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  830. CFrame.new(-1.55299187, 0.416839302, -0.457236975, 0.68952775, 0.492403448, -0.53112185, -0.633021951, 0.766044736, -0.11161866, 0.35190171, 0.413175911, 0.839911342),
  831. CFrame.new(0.499983132, -2.00001597, -9.13441181e-06, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  832. CFrame.new(-0.500005186, -2.00001597, -1.22189522e-06, 0.98480773, 0, 0.173648447, 0, 1, 0, -0.173648447, 0, 0.98480773),
  833. }, .3, false)
  834. end
  835. Humanoid.WalkSpeed = 2
  836. tr1.Enabled = true
  837. so(536642316,Naifu,1,1)
  838. for i=0,1.4,.2 do
  839. swait()
  840. PlayAnimationFromTable({
  841. CFrame.new(0.0327370502, 1.24810251e-09, 0.00299140904, 0.64278698, 0, -0.766044974, 3.19616191e-07, 1, 2.68189382e-07, 0.766044974, -4.17229018e-07, 0.64278698),
  842. CFrame.new(-0.0331632644, 1.46557713, -0.11364907, 0.656121135, -0.0193833038, 0.754413188, -0.171011418, 0.969854534, 0.173649102, -0.735024333, -0.24294585, 0.633027315),
  843. CFrame.new(1.24921072, -0.104290992, 0.29409039, 0.93969059, 0.26200676, 0.21985054, -0.342026025, 0.719844162, 0.604022086, -2.68220901e-07, -0.642788291, 0.766043901),
  844. CFrame.new(-0.663761616, 0.985711455, -0.487553686, 0.383021712, -0.64278698, -0.663414836, -0.866025984, 0, -0.499998987, 0.321392834, 0.766044974, -0.556670249),
  845. CFrame.new(0.500005841, -2.00003386, -4.52250242e-06, 0.984807551, 0, -0.173649341, 0, 1, 0, 0.173649341, 0, 0.984807551),
  846. CFrame.new(-0.499993563, -2.00003386, -1.44541264e-06, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  847. }, .5, false)
  848. MagnitudeDmg(Naifu,3,40,3,RootPart.CFrame.lookVector*5,false,"Sharp",.5)
  849. end
  850. swait(5)
  851. Humanoid.WalkSpeed = 8
  852. tr1.Enabled = false
  853. attack = false
  854. end
  855.  
  856. zhold = true
  857. function shoot()
  858. attack = true
  859. so(169799883,TEC9,1,1)
  860. for i=0,1,.1 do
  861. swait()
  862. PlayAnimationFromTable({
  863. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  864. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  865. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  866. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  867. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  868. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  869. }, .3, false)
  870. end
  871. Humanoid.WalkSpeed = 2
  872. local ref = Instance.new("Part",chara)
  873. ref.Size = Vector3.new(0,0,0)
  874. ref.Anchored = true
  875. ref.CanCollide = false
  876. ref.Transparency = 1
  877. TEC9.Transparency = 0
  878. for i=0,1,.1 do
  879. swait()
  880. PlayAnimationFromTable({
  881. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  882. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  883. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602),
  884. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  885. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  886. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  887. }, .3, false)
  888. end
  889. swait(5)
  890. local shots = 20
  891. repeat
  892. so(745308042,TEC9,1,1)
  893. ref.CFrame = Mouse.Hit
  894. MagnitudeDmg(ref,2,12,2,RootPart.CFrame.lookVector*3,false,"Shot",.1)
  895. local hitpt = Instance.new("Part",EffectModel)
  896. hitpt.Size = Vector3.new(0,0,.3)
  897. hitpt.CFrame = TEC9.CFrame * CFrame.new(0,.465,.1)-- * CFrame.Angles(math.rad(90),0,0)
  898. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  899. local hitm = Instance.new("SpecialMesh",hitpt)
  900. hitm.MeshId = "rbxassetid://94295100"
  901. hitm.TextureId = "rbxassetid://94287792"
  902. hitm.Scale = Vector3.new(3,3,3.5)
  903. coroutine.wrap(function()
  904. swait(30)
  905. for i = 0,1,.1 do
  906. swait()
  907. hitpt.Transparency = i
  908. end
  909. hitpt:Destroy()
  910. end)()
  911. Effects.Block(TEC9.CFrame*CFrame.new(-.05,.465,-.9),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.1)
  912. shots = shots - 1
  913. for i=0,1 do
  914. swait()
  915. PlayAnimationFromTable({
  916. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  917. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  918. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),
  919. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  920. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  921. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  922. }, .3, false)
  923. end
  924. until zhold == false or shots == 0
  925. swait(5)
  926. ref:Destroy()
  927. for i=0,1,.25 do
  928. swait()
  929. PlayAnimationFromTable({
  930. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  931. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  932. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  933. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  934. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  935. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  936. }, .4, false)
  937. end
  938. so(1159825801,TEC9,1,1)
  939. swait(15)
  940. so(211134014,TEC9,1,1)
  941. for i=0,1,.1 do
  942. swait()
  943. PlayAnimationFromTable({
  944. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  945. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  946. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  947. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  948. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  949. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  950. }, .3, false)
  951. end
  952. TEC9.Transparency = 1
  953. Humanoid.WalkSpeed = 8
  954. attack = false
  955. end
  956.  
  957. function dbshoot()
  958. attack = true
  959. so(169799883,DBarrel,1,1)
  960. for i=0,1,.1 do
  961. swait()
  962. PlayAnimationFromTable({
  963. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  964. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  965. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  966. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  967. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  968. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  969. }, .3, false)
  970. end
  971. Humanoid.WalkSpeed = 2
  972. DBarrel.Transparency = 0
  973. for i=0,1,.1 do
  974. swait()
  975. PlayAnimationFromTable({
  976. CFrame.new(0, 0.0149096567, 0.133909225, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  977. CFrame.new(0, 1.43158329, -0.187937319, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  978. CFrame.new(1.0840646, 0.399937928, -0.718070745, 0.868691146, 0.495353371, 0.000888805604, -0.0877529308, 0.15565595, -0.983905911, -0.487519473, 0.854632378, 0.17868565),
  979. CFrame.new(-1.35562694, -0.0255649146, 0.396688521, 0.939692378, -0.116977789, 0.321394831, -2.60770321e-07, 0.939692855, 0.342019856, -0.342021167, -0.321393549, 0.883021951),
  980. CFrame.new(0.499995321, -2.00755072, 0.218008161, 0.939692736, 0, -0.342019886, 0.0593910702, 0.984807849, 0.163175747, 0.33682391, -0.173647985, 0.925416768),
  981. CFrame.new(-0.499996126, -2.00755, 0.218011439, 0.939692736, 0, 0.342019886, -0.0593910702, 0.984807849, 0.163175747, -0.33682391, -0.173647985, 0.925416768),
  982. }, .3, false)
  983. end
  984. swait(5)
  985. so(132455829,DBarrel,1,1)
  986. local ref = Instance.new("Part",chara)
  987. ref.Size = Vector3.new(0,0,0)
  988. ref.Anchored = true
  989. ref.CanCollide = false
  990. ref.Transparency = 1
  991. ref.CFrame = RootPart.CFrame*CFrame.new(0,0,-6)
  992. MagnitudeDmg(ref,4,100,0,RootPart.CFrame.lookVector*12,true,"Shot",.1)
  993. Effects.Block(DBarrel.CFrame*CFrame.new(.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  994. Effects.Block(DBarrel.CFrame*CFrame.new(-.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  995. ref:Destroy()
  996. for i=0,1,.1 do
  997. swait()
  998. PlayAnimationFromTable({
  999. CFrame.new(0, 0.0149102025, 0.133909985, 1, 0, 0, 0, 0.984812796, -0.173648849, 0, 0.173648849, 0.984812796),
  1000. CFrame.new(0, 1.43158948, 0.0120660895, 1, 0, 0, 0, 1.00000262, -1.1920929e-07, 0, 1.1920929e-07, 1.00000262),
  1001. CFrame.new(1.20370889, 0.765974879, -0.570772648, 0.868689418, 0.319091678, -0.378892303, -0.0877506882, -0.653664529, -0.751683295, -0.48752436, 0.686227262, -0.539830863),
  1002. CFrame.new(-1.49794042, 0.21531868, 0.355185598, 0.923031092, 0.211469814, 0.321394384, -0.321394086, 0.883024752, 0.342021078, -0.211472049, -0.418990374, 0.883024335),
  1003. CFrame.new(0.499998927, -2.00757003, 0.218012124, 0.939692736, 0, -0.342019886, 0.0593913682, 0.984812796, 0.163176581, 0.336825609, -0.173648849, 0.925421476),
  1004. CFrame.new(-0.500004649, -2.00756979, 0.218013197, 0.939692736, 0, 0.342019886, -0.0593913682, 0.984812796, 0.163176581, -0.336825609, -0.173648849, 0.925421476),
  1005. }, .3, false)
  1006. end
  1007. swait(10)
  1008. for i=0,1,.25 do
  1009. swait()
  1010. PlayAnimationFromTable({
  1011. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1012. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1013. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  1014. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  1015. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  1016. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  1017. }, .4, false)
  1018. end
  1019. for i=1,2 do
  1020. so(1159825801,DBarrel,1,1)
  1021. local hitpt = Instance.new("Part",EffectModel)
  1022. hitpt.Size = Vector3.new(0,0,.3)
  1023. hitpt.CFrame = TEC9.CFrame * CFrame.Angles(math.rad(90),0,0)
  1024. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  1025. local hitm = Instance.new("SpecialMesh",hitpt)
  1026. hitm.MeshId = "rbxassetid://94248124"
  1027. hitm.TextureId = "rbxassetid://94219470"
  1028. hitm.Scale = Vector3.new(1.2,1.2,1.2)
  1029. coroutine.wrap(function()
  1030. swait(30)
  1031. for i = 0,1,.1 do
  1032. swait()
  1033. hitpt.Transparency = i
  1034. end
  1035. hitpt:Destroy()
  1036. end)()
  1037. swait()
  1038. end
  1039. swait(15)
  1040. so(211134014,DBarrel,1,1)
  1041. for i=0,1,.1 do
  1042. swait()
  1043. PlayAnimationFromTable({
  1044. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1045. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  1046. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  1047. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1048. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  1049. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  1050. }, .3, false)
  1051. end
  1052. DBarrel.Transparency = 1
  1053. Humanoid.WalkSpeed = 8
  1054. attack = false
  1055. end
  1056.  
  1057. Mouse.Button1Down:connect(function()
  1058. if attack == false then
  1059. smek()
  1060. end
  1061. end)
  1062.  
  1063. local sprintt = 0
  1064. Mouse.KeyDown:connect(function(k)
  1065. k = k:lower()
  1066. if k=='m' then
  1067. if mus.IsPlaying == true then
  1068. mus:Stop()
  1069. elseif mus.IsPaused == true then
  1070. mus:Play()
  1071. end
  1072. end
  1073. if attack == false then
  1074. if k == 'z' then
  1075. zhold = true
  1076. shoot()
  1077. elseif k == 'x' then
  1078. dbshoot()
  1079. end
  1080. end
  1081. end)
  1082.  
  1083. Mouse.KeyUp:connect(function(k)
  1084. k = k:lower()
  1085. if k == 'z' then
  1086. zhold = false
  1087. end
  1088. end)
  1089.  
  1090. coroutine.wrap(function()
  1091. while 1 do
  1092. swait()
  1093. if doe <= 360 then
  1094. doe = doe + 2
  1095. else
  1096. doe = 0
  1097. end
  1098. end
  1099. end)()
  1100. while true do
  1101. swait()
  1102. while true do
  1103. swait()
  1104. if Head:FindFirstChild("mus")==nil then
  1105. mus = Instance.new("Sound",Head)
  1106. mus.Name = "mus"
  1107. mus.SoundId = "rbxassetid://581195737"
  1108. mus.Looped = true
  1109. mus.Volume = 1
  1110. mus:Play()
  1111. end
  1112. if sprintt >= 1 then
  1113. sprintt = sprintt - 1
  1114. end
  1115. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1116. velocity = RootPart.Velocity.y
  1117. sine = sine + change
  1118. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1119. if RootPart.Velocity.y > 1 and hit == nil then
  1120. Anim = "Jump"
  1121. if attack == false then
  1122. PlayAnimationFromTable({
  1123. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1124. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1125. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1126. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1127. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1128. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1129. }, .3, false)
  1130. end
  1131. elseif RootPart.Velocity.y < -1 and hit == nil then
  1132. Anim = "Fall"
  1133. if attack == false then
  1134. PlayAnimationFromTable({
  1135. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1136. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1137. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1138. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1139. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1140. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1141. }, .3, false)
  1142. end
  1143. elseif Torsovelocity < 1 and hit ~= nil then
  1144. Anim = "Idle"
  1145. if attack == false then
  1146. change = 1
  1147. PlayAnimationFromTable({
  1148. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1149. CFrame.new(0, 1.48262823, -0.0984786302, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1150. CFrame.new(1.20945334, -0.213505104, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  1151. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1152. CFrame.new(0.499997705, -2, -2.77906656e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1153. CFrame.new(-0.50000149, -2, -2.11596489e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1154. }, .3, false)
  1155. end
  1156. elseif Torsovelocity > 2 and hit ~= nil then
  1157. Anim = "Walk"
  1158. if attack == false then
  1159. Humanoid.WalkSpeed = 8
  1160. PlayAnimationFromTable({
  1161. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1162. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1163. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, -.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1164. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1165. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1166. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1167. }, .3, false)
  1168. end
  1169. end
  1170. end
  1171. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement